os/persistentdata/persistentstorage/sqlite3api/TEST/TCL/tcldistribution/generic/regguts.h
Update contrib.
2 * Internal interface definitions, etc., for the reg package
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 * Environmental customization. It should not (I hope) be necessary to
35 * alter the file you are now reading -- regcustom.h should handle it all,
36 * given care here and elsewhere.
38 #include "regcustom.h"
43 * Things that regcustom.h might override.
46 /* standard header files (NULL is a reasonable indicator for them) */
59 # define NDEBUG /* no assertions */
67 #define VOID void /* for function return values */
70 #define DISCARD VOID /* for throwing values away */
73 #define PVOID VOID * /* generic pointer */
76 #define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
79 #define NOPARMS VOID /* for empty parm lists */
84 #define CONST const /* for old compilers, might be empty */
87 /* function-pointer declarator */
90 #define FUNCPTR(name, args) (*name)args
92 #define FUNCPTR(name, args) (*name)()
96 /* memory allocation */
98 #define MALLOC(n) malloc(n)
101 #define REALLOC(p, n) realloc(VS(p), n)
104 #define FREE(p) free(VS(p))
107 /* want size of a char in bits, and max value in bounded quantifiers */
111 #ifndef _POSIX2_RE_DUP_MAX
112 #define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
124 #define DUPMAX _POSIX2_RE_DUP_MAX
125 #define INFINITY (DUPMAX+1)
127 #define REMAGIC 0xfed7 /* magic number for main struct */
132 * debugging facilities
135 /* FDEBUG does finite-state tracing */
136 #define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
137 /* MDEBUG does higher-level tracing */
138 #define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
140 #define FDEBUG(arglist) {}
141 #define MDEBUG(arglist) {}
147 * bitmap manipulation
149 #define UBITS (CHAR_BIT * sizeof(unsigned))
150 #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
151 #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
156 * We dissect a chr into byts for colormap table indexing. Here we define
157 * a byt, which will be the same as a byte on most machines... The exact
158 * size of a byt is not critical, but about 8 bits is good, and extraction
159 * of 8-bit chunks is sometimes especially fast.
162 #define BYTBITS 8 /* bits in a byt */
164 #define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
165 #define BYTMASK (BYTTAB-1) /* bit mask for byt */
166 #define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
167 /* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
172 * As soon as possible, we map chrs into equivalence classes -- "colors" --
173 * which are of much more manageable number.
175 typedef short color; /* colors of characters */
176 typedef int pcolor; /* what color promotes to */
177 #define COLORLESS (-1) /* impossible color */
178 #define WHITE 0 /* default color, parent of all others */
183 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
184 * by a byt of the chr, to map the chr to a color efficiently. Because
185 * lower sections of the tree can be shared, it can exploit the usual
186 * sparseness of such a mapping table. The tree is always NBYTS levels
187 * deep (in the past it was shallower during construction but was "filled"
188 * to full depth at the end of that); areas that are unaltered as yet point
189 * to "fill blocks" which are entirely WHITE in color.
192 /* the tree itself */
194 color ccolor[BYTTAB];
197 union tree *pptr[BYTTAB];
200 struct colors colors;
203 #define tcolor colors.ccolor
204 #define tptr ptrs.pptr
206 /* internal per-color structure for the color machinery */
208 uchr nchrs; /* number of chars of this color */
209 color sub; /* open subcolor (if any); free chain ptr */
210 # define NOSUB COLORLESS
211 struct arc *arcs; /* color chain */
213 # define FREECOL 01 /* currently free */
214 # define PSEUDO 02 /* pseudocolor, no real chars */
215 # define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
216 union tree *block; /* block of solid color, if any */
219 /* the color map itself */
222 # define CMMAGIC 0x876
223 struct vars *v; /* for compile error reporting */
224 size_t ncds; /* number of colordescs */
225 size_t max; /* highest in use */
226 color free; /* beginning of free chain (if non-0) */
227 struct colordesc *cd;
228 # define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
229 # define NINLINECDS ((size_t)10)
230 struct colordesc cdspace[NINLINECDS];
231 union tree tree[NBYTS]; /* tree top, plus fill blocks */
234 /* optimization magic to do fast chr->color mapping */
235 #define B0(c) ((c) & BYTMASK)
236 #define B1(c) (((c)>>BYTBITS) & BYTMASK)
237 #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
238 #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
240 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
242 /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
244 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
247 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
253 * Interface definitions for locale-interface functions in locale.c.
254 * Multi-character collating elements (MCCEs) cause most of the trouble.
257 int nchrs; /* number of chrs */
258 int chrspace; /* number of chrs possible */
259 chr *chrs; /* pointer to vector of chrs */
260 int nranges; /* number of ranges (chr pairs) */
261 int rangespace; /* number of chrs possible */
262 chr *ranges; /* pointer to vector of chr pairs */
263 int nmcces; /* number of MCCEs */
264 int mccespace; /* number of MCCEs possible */
265 int nmccechrs; /* number of chrs used for MCCEs */
266 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
267 /* and both batches of chrs are on the end */
270 /* caution: this value cannot be changed easily */
271 #define MAXMCCE 2 /* length of longest MCCE */
276 * definitions for NFA internal representation
278 * Having a "from" pointer within each arc may seem redundant, but it
279 * saves a lot of hassle.
285 # define ARCFREE '\0'
287 struct state *from; /* where it's from (and contained within) */
288 struct state *to; /* where it's to */
289 struct arc *outchain; /* *from's outs chain or free chain */
290 # define freechain outchain
291 struct arc *inchain; /* *to's ins chain */
292 struct arc *colorchain; /* color's arc chain */
295 struct arcbatch { /* for bulk allocation of arcs */
296 struct arcbatch *next;
298 struct arc a[ABSIZE];
303 # define FREESTATE (-1)
304 char flag; /* marks special states */
305 int nins; /* number of inarcs */
306 struct arc *ins; /* chain of inarcs */
307 int nouts; /* number of outarcs */
308 struct arc *outs; /* chain of outarcs */
309 struct arc *free; /* chain of free arcs */
310 struct state *tmp; /* temporary for traversal algorithms */
311 struct state *next; /* chain for traversing all */
312 struct state *prev; /* back chain */
313 struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
314 int noas; /* number of arcs used in first arcbatch */
318 struct state *pre; /* pre-initial state */
319 struct state *init; /* initial state */
320 struct state *final; /* final state */
321 struct state *post; /* post-final state */
322 int nstates; /* for numbering states */
323 struct state *states; /* state-chain header */
324 struct state *slast; /* tail of the chain */
325 struct state *free; /* free list */
326 struct colormap *cm; /* the color map */
327 color bos[2]; /* colors, if any, assigned to BOS and BOL */
328 color eos[2]; /* colors, if any, assigned to EOS and EOL */
329 struct vars *v; /* simplifies compile error reporting */
330 struct nfa *parent; /* parent NFA, if any */
336 * definitions for compacted NFA
339 color co; /* COLORLESS is list terminator */
340 int to; /* state number */
344 int nstates; /* number of states */
345 int ncolors; /* number of colors */
347 # define HASLACONS 01 /* uses lookahead constraints */
348 int pre; /* setup state number */
349 int post; /* teardown state number */
350 color bos[2]; /* colors, if any, assigned to BOS and BOL */
351 color eos[2]; /* colors, if any, assigned to EOS and EOL */
352 struct carc **states; /* vector of pointers to outarc lists */
353 struct carc *arcs; /* the area for the lists */
355 #define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
356 #define NULLCNFA(cnfa) ((cnfa).nstates == 0)
364 char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
366 # define LONGER 01 /* prefers longer match */
367 # define SHORTER 02 /* prefers shorter match */
368 # define MIXED 04 /* mixed preference below */
369 # define CAP 010 /* capturing parens below */
370 # define BACKR 020 /* back reference below */
371 # define INUSE 0100 /* in use in final tree */
372 # define LOCAL 03 /* bits which may not propagate up */
373 # define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
374 # define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
375 # define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
376 # define MESSY(f) ((f)&(MIXED|CAP|BACKR))
377 # define PREF(f) ((f)&LOCAL)
378 # define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
379 # define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
380 short retry; /* index into retry memory */
381 int subno; /* subexpression number (for 'b' and '(') */
382 short min; /* min repetitions, for backref only */
383 short max; /* max repetitions, for backref only */
384 struct subre *left; /* left child, if any (also freelist chain) */
385 struct subre *right; /* right child, if any */
386 struct state *begin; /* outarcs from here... */
387 struct state *end; /* ...ending in inarcs here */
388 struct cnfa cnfa; /* compacted NFA, if any */
389 struct subre *chain; /* for bookkeeping and error cleanup */
395 * table of function pointers for generic manipulation functions
396 * A regex_t's re_fns points to one of these.
399 VOID FUNCPTR(free, (regex_t *));
405 * the insides of a regex_t, hidden behind a void *
409 # define GUTSMAGIC 0xfed9
410 int cflags; /* copy of compile flags */
411 long info; /* copy of re_info */
412 size_t nsub; /* copy of re_nsub */
414 struct cnfa search; /* for fast preliminary search */
416 struct colormap cmap;
417 int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
418 struct subre *lacons; /* lookahead-constraint vector */
419 int nlacons; /* size of lacons */