os/mm/devsound/sounddevbt/src/swcodecwrapper/mmfBtSwCodecPlayDataPath.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 #ifndef __MMFBTSWCODECPLAYDATAPATH_H__
    17 #define __MMFBTSWCODECPLAYDATAPATH_H__
    18 
    19 
    20 #include "mmfBtSwCodecDataPath.h"
    21 #include "mmfbtswcodecwrapper.h"
    22 
    23 
    24 class CMMFSwCodecPlayDataPath; //fwd ref
    25 class CMMFSwCodecUtility;	// fwd ref
    26 
    27 class CRoutingSoundPlayDevice;	// fwd ref
    28 
    29 /**
    30  * Active object used by the CMMFSwCodecPlayDataPath to send data to the sound
    31  * driver  This particular active object encapsulates the asynchronous play 
    32  * function, where a buffer of data is sent to the WINS audio device, and the
    33  * active object's RunL is called when the buffer has been consumed by the 
    34  * WINS audio device.
    35  * @internalComponent
    36  */
    37 class CDataPathPlayer : public CActive
    38 	{
    39 public:
    40 	CDataPathPlayer(CMMFSwCodecPlayDataPath& aParent, TInt aPriority);
    41 	~CDataPathPlayer();
    42 	void Start();
    43 	void ResumePlaying();
    44 	void PlayData(const CMMFDataBuffer& aData);
    45 	void Stop();
    46 	virtual void RunL();
    47 	virtual TInt RunError(TInt aError);
    48 	virtual void DoCancel();
    49 	virtual void Error(TInt aError);
    50 private:
    51 	CMMFSwCodecPlayDataPath& iParent;
    52 	const CMMFDataBuffer* iDataFromSource;
    53 	TBool iResumePlaying;
    54 	};
    55 
    56 /*
    57 * Active object used by CMMFSwCodecPlayDataPath to listening for error messages
    58 * from the WINS audio device.  If this object's RunL is called, playback has 
    59 * been terminated for some reason.  The active object then 
    60 * notifies its parent the datapath, so that proper cleanup and client 
    61 * notification can occur.
    62 * @internalComponent
    63 */
    64 class CSoundDevPlayErrorReceiver : public CActive
    65 	{
    66 public:
    67 	CSoundDevPlayErrorReceiver(CMMFSwCodecPlayDataPath& aParent, TInt aPriority);
    68 	~CSoundDevPlayErrorReceiver();
    69 	void Start();
    70 	void Stop();
    71 	virtual void RunL();
    72 	virtual void DoCancel();
    73 private:
    74 	CMMFSwCodecPlayDataPath& iParent;
    75 	};
    76 
    77 
    78 /**
    79  *  Derived class for play datapath internal to the Sw codec wrapper
    80  *  @internalComponent
    81  */
    82 class CMMFSwCodecPlayDataPath : public CMMFSwCodecDataPath
    83 	{ 
    84 public:	
    85 	static CMMFSwCodecPlayDataPath* NewL(CRoutingSoundPlayDevice* aSoundDevice,
    86 										 TUid aDeviceUid);
    87 	virtual ~CMMFSwCodecPlayDataPath(); 
    88 	virtual TInt SetObserver(MMMFHwDeviceObserver &aHwObserver);
    89 	virtual TInt AddCodec(CMMFSwCodec& aCodec);
    90 	virtual TInt Start();
    91 	virtual void Stop();
    92 	virtual void Pause();
    93 	virtual void BufferFilledL(CMMFDataBuffer& aBuffer);
    94 	virtual void BufferEmptiedL(const CMMFDataBuffer& aBuffer);
    95 	virtual void SoundDeviceException(TInt aError);
    96 	virtual CRoutingSoundPlayDevice* Device();
    97 	virtual void SetPlayCustomInterface(MPlayCustomInterface& aCustomInterface);
    98 	virtual void SetConfigForAudioRamp(TUint aSampleRate, TUint aChannels); //need for audio ramper
    99 protected:	
   100 	CMMFSwCodecPlayDataPath(CRoutingSoundPlayDevice* aSoundDevice, TUid aDeviceUid) :
   101 							iSoundDevice(aSoundDevice), iDeviceUid(aDeviceUid) {};
   102 	void ConstructL();
   103 	void FillSourceBufferL();
   104 	void FillSoundDeviceBufferL();
   105 protected: 
   106 	CDataPathPlayer* iAudioPlayer;
   107 	CSoundDevPlayErrorReceiver* iSoundDeviceErrorReceiver;
   108 	CRoutingSoundPlayDevice* iSoundDevice;	// Not owned
   109 	CMMFDataBuffer* iSourceBuffer;
   110 	CMMFDataBuffer* iSoundDeviceBuffer;
   111 	TBool iNoMoreSourceData;
   112 	TBool iSinkCanReceive;
   113 	TUint iSourceBufferSize;
   114 	TUint iSoundDevBufferSize;
   115 	CMMFSwCodecUtility* iUtility;
   116 	TBool iRampAudioSample;
   117 	MPlayCustomInterface* iCustomInterface;	// not owned
   118 	TTimeIntervalMicroSeconds iVolumeRamp;
   119 	
   120 	// DEF048512
   121 	TInt iSampleRate;
   122 	TInt iChannels;
   123 	
   124 	TUid iDeviceUid;	// required to close the RoutingSoundPlayDevice
   125 	};
   126 
   127 #endif
   128