os/mm/devsoundextensions/effects/AudioEqualizer/AudioEqualizerMessageHandler/src/AudioEqualizerMessageHandler.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsoundextensions/effects/AudioEqualizer/AudioEqualizerMessageHandler/src/AudioEqualizerMessageHandler.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,384 @@
     1.4 +/*
     1.5 +* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
     1.6 +* All rights reserved.
     1.7 +* This component and the accompanying materials are made available
     1.8 +* under the terms of "Eclipse Public License v1.0"
     1.9 +* which accompanies this distribution, and is available
    1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.11 +*
    1.12 +* Initial Contributors:
    1.13 +* Nokia Corporation - initial contribution.
    1.14 +*
    1.15 +* Contributors:
    1.16 +*
    1.17 +* Description:   Implementation of the AudioEqualizer effect message handler class.
    1.18 +*
    1.19 +*/
    1.20 +
    1.21 +
    1.22 +
    1.23 +// INCLUDE FILES
    1.24 +#include "AudioEqualizerMessageHandler.h"
    1.25 +#include "AudioEqualizerMessageTypes.h"
    1.26 +#include <AudioEqualizerBase.h>
    1.27 +#include "EffectDataQueItem.h"
    1.28 +#ifdef _DEBUG
    1.29 +#include <e32svr.h>
    1.30 +#endif
    1.31 +
    1.32 +// ================= MEMBER FUNCTIONS =======================
    1.33 +
    1.34 +// C++ default constructor can NOT contain any code, that
    1.35 +// might leave.
    1.36 +//
    1.37 +CAudioEqualizerMessageHandler::CAudioEqualizerMessageHandler(
    1.38 +	CAudioEqualizer* aAudioEqualizer )
    1.39 +    :	CMMFObject(KUidAudioEqualizerEffect),
    1.40 +    	iAudioEqualizer(NULL),
    1.41 +    	iMessage(NULL),
    1.42 +    	iRegistered(EFalse),
    1.43 +    	iEffectDataQue(NULL)
    1.44 +    {
    1.45 +    iAudioEqualizer = aAudioEqualizer;
    1.46 +    }
    1.47 +
    1.48 +
    1.49 +EXPORT_C CAudioEqualizerMessageHandler* CAudioEqualizerMessageHandler::NewL(
    1.50 +	TAny* aCustomInterface )
    1.51 +    {
    1.52 +    CAudioEqualizer* audioEqualizer = (CAudioEqualizer*)aCustomInterface;
    1.53 +    CAudioEqualizerMessageHandler* self = new (ELeave) CAudioEqualizerMessageHandler(audioEqualizer);
    1.54 +	self->ConstructL();
    1.55 +    return self;
    1.56 +    }
    1.57 +
    1.58 +
    1.59 +// -----------------------------------------------------------------------------
    1.60 +// CAudioEqualizerMessageHandler::ConstructL
    1.61 +// Symbian 2nd phase constructor can leave.
    1.62 +// Create and initializes the effect data queue.
    1.63 +// -----------------------------------------------------------------------------
    1.64 +//
    1.65 +void CAudioEqualizerMessageHandler::ConstructL()
    1.66 +	{
    1.67 +	iEffectDataQue = new(ELeave) TSglQue<CEffectDataQueItem>(_FOFF(CEffectDataQueItem, iLink));
    1.68 +	}
    1.69 +
    1.70 +
    1.71 +// -----------------------------------------------------------------------------
    1.72 +// CAudioEqualizerMessageHandler::~CAudioEqualizerMessageHandler
    1.73 +// Before going away, unregister with the CI AudioEqualizer object.
    1.74 +// The observation message must be completed if outstanding.
    1.75 +// The effect data queue must be emptied and destroyed.
    1.76 +// -----------------------------------------------------------------------------
    1.77 +//
    1.78 +CAudioEqualizerMessageHandler::~CAudioEqualizerMessageHandler()
    1.79 +	{
    1.80 +
    1.81 +#ifdef _DEBUG
    1.82 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::~CAudioEqualizerMessageHandler"));
    1.83 +#endif
    1.84 +
    1.85 +    if(iAudioEqualizer)
    1.86 +	    iAudioEqualizer->UnRegisterObserver(*this);
    1.87 +	iRegistered = EFalse;
    1.88 +
    1.89 +	if(iMessage)
    1.90 +	{
    1.91 +		if ( !iMessage->IsCompleted() )
    1.92 +			{
    1.93 +			iMessage->Complete(KErrCancel);
    1.94 +			delete iMessage;
    1.95 +			}
    1.96 +	}
    1.97 +
    1.98 +    if ( iEffectDataQue )
    1.99 +        {
   1.100 +        CEffectDataQueItem* queItem;
   1.101 +        while ( !iEffectDataQue->IsEmpty() )
   1.102 +            {
   1.103 +            queItem = iEffectDataQue->First();
   1.104 +            iEffectDataQue->Remove(*queItem);
   1.105 +            delete queItem;
   1.106 +            }
   1.107 +
   1.108 +        delete iEffectDataQue;
   1.109 +        }
   1.110 +
   1.111 +    delete iAudioEqualizer;
   1.112 +
   1.113 +	}
   1.114 +
   1.115 +
   1.116 +// ---------------------------------------------------------
   1.117 +// CAudioEqualizerMessageHandler::HandleRequest
   1.118 +// (other items were commented in a header).
   1.119 +// ---------------------------------------------------------
   1.120 +//
   1.121 +void CAudioEqualizerMessageHandler::HandleRequest(
   1.122 +	TMMFMessage& aMessage )
   1.123 +	{
   1.124 +	ASSERT(aMessage.Destination().InterfaceId() == KUidAudioEqualizerEffect);
   1.125 +	TRAPD(error,DoHandleRequestL(aMessage));
   1.126 +	if ( error )
   1.127 +		{
   1.128 +		aMessage.Complete(error);
   1.129 +		}
   1.130 +	}
   1.131 +
   1.132 +// ---------------------------------------------------------
   1.133 +// CAudioEqualizerMessageHandler::DoHandleRequestL
   1.134 +// Dispatches the message to the appropriate handler.
   1.135 +// ---------------------------------------------------------
   1.136 +//
   1.137 +void CAudioEqualizerMessageHandler::DoHandleRequestL(
   1.138 +	TMMFMessage& aMessage )
   1.139 +	{
   1.140 +	switch( aMessage.Function() )
   1.141 +		{
   1.142 +		case EAefInitialize:
   1.143 +			{
   1.144 +			DoInitializeL(aMessage);
   1.145 +			break;
   1.146 +			}
   1.147 +		case EAefInitializeBand:
   1.148 +			{
   1.149 +			DoInitializeBandL(aMessage);
   1.150 +			break;
   1.151 +			}
   1.152 +		case EAefGetNumberOfBands:
   1.153 +			{
   1.154 +			DoGetNumberOfBandsL(aMessage);
   1.155 +			break;
   1.156 +			}
   1.157 +		case EAefApply:
   1.158 +			{
   1.159 +			DoApplyL(aMessage);
   1.160 +			break;
   1.161 +			}
   1.162 +		case EAefApplyBand:
   1.163 +			{
   1.164 +			DoApplyBandL(aMessage);
   1.165 +			break;
   1.166 +			}
   1.167 +		case EAefObserve:
   1.168 +			{
   1.169 +			DoObserveL(aMessage);
   1.170 +			break;
   1.171 +			}
   1.172 +		default:
   1.173 +			{
   1.174 +			aMessage.Complete(KErrNotSupported);
   1.175 +			}
   1.176 +		}
   1.177 +	}
   1.178 +
   1.179 +// ---------------------------------------------------------
   1.180 +// CAudioEqualizerMessageHandler::DoInitializeL
   1.181 +// ---------------------------------------------------------
   1.182 +//
   1.183 +void CAudioEqualizerMessageHandler::DoInitializeL(TMMFMessage& aMessage)
   1.184 +	{
   1.185 +#ifdef _DEBUG
   1.186 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoInitializeL"));
   1.187 +#endif
   1.188 +	aMessage.WriteDataToClient(iAudioEqualizer->DoEffectData());
   1.189 +	aMessage.Complete(KErrNone);
   1.190 +	}
   1.191 +
   1.192 +// ---------------------------------------------------------
   1.193 +// CAudioEqualizerMessageHandler::DoInitializeBandL
   1.194 +// ---------------------------------------------------------
   1.195 +//
   1.196 +void CAudioEqualizerMessageHandler::DoInitializeBandL(TMMFMessage& aMessage)
   1.197 +	{
   1.198 +#ifdef _DEBUG
   1.199 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoInitializeBandL"));
   1.200 +#endif
   1.201 +	TUint8 band = 0;
   1.202 +	TPckgBuf<TUint8> bandPckg;
   1.203 +    aMessage.ReadData1FromClient(bandPckg);
   1.204 +    band = bandPckg();
   1.205 +	aMessage.WriteDataToClient(iAudioEqualizer->DoBandDataL(band, EFalse));
   1.206 +	aMessage.Complete(KErrNone);
   1.207 +	}
   1.208 +
   1.209 +// ---------------------------------------------------------
   1.210 +// CAudioEqualizerMessageHandler::DoGetNumberOfBandsL
   1.211 +// ---------------------------------------------------------
   1.212 +//
   1.213 +void CAudioEqualizerMessageHandler::DoGetNumberOfBandsL(TMMFMessage& aMessage)
   1.214 +	{
   1.215 +#ifdef _DEBUG
   1.216 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoGetNumberOfBandsL"));
   1.217 +#endif
   1.218 +	TUint8 band = iAudioEqualizer->NumberOfBands();
   1.219 +	TPckgBuf<TUint8> bandPckg(band);
   1.220 +	aMessage.WriteDataToClient(bandPckg);
   1.221 +	aMessage.Complete(KErrNone);
   1.222 +	}
   1.223 +
   1.224 +// ---------------------------------------------------------
   1.225 +// CAudioEqualizerMessageHandler::DoApplyL
   1.226 +// Extracts the data from the message. The client AudioEqualizer
   1.227 +// data is applied to the CI AudioEqualizer object.
   1.228 +// ---------------------------------------------------------
   1.229 +//
   1.230 +void CAudioEqualizerMessageHandler::DoApplyL(
   1.231 +	TMMFMessage& aMessage )
   1.232 +	{
   1.233 +#ifdef _DEBUG
   1.234 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoApplyL"));
   1.235 +#endif
   1.236 +    TEfAudioEqualizerDataPckg audioEqualizerPckgFromClient;
   1.237 +    aMessage.ReadData1FromClient(audioEqualizerPckgFromClient);
   1.238 +	iAudioEqualizer->SetEffectData(audioEqualizerPckgFromClient);
   1.239 +//	iAudioEqualizer->ApplyL();
   1.240 +	aMessage.Complete(KErrNone);
   1.241 +	}
   1.242 +
   1.243 +// ---------------------------------------------------------
   1.244 +// CAudioEqualizerMessageHandler::DoApplyBandL
   1.245 +// Extracts the data from the message. The client Audio Equalizer
   1.246 +// band data is applied to the CI AudioEqualizer object.
   1.247 +// ---------------------------------------------------------
   1.248 +//
   1.249 +void CAudioEqualizerMessageHandler::DoApplyBandL(
   1.250 +	TMMFMessage& aMessage )
   1.251 +	{
   1.252 +#ifdef _DEBUG
   1.253 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoApplyBandL"));
   1.254 +#endif
   1.255 +    TEfAudioEqualizerBandDataPckg audioEqualizerBandDataPckgFromClient;
   1.256 +    HBufC8* bandDataBuf = HBufC8::NewL(iAudioEqualizer->NumberOfBands() * sizeof(TEfAudioEqualizerBand));
   1.257 +	TPtr8 des = bandDataBuf->Des();
   1.258 +	des.SetLength(bandDataBuf->Size());
   1.259 +
   1.260 +	aMessage.ReadData1FromClient(des);
   1.261 +    //aMessage.ReadData1FromClient(audioEqualizerBandDataPckgFromClient);
   1.262 +	//iAudioEqualizer->SetBandDataL(1,audioEqualizerBandDataPckgFromClient);
   1.263 +	iAudioEqualizer->SetBandDataL(2,des);
   1.264 +	delete bandDataBuf;
   1.265 +	iAudioEqualizer->ApplyL();
   1.266 +	aMessage.Complete(KErrNone);
   1.267 +	}
   1.268 +// ---------------------------------------------------------
   1.269 +// CAudioEqualizerMessageHandler::DoObserveL
   1.270 +// Receives the observation request message and depending
   1.271 +// on the status of the effect data queue, the message is
   1.272 +// completed immediately or saved for later completion.
   1.273 +// ---------------------------------------------------------
   1.274 +//
   1.275 +void CAudioEqualizerMessageHandler::DoObserveL(
   1.276 +	TMMFMessage& aMessage )
   1.277 +	{
   1.278 +
   1.279 +#ifdef _DEBUG
   1.280 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::DoObserveL"));
   1.281 +#endif
   1.282 +
   1.283 +	if ( !iRegistered )
   1.284 +		{
   1.285 +		iAudioEqualizer->RegisterObserverL(*this);
   1.286 +		iRegistered = ETrue;
   1.287 +		}
   1.288 +
   1.289 +	if ( iEffectDataQue->IsEmpty() )
   1.290 +		{
   1.291 +		//iMessage = &aMessage;
   1.292 +		iMessage = new(ELeave) TMMFMessage(aMessage);
   1.293 +		}
   1.294 +	else
   1.295 +		{
   1.296 +		TEfAudioEqualizerCombinedDataPckg dataPckg;
   1.297 +		CEffectDataQueItem* item = iEffectDataQue->First();
   1.298 +		dataPckg.Copy(item->EffectData());
   1.299 +		aMessage.WriteDataToClient(dataPckg);
   1.300 +		aMessage.Complete(KErrNone);
   1.301 +		iEffectDataQue->Remove(*item);
   1.302 +		delete item;
   1.303 +		}
   1.304 +	}
   1.305 +
   1.306 +// ---------------------------------------------------------
   1.307 +// CAudioEqualizerMessageHandler::EffectChanged
   1.308 +// The CI AudioEqualizer object has changed state.
   1.309 +// The observation message is completed if no data has been
   1.310 +// queued up. Otherwise, the CI AudioEqualizer object's data is
   1.311 +// packaged and queued.
   1.312 +// ---------------------------------------------------------
   1.313 +//
   1.314 +void CAudioEqualizerMessageHandler::EffectChanged(
   1.315 +	const CAudioEffect* aAudioEffect,
   1.316 +	TUint8 aEvent )
   1.317 +	{
   1.318 +#ifdef _DEBUG
   1.319 +    RDebug::Print(_L("CAudioEqualizerMessageHandler::EffectChanged"));
   1.320 +#endif
   1.321 +
   1.322 +	TEfAudioEqualizerCombined data;
   1.323 +	data.iAudioEqualizerDataValid = EFalse;
   1.324 +	data.iAudioEqualizerBandDataValid = EFalse;
   1.325 +
   1.326 +	if ( aEvent < MAudioEffectObserver::KSpecificEffectBase )
   1.327 +		{
   1.328 +		data.iEnabled = ((CAudioEqualizer*)aAudioEffect)->IsEnabled();
   1.329 +		data.iHaveUpdateRights = ((CAudioEqualizer*)aAudioEffect)->HaveUpdateRights();
   1.330 +		data.iEnforced = ((CAudioEqualizer*)aAudioEffect)->IsEnforced();
   1.331 +		data.iAudioEqualizerDataValid = ETrue;
   1.332 +		}
   1.333 +	else
   1.334 +		{
   1.335 +		TUint8 band = aEvent - MAudioEffectObserver::KSpecificEffectBase;
   1.336 +		data.iBandId = band;
   1.337 +		data.iBandLevel = ((CAudioEqualizer*)aAudioEffect)->BandLevel(band);
   1.338 +		data.iBandWidth = ((CAudioEqualizer*)aAudioEffect)->BandWidth(band);
   1.339 +		data.iCenterFrequency = ((CAudioEqualizer*)aAudioEffect)->CenterFrequency(band);
   1.340 +		data.iCrossoverFrequency = ((CAudioEqualizer*)aAudioEffect)->CrossoverFrequency(band);
   1.341 +		data.iAudioEqualizerBandDataValid = ETrue;
   1.342 +		}
   1.343 +
   1.344 +	TEfAudioEqualizerCombinedDataPckg dataPckg(data);
   1.345 +
   1.346 +	if ( iMessage && !iMessage->IsCompleted() && iEffectDataQue->IsEmpty() )
   1.347 +		{
   1.348 +		iMessage->WriteDataToClient(dataPckg);
   1.349 +		iMessage->Complete(KErrNone);
   1.350 +		delete iMessage;
   1.351 +		iMessage = NULL;
   1.352 +		}
   1.353 +	else
   1.354 +		{
   1.355 +		// Saves the data and complete an observation message next time around.
   1.356 +		HBufC8* data = NULL;
   1.357 +		TRAPD(err1,data = dataPckg.AllocL());
   1.358 +		if(!err1)
   1.359 +			{
   1.360 +				//CleanupStack::PushL(data);
   1.361 +				CEffectDataQueItem* item = NULL;
   1.362 +				TRAPD(err2,item = CEffectDataQueItem::NewL(data));
   1.363 +				if(!err2)
   1.364 +				{
   1.365 +					iEffectDataQue->AddLast(*item);
   1.366 +				}
   1.367 +				else
   1.368 +				{
   1.369 +					delete data;
   1.370 +				}
   1.371 +			}
   1.372 +		else
   1.373 +			{
   1.374 +#ifdef _DEBUG
   1.375 +				RDebug::Print(_L("CAudioEqualizerMessageHandler::EffectChanged Error Allocating Memory %d"),err1);
   1.376 +#endif
   1.377 +			}
   1.378 +		}
   1.379 +
   1.380 +	}
   1.381 +
   1.382 +
   1.383 +// ========================== OTHER EXPORTED FUNCTIONS =========================
   1.384 +
   1.385 +
   1.386 +
   1.387 +// End of File