os/mm/devsoundextensions/effectspresets/AudioEqualizerUtility/src/AudioEqualizerutility.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsoundextensions/effectspresets/AudioEqualizerUtility/src/AudioEqualizerutility.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,1064 @@
     1.4 +/*
     1.5 +* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
     1.6 +* All rights reserved.
     1.7 +* This component and the accompanying materials are made available
     1.8 +* under the terms of "Eclipse Public License v1.0"
     1.9 +* which accompanies this distribution, and is available
    1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.11 +*
    1.12 +* Initial Contributors:
    1.13 +* Nokia Corporation - initial contribution.
    1.14 +*
    1.15 +* Contributors:
    1.16 +*
    1.17 +* Description:   Utility to Access the Equalizer Effect
    1.18 +*
    1.19 +*/
    1.20 +
    1.21 +
    1.22 +
    1.23 +// INCLUDE FILES
    1.24 +#include <e32std.h>
    1.25 +#include <AudioEqualizerUtility.h>
    1.26 +#include <DrmAudioSamplePlayer.h>
    1.27 +#include "TempAudioEqualizer.h"
    1.28 +#include "AudioEqUtilityInternalCRKeys.h"
    1.29 +#include <videoplayer.h>
    1.30 +
    1.31 +// ============================ MEMBER FUNCTIONS ===============================
    1.32 +
    1.33 +// -----------------------------------------------------------------------------
    1.34 +// CAudioEqualizerUtility::CAudioEqualizerUtility
    1.35 +// C++ default constructor can NOT contain any code, that
    1.36 +// might leave.
    1.37 +// -----------------------------------------------------------------------------
    1.38 +//
    1.39 +CAudioEqualizerUtility::CAudioEqualizerUtility()
    1.40 +	: iAudioEqualizer(NULL),
    1.41 +	  iBassBoost(NULL),
    1.42 +	  iPresetRepository(NULL)
    1.43 +	{
    1.44 +    }
    1.45 +
    1.46 +
    1.47 +// Destructor
    1.48 +CAudioEqualizerUtility::~CAudioEqualizerUtility()
    1.49 +    {
    1.50 +		iPresetArray.Close();
    1.51 +		iFullPresetArray.Close();
    1.52 +		delete iPresetRepository;
    1.53 +		delete iTransAudioEqualizer;
    1.54 +		delete iAudioEqualizer;
    1.55 +		//delete iBassBoost;
    1.56 +    }
    1.57 +
    1.58 +
    1.59 +// -----------------------------------------------------------------------------
    1.60 +// CAudioEqualizerUtility::ConstructL
    1.61 +// Symbian 2nd phase constructor can leave.
    1.62 +// -----------------------------------------------------------------------------
    1.63 +//
    1.64 +void CAudioEqualizerUtility::ConstructL(CMMFDevSound& aDevSound)
    1.65 +    {
    1.66 +#ifdef _DEBUG
    1.67 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
    1.68 +#endif
    1.69 +		iAudioEqualizer = CAudioEqualizer::NewL(aDevSound);
    1.70 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
    1.71 +
    1.72 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
    1.73 +
    1.74 +		//iBassBoost = CBassBoost::NewL(aDevSound,EFalse);
    1.75 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
    1.76 +
    1.77 +
    1.78 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
    1.79 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
    1.80 +
    1.81 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
    1.82 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
    1.83 +    }
    1.84 +
    1.85 +
    1.86 +// -----------------------------------------------------------------------------
    1.87 +// CAudioEqualizerUtility::ConstructL
    1.88 +// Symbian 2nd phase constructor can leave.
    1.89 +// -----------------------------------------------------------------------------
    1.90 +//
    1.91 +void CAudioEqualizerUtility::ConstructL(CMdaAudioConvertUtility& aUtility)
    1.92 +    {
    1.93 +#ifdef _DEBUG
    1.94 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
    1.95 +#endif
    1.96 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
    1.97 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
    1.98 +
    1.99 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.100 +
   1.101 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.102 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.103 +
   1.104 +
   1.105 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.106 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.107 +
   1.108 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.109 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.110 +    }
   1.111 +
   1.112 +// -----------------------------------------------------------------------------
   1.113 +// CAudioEqualizerUtility::ConstructL
   1.114 +// Symbian 2nd phase constructor can leave.
   1.115 +// -----------------------------------------------------------------------------
   1.116 +//
   1.117 +void CAudioEqualizerUtility::ConstructL(CMdaAudioInputStream& aUtility)
   1.118 +    {
   1.119 +#ifdef _DEBUG
   1.120 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.121 +#endif
   1.122 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.123 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.124 +
   1.125 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.126 +
   1.127 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.128 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.129 +
   1.130 +
   1.131 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.132 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.133 +
   1.134 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.135 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.136 +    }
   1.137 +
   1.138 +// -----------------------------------------------------------------------------
   1.139 +// CAudioEqualizerUtility::ConstructL
   1.140 +// Symbian 2nd phase constructor can leave.
   1.141 +// -----------------------------------------------------------------------------
   1.142 +//
   1.143 +void CAudioEqualizerUtility::ConstructL(CMdaAudioOutputStream& aUtility)
   1.144 +    {
   1.145 +#ifdef _DEBUG
   1.146 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.147 +#endif
   1.148 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.149 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.150 +
   1.151 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.152 +
   1.153 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.154 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.155 +
   1.156 +
   1.157 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.158 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.159 +
   1.160 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.161 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.162 +    }
   1.163 +
   1.164 +// -----------------------------------------------------------------------------
   1.165 +// CAudioEqualizerUtility::ConstructL
   1.166 +// Symbian 2nd phase constructor can leave.
   1.167 +// -----------------------------------------------------------------------------
   1.168 +//
   1.169 +void CAudioEqualizerUtility::ConstructL(CMdaAudioPlayerUtility& aUtility)
   1.170 +    {
   1.171 +#ifdef _DEBUG
   1.172 +	    RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.173 +#endif
   1.174 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.175 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.176 +
   1.177 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.178 +
   1.179 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.180 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.181 +
   1.182 +
   1.183 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.184 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.185 +
   1.186 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.187 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.188 +	}
   1.189 +
   1.190 +// -----------------------------------------------------------------------------
   1.191 +// CAudioEqualizerUtility::ConstructL
   1.192 +// Symbian 2nd phase constructor can leave.
   1.193 +// -----------------------------------------------------------------------------
   1.194 +//
   1.195 +void CAudioEqualizerUtility::ConstructL(CMdaAudioRecorderUtility& aUtility )
   1.196 +    {
   1.197 +#ifdef _DEBUG
   1.198 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.199 +#endif
   1.200 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility,ETrue);
   1.201 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.202 +
   1.203 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.204 +
   1.205 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.206 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.207 +
   1.208 +
   1.209 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.210 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.211 +
   1.212 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.213 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.214 +   }
   1.215 +
   1.216 +// -----------------------------------------------------------------------------
   1.217 +// CAudioEqualizerUtility::ConstructL
   1.218 +// Symbian 2nd phase constructor can leave.
   1.219 +// -----------------------------------------------------------------------------
   1.220 +//
   1.221 +void CAudioEqualizerUtility::ConstructL(CMdaAudioToneUtility& aUtility)
   1.222 +    {
   1.223 +#ifdef _DEBUG
   1.224 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.225 +#endif
   1.226 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.227 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.228 +
   1.229 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.230 +
   1.231 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.232 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.233 +
   1.234 +
   1.235 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.236 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.237 +
   1.238 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.239 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.240 +    }
   1.241 +
   1.242 +// -----------------------------------------------------------------------------
   1.243 +// CAudioEqualizerUtility::ConstructL
   1.244 +// Symbian 2nd phase constructor can leave.
   1.245 +// -----------------------------------------------------------------------------
   1.246 +//
   1.247 +void CAudioEqualizerUtility::ConstructL(CCustomCommandUtility* aUtility)
   1.248 +    {
   1.249 +#ifdef _DEBUG
   1.250 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.251 +#endif
   1.252 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.253 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.254 +
   1.255 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.256 +
   1.257 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.258 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.259 +
   1.260 +
   1.261 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.262 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.263 +
   1.264 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.265 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.266 +    }
   1.267 +
   1.268 +// -----------------------------------------------------------------------------
   1.269 +// CAudioEqualizerUtility::ConstructL
   1.270 +// Symbian 2nd phase constructor can leave.
   1.271 +// -----------------------------------------------------------------------------
   1.272 +//
   1.273 +void CAudioEqualizerUtility::ConstructL(MCustomInterface& aCustomInterface)
   1.274 +    {
   1.275 +#ifdef _DEBUG
   1.276 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.277 +#endif
   1.278 +		iAudioEqualizer = CAudioEqualizer::NewL(aCustomInterface);
   1.279 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.280 +
   1.281 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.282 +
   1.283 +		//iBassBoost = CBassBoost::NewL(aCustomInterface,EFalse);
   1.284 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.285 +
   1.286 +
   1.287 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.288 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.289 +
   1.290 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.291 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.292 +
   1.293 +    }
   1.294 +
   1.295 +// -----------------------------------------------------------------------------
   1.296 +// CAudioEqualizerUtility::ConstructL
   1.297 +// Symbian 2nd phase constructor can leave.
   1.298 +// -----------------------------------------------------------------------------
   1.299 +//
   1.300 +void CAudioEqualizerUtility::ConstructL(CMidiClientUtility& aUtility)
   1.301 +    {
   1.302 +#ifdef _DEBUG
   1.303 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.304 +#endif
   1.305 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.306 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.307 +
   1.308 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.309 +
   1.310 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.311 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.312 +
   1.313 +
   1.314 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.315 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.316 +
   1.317 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.318 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.319 +	}
   1.320 +
   1.321 +// -----------------------------------------------------------------------------
   1.322 +// CAudioEqualizerUtility::ConstructL
   1.323 +// Symbian 2nd phase constructor can leave.
   1.324 +// -----------------------------------------------------------------------------
   1.325 +//
   1.326 +void CAudioEqualizerUtility::ConstructL(CDrmPlayerUtility& aUtility)
   1.327 +    {
   1.328 +#ifdef _DEBUG
   1.329 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.330 +#endif
   1.331 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.332 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.333 +
   1.334 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.335 +
   1.336 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.337 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.338 +
   1.339 +
   1.340 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.341 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.342 +
   1.343 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.344 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.345 +	}
   1.346 +
   1.347 +// -----------------------------------------------------------------------------
   1.348 +// CAudioEqualizerUtility::ConstructL
   1.349 +// Symbian 2nd phase constructor can leave.
   1.350 +// -----------------------------------------------------------------------------
   1.351 +//
   1.352 +void CAudioEqualizerUtility::ConstructL(CVideoPlayerUtility& aUtility)
   1.353 +    {
   1.354 +#ifdef _DEBUG
   1.355 +		RDebug::Print(_L("CAudioEqualizerUtility::ConstructL"));
   1.356 +#endif
   1.357 +		iAudioEqualizer = CAudioEqualizer::NewL(aUtility);
   1.358 +		TInt numberBands = iAudioEqualizer->NumberOfBands();
   1.359 +
   1.360 +		iTransAudioEqualizer = CTempAudioEqualizer::NewL(numberBands,iAudioEqualizer);
   1.361 +
   1.362 +		//iBassBoost = CBassBoost::NewL(aUtility,EFalse);
   1.363 +		iPresetRepository = CRepository::NewL(KCRUidAudioEqUtilityPresets);
   1.364 +
   1.365 +
   1.366 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.367 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.368 +
   1.369 +		iTransAudioEqualizer->SetBandDataL(2,iAudioEqualizer->DoBandDataL(1,ETrue));
   1.370 +		iTransAudioEqualizer->SetEffectData(iAudioEqualizer->DoEffectData());
   1.371 +	}
   1.372 +	
   1.373 +// -----------------------------------------------------------------------------
   1.374 +// CAudioEqualizerUtility::NewL
   1.375 +// Two-phased constructor.
   1.376 +// -----------------------------------------------------------------------------
   1.377 +//
   1.378 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMMFDevSound& aDevSound)
   1.379 +    {
   1.380 +#ifdef _DEBUG
   1.381 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.382 +#endif
   1.383 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.384 +		CleanupStack::PushL( self );
   1.385 +		self->ConstructL(aDevSound);
   1.386 +		CleanupStack::Pop(self);
   1.387 +		return self;
   1.388 +    }
   1.389 +
   1.390 +
   1.391 +// -----------------------------------------------------------------------------
   1.392 +// CAudioEqualizerUtility::NewL
   1.393 +// Two-phased constructor.
   1.394 +// -----------------------------------------------------------------------------
   1.395 +//
   1.396 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioConvertUtility& aUtility)
   1.397 +    {
   1.398 +#ifdef _DEBUG
   1.399 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.400 +#endif
   1.401 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.402 +		CleanupStack::PushL( self );
   1.403 +		self->ConstructL(aUtility);
   1.404 +		CleanupStack::Pop(self);
   1.405 +		return self;
   1.406 +    }
   1.407 +
   1.408 +
   1.409 +// -----------------------------------------------------------------------------
   1.410 +// CAudioEqualizerUtility::NewL
   1.411 +// Two-phased constructor.
   1.412 +// -----------------------------------------------------------------------------
   1.413 +//
   1.414 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioInputStream& aUtility)
   1.415 +    {
   1.416 +#ifdef _DEBUG
   1.417 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.418 +#endif
   1.419 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.420 +		CleanupStack::PushL( self );
   1.421 +		self->ConstructL(aUtility);
   1.422 +		CleanupStack::Pop(self);
   1.423 +		return self;
   1.424 +    }
   1.425 +
   1.426 +
   1.427 +// -----------------------------------------------------------------------------
   1.428 +// CAudioEqualizerUtility::NewL
   1.429 +// Two-phased constructor.
   1.430 +// -----------------------------------------------------------------------------
   1.431 +//
   1.432 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioOutputStream& aUtility)
   1.433 +    {
   1.434 +#ifdef _DEBUG
   1.435 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.436 +#endif
   1.437 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.438 +		CleanupStack::PushL( self );
   1.439 +		self->ConstructL(aUtility);
   1.440 +		CleanupStack::Pop(self);
   1.441 +		return self;
   1.442 +    }
   1.443 +
   1.444 +
   1.445 +// -----------------------------------------------------------------------------
   1.446 +// CAudioEqualizerUtility::NewL
   1.447 +// Two-phased constructor.
   1.448 +// -----------------------------------------------------------------------------
   1.449 +//
   1.450 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioPlayerUtility& aUtility)
   1.451 +    {
   1.452 +#ifdef _DEBUG
   1.453 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.454 +#endif
   1.455 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.456 +		CleanupStack::PushL( self );
   1.457 +		self->ConstructL(aUtility);
   1.458 +		CleanupStack::Pop(self);
   1.459 +		return self;
   1.460 +    }
   1.461 +
   1.462 +
   1.463 +// -----------------------------------------------------------------------------
   1.464 +// CAudioEqualizerUtility::NewL
   1.465 +// Two-phased constructor.
   1.466 +// -----------------------------------------------------------------------------
   1.467 +//
   1.468 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioRecorderUtility& aUtility)
   1.469 +    {
   1.470 +#ifdef _DEBUG
   1.471 +	    RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.472 +#endif
   1.473 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.474 +		CleanupStack::PushL( self );
   1.475 +		self->ConstructL(aUtility);
   1.476 +		CleanupStack::Pop(self);
   1.477 +		return self;
   1.478 +    }
   1.479 +
   1.480 +
   1.481 +// -----------------------------------------------------------------------------
   1.482 +// CAudioEqualizerUtility::NewL
   1.483 +// Two-phased constructor.
   1.484 +// -----------------------------------------------------------------------------
   1.485 +//
   1.486 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMdaAudioToneUtility& aUtility)
   1.487 +    {
   1.488 +#ifdef _DEBUG
   1.489 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.490 +#endif
   1.491 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.492 +		CleanupStack::PushL( self );
   1.493 +		self->ConstructL(aUtility);
   1.494 +		CleanupStack::Pop(self);
   1.495 +		return self;
   1.496 +    }
   1.497 +
   1.498 +
   1.499 +// -----------------------------------------------------------------------------
   1.500 +// CAudioEqualizerUtility::NewL
   1.501 +// Two-phased constructor.
   1.502 +// -----------------------------------------------------------------------------
   1.503 +//
   1.504 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CCustomCommandUtility* aUtility)
   1.505 +    {
   1.506 +#ifdef _DEBUG
   1.507 +		    RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.508 +#endif
   1.509 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.510 +		CleanupStack::PushL( self );
   1.511 +		self->ConstructL(aUtility);
   1.512 +		CleanupStack::Pop(self);
   1.513 +		return self;
   1.514 +    }
   1.515 +
   1.516 +
   1.517 +// -----------------------------------------------------------------------------
   1.518 +// CAudioEqualizerUtility::NewL
   1.519 +// Two-phased constructor.
   1.520 +// -----------------------------------------------------------------------------
   1.521 +//
   1.522 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(MCustomInterface& aCustomInterface)
   1.523 +    {
   1.524 +#ifdef _DEBUG
   1.525 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.526 +#endif
   1.527 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.528 +		CleanupStack::PushL( self );
   1.529 +		self->ConstructL(aCustomInterface);
   1.530 +		CleanupStack::Pop(self);
   1.531 +		return self;
   1.532 +    }
   1.533 +
   1.534 +// -----------------------------------------------------------------------------
   1.535 +// CAudioEqualizerUtility::NewL
   1.536 +// Two-phased constructor.
   1.537 +// -----------------------------------------------------------------------------
   1.538 +//
   1.539 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CMidiClientUtility& aUtility)
   1.540 +    {
   1.541 +#ifdef _DEBUG
   1.542 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.543 +#endif
   1.544 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.545 +		CleanupStack::PushL( self );
   1.546 +		self->ConstructL(aUtility);
   1.547 +		CleanupStack::Pop(self);
   1.548 +		return self;
   1.549 +    }
   1.550 +
   1.551 +// -----------------------------------------------------------------------------
   1.552 +// CAudioEqualizerUtility::NewL
   1.553 +// Two-phased constructor.
   1.554 +// -----------------------------------------------------------------------------
   1.555 +//
   1.556 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CDrmPlayerUtility& aUtility)
   1.557 +    {
   1.558 +#ifdef _DEBUG
   1.559 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.560 +#endif
   1.561 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.562 +		CleanupStack::PushL( self );
   1.563 +		self->ConstructL(aUtility);
   1.564 +		CleanupStack::Pop(self);
   1.565 +		return self;
   1.566 +    }
   1.567 +
   1.568 +// -----------------------------------------------------------------------------
   1.569 +// CAudioEqualizerUtility::NewL
   1.570 +// Two-phased constructor.
   1.571 +// -----------------------------------------------------------------------------
   1.572 +//
   1.573 +EXPORT_C CAudioEqualizerUtility* CAudioEqualizerUtility::NewL(CVideoPlayerUtility& aUtility)
   1.574 +    {
   1.575 +#ifdef _DEBUG
   1.576 +		RDebug::Print(_L("CAudioEqualizerUtility::NewL"));
   1.577 +#endif
   1.578 +		CAudioEqualizerUtility* self = new( ELeave ) CAudioEqualizerUtility;
   1.579 +		CleanupStack::PushL( self );
   1.580 +		self->ConstructL(aUtility);
   1.581 +		CleanupStack::Pop(self);
   1.582 +		return self;
   1.583 +    }
   1.584 +    
   1.585 +// -----------------------------------------------------------------------------
   1.586 +// CAudioEqualizerUtility::ApplyPresetL()
   1.587 +// Applies the Preset to the Equalizer Object
   1.588 +// (other items were commented in a header).
   1.589 +// -----------------------------------------------------------------------------
   1.590 +//
   1.591 +EXPORT_C void CAudioEqualizerUtility::ApplyPresetL(
   1.592 +    TInt aPresetIndex)
   1.593 +    {
   1.594 +#ifdef _DEBUG
   1.595 +		    RDebug::Print(_L("CAudioEqualizerUtility::ApplyPresetL"));
   1.596 +#endif
   1.597 +		// Get the Preset from the Central Repository
   1.598 +		// and Apply it to the Equalizer Object
   1.599 +		// using SetBandData method. After that Just Enable() the Effect
   1.600 +
   1.601 +		TBuf8<256> aDescription;
   1.602 +		TBufC8<256> aDes;
   1.603 +		TBool presetFound = EFalse;
   1.604 +
   1.605 +		if(aPresetIndex > (iPresetArray.Count() - 1))
   1.606 +			User::Leave(KErrArgument);
   1.607 +
   1.608 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.609 +
   1.610 +		// Write the Equalizer Data in the first available NULL Space
   1.611 +		for( TInt j = 0; j < iFullPresetArray.Count();j++)
   1.612 +			{
   1.613 +				if( (iFullPresetArray[j].iPresetNameKey == iPresetArray[aPresetIndex].iPresetNameKey) &&
   1.614 +						(iFullPresetArray[j].iPresetName.Length()))
   1.615 +					{
   1.616 +						iPresetRepository->Get(iFullPresetArray[j].iPresetDescriptionKey,aDescription);
   1.617 +						aDes = aDescription;
   1.618 +						iAudioEqualizer->SetBandDataL(2,aDes);
   1.619 +
   1.620 +						// Applying the Settings to the Audio Equalizer
   1.621 +						iAudioEqualizer->EnableL();
   1.622 +					//	iAudioEqualizer->ApplyL();
   1.623 +						presetFound =  ETrue;
   1.624 +						break;
   1.625 +					}
   1.626 +			}
   1.627 +
   1.628 +		if(!presetFound)
   1.629 +			User::Leave(KErrNotFound);
   1.630 +    }
   1.631 +
   1.632 +// -----------------------------------------------------------------------------
   1.633 +// CAudioEqualizerUtility::CreatePresetL(TDesC& aName,CAudioEqualizer& aAudioEqualizer)
   1.634 +// Applies the Preset to the Equalizer Object
   1.635 +// (other items were commented in a header).
   1.636 +// -----------------------------------------------------------------------------
   1.637 +//
   1.638 +
   1.639 +EXPORT_C void CAudioEqualizerUtility:: CreatePresetL(
   1.640 +    TDesC& aName,
   1.641 +    CAudioEqualizer& /*aAudioEqualizerUI*/)
   1.642 +    {
   1.643 +#ifdef _DEBUG
   1.644 +		    RDebug::Print(_L("CAudioEqualizerUtility::CreatePresetL"));
   1.645 +#endif
   1.646 +		// Get the Preset from the UI and create a DesC using
   1.647 +		// DoBandData() method and then store it to the
   1.648 +		// Central Repository
   1.649 +
   1.650 +		 __ASSERT_ALWAYS(aName.Length() > 0,User::Leave(KErrArgument));
   1.651 +
   1.652 +
   1.653 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.654 +
   1.655 +	//	iTransAudioEqualizer = &aAudioEqualizerUI;
   1.656 +
   1.657 +				//Create New Keys at the End of the Repository
   1.658 +		TInt currentNumber = 0;
   1.659 +				// Get the number of User Defined Presets in the Repository
   1.660 +		iPresetRepository->Get(KAudioEqUtilityNumberOfUserDefinedPresets,currentNumber);
   1.661 +
   1.662 +		HBufC8* presetHeap = HBufC8::NewL(iAudioEqualizer->NumberOfBands() * sizeof(TEfAudioEqualizerBand));
   1.663 +		TPtr8 des = presetHeap->Des();
   1.664 +		des.SetLength(presetHeap->Size());
   1.665 +		des.Append(iTransAudioEqualizer->DoBandDataL(2,ETrue));
   1.666 +
   1.667 +				// Calculate and Create the Equalizer Data for the New Preset
   1.668 +		iPresetRepository->Create(currentNumber*2+KAudioEqUtilityUserDefinedPresetStart,des);
   1.669 +				// Calculate and create the New Preset Name in the End
   1.670 +		iPresetRepository->Create(currentNumber*2+KAudioEqUtilityUserDefinedPresetStartName,aName);
   1.671 +				// Update the Number of UserDefined Presets in the End
   1.672 +				// Since we created new Keys for the Name and the Descriptor
   1.673 +		currentNumber += 1;
   1.674 +		iPresetRepository->Set(KAudioEqUtilityNumberOfUserDefinedPresets,currentNumber);
   1.675 +		iPresetRepository->Get(KAudioEqUtilityPresetsCounter,currentNumber);
   1.676 +		iPresetRepository->Set(KAudioEqUtilityPresetsCounter,currentNumber + 1);
   1.677 +
   1.678 +		// Refresh the iFullPresetArray
   1.679 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.680 +		delete presetHeap;
   1.681 +		presetHeap = NULL;
   1.682 +
   1.683 +    }
   1.684 +
   1.685 +// -----------------------------------------------------------------------------
   1.686 +// CAudioEqualizerUtility::GetPresetL()
   1.687 +// Gets the Preset from the Central Repository
   1.688 +// (other items were commented in a header).
   1.689 +// -----------------------------------------------------------------------------
   1.690 +//
   1.691 +EXPORT_C const TDesC& CAudioEqualizerUtility::GetPresetL(
   1.692 +    TInt aPresetIndex)
   1.693 +    {
   1.694 +#ifdef _DEBUG
   1.695 +		    RDebug::Print(_L("CAudioEqualizerUtility::GetPresetL"));
   1.696 +#endif
   1.697 +		// Get the Preset from the Central Repository
   1.698 +		// and Apply it to the Equalizer Object
   1.699 +		// using SetBandData method. After that Just Enable() the Effect
   1.700 +
   1.701 +
   1.702 +		if(aPresetIndex > (iPresetArray.Count() - 1))
   1.703 +			User::Leave(KErrArgument);
   1.704 +
   1.705 +		TBuf8<256> aDescription;
   1.706 +		TBufC8<256> aDes;
   1.707 +		TBool presetFound = EFalse;
   1.708 +
   1.709 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.710 +
   1.711 +		// Write the Equalizer Data in the first available NULL Space
   1.712 +		for(TInt j = 0; j < iFullPresetArray.Count();j++)
   1.713 +			{
   1.714 +				if( (iFullPresetArray[j].iPresetNameKey == iPresetArray[aPresetIndex].iPresetNameKey) &&
   1.715 +						(iFullPresetArray[j].iPresetName.Length()))
   1.716 +					{
   1.717 +						iPresetRepository->Get(iFullPresetArray[j].iPresetDescriptionKey,aDescription);
   1.718 +						aDes = aDescription;
   1.719 +
   1.720 +						iTransAudioEqualizer->SetBandDataL(2,aDes); // The First Argument should be > 1 for getting all bands
   1.721 +						presetFound = ETrue;
   1.722 +						return iFullPresetArray[j].iPresetName;
   1.723 +					}
   1.724 +			}
   1.725 +
   1.726 +		if(!presetFound)
   1.727 +			User::Leave(KErrNotFound);
   1.728 +
   1.729 +		return KNullDesC;
   1.730 +
   1.731 +    }
   1.732 +
   1.733 +
   1.734 +// -----------------------------------------------------------------------------
   1.735 +// CAudioEqualizerUtility::DeletePresetL()
   1.736 +// Deletes the Preset from the Central Repository
   1.737 +// (other items were commented in a header).
   1.738 +// -----------------------------------------------------------------------------
   1.739 +//
   1.740 +EXPORT_C void CAudioEqualizerUtility::DeletePresetL(
   1.741 +    TInt aPresetIndex)
   1.742 +    {
   1.743 +#ifdef _DEBUG
   1.744 +		    RDebug::Print(_L("CAudioEqualizerUtility::DeletePresetL"));
   1.745 +#endif
   1.746 +		// Get the Name from the PresetIndex
   1.747 +		// This Preset Index is from the Array returned to the UI
   1.748 +
   1.749 +		TInt err(KErrNone);
   1.750 +		TBool presetFound = EFalse;
   1.751 +
   1.752 +
   1.753 +        // Leave if it deletes a predefined preset  
   1.754 +		TInt currentNumberOfPredefinedPresets = 0;
   1.755 +				                
   1.756 +	    // Get the number of User Defined Presets in the Repository
   1.757 +		iPresetRepository->Get(KAudioEqUtilityNumberOfPreDefinedPresets,currentNumberOfPredefinedPresets);
   1.758 +
   1.759 +        if (aPresetIndex < currentNumberOfPredefinedPresets)  //it is a predefined preset, 
   1.760 +        {
   1.761 +			User::Leave(KErrArgument);        	
   1.762 +        }
   1.763 +
   1.764 +		if(aPresetIndex > (iPresetArray.Count() - 1))
   1.765 +			User::Leave(KErrArgument);
   1.766 +
   1.767 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.768 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.769 +
   1.770 +#ifdef _DEBUG
   1.771 +		RDebug::RawPrint(iPresetArray[aPresetIndex].iPresetName);
   1.772 +#endif
   1.773 +
   1.774 +		// Deletes the Preset from the iFullPresetArray and then
   1.775 +		// rewrite it to the Central Repository
   1.776 +		for(TInt j = 0; j < iFullPresetArray.Count();j++)
   1.777 +			{
   1.778 +
   1.779 +				if( (iFullPresetArray[j].iPresetNameKey == iPresetArray[aPresetIndex].iPresetNameKey) &&
   1.780 +						(iFullPresetArray[j].iPresetName.Length()))
   1.781 +					{
   1.782 +						presetFound = ETrue;
   1.783 +						TRAP(err,iPresetRepository->Set(iFullPresetArray[j].iPresetNameKey,KNullDesC));
   1.784 +						TRAP(err,iPresetRepository->Set(iFullPresetArray[j].iPresetDescriptionKey,KNullDesC));
   1.785 +						if(err != KErrNone)
   1.786 +							{
   1.787 +								break;
   1.788 +							}
   1.789 +						else
   1.790 +							{
   1.791 +								iFullPresetArray[j].iPresetName.FillZ(0);
   1.792 +								iFullPresetArray[j].iPresetNameKey = 0;
   1.793 +								iFullPresetArray[j].iPresetDescriptionKey = 0;
   1.794 +                                break;
   1.795 + 			                    
   1.796 +							}
   1.797 +
   1.798 +					}
   1.799 +#ifdef _DEBUG
   1.800 +				RDebug::RawPrint(iFullPresetArray[j].iPresetName);
   1.801 +#endif
   1.802 +			}
   1.803 +
   1.804 +        // update the KAudioEqUtilityNumberOfUserDefinedPresets in CR
   1.805 +		if(!presetFound)
   1.806 +			User::Leave(KErrNotFound);
   1.807 +
   1.808 +		// After This Update the iPresetArray for the UI
   1.809 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.810 +    }
   1.811 +
   1.812 +// -----------------------------------------------------------------------------
   1.813 +// CAudioEqualizerUtility::DisablePresetL()
   1.814 +// Disable the Preset
   1.815 +// (other items were commented in a header).
   1.816 +// -----------------------------------------------------------------------------
   1.817 +//
   1.818 +
   1.819 +EXPORT_C void CAudioEqualizerUtility::DisableEqualizerL()
   1.820 +{
   1.821 +#ifdef _DEBUG
   1.822 +		    RDebug::Print(_L("CAudioEqualizerUtility::DisableEqualizerL"));
   1.823 +#endif
   1.824 +
   1.825 +	if(iAudioEqualizer)
   1.826 +	{
   1.827 +		iAudioEqualizer->DisableL();
   1.828 +	}
   1.829 +}
   1.830 +
   1.831 +// -----------------------------------------------------------------------------
   1.832 +// CAudioEqualizerUtility::Equalizer()
   1.833 +// Applies the Preset to the Equalizer Object
   1.834 +// (other items were commented in a header).
   1.835 +// -----------------------------------------------------------------------------
   1.836 +//
   1.837 +EXPORT_C CAudioEqualizer& CAudioEqualizerUtility::Equalizer()
   1.838 +    {
   1.839 +#ifdef _DEBUG
   1.840 +		    RDebug::Print(_L("CAudioEqualizerUtility::Equalizer()"));
   1.841 +#endif
   1.842 +
   1.843 +		return *iTransAudioEqualizer;
   1.844 +    }
   1.845 +
   1.846 +// -----------------------------------------------------------------------------
   1.847 +// CAudioEqualizerUtility::BassBoost()
   1.848 +// Applies the Preset to the Equalizer Object
   1.849 +// (other items were commented in a header).
   1.850 +// -----------------------------------------------------------------------------
   1.851 +//
   1.852 +EXPORT_C CBassBoost& CAudioEqualizerUtility::BassBoost()
   1.853 +    {
   1.854 +#ifdef _DEBUG
   1.855 +		    RDebug::Print(_L("CAudioEqualizerUtility::BassBoost()"));
   1.856 +#endif
   1.857 +		return *iBassBoost;
   1.858 +    }
   1.859 +
   1.860 +
   1.861 +// -----------------------------------------------------------------------------
   1.862 +// CAudioEqualizerUtility::ModifyPresetL()
   1.863 +// Applies the Preset to the Equalizer Object
   1.864 +// (other items were commented in a header).
   1.865 +// -----------------------------------------------------------------------------
   1.866 +//
   1.867 +EXPORT_C void CAudioEqualizerUtility::ModifyPresetL(
   1.868 +    TInt aPresetIndex,
   1.869 +    TDesC& aName,
   1.870 +    CAudioEqualizer& aAudioEqualizerUI)
   1.871 +    {
   1.872 +#ifdef _DEBUG
   1.873 +		    RDebug::Print(_L("CAudioEqualizerUtility::ModifyPresetL"));
   1.874 +#endif
   1.875 +
   1.876 +		 __ASSERT_ALWAYS(aName.Length() > 0,User::Leave(KErrArgument));
   1.877 +
   1.878 +		// Modifies the Preset Data in the Central Repository
   1.879 +		// with the updated Name and Equalizer Settings for the
   1.880 +		// given PresetIndex
   1.881 +
   1.882 +		if(aPresetIndex > (iPresetArray.Count() - 1))
   1.883 +			User::Leave(KErrArgument);
   1.884 +
   1.885 +		iTransAudioEqualizer = &aAudioEqualizerUI;
   1.886 +
   1.887 +		// Write the Equalizer Data in the first available NULL Space
   1.888 +		for( TInt j = 0; j < iFullPresetArray.Count();j++)
   1.889 +			{
   1.890 +				if( iFullPresetArray[j].iPresetNameKey == iPresetArray[aPresetIndex].iPresetNameKey)
   1.891 +					{
   1.892 +						iPresetRepository->Set(iFullPresetArray[j].iPresetNameKey,aName);
   1.893 +
   1.894 +						HBufC8* presetHeap = HBufC8::NewL(iAudioEqualizer->NumberOfBands() * sizeof(TEfAudioEqualizerBand));
   1.895 +						TPtr8 des = presetHeap->Des();
   1.896 +						des.SetLength(presetHeap->Size());
   1.897 +						des.Append(iTransAudioEqualizer->DoBandDataL(2,ETrue));
   1.898 +
   1.899 +						iPresetRepository->Set(iFullPresetArray[j].iPresetDescriptionKey,des);
   1.900 +						delete presetHeap;
   1.901 +						presetHeap = NULL;
   1.902 +						break;
   1.903 +					}
   1.904 +			}
   1.905 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.906 +    }
   1.907 +
   1.908 +
   1.909 +// -----------------------------------------------------------------------------
   1.910 +// CAudioEqualizerUtility::NumberOfPreDefinedPresets()
   1.911 +// Applies the Preset to the Equalizer Object
   1.912 +// (other items were commented in a header).
   1.913 +// -----------------------------------------------------------------------------
   1.914 +//
   1.915 +
   1.916 +
   1.917 +EXPORT_C TUint32 CAudioEqualizerUtility::NumberOfPreDefinedPresets() const
   1.918 +    {
   1.919 +#ifdef _DEBUG
   1.920 +		    RDebug::Print(_L("CAudioEqualizerUtility::NumberOfPreDefinedPresets"));
   1.921 +#endif
   1.922 +
   1.923 +		TInt numberOfPresets;
   1.924 +		iPresetRepository->Get(KAudioEqUtilityNumberOfPreDefinedPresets,numberOfPresets);
   1.925 +		return numberOfPresets;
   1.926 +    }
   1.927 +
   1.928 +
   1.929 +// -----------------------------------------------------------------------------
   1.930 +// CAudioEqualizerUtility::Presets()
   1.931 +// Applies the Preset to the Equalizer Object
   1.932 +// (other items were commented in a header).
   1.933 +// -----------------------------------------------------------------------------
   1.934 +//
   1.935 +EXPORT_C TArray<TEfAudioEqualizerUtilityPreset> CAudioEqualizerUtility::Presets()
   1.936 +    {
   1.937 +#ifdef _DEBUG
   1.938 +		    RDebug::Print(_L("CAudioEqualizerUtility::Presets"));
   1.939 +#endif
   1.940 +
   1.941 +		// returns all the Presets from the System Defined and
   1.942 +		// User Defined Preset Array in the Central Repository
   1.943 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.944 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.945 +		return iPresetArray.Array();
   1.946 +    }
   1.947 +
   1.948 +
   1.949 +// -----------------------------------------------------------------------------
   1.950 +// CAudioEqualizerUtility::ResetPresetL(TInt aPresetIndex)
   1.951 +// Applies the Preset to the Equalizer Object
   1.952 +// (other items were commented in a header).
   1.953 +// -----------------------------------------------------------------------------
   1.954 +//
   1.955 +EXPORT_C void CAudioEqualizerUtility::ResetPresetL(TInt aPresetIndex)
   1.956 +    {
   1.957 +#ifdef _DEBUG
   1.958 +		    RDebug::Print(_L("CAudioEqualizerUtility::ResetPresetL"));
   1.959 +#endif
   1.960 +
   1.961 +		if(aPresetIndex > (iPresetArray.Count() - 1))
   1.962 +			User::Leave(KErrArgument);
   1.963 +
   1.964 +		TInt currentNumber = 0;
   1.965 +		// Get the number of System Defined Presets in the Repository
   1.966 +		iPresetRepository->Get(KAudioEqUtilityNumberOfPreDefinedPresets,currentNumber);
   1.967 +
   1.968 +		if(aPresetIndex >= currentNumber)
   1.969 +			User::Leave(KErrNotSupported);
   1.970 +
   1.971 +
   1.972 +		for( TInt j = 0; j < currentNumber;j++)
   1.973 +				{
   1.974 +					if(  iFullPresetArray[j].iPresetNameKey == iPresetArray[aPresetIndex].iPresetNameKey)
   1.975 +						{
   1.976 +							iPresetRepository->Reset(iFullPresetArray[j].iPresetDescriptionKey);
   1.977 +							iPresetRepository->Reset(iFullPresetArray[j].iPresetNameKey);
   1.978 +						}
   1.979 +				}
   1.980 +		UpdateFullPresetArrayFromCenRep(iFullPresetArray);
   1.981 +		UpdatePresetArray(iPresetArray,iFullPresetArray);
   1.982 +	}
   1.983 +
   1.984 +
   1.985 +// -----------------------------------------------------------------------------
   1.986 +// CAudioEqualizerUtility::UpdatePresetArrayFromCenRep(RArray<TEfAudioEqualizerUtilityPreset> &aFullPresetArray)
   1.987 +// Updates the Array with the Values in Central Repository
   1.988 +// (other items were commented in a header).
   1.989 +// -----------------------------------------------------------------------------
   1.990 +//
   1.991 +
   1.992 +void CAudioEqualizerUtility::UpdateFullPresetArrayFromCenRep(RArray<TEfAudioEqualizerUtilityPreset>& aFullPresetArray)
   1.993 +	{
   1.994 +
   1.995 +		aFullPresetArray.Reset();
   1.996 + 		TEfAudioEqualizerUtilityPreset tempPreset;
   1.997 +
   1.998 +
   1.999 +		TInt numberOfUserDefinedPresets = 0;
  1.1000 +		TInt numberOfPreDefinedPresets = 0;
  1.1001 +
  1.1002 +		iPresetRepository->Get(KAudioEqUtilityNumberOfUserDefinedPresets,numberOfUserDefinedPresets);
  1.1003 +		iPresetRepository->Get(KAudioEqUtilityNumberOfPreDefinedPresets,numberOfPreDefinedPresets);
  1.1004 +
  1.1005 +		for( TInt j = 0; j < (numberOfPreDefinedPresets); j++)
  1.1006 +				{
  1.1007 +					tempPreset.iPresetDescriptionKey = KAudioEqUtilityPreDefinedPresetStart + (2 * j);
  1.1008 +					tempPreset.iPresetNameKey = KAudioEqUtilityPreDefinedPresetStartName + (2 * j);
  1.1009 +					iPresetRepository->Get((KAudioEqUtilityPreDefinedPresetStartName + (2 * j)) ,tempPreset.iPresetName);
  1.1010 +#ifdef _DEBUG
  1.1011 +					RDebug::RawPrint(tempPreset.iPresetName);
  1.1012 +#endif
  1.1013 +					aFullPresetArray.Append(tempPreset);
  1.1014 +
  1.1015 +				}
  1.1016 +
  1.1017 +			for( TInt j = 0; j < (numberOfUserDefinedPresets); j++)
  1.1018 +				{
  1.1019 +					tempPreset.iPresetDescriptionKey = KAudioEqUtilityUserDefinedPresetStart + (2 * j);
  1.1020 +					tempPreset.iPresetNameKey = KAudioEqUtilityUserDefinedPresetStartName + (2 * j);
  1.1021 +					iPresetRepository->Get((KAudioEqUtilityUserDefinedPresetStartName + (2 * j)) ,tempPreset.iPresetName);
  1.1022 +#ifdef _DEBUG
  1.1023 +					RDebug::RawPrint(tempPreset.iPresetName);
  1.1024 +#endif
  1.1025 +					aFullPresetArray.Append(tempPreset);
  1.1026 +
  1.1027 +				}
  1.1028 +
  1.1029 +	}
  1.1030 +
  1.1031 +// -----------------------------------------------------------------------------
  1.1032 +// CAudioEqualizerUtility::UpdatePresetArray(RArray<TDesC>& aPresetArray,const RArray<TEfAudioEqualizerUtilityPreset> &aFullPresetArray)
  1.1033 +// Creates the Descriptor Array of Names of the Presets Stored in Central Repository
  1.1034 +// (other items were commented in a header).
  1.1035 +// -----------------------------------------------------------------------------
  1.1036 +//
  1.1037 +void CAudioEqualizerUtility::UpdatePresetArray(RArray<TEfAudioEqualizerUtilityPreset>& aPresetArray,const RArray<TEfAudioEqualizerUtilityPreset>& aFullPresetArray)
  1.1038 +	{
  1.1039 +
  1.1040 +		aPresetArray.Reset();
  1.1041 +		TEfAudioEqualizerUtilityPreset	tempClientArray;
  1.1042 +
  1.1043 +		// Write the Equalizer Data in the first available NULL Space
  1.1044 +		for( TInt j = 0; j < aFullPresetArray.Count();j++)
  1.1045 +			{
  1.1046 +				if( aFullPresetArray[j].iPresetName.Length() != 0)
  1.1047 +					{
  1.1048 +
  1.1049 +						tempClientArray.iPresetName = aFullPresetArray[j].iPresetName;
  1.1050 +						tempClientArray.iPresetNameKey = aFullPresetArray[j].iPresetNameKey;
  1.1051 +
  1.1052 +						aPresetArray.Append(tempClientArray);
  1.1053 +					}
  1.1054 +#ifdef _DEBUG
  1.1055 +				RDebug::Print(_L("Name Length %d "),aFullPresetArray[j].iPresetName.Length());
  1.1056 +				RDebug::RawPrint(aFullPresetArray[j].iPresetName);
  1.1057 +#endif
  1.1058 +			}
  1.1059 +
  1.1060 +	}
  1.1061 +
  1.1062 +
  1.1063 +// ========================== OTHER EXPORTED FUNCTIONS =========================
  1.1064 +
  1.1065 +
  1.1066 +
  1.1067 +//  End of File