os/mm/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsound/devsoundrefplugin/src/platsec/server/AudioServer/MmfDevSoundServer.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,215 @@
     1.4 +// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#include <e32math.h>
    1.20 +#include "MmfDevSoundServer.h"
    1.21 +#include "MmfDevSoundServerStart.h"
    1.22 +#include "MmfDevSoundSession.h"
    1.23 +
    1.24 +const TInt KDevSoundShutDownDelay = 0; //0 sec
    1.25 +_LIT(KMMFDevSoundServerName, "MMFDevSoundServer-");
    1.26 +
    1.27 +
    1.28 +
    1.29 +EXPORT_C CMMFDevSoundServer* CMMFDevSoundServer::NewL(CMMFAudioServer* aAudioServer, TProcessId& aClientPID)
    1.30 +	{
    1.31 +	CMMFDevSoundServer* s = new(ELeave) CMMFDevSoundServer(aAudioServer, aClientPID);
    1.32 +	CleanupStack::PushL(s);
    1.33 +	s->ConstructL();
    1.34 +	CleanupStack::Pop();
    1.35 +	return s;
    1.36 +	}
    1.37 +
    1.38 +CMMFDevSoundServer::CMMFDevSoundServer(CMMFAudioServer* aAudioServer, TProcessId& aClientPID) :
    1.39 +	CMmfIpcServer(EPriorityStandard, EGlobalSharableSessions), iClientPID(aClientPID)
    1.40 +	{
    1.41 +	iAudioServer = aAudioServer;
    1.42 +	}
    1.43 +
    1.44 +void CMMFDevSoundServer::ConstructL()
    1.45 +	{
    1.46 +	RProcess client;
    1.47 +	User::LeaveIfError(client.Open(iClientPID));
    1.48 +	iClientHasCaps = client.HasCapability(ECapabilityMultimediaDD, KSuppressPlatSecDiagnostic);
    1.49 +	client.Close();
    1.50 +
    1.51 +	iDelayDevSoundShutDown = CDelayDevSoundShutDown::NewL();
    1.52 +
    1.53 +	// Call base class to Start server
    1.54 +	StartL(KNullDesC);
    1.55 +	}
    1.56 +
    1.57 +CMMFDevSoundServer::~CMMFDevSoundServer()
    1.58 +	{
    1.59 +	if (iDelayDevSoundShutDown)
    1.60 +		{
    1.61 +		iDelayDevSoundShutDown->Cancel();
    1.62 +		delete iDelayDevSoundShutDown;
    1.63 +		}
    1.64 +	}
    1.65 +
    1.66 +CMmfIpcSession* CMMFDevSoundServer::NewSessionL(const TVersion& aVersion) const
    1.67 +	{
    1.68 +	TVersion v(KMMFDevSoundServerVersion,KMMFDevSoundServerMinorVersionNumber,KMMFDevSoundServerBuildVersionNumber);
    1.69 +	if(!User::QueryVersionSupported(v, aVersion))
    1.70 +		User::Leave(KErrNotSupported);
    1.71 +	
    1.72 +	CMMFDevSoundSession* devSoundSession = CMMFDevSoundSession::NewL(iAudioServer->PolicyServerHandle());
    1.73 +	return devSoundSession;
    1.74 +	}
    1.75 +
    1.76 +void CMMFDevSoundServer::IncrementSessionId()
    1.77 +	{
    1.78 +	iDevSoundSessionId++;
    1.79 +	if(iDevSoundSessionId)
    1.80 +		iDelayDevSoundShutDown->Cancel();
    1.81 +
    1.82 +	}
    1.83 +
    1.84 +void CMMFDevSoundServer::DecrementSessionId()
    1.85 +	{
    1.86 +	iDevSoundSessionId--;
    1.87 +    if ( iDevSoundSessionId == 0 )
    1.88 +		{
    1.89 +		iDelayDevSoundShutDown->SetDelay(TTimeIntervalMicroSeconds32(KDevSoundShutDownDelay));
    1.90 + 		}
    1.91 +	}
    1.92 +
    1.93 +void CMMFDevSoundServer::SendEventToClient(TInt aSessionToAlert, TInt /*aSessionToBeLaunched*/)
    1.94 +	{
    1.95 +	// For the session requested, send event to client
    1.96 +	iSessionIter.SetToFirst();
    1.97 +	CMMFDevSoundSession* session = static_cast<CMMFDevSoundSession*>(iSessionIter++);
    1.98 +	while (session != NULL)
    1.99 +		{
   1.100 +		if (session->DevSoundSessionId() == aSessionToAlert)
   1.101 +			{
   1.102 +			break;  // Finished
   1.103 +			}
   1.104 +		session = static_cast<CMMFDevSoundSession*>(iSessionIter++);
   1.105 +		}
   1.106 +	}
   1.107 +
   1.108 +void CMMFDevSoundServer::LaunchRequest(TInt aSessionId)
   1.109 +	{
   1.110 +	iSessionIter.SetToFirst();
   1.111 +	CMMFDevSoundSession* session = static_cast<CMMFDevSoundSession*>(iSessionIter++);
   1.112 +	while (session != NULL)
   1.113 +		{
   1.114 +		if (session->DevSoundSessionId() == aSessionId)
   1.115 +			{
   1.116 +			break;  // Finished
   1.117 +			}
   1.118 +		session = static_cast<CMMFDevSoundSession*>(iSessionIter++);
   1.119 +		}
   1.120 +	}
   1.121 +
   1.122 +TBool CMMFDevSoundServer::CheckClientCapabilities()
   1.123 +	{
   1.124 +	return iClientHasCaps;
   1.125 +	}
   1.126 +
   1.127 +void CMMFDevSoundServer::SetClientCapabilitiesL(TThreadId aTid)
   1.128 +	{
   1.129 +	RThread clientThread;
   1.130 +	User::LeaveIfError(clientThread.Open(aTid));
   1.131 +	CleanupClosePushL(clientThread);
   1.132 +	
   1.133 +	RProcess clientProcess;
   1.134 +	User::LeaveIfError(clientThread.Process(clientProcess));
   1.135 +	CleanupClosePushL(clientProcess);
   1.136 +	
   1.137 +	iClientHasCaps = clientProcess.HasCapability(ECapabilityMultimediaDD, KSuppressPlatSecDiagnostic);
   1.138 +	
   1.139 +	CleanupStack::PopAndDestroy(2, &clientThread);	// clientProcess, clientThread
   1.140 +	}
   1.141 +	
   1.142 +void CMMFDevSoundServer::RenamePrioritizeServer()
   1.143 +	{
   1.144 +	//Rename devsound server name
   1.145 +	RThread devsoundServerThread;
   1.146 +	TThreadId threadId;
   1.147 +	TName name;
   1.148 +	name.Append(KMMFDevSoundServerName); 
   1.149 +	threadId = devsoundServerThread.Id();
   1.150 +	name.AppendNum(threadId.Id(),EHex);
   1.151 +	//We are ignoring the error code returned from User::RenameThread
   1.152 +	//as it is not important here, may be for profiling
   1.153 +	User::RenameThread(name);
   1.154 +	
   1.155 +	//Set the devsound priority
   1.156 +	TThreadPriority devsoundServerPriority = static_cast<TThreadPriority>(KDevsoundServerPriority);
   1.157 +	devsoundServerThread.SetPriority(devsoundServerPriority);
   1.158 +	}
   1.159 +
   1.160 +CMMFDevSoundServer::CDelayDevSoundShutDown* CMMFDevSoundServer::CDelayDevSoundShutDown::NewL()
   1.161 +	{
   1.162 +	CDelayDevSoundShutDown* self = new(ELeave) CDelayDevSoundShutDown;
   1.163 +	CleanupStack::PushL(self);
   1.164 +	self->ConstructL();
   1.165 +	CleanupStack::Pop();
   1.166 +	return self;
   1.167 +	}
   1.168 +
   1.169 +CMMFDevSoundServer::CDelayDevSoundShutDown::CDelayDevSoundShutDown() : CActive(0)
   1.170 +	{
   1.171 +	}
   1.172 +        
   1.173 +void CMMFDevSoundServer::CDelayDevSoundShutDown::ConstructL()
   1.174 +	{
   1.175 +	User::LeaveIfError(iTimer.CreateLocal());
   1.176 +	CActiveScheduler::Add(this);
   1.177 +	}
   1.178 +
   1.179 +CMMFDevSoundServer::CDelayDevSoundShutDown::~CDelayDevSoundShutDown()
   1.180 +	{
   1.181 +	Cancel();
   1.182 +	iTimer.Close();
   1.183 +	}
   1.184 +
   1.185 +
   1.186 +void CMMFDevSoundServer::CDelayDevSoundShutDown::SetDelay(TTimeIntervalMicroSeconds32 aDelay)
   1.187 +	{
   1.188 +	__ASSERT_ALWAYS(!IsActive(),
   1.189 +	User::Panic(_L("CDelayedShutDown"), 1));
   1.190 +	iTimer.After(iStatus, aDelay);
   1.191 +	SetActive();
   1.192 +	}
   1.193 +
   1.194 +void CMMFDevSoundServer::CDelayDevSoundShutDown::RunL()
   1.195 +	{
   1.196 +	CActiveScheduler::Stop();
   1.197 +	}
   1.198 +
   1.199 +void CMMFDevSoundServer::CDelayDevSoundShutDown::DoCancel()
   1.200 +	{
   1.201 +	iTimer.Cancel();
   1.202 +	}
   1.203 +  
   1.204 +/**
   1.205 +@internalTechnology
   1.206 +
   1.207 +This function raises a panic on the client of the devsoundserver
   1.208 +
   1.209 +@param	aError
   1.210 +		one of the several panic codes that may be raised by this dll on the client
   1.211 +
   1.212 +@panic	EMMFDevSoundPlayDataWithoutInitialize is raised when playdata is called without initialization
   1.213 +@panic	EMMFDevSoundRecordDataWithoutInitialize is raised when recorddata is called without initialization
   1.214 +*/
   1.215 +GLDEF_C void PanicClient(const RMmfIpcMessage& aMessage, TMMFDevSoundClientPanicCodes aPanicCode)
   1.216 +	{
   1.217 +	aMessage.Panic(KMMFDevSoundClientPanicCategory, aPanicCode);
   1.218 +	}