1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/textandloc/fontservices/textshaperplugin/IcuSource/layout/GXLayoutEngine.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,125 @@
1.4 +
1.5 +/*
1.6 + *
1.7 + * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved
1.8 + *
1.9 + */
1.10 +
1.11 +#ifndef __GXLAYOUTENGINE_H
1.12 +#define __GXLAYOUTENGINE_H
1.13 +
1.14 +#include "LETypes.h"
1.15 +#include "LayoutEngine.h"
1.16 +
1.17 +#include "MorphTables.h"
1.18 +
1.19 +U_NAMESPACE_BEGIN
1.20 +
1.21 +class LEFontInstance;
1.22 +class LEGlyphStorage;
1.23 +
1.24 +/**
1.25 + * This class implements layout for QuickDraw GX or Apple Advanced Typograyph (AAT)
1.26 + * fonts. A font is a GX or AAT font if it contains a 'mort' table. See Apple's
1.27 + * TrueType Reference Manual (http://fonts.apple.com/TTRefMan/index.html) for details.
1.28 + * Information about 'mort' tables is in the chapter titled "Font Files."
1.29 + *
1.30 + * @internal
1.31 + */
1.32 +class GXLayoutEngine : public LayoutEngine
1.33 +{
1.34 +public:
1.35 + /**
1.36 + * This is the main constructor. It constructs an instance of GXLayoutEngine for
1.37 + * a particular font, script and language. It takes the 'mort' table as a parameter since
1.38 + * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a
1.39 + * GX font.
1.40 + *
1.41 + * Note: GX and AAT fonts don't contain any script and language specific tables, so
1.42 + * the script and language are ignored.
1.43 + *
1.44 + * @param fontInstance - the font
1.45 + * @param scriptCode - the script
1.46 + * @param langaugeCode - the language
1.47 + * @param morphTable - the 'mort' table
1.48 + *
1.49 + * @see LayoutEngine::layoutEngineFactory
1.50 + * @see ScriptAndLangaugeTags.h for script and language codes
1.51 + *
1.52 + * @internal
1.53 + */
1.54 + GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader *morphTable);
1.55 +
1.56 + /**
1.57 + * The destructor, virtual for correct polymorphic invocation.
1.58 + *
1.59 + * @internal
1.60 + */
1.61 + virtual ~GXLayoutEngine();
1.62 +
1.63 + /**
1.64 + * ICU "poor man's RTTI", returns a UClassID for the actual class.
1.65 + *
1.66 + * @stable ICU 2.8
1.67 + */
1.68 + virtual UClassID getDynamicClassID() const;
1.69 +
1.70 + /**
1.71 + * ICU "poor man's RTTI", returns a UClassID for this class.
1.72 + *
1.73 + * @stable ICU 2.8
1.74 + */
1.75 + static UClassID getStaticClassID();
1.76 +
1.77 +protected:
1.78 +
1.79 + /**
1.80 + * The address of the 'mort' table
1.81 + *
1.82 + * @internal
1.83 + */
1.84 + const MorphTableHeader *fMorphTable;
1.85 +
1.86 + /**
1.87 + * This method does GX layout using the font's 'mort' table. It converts the
1.88 + * input character codes to glyph indices using mapCharsToGlyphs, and then
1.89 + * applies the 'mort' table.
1.90 + *
1.91 + * Input parameters:
1.92 + * @param chars - the input character context
1.93 + * @param offset - the index of the first character to process
1.94 + * @param count - the number of characters to process
1.95 + * @param max - the number of characters in the input context
1.96 + * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
1.97 + * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set.
1.98 + *
1.99 + * Output parameters:
1.100 + * @param success - set to an error code if the operation fails
1.101 + *
1.102 + * @return the number of glyphs in the glyph index array
1.103 + *
1.104 + * @internal
1.105 + */
1.106 + virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
1.107 + LEGlyphStorage &glyphStorage, LEErrorCode &success);
1.108 +
1.109 + /**
1.110 + * This method adjusts the glyph positions using the font's
1.111 + * 'kern', 'trak', 'bsln', 'opbd' and 'just' tables.
1.112 + *
1.113 + * Input parameters:
1.114 + * @param glyphStorage - the object holding the glyph storage. The positions will be updated as needed.
1.115 + *
1.116 + * Output parameters:
1.117 + * @param success - set to an error code if the operation fails
1.118 + *
1.119 + * @internal
1.120 + */
1.121 + virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse,
1.122 + LEGlyphStorage &glyphStorage, LEErrorCode &success);
1.123 +
1.124 +};
1.125 +
1.126 +U_NAMESPACE_END
1.127 +#endif
1.128 +