Update contrib.
1 # Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
4 # TARGTYPE "Win32 (x86) Console Application" 0x0103
7 !IF "$(OS)" == "Windows_NT"
12 ################################################################################
21 # set this directories
22 STL_INCL=../../stlport
24 # d:/vc41/msdev/include
26 Dep_stl = TestClass.obj main.obj nc_alloc.obj \
27 random_number.obj test_algo.obj test_algobase.obj test_bit_vector.obj test_deque.obj \
28 test_hash_map.obj test_hash_set.obj test_list.obj test_map.obj test_rope.obj test_set.obj \
29 test_slist.obj test_vector.obj test_string.obj test_bitset.obj test_valarray.obj
33 CPP_PROJ=/nologo /W3 /GX /D "WIN32" /MTd /Zi /Gm /Od /D "_CONSOLE" /I$(STL_INCL) /I. /D_DEBUG
35 CPP_LIBS = /link /libpath:"..\..\lib"
39 eh_test.out : $(Dep_stl)
40 $(CPP) $(CPP_PROJ) $(Dep_stl) -o eh_test.exe $(CPP_LIBS)
45 -@erase "$(INTDIR)\*.obj"
46 -@erase "$(OUTDIR)\*.exe"
47 -@erase "$(OUTDIR)\*.obj"
54 $(CPP) $(CPP_PROJ) -DMAIN $< $(CPP_LIBS)
57 $(CPP) $(CPP_PROJ) /c $<
60 $(CPP) $(CPP_PROJ) /c $<
63 $(CPP) $(CPP_PROJ) /c $<
66 $(CPP) $(CPP_PROJ) -E $< >$*.E