os/mm/devsoundextensions/effects/Loudness/LoudnessMessageHandler/src/LoudnessMessageHandler.cpp
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2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
4 * This component and the accompanying materials are made available
5 * under the terms of "Eclipse Public License v1.0"
6 * which accompanies this distribution, and is available
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
9 * Initial Contributors:
10 * Nokia Corporation - initial contribution.
14 * Description: Implementation of the Loudness effect message handler class.
21 #include "LoudnessMessageHandler.h"
22 #include "LoudnessMessageTypes.h"
23 #include <LoudnessBase.h>
24 #include "EffectDataQueItem.h"
29 // ================= MEMBER FUNCTIONS =======================
31 // C++ default constructor can NOT contain any code, that
34 CLoudnessMessageHandler::CLoudnessMessageHandler(CLoudness* aLoudness)
35 : CMMFObject(KUidLoudnessEffect),
41 iLoudness = aLoudness;
45 EXPORT_C CLoudnessMessageHandler* CLoudnessMessageHandler::NewL(
46 TAny* aCustomInterface )
48 CLoudness* aLoudness = (CLoudness*)aCustomInterface;
49 CLoudnessMessageHandler* self = new (ELeave) CLoudnessMessageHandler(aLoudness);
55 // -----------------------------------------------------------------------------
56 // CLoudnessMessageHandler::ConstructL
57 // Symbian 2nd phase constructor can leave.
58 // Create and initializes the effect data queue.
59 // -----------------------------------------------------------------------------
61 void CLoudnessMessageHandler::ConstructL()
63 iEffectDataQue = new(ELeave) TSglQue<CEffectDataQueItem>(_FOFF(CEffectDataQueItem, iLink));
67 // -----------------------------------------------------------------------------
68 // CLoudnessMessageHandler::~CLoudnessMessageHandler
69 // Before going away, unregister with the CI Loudness object.
70 // The observation message must be completed if outstanding.
71 // The effect data queue must be emptied and destroyed.
72 // -----------------------------------------------------------------------------
74 CLoudnessMessageHandler::~CLoudnessMessageHandler()
78 RDebug::Print(_L("CLoudnessMessageHandler::~CLoudnessMessageHandler"));
81 iLoudness->UnRegisterObserver(*this);
86 if ( !iMessage->IsCompleted() )
88 iMessage->Complete(KErrCancel);
95 CEffectDataQueItem* queItem;
96 while ( !iEffectDataQue->IsEmpty() )
98 queItem = iEffectDataQue->First();
99 iEffectDataQue->Remove(*queItem);
103 delete iEffectDataQue;
111 // ---------------------------------------------------------
112 // CLoudnessMessageHandler::HandleRequest
113 // (other items were commented in a header).
114 // ---------------------------------------------------------
116 void CLoudnessMessageHandler::HandleRequest(
117 TMMFMessage& aMessage )
119 ASSERT(aMessage.Destination().InterfaceId() == KUidLoudnessEffect);
120 TRAPD(error,DoHandleRequestL(aMessage));
123 aMessage.Complete(error);
127 // ---------------------------------------------------------
128 // CLoudnessMessageHandler::DoHandleRequestL
129 // Dispatches the message to the appropriate handler.
130 // ---------------------------------------------------------
132 void CLoudnessMessageHandler::DoHandleRequestL(
133 TMMFMessage& aMessage )
135 switch( aMessage.Function() )
139 DoInitializeL(aMessage);
149 DoObserveL(aMessage);
154 aMessage.Complete(KErrNotSupported);
159 // ---------------------------------------------------------
160 // CLoudnessMessageHandler::DoInitializeL
161 // ---------------------------------------------------------
163 void CLoudnessMessageHandler::DoInitializeL(TMMFMessage& aMessage)
166 RDebug::Print(_L("CLoudnessMessageHandler::DoInitializeL"));
168 aMessage.WriteDataToClient(iLoudness->DoEffectData());
169 aMessage.Complete(KErrNone);
172 // ---------------------------------------------------------
173 // CLoudnessMessageHandler::DoApplyL
174 // Extracts the data from the message. The client Loudness
175 // data is applied to the CI Loudness object.
176 // ---------------------------------------------------------
178 void CLoudnessMessageHandler::DoApplyL(
179 TMMFMessage& aMessage )
182 RDebug::Print(_L("CLoudnessMessageHandler::DoApplyL"));
184 TEfLoudnessDataPckg loudnessPckgFromClient;
185 aMessage.ReadData1FromClient(loudnessPckgFromClient);
186 iLoudness->SetEffectData(loudnessPckgFromClient);
188 aMessage.Complete(KErrNone);
191 // ---------------------------------------------------------
192 // CLoudnessMessageHandler::DoObserveL
193 // Receives the observation request message and depending
194 // on the status of the effect data queue, the message is
195 // completed immediately or saved for later completion.
196 // ---------------------------------------------------------
198 void CLoudnessMessageHandler::DoObserveL(
199 TMMFMessage& aMessage )
203 RDebug::Print(_L("CLoudnessMessageHandler::DoObserveL"));
208 iLoudness->RegisterObserverL(*this);
212 if ( iEffectDataQue->IsEmpty() )
214 //iMessage = &aMessage;
215 iMessage = new(ELeave) TMMFMessage(aMessage);
219 TEfLoudnessDataPckg dataPckg;
220 CEffectDataQueItem* item = iEffectDataQue->First();
221 dataPckg.Copy(item->EffectData());
222 aMessage.WriteDataToClient(dataPckg);
223 aMessage.Complete(KErrNone);
224 iEffectDataQue->Remove(*item);
229 // ---------------------------------------------------------
230 // CLoudnessMessageHandler::EffectChanged
231 // The CI Loudness object has changed state.
232 // The observation message is completed if no data has been
233 // queued up. Otherwise, the CI Loudness object's data is
234 // packaged and queued.
235 // ---------------------------------------------------------
237 void CLoudnessMessageHandler::EffectChanged(
238 const CAudioEffect* aAudioEffect,
242 RDebug::Print(_L("CLoudnessMessageHandler::EffectChanged"));
245 if ( iMessage && !iMessage->IsCompleted() && iEffectDataQue->IsEmpty() )
247 iMessage->WriteDataToClient(((CLoudness*)aAudioEffect)->DoEffectData());
248 iMessage->Complete(KErrNone);
254 // Saves the data and complete an observation message next time around.
256 TRAPD(err1,data = ((CLoudness*)aAudioEffect)->DoEffectData().AllocL());
259 //CleanupStack::PushL(data);
260 CEffectDataQueItem* item = NULL;
261 TRAPD(err2,item = CEffectDataQueItem::NewL(data));
264 iEffectDataQue->AddLast(*item);
274 RDebug::Print(_L("CLoudnessMessageHandler::EffectChanged Error Allocating Memory %d"),err1);
282 // ========================== OTHER EXPORTED FUNCTIONS =========================