os/ossrv/lowlevellibsandfws/apputils/test/tef/ssnd/src/ssndteststep.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/ossrv/lowlevellibsandfws/apputils/test/tef/ssnd/src/ssndteststep.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,693 @@
     1.4 +// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +/**
    1.20 + @file
    1.21 + @internalComponent
    1.22 +*/
    1.23 +
    1.24 +#include <e32property.h>
    1.25 +#include <connect/sbdefs.h>
    1.26 +#include <centralrepository.h>
    1.27 +#include <baflpan.h>
    1.28 +#include <bassnd.h>
    1.29 +#include "ssndteststep.h"
    1.30 +#include "BaSsndStore.h"
    1.31 +#include "BASSNDUID.h"
    1.32 +
    1.33 +const TBaSystemSoundUid KLockoutTestSoundCategory = {288};
    1.34 +
    1.35 +/** CResetDbStep constructor */
    1.36 +CResetDbStep::CResetDbStep()
    1.37 +	{
    1.38 +	SetTestStepName(KResetDb);
    1.39 +	}
    1.40 +
    1.41 +/** Implementation of the pure virtual base class function.
    1.42 +This teststep does not really test anything. It serves as
    1.43 +a helper of other steps to clear the sound table at the 
    1.44 +beginning of a test.
    1.45 +*/
    1.46 +TVerdict CResetDbStep::doTestStepL()
    1.47 +	{
    1.48 +	CRepository* repository = CRepository::NewLC(KSystemSoundRepositoryUID);
    1.49 +	TESTL(repository != NULL);
    1.50 +	TEST(repository->Reset() == KErrNone);
    1.51 +
    1.52 +	CleanupStack::PopAndDestroy(repository);
    1.53 +	return TestStepResult();
    1.54 +	}
    1.55 +
    1.56 +//
    1.57 +// GetSound/SetSound
    1.58 +//
    1.59 +_LIT(KUnknownParm, "Err reading INI section %S, unknown value %S");
    1.60 +
    1.61 +_LIT(KSoundCat, "Category");
    1.62 +_LIT(KEFile, "EFile");
    1.63 +_LIT(KESequence, "ESequence");
    1.64 +_LIT(KETone, "ETone");
    1.65 +
    1.66 +_LIT(KSoundFileName, "Filename");
    1.67 +_LIT(KFixedSequence, "SequenceNum");
    1.68 +_LIT(KToneFrequency, "Frequency");
    1.69 +_LIT(KToneDuration, "Duration");
    1.70 +
    1.71 +_LIT(KMajorUid, "MajorUid");
    1.72 +_LIT(KMinorUid, "MinorUid");
    1.73 +
    1.74 +/** Read data from the TEF ini file to construct iSound. */
    1.75 +void CSsndBaseStep::ConstructSoundL()
    1.76 +	{
    1.77 +	TPtrC cat;
    1.78 +	TPtrC ssndFile;
    1.79 +	TInt toneFreq;
    1.80 +	TTimeIntervalMicroSeconds32 duration;
    1.81 +	TInt intdata;
    1.82 +
    1.83 +	TESTL( GetStringFromConfig(ConfigSection(), KSoundCat, cat) );
    1.84 +	if (cat == KEFile())
    1.85 +		{
    1.86 +		TESTL( GetStringFromConfig(ConfigSection(), KSoundFileName, ssndFile) );
    1.87 +		TBaSystemSoundName filebuf(ssndFile);
    1.88 +		iSound.SetFileName(filebuf);
    1.89 +		}
    1.90 +	else if (cat == KESequence())
    1.91 +		{
    1.92 +		TESTL( GetIntFromConfig(ConfigSection(), KFixedSequence, intdata) );
    1.93 +		iSound.SetFixedSequenceNumber(intdata);
    1.94 +		}
    1.95 +	else if (cat == KETone())
    1.96 +		{
    1.97 +		TESTL( GetIntFromConfig(ConfigSection(), KToneFrequency, toneFreq) );
    1.98 +		TESTL( GetIntFromConfig(ConfigSection(), KToneDuration, intdata) );
    1.99 +		duration = intdata;
   1.100 +		TBaSystemSoundInfo::TTone tone(toneFreq, duration);
   1.101 +		iSound.SetTone(tone);
   1.102 +		}
   1.103 +	else
   1.104 +		{
   1.105 +		ERR_PRINTF3(KUnknownParm, &KSoundCat, &cat);
   1.106 +		TESTL(EFalse);
   1.107 +		}
   1.108 +
   1.109 +	TESTL( GetIntFromConfig(ConfigSection(), KMajorUid, intdata) );
   1.110 +	iSound.iType.iMajor.iUid = intdata;
   1.111 +	TESTL( GetIntFromConfig(ConfigSection(), KMinorUid, intdata) );
   1.112 +	iSound.iType.iMinor.iUid = intdata;
   1.113 +	}
   1.114 +
   1.115 +/** CGetSoundStep constructor */
   1.116 +CGetSoundStep::CGetSoundStep()
   1.117 +	{
   1.118 +	SetTestStepName(KGetSound);
   1.119 +	}
   1.120 +
   1.121 +/** Implement the pure virtual base class function.
   1.122 +Read sound from repository and compare it against
   1.123 +the data specified in TEF ini file.
   1.124 +*/
   1.125 +TVerdict CGetSoundStep::doTestStepL()
   1.126 +	{
   1.127 +	ConstructSoundL();
   1.128 +	RFs dummy;
   1.129 +
   1.130 +	TInt ret = BaSystemSound::GetSound(dummy, iSound.iType, iReadFromRep);
   1.131 +	if (ret != KErrNone)
   1.132 +		{
   1.133 +		// Do it this way for B&R test.
   1.134 +		SetTestStepError(ret);
   1.135 +		return EFail;
   1.136 +		}
   1.137 +
   1.138 +	TBaSystemSoundInfo::TSoundCategory cat = iReadFromRep.SoundCategory();
   1.139 +	if (cat == TBaSystemSoundInfo::ETone)
   1.140 +		{
   1.141 +		TEST(iSound.Tone().iFrequency == iReadFromRep.Tone().iFrequency);
   1.142 +		TEST(iSound.Tone().iDuration == iReadFromRep.Tone().iDuration);
   1.143 +		}
   1.144 +	else if (cat == TBaSystemSoundInfo::ESequence)
   1.145 +		{
   1.146 +		TEST(iSound.FixedSequenceNumber() == iReadFromRep.FixedSequenceNumber());
   1.147 +		}
   1.148 +	else if (cat == TBaSystemSoundInfo::EFile)
   1.149 +		{
   1.150 +		TEST(iSound.FileName() == iReadFromRep.FileName());
   1.151 +		}
   1.152 +	return TestStepResult();
   1.153 +	}
   1.154 +
   1.155 +/** CSetSoundStep constructor */
   1.156 +CSetSoundStep::CSetSoundStep()
   1.157 +	{
   1.158 +	SetTestStepName(KSetSound);
   1.159 +	}
   1.160 +
   1.161 +/** Implementation of pure virtual base class method.
   1.162 +Call SetSoundL and return pass if KErrNone, fail otherwise.
   1.163 +*/
   1.164 +TVerdict CSetSoundStep::doTestStepL()
   1.165 +	{
   1.166 +	ConstructSoundL();
   1.167 +	RFs dummy;
   1.168 +	TRAPD(ret, BaSystemSound::SetSoundL(dummy, iSound));
   1.169 +	if (ret != KErrNone)
   1.170 +		{
   1.171 +		// SetTestStepError pass the error code back to TEF.
   1.172 +		// If the script is expecting this particular error code,
   1.173 +		// TEF will flip the EFail into EPass.
   1.174 +		SetTestStepError(ret);
   1.175 +		return EFail;
   1.176 +		}
   1.177 +	return EPass;
   1.178 +	}
   1.179 +
   1.180 +/** CSystemSoundFileTestStep constructor */
   1.181 +CSystemSoundFileTestStep::CSystemSoundFileTestStep()
   1.182 +	{
   1.183 +	SetTestStepName(KSystemSoundFileTest);
   1.184 +	}
   1.185 +
   1.186 +/** Implementation of pure virtual base class method.
   1.187 +Call the SystemSoundFile API and check the returned
   1.188 +filename is the old sound table file.
   1.189 +NB: the SystemSoundFile API has been deprecated.
   1.190 +*/
   1.191 +TVerdict CSystemSoundFileTestStep::doTestStepL()
   1.192 +	{
   1.193 +	_LIT(KExpectedName, ":\\system\\data\\syssnd.dat");
   1.194 +	TFileName fn = BaSystemSound::SystemSoundFile();
   1.195 +	TInt pos = fn.FindF(KExpectedName);
   1.196 +	TEST(pos != KErrNotFound);
   1.197 +	return TestStepResult();
   1.198 +	}
   1.199 +
   1.200 +/** CGapTestStep constructor */
   1.201 +CGapTestStep::CGapTestStep()
   1.202 +	{
   1.203 +	SetTestStepName(KGapTest);
   1.204 +	}
   1.205 +
   1.206 +/** Implementation of pure virtual base class method.
   1.207 +Create a setting at key 7 leaving a gap at key 3. 
   1.208 +Then call SetSoundL. The call should fail with KErrCorrupt.
   1.209 +*/
   1.210 +TVerdict CGapTestStep::doTestStepL()
   1.211 +	{
   1.212 +	const TInt32 KKeyWithGap = 7;
   1.213 +	const TInt KSomeInteger = 1;
   1.214 +	CRepository* rep = CRepository::NewLC(KSystemSoundRepositoryUID);
   1.215 +	TESTL(rep->Create(KKeyWithGap, KSomeInteger) == KErrNone);
   1.216 +	
   1.217 +	TUid minorUid = {KSomeInteger};
   1.218 +	TBaSystemSoundType soundId(KLockoutTestSoundCategory, minorUid);
   1.219 +	TBaSystemSoundInfo sound(soundId, KSomeInteger);
   1.220 +
   1.221 +	RFs dummy;
   1.222 +	TRAPD(ret, BaSystemSound::SetSoundL(dummy, sound));
   1.223 +	TEST(ret == KErrCorrupt);
   1.224 +
   1.225 +	CleanupStack::PopAndDestroy(rep);	
   1.226 +	return TestStepResult();
   1.227 +	}
   1.228 +
   1.229 +/** CSoundFileNoPathTestStep constructor */
   1.230 +CSoundFileNoPathTestStep::CSoundFileNoPathTestStep()
   1.231 +	{
   1.232 +	SetTestStepName(KSoundFileNoPathTest);
   1.233 +	}
   1.234 +
   1.235 +/** Implementation of pure virtual base class method.
   1.236 +Call SetSoundL with a wav filename which does not contain path.
   1.237 +BaSystemSound should panic.
   1.238 +*/
   1.239 +TVerdict CSoundFileNoPathTestStep::doTestStepL()
   1.240 +	{
   1.241 +// BaSystemSound only trigger EBafPanicSystemSoundNoPath on udeb.
   1.242 +// So on urel do it ourself.
   1.243 +#ifndef _DEBUG
   1.244 +	Panic(EBafPanicSystemSoundNoPath);
   1.245 +#else
   1.246 +	const TBaSystemSoundUid KMajorUid = {0x888};
   1.247 +	TBaSystemSoundType soundId(KMajorUid);
   1.248 +
   1.249 +	// side bar to fill a code coverage gap in TTone::IsNull 
   1.250 +	TTimeIntervalMicroSeconds32 duration = 10;
   1.251 +	TBaSystemSoundInfo::TTone tone(0, duration);
   1.252 +	TBaSystemSoundInfo sound(soundId, tone);
   1.253 +	TBaSystemSoundInfo::TSoundCategory cat = sound.SoundCategory();
   1.254 +	TEST(cat == TBaSystemSoundInfo::ETone);
   1.255 +	
   1.256 +	// now back to the panic test
   1.257 +	_LIT(KSoundFileName, "rr.wav");
   1.258 +	TBaSystemSoundName filename(KSoundFileName);
   1.259 +	sound.SetFileName(filename);
   1.260 +
   1.261 +	RFs dummy;
   1.262 +	// Following line should panic
   1.263 +	BaSystemSound::SetSoundL(dummy, sound);
   1.264 +#endif
   1.265 +	return TestStepResult();
   1.266 +	}
   1.267 +
   1.268 +/** CCorruptSoundStep constructor */
   1.269 +CCorruptSoundStep::CCorruptSoundStep()
   1.270 +	{
   1.271 +	SetTestStepName(KCorruptSound);
   1.272 +	}
   1.273 +
   1.274 +/** Implementation of pure virtual base class method.
   1.275 +Corrupt the soundtype, sound cat. and path length fields
   1.276 +in the sound data and verify GetSound returns KErrCorrupt.
   1.277 +*/
   1.278 +TVerdict CCorruptSoundStep::doTestStepL()
   1.279 +	{
   1.280 +	ConstructSoundL();
   1.281 +	RFs dummy;
   1.282 +	TInt ret(KErrNone);
   1.283 +	BaSystemSound::SetSoundL(dummy, iSound);
   1.284 +	
   1.285 +	// make a connection to CentRep to directly manipulate the
   1.286 +	// setting.
   1.287 +	CRepository* rep = CRepository::NewLC(KSystemSoundRepositoryUID);
   1.288 +	HBufC8* orighbuf8 = HBufC8::NewLC(sizeof(TBaSystemSoundInfo));
   1.289 +	TPtr8 origbuf8 = orighbuf8->Des();
   1.290 +
   1.291 +	const TUint32 KKeyOfFirstSound = 3;
   1.292 +	ret = rep->Get(KKeyOfFirstSound, origbuf8);
   1.293 +	TESTL(ret == KErrNone);
   1.294 +
   1.295 +	// need a running copy of the sound data
   1.296 +	HBufC8* temphbuf8 = orighbuf8->AllocLC();
   1.297 +	TPtr8 tempbuf8 = temphbuf8->Des();
   1.298 +
   1.299 +	//Test corrupting the major sound Id
   1.300 +	tempbuf8[0] = 1;
   1.301 +	tempbuf8[1] = 2;
   1.302 +	tempbuf8[2] = 3;
   1.303 +	tempbuf8[3] = 4;
   1.304 +	TESTL(rep->Set(KKeyOfFirstSound, tempbuf8) == KErrNone);
   1.305 +	ret = BaSystemSound::GetSound(dummy, iSound.iType, iReadFromRep);
   1.306 +	TEST(ret == KErrCorrupt);
   1.307 +
   1.308 +	//Test corrupting the sound cat. field
   1.309 +	//First restore original data.
   1.310 +	tempbuf8.Copy(origbuf8);
   1.311 +	const TInt KSoundCatLocation = 16;
   1.312 +	tempbuf8[KSoundCatLocation] = 255;
   1.313 +	tempbuf8[KSoundCatLocation+1] = 127;
   1.314 +	TESTL(rep->Set(KKeyOfFirstSound, tempbuf8) == KErrNone);
   1.315 +	ret = BaSystemSound::GetSound(dummy, iSound.iType, iReadFromRep);
   1.316 +	TEST(ret == KErrCorrupt);
   1.317 +
   1.318 +	//Test corrupting the path length field
   1.319 +	//First restore original data.
   1.320 +	tempbuf8.Copy(origbuf8);
   1.321 +	const TInt KPathLengthLocation = 20;
   1.322 +	tempbuf8[KPathLengthLocation] = 255;
   1.323 +	tempbuf8[KPathLengthLocation+1] = 127;
   1.324 +	TESTL(rep->Set(KKeyOfFirstSound, tempbuf8) == KErrNone);
   1.325 +	ret = BaSystemSound::GetSound(dummy, iSound.iType, iReadFromRep);
   1.326 +	TEST(ret == KErrCorrupt);
   1.327 +	
   1.328 +	//Corruption of other fields are not detectable.
   1.329 +
   1.330 +	//If we restore the original data in CentRep, GetSound should pass.
   1.331 +	tempbuf8.Copy(origbuf8);
   1.332 +	TESTL(rep->Set(KKeyOfFirstSound, tempbuf8) == KErrNone);
   1.333 +	ret = BaSystemSound::GetSound(dummy, iSound.iType, iReadFromRep);
   1.334 +	TEST(ret == KErrNone);
   1.335 +
   1.336 +	CleanupStack::PopAndDestroy(temphbuf8);	
   1.337 +	CleanupStack::PopAndDestroy(orighbuf8);	
   1.338 +	CleanupStack::PopAndDestroy(rep);	
   1.339 +	return TestStepResult();
   1.340 +	}
   1.341 +
   1.342 +/** Derive from CBaSsndStore to force collision between
   1.343 +concurrent set sound threads.
   1.344 +*/
   1.345 +class CCollisionSsndStore : public CBaSsndStore
   1.346 +	{
   1.347 +public:
   1.348 +	static CCollisionSsndStore* NewLC(TTimeIntervalMicroSeconds32 aDelay);
   1.349 +	virtual void KeyOfSoundTypeL(TBaSystemSoundType& aSoundType, TUint32& aKey) const;
   1.350 +	virtual void SetSoundInTransactionL(TBaSystemSoundType& aSoundType,
   1.351 +										const TDesC8& aDes8) const;
   1.352 +	inline TUint32 NumCollisions() const {return iNumCollisions;}
   1.353 +	inline TUint32 Key() const {return iKey;}
   1.354 +
   1.355 +private:
   1.356 +	inline CCollisionSsndStore(const TTimeIntervalMicroSeconds32 aDelay)
   1.357 +		: iDelay(aDelay), iNumCollisions(0), iKey(NCentralRepositoryConstants::KUnspecifiedKey) {}
   1.358 +	inline void ConstructL() {CBaSsndStore::ConstructL();}
   1.359 +	TInt RecordKeyPosition(TBaSystemSoundType& aSoundType) const;
   1.360 +
   1.361 +private:
   1.362 +	/** indicate how long to pause in the middle of the transaction.
   1.363 +	 The pause causes concurrent transactions to fail. */
   1.364 +	TTimeIntervalMicroSeconds32 iDelay;
   1.365 +
   1.366 +	/** Record how many times transaction commit failed. Mutable because
   1.367 +	 SetSoundInTransactionL in production code is a const method. */
   1.368 +	mutable TUint32 iNumCollisions;
   1.369 +
   1.370 +	/** Record the CentRep key used to store the sound. Mutable because
   1.371 +	 KeyOfSoundTypeL in production code is a const method. */
   1.372 +	mutable TUint32 iKey;
   1.373 +	};
   1.374 +
   1.375 +/** static factory method to instantiate CCollisionSsndStore */
   1.376 +CCollisionSsndStore* CCollisionSsndStore::NewLC(
   1.377 +	const TTimeIntervalMicroSeconds32 aDelay)
   1.378 +	{
   1.379 +	CCollisionSsndStore* self = new (ELeave) CCollisionSsndStore(aDelay);
   1.380 +	CleanupStack::PushL(self);
   1.381 +	self->ConstructL();
   1.382 +	return self;
   1.383 +	}
   1.384 +
   1.385 +/** After using base class method to get the key, add a delay
   1.386 +to cause concurrent threads to collide.
   1.387 +*/
   1.388 +void CCollisionSsndStore::KeyOfSoundTypeL(TBaSystemSoundType& aSoundType,
   1.389 +										  TUint32& aKey) const
   1.390 +	{
   1.391 +	CBaSsndStore::KeyOfSoundTypeL(aSoundType, aKey);
   1.392 +	User::AfterHighRes(iDelay);
   1.393 +	}
   1.394 +
   1.395 +/** After using base class method to do SetSound in transaction,
   1.396 +check the return code. Record commitFail condition. If succes,
   1.397 +record the key position where the SoundType is stored.
   1.398 +*/
   1.399 +void CCollisionSsndStore::SetSoundInTransactionL(
   1.400 +		TBaSystemSoundType& aSoundType,
   1.401 +		const TDesC8& aDes8) const
   1.402 +	{
   1.403 +	// call base class method to do the real work
   1.404 +	TRAPD(ret, CBaSsndStore::SetSoundInTransactionL(aSoundType, aDes8));
   1.405 +
   1.406 +	// record any collision
   1.407 +	if (KErrLocked == ret || KErrAbort == ret)
   1.408 +		{
   1.409 +		iNumCollisions++;
   1.410 +		}
   1.411 +	else if (KErrNone == ret)
   1.412 +		{
   1.413 +		ret = RecordKeyPosition(aSoundType);
   1.414 +		}
   1.415 +	else if (KErrNoMemory != ret)
   1.416 +		{
   1.417 +		RDebug::Print(_L("tef_ssnd test: unexpected error %d"), ret);
   1.418 +		}
   1.419 +
   1.420 +	User::LeaveIfError(ret);
   1.421 +	}
   1.422 +
   1.423 +/** Provide similar function of CBaSsndStore::FindKeyL.
   1.424 +FindKeyL ignores duplicate SoundType in repository. It just
   1.425 +returns the first key in the array. Test harness cares because
   1.426 +it should fail the test if duplicate entries are detected.
   1.427 +*/
   1.428 +TInt CCollisionSsndStore::RecordKeyPosition(TBaSystemSoundType& aSoundType) const
   1.429 +	{
   1.430 +	const TUint32 KSoundTypePartialKey = 0x2;
   1.431 +	const TUint32 KSsndKeyMask = 0x3;
   1.432 +	TPckg<TBaSystemSoundType> target(aSoundType);
   1.433 +	RArray<TUint32> foundIds;
   1.434 +
   1.435 +	TInt ret(KErrNone);
   1.436 +	TRAPD(err, ret = iRepository->FindEqL(KSoundTypePartialKey,
   1.437 +		KSsndKeyMask, target, foundIds));
   1.438 +	if (err != KErrNone)
   1.439 +		{
   1.440 +		ret = err; // KErrNoMemory
   1.441 +		}
   1.442 +
   1.443 +	if (ret == KErrNone)
   1.444 +		{
   1.445 +		iKey = foundIds[0];
   1.446 +		if (foundIds.Count() > 1)
   1.447 +			{
   1.448 +			ret = KErrWrite;
   1.449 +			}
   1.450 +
   1.451 +		foundIds.Reset();
   1.452 +		}
   1.453 +
   1.454 +	return ret;
   1.455 +	}
   1.456 +
   1.457 +//
   1.458 +// Concurrent SetSoundL teststep
   1.459 +//
   1.460 +
   1.461 +_LIT(KNumWorkers, "NumWorkers");
   1.462 +_LIT(KWorkerId, "WorkerId");
   1.463 +_LIT(KSameSound, "SameSsndId");
   1.464 +
   1.465 +const TTimeIntervalMicroSeconds32 KCollisionDelay = 500000;
   1.466 +const TInt KMaxNumWorkers = 3;
   1.467 +TWorkerData ConcurrentResults[KMaxNumWorkers];
   1.468 +
   1.469 +/** CConcurrentStep constructor */
   1.470 +CConcurrentStep::CConcurrentStep()
   1.471 +	{
   1.472 +	SetTestStepName(KConcurrentSetSound);
   1.473 +	}
   1.474 +
   1.475 +/** This postamble insures that if a worker thread leaves in
   1.476 +doTestStepL, the iDone flag is still set.
   1.477 +*/
   1.478 +TVerdict CConcurrentStep::doTestStepPostambleL()
   1.479 +	{
   1.480 +	if (iWorkerId && iWorkerId <= KMaxNumWorkers)
   1.481 +		{
   1.482 +		ConcurrentResults[iWorkerId - 1].iDone = ETrue;
   1.483 +		}
   1.484 +
   1.485 +	// To silent Leave scan.
   1.486 +	CTestStep::doTestStepPostambleL();
   1.487 +
   1.488 +	return TestStepResult();
   1.489 +	}
   1.490 +
   1.491 +/** Implementation of pure virtual base class method.
   1.492 +Read from config file to determine if the current thread is 
   1.493 +master or worker. Workers invoke CCollisionSsndStore::SetSoundL.
   1.494 +Master summarises the test results.
   1.495 +*/
   1.496 +TVerdict CConcurrentStep::doTestStepL()
   1.497 +	{
   1.498 +	const TDesC& section = ConfigSection();
   1.499 +	if (!GetIntFromConfig(section, KWorkerId, iWorkerId))
   1.500 +		{
   1.501 +		TInt numWorkers;
   1.502 +		// This is the master thread. It does not call the
   1.503 +		// SetSoundL API. It just sets up the concurrent data,
   1.504 +		// wait for the test to complete, and tally up results.
   1.505 +		TESTL( GetIntFromConfig(section, KNumWorkers, numWorkers) );
   1.506 +		TBool sameSsnd = section.FindF(KSameSound) >= 0;
   1.507 +		DoMasterTaskL(numWorkers, sameSsnd);
   1.508 +		return TestStepResult();
   1.509 +		}
   1.510 +
   1.511 +	// Getting here means this is a worker thread.
   1.512 +	TESTL(iWorkerId <= KMaxNumWorkers);
   1.513 +
   1.514 +	// pause a bit to ensure master and other workers are
   1.515 +	// all started.
   1.516 +	User::AfterHighRes(200000);
   1.517 +
   1.518 +	ConstructSoundL();
   1.519 +	CCollisionSsndStore* ssndCollisionSet = 
   1.520 +		CCollisionSsndStore::NewLC(KCollisionDelay);
   1.521 +	ssndCollisionSet->SetSoundL(iSound);
   1.522 +
   1.523 +	TWorkerData& mySlot = ConcurrentResults[iWorkerId - 1];
   1.524 +	mySlot.iTranFailCount = ssndCollisionSet->NumCollisions();
   1.525 +	mySlot.iKey = ssndCollisionSet->Key();
   1.526 +	mySlot.iDone = ETrue;
   1.527 +
   1.528 +	CleanupStack::PopAndDestroy(ssndCollisionSet);	
   1.529 +	return TestStepResult();
   1.530 +	}
   1.531 +
   1.532 +/** Set up global data and then wait for the concurrent
   1.533 +worker threads. When workers all done, verify that 
   1.534 +1. collisions did occur and
   1.535 +2. collisions did not cause errors in generating the hash keys.
   1.536 +*/
   1.537 +void CConcurrentStep::DoMasterTaskL(TInt aNumWorkers,
   1.538 +								   TBool aSsndIdAreSame)
   1.539 +	{
   1.540 +	if (aNumWorkers > KMaxNumWorkers)
   1.541 +		{
   1.542 +		// If there is valid reason to test more than 3 concurrent
   1.543 +		// threads, CBaSsndStore::SetSoundL needs to bump up the
   1.544 +		// retry count. 3 retries in production code can handle many
   1.545 +		// concurrent threads. But in testing collision is guranteed
   1.546 +		// to happen. The retry count needs to be same as number of
   1.547 +		// workers.
   1.548 +		_LIT(KTooMany, "Not allow to have more than %d concurrent workers.");
   1.549 +		ERR_PRINTF2(KTooMany, KMaxNumWorkers);
   1.550 +		TESTL(EFalse);
   1.551 +		}
   1.552 +
   1.553 +	TWorkerData nullData;
   1.554 +	TInt i;
   1.555 +	for (i = 0; i < aNumWorkers; i++)
   1.556 +		{
   1.557 +		ConcurrentResults[i] = nullData;
   1.558 +		}
   1.559 +
   1.560 +	// Probably should convert KCollisionDelay.Int() to seconds
   1.561 +	// and multiply by num of workers. But 12 seconds for max of 3
   1.562 +	// workers should be plenty.
   1.563 +	TInt j;
   1.564 +	TInt doneCount = 0;
   1.565 +	TTimeIntervalMicroSeconds32 halfSec(500000);
   1.566 +	const TInt KNumLoops = 24;
   1.567 +	for (i = 0; i < KNumLoops && doneCount < aNumWorkers; i++)
   1.568 +		{
   1.569 +		User::AfterHighRes(halfSec);
   1.570 +
   1.571 +		// count number of dones.
   1.572 +		for (j = 0, doneCount = 0; j < aNumWorkers; j++)
   1.573 +			{
   1.574 +			if (ConcurrentResults[j].iDone)
   1.575 +				{
   1.576 +				doneCount++;
   1.577 +				}
   1.578 +			}
   1.579 +		}
   1.580 +
   1.581 +	TEST(doneCount == aNumWorkers);
   1.582 +
   1.583 +	// If there are 3 workers, expect 2+1 = 3 collisions.
   1.584 +	// But to keep things simple, just use (aNumWorkers - 1)
   1.585 +	TInt minCollisions = aNumWorkers - 1;
   1.586 +	TInt numCommitFails = 0;
   1.587 +	for (j = 0; j < aNumWorkers; j++)
   1.588 +		{
   1.589 +		numCommitFails += ConcurrentResults[j].iTranFailCount;
   1.590 +		}
   1.591 +
   1.592 +	TEST(numCommitFails >= minCollisions);
   1.593 +
   1.594 +	// Next check the sounds are correctly created in CentRep.
   1.595 +	for (i = 0; i < (aNumWorkers - 1); i++)
   1.596 +		{
   1.597 +		TUint32 key = ConcurrentResults[i].iKey;
   1.598 +
   1.599 +		if (aSsndIdAreSame)
   1.600 +			{
   1.601 +			TEST(key == ConcurrentResults[i+1].iKey);
   1.602 +			}
   1.603 +		else
   1.604 +			{
   1.605 +			for (j = i+1; j < aNumWorkers; j++)
   1.606 +				{
   1.607 +				TEST(key != ConcurrentResults[j].iKey);
   1.608 +				}
   1.609 +			}
   1.610 +		}
   1.611 +
   1.612 +	}
   1.613 +
   1.614 +/** CLockoutTestStep constructor */
   1.615 +CLockoutTestStep::CLockoutTestStep()
   1.616 +	{
   1.617 +	SetTestStepName(KLockoutTest);
   1.618 +	}
   1.619 +
   1.620 +/** Implementation of pure virtual base class method.
   1.621 +Backup or Restore operation is running in parallel.
   1.622 +This test waits for the P&S KUidBackupRestoreKey become
   1.623 +active and then call SetSoundL and CBaSystemSoundArray::RestoreL.
   1.624 +Expects KErrServerBusy/KErrAbort/KErrLocked to be returned.
   1.625 +*/
   1.626 +TVerdict CLockoutTestStep::doTestStepL()
   1.627 +	{
   1.628 +using namespace conn;
   1.629 +
   1.630 +	const TBool KLogOnError = ETrue;
   1.631 +
   1.632 +	RProperty burKey;
   1.633 +	TInt ret = burKey.Attach(KUidSystemCategory, KUidBackupRestoreKey);
   1.634 +	TEST1L(ret == KErrNone, KLogOnError);
   1.635 +
   1.636 +	TRequestStatus s;
   1.637 +	burKey.Subscribe(s);
   1.638 +	User::WaitForRequest(s);
   1.639 +	TEST1L(s.Int() == KErrNone, KLogOnError);
   1.640 +
   1.641 +	TInt burKeyVal = 0;
   1.642 +	ret = burKey.Get(burKeyVal);
   1.643 +	TEST1L(ret == KErrNone, KLogOnError);
   1.644 +
   1.645 +	burKeyVal &= KBURPartTypeMask;
   1.646 +	const TInt KBurInProgress = EBURBackupFull |
   1.647 +								EBURBackupPartial |
   1.648 +								EBURRestoreFull |
   1.649 +								EBURRestorePartial;
   1.650 +	TEST1L(burKeyVal & KBurInProgress, KLogOnError);
   1.651 +
   1.652 +	burKey.Close();
   1.653 +
   1.654 +	TRAP(ret, addSoundInstanceL(1));
   1.655 +	TEST1(ret == KErrServerBusy || ret == KErrAbort, KLogOnError);
   1.656 +
   1.657 +	TRAP(ret, readSoundsBackL());
   1.658 +	if (burKeyVal & EBURRestoreFull || burKeyVal & EBURRestorePartial)
   1.659 +		{
   1.660 +	    TEST1(ret == KErrServerBusy, KLogOnError);
   1.661 +		}
   1.662 +	else
   1.663 +		{
   1.664 +	    TEST1(ret == KErrNone, KLogOnError);
   1.665 +		}
   1.666 +
   1.667 +	return TestStepResult();
   1.668 +	}
   1.669 +
   1.670 +/** Construct a sound and store it in repository.
   1.671 +@param aSequence used as both minor UID and sound sequence.
   1.672 +@leave any of the system-wide errors.
   1.673 +*/
   1.674 +void CLockoutTestStep::addSoundInstanceL(TInt32 aSequence)
   1.675 +	{
   1.676 +	TUid minorUid = {aSequence};
   1.677 +	TBaSystemSoundType soundId(KLockoutTestSoundCategory, minorUid);
   1.678 +	TBaSystemSoundInfo sound(soundId, aSequence);
   1.679 +
   1.680 +	RFs dummy;
   1.681 +	BaSystemSound::SetSoundL(dummy, sound);
   1.682 +	}
   1.683 +
   1.684 +/** use CBaSystemSoundArray::RestoreL to read back all
   1.685 +the sounds in KLockoutTestSoundCategory.
   1.686 +@leave any of the system-wide errors.
   1.687 +*/
   1.688 +void CLockoutTestStep::readSoundsBackL()
   1.689 +	{
   1.690 +	CBaSystemSoundArray* reader = CBaSystemSoundArray::NewLC();
   1.691 +
   1.692 +	RFs dummy;
   1.693 +	reader->RestoreL(dummy, KLockoutTestSoundCategory);
   1.694 +	CleanupStack::PopAndDestroy(reader);
   1.695 +	}
   1.696 +