Update contrib.
1 /*=============================================================================
2 Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
3 http://spirit.sourceforge.net/
5 Use, modification and distribution is subject to the Boost Software
6 License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
7 http://www.boost.org/LICENSE_1_0.txt)
8 =============================================================================*/
9 #ifndef BOOST_SPIRIT_ACTOR_HPP
10 #define BOOST_SPIRIT_ACTOR_HPP
12 #include <boost/spirit/version.hpp>
14 ///////////////////////////////////////////////////////////////////////////////
16 // Actors documentation and convention
20 // Actors are predefined semantic action functors. They are used to do an
21 // action on the parse result if the parser has had a successful match. An
22 // example of actor is the append_actor described in the Spirit
25 // The action takes place through a call to the () operator: single argument
26 // () operator call for character parsers and two argument (first,last) call
27 // for phrase parsers. Actors should implement at least one of the two ()
30 // Actor instances are not created direcly since they usually involve a
31 // number of template parameters. Instead generator functions ("helper
32 // functions") are provided to generate actors according to their arguments.
33 // All helper functions have the "_a" suffix. For example, append_actor is
34 // created using the append_a function.
36 // Policy holder actors and policy actions
38 // A lot of actors need to store reference to one or more objects. For
39 // example, actions on container need to store a reference to the container.
40 // Therefore, this kind of actor have been broken down into
42 // - a action policy that does the action (act method),
43 // - a policy holder actor that stores the references and feeds the act
46 // Policy holder actors
48 // Policy holder have the following naming convention:
49 // <member>_ >> *<member> >> !value >> actor
50 // where member are the policy stored member, they can be of type:
52 // - ref, a reference,
53 // - const_ref, a const reference,
55 // - empty, no stored members
56 // - !value states if the policy uses the parse result or not.
58 // The available policy holder are enumerated below:
60 // - empty_actor, nothing stored, feeds parse result
61 // - value_actor, 1 object stored by value, feeds value
62 // - ref_actor, 1 reference stored, feeds ref
63 // - ref_value_actor, 1 reference stored, feeds ref and parse result
67 // - ref is a reference to an object stored in a policy holder actor,
68 // - value_ref,value1_ref, value2_ref are a const reference stored in a
69 // policy holder actor,
70 // - value is the parse result in the single argument () operator,
71 // - first,last are the parse result in the two argument () operator
73 // Actors (generator functions) and quick description
75 // - assign_a(ref) assign parse result to ref
76 // - assign_a(ref, value_ref) assign value_ref to ref
77 // - increment_a(ref) increment ref
78 // - decrement_a(ref) decrement ref
79 // - push_back_a(ref) push back the parse result in ref
80 // - push_back_a(ref, value_ref) push back value_ref in ref
81 // - push_front_a(ref) push front the parse result in ref
82 // - push_front_a(ref, value_ref) push front value_ref in ref
83 // - insert_key_a(ref,value_ref) insert value_ref in ref using the
84 // parse result as key
85 // - insert_at_a(ref, key_ref) insert the parse result in ref at key_ref
86 // - insert_at_a(ref, key_ref insert value_ref in ref at key_ref
88 // - assign_key_a(ref, value_ref) assign value_ref in ref using the
89 // parse result as key
90 // - erase_a(ref, key) erase data at key from ref
91 // - clear_a(ref) clears ref
92 // - swap_a(aref, bref) swaps aref and bref
94 ///////////////////////////////////////////////////////////////////////////////
96 #include <boost/spirit/actor/ref_actor.hpp>
97 #include <boost/spirit/actor/ref_value_actor.hpp>
98 #include <boost/spirit/actor/ref_const_ref_actor.hpp>
99 #include <boost/spirit/actor/ref_const_ref_value_actor.hpp>
100 #include <boost/spirit/actor/ref_const_ref_const_ref_a.hpp>
102 #include <boost/spirit/actor/assign_actor.hpp>
103 #include <boost/spirit/actor/clear_actor.hpp>
104 #include <boost/spirit/actor/increment_actor.hpp>
105 #include <boost/spirit/actor/decrement_actor.hpp>
106 #include <boost/spirit/actor/push_back_actor.hpp>
107 #include <boost/spirit/actor/push_front_actor.hpp>
108 #include <boost/spirit/actor/erase_actor.hpp>
109 #include <boost/spirit/actor/insert_key_actor.hpp>
110 #include <boost/spirit/actor/insert_at_actor.hpp>
111 #include <boost/spirit/actor/assign_key_actor.hpp>
112 #include <boost/spirit/actor/swap_actor.hpp>