1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/mm/devsound/sounddevbt/src/swcodecwrapper/mmfBtSwCodecConvertDataPath.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,101 @@
1.4 +// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of "Eclipse Public License v1.0"
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +//
1.18 +
1.19 +#ifndef __MMFBTSWCODECCONVERTDATAPATH_H__
1.20 +#define __MMFBTSWCODECCONVERTDATAPATH_H__
1.21 +
1.22 +#include <e32base.h>
1.23 +#include <mdasound.h>
1.24 +
1.25 +#include "mmfBtSwCodecDataPath.h"
1.26 +
1.27 +/**
1.28 + * Derived class for convert datapath internal to the Sw codec wrapper
1.29 + * @internalComponent
1.30 + */
1.31 +class CMMFSwCodecConvertDataPath : public CMMFSwCodecDataPath
1.32 + {
1.33 +public:
1.34 + static CMMFSwCodecConvertDataPath* NewL();
1.35 + virtual ~CMMFSwCodecConvertDataPath();
1.36 + virtual TInt SetObserver(MMMFHwDeviceObserver &aHwObserver);
1.37 + virtual TInt AddCodec(CMMFSwCodec& aCodec);
1.38 + virtual TInt Start();
1.39 + virtual void Stop();
1.40 + virtual void Pause();
1.41 + virtual void BufferFilledL(CMMFDataBuffer& aBuffer);
1.42 + virtual void BufferEmptiedL(const CMMFDataBuffer& aBuffer);
1.43 + virtual void SoundDeviceException(TInt aError);
1.44 + virtual RMdaDevSound& Device();
1.45 + void FillSourceBufferL();
1.46 + void FillSinkBufferL();
1.47 + void EmptySinkBufferL();
1.48 +private:
1.49 + CMMFSwCodecConvertDataPath() {};
1.50 + void ConstructL();
1.51 +private:
1.52 + /**
1.53 + * Private class for the convert datapath that is an active object
1.54 + * used to drive the conversion. This class performs the main data transfer
1.55 + * between the source and the sink.
1.56 + * This is done in a separate class as opposed to CMMFSwCodecConvertDataPath
1.57 + * because the class needs to be an active object to avoid recursive call stacks
1.58 + * in cases where the source and sink are not active objects - which is
1.59 + * the case with descriptors. Making CMMFSwCodecConvertDataPath derive
1.60 + * from CActive is less desirable as it would involve multiple inheretence
1.61 + * @internalComponent
1.62 + */
1.63 + class CDataPathConverter : public CActive
1.64 + {
1.65 + public:
1.66 + enum TConvertState
1.67 + {
1.68 + EIdle,
1.69 + EFillingSourceBuffer,
1.70 + EFillingSinkBuffer,
1.71 + EEmptyingSinkBuffer
1.72 + };
1.73 + public:
1.74 + CDataPathConverter(CMMFSwCodecConvertDataPath& aParent, TInt aPriority);
1.75 + ~CDataPathConverter();
1.76 + void Start();
1.77 + void BufferFilledL(CMMFDataBuffer& aBuffer);
1.78 + void BufferEmptiedL(CMMFDataBuffer& aBuffer);
1.79 + void ChangeConvertState(TConvertState aNewConvertState);
1.80 + //CActive
1.81 + virtual void RunL();
1.82 + virtual TInt RunError(TInt aError);
1.83 + virtual void DoCancel();
1.84 + private:
1.85 + void FillSourceBufferL();
1.86 + void FillSinkBufferL();
1.87 + void EmptySinkBufferL();
1.88 + private:
1.89 + TConvertState iConvertState;
1.90 + CMMFSwCodecConvertDataPath& iParent;
1.91 + CMMFDataBuffer* iSourceBuffer;
1.92 + };
1.93 +private:
1.94 + CDataPathConverter* iDataPathConverter;
1.95 + CMMFDataBuffer* iSourceBuffer;
1.96 + CMMFDataBuffer* iSinkBuffer;
1.97 + TBool iNoMoreSourceData;
1.98 + TUint iSinkBufferSize;
1.99 + TUint iSourceBufferSize;
1.100 + RMdaDevSound iDummyDevSound;//don't need a devsound for convert
1.101 + };
1.102 +
1.103 +#endif
1.104 +