os/mm/devsoundextensions/effects/Loudness/LoudnessMessageHandler/src/LoudnessMessageHandler.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 /*
     2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
     3 * All rights reserved.
     4 * This component and the accompanying materials are made available
     5 * under the terms of "Eclipse Public License v1.0"
     6 * which accompanies this distribution, and is available
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
     8 *
     9 * Initial Contributors:
    10 * Nokia Corporation - initial contribution.
    11 *
    12 * Contributors:
    13 *
    14 * Description:   Implementation of the Loudness effect message handler class.
    15 *
    16 */
    17 
    18 
    19 
    20 // INCLUDE FILES
    21 #include "LoudnessMessageHandler.h"
    22 #include "LoudnessMessageTypes.h"
    23 #include <LoudnessBase.h>
    24 #include "EffectDataQueItem.h"
    25 #ifdef _DEBUG
    26 #include <e32svr.h>
    27 #endif
    28 
    29 // ================= MEMBER FUNCTIONS =======================
    30 
    31 // C++ default constructor can NOT contain any code, that
    32 // might leave.
    33 //
    34 CLoudnessMessageHandler::CLoudnessMessageHandler(CLoudness* aLoudness)
    35     :	CMMFObject(KUidLoudnessEffect),
    36     	iLoudness(NULL),
    37     	iMessage(NULL),
    38     	iRegistered(EFalse),
    39     	iEffectDataQue(NULL)
    40     {
    41   	  iLoudness = aLoudness;
    42     }
    43 
    44 
    45 EXPORT_C CLoudnessMessageHandler* CLoudnessMessageHandler::NewL(
    46 	TAny* aCustomInterface )
    47     {
    48     CLoudness* aLoudness = (CLoudness*)aCustomInterface;
    49     CLoudnessMessageHandler* self = new (ELeave) CLoudnessMessageHandler(aLoudness);
    50 	self->ConstructL();
    51     return self;
    52     }
    53 
    54 
    55 // -----------------------------------------------------------------------------
    56 // CLoudnessMessageHandler::ConstructL
    57 // Symbian 2nd phase constructor can leave.
    58 // Create and initializes the effect data queue.
    59 // -----------------------------------------------------------------------------
    60 //
    61 void CLoudnessMessageHandler::ConstructL()
    62 	{
    63 	iEffectDataQue = new(ELeave) TSglQue<CEffectDataQueItem>(_FOFF(CEffectDataQueItem, iLink));
    64 	}
    65 
    66 
    67 // -----------------------------------------------------------------------------
    68 // CLoudnessMessageHandler::~CLoudnessMessageHandler
    69 // Before going away, unregister with the CI Loudness object.
    70 // The observation message must be completed if outstanding.
    71 // The effect data queue must be emptied and destroyed.
    72 // -----------------------------------------------------------------------------
    73 //
    74 CLoudnessMessageHandler::~CLoudnessMessageHandler()
    75 	{
    76 
    77 #ifdef _DEBUG
    78     RDebug::Print(_L("CLoudnessMessageHandler::~CLoudnessMessageHandler"));
    79 #endif
    80     if(iLoudness)
    81 	    iLoudness->UnRegisterObserver(*this);
    82 	iRegistered = EFalse;
    83 
    84 	if(iMessage)
    85 	{
    86 		if ( !iMessage->IsCompleted() )
    87 			{
    88 			iMessage->Complete(KErrCancel);
    89 			delete iMessage;
    90 			}
    91 	}
    92 
    93     if ( iEffectDataQue )
    94         {
    95         CEffectDataQueItem* queItem;
    96         while ( !iEffectDataQue->IsEmpty() )
    97             {
    98             queItem = iEffectDataQue->First();
    99             iEffectDataQue->Remove(*queItem);
   100             delete queItem;
   101             }
   102 
   103         delete iEffectDataQue;
   104         }
   105 
   106     delete iLoudness;
   107 
   108 	}
   109 
   110 
   111 // ---------------------------------------------------------
   112 // CLoudnessMessageHandler::HandleRequest
   113 // (other items were commented in a header).
   114 // ---------------------------------------------------------
   115 //
   116 void CLoudnessMessageHandler::HandleRequest(
   117 	TMMFMessage& aMessage )
   118 	{
   119 	ASSERT(aMessage.Destination().InterfaceId() == KUidLoudnessEffect);
   120 	TRAPD(error,DoHandleRequestL(aMessage));
   121 	if ( error )
   122 		{
   123 		aMessage.Complete(error);
   124 		}
   125 	}
   126 
   127 // ---------------------------------------------------------
   128 // CLoudnessMessageHandler::DoHandleRequestL
   129 // Dispatches the message to the appropriate handler.
   130 // ---------------------------------------------------------
   131 //
   132 void CLoudnessMessageHandler::DoHandleRequestL(
   133 	TMMFMessage& aMessage )
   134 	{
   135 	switch( aMessage.Function() )
   136 		{
   137 		case ELefInitialize:
   138 			{
   139 			DoInitializeL(aMessage);
   140 			break;
   141 			}
   142 		case ELefApply:
   143 			{
   144 			DoApplyL(aMessage);
   145 			break;
   146 			}
   147 		case ELefObserve:
   148 			{
   149 			DoObserveL(aMessage);
   150 			break;
   151 			}
   152 		default:
   153 			{
   154 			aMessage.Complete(KErrNotSupported);
   155 			}
   156 		}
   157 	}
   158 
   159 // ---------------------------------------------------------
   160 // CLoudnessMessageHandler::DoInitializeL
   161 // ---------------------------------------------------------
   162 //
   163 void CLoudnessMessageHandler::DoInitializeL(TMMFMessage& aMessage)
   164 	{
   165 #ifdef _DEBUG
   166     RDebug::Print(_L("CLoudnessMessageHandler::DoInitializeL"));
   167 #endif
   168 	aMessage.WriteDataToClient(iLoudness->DoEffectData());
   169 	aMessage.Complete(KErrNone);
   170 	}
   171 
   172 // ---------------------------------------------------------
   173 // CLoudnessMessageHandler::DoApplyL
   174 // Extracts the data from the message. The client Loudness
   175 // data is applied to the CI Loudness object.
   176 // ---------------------------------------------------------
   177 //
   178 void CLoudnessMessageHandler::DoApplyL(
   179 	TMMFMessage& aMessage )
   180 	{
   181 #ifdef _DEBUG
   182     RDebug::Print(_L("CLoudnessMessageHandler::DoApplyL"));
   183 #endif
   184     TEfLoudnessDataPckg loudnessPckgFromClient;
   185     aMessage.ReadData1FromClient(loudnessPckgFromClient);
   186 	iLoudness->SetEffectData(loudnessPckgFromClient);
   187 	iLoudness->ApplyL();
   188 	aMessage.Complete(KErrNone);
   189 	}
   190 
   191 // ---------------------------------------------------------
   192 // CLoudnessMessageHandler::DoObserveL
   193 // Receives the observation request message and depending
   194 // on the status of the effect data queue, the message is
   195 // completed immediately or saved for later completion.
   196 // ---------------------------------------------------------
   197 //
   198 void CLoudnessMessageHandler::DoObserveL(
   199 	TMMFMessage& aMessage )
   200 	{
   201 
   202 #ifdef _DEBUG
   203     RDebug::Print(_L("CLoudnessMessageHandler::DoObserveL"));
   204 #endif
   205 
   206 	if ( !iRegistered )
   207 		{
   208 		iLoudness->RegisterObserverL(*this);
   209 		iRegistered = ETrue;
   210 		}
   211 
   212 	if ( iEffectDataQue->IsEmpty() )
   213 		{
   214 		//iMessage = &aMessage;
   215 		iMessage = new(ELeave) TMMFMessage(aMessage);
   216 		}
   217 	else
   218 		{
   219 		TEfLoudnessDataPckg dataPckg;
   220 		CEffectDataQueItem* item = iEffectDataQue->First();
   221 		dataPckg.Copy(item->EffectData());
   222 		aMessage.WriteDataToClient(dataPckg);
   223 		aMessage.Complete(KErrNone);
   224 		iEffectDataQue->Remove(*item);
   225 		delete item;
   226 		}
   227 	}
   228 
   229 // ---------------------------------------------------------
   230 // CLoudnessMessageHandler::EffectChanged
   231 // The CI Loudness object has changed state.
   232 // The observation message is completed if no data has been
   233 // queued up. Otherwise, the CI Loudness object's data is
   234 // packaged and queued.
   235 // ---------------------------------------------------------
   236 //
   237 void CLoudnessMessageHandler::EffectChanged(
   238 	const CAudioEffect* aAudioEffect,
   239 	TUint8 /*aEvent*/ )
   240 	{
   241 #ifdef _DEBUG
   242     RDebug::Print(_L("CLoudnessMessageHandler::EffectChanged"));
   243 #endif
   244 
   245 	if ( iMessage && !iMessage->IsCompleted() && iEffectDataQue->IsEmpty() )
   246 		{
   247 		iMessage->WriteDataToClient(((CLoudness*)aAudioEffect)->DoEffectData());
   248 		iMessage->Complete(KErrNone);
   249 		delete iMessage;
   250 		iMessage = NULL;
   251 		}
   252 	else
   253 		{
   254 		// Saves the data and complete an observation message next time around.
   255 		HBufC8* data = NULL;
   256 		TRAPD(err1,data = ((CLoudness*)aAudioEffect)->DoEffectData().AllocL());
   257 		if(!err1)
   258 			{
   259 				//CleanupStack::PushL(data);
   260 				CEffectDataQueItem* item = NULL;
   261 				TRAPD(err2,item = CEffectDataQueItem::NewL(data));
   262 				if(!err2)
   263 				{
   264 					iEffectDataQue->AddLast(*item);
   265 				}
   266 				else
   267 				{
   268 					delete data;
   269 				}
   270 			}
   271 		else
   272 			{
   273 #ifdef _DEBUG
   274 				RDebug::Print(_L("CLoudnessMessageHandler::EffectChanged Error Allocating Memory %d"),err1);
   275 #endif
   276 			}
   277 		}
   278 
   279 	}
   280 
   281 
   282 // ========================== OTHER EXPORTED FUNCTIONS =========================
   283 
   284 
   285 
   286 // End of File