os/ossrv/lowlevellibsandfws/apputils/src/BASSND.CPP
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/ossrv/lowlevellibsandfws/apputils/src/BASSND.CPP	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,512 @@
     1.4 +// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#include <bassnd.h>
    1.20 +#include <baflpan.h>
    1.21 +#include <basched.h>
    1.22 +#include <bautils.h>
    1.23 +#include "BaSsndStore.h"
    1.24 +
    1.25 +const TInt KSystemSoundArrayGranularity	=4;
    1.26 +const TInt KNullFixedSequence=-1;
    1.27 +
    1.28 +// Full path and name of system sound file.
    1.29 +_LIT(KSystemSoundFilePath,"_:\\system\\data\\syssnd.dat");
    1.30 +// Buffer descriptor to hold full path and name of system sound file. 
    1.31 +typedef TBuf<28> TSystemSoundFileName; // a multiple of 4
    1.32 +
    1.33 +_LIT(KSystemSoundDefaultSound,"z:\\system\\SystemSounds\\ring.wav");
    1.34 +_LIT(KSystemSoundDefaultRing,"z:\\system\\SystemSounds\\ring.wav");
    1.35 +_LIT(KSystemSoundDefaultAlarm,"z:\\system\\SystemSounds\\alarm.wav");
    1.36 +_LIT(KSystemSoundDefaultMessage,"z:\\system\\SystemSounds\\message.wav");
    1.37 +
    1.38 +//
    1.39 +// class TBaSystemSoundType
    1.40 +//
    1.41 +
    1.42 +EXPORT_C TBaSystemSoundType::TBaSystemSoundType()
    1.43 +	: iMajor(KNullUid), iMinor(KNullUid)
    1.44 +/** Constructs a TBaSystemSoundType object with a null category and instance. */
    1.45 +	{}
    1.46 +
    1.47 +
    1.48 +EXPORT_C TBaSystemSoundType::TBaSystemSoundType(TBaSystemSoundUid aMajor,TUid aMinor)
    1.49 +	: iMajor(aMajor), iMinor(aMinor)
    1.50 +/** Constructs a TBaSystemSoundType object with the specified category and, optionally, 
    1.51 +instance.
    1.52 +
    1.53 +@param aMajor The category, this can be a file, tone or sequence. 
    1.54 +@param aMinor The instance of the category. This is optional. */
    1.55 +	{}
    1.56 +
    1.57 +
    1.58 +EXPORT_C TBool TBaSystemSoundType::operator==(const TBaSystemSoundType& aType) const
    1.59 +/** Tests whether the sound's category and instance are the same as that specified.
    1.60 +
    1.61 +@param aType The category and instance to test.
    1.62 +@return ETrue if the sound's category and instance is the same as aType, EFalse 
    1.63 +otherwise. */
    1.64 +	{
    1.65 +	return (iMajor==aType.iMajor && iMinor==aType.iMinor);
    1.66 +	}
    1.67 +
    1.68 +//
    1.69 +// class TBaSystemSoundInfo
    1.70 +//
    1.71 +TBool TBaSystemSoundInfo::TTone::IsNull() const
    1.72 +/** Tests whether the sound's category and instance are null.
    1.73 +@internalAll
    1.74 +@return    ETrue if the sound's category and  instance are null, EFalse 
    1.75 +otherwise. */	
    1.76 +    {
    1.77 +	return iFrequency==0 && iDuration.Int()==0;
    1.78 +	}
    1.79 +
    1.80 +
    1.81 +void TBaSystemSoundInfo::TTone::InternalizeL(RReadStream& aStream)
    1.82 +/**
    1.83 +@internalAll 
    1.84 +Gets a tone's frequency and duration.
    1.85 +
    1.86 +@param aStream The stream from which the tone's frequency and duration is read. 
    1.87 +*/
    1.88 +	{
    1.89 +	iFrequency=aStream.ReadInt32L();
    1.90 +	iDuration=aStream.ReadInt32L();
    1.91 +	}
    1.92 +
    1.93 +
    1.94 +void TBaSystemSoundInfo::TTone::ExternalizeL(RWriteStream& aStream) const
    1.95 +/**
    1.96 +@internalAll 
    1.97 +Saves a tone's frequency and duration.
    1.98 +
    1.99 +@param aStream The stream to which the tone's frequency and duration is 
   1.100 +written.
   1.101 +*/
   1.102 +
   1.103 +	{
   1.104 +	aStream.WriteInt32L(iFrequency);
   1.105 +	aStream.WriteInt32L(iDuration.Int());
   1.106 +	}
   1.107 +
   1.108 +EXPORT_C TBaSystemSoundInfo::TBaSystemSoundInfo()
   1.109 +	: iType(KNullUid,KNullUid), iVolume(KSystemSoundDefaultVolume), iPriority(KSystemSoundDefaultPriority),
   1.110 +				iName(KNullDesC), iFixedSequence(KNullFixedSequence), iTone(TTone())
   1.111 +/** Constructs a default TBaSystemSoundInfo object. This object has a null type, 
   1.112 +default volume, default priority, null name, null fixed sequence, and tone 
   1.113 +of TTone. */
   1.114 +	{}
   1.115 +
   1.116 +EXPORT_C TBaSystemSoundInfo::TBaSystemSoundInfo(const TBaSystemSoundType& aType,const TBaSystemSoundName& aName,
   1.117 +														TInt aVolume,TInt aPriority)
   1.118 +	: iType(aType), iVolume(aVolume), iPriority(aPriority), iName(aName),
   1.119 +				iFixedSequence(KNullFixedSequence), iTone(TTone())
   1.120 +/** Constructs a TBaSystemSoundInfo object with the specified type and file name. 
   1.121 +The sound has default volume and priority.
   1.122 +
   1.123 +@param aType Sound type
   1.124 +@param aName Sound name
   1.125 +@param aVolume Sound volume
   1.126 +@param aPriority Sound priority */
   1.127 +	{}
   1.128 +
   1.129 +EXPORT_C TBaSystemSoundInfo::TBaSystemSoundInfo(const TBaSystemSoundType& aType,TInt aFixedSequence,
   1.130 +														TInt aVolume,TInt aPriority)
   1.131 +	: iType(aType), iVolume(aVolume), iPriority(aPriority), iName(KNullDesC),
   1.132 +				iFixedSequence(aFixedSequence), iTone(TTone())
   1.133 +/** Constructs a TBaSystemSoundInfo object with the specified type and sequence. 
   1.134 +The sound has default volume and priority.
   1.135 +
   1.136 +@param aType Sound type
   1.137 +@param aFixedSequence Sound sequence
   1.138 +@param aVolume Sound volume
   1.139 +@param aPriority Sound priority */
   1.140 +	{}
   1.141 +
   1.142 +EXPORT_C TBaSystemSoundInfo::TBaSystemSoundInfo(const TBaSystemSoundType& aType,TTone aTone,
   1.143 +														TInt aVolume,TInt aPriority)
   1.144 +	: iType(aType), iVolume(aVolume), iPriority(aPriority), iName(KNullDesC),
   1.145 +				iFixedSequence(KNullFixedSequence), iTone(aTone)
   1.146 +/** Constructs a TBaSystemSoundInfo object with the specified type and tone. The 
   1.147 +sound has default volume and priority.
   1.148 +
   1.149 +@param aType Sound type
   1.150 +@param aTone Sound tone
   1.151 +@param aVolume Sound volume
   1.152 +@param aPriority Sound priority */
   1.153 +	{}
   1.154 +
   1.155 +
   1.156 +EXPORT_C TBaSystemSoundInfo::TSoundCategory TBaSystemSoundInfo::SoundCategory() const
   1.157 +/** Gets the sound's category.
   1.158 +
   1.159 +@return The system sound's category, or NULL if the sound is not a file, sequence, 
   1.160 +or tone. */
   1.161 +	{
   1.162 +	TBaSystemSoundInfo::TSoundCategory cat=TBaSystemSoundInfo::ENull;
   1.163 +	 if (!iTone.IsNull())
   1.164 +		cat=TBaSystemSoundInfo::ETone;
   1.165 +	else if (iName.Length())
   1.166 +		cat=TBaSystemSoundInfo::EFile;
   1.167 +	else if (iFixedSequence!=KNullFixedSequence)
   1.168 +		cat=TBaSystemSoundInfo::ESequence;
   1.169 +	return cat;
   1.170 +	}
   1.171 +
   1.172 +
   1.173 +EXPORT_C void TBaSystemSoundInfo::SetFixedSequenceNumber(TInt aNumber)
   1.174 +/** Replaces the current sound with the specified sequence number.
   1.175 +
   1.176 +@param aNumber The sequence number with which to replace the current sound. */
   1.177 +	{
   1.178 +	iFixedSequence=aNumber;
   1.179 +	iName=KNullDesC();
   1.180 +	iTone=TTone();
   1.181 +	}
   1.182 +
   1.183 +
   1.184 +EXPORT_C void TBaSystemSoundInfo::SetFileName(const TBaSystemSoundName& aFileName)
   1.185 +/** Replaces the current sound with the specified file.
   1.186 +
   1.187 +@param aFileName The file with which to replace the current sound. */
   1.188 +	{
   1.189 +	iFixedSequence=KNullFixedSequence;
   1.190 +	iName=aFileName;
   1.191 +	iTone=TTone();
   1.192 +	}
   1.193 +
   1.194 +
   1.195 +EXPORT_C void TBaSystemSoundInfo::SetTone(const TTone& aTone)
   1.196 +/** Replaces the current sound with the specified tone.
   1.197 +
   1.198 +@param aTone The tone with which to replace the current sound. */
   1.199 +	{
   1.200 +	iFixedSequence=KNullFixedSequence;
   1.201 +	iName=KNullDesC();
   1.202 +	iTone=aTone;
   1.203 +	}
   1.204 +/** Internalises an object of this class from a read stream.
   1.205 +Presence of this function means that the standard templated operator>>()
   1.206 +can be used to internalise objects of this class.
   1.207 +
   1.208 +@param aStream The stream from which the object is to be internalised.
   1.209 +@internalAll 
   1.210 +*/
   1.211 +void TBaSystemSoundInfo::InternalizeL(RReadStream& aStream)
   1.212 +	{
   1.213 +	aStream >> iType.iMajor;
   1.214 +	aStream >> iType.iMinor;
   1.215 +	iVolume = aStream.ReadInt32L();
   1.216 +	iPriority = aStream.ReadInt32L();
   1.217 +
   1.218 +	TSoundCategory cat = (TSoundCategory)aStream.ReadInt32L();
   1.219 +	switch (cat)
   1.220 +		{
   1.221 +		case EFile:
   1.222 +			{
   1.223 +			TUint16 pathLength = aStream.ReadUint16L();
   1.224 +			if (pathLength > iName.MaxLength())
   1.225 +				{
   1.226 +				User::Leave(KErrCorrupt);
   1.227 +				}
   1.228 +			TUint16* buf = const_cast<TUint16*>(iName.Ptr());
   1.229 +			aStream.ReadL(buf, pathLength);
   1.230 +			iName.SetLength(pathLength);
   1.231 +
   1.232 +			iFixedSequence=KNullFixedSequence;
   1.233 +			iTone=TTone();
   1.234 +			}
   1.235 +			break;
   1.236 +
   1.237 +		case ESequence:
   1.238 +			iFixedSequence = aStream.ReadInt32L();
   1.239 +			iName=KNullDesC;
   1.240 +			iTone=TTone();
   1.241 +			break;
   1.242 +
   1.243 +		case ETone:
   1.244 +			aStream >> iTone;
   1.245 +			iName=KNullDesC;
   1.246 +			iFixedSequence=KNullFixedSequence;
   1.247 +			break;
   1.248 +
   1.249 +		default:
   1.250 +			User::Leave(KErrCorrupt);
   1.251 +		}
   1.252 +	}
   1.253 +
   1.254 +/** Externalises an object of this class to a write stream.
   1.255 +The presence of this function means that the standard templated operator<<() 
   1.256 +can be used to externalise objects of this class. 
   1.257 +
   1.258 +@param aStream Stream to which the object should be externalised.
   1.259 +*/
   1.260 +void TBaSystemSoundInfo::ExternalizeL(RWriteStream& aStream) const
   1.261 +	{
   1.262 +	aStream << iType.iMajor;
   1.263 +	aStream << iType.iMinor;
   1.264 +	aStream.WriteInt32L(iVolume);
   1.265 +	aStream.WriteInt32L(iPriority);
   1.266 +
   1.267 +	TSoundCategory cat = SoundCategory();
   1.268 +	aStream.WriteInt32L((TInt32)cat);
   1.269 +
   1.270 +	switch (cat)
   1.271 +		{
   1.272 +		case TBaSystemSoundInfo::EFile:
   1.273 +			{
   1.274 +			// Do it this way so that in InternalizeL we can check
   1.275 +			// for data corruption.
   1.276 +			TUint16 pathLength = iName.Length();
   1.277 +			aStream.WriteUint16L(pathLength);
   1.278 +			aStream.WriteL(iName.Ptr(), pathLength);
   1.279 +			}
   1.280 +			break;
   1.281 +		case TBaSystemSoundInfo::ESequence:
   1.282 +			aStream.WriteInt32L( iFixedSequence );
   1.283 +			break;
   1.284 +		case TBaSystemSoundInfo::ETone:
   1.285 +			aStream << iTone;
   1.286 +			break;
   1.287 +		default:
   1.288 +			// object not initialized
   1.289 +			User::Leave(KErrCorrupt);
   1.290 +		}
   1.291 +	}
   1.292 +
   1.293 +//
   1.294 +// class BaSystemSound
   1.295 +//
   1.296 +
   1.297 +EXPORT_C TInt BaSystemSound::GetSound(RFs& /* aFsSession */,const TBaSystemSoundType& aType,TBaSystemSoundInfo& aInfo)
   1.298 +/** Gets sound information from storage.
   1.299 +
   1.300 +@param aFsSession unused parameter kept for compatibility reason.
   1.301 +@param aType unique identifier of the sound. aType encapsulates a major
   1.302 +and optionally a minor UID. The major UID specifes the sound category
   1.303 +while the minor UID specifies an instance of the category. 
   1.304 +@param aInfo On return, the sound.
   1.305 +@return KErrNone if successful, or one of the system wide errors if 
   1.306 +unsuccessful. */
   1.307 +	{ // static
   1.308 +	CBaSsndStore* soundStore(NULL);
   1.309 +	TRAPD(err, soundStore = CBaSsndStore::NewL() );
   1.310 +
   1.311 +	if (err == KErrNone)
   1.312 +		{
   1.313 +		err = soundStore->GetSound(aType, aInfo);
   1.314 +
   1.315 +		if (err == KErrNotFound && aType.iMinor != KNullUid)
   1.316 +			{
   1.317 +			TBaSystemSoundType tmpType(aType.iMajor);
   1.318 +			err = soundStore->GetSound(tmpType, aInfo);
   1.319 +			}
   1.320 +
   1.321 +		delete soundStore; // finish with the pointer
   1.322 +		} // CBaSsndStore::NewL is successful
   1.323 +
   1.324 +	// err can be from CBaSsndStore::NewL or CBaSsndStore::GetSound
   1.325 +	if (err != KErrNone)
   1.326 +		{
   1.327 +		aInfo.SetFileName( DefaultSound(aType.iMajor) );
   1.328 +		aInfo.iVolume=KSystemSoundDefaultVolume;
   1.329 +		aInfo.iPriority=KSystemSoundDefaultPriority;
   1.330 +		}
   1.331 +
   1.332 +	return err;
   1.333 +	}
   1.334 +
   1.335 +
   1.336 +EXPORT_C void BaSystemSound::SetSoundL(RFs& /* aFsSession */,const TBaSystemSoundInfo& aInfo)
   1.337 +/** Adds the specified sound to the system sound table if it does not 
   1.338 +already exist in the table. If the sound already exists then overwrite
   1.339 +the entry in the sound table.
   1.340 +
   1.341 +@param aFsSession unused parameter kept for backward compatibility.
   1.342 +@param aInfo The sound to add to the system sound table. 
   1.343 +@capability WriteDeviceData Note only clients with WriteDeviceData capability can sucessfully 
   1.344 +call this API. 
   1.345 +@leave KErrPermissionDenied caller does not have WriteDeviceData capability.
   1.346 +@leave KErrArgument if the sound has not been initialized.
   1.347 +Other system-wide error codes may also be returned.
   1.348 +*/
   1.349 +	{ // static
   1.350 +	TBaSystemSoundInfo::TSoundCategory cat = aInfo.SoundCategory();
   1.351 +	if (cat == TBaSystemSoundInfo::ENull)
   1.352 +		{
   1.353 +		User::Leave(KErrArgument);
   1.354 +		}
   1.355 +
   1.356 +	//check that the name includes a path
   1.357 +#ifdef _DEBUG
   1.358 +	if (cat == TBaSystemSoundInfo::EFile)
   1.359 +		{
   1.360 +		TFileName fullpath = BaflUtils::DriveAndPathFromFullName(
   1.361 +			aInfo.FileName() );
   1.362 +		if (fullpath.Length()==0)
   1.363 +			{
   1.364 +			Panic(EBafPanicSystemSoundNoPath);
   1.365 +			}
   1.366 +		}
   1.367 +#endif
   1.368 +	CBaSsndStore* ssndStore = CBaSsndStore::NewL();
   1.369 +	CleanupStack::PushL(ssndStore);
   1.370 +	ssndStore->SetSoundL(aInfo);
   1.371 +	CleanupStack::PopAndDestroy(ssndStore);
   1.372 +	}
   1.373 +
   1.374 +/**
   1.375 +Returns the system sound filename.
   1.376 +
   1.377 +This function is now deprecated. System sounds are now stored in Central Repository.
   1.378 +The function still returns the file name, but the file is no longer read from nor written to.
   1.379 +There is no guarantee that the file exists.
   1.380 +
   1.381 +Client code which uses the filename for backup and restore
   1.382 +purposes should be removed. Central Repository handles backup and
   1.383 +restore of system sound settings.
   1.384 +
   1.385 +Client code that uses the filename for change notification
   1.386 +must use KSystemSoundRepositoryUID to connect to Central Repository and
   1.387 +must register for group notification on system sound repository
   1.388 +changes. For example, if you used code such as:
   1.389 +@code
   1.390 +iFs.Connect() ;
   1.391 +TFileName soundFileName = BaSystemSound ::SystemSoundFile();
   1.392 +iFs.NotifyChange(ENotifyAll, iRequestStatus, soundFileName);
   1.393 +@endcode
   1.394 +you would now use:
   1.395 +@code
   1.396 +const Tuint32 KDoNotCareValue = 0 ;
   1.397 +const Tuint32 KAllMask = 0 ;
   1.398 +iRepository = CRepository ::NewL(KBaSsndRepositoryUid);
   1.399 +iRepository.NotifyRequest(KDoNotCareValue, KAllMask, iRequestStatus);
   1.400 +@endcode
   1.401 +
   1.402 +@see CRepository::NotifyRequest()
   1.403 +@deprecated
   1.404 +*/
   1.405 +EXPORT_C TFileName BaSystemSound::SystemSoundFile()
   1.406 +	{ // static
   1.407 +	TSystemSoundFileName filename(KSystemSoundFilePath);
   1.408 +	filename[0] = 'A' + static_cast<TInt>(RFs::GetSystemDrive());
   1.409 +	return filename;
   1.410 +	}
   1.411 +
   1.412 +TBaSystemSoundName BaSystemSound::DefaultSound(TBaSystemSoundUid aSSUid)
   1.413 +	{ // static
   1.414 +	TBaSystemSoundName name;
   1.415 +	if (aSSUid==KSystemSoundRingUID )
   1.416 +		name=KSystemSoundDefaultRing;
   1.417 +	else if (aSSUid==KSystemSoundAlarmUID )
   1.418 +		name=KSystemSoundDefaultAlarm;
   1.419 +	else if (aSSUid==KSystemSoundMessageUID )
   1.420 +		name=KSystemSoundDefaultMessage;
   1.421 +	else
   1.422 +		name=KSystemSoundDefaultSound;
   1.423 +	return name;
   1.424 +	}
   1.425 +
   1.426 +//
   1.427 +// class CBaSystemSoundArray
   1.428 +//
   1.429 +
   1.430 +/**
   1.431 +	@internalAll*/ 
   1.432 +CBaSystemSoundArray::CBaSystemSoundArray()
   1.433 +	: iSystemSounds(KSystemSoundArrayGranularity)
   1.434 +	
   1.435 +	{}
   1.436 +
   1.437 +/**
   1.438 +	@internalAll*/
   1.439 +CBaSystemSoundArray::~CBaSystemSoundArray()
   1.440 +	{	
   1.441 +	iSystemSounds.Reset();
   1.442 +	}
   1.443 +
   1.444 +EXPORT_C CBaSystemSoundArray* CBaSystemSoundArray::NewL()
   1.445 +	{
   1.446 +	CBaSystemSoundArray* self=new(ELeave) CBaSystemSoundArray;
   1.447 +	return self;
   1.448 +	}
   1.449 +EXPORT_C CBaSystemSoundArray* CBaSystemSoundArray::NewLC()
   1.450 +	{
   1.451 +	CBaSystemSoundArray* self=CBaSystemSoundArray::NewL();
   1.452 +	CleanupStack::PushL(self);
   1.453 +	return self;
   1.454 +	}
   1.455 +
   1.456 +/** Retrieves all instances of a sound category.
   1.457 +@param aFsSession unused parameter kept for backward compatibility
   1.458 +@param aSSuid specifies the sound category to retrieve.
   1.459 +*/
   1.460 +EXPORT_C void CBaSystemSoundArray::RestoreL(RFs& /* aFsSession */,TBaSystemSoundUid aSSUid)
   1.461 +	{
   1.462 +	iUid=aSSUid;
   1.463 +	iSystemSounds.Reset();
   1.464 +
   1.465 +	CBaSsndStore* ssndStore = CBaSsndStore::NewL();
   1.466 +	CleanupStack::PushL(ssndStore);
   1.467 +	User::LeaveIfError( ssndStore->GetSoundCategory(aSSUid, iSystemSounds) );
   1.468 +	CleanupStack::PopAndDestroy(ssndStore);
   1.469 +	}
   1.470 +
   1.471 +EXPORT_C TBaSystemSoundInfo CBaSystemSoundArray::At(TInt aIndex)
   1.472 +	{
   1.473 +	return iSystemSounds[aIndex];
   1.474 +	}
   1.475 +
   1.476 +EXPORT_C TInt CBaSystemSoundArray::Count()
   1.477 +	{
   1.478 +	return iSystemSounds.Count();
   1.479 +	}
   1.480 +
   1.481 +//
   1.482 +// class TBaSoundPriorityBase
   1.483 +//
   1.484 +
   1.485 +const TInt KPrefEpocMask		=0x0000FF00;
   1.486 +const TInt KPrefDeviceMask		=0xFFFF0000;
   1.487 +
   1.488 +EXPORT_C TMdaPriorityPreference TBaSoundPriorityBase::PriorityPreference() const
   1.489 +	{
   1.490 +	TInt pref=0;
   1.491 +	pref=(iPriority&KPrefEpocMask)>>8;
   1.492 +	pref|=(iPriority&KPrefDeviceMask);
   1.493 +	return static_cast<TMdaPriorityPreference>(pref);
   1.494 +	}
   1.495 +
   1.496 +/**
   1.497 +	@internalAll*/ 
   1.498 +void TBaSoundPriorityBase::Set(TInt aPriority,TMdaPriorityPreference aPriorityPreference)
   1.499 +	
   1.500 +{
   1.501 +	__ASSERT_ALWAYS(aPriority>=EMdaPriorityMin && aPriority<=EMdaPriorityMax,Panic(EBafPanicInvalidSoundPriority));
   1.502 +	iPriority=0;
   1.503 +	*(TInt8*)&iPriority=(TInt8)aPriority;
   1.504 +	iPriority|=((aPriorityPreference<<8)&KPrefEpocMask);
   1.505 +	iPriority|=(aPriorityPreference&KPrefDeviceMask);
   1.506 +	}
   1.507 +
   1.508 +//
   1.509 +// class TBaSoundPriorityEncoder
   1.510 +//
   1.511 +
   1.512 +EXPORT_C TBaSoundPriorityEncoder::TBaSoundPriorityEncoder(TInt aPriority,TMdaPriorityPreference aPriorityPreference)
   1.513 +	{
   1.514 +	Set(aPriority,aPriorityPreference);
   1.515 +	}