os/mm/mmlibs/mmfw/src/Plugin/AudioInput/MmfAudioInput.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/mmlibs/mmfw/src/Plugin/AudioInput/MmfAudioInput.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,770 @@
     1.4 +// Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#include "MmfAudioInput.h"
    1.20 +#include <ecom/implementationproxy.h>
    1.21 +#include <mmf/server/mmfformat.h>
    1.22 +#include <mmf/plugin/mmfaudioiointerfaceuids.hrh>
    1.23 +
    1.24 +
    1.25 +void Panic(TInt aPanicCode)
    1.26 +	{
    1.27 +	_LIT(KMMFAudioInputPanicCategory, "MMFAudioInput");
    1.28 +	User::Panic(KMMFAudioInputPanicCategory, aPanicCode);
    1.29 +	}
    1.30 +
    1.31 +/**
    1.32 +Static standard SymbianOS 2 phase constuction method.
    1.33 +
    1.34 +Constucts this audio device.
    1.35 +
    1.36 +@return A pointer to a MDataSource returned on successful construction.
    1.37 +*/
    1.38 +MDataSource* CMMFAudioInput::NewSourceL()
    1.39 +	{
    1.40 +	CMMFAudioInput* self = new (ELeave) CMMFAudioInput ;
    1.41 +	CleanupStack::PushL(self);
    1.42 +	self->ConstructL();
    1.43 +	CleanupStack::Pop();
    1.44 +	return  STATIC_CAST( MDataSource*, self );
    1.45 +	}
    1.46 +
    1.47 +/**
    1.48 +Standard SymbianOS ConstructL.
    1.49 +
    1.50 +Used to initialise member varibles with device specific behaviour.
    1.51 +*/
    1.52 +void CMMFAudioInput::ConstructL()
    1.53 +	{
    1.54 +	iDataTypeCode = KMMFFourCCCodePCM16;
    1.55 +	iActiveSchedulerWait = new(ELeave) CActiveSchedulerWait;
    1.56 +	}
    1.57 +
    1.58 +/**
    1.59 +Standard SymbianOS destructor.
    1.60 +*/
    1.61 +CMMFAudioInput::~CMMFAudioInput()
    1.62 +	{
    1.63 +	delete iActiveSchedulerWait;
    1.64 +	if (iMMFDevSound)
    1.65 +		{
    1.66 +		iMMFDevSound->Stop();
    1.67 +		delete iMMFDevSound;
    1.68 +		}
    1.69 +	}
    1.70 +
    1.71 +
    1.72 +/**
    1.73 +Overridable constuctor specific to this datasource.
    1.74 +
    1.75 +@param  aInitData
    1.76 +        The initialisation data.
    1.77 +*/
    1.78 +void CMMFAudioInput::ConstructSourceL( const TDesC8& /*aInitData*/ ) 
    1.79 +	{
    1.80 +	}
    1.81 +
    1.82 +/**
    1.83 +@deprecated
    1.84 +
    1.85 +Gets audio from hardware device abstracted MMFDevsound (not used).
    1.86 +
    1.87 +@param  aBuffer
    1.88 +        The data to read in from a Hardware Device
    1.89 +@param  aConsumer
    1.90 +        The MDataSink consuming the data contained in aBuffer.
    1.91 +*/
    1.92 +void CMMFAudioInput::HWFillBufferL(CMMFBuffer* /*aBuffer*/, MDataSink* /*aConsumer*/)
    1.93 +	{
    1.94 +	}
    1.95 +
    1.96 +
    1.97 +/**
    1.98 +Gets audio from MMFDevsound.
    1.99 +
   1.100 +@pre
   1.101 +iMMFDevSound must be loaded.
   1.102 +
   1.103 +@param  aBuffer
   1.104 +        The data to read in from a Devsound device.
   1.105 +@param  aConsumer
   1.106 +        The MDataSink consuming the data contained in aBuffer.
   1.107 +@param  aMediaId
   1.108 +        Type of data supplied - currently ignored.
   1.109 +*/
   1.110 +void CMMFAudioInput::FillBufferL(CMMFBuffer* aBuffer, MDataSink* aConsumer, TMediaId /* aMediaId */)
   1.111 +	{
   1.112 +	iConsumer = aConsumer;
   1.113 +
   1.114 +	if (!iMMFDevSound)
   1.115 +		Panic(EMMFAudioInputDevSoundNotLoaded);
   1.116 +	
   1.117 +	if ((iState == EPaused) && (iPausePending != EFalse) && (iFirstBufferRequested) )
   1.118 +  		{
   1.119 +  		User::Leave(KErrNotReady);
   1.120 +  		}
   1.121 +
   1.122 +	if ((aBuffer != NULL) && (!CMMFBuffer::IsSupportedDataBuffer(aBuffer->Type())))
   1.123 +		User::Leave(KErrNotSupported);
   1.124 +
   1.125 +	if (aConsumer == NULL)
   1.126 +		User::Leave(KErrArgument);
   1.127 +
   1.128 +	//this is a one-shot "prime" funtion for MMFDevSound as first buffer is uninitialised
   1.129 +	if (!iFirstBufferRequested)
   1.130 +		{
   1.131 +		iMMFDevSound->RecordInitL();
   1.132 +		iFirstBufferRequested = ETrue;
   1.133 +		return;
   1.134 +		}
   1.135 +
   1.136 +	if (iState != EDevSoundReady && iState != EPaused)
   1.137 +		{
   1.138 +		User::Leave(KErrNotReady);
   1.139 +		}
   1.140 +
   1.141 +	iMMFDevSound->RecordData();
   1.142 +	}
   1.143 +
   1.144 +/**
   1.145 +Indicates the data sink has emptied the buffer.
   1.146 +
   1.147 +Called by the data path's MDataSink when it has emptied the buffer.
   1.148 +
   1.149 +The default implementation is empty.
   1.150 +
   1.151 +@param  aBuffer
   1.152 +        The data buffer that has been emptied (not used).
   1.153 +*/
   1.154 +void CMMFAudioInput::BufferEmptiedL(CMMFBuffer* /*aBuffer*/)
   1.155 +	{
   1.156 +	}
   1.157 +
   1.158 +
   1.159 +/**
   1.160 +Tests whether a source buffer can be created.
   1.161 +
   1.162 +The default imlpementation returns true.
   1.163 +
   1.164 +@return	A boolean indicating if the buffer can be made. ETrue if the buffer can be created, false
   1.165 +        otherwise.
   1.166 +*/
   1.167 +TBool CMMFAudioInput::CanCreateSourceBuffer()
   1.168 +	{
   1.169 +	return ETrue;
   1.170 +	}
   1.171 +
   1.172 +/**
   1.173 +Creates a source buffer.
   1.174 +
   1.175 +Intended for asynchronous usage (buffers supplied by Devsound device)
   1.176 +
   1.177 +@param  aMediaId
   1.178 +		The Media ID. Not used in the default implementation.
   1.179 +@param  aReference
   1.180 +        A boolean indicating if MDataSource owns the buffer. ETrue if it does, EFalse if it does 
   1.181 +        not.
   1.182 +
   1.183 +@return The buffer created (this will always be NULL when asychronous).
   1.184 +*/
   1.185 +CMMFBuffer* CMMFAudioInput::CreateSourceBufferL(TMediaId /*aMediaId*/, TBool &aReference)
   1.186 +	{
   1.187 +	CMMFDataBuffer* buf = NULL;
   1.188 +
   1.189 +	aReference = ETrue; // This is a reference from DevSound
   1.190 +	return buf;
   1.191 +	}
   1.192 +
   1.193 +/**
   1.194 +Creates a source buffer.
   1.195 +
   1.196 +Intended for synchronous usage.
   1.197 +
   1.198 +@param  aMediaId
   1.199 +        The Media ID. Not used in the default implementation.
   1.200 +
   1.201 +@return The buffer created
   1.202 +*/
   1.203 +CMMFBuffer* CMMFAudioInput::CreateSourceBufferL(TMediaId /*aMediaId*/)
   1.204 +	{
   1.205 +	CMMFDataBuffer* buf = CMMFDataBuffer::NewL(KAudioInputDefaultFrameSize);
   1.206 +	return buf;
   1.207 +	}
   1.208 +
   1.209 +
   1.210 +/**
   1.211 +Primes the source.
   1.212 +
   1.213 +This is a virtual function that each derived class must implement, but may be left blank for
   1.214 +default behaviour.
   1.215 +
   1.216 +Overridable PrimeL method. Additional Prime method specific to this DataSource.
   1.217 +*/
   1.218 +void CMMFAudioInput::SourcePrimeL()
   1.219 +	{
   1.220 +	iState = EDevSoundReady;
   1.221 +	}
   1.222 +
   1.223 +/**
   1.224 +Pauses the source.
   1.225 +
   1.226 +This is a virtual function that each derived class must implement, but may be left blank for default 
   1.227 +behaviour.
   1.228 +
   1.229 +Overridable PauseL method. Additional Pause method specific to this DataSource.
   1.230 +*/
   1.231 +void CMMFAudioInput::SourcePauseL()
   1.232 +	{
   1.233 +	if (iState == EDevSoundReady)
   1.234 +		{//not waiting on a buffer being played so stop devsound now
   1.235 +		iState = EPaused;
   1.236 +		if (iFirstBufferRead)
   1.237 +			{
   1.238 +			if (!iMMFDevSound)
   1.239 +				Panic(EMMFAudioInputDevSoundNotLoaded);
   1.240 +			else
   1.241 +				iMMFDevSound->Pause();
   1.242 +			}
   1.243 +		else
   1.244 +			iPausePending = ETrue; // Wait for recording to get started.
   1.245 +		}
   1.246 +	//else if Devsound isn't ready then no point in stopping it
   1.247 +	}
   1.248 +
   1.249 +
   1.250 +/**
   1.251 +Stops the source.
   1.252 +
   1.253 +This is a virtual function that each derived class must implement, but may be left blank for default 
   1.254 +behaviour.
   1.255 +
   1.256 +Overridable StopL method. Additional Stop method specific to this DataSource.
   1.257 +*/
   1.258 +void CMMFAudioInput::SourceStopL()
   1.259 +	{
   1.260 +	iStopped = ETrue;
   1.261 +	// This is done in Audio Output as well, not sure whether its needed here or not.
   1.262 +	// Pause will be called before SourceStopL() and pause will take care of closing
   1.263 +	// DevSound
   1.264 +	if (iState == EDevSoundReady  || iState == EPaused)
   1.265 +		{//not waiting on a buffer being played so stop devsound now
   1.266 +		iState = EIdle;
   1.267 +		if (iFirstBufferRequested)
   1.268 +			{
   1.269 +			if (!iMMFDevSound)
   1.270 +				Panic(EMMFAudioInputDevSoundNotLoaded);
   1.271 +			else
   1.272 +				{
   1.273 +				iMMFDevSound->Stop();
   1.274 +				}
   1.275 +
   1.276 +			iFirstBufferRequested = EFalse;
   1.277 +			iFirstBufferRead = EFalse;
   1.278 +			}
   1.279 +		}
   1.280 +	//else if Devsound isn't ready then no point in stopping it
   1.281 +	}
   1.282 +
   1.283 +/**
   1.284 +Plays the source.
   1.285 +
   1.286 +This is a virtual function that each derived class must implement, but may be left blank for default
   1.287 +behaviour.
   1.288 +
   1.289 +Overridable PlayL method. Additional Play method specific to this DataSource.
   1.290 +*/
   1.291 +void CMMFAudioInput::SourcePlayL()
   1.292 +	{
   1.293 +	}
   1.294 +
   1.295 +/**
   1.296 +Logs on the source thread.
   1.297 +
   1.298 +Thread specific initialization procedure for this device. Runs automatically on thread construction.
   1.299 +
   1.300 +@param  aEventHandler
   1.301 +        The event handler.
   1.302 +
   1.303 +@return An error code indicating if the function call was successful. KErrNone on success, otherwise
   1.304 +        another of the system-wide error codes.
   1.305 +*/
   1.306 +TInt CMMFAudioInput::SourceThreadLogon(MAsyncEventHandler& aEventHandler)
   1.307 +	{
   1.308 +	iEventHandler = &aEventHandler;
   1.309 +	TInt err = KErrNone;
   1.310 +	if (!iDevSoundLoaded)
   1.311 +		TRAP(err, LoadL());
   1.312 +	return err;
   1.313 +	}
   1.314 +
   1.315 +/**
   1.316 +Logs off the source thread.
   1.317 +
   1.318 +Thread specific destruction procedure for this device. Runs automatically on thread destruction.
   1.319 +*/
   1.320 +void CMMFAudioInput::SourceThreadLogoff()
   1.321 +	{
   1.322 +	if(iMMFDevSound)
   1.323 +		{
   1.324 +		iMMFDevSound->Stop();
   1.325 +		delete iMMFDevSound;
   1.326 +		iMMFDevSound = NULL;
   1.327 +		}
   1.328 +	iDevSoundLoaded = EFalse;
   1.329 +	iState = EIdle;
   1.330 +	}
   1.331 +
   1.332 +/*
   1.333 +@internaTechnology
   1.334 +
   1.335 +@pre
   1.336 +dev sound should be created and loaded.
   1.337 +*/
   1.338 +void CMMFAudioInput::ConfigDevSoundL()
   1.339 +	{
   1.340 +	//[precondition dev sound created ]
   1.341 +	ASSERT( iMMFDevSound );
   1.342 +
   1.343 +	// Query DevSound capabilities and Try to use DevSound sample rate and 
   1.344 +	// mono/stereo capability
   1.345 +	TMMFCapabilities devSoundCaps = iMMFDevSound->Capabilities();
   1.346 +	// get current config
   1.347 +	TMMFCapabilities devSoundConfig = iMMFDevSound->Config();
   1.348 +
   1.349 +	// Default PCM16
   1.350 +	devSoundConfig.iEncoding = EMMFSoundEncoding16BitPCM;
   1.351 +
   1.352 +	// 1 = Monophonic and 2 == Stereo
   1.353 +	if (((iSinkChannels == 1) && (devSoundCaps.iChannels & EMMFMono)) ||
   1.354 +		((iSinkChannels == 2) && (devSoundCaps.iChannels & EMMFStereo)))
   1.355 +		devSoundConfig.iChannels = iSinkChannels;
   1.356 +
   1.357 +
   1.358 +	// Check for std sample rates.
   1.359 +	if ((iSinkSampleRate == 96000) && (devSoundCaps.iRate & EMMFSampleRate96000Hz))
   1.360 +		devSoundConfig.iRate = EMMFSampleRate96000Hz;
   1.361 +	else if ((iSinkSampleRate == 88200) && (devSoundCaps.iRate & EMMFSampleRate88200Hz))
   1.362 +		devSoundConfig.iRate = EMMFSampleRate88200Hz;
   1.363 +	else if ((iSinkSampleRate == 64000) && (devSoundCaps.iRate & EMMFSampleRate64000Hz))
   1.364 +		devSoundConfig.iRate = EMMFSampleRate64000Hz;
   1.365 +	else if ((iSinkSampleRate == 48000) && (devSoundCaps.iRate & EMMFSampleRate48000Hz))
   1.366 +		devSoundConfig.iRate = EMMFSampleRate48000Hz;
   1.367 +	else if ((iSinkSampleRate == 44100) && (devSoundCaps.iRate & EMMFSampleRate44100Hz))
   1.368 +		devSoundConfig.iRate = EMMFSampleRate44100Hz;
   1.369 +	else if ((iSinkSampleRate == 32000) && (devSoundCaps.iRate & EMMFSampleRate32000Hz))
   1.370 +		devSoundConfig.iRate = EMMFSampleRate32000Hz;
   1.371 +	else if ((iSinkSampleRate == 24000) && (devSoundCaps.iRate & EMMFSampleRate24000Hz))
   1.372 +		devSoundConfig.iRate = EMMFSampleRate24000Hz;
   1.373 +	else if ((iSinkSampleRate == 22050) && (devSoundCaps.iRate & EMMFSampleRate22050Hz))
   1.374 +		devSoundConfig.iRate = EMMFSampleRate22050Hz;
   1.375 +	else if ((iSinkSampleRate == 16000) && (devSoundCaps.iRate & EMMFSampleRate16000Hz))
   1.376 +		devSoundConfig.iRate = EMMFSampleRate16000Hz;
   1.377 +	else if ((iSinkSampleRate == 12000) && (devSoundCaps.iRate & EMMFSampleRate12000Hz))
   1.378 +		devSoundConfig.iRate = EMMFSampleRate12000Hz;
   1.379 +	else if ((iSinkSampleRate == 11025) && (devSoundCaps.iRate & EMMFSampleRate11025Hz))
   1.380 +		devSoundConfig.iRate = EMMFSampleRate11025Hz;
   1.381 +	else if ((iSinkSampleRate == 8000) && (devSoundCaps.iRate & EMMFSampleRate8000Hz))
   1.382 +		devSoundConfig.iRate = EMMFSampleRate8000Hz; 
   1.383 +	else 
   1.384 +		{
   1.385 +		// pick the maximum sample rate available
   1.386 +		if (devSoundCaps.iRate & EMMFSampleRate96000Hz)
   1.387 +			devSoundConfig.iRate = EMMFSampleRate96000Hz;
   1.388 +		else if (devSoundCaps.iRate & EMMFSampleRate88200Hz)
   1.389 +			devSoundConfig.iRate = EMMFSampleRate88200Hz;
   1.390 +		else if (devSoundCaps.iRate & EMMFSampleRate64000Hz)
   1.391 +			devSoundConfig.iRate = EMMFSampleRate64000Hz;
   1.392 +		else if (devSoundCaps.iRate & EMMFSampleRate48000Hz)
   1.393 +			devSoundConfig.iRate = EMMFSampleRate48000Hz;
   1.394 +		else if (devSoundCaps.iRate & EMMFSampleRate44100Hz)
   1.395 +			devSoundConfig.iRate = EMMFSampleRate44100Hz;
   1.396 +		else if (devSoundCaps.iRate & EMMFSampleRate32000Hz)
   1.397 +			devSoundConfig.iRate = EMMFSampleRate32000Hz;
   1.398 +		else if (devSoundCaps.iRate & EMMFSampleRate24000Hz)
   1.399 +			devSoundConfig.iRate = EMMFSampleRate24000Hz;
   1.400 +		else if (devSoundCaps.iRate & EMMFSampleRate22050Hz)
   1.401 +			devSoundConfig.iRate = EMMFSampleRate22050Hz;
   1.402 +		else if (devSoundCaps.iRate & EMMFSampleRate16000Hz)
   1.403 +			devSoundConfig.iRate = EMMFSampleRate16000Hz;
   1.404 +		else if (devSoundCaps.iRate & EMMFSampleRate12000Hz)
   1.405 +			devSoundConfig.iRate = EMMFSampleRate12000Hz;
   1.406 +		else if (devSoundCaps.iRate & EMMFSampleRate11025Hz)
   1.407 +			devSoundConfig.iRate = EMMFSampleRate11025Hz;
   1.408 +		else if (devSoundCaps.iRate & EMMFSampleRate8000Hz)
   1.409 +			devSoundConfig.iRate = EMMFSampleRate8000Hz;
   1.410 +		else
   1.411 +			ASSERT(EFalse); // if we don't support any sample rates, there is not much we can do
   1.412 +		
   1.413 +		}
   1.414 +
   1.415 +	iMMFDevSound->SetConfigL(devSoundConfig);
   1.416 +	}
   1.417 +
   1.418 +/**
   1.419 +Negotiates with the sink.
   1.420 +
   1.421 +Called if the source's setup depends on sink.
   1.422 +
   1.423 +@param  aSink
   1.424 +        The Data sink. Takes an MDataSink reference so a DataSource can negotiate with this
   1.425 +        MDataSource.
   1.426 +*/
   1.427 +void CMMFAudioInput::NegotiateSourceL(MDataSink& aSink)
   1.428 +	{
   1.429 +	if (aSink.DataSinkType() == KUidMmfFormatEncode) 
   1.430 +		{//sink is a clip so for now set sink settings to match sink
   1.431 +		iSinkSampleRate = ((CMMFFormatEncode&)aSink).SampleRate(); 
   1.432 +		iSinkChannels = ((CMMFFormatEncode&)aSink).NumChannels();
   1.433 +		iSinkFourCC.Set(aSink.SinkDataTypeCode(TMediaId(KUidMediaTypeAudio)));
   1.434 +
   1.435 +		// if the sink's sample rate is undefined, try to obtain and use a
   1.436 +		// default sample rate from the sink. If this is zero, use 8K
   1.437 +		if (iSinkSampleRate == 0)
   1.438 +			{
   1.439 +			iSinkSampleRate = ((CMMFFormatEncode&)aSink).GetDefaultSampleRate(); 
   1.440 +			if (iSinkSampleRate == 0)
   1.441 +				iSinkSampleRate = 8000;
   1.442 +			}
   1.443 +		
   1.444 +		}
   1.445 +
   1.446 +	if (iMMFDevSound == NULL)
   1.447 +  		User::Leave(KErrNotReady);
   1.448 +
   1.449 +	TMMFState prioritySettingsState = iPrioritySettings.iState; //should be EMMFStateRecording
   1.450 +	//to use the GetSupportedOutputDatatypes but we'll save it just in case it's not
   1.451 +	iPrioritySettings.iState = EMMFStateRecording; //if playing does not support any output data types
   1.452 +	RArray<TFourCC> supportedDataTypes;
   1.453 +	//note Output data types becuase if we are recording audio ie audio input
   1.454 +	//the data is sent as an output from DevSound
   1.455 +	TRAPD(err, iMMFDevSound->GetSupportedOutputDataTypesL(supportedDataTypes, iPrioritySettings));
   1.456 +	iPrioritySettings.iState = prioritySettingsState;
   1.457 +	if (err == KErrNone)
   1.458 +		{
   1.459 +		if (supportedDataTypes.Find(iSinkFourCC) == KErrNotFound)
   1.460 +			{//the source fourCC code could not be found in the list of 
   1.461 +			//data types supported by the Devsound therefor default to pcm16
   1.462 +			iDataTypeCode = KMMFFourCCCodePCM16;	
   1.463 +			}
   1.464 +		else
   1.465 +			{
   1.466 +			//the DevSound does support the same datatype as the source 
   1.467 +			//so set the fourcc to that of the source
   1.468 +			iDataTypeCode = iSinkFourCC;
   1.469 +			}
   1.470 +		}
   1.471 +	supportedDataTypes.Close();
   1.472 +	if (err == KErrNotSupported)
   1.473 +		{//if the Devsound does not support the GetSupportedOutputDataTypesL method
   1.474 +		//then assume that the DevSound is pcm16 only
   1.475 +		iDataTypeCode = KMMFFourCCCodePCM16;	
   1.476 +		}
   1.477 +	else if (err != KErrNone) //we had a real leave error from GetSupportedOuputDataTypesL
   1.478 +		{
   1.479 +		User::Leave(err);
   1.480 +		}
   1.481 +
   1.482 +    // Prevent defect when SourcePrimeL is called before NegotiateSourceL()
   1.483 +	// since characterization is ambiguous
   1.484 +    if(iState == EDevSoundReady)
   1.485 +      {
   1.486 +      iState = EIdle;
   1.487 +      }
   1.488 +
   1.489 +  	// moved from LoadL - fix for DEF037168 - AD
   1.490 +	iMMFDevSound->InitializeL(*this, iDataTypeCode, EMMFStateRecording);
   1.491 +
   1.492 +	// In some implementations InitializeComplete is sent
   1.493 +	// in context, so check before starting activeSchedulerWait.
   1.494 +	if (iState != EDevSoundReady)
   1.495 +		{
   1.496 +		iInitializeState = KRequestPending;
   1.497 +		iActiveSchedulerWait->Start();
   1.498 +		}		
   1.499 +	User::LeaveIfError(iInitializeState);
   1.500 +
   1.501 +	iMMFDevSound->SetPrioritySettings(iPrioritySettings);
   1.502 +
   1.503 +	// Attempt to configure DevSound to the same settings as the sink.
   1.504 +	// Need to do this after calling CMMFDevSound::InitializeL() as
   1.505 +	// this sets up the device capabilities 
   1.506 +	// (returned by iMMFDevSound->Capabilities()).
   1.507 +	ConfigDevSoundL();
   1.508 +	}
   1.509 +
   1.510 +/**
   1.511 +Sets the source's priority settings.
   1.512 +
   1.513 +@param  aPrioritySettings
   1.514 +        The source priority settings. Takes enumerations to determine audio record priority. Higher 
   1.515 +        numbers mean high priority (can interrupt lower priorities).
   1.516 +*/
   1.517 +void CMMFAudioInput::SetSourcePrioritySettings(const TMMFPrioritySettings& aPrioritySettings)
   1.518 +	{
   1.519 +	iPrioritySettings = aPrioritySettings;
   1.520 +	if (!iMMFDevSound)
   1.521 +		Panic(EMMFAudioInputDevSoundNotLoaded);
   1.522 +	else
   1.523 +		iMMFDevSound->SetPrioritySettings(iPrioritySettings);
   1.524 +	}
   1.525 +
   1.526 +
   1.527 +/**
   1.528 +Gets the data type code for the source specified by the media ID.
   1.529 +
   1.530 +@param  aMediaId
   1.531 +        An optional parameter to specifiy a specific stream when the datasource contains more than
   1.532 +        one stream of data.
   1.533 +
   1.534 +@return The 4CC of the data supplied by this source.
   1.535 +*/
   1.536 +TFourCC CMMFAudioInput::SourceDataTypeCode(TMediaId /*aMediaId*/)
   1.537 +	{
   1.538 +	return iDataTypeCode;
   1.539 +	}
   1.540 +
   1.541 +/**
   1.542 +Sets the data type code for the source.
   1.543 +
   1.544 +@param  aSourceFourCC
   1.545 +        The 4CC of the data supplied by this source.
   1.546 +@param  aMediaId
   1.547 +        The Media ID. An optional parameter to specifiy specific stream when datasource contains
   1.548 +        more than one stream of data.
   1.549 +
   1.550 +@return An error code indicating if the function call was successful. KErrNone on success, otherwise
   1.551 +        another of the system-wide error codes.
   1.552 +*/
   1.553 +TInt CMMFAudioInput::SetSourceDataTypeCode(TFourCC aSourceFourCC, TMediaId /*aMediaId*/)
   1.554 +	{
   1.555 +	iDataTypeCode = aSourceFourCC;
   1.556 +	return KErrNone;
   1.557 +	}
   1.558 +
   1.559 +/**
   1.560 +Gets the number of bytes played.
   1.561 +
   1.562 +@return	The number of bytes played. If 16-bit divide this number returned by 2 to get word length.
   1.563 +*/
   1.564 +TInt CMMFAudioInput::BytesPlayed()
   1.565 +	{
   1.566 +	if (!iMMFDevSound)
   1.567 +		Panic(EMMFAudioInputDevSoundNotLoaded);
   1.568 +	return iMMFDevSound->SamplesPlayed();
   1.569 +	}
   1.570 +
   1.571 +/**
   1.572 +Returns the sound device.
   1.573 +
   1.574 +@pre
   1.575 +Dev Sound should be loaded.
   1.576 +
   1.577 +Accessor function exposing public CMMFDevsound methods.
   1.578 +
   1.579 +@return A reference to a CMMFDevSound objector.
   1.580 +*/
   1.581 +CMMFDevSound& CMMFAudioInput::SoundDevice()
   1.582 +	{
   1.583 +	if (!iMMFDevSound)
   1.584 +		{
   1.585 +		Panic(EMMFAudioInputDevSoundNotLoaded);
   1.586 +		}
   1.587 +	return *iMMFDevSound;
   1.588 +	}
   1.589 +
   1.590 +
   1.591 +/**
   1.592 +@deprecated
   1.593 +
   1.594 +This method should not be used - it is provided to maintain SC with v7.0s.
   1.595 +
   1.596 +@param  aAudioType
   1.597 +        The 4CC of the data supplied by this source.
   1.598 +*/
   1.599 +void CMMFAudioInput::SetDataTypeL(TFourCC aAudioType)
   1.600 +	{
   1.601 +	if (aAudioType != KMMFFourCCCodePCM16)
   1.602 +		{
   1.603 +		User::Leave(KErrNotSupported);
   1.604 +		}
   1.605 +	}	
   1.606 +
   1.607 +
   1.608 +/**
   1.609 +@deprecated
   1.610 +
   1.611 +This method should not be used - it is provided to maintain SC with v7.0s.
   1.612 +
   1.613 +@return The 4CC of the data supplied by this source.
   1.614 +*/
   1.615 +TFourCC CMMFAudioInput::DataType() const
   1.616 +	{
   1.617 +	return KMMFFourCCCodePCM16;
   1.618 +	}
   1.619 +
   1.620 +
   1.621 +/**
   1.622 +Loads audio device drivers and initialise this device.
   1.623 +*/
   1.624 +void CMMFAudioInput::LoadL()
   1.625 +	{
   1.626 +	//[ do all the work that can fail first
   1.627 +	// before we modify the internal state ]
   1.628 +
   1.629 +	iMMFDevSound = CMMFDevSound::NewL();
   1.630 +	iFirstBufferRequested = EFalse;
   1.631 +	iFirstBufferRead = EFalse;
   1.632 +	if (iState != EDevSoundReady) 
   1.633 +		{
   1.634 +		iState = EIdle;
   1.635 +		}
   1.636 +
   1.637 +	iDevSoundLoaded = ETrue;
   1.638 +
   1.639 +	//[ assert dev sound has been constructed]
   1.640 +	ASSERT( iMMFDevSound );
   1.641 +	ASSERT( iDevSoundLoaded );
   1.642 +    ASSERT( !iFirstBufferRead );
   1.643 +	}
   1.644 +
   1.645 +void CMMFAudioInput::DeviceMessage(TUid /*aMessageType*/, const TDesC8& /* aMsg */)
   1.646 +	{
   1.647 +	}
   1.648 +
   1.649 +void CMMFAudioInput::InitializeComplete(TInt aError)
   1.650 +	{
   1.651 +	if (aError == KErrNone)
   1.652 +		{
   1.653 +		iState = EDevSoundReady;
   1.654 +		}
   1.655 +
   1.656 +	if(iInitializeState == KRequestPending)
   1.657 +		{
   1.658 +		iInitializeState = aError;
   1.659 +		iActiveSchedulerWait->AsyncStop();
   1.660 +		}
   1.661 +	}
   1.662 +
   1.663 +	
   1.664 +/**
   1.665 +ToneFinished MMFDevSoundObserver - should never get called.
   1.666 +*/
   1.667 +void CMMFAudioInput::ToneFinished(TInt /*aError*/)
   1.668 +	{
   1.669 +	//we should never get here during a record session!
   1.670 +	__ASSERT_DEBUG(EFalse,Panic(EMMFAudioInputPanicToneFinishedNotSupported));
   1.671 +	}
   1.672 +
   1.673 +
   1.674 +/**
   1.675 +BuffferToBeEmptied MMFDevSoundObserver
   1.676 +Called when stopped due to error.
   1.677 +*/
   1.678 +void CMMFAudioInput::BufferToBeEmptied(CMMFBuffer* aBuffer)
   1.679 +	{
   1.680 +	iDevSoundBuf = aBuffer;
   1.681 +
   1.682 +	if (iFirstBufferRequested)
   1.683 +		{
   1.684 +		if (iPausePending)
   1.685 +			{
   1.686 +			aBuffer->SetLastBuffer(ETrue);
   1.687 +			iPausePending = EFalse;
   1.688 +			}
   1.689 +
   1.690 +#ifdef _DEBUG
   1.691 +		TRAPD(err, iConsumer->BufferFilledL(aBuffer));
   1.692 +		__ASSERT_DEBUG(!err, Panic(err));
   1.693 +#else
   1.694 +		TRAP_IGNORE(iConsumer->BufferFilledL(aBuffer));
   1.695 +#endif
   1.696 +
   1.697 +		iFirstBufferRead = ETrue;
   1.698 +		}
   1.699 +	}	
   1.700 +
   1.701 +
   1.702 +/**
   1.703 +RecordError MMFDevSoundObserver
   1.704 +Called when stopped due to error.
   1.705 +*/
   1.706 +void CMMFAudioInput::RecordError(TInt aError)
   1.707 +	{
   1.708 +	//[  two event categories will be used
   1.709 +	// which mirrors the datapath response ]
   1.710 +
   1.711 +	//[ record the error ]
   1.712 +	iMMFDevsoundError = aError;
   1.713 +	TMMFEvent event( KMMFEventCategoryPlaybackComplete, aError);
   1.714 +	
   1.715 +	//[ send the event to the client.
   1.716 +	SendEventToClient(event);    
   1.717 +	
   1.718 +	// clear flags if there is an error.
   1.719 +	iPausePending = EFalse;
   1.720 +
   1.721 +	//[ we are not going to stop devsound ]
   1.722 +	}
   1.723 +
   1.724 +
   1.725 +/**
   1.726 +BufferToBeFilled MMFDevSoundObserver - should never get called.
   1.727 +*/
   1.728 +void CMMFAudioInput::BufferToBeFilled(CMMFBuffer* /*aBuffer*/)
   1.729 +	{
   1.730 +	//we should never get here during a play session!
   1.731 +	__ASSERT_DEBUG(EFalse, Panic(EMMFAudioInputPanicPlayerDataUsedNotSupported));
   1.732 +	}
   1.733 +
   1.734 +
   1.735 +/**
   1.736 +PlayError MMFDevSoundObserver - should never get called.
   1.737 +*/
   1.738 +void CMMFAudioInput::PlayError(TInt /*aError*/)
   1.739 +	{
   1.740 +	//we should never get here during a record session!
   1.741 +	__ASSERT_DEBUG(EFalse, Panic(EMMFAudioInputPanicPlayErrorNotSupported));
   1.742 +	}
   1.743 +
   1.744 +
   1.745 +/**
   1.746 +ConvertError MMFDevSoundObserver - should never get called.
   1.747 +*/
   1.748 +void CMMFAudioInput::ConvertError(TInt /*aError*/)
   1.749 +	{
   1.750 +	}
   1.751 +
   1.752 +
   1.753 +void CMMFAudioInput::SendEventToClient(const TMMFEvent& aEvent)
   1.754 +	{
   1.755 +	iEventHandler->SendEventToClient(aEvent);
   1.756 +	}
   1.757 +
   1.758 +// _________________________________________________________________________
   1.759 +// Exported proxy for instantiation method resolution
   1.760 +// Define the interface UIDs
   1.761 +
   1.762 +const TImplementationProxy ImplementationTable[] = 
   1.763 +	{
   1.764 +		IMPLEMENTATION_PROXY_ENTRY(KMmfUidAudioInputInterface,	CMMFAudioInput::NewSourceL)
   1.765 +	};
   1.766 +
   1.767 +EXPORT_C const TImplementationProxy* ImplementationGroupProxy(TInt& aTableCount)
   1.768 +	{
   1.769 +	aTableCount = sizeof(ImplementationTable) / sizeof(TImplementationProxy);
   1.770 +
   1.771 +	return ImplementationTable;
   1.772 +	}
   1.773 +