os/mm/mmlibs/mmfw/tsrc/mmvalidationsuite/mmvalidationsuiteapp/src/MVSAppView.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/mmlibs/mmfw/tsrc/mmvalidationsuite/mmvalidationsuiteapp/src/MVSAppView.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,907 @@
     1.4 +// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +// Part of the MVS Application for TechView
    1.18 +//
    1.19 +
    1.20 +#include  <w32std.h>
    1.21 +
    1.22 +#include "MVSApp.h"
    1.23 +#include "MVSAppUI.h"
    1.24 +#include "mvsvideocontrol.h"
    1.25 +
    1.26 +CMVSAppView* CMVSAppView::NewL(const TRect& aRect, CMVSVideoPlayAgent& aVideoPlayAgent)
    1.27 +	{
    1.28 +  	CMVSAppView * self = new(ELeave) CMVSAppView;
    1.29 + 	CleanupStack::PushL(self);
    1.30 +  	self->ConstructL(aRect, aVideoPlayAgent);
    1.31 +  	CleanupStack::Pop();
    1.32 +  	return self;
    1.33 +  	}
    1.34 +
    1.35 +
    1.36 +CMVSAppView::CMVSAppView()
    1.37 +    {
    1.38 +    }
    1.39 +
    1.40 +
    1.41 +CMVSAppView::~CMVSAppView()
    1.42 +	{
    1.43 +  	//Remove our controls
    1.44 +  	delete iMainWindowControl;
    1.45 +  	delete iStatusWindowFNameControl;
    1.46 +  	delete iStatusWindowStateControl;
    1.47 +  	delete iStatusWindowTimeControl;
    1.48 +  	delete iInfoWindowControl;
    1.49 +  	delete iProgress;
    1.50 +  	
    1.51 +  	CloseWindow();
    1.52 +  	}
    1.53 +
    1.54 +
    1.55 +void CMVSAppView::ConstructL(const TRect& aRect, CMVSVideoPlayAgent& aVideoPlayAgent)
    1.56 +	{
    1.57 +  	//we need a window in which to place controls, so take ownership of one
    1.58 +  	CreateWindowL();
    1.59 +  
    1.60 +  	//Set the extent of the control.
    1.61 +  	SetRect(aRect);
    1.62 +  	TRect fullRectWindow = Rect();
    1.63 +  	//vertical point co-ordinate
    1.64 +  	TInt statusPaneHeight = 4*(fullRectWindow.iTl.iY + fullRectWindow.iBr.iY)/5;
    1.65 +  	TInt halfLength = (fullRectWindow.iTl.iX + fullRectWindow.iBr.iX)/2;
    1.66 +  	TInt threeQuarterLength= 3*(fullRectWindow.iTl.iX + fullRectWindow.iBr.iX)/4;
    1.67 +
    1.68 +	//set the dimensions of our main window
    1.69 +  	TRect mainWindow(Rect());
    1.70 +  	mainWindow.iTl.iX = halfLength-115;
    1.71 +  	mainWindow.iBr.iY = statusPaneHeight;
    1.72 +  
    1.73 +	iMainWindowControl = CMVSVideoControl::NewL(aVideoPlayAgent, 0, Window());
    1.74 +	iMainWindowControl->SetExtent(mainWindow.iTl, mainWindow.Size());
    1.75 +
    1.76 +  	//set the dimensions of our status window
    1.77 +  	TRect statusWindowFName = fullRectWindow;
    1.78 +  	statusWindowFName.iTl.iY = statusPaneHeight;
    1.79 +  	statusWindowFName.iBr.iX = halfLength;
    1.80 +
    1.81 +  	//now construct our status window filename control
    1.82 +  	iStatusWindowFNameControl = CMVSFileControl::NewL(*this, statusWindowFName,
    1.83 +                                                     KNullDesC);
    1.84 +   	//set the dimensions of our state window
    1.85 +  	TRect statusWindowState = fullRectWindow;
    1.86 +  	statusWindowState.iTl.iX = halfLength;
    1.87 +  	statusWindowState.iTl.iY = statusPaneHeight;
    1.88 +  	statusWindowState.iBr.iX = threeQuarterLength;
    1.89 +
    1.90 +  	//now construct our status window state control
    1.91 +  	iStatusWindowStateControl = CMVSStateControl::NewL(*this, statusWindowState, 
    1.92 +                                                     KNullDesC);
    1.93 +  
    1.94 +  	//set the dimensions of our timer window
    1.95 +  	TRect statusWindowTime = fullRectWindow;
    1.96 +  	statusWindowTime.iTl.iX = threeQuarterLength;
    1.97 +  	statusWindowTime.iTl.iY = statusPaneHeight;
    1.98 +  
    1.99 +  	//now construct our status window timer control
   1.100 +  	iStatusWindowTimeControl = CMVSTimeControl::NewL(*this, statusWindowTime, 
   1.101 +                                                    KNullDesC);
   1.102 +    TRect infoWindow = fullRectWindow;
   1.103 +  	infoWindow.iTl.iX=0;
   1.104 +  	infoWindow.iBr.iX= halfLength-115;
   1.105 +  	infoWindow.iBr.iY =statusPaneHeight-15;
   1.106 +  	iInfoWindowControl = CMVSInfoControl::NewL(*this,infoWindow,KNullDesC);
   1.107 +  	iInfoWindowControl->SetParent(this);
   1.108 +  	//now activate the control.
   1.109 +  	
   1.110 +  	// construct and draw the progress bar 
   1.111 +  	iProgress = new (ELeave) CEikProgressInfo();
   1.112 +  	
   1.113 +  	TResourceReader reader;
   1.114 +  	iEikonEnv->CreateResourceReaderLC(reader, R_CLIP_PROGRESSINFO);
   1.115 +	iProgress->ConstructFromResourceL(reader);
   1.116 +	iProgress->SetContainerWindowL(*this);
   1.117 +	iProgress->SetExtent(TPoint(fullRectWindow.iTl.iX+ (fullRectWindow.iBr.iX/20),statusPaneHeight-10),TSize((fullRectWindow.iBr.iX - fullRectWindow.iTl.iX - (fullRectWindow.iBr.iX/10) ),10));
   1.118 +	iProgress->SetAndDraw(0);
   1.119 +	CleanupStack::PopAndDestroy();	
   1.120 +	
   1.121 +  	ActivateL();
   1.122 +  	}
   1.123 +
   1.124 +void CMVSAppView::SetClipLength(TInt& aClipLen)
   1.125 +	{
   1.126 +	iClipLength = aClipLen;
   1.127 +	}
   1.128 +
   1.129 +//
   1.130 +//CountComponentControls()
   1.131 +//
   1.132 +// Implemented by a view with more than one control so that a call to
   1.133 +// DrawNow successfully draws all four component controls.
   1.134 +//
   1.135 +TInt CMVSAppView::CountComponentControls() const
   1.136 +	{
   1.137 +	return 6; //we have six controls
   1.138 +	}
   1.139 +	
   1.140 +//
   1.141 +// To handle the Pointer events on the Progress Bar
   1.142 +//
   1.143 +void CMVSAppView::HandlePointerEventL(const TPointerEvent &aPointerEvent)
   1.144 +	{
   1.145 +	TInt clipPos;
   1.146 +	TRect rect = iProgress->Rect();
   1.147 +	if(	(aPointerEvent.iPosition.iX>=rect.iTl.iX && aPointerEvent.iPosition.iX<=rect.iBr.iX) && 
   1.148 +		(aPointerEvent.iPosition.iY>=rect.iTl.iY && aPointerEvent.iPosition.iY<=rect.iBr.iY)	)
   1.149 +		{
   1.150 +		TInt pos = aPointerEvent.iPosition.iX - rect.iTl.iX;
   1.151 +		switch(aPointerEvent.iType)
   1.152 +			{
   1.153 +			case TPointerEvent::EButton1Down:
   1.154 +				break;
   1.155 +			case TPointerEvent::EDrag:
   1.156 +				{
   1.157 +				iProgress->SetAndDraw(pos);
   1.158 +				break;
   1.159 +				}
   1.160 +			case TPointerEvent::EButton1Up:
   1.161 +				{
   1.162 +				TInt progToDraw = pos* (static_cast<double>(200)/(rect.iBr.iX -rect.iTl.iX));
   1.163 +				iProgress->SetAndDraw(progToDraw+1);
   1.164 +				clipPos = (progToDraw+1) *(static_cast<double>(iClipLength)/200);
   1.165 +				TTimeIntervalMicroSeconds clipTime(clipPos);	
   1.166 +				static_cast<CMVSAppUi*>(CEikonEnv::Static()->EikAppUi())->SetPosition(clipTime);
   1.167 +				break;
   1.168 +				}
   1.169 +				
   1.170 +			default:
   1.171 +				break;
   1.172 +			}
   1.173 +		}
   1.174 +	CCoeControl::HandlePointerEventL(aPointerEvent);
   1.175 +	
   1.176 +	}
   1.177 +	
   1.178 +	
   1.179 +//
   1.180 +// Updates the Audion play progress 
   1.181 +//
   1.182 +void CMVSAppView::UpdatePlayProgress(TTimeIntervalMicroSeconds& aPos)
   1.183 +	{
   1.184 +	TInt curPos = I64INT(aPos.Int64());
   1.185 +	TInt percent = curPos*(static_cast<double>(100)/iClipLength);
   1.186 +	TInt progressPos = percent*2;
   1.187 +	iProgress->SetAndDraw(progressPos+1);
   1.188 +	}
   1.189 +	
   1.190 +//	
   1.191 +// Reset the Progress to ) and redraw	
   1.192 +//
   1.193 +void CMVSAppView::ResetProgressBar()
   1.194 +	{
   1.195 +	iProgress->SetAndDraw(0);
   1.196 +	}
   1.197 +//
   1.198 +//ComponentControl(...)
   1.199 +//
   1.200 +// Returns the control by index. The counting sequence goes left to right, top
   1.201 +// to bottom.
   1.202 +//
   1.203 +CCoeControl* CMVSAppView::ComponentControl(TInt aIndex) const
   1.204 +	{
   1.205 +	switch (aIndex)
   1.206 +		{
   1.207 +	 	case 0: return iMainWindowControl;
   1.208 +	 	case 1: return iStatusWindowFNameControl;
   1.209 +     	case 2: return iStatusWindowStateControl;
   1.210 +     	case 3: return iStatusWindowTimeControl;
   1.211 +	 	case 4: return iInfoWindowControl;
   1.212 +	 	case 5: return iProgress;
   1.213 +	 	default: return 0;
   1.214 +		}
   1.215 +	}
   1.216 +
   1.217 +
   1.218 +
   1.219 +//
   1.220 +//
   1.221 +// class CMVSFileControl
   1.222 +//
   1.223 +//
   1.224 +
   1.225 +
   1.226 +
   1.227 +//
   1.228 +//NewL(...)              *** This method can LEAVE ***
   1.229 +//
   1.230 +// Factory contructor, initialises a control based on the rectangle provided.
   1.231 +//
   1.232 +CMVSFileControl* CMVSFileControl::NewL(const CCoeControl& aContainer, 
   1.233 +                                         const TRect& aRect, 
   1.234 +                                         const TDesC& aText)
   1.235 +	{
   1.236 +	CMVSFileControl* self=new(ELeave) CMVSFileControl;
   1.237 +	CleanupStack::PushL(self);
   1.238 +	self->ConstructL(aContainer, aRect, aText);
   1.239 +	CleanupStack::Pop();
   1.240 +	return self;
   1.241 +	}
   1.242 +
   1.243 +
   1.244 +//
   1.245 +//ContructL(...)              *** This method can LEAVE ***
   1.246 +//
   1.247 +//
   1.248 +void CMVSFileControl::ConstructL(const CCoeControl& aContainer, 
   1.249 +                                  const TRect& aRect, const TDesC& aText)
   1.250 +    {
   1.251 +	SetContainerWindowL(aContainer);
   1.252 +	SetRect(aRect);
   1.253 +    iWindow = aRect;
   1.254 +	SetTextL(aText);
   1.255 +    //Activate the control
   1.256 +	ActivateL();
   1.257 +	}
   1.258 +
   1.259 +
   1.260 +//
   1.261 +//CMVSControl()
   1.262 +//
   1.263 +// Constructor, does nothing. Private to prevent it being called.
   1.264 +//
   1.265 +CMVSFileControl::CMVSFileControl()
   1.266 +     {
   1.267 +     }
   1.268 +
   1.269 +
   1.270 +//
   1.271 +//~CMVSControl()
   1.272 +//
   1.273 +// Destructor.
   1.274 +//
   1.275 +CMVSFileControl::~CMVSFileControl()
   1.276 +     {
   1.277 +     delete iText;
   1.278 +     }
   1.279 +
   1.280 +
   1.281 +//Draw the FileName Display Window
   1.282 +void CMVSFileControl::Draw(const TRect& /*aRect*/) const
   1.283 +	{
   1.284 +	//Establish a Graphics Context
   1.285 +	CWindowGc& gc=SystemGc();
   1.286 +
   1.287 +    //Establish a drawing rectangle
   1.288 +	TRect rect=Rect();
   1.289 +
   1.290 +    //Move in 2 pixels each side to give a white border
   1.291 +	rect.Shrink(2,2);
   1.292 +
   1.293 +    //Set-up a pen
   1.294 +	gc.SetPenStyle(CGraphicsContext::ENullPen);
   1.295 +	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.296 +	gc.SetBrushColor(KRgbDarkGray);
   1.297 +
   1.298 +    //Draw a blank rectangle
   1.299 +    gc.DrawRect(rect);
   1.300 +
   1.301 +    //Fill in the border-regions
   1.302 +	DrawUtils::DrawBetweenRects(gc, Rect(), rect); 
   1.303 +
   1.304 +    //Change the pen colour to black
   1.305 +    gc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.306 +	gc.SetPenColor(KRgbWhite);
   1.307 +	
   1.308 +	//Set the fill colour to 'no fill'
   1.309 +    gc.SetBrushStyle(CGraphicsContext::ENullBrush);
   1.310 +
   1.311 +    //Draw a rectangle (transparent with a black border)
   1.312 +	gc.DrawRect(rect);
   1.313 +	rect.Shrink(1,1);
   1.314 +     
   1.315 +    const CFont* appFont = iEikonEnv->AnnotationFont();
   1.316 +    DrawOtherWindows(gc,rect,appFont);
   1.317 +    return;
   1.318 +	}
   1.319 +
   1.320 +
   1.321 +
   1.322 +//
   1.323 +//DrawOtherWindows(...)
   1.324 +//
   1.325 +// Draw the text in a central position in the window.
   1.326 +//
   1.327 +void CMVSFileControl::DrawOtherWindows(CGraphicsContext& aGc, 
   1.328 +                                        const TRect& aDeviceRect, 
   1.329 +                                        const CFont* aFont) const
   1.330 +     {
   1.331 +     //Set up the pen and brush colours
   1.332 +     aGc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.333 +	 aGc.SetBrushColor(KRgbGray);
   1.334 +
   1.335 +	 aGc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.336 +	 aGc.SetPenColor(KRgbWhite);
   1.337 +	
   1.338 +     //Set-up a font
   1.339 +     aGc.UseFont(aFont);
   1.340 +
   1.341 +     //Set the baseline to be half the height of the rectangle + half
   1.342 +     //the height of the font
   1.343 +	 TInt baseline=aDeviceRect.Height()/2 + aFont->AscentInPixels()/2;
   1.344 +
   1.345 +     //Draw the text
   1.346 +     //__ASSERT_ALWAYS(iText != NULL, User::Panic(KNullPtr, KNAPanicNullPointer));
   1.347 +	 aGc.DrawText(*iText, aDeviceRect, baseline, CGraphicsContext::ECenter);
   1.348 +
   1.349 +     //Done with the font
   1.350 +	 aGc.DiscardFont();
   1.351 +     }
   1.352 +
   1.353 +void CMVSFileControl::SetTextL(const TDesC& aText)
   1.354 +     {
   1.355 +     HBufC* text=aText.AllocL();
   1.356 +	 delete iText;
   1.357 +	 iText=text;
   1.358 +     }
   1.359 +
   1.360 +//
   1.361 +//Window()
   1.362 +//
   1.363 +// Returns the window defined by this object.
   1.364 +TRect& CMVSFileControl::Window()
   1.365 +     {
   1.366 +     return iWindow;
   1.367 +     }
   1.368 +     
   1.369 +        
   1.370 +
   1.371 +//
   1.372 +//
   1.373 +// class CMVSStateControl
   1.374 +//
   1.375 +//
   1.376 +
   1.377 +
   1.378 +
   1.379 +//
   1.380 +//NewL(...)              *** This method can LEAVE ***
   1.381 +//
   1.382 +// Factory contructor, initialises a control based on the rectangle provided.
   1.383 +//
   1.384 +CMVSStateControl* CMVSStateControl::NewL(const CCoeControl& aContainer, 
   1.385 +                                         const TRect& aRect, 
   1.386 +                                         const TDesC& aText)
   1.387 +	{
   1.388 +	CMVSStateControl* self=new(ELeave) CMVSStateControl;
   1.389 +	CleanupStack::PushL(self);
   1.390 +	self->ConstructL(aContainer, aRect, aText);
   1.391 +	CleanupStack::Pop();
   1.392 +	return self;
   1.393 +	}
   1.394 +
   1.395 +
   1.396 +
   1.397 +//
   1.398 +//ContructL(...)              *** This method can LEAVE ***
   1.399 +//
   1.400 +//
   1.401 +void CMVSStateControl::ConstructL(const CCoeControl& aContainer, 
   1.402 +                                  const TRect& aRect, const TDesC& aText)
   1.403 +    {
   1.404 +	SetContainerWindowL(aContainer);
   1.405 +	SetRect(aRect);
   1.406 +    iWindow = aRect;
   1.407 +	SetTextL(aText);
   1.408 +	
   1.409 +    //Activate the control
   1.410 +	ActivateL();
   1.411 +	}
   1.412 +
   1.413 +
   1.414 +
   1.415 +//
   1.416 +//CMVSControl()
   1.417 +//
   1.418 +// Constructor, does nothing. Private to prevent it being called.
   1.419 +//
   1.420 +CMVSStateControl::CMVSStateControl()
   1.421 +     {
   1.422 +     }
   1.423 +
   1.424 +
   1.425 +//
   1.426 +//~CMVSControl()
   1.427 +//
   1.428 +// Destructor.
   1.429 +//
   1.430 +CMVSStateControl::~CMVSStateControl()
   1.431 +     {
   1.432 +     delete iText;
   1.433 +     }
   1.434 +
   1.435 +
   1.436 +
   1.437 +
   1.438 +//For Displaying the state
   1.439 +void CMVSStateControl::Draw(const TRect& /*aRect*/) const
   1.440 +	{
   1.441 +	//Establish a Graphics Context
   1.442 +	CWindowGc& gc=SystemGc();
   1.443 +
   1.444 +    //Establish a drawing rectangle
   1.445 +	TRect rect=Rect();
   1.446 +
   1.447 +    //Move in 2 pixels each side to give a white border
   1.448 +	rect.Shrink(2,2);
   1.449 +
   1.450 +    //Set-up a pen
   1.451 +	gc.SetPenStyle(CGraphicsContext::ENullPen);
   1.452 +	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.453 +	gc.SetBrushColor(KRgbDarkGray);
   1.454 +
   1.455 +    //Draw a blank rectangle
   1.456 +    gc.DrawRect(rect);
   1.457 +
   1.458 +    //Fill in the border-regions
   1.459 +	DrawUtils::DrawBetweenRects(gc, Rect(), rect); 
   1.460 +
   1.461 +    //Change the pen colour to black
   1.462 +    gc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.463 +	gc.SetPenColor(KRgbWhite);
   1.464 +	
   1.465 +	//Set the fill colour to 'no fill'
   1.466 +    gc.SetBrushStyle(CGraphicsContext::ENullBrush);
   1.467 +
   1.468 +    //Draw a rectangle (transparent with a black border)
   1.469 +	gc.DrawRect(rect);
   1.470 +	rect.Shrink(1,1);
   1.471 +
   1.472 +    const CFont* appFont = iEikonEnv->AnnotationFont();
   1.473 +          DrawOtherWindows(gc,rect,appFont);
   1.474 +    return;
   1.475 +	}
   1.476 +
   1.477 +
   1.478 +
   1.479 +
   1.480 +//
   1.481 +//DrawOtherWindows(...)
   1.482 +//
   1.483 +// Draw the text in a central position in the window.
   1.484 +//
   1.485 +void CMVSStateControl::DrawOtherWindows(CGraphicsContext& aGc, 
   1.486 +                                        const TRect& aDeviceRect, 
   1.487 +                                        const CFont* aFont) const
   1.488 +    {
   1.489 +    //Set up the pen and brush colours
   1.490 +    aGc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.491 +	aGc.SetBrushColor(KRgbGray);
   1.492 +
   1.493 +	aGc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.494 +	aGc.SetPenColor(KRgbWhite);
   1.495 +	
   1.496 +    //Set-up a font
   1.497 +    aGc.UseFont(aFont);
   1.498 +
   1.499 +    //Set the baseline to be half the height of the rectangle + half
   1.500 +    //the height of the font
   1.501 +	TInt baseline=aDeviceRect.Height()/2 + aFont->AscentInPixels()/2;
   1.502 +
   1.503 +    //Draw the text
   1.504 +    //__ASSERT_ALWAYS(iText != NULL, User::Panic(KNullPtr, KNAPanicNullPointer));
   1.505 +	aGc.DrawText(*iText, aDeviceRect, baseline, CGraphicsContext::ECenter);
   1.506 +
   1.507 +    //Done with the font
   1.508 +	aGc.DiscardFont();
   1.509 +    }
   1.510 +
   1.511 +void CMVSStateControl::SetTextL(const TDesC& aText)
   1.512 +    {
   1.513 +    HBufC* text=aText.AllocL();
   1.514 +	delete iText;
   1.515 +	iText=NULL;
   1.516 +	iText=text;
   1.517 +    }
   1.518 +
   1.519 +//
   1.520 +//Window()
   1.521 +//
   1.522 +// Returns the window defined by this object.
   1.523 +TRect& CMVSStateControl::Window()
   1.524 +    {
   1.525 +    return iWindow;
   1.526 +    }
   1.527 +    
   1.528 +    
   1.529 +     
   1.530 +//
   1.531 +//
   1.532 +// class CMVSTimeControl
   1.533 +//
   1.534 +//
   1.535 +
   1.536 +
   1.537 +
   1.538 +//
   1.539 +//NewL(...)              *** This method can LEAVE ***
   1.540 +//
   1.541 +// Factory contructor, initialises a control based on the rectangle provided.
   1.542 +//
   1.543 +CMVSTimeControl* CMVSTimeControl::NewL(const CCoeControl& aContainer, 
   1.544 +                                         const TRect& aRect, 
   1.545 +                                         const TDesC& aText)
   1.546 +	{
   1.547 +	CMVSTimeControl* self=new(ELeave) CMVSTimeControl;
   1.548 +	CleanupStack::PushL(self);
   1.549 +	self->ConstructL(aContainer, aRect, aText);
   1.550 +	CleanupStack::Pop();
   1.551 +	return self;
   1.552 +	}
   1.553 +
   1.554 +
   1.555 +
   1.556 +//
   1.557 +//ContructL(...)              *** This method can LEAVE ***
   1.558 +//
   1.559 +//
   1.560 +void CMVSTimeControl::ConstructL(const CCoeControl& aContainer, 
   1.561 +                                  const TRect& aRect, const TDesC& aText)
   1.562 +    {
   1.563 +	SetContainerWindowL(aContainer);
   1.564 +	SetRect(aRect);
   1.565 +    iWindow = aRect;
   1.566 +    SetTextL(aText);
   1.567 +    iText2 = NULL;
   1.568 +    //Activate the control
   1.569 +	ActivateL();
   1.570 +	}
   1.571 +
   1.572 +
   1.573 +
   1.574 +//
   1.575 +//CMVSControl()
   1.576 +//
   1.577 +// Constructor, does nothing. Private to prevent it being called.
   1.578 +//
   1.579 +CMVSTimeControl::CMVSTimeControl()
   1.580 +    {
   1.581 +    }
   1.582 +
   1.583 +
   1.584 +//
   1.585 +//~CMVSControl()
   1.586 +//
   1.587 +// Destructor.
   1.588 +//
   1.589 +CMVSTimeControl::~CMVSTimeControl()
   1.590 +    {
   1.591 +    delete iText;
   1.592 +    if(iText2)
   1.593 +    	{
   1.594 +    	delete iText2;
   1.595 +    	}
   1.596 +    }
   1.597 +
   1.598 +
   1.599 +
   1.600 +
   1.601 +//For TimeDisplay
   1.602 +void CMVSTimeControl::Draw(const TRect& /*aRect*/) const
   1.603 +	{
   1.604 +     //Establish a Graphics Context
   1.605 +	CWindowGc& gc=SystemGc();
   1.606 +
   1.607 +     //Establish a drawing rectangle
   1.608 +	TRect rect=Rect();
   1.609 +
   1.610 +    //Move in 2 pixels each side to give a white border
   1.611 +	rect.Shrink(2,2);
   1.612 +
   1.613 +    //Set-up a pen
   1.614 +	gc.SetPenStyle(CGraphicsContext::ENullPen);
   1.615 +	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.616 +	gc.SetBrushColor(KRgbDarkGray);
   1.617 +
   1.618 +    //Draw a blank rectangle
   1.619 +    gc.DrawRect(rect);
   1.620 +
   1.621 +    //Fill in the border-regions
   1.622 +	DrawUtils::DrawBetweenRects(gc, Rect(), rect); 
   1.623 +
   1.624 +    //Change the pen colour to black
   1.625 +    gc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.626 +	gc.SetPenColor(KRgbWhite);
   1.627 +	
   1.628 +	//Set the fill colour to 'no fill'
   1.629 +    gc.SetBrushStyle(CGraphicsContext::ENullBrush);
   1.630 +
   1.631 +    //Draw a rectangle (transparent with a black border)
   1.632 +	gc.DrawRect(rect);
   1.633 +	rect.Shrink(1,1);
   1.634 +
   1.635 +    const CFont* appFont = iEikonEnv->AnnotationFont();
   1.636 +    DrawOtherWindows(gc,rect,appFont);
   1.637 +    return;
   1.638 +	}
   1.639 +
   1.640 +
   1.641 +
   1.642 +
   1.643 +//
   1.644 +//DrawOtherWindows(...)
   1.645 +//
   1.646 +// Draw the text in a central position in the window.
   1.647 +//
   1.648 +void CMVSTimeControl::DrawOtherWindows(CGraphicsContext& aGc, 
   1.649 +                                        const TRect& aDeviceRect, 
   1.650 +                                        const CFont* aFont) const
   1.651 +    {
   1.652 +    //Set up the pen and brush colours
   1.653 +    aGc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.654 +	aGc.SetBrushColor(KRgbGray);
   1.655 +	
   1.656 +	aGc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.657 +	aGc.SetPenColor(KRgbWhite);
   1.658 +	
   1.659 +    //Set-up a font
   1.660 +    aGc.UseFont(aFont);
   1.661 +	
   1.662 +	
   1.663 +	if(iText2)
   1.664 +		{
   1.665 +		TInt rWidth =  aDeviceRect.iBr.iX - aDeviceRect.iTl.iX;
   1.666 +		TInt rHeight = aDeviceRect.iBr.iY - aDeviceRect.iTl.iY;
   1.667 +		
   1.668 +		TRect rect1(aDeviceRect.iTl,TSize(rWidth, rHeight/2));
   1.669 +		TRect rect2(TPoint(aDeviceRect.iTl.iX, aDeviceRect.iTl.iY + rHeight/2),TSize(rWidth, rHeight/2));
   1.670 +		
   1.671 +		TInt baseline = rect1.Height();
   1.672 +	    //Draw the text 1
   1.673 +	    aGc.DrawText(*iText, rect1, baseline - 2, CGraphicsContext::ECenter);	
   1.674 +	    //Draw the text 2
   1.675 +	    aGc.DrawText(*iText2, rect2, baseline - 3 , CGraphicsContext::ECenter);	
   1.676 +		}
   1.677 +    else
   1.678 +    	{
   1.679 +    	//Set the baseline to be half the height of the rectangle + half
   1.680 +	    //the height of the font
   1.681 +		TInt baseline=aDeviceRect.Height()/2 + aFont->AscentInPixels()/2;
   1.682 +
   1.683 +	    //Draw the text
   1.684 +	    aGc.DrawText(*iText, aDeviceRect, baseline, CGraphicsContext::ECenter);	
   1.685 +    	}
   1.686 +
   1.687 +    //Done with the font
   1.688 +	aGc.DiscardFont();
   1.689 +    }
   1.690 +
   1.691 +void CMVSTimeControl::SetTextL(const TDesC& aText)
   1.692 +    {
   1.693 +    HBufC* text=aText.AllocL();
   1.694 +	delete iText;
   1.695 +	iText=NULL;
   1.696 +	iText=text;
   1.697 +    }
   1.698 +   
   1.699 +void CMVSTimeControl::SetText2L(const TDesC& aText) 
   1.700 +	{
   1.701 +	HBufC* text=aText.AllocL();
   1.702 +	delete iText2;
   1.703 +	iText2=NULL;
   1.704 +	iText2=text;
   1.705 +	}
   1.706 +	
   1.707 +void CMVSTimeControl::ResetText2L()	
   1.708 +	{
   1.709 +	delete iText2;
   1.710 +	iText2=NULL;
   1.711 +	}
   1.712 +//
   1.713 +//Window()
   1.714 +//
   1.715 +// Returns the window defined by this object.
   1.716 +TRect& CMVSTimeControl::Window()
   1.717 +    {
   1.718 +    return iWindow;
   1.719 +    }
   1.720 +    
   1.721 +     
   1.722 +//
   1.723 +//
   1.724 +// class CMVSInfoControl
   1.725 +//
   1.726 +//
   1.727 +
   1.728 +
   1.729 +
   1.730 +//
   1.731 +//NewL(...)              *** This method can LEAVE ***
   1.732 +//
   1.733 +// Factory contructor, initialises a control based on the rectangle provided.
   1.734 +//
   1.735 +CMVSInfoControl* CMVSInfoControl::NewL(const CCoeControl& aContainer, 
   1.736 +                                         const TRect& aRect, 
   1.737 +                                         const TDesC& aText)
   1.738 +	{
   1.739 +	CMVSInfoControl* self=new(ELeave) CMVSInfoControl;
   1.740 +	CleanupStack::PushL(self);
   1.741 +	self->ConstructL(aContainer, aRect, aText);
   1.742 +	CleanupStack::Pop();
   1.743 +	return self;
   1.744 +	}
   1.745 +
   1.746 +
   1.747 +
   1.748 +//
   1.749 +//ContructL(...)              *** This method can LEAVE ***
   1.750 +//
   1.751 +//
   1.752 +void CMVSInfoControl::ConstructL(const CCoeControl& aContainer, 
   1.753 +                                  const TRect& aRect, const TDesC& aText)
   1.754 +    {
   1.755 +	SetContainerWindowL(aContainer);
   1.756 +	SetRect(aRect);
   1.757 +    iWindow = aRect;
   1.758 +    SetTextL(aText);
   1.759 +    //Activate the control
   1.760 +	ActivateL();
   1.761 +	}
   1.762 +
   1.763 +
   1.764 +
   1.765 +//
   1.766 +//CMVSControl()
   1.767 +//
   1.768 +// Constructor, does nothing. Private to prevent it being called.
   1.769 +//
   1.770 +CMVSInfoControl::CMVSInfoControl()
   1.771 +    {
   1.772 +    }
   1.773 +
   1.774 +
   1.775 +//
   1.776 +//~CMVSControl()
   1.777 +//
   1.778 +// Destructor.
   1.779 +//
   1.780 +CMVSInfoControl::~CMVSInfoControl()
   1.781 +    {
   1.782 +    delete iText;
   1.783 +    }
   1.784 +
   1.785 +
   1.786 +
   1.787 +//
   1.788 +//Draw(...)
   1.789 +//
   1.790 +void CMVSInfoControl::Draw(const TRect& /*aRect*/) const
   1.791 +	{
   1.792 +    //Establish a Graphics Context
   1.793 +	CWindowGc& gc=SystemGc();
   1.794 +
   1.795 +    //Establish a drawing rectangle
   1.796 +	TRect rect=Rect();
   1.797 +
   1.798 +    //Move in 2 pixels each side to give a white border
   1.799 +	rect.Shrink(2,2);
   1.800 +
   1.801 +    //Set-up a pen
   1.802 +	gc.SetPenStyle(CGraphicsContext::ENullPen);
   1.803 +	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.804 +	gc.SetBrushColor(KRgbDarkGray);
   1.805 +
   1.806 +    //Draw a blank rectangle
   1.807 +    //gc.DrawRect(rect);
   1.808 +    
   1.809 +    //To cover Progress Bar area
   1.810 +    TRect ProgRect = rect;
   1.811 +    TInt statusPaneHeight = 4*(Parent()->Rect().iTl.iY + Parent()->Rect().iBr.iY)/5;
   1.812 +    ProgRect.iBr.iY = statusPaneHeight;	
   1.813 +    ProgRect.Grow(2,0);
   1.814 +    gc.DrawRect(ProgRect);
   1.815 +    
   1.816 +    //Fill in the border-regions
   1.817 +	DrawUtils::DrawBetweenRects(gc, Rect(), rect); 
   1.818 +
   1.819 +    //Change the pen colour to black
   1.820 +    gc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.821 +	gc.SetPenColor(KRgbWhite);
   1.822 +	
   1.823 +	//Set the fill colour to 'no fill'
   1.824 +    gc.SetBrushStyle(CGraphicsContext::ENullBrush);
   1.825 +
   1.826 +    //Draw a rectangle (transparent with a black border)
   1.827 +	gc.DrawRect(rect);
   1.828 +	rect.Shrink(1,1);
   1.829 +
   1.830 +    const CFont* appFont = iEikonEnv->AnnotationFont();
   1.831 +    DrawMainWindow(gc,rect,appFont);
   1.832 +    return;
   1.833 +	}
   1.834 +
   1.835 +
   1.836 +
   1.837 +void CMVSInfoControl::DrawMainWindow(CGraphicsContext& aGc, 
   1.838 +                                      const TRect& /*aDeviceRect*/, 
   1.839 +                                      const CFont* aFont) const
   1.840 +    {
   1.841 +    //Set up a brush and pen
   1.842 +    aGc.SetBrushStyle(CGraphicsContext::ESolidBrush);
   1.843 +	aGc.SetBrushColor(KRgbDarkGray);
   1.844 +	
   1.845 +	aGc.SetPenStyle(CGraphicsContext::ESolidPen);
   1.846 +	aGc.SetPenColor(KRgbWhite);
   1.847 +
   1.848 +    //Get a font
   1.849 +    aGc.UseFont(aFont);
   1.850 +
   1.851 +    //The 'step' by which we move down to get to a fresh line in
   1.852 +    //the window
   1.853 +    TInt distToNextBaseline = (aFont->AscentInPixels()/2)*3;
   1.854 +	
   1.855 +    //The main window text
   1.856 +    TPtrC mainWindowText;
   1.857 +    mainWindowText.Set(iText->Des());
   1.858 +
   1.859 +    //The escape sequence
   1.860 +    _LIT(KDollarDollar, "$$");
   1.861 +
   1.862 +    TRect rect;
   1.863 +    TInt x = 10; //The left hand side of the rectangle
   1.864 +    TInt y = 10; //The top of the rectangle.
   1.865 +     
   1.866 +    //Whilst we can find a '$$' in the string
   1.867 +    while(mainWindowText.Find(KDollarDollar) != KErrNotFound)
   1.868 +    	{
   1.869 +       	//do text up to $$
   1.870 +        TInt pos = mainWindowText.Find(KDollarDollar);
   1.871 +        TPtrC text(mainWindowText.Mid(0,pos));
   1.872 +         
   1.873 +        //define the rectangle for this text
   1.874 +        TInt height = aFont->HeightInPixels();
   1.875 +	    TInt width = aFont->TextWidthInPixels( text );
   1.876 +	    rect.SetRect( x, y, x + width, y + height );
   1.877 +         
   1.878 +		//Draw the text
   1.879 +        aGc.DrawText(text, rect, height - aFont->DescentInPixels(), 
   1.880 +                     CGraphicsContext::ELeft);
   1.881 +	     
   1.882 +        //delete text upto and including '$$'
   1.883 +        text.Set(mainWindowText.Right(mainWindowText.Length() - (pos+2)));
   1.884 +        mainWindowText.Set(text);
   1.885 +
   1.886 +		//adjust the baseline offset
   1.887 +        y+=distToNextBaseline;
   1.888 +        }
   1.889 +
   1.890 +    //Done with our font
   1.891 +    aGc.DiscardFont();
   1.892 +    }
   1.893 +
   1.894 +
   1.895 +void CMVSInfoControl::SetTextL(const TDesC& aText)
   1.896 +    {
   1.897 +    HBufC* text=aText.AllocL();
   1.898 +	delete iText;
   1.899 +	iText=NULL;
   1.900 +	iText=text;
   1.901 +    }
   1.902 +
   1.903 +//
   1.904 +//Window()
   1.905 +//
   1.906 +// Returns the window defined by this object.
   1.907 +TRect& CMVSInfoControl::Window()
   1.908 +    {
   1.909 +    return iWindow;
   1.910 +    }