os/mm/devsound/sounddevbt/src/A2dpBlueTooth/headsetaudioif/RTPStreamer.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsound/sounddevbt/src/A2dpBlueTooth/headsetaudioif/RTPStreamer.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,689 @@
     1.4 +// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#include <bluetoothav.h>
    1.20 +#include <mmf/server/mmfcodec.h>
    1.21 +#include "mmfSBCCodecImplementationUIDs.hrh"
    1.22 +#include <hal.h>
    1.23 +#include "A2dpCodecUtilities.h"
    1.24 +#include "AudioBufferArray.h"
    1.25 +#include "RTPStreamer.h"
    1.26 +
    1.27 +
    1.28 +/**
    1.29 +RTP Streamer Panics
    1.30 +**/
    1.31 +enum TRTPStreamerPanic
    1.32 +	{
    1.33 +	ERTPStreamerSendPacketMiscount, //0
    1.34 +	ERTPStreamerSendNotCompleted, //1
    1.35 +	ERTPStreamerEmptyBuffer, //2
    1.36 +	ERTPStreamerRTPEventError, //3
    1.37 +	ERTPStreamerIncompleteSBCFrame, //4
    1.38 +	ERTPStreamerUnexpectedEvent, //5
    1.39 +	ERTPStreamerBufferProcessingLengthMismatch, //6
    1.40 +	ERTPStreamerInvalidDataType, //7
    1.41 +	ERTPStreamerNoConfiguration //8
    1.42 +	};
    1.43 +
    1.44 +
    1.45 +static void Panic(TRTPStreamerPanic aPanic)
    1.46 +// Panic client
    1.47 +	{
    1.48 +	_LIT(KRTPStreamerPanicName, "RTP Streamer");
    1.49 +	User::Panic(KRTPStreamerPanicName, aPanic);
    1.50 +	}
    1.51 +	
    1.52 +	
    1.53 +
    1.54 +/**
    1.55 +Creates CActiveRTPStreamer
    1.56 +
    1.57 +@param aSock RSocket that can be used to stream audio to the headset
    1.58 +@param aRTPStreamObserver mixin used to inform the CA2dpBTHeadsetAudioInterface
    1.59 +of asynchronous error events
    1.60 +@return CActiveRTPStreamer*
    1.61 +*/
    1.62 +CActiveRTPStreamer* CActiveRTPStreamer::NewL(RSocket& aSock, MRTPStreamerObserver& aRTPStreamerObserver)
    1.63 +	{
    1.64 +	CActiveRTPStreamer* self = new (ELeave) CActiveRTPStreamer (aRTPStreamerObserver);
    1.65 +	CleanupStack::PushL(self);
    1.66 +	self->ConstructL(aSock);
    1.67 +	CleanupStack::Pop(self);
    1.68 +	return self;
    1.69 +	}
    1.70 +
    1.71 +
    1.72 +/**
    1.73 +Make priortiy high so other RunLs don't impact CTimer accuracy too much
    1.74 +*/
    1.75 +CActiveRTPStreamer::CActiveRTPStreamer(MRTPStreamerObserver& aRTPStreamerObserver) : CTimer(EPriorityHigh), iRTPStreamerObserver(aRTPStreamerObserver), iRtpCanSend(ETrue)
    1.76 +	{
    1.77 +	CActiveScheduler::Add(this);
    1.78 +	}
    1.79 +
    1.80 +
    1.81 +CActiveRTPStreamer::~CActiveRTPStreamer()
    1.82 +	{
    1.83 +	Cancel();
    1.84 +	delete iAudioBufferArray;
    1.85 +	
    1.86 +	//RTP defect fix DEF57144- RRtpSendSource Cancel()
    1.87 +	//If the line of code below does not compile then your build is too old
    1.88 +	iRTPSendSource.Cancel();
    1.89 +	
    1.90 +	iRTPSendSource.Close();	
    1.91 +	iRTPSession.Close();	
    1.92 +	}
    1.93 +
    1.94 +
    1.95 +void CActiveRTPStreamer::ConstructL(RSocket& aSock)
    1.96 +	{
    1.97 +	CTimer::ConstructL();
    1.98 +	// get the MTU length limit
    1.99 +	TInt mtu = 0;
   1.100 +	User::LeaveIfError(aSock.GetOpt(EAvdtpMediaGetMaximumPacketSize, KSolBtAVDTPMedia, mtu));
   1.101 +	iMaxMTULength = mtu;//the line above wont accept iMaxMTULength directly because it is unsigned
   1.102 +	iRTPSession.OpenL(aSock, iMaxMTULength);
   1.103 +	iRTPSendSource = iRTPSession.NewSendSourceL();
   1.104 +	
   1.105 +	//register callbacks - all terminal callbacks are one shot
   1.106 +	iRTPSession.RegisterEventCallbackL(ERtpAnyEvent,RTPCallback,this);									
   1.107 +	iRTPSession.RegisterEventCallbackL(ERtpSessionFail,RTPCallback,this, ERtpOneShot);
   1.108 +	iRTPSession.RegisterEventCallbackL(ERtpBufferOverflow,RTPCallback,this);
   1.109 +	iRTPSession.RegisterEventCallbackL(ERtpUndersizedPacket,RTPCallback,this);
   1.110 +	iRTPSendSource.RegisterEventCallbackL(ERtpAnyEvent,RTPSendSourceCallback,this);
   1.111 +	iRTPSendSource.RegisterEventCallbackL(ERtpSendFail,RTPSendSourceCallback,this, ERtpOneShot);
   1.112 +	}
   1.113 +
   1.114 +
   1.115 +/**
   1.116 +Function called by the CA2dpBTHeadsetAudioInterface to set the codec and the codec
   1.117 +settings used by the CActiveRTPStreamer.
   1.118 +Calling this function forces a recalculation of all the timings the next
   1.119 +time Send() is called
   1.120 +
   1.121 +@param aCodec the codec to be used.  If this is set to NULL then no codec is used
   1.122 +only the CSBCCodec can be used here
   1.123 +@param aConfigType a Uid to identify the aConfigData used to configure the settings
   1.124 +only KMmfUidSBCConfigure is currently defined.  In future other types may be defined
   1.125 +for mp3, AAC and ATRAC3
   1.126 +@param aConfigData The configuration data
   1.127 +@return standard SymbianOS error code
   1.128 +*/
   1.129 +void CActiveRTPStreamer::SetCodec(CMMFCodec& aCodec)
   1.130 +	{
   1.131 +	//if there is a codec then it must be SBC else codec must be on the headset
   1.132 +	iCodec = &aCodec;
   1.133 +	}
   1.134 +
   1.135 +
   1.136 +void CActiveRTPStreamer::SetAudioConfiguration(const CA2dpAudioCodecConfiguration& aAudioCodecConfiguration)
   1.137 +	{
   1.138 +	iA2dpAudioCodecConfiguration = const_cast<CA2dpAudioCodecConfiguration*>(&aAudioCodecConfiguration);
   1.139 +	//if there is a new codec configuration then cannot assume the buffer 
   1.140 +	//length will be the same so reset
   1.141 +	iBufferLength = 0;
   1.142 +	iBufferParamsInitialized = EFalse;//will result in a call to InitializeForSendL
   1.143 +	iTimeStampIncrement = 0;
   1.144 +	iNumberOfInputBytesToMakeRTPPacket = 0;
   1.145 +	}
   1.146 +
   1.147 +/**
   1.148 +Internal function to perform frame size related initialization
   1.149 +ie creation and setting of the RTPSendPacket audio buffer array.
   1.150 +Assumes all buffers are the same size (except for the last buffer)
   1.151 +
   1.152 +@param The length of the audio buffer sent in Send()
   1.153 +*/
   1.154 +void CActiveRTPStreamer::InitializeForSendL(const TDesC8& aData)
   1.155 +	{
   1.156 +	iSendBufferSize = aData.Size(); //store buffer length - this shouldn't change till the last buffer
   1.157 +	__ASSERT_DEBUG(iSendBufferSize,Panic(ERTPStreamerEmptyBuffer));
   1.158 +	__ASSERT_DEBUG(iA2dpAudioCodecConfiguration,Panic(ERTPStreamerNoConfiguration));
   1.159 +	TUint encodedBufferSize = iSendBufferSize;
   1.160 +	
   1.161 +	if (iCodec)
   1.162 +		{
   1.163 +		iCodec->ResetL(); //clear out any cached data from previous settings
   1.164 +		//if we are using a local codec - ie SBC then we get the frame length 
   1.165 +		//and bit rate from the local codec settings
   1.166 +		//since aData will contain pcm16
   1.167 +		iFrameLength = iA2dpAudioCodecConfiguration->LocalSBCCodecConfiguration().CalcFrameLength();
   1.168 +		iBitRate = iA2dpAudioCodecConfiguration->LocalSBCCodecConfiguration().CalcBitRate(iFrameLength)*1000;//*1000 as bitrate is in KHz
   1.169 +		//if we are putting data through the local SBC codec then 
   1.170 +		//the encoded buffer size sent to the headset in not the same as the aData buffer in Send()
   1.171 +		encodedBufferSize = iA2dpAudioCodecConfiguration->CalculateSBCBufferLength(iSendBufferSize);
   1.172 +		}
   1.173 +	else
   1.174 +		{
   1.175 +		//if we don't use a local codec then we get the frame legth and bit rate
   1.176 +		//direct from the header
   1.177 +		CA2dpCodecFrameHeaderParser* headerParser = CA2dpCodecFrameHeaderParser::NewL(iA2dpAudioCodecConfiguration->HeadsetCodecDataType(), aData);
   1.178 +		iFrameLength = headerParser->FrameLength();
   1.179 +		iBitRate = headerParser->BitRate();
   1.180 +		delete headerParser;
   1.181 +		}
   1.182 +	iPayloadType = TRTPa2dpCodecSpecificUtils::PayloadType(iA2dpAudioCodecConfiguration->HeadsetCodecDataType());	
   1.183 +	
   1.184 +	//if the settings have changed then any existing buffered audio buffers
   1.185 +	// will have the old settings so we need to delete the buffer array
   1.186 +	//and recreate from new with the new settings.
   1.187 +	//we also need to cancel in case we are waiting on a RTPSendSourceCallback
   1.188 +	//from a previous send packet
   1.189 +	//RTP defect fix DEF57144- RRtpSendSource Cancel() not in MCL
   1.190 +	//decomment this out when the Cancel method is on the MCL
   1.191 +	//iRTPSendSource.Cancel();
   1.192 +
   1.193 +	delete iAudioBufferArray;
   1.194 +	iAudioBufferArray = NULL;
   1.195 +	//calculate the size of the RTP header
   1.196 +	TUint mediaPayloadHeaderLength = TRTPa2dpCodecSpecificUtils::MediaPayloadHeaderLength(iA2dpAudioCodecConfiguration->HeadsetCodecDataType());
   1.197 +	TUint rtpHeaderLength = KRTPHeaderSize + mediaPayloadHeaderLength;
   1.198 +	iAudioBufferArray = CAudioBufferArray::NewL(iRTPSendSource, KSendBucketSize, encodedBufferSize, iMaxMTULength, rtpHeaderLength, iFrameLength);
   1.199 +	
   1.200 +	//determine the payload header
   1.201 +	switch(const_cast<TFourCC&>(iA2dpAudioCodecConfiguration->HeadsetCodecDataType()).FourCC())
   1.202 +		{
   1.203 +		case KMMFFourCCCodeSBC:
   1.204 +			iMediaPayloadHeader.Append(iAudioBufferArray->NumberOfFramesPerRtpPacket());
   1.205 +			break;
   1.206 +		case KMMFFourCCCodeMP3:
   1.207 +			//RFC2250-section 3.5 MBZ+Frag_Offset
   1.208 +			//= 4 bytes all set to 0
   1.209 +			iMediaPayloadHeader.FillZ(4); //0000
   1.210 +			break;
   1.211 +		case KMMFFourCCCodeAAC:
   1.212 +			break;
   1.213 +		case KMMFFourCCCodeATRAC3:
   1.214 +			break;
   1.215 +		default:
   1.216 +			//the datatype is a non A2DP datatype
   1.217 +			//which is not supported so panic
   1.218 +			Panic(ERTPStreamerInvalidDataType);
   1.219 +			break;
   1.220 +		}
   1.221 +	
   1.222 +	//get the number of bytes of data sent that was sent to the RTP streamer
   1.223 +	//that make up one RTP packet
   1.224 +	//in the case of a codec this is the value pre codec processing
   1.225 +	if (iCodec)	
   1.226 +		{
   1.227 +		iNumberOfInputBytesToMakeRTPPacket = iSendBufferSize/iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();
   1.228 +		if (iNumberOfInputBytesToMakeRTPPacket%2)
   1.229 +			{//we have an odd number of bytes
   1.230 +			iNumberOfInputBytesToMakeRTPPacket++;//round up to next byte
   1.231 +			}
   1.232 +		}
   1.233 +	else
   1.234 +		{
   1.235 +		iNumberOfInputBytesToMakeRTPPacket = iAudioBufferArray->InputBytesPerRTPPacket();
   1.236 +		}
   1.237 +	//else other codecs not supported
   1.238 +	
   1.239 +	//we set the iFrameDuration which is used to trigger the timer
   1.240 +	//this means that RunL should be called every iFrameDuration and
   1.241 +	//if an RTP packet is ready to sent then it shall be sent
   1.242 +	//since there is no control channel back from the headset, the best
   1.243 +	//we can hope for is to send the data at approx the rate the headset 
   1.244 +	//would expect it and hope that the headset provides it's own approriate
   1.245 +	//internal buffering
   1.246 +	//Note that dues to other AOs running the timing is not accurate and
   1.247 +	//usually slower than the specified time - what is really needed
   1.248 +	//here is a feedback loop where the initial time interval is somewhat
   1.249 +	//faster than the calculated time interval and is adjusted against the
   1.250 +	//system clock and bit rate throughput acordingly so the throughput always
   1.251 +	//matches the bit rate.
   1.252 +	iRTPPacketDuration = TTimeIntervalMicroSeconds32(TFrameTimingUtils::FrameDuration(iFrameLength,iBitRate).Int() * iAudioBufferArray->NumberOfFramesPerRtpPacket());
   1.253 +	RDebug::Printf("RTP Packet Duration = %d mS", iRTPPacketDuration.Int());
   1.254 +	TInt fastCounterFrequency;
   1.255 +	HAL::Get(HALData::EFastCounterFrequency,fastCounterFrequency);
   1.256 +	RDebug::Printf("sys clock timing frequency = %d Hz", fastCounterFrequency);
   1.257 +	iTimeStampIncrement = TFrameTimingUtils::TimeStampIncrementPerFrame(iA2dpAudioCodecConfiguration->HeadsetCodecDataType(), iFrameLength, iBitRate, iA2dpAudioCodecConfiguration->SampleRate())
   1.258 +						 * iAudioBufferArray->NumberOfFramesPerRtpPacket();	
   1.259 +	RDebug::Printf("Calculated RTP packet time stamp increment = %d",iTimeStampIncrement);
   1.260 +	RDebug::Printf("FrameLength = %d", iFrameLength);
   1.261 +	RDebug::Printf("Calculated bitRate = %d", iBitRate);
   1.262 +	RDebug::Printf("Number of frames per RTP packet = %d", iAudioBufferArray->NumberOfFramesPerRtpPacket());
   1.263 +	RDebug::Printf("Number of RTP packets per audio buffer = %d", iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer());
   1.264 +	RDebug::Printf("Sample rate = %d", iA2dpAudioCodecConfiguration->SampleRate());
   1.265 +	}
   1.266 +	
   1.267 +
   1.268 +/**
   1.269 +Internal function to pass the pcm16 audio data in aData and use the codec
   1.270 +to process the data back in aPayload
   1.271 +
   1.272 +@return the number of source bytes processed
   1.273 +*/
   1.274 +TUint CActiveRTPStreamer::CodecProcessPayloadL(const TDesC8& aData,TDes8& aPayload)
   1.275 +	{
   1.276 +	TPtr8 srcBufferPtr(const_cast<TUint8*>(aData.Ptr()),aData.Length());
   1.277 +	srcBufferPtr.SetLength(aData.Length());
   1.278 +	//+1 -1 to skip SBC media payload header
   1.279 +	TPtr8 dstBufferPtr(const_cast<TUint8*>(aPayload.Ptr()+1),aPayload.MaxLength()-1);
   1.280 +	CMMFPtrBuffer* srcBuffer = CMMFPtrBuffer::NewL(srcBufferPtr);
   1.281 +	CleanupStack::PushL(srcBuffer);
   1.282 +	CMMFPtrBuffer* dstBuffer = CMMFPtrBuffer::NewL(dstBufferPtr);
   1.283 +	CleanupStack::PushL(dstBuffer);
   1.284 +	TCodecProcessResult result = iCodec->ProcessL(*srcBuffer,*dstBuffer);
   1.285 +	if (result == 	TCodecProcessResult::EProcessIncomplete)
   1.286 +		{
   1.287 +		User::Leave(KErrArgument);
   1.288 +		}
   1.289 +	aPayload.Append(dstBuffer->Data());
   1.290 +	CleanupStack::PopAndDestroy(dstBuffer);
   1.291 +	CleanupStack::PopAndDestroy(srcBuffer);
   1.292 +	return result.iSrcBytesProcessed;
   1.293 +	}
   1.294 +
   1.295 +
   1.296 +/**
   1.297 +This is the main function for CActiveRTPStreamer in that it is the 
   1.298 +function used to send data to the headset over RTP.
   1.299 +The function is asynchronous to the RunL which does the actual sending.
   1.300 +The data is stored in the CRtpSendPackets FIFO and will be sent at the 
   1.301 +next RunL provided the RTP can accept the data.  If not it just stays
   1.302 +buffered in the CRtpSendPackets FIFO until it can be sent.
   1.303 +The request status is completed when the buffer is stored, not when it is sent
   1.304 +this is to more closely mimic the behaviour of the sound driver.
   1.305 +If adding the buffer to the CRtpSendPackets FIFO causes it to be full
   1.306 +then the request status won't be completed until there is space in the FIFO
   1.307 +which won't be until a callback from the RTP stack has been received 
   1.308 +indicating that the CRtpSendPackets FIFO can now discard that entry.
   1.309 +Only one Send at a time is accepted ie the request status
   1.310 +of the previous send must be completed before Send can be called again.
   1.311 +To simplify the software and improve performance, fixed sized buffers are assumed.ie
   1.312 +the buffer length is only calculated once on the first frame and when the settings
   1.313 +change.
   1.314 +
   1.315 +@param aData  The data to be sent to the headset. This may go via 
   1.316 +a codec eg if the data is pcm16 or sent directly to the headset if the data is SBC,mp3,AAC,ATRAC3
   1.317 +It is the responsibility of the client ie CA2dpBTHeadsetAudioInterface to
   1.318 +call SetCodecConfiguration first.
   1.319 +
   1.320 +@param aStatus
   1.321 +*/
   1.322 +void CActiveRTPStreamer::Send(const TDesC8& aData, TRequestStatus& aStatus)
   1.323 +	{
   1.324 +	if (iSendStatus)
   1.325 +		{
   1.326 +		__ASSERT_DEBUG((*iSendStatus != KRequestPending),Panic(ERTPStreamerSendNotCompleted));
   1.327 +		}
   1.328 +	iSendStatus = &aStatus;
   1.329 +	*iSendStatus = KRequestPending;
   1.330 +	
   1.331 +	if (iUnrecoverableError)
   1.332 +		{
   1.333 +		User::RequestComplete(iSendStatus,iUnrecoverableError);
   1.334 +		return;
   1.335 +		}
   1.336 +		
   1.337 +	if (!iBufferParamsInitialized)
   1.338 +		{
   1.339 +		TRAPD(err,InitializeForSendL(aData));
   1.340 +		if (err)
   1.341 +			{
   1.342 +			User::RequestComplete(iSendStatus,err);
   1.343 +			return;
   1.344 +			}
   1.345 +		iBufferParamsInitialized = ETrue;
   1.346 +		}
   1.347 +		
   1.348 +	TUint numberOfRtpPacketsPerAudioBuffer = iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();	
   1.349 +
   1.350 +	if (aData.Size() != iSendBufferSize)
   1.351 +		{
   1.352 +		//then we are on the last buffer
   1.353 +		//in which case we need to recalculate the number of Rtp packets
   1.354 +		//required to make up the audio frame since the last buffer
   1.355 +		//is smaller.
   1.356 +		TUint lastBufferLength = aData.Size();
   1.357 +		if (iCodec)
   1.358 +			{
   1.359 +			lastBufferLength = iA2dpAudioCodecConfiguration->CalculateSBCBufferLength(aData.Size());
   1.360 +			}
   1.361 +		//we keep the same number of RTP packets per audio buffer as before
   1.362 +		TUint numberOfSBCFramesInLastBuffer = lastBufferLength/iFrameLength;
   1.363 +		TUint numberOfFramesPerRtpPacket = iAudioBufferArray->NumberOfFramesPerRtpPacket();
   1.364 +		
   1.365 +		//the devisor below may not always devide without a remainder
   1.366 +		//which means the last Rtp packet sent will not be full
   1.367 +		//if we have a remainder then we need another Rtp packet
   1.368 +		numberOfRtpPacketsPerAudioBuffer = numberOfSBCFramesInLastBuffer/numberOfFramesPerRtpPacket;
   1.369 +		if (numberOfSBCFramesInLastBuffer%numberOfFramesPerRtpPacket)
   1.370 +			{
   1.371 +			numberOfRtpPacketsPerAudioBuffer++;
   1.372 +			}
   1.373 +		}
   1.374 +
   1.375 +		
   1.376 +	CRtpSendPackets* sendPackets = iAudioBufferArray->CurrentAudioBufferRtpSendPackets();
   1.377 +	TUint srcBytesProcessed = 0;
   1.378 +	for (TUint i=0; i<numberOfRtpPacketsPerAudioBuffer;i++)
   1.379 +		{
   1.380 +		RDebug::Printf("NewRTPPacketReceived %d",User::FastCounter());
   1.381 +		RRtpSendPacket& sendPacket = sendPackets->Packet(i);
   1.382 +		sendPacket.SetPayloadType(iPayloadType);
   1.383 +		sendPacket.SetTimestamp(iTimeStamp);
   1.384 +		iTimeStamp += iTimeStampIncrement;
   1.385 +		TDes8& payload = sendPacket.WritePayload();
   1.386 +		payload.Zero();
   1.387 +		payload.Append(iMediaPayloadHeader);
   1.388 +			
   1.389 +		//aData may have to be sent as multiple packets
   1.390 +		TUint8* sourceDataOffset = const_cast<TUint8*>(aData.Ptr())+srcBytesProcessed;
   1.391 +		TPtr8 srcBufferPtr(sourceDataOffset,iNumberOfInputBytesToMakeRTPPacket);
   1.392 +		TUint srcBytesStillRemaining = aData.Size() - srcBytesProcessed;
   1.393 +		TUint lengthOfsrcBuffer = iNumberOfInputBytesToMakeRTPPacket;
   1.394 +		if (srcBytesStillRemaining < lengthOfsrcBuffer )
   1.395 +			{//probably a last buffer condition or modulo 2 pcm16 rounding condition
   1.396 +			lengthOfsrcBuffer = srcBytesStillRemaining;
   1.397 +			}
   1.398 +		srcBufferPtr.SetLength(lengthOfsrcBuffer);
   1.399 +		
   1.400 +		//sanity check - the following should always be true
   1.401 +		__ASSERT_DEBUG((srcBytesProcessed == iNumberOfInputBytesToMakeRTPPacket*i),Panic(ERTPStreamerBufferProcessingLengthMismatch));
   1.402 +				
   1.403 +		if (iCodec)
   1.404 +			{
   1.405 +			TRAPD(err,srcBytesProcessed += CodecProcessPayloadL(srcBufferPtr,payload));
   1.406 +			if (err)
   1.407 +				{
   1.408 +				//something has gone wrong so abort streaming
   1.409 +				User::RequestComplete(iSendStatus,err);
   1.410 +				return;
   1.411 +				}
   1.412 +			}
   1.413 +		else //no need to process via codec - aData can go straight to the headset
   1.414 +			{
   1.415 +			srcBytesProcessed +=lengthOfsrcBuffer;
   1.416 +			payload.Append(srcBufferPtr);
   1.417 +			}
   1.418 +		}//	for (TUint i=0; i<iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();i++)
   1.419 +	iAudioBufferArray->CurrentAudioBufferReadyToSend();
   1.420 +	//else we have no more send packets so cannot complete request status
   1.421 +	//until one of the send packets has been sent and acknowledged.
   1.422 +
   1.423 +
   1.424 +	//we'll send an event to ourselves and either send the packet if we can
   1.425 +	//we could complete the iSendStatus TRequestStatus here before returing 
   1.426 +	//from the Send but we won't in order to more closely mimic the existing
   1.427 +	// sound driver PlayData behaviour
   1.428 +	//if there is already a request active then it will be the timer
   1.429 +	//ie this will effectively kick things off if the timer is not running
   1.430 +	TRequestStatus* stat = &iStatus;
   1.431 +	if (!IsActive())
   1.432 +		{
   1.433 +		User::RequestComplete(stat, KErrNone);
   1.434 +		SetActive();
   1.435 +		}			
   1.436 +	}
   1.437 +
   1.438 +
   1.439 +/**
   1.440 +Function to stop further internally buffered packets being sent to the headset
   1.441 +*/	
   1.442 +void CActiveRTPStreamer::Pause()
   1.443 +	{
   1.444 +	iPaused = ETrue;
   1.445 +	Cancel();
   1.446 +	}
   1.447 +
   1.448 +
   1.449 +/**
   1.450 +Function called after pause to resume sending buffers to the headset
   1.451 +*/	
   1.452 +void CActiveRTPStreamer::Resume()
   1.453 +	{
   1.454 +	if (iPaused)
   1.455 +		{
   1.456 +		iPaused = EFalse;
   1.457 +		TRequestStatus* stat = &iStatus;
   1.458 +		if (!IsActive())
   1.459 +			{
   1.460 +			User::RequestComplete(stat, KErrNone);
   1.461 +			SetActive();
   1.462 +			}
   1.463 +		}
   1.464 +	}
   1.465 +
   1.466 +
   1.467 +/**
   1.468 +Function called from  CA2dpBTHeadsetAudioInterface::CancelPlayData()
   1.469 +Used to cancel an outstanding status request for a Send()
   1.470 +*/
   1.471 +void CActiveRTPStreamer::CancelLastSendBuffer()
   1.472 +	{
   1.473 +	if (iSendStatus)
   1.474 +		{
   1.475 +		if (*iSendStatus == KRequestPending)//make sure there is a pending request to cancel
   1.476 +			{
   1.477 +			iAudioBufferArray->CancelMostRecentAudioBuffer(!iRtpCanSend);
   1.478 +			User::RequestComplete(iSendStatus, KErrCancel);
   1.479 +			}
   1.480 +		}
   1.481 +	}
   1.482 +	
   1.483 +
   1.484 +/**
   1.485 +Function to flush out the bufferes stored in CRtpSenPackets
   1.486 +*/
   1.487 +void CActiveRTPStreamer::FlushPendingSendBuffers()
   1.488 +	{
   1.489 +	iAudioBufferArray->FlushPendingPackets();
   1.490 +	
   1.491 +	if(iCodec)
   1.492 +		{//flush out codec cache
   1.493 +		TRAP_IGNORE(iCodec->ResetL());
   1.494 +		}
   1.495 +	}
   1.496 +
   1.497 +	
   1.498 +/**
   1.499 +Function to return total number of bytes sent prior to codec processing
   1.500 +ie bytes of pcm16 not SBC
   1.501 +Note this the number of bytes sent is only updated when the packet
   1.502 +has been acknowledged as being sent correctly by the RTP stack
   1.503 +ie this value will always be slightly less than the bytes sent in Send()
   1.504 +*/
   1.505 +TUint CActiveRTPStreamer::BytesSent() const
   1.506 +	{
   1.507 +	return iBytesSent;
   1.508 +	}
   1.509 +
   1.510 +
   1.511 +/**
   1.512 +Function to reset the number of bytes sent
   1.513 +*/	
   1.514 +void CActiveRTPStreamer::ResetBytesSent()
   1.515 +	{
   1.516 +	iBytesSent = 0;
   1.517 +	}
   1.518 +
   1.519 +
   1.520 +/**
   1.521 +The RunL is called every frame duration interval.
   1.522 +It checks to see if there are any packets to be sent to the headset
   1.523 +and if so send it.
   1.524 +One issue to be resolved at integration testing is if there are no packets
   1.525 +to send then this is analogous to a KErrUnderflow condition on the 
   1.526 +sound driver. Do we need to mimic this behaviour for the a2dp interface?
   1.527 +
   1.528 +The Send request status is completed if there is room in the CRtpSendPackets
   1.529 +for another buffer.
   1.530 +*/	
   1.531 +void CActiveRTPStreamer::RunL()
   1.532 +	{
   1.533 +	if ((iPaused)||(!iAudioBufferArray))
   1.534 +		{
   1.535 +		return;
   1.536 +		}
   1.537 +		
   1.538 +	if(iRtpCanSend && iAudioBufferArray->NumberOfAudioBuffersReadyToSend())
   1.539 +		{
   1.540 +		RRtpSendPacket& sendPacket = iAudioBufferArray->CurrentSendPacket();
   1.541 +		sendPacket.Send();
   1.542 +		iRtpCanSend = EFalse; //have to wait for callback before we can send again
   1.543 +		}
   1.544 +
   1.545 +	if (iSendStatus)
   1.546 +		{
   1.547 +		if ((iAudioBufferArray->NumberOfAudioBuffersReadyToSend() < KSendBucketSize)
   1.548 +	    	&&(*iSendStatus == KRequestPending))
   1.549 +			{//still some free packets to fill so complete request status
   1.550 +			User::RequestComplete(iSendStatus, KErrNone);
   1.551 +			iSendStatus = NULL;
   1.552 +			}
   1.553 +		//else if the iRtpSendPackets FIFO is full then we can't complete
   1.554 +		//the request status until we've had an ERtpSendSucceeded event
   1.555 +		}
   1.556 +		//are there any more buffers that are ready to send?
   1.557 +		//if so then send the next packet after a time delay
   1.558 +		//keep calling this RunL every frame duration till as long as we have packets to send
   1.559 +		//if there are no packets ready to send then we need to wait 
   1.560 +		//for another call to Send();
   1.561 +	if (iAudioBufferArray->NumberOfAudioBuffersReadyToSend()) 
   1.562 +		{//there are packets ready to send so fire off next RunL after one RTP packet duration
   1.563 +		RDebug::Printf("RTPPacket Sent %d",User::FastCounter());
   1.564 +		After(iRTPPacketDuration);
   1.565 +		}
   1.566 +	}
   1.567 +
   1.568 +
   1.569 +/**
   1.570 +Cancel
   1.571 +*/	
   1.572 +void CActiveRTPStreamer::DoCancel()
   1.573 +	{
   1.574 +	CTimer::DoCancel();
   1.575 +	CompleteSendRequestStatus(KErrCancel);
   1.576 +	}
   1.577 +
   1.578 +
   1.579 +/**
   1.580 +Utility function to complete Send TRequestStatus with aError
   1.581 +*/
   1.582 +void CActiveRTPStreamer::CompleteSendRequestStatus(TInt aError)
   1.583 +	{
   1.584 +	if (iSendStatus)
   1.585 +		{
   1.586 +		if (*iSendStatus == KRequestPending)
   1.587 +			{
   1.588 +			User::RequestComplete(iSendStatus, aError);
   1.589 +			}
   1.590 +		}
   1.591 +	}
   1.592 +
   1.593 +
   1.594 +/**
   1.595 +Called by RTP stack when a packet has been sent
   1.596 +If the packet was sent ok then complete the iSendStatus if it is pending
   1.597 +and update the number of bytes sent
   1.598 +If the packet was not sent ok then the error is regarded as unrecoverable
   1.599 +since this should not happen.  If it does happen then the CA2dpBTHeadsetAudioInterface
   1.600 +is informed.  If there is an outstanding Send TRequestStatus then this is
   1.601 +completed with KErrCommsFrame.  Not sure if this is the most appropriate error code?
   1.602 +*/	
   1.603 +void CActiveRTPStreamer::PacketSent(TRtpEventType aEvent)
   1.604 +	{
   1.605 +	if (aEvent == ERtpSendSucceeded)
   1.606 +		{
   1.607 +		RDebug::Printf("Sent RTPPacket Acknowledged %d",User::FastCounter());
   1.608 +		TBool entireAudioBufferSent = EFalse;	
   1.609 +		iAudioBufferArray->CurrentSendPacketSent(entireAudioBufferSent);		
   1.610 +		//check if there is an outstanding send request status
   1.611 +		//we can only complete the send request status if all the
   1.612 +		//RTP packets in the audio buffer have been sent.
   1.613 +		if (entireAudioBufferSent)
   1.614 +			{
   1.615 +			CompleteSendRequestStatus(KErrNone);
   1.616 +			}
   1.617 +		iRtpCanSend = ETrue;
   1.618 +		iBytesSent += iNumberOfInputBytesToMakeRTPPacket;
   1.619 +		}
   1.620 +	else if (aEvent == ERtpSendFail)
   1.621 +		{
   1.622 +		//if we fail to send the packet then chances are something
   1.623 +		//has gone wrong that may not be recoverable
   1.624 +		//so we will complete the request status and halt further streaming
   1.625 +		//some testing may be required to see if it is possible to
   1.626 +		//recover in which case the packet could be sent again
   1.627 +		iUnrecoverableError = KErrCommsFrame;//probably the nearest error code
   1.628 +		CompleteSendRequestStatus(iUnrecoverableError);
   1.629 +		//inform iRTPStreamerObserver ie the CA2dpBTHeadsetAudioInterface
   1.630 +		//this will initiate a GAVDP state machine reset which will destroy the CActiveRTPStreamer 
   1.631 +		iRTPStreamerObserver.RTPStreamerEvent(iUnrecoverableError);
   1.632 +		}
   1.633 +	else 
   1.634 +		{//we've not registered for any other events so this shouldn't happen
   1.635 +		Panic(ERTPStreamerUnexpectedEvent);
   1.636 +		}
   1.637 +	}
   1.638 +	
   1.639 +
   1.640 +/**
   1.641 +Called by RTP stack when some sort of general error has occured
   1.642 +eg switching off the headset, or the headset going out of range 
   1.643 +The CA2dpBTHeadsetAudioInterface is informed. 
   1.644 +*/
   1.645 +void CActiveRTPStreamer::RTPSessionEvent(const TRtpEvent& aEvent)
   1.646 +	{
   1.647 +	switch(aEvent.Type())
   1.648 +		{
   1.649 +		case ERtpSessionFail:
   1.650 +			iUnrecoverableError = KErrDisconnected;
   1.651 +			break;
   1.652 +		case ERtpBufferOverflow:
   1.653 +			iUnrecoverableError = KErrOverflow;
   1.654 +			break;
   1.655 +		case ERtpUndersizedPacket:
   1.656 +			iUnrecoverableError = KErrCommsFrame;
   1.657 +			break;
   1.658 +		default:
   1.659 +			Panic(ERTPStreamerRTPEventError); //we haven't registered for anything else
   1.660 +			break;
   1.661 +		}
   1.662 +		
   1.663 +	//complete outstanding Send (CA2dpBTHeadsetAudioInterface::PlayData) request status
   1.664 +	CompleteSendRequestStatus(iUnrecoverableError);		
   1.665 +	//inform CA2dpBTHeadsetAudioInterface
   1.666 +	iRTPStreamerObserver.RTPStreamerEvent(iUnrecoverableError);
   1.667 +	}
   1.668 +
   1.669 +
   1.670 +/**
   1.671 +Static callback from RTP stack
   1.672 +*/	
   1.673 +void CActiveRTPStreamer::RTPSendSourceCallback(CActiveRTPStreamer* aStreamer, const TRtpEvent& aEvent)
   1.674 +	{
   1.675 +	__ASSERT_DEBUG((aEvent.IsSendSourceEvent()),Panic(ERTPStreamerRTPEventError));
   1.676 +	__ASSERT_DEBUG((aEvent.SendSource() == aStreamer->iRTPSendSource),Panic(ERTPStreamerRTPEventError));
   1.677 +	// for now assume it was sending complete
   1.678 +	// do next bit
   1.679 +	aStreamer->PacketSent(aEvent.Type());
   1.680 +	}
   1.681 +	
   1.682 +
   1.683 +/**
   1.684 +Static callback from RTP stack
   1.685 +*/
   1.686 +void CActiveRTPStreamer::RTPCallback(CActiveRTPStreamer* aStreamer, const TRtpEvent& aEvent)
   1.687 +	{
   1.688 +	__ASSERT_DEBUG((aEvent.IsSessionEvent()),Panic(ERTPStreamerRTPEventError)); 
   1.689 +	__ASSERT_DEBUG((aEvent.Session() == aStreamer->iRTPSession),Panic(ERTPStreamerRTPEventError));
   1.690 +	
   1.691 +	aStreamer->RTPSessionEvent(aEvent);
   1.692 +	}