os/mm/devsound/a3fdevsound/src/mmfdevsound/sounddevicebody.inl
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsound/a3fdevsound/src/mmfdevsound/sounddevicebody.inl	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,576 @@
     1.4 +/*
     1.5 +* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +* All rights reserved.
     1.7 +* This component and the accompanying materials are made available
     1.8 +* under the terms of "Eclipse Public License v1.0"
     1.9 +* which accompanies this distribution, and is available
    1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.11 +*
    1.12 +* Initial Contributors:
    1.13 +* Nokia Corporation - initial contribution.
    1.14 +*
    1.15 +* Contributors:
    1.16 +*
    1.17 +* Description:
    1.18 +*
    1.19 +*/
    1.20 +
    1.21 +
    1.22 +
    1.23 +#ifndef SOUNDDEVICEBODY_INL
    1.24 +#define SOUNDDEVICEBODY_INL
    1.25 +
    1.26 +/*
    1.27 +*
    1.28 +*  Returns the supported Audio settings.
    1.29 +*
    1.30 +*  @return "TMMFCapabilities"
    1.31 +*          Device settings.
    1.32 +*/
    1.33 +inline TMMFCapabilities CMMFDevSound::CBody::Capabilities()
    1.34 +	{
    1.35 +	return iDevSoundProxy->Capabilities();
    1.36 +	}
    1.37 +
    1.38 +/*
    1.39 +*  Returns the current audio settings.
    1.40 +*
    1.41 +*  @return "TMMFCapabilities"
    1.42 +*          Device settings.
    1.43 +*/
    1.44 +inline TMMFCapabilities CMMFDevSound::CBody::Config() const
    1.45 +	{
    1.46 +	return iDevSoundProxy->Config();
    1.47 +	}
    1.48 +
    1.49 +/*
    1.50 +*  Configure CMMFDevSound::CBody object for the settings in aConfig.
    1.51 +*
    1.52 +*  Use this to set sampling rate, Encoding and Mono/Stereo.
    1.53 +*
    1.54 +*  @param  "aConfig"
    1.55 +*          Attribute values to which CMMFDevSound::CBody object will be
    1.56 +*          configured to.
    1.57 +*/
    1.58 +inline void CMMFDevSound::CBody::SetConfigL(const TMMFCapabilities& aConfig)
    1.59 +	{
    1.60 +	iDevSoundProxy->SetConfigL(aConfig);
    1.61 +	}
    1.62 +
    1.63 +/*
    1.64 +*  Returns an integer representing the maximum volume.
    1.65 +*
    1.66 +*  This is the maximum value which can be passed to
    1.67 +*  CMMFDevSound::CBody::SetVolume.
    1.68 +*
    1.69 +*  @return "TInt"
    1.70 +*          The maximum volume. This value is platform dependent but is always
    1.71 +*          greater than or equal to one.
    1.72 +*
    1.73 +*/
    1.74 +inline TInt CMMFDevSound::CBody::MaxVolume()
    1.75 +	{
    1.76 +	return iDevSoundProxy->MaxVolume();
    1.77 +	}
    1.78 +
    1.79 +/*
    1.80 +*  Returns an integer representing the current volume.
    1.81 +*
    1.82 +*  @return "TInt"
    1.83 +*          The current volume level.
    1.84 +*/
    1.85 +inline TInt CMMFDevSound::CBody::Volume()
    1.86 +	{
    1.87 +	return iDevSoundProxy->Volume();
    1.88 +	}
    1.89 +
    1.90 +/*
    1.91 +*  Changes the current playback volume to a specified value.
    1.92 +*
    1.93 +*  The volume can be changed before or during playback and is effective
    1.94 +*  immediately.
    1.95 +*
    1.96 +*  @param  "aVolume"
    1.97 +*          The volume setting. This can be any value from zero to the value
    1.98 +*          returned by a call to CMMFDevSound::CBody::MaxVolume(). If the
    1.99 +*          volume is not within this range, the volume is automatically set to
   1.100 +*          minimum or maximum value based on the value that is being passed.
   1.101 +*          Setting a zero value mutes the sound. Setting the maximum value
   1.102 +*          results in the loudest possible sound.
   1.103 +*/
   1.104 +inline void CMMFDevSound::CBody::SetVolume(TInt aVolume)
   1.105 +	{
   1.106 +	iDevSoundProxy->SetVolume(aVolume);
   1.107 +	}
   1.108 +
   1.109 +/*
   1.110 +*  Returns an integer representing the maximum gain.
   1.111 +*
   1.112 +*  This is the maximum value which can be passed to
   1.113 +*  CMMFDevSound::CBody::SetGain.
   1.114 +*
   1.115 +*  @return "TInt"
   1.116 +*          The maximum gain. This value is platform dependent but is always
   1.117 +*          greater than or equal to one.
   1.118 +*
   1.119 +*/
   1.120 +inline TInt CMMFDevSound::CBody::MaxGain()
   1.121 +	{
   1.122 +	return iDevSoundProxy->MaxGain();
   1.123 +	}
   1.124 +
   1.125 +/*
   1.126 +*  Returns an integer representing the current gain.
   1.127 +*
   1.128 +*  @return "TInt"
   1.129 +*          The current gain level.
   1.130 +*/
   1.131 +inline TInt CMMFDevSound::CBody::Gain()
   1.132 +	{
   1.133 +	return iDevSoundProxy->Gain();
   1.134 +	}
   1.135 +
   1.136 +/*
   1.137 +*  Changes the current recording gain to a specified value.
   1.138 +*
   1.139 +*  The gain can be changed before or during recording and is effective
   1.140 +*  immediately.
   1.141 +*
   1.142 +*  @param  "TInt aGain"
   1.143 +*          The gain setting. This can be any value from zero to the value
   1.144 +*          returned by a call to CMMFDevSound::CBody::MaxGain(). If the
   1.145 +*          volume is not within this range, the gain is automatically set to
   1.146 +*          minimum or maximum value based on the value that is being passed.
   1.147 +*          Setting a zero value mutes the sound. Setting the maximum value
   1.148 +*          results in the loudest possible sound.
   1.149 +*/
   1.150 +inline void CMMFDevSound::CBody::SetGain(TInt aGain)
   1.151 +	{
   1.152 +	iDevSoundProxy->SetGain(aGain);
   1.153 +	}
   1.154 +
   1.155 +/*
   1.156 +*  Returns the speaker balance set for playing.
   1.157 +*
   1.158 +*  Leaves on failure.
   1.159 +*
   1.160 +*  @param  "aLeftPrecentage"
   1.161 +*          On return contains the left speaker volume percentage.
   1.162 +*
   1.163 +*  @param  "aRightPercentage"
   1.164 +*          On return contains the right speaker volume percentage.
   1.165 +*/
   1.166 +inline void CMMFDevSound::CBody::GetPlayBalanceL(TInt& aLeftPercentage,
   1.167 +						TInt& aRightPercentage)
   1.168 +	{
   1.169 +	iDevSoundProxy->GetPlayBalanceL(aLeftPercentage, aRightPercentage);
   1.170 +	}
   1.171 +
   1.172 +/*
   1.173 +*  Sets the speaker balance for playing.
   1.174 +*
   1.175 +*  The speaker balance can be changed before or during playback and is
   1.176 +*  effective immediately.
   1.177 +*
   1.178 +*  @param  "aLeftPercentage"
   1.179 +*          On return contains left speaker volume perecentage. This can be any
   1.180 +*          value from zero to 100. Setting a zero value mutes the sound on left
   1.181 +*          speaker.
   1.182 +*
   1.183 +*  @param  "aRightPercentage"
   1.184 +*          On return contains right speaker volume perecentage. This can be any
   1.185 +*          value from zero to 100. Setting a zero value mutes the sound on
   1.186 +*          right speaker.
   1.187 +*/
   1.188 +inline void CMMFDevSound::CBody::SetPlayBalanceL(TInt aLeftPercentage,
   1.189 +						TInt aRightPercentage)
   1.190 +	{
   1.191 +	iDevSoundProxy->SetPlayBalanceL(aLeftPercentage, aRightPercentage);
   1.192 +	}
   1.193 +
   1.194 +/*
   1.195 +*  Returns the microphone gain balance set for recording.
   1.196 +*
   1.197 +*  Leaves on failure.
   1.198 +*
   1.199 +*  @param  "aLeftPercentage"
   1.200 +*          On return contains the left microphone gain percentage.
   1.201 +*
   1.202 +*  @param  "aRightPercentage"
   1.203 +*          On return contains the right microphone gain percentage.
   1.204 +*/
   1.205 +inline void CMMFDevSound::CBody::GetRecordBalanceL(
   1.206 +				TInt& aLeftPercentage,
   1.207 +				TInt& aRightPercentage)
   1.208 +	{
   1.209 +	iDevSoundProxy->GetRecordBalanceL(aLeftPercentage, aRightPercentage);
   1.210 +	}
   1.211 +
   1.212 +/*
   1.213 +*  Sets the microphone gain balance for recording.
   1.214 +*
   1.215 +*  The microphone gain balance can be changed before or during recording and
   1.216 +*  is effective immediately.
   1.217 +*
   1.218 +*  @param  "aLeftPercentage"
   1.219 +*          Left microphone gain precentage. This can be any value from zero to
   1.220 +*          100. Setting a zero value mutes the gain on left microphone.
   1.221 +*
   1.222 +*  @param  "aRightPercentage"
   1.223 +*          Right microphone gain precentage. This can be any value from zero to
   1.224 +*          100. Setting a zero value mutes the gain on right microphone.
   1.225 +*/
   1.226 +inline void CMMFDevSound::CBody::SetRecordBalanceL(TInt aLeftPercentage,
   1.227 +						TInt aRightPercentage)
   1.228 +	{
   1.229 +	iDevSoundProxy->SetRecordBalanceL(aLeftPercentage, aRightPercentage);
   1.230 +	}
   1.231 +
   1.232 +/*
   1.233 +*  Initializes audio device and start play process. This method queries and
   1.234 +*  acquires the audio policy before initializing audio device. If there was an
   1.235 +*  error during policy initialization, PlayError() method will be called on
   1.236 +*  the observer with error code KErrAccessDenied, otherwise BufferToBeFilled()
   1.237 +*  method will be called with a buffer reference. After reading data into the
   1.238 +*  buffer reference passed, the client should call PlayData() to play data.
   1.239 +*
   1.240 +*  The amount of data that can be played is specified in
   1.241 +*  CMMFBuffer::RequestSize(). Any data that is read into buffer beyond this
   1.242 +*  size will be ignored.
   1.243 +*
   1.244 +*  Leaves on failure.
   1.245 +*/
   1.246 +inline void CMMFDevSound::CBody::PlayInitL()
   1.247 +	{
   1.248 +	iDevSoundProxy->PlayInitL();
   1.249 +	}
   1.250 +
   1.251 +/*
   1.252 +*  Initializes audio device and start record process. This method queries and
   1.253 +*  acquires the audio policy before initializing audio device. If there was an
   1.254 +*  error during policy initialization, RecordError() method will be called on
   1.255 +*  the observer with error code KErrAccessDenied, otherwise BufferToBeEmptied()
   1.256 +*  method will be called with a buffer reference. This buffer contains recorded
   1.257 +*  or encoded data. After processing data in the buffer reference passed, the
   1.258 +*  client should call RecordData() to continue recording process.
   1.259 +*
   1.260 +*  The amount of data that is available is specified in
   1.261 +*  CMMFBuffer::RequestSize().
   1.262 +*
   1.263 +*  Leaves on failure.
   1.264 +*/
   1.265 +inline void CMMFDevSound::CBody::RecordInitL()
   1.266 +	{
   1.267 +	iDevSoundProxy->RecordInitL();
   1.268 +	}
   1.269 +
   1.270 +/*
   1.271 +*  Plays data in the buffer at the current volume. The client should fill
   1.272 +*  the buffer with audio data before calling this method. The Observer gets
   1.273 +*  reference to buffer along with callback BufferToBeFilled(). When playing of
   1.274 +*  the audio sample is complete, successfully or otherwise, the method
   1.275 +*  PlayError() on observer is called.
   1.276 +*/
   1.277 +inline void CMMFDevSound::CBody::PlayData()
   1.278 +	{
   1.279 +	iDevSoundProxy->PlayData();
   1.280 +	}
   1.281 +
   1.282 +/*
   1.283 +*  Contine the process of recording. Once the buffer is filled with recorded
   1.284 +*  data, the Observer gets reference to buffer along with callback
   1.285 +*  BufferToBeEmptied(). After processing the buffer (copying over to a
   1.286 +*  different buffer or writing to file) the client should call this
   1.287 +*  method to continue recording process.
   1.288 +*/
   1.289 +inline void CMMFDevSound::CBody::RecordData()
   1.290 +	{
   1.291 +	iDevSoundProxy->RecordData();
   1.292 +	}
   1.293 +
   1.294 +/*
   1.295 +*  Stops the ongoing operation (Play, Record, TonePlay)
   1.296 +*/
   1.297 +inline void CMMFDevSound::CBody::Stop()
   1.298 +	{
   1.299 +	iDevSoundProxy->Stop();
   1.300 +	}
   1.301 +
   1.302 +/*
   1.303 +*  Temporarily Stops the ongoing operation (Play, Record, TonePlay)
   1.304 +*/
   1.305 +inline void CMMFDevSound::CBody::Pause()
   1.306 +	{
   1.307 +	iDevSoundProxy->Pause();
   1.308 +	}
   1.309 +
   1.310 +/*
   1.311 +*  Returns the sample recorded so far.
   1.312 +*
   1.313 +*  @return "TInt"
   1.314 +*          Returns the samples recorded.
   1.315 +*/
   1.316 +inline TInt CMMFDevSound::CBody::SamplesRecorded()
   1.317 +	{
   1.318 +	return iDevSoundProxy->SamplesRecorded();
   1.319 +	}
   1.320 +
   1.321 +/*
   1.322 +*  Returns the sample played so far.
   1.323 +*
   1.324 +*  @return "TInt"
   1.325 +*          Returns the samples recorded.
   1.326 +*/
   1.327 +inline TInt CMMFDevSound::CBody::SamplesPlayed()
   1.328 +	{
   1.329 +	return iDevSoundProxy->SamplesPlayed();
   1.330 +	}
   1.331 +
   1.332 +
   1.333 +/*
   1.334 +*  Initializes audio device and start playing tone. Tone is played with
   1.335 +*  frequency and for duration specified.
   1.336 +*
   1.337 +*  Leaves on failure.
   1.338 +*
   1.339 +*  @param  "aFrequency"
   1.340 +*          Frequency at with the tone will be played.
   1.341 +*
   1.342 +*  @param  "aDuration"
   1.343 +*          The period over which the tone will be played. A zero value causes
   1.344 +*          the no tone to be played (Verify this with test app).
   1.345 +*/
   1.346 +inline void CMMFDevSound::CBody::PlayToneL(
   1.347 +				TInt aFrequency,
   1.348 +				const TTimeIntervalMicroSeconds& aDuration)
   1.349 +	{
   1.350 +	iDevSoundProxy->PlayToneL(aFrequency, aDuration);
   1.351 +	}
   1.352 +
   1.353 +/*
   1.354 +*  Initializes audio device and start playing a dual tone.
   1.355 +*  The tone consists of two sine waves of different frequencies summed together
   1.356 +*  Dual Tone is played with specified frequencies and for specified duration.
   1.357 +*
   1.358 +*  @param  "aFrequencyOne"
   1.359 +*          First frequency of dual tone
   1.360 +*
   1.361 +*  @param  "aFrequencyTwo"
   1.362 +*          Second frequency of dual tone
   1.363 +*
   1.364 +*  @param  "aDuration"
   1.365 +*          The period over which the tone will be played. A zero value causes
   1.366 +*          the no tone to be played (Verify this with test app).
   1.367 +*/
   1.368 +inline void CMMFDevSound::CBody::PlayDualToneL(
   1.369 +				TInt aFrequencyOne,
   1.370 +				TInt aFrequencyTwo,
   1.371 +				const TTimeIntervalMicroSeconds& aDuration)
   1.372 +	{
   1.373 +	iDevSoundProxy->PlayDualToneL(aFrequencyOne, aFrequencyTwo, aDuration);
   1.374 +	}
   1.375 +
   1.376 +/*
   1.377 +*  Initializes audio device and start playing DTMF string aDTMFString.
   1.378 +*
   1.379 +*  Leaves on failure.
   1.380 +*
   1.381 +*  @param  "aDTMFString"
   1.382 +*          DTMF sequence in a descriptor.
   1.383 +*/
   1.384 +inline void CMMFDevSound::CBody::PlayDTMFStringL(const TDesC& aDTMFString)
   1.385 +	{
   1.386 +	iDevSoundProxy->PlayDTMFStringL(aDTMFString);
   1.387 +	}
   1.388 +
   1.389 +/*
   1.390 +*  Initializes audio device and start playing tone sequence.
   1.391 +*
   1.392 +*  Leaves on failure.
   1.393 +*
   1.394 +*  @param  "TDesC8& aData"
   1.395 +*          Tone sequence in a descriptor.
   1.396 +*/
   1.397 +inline void CMMFDevSound::CBody::PlayToneSequenceL(const TDesC8& aData)
   1.398 +	{
   1.399 +	iDevSoundProxy->PlayToneSequenceL(aData);
   1.400 +	}
   1.401 +
   1.402 +/*
   1.403 +*  Defines the number of times the audio is to be repeated during the tone
   1.404 +*  playback operation.
   1.405 +*
   1.406 +*  A period of silence can follow each playing of tone. The tone playing can
   1.407 +*  be repeated indefinitely.
   1.408 +*
   1.409 +*  @param  " aRepeatCount"
   1.410 +*          The number of times the tone, together with the trailing silence,
   1.411 +*          is to be repeated. If this is set to KMdaRepeatForever, then the
   1.412 +*          tone, together with the trailing silence, is repeated indefinitely
   1.413 +*          or until Stop() is called. If this is set to zero, then the tone is
   1.414 +*          not repeated.
   1.415 +*
   1.416 +*          Supported only during tone playing.
   1.417 +*/
   1.418 +inline void CMMFDevSound::CBody::SetToneRepeats(
   1.419 +			TInt aRepeatCount,
   1.420 +			const TTimeIntervalMicroSeconds& aRepeatTrailingSilence)
   1.421 +	{
   1.422 +	iDevSoundProxy->SetToneRepeats(aRepeatCount, aRepeatTrailingSilence);
   1.423 +	}
   1.424 +
   1.425 +/*
   1.426 +*  Defines the duration of tone on, tone off and tone pause to be used during
   1.427 +*  the DTMF tone playback operation.
   1.428 +*
   1.429 +*  Supported only during tone playing.
   1.430 +*
   1.431 +*  @param  "aToneOnLength"
   1.432 +*          The period over which the tone will be played. If this is set to
   1.433 +*          zero, then the tone is not played.
   1.434 +*
   1.435 +*  @param  "aToneOffLength"
   1.436 +*          The period over which the no tone will be played.
   1.437 +*
   1.438 +*  @param  "aPauseLength"
   1.439 +*          The period over which the tone playing will be paused.
   1.440 +*/
   1.441 +inline void CMMFDevSound::CBody::SetDTMFLengths(
   1.442 +			TTimeIntervalMicroSeconds32& aToneOnLength,
   1.443 +			TTimeIntervalMicroSeconds32& aToneOffLength,
   1.444 +			TTimeIntervalMicroSeconds32& aPauseLength)
   1.445 +	{
   1.446 +	iDevSoundProxy->SetDTMFLengths(aToneOnLength,
   1.447 +					aToneOffLength,
   1.448 +					aPauseLength);
   1.449 +	}
   1.450 +
   1.451 +/*
   1.452 +*  Defines the period over which the volume level is to rise smoothly from
   1.453 +*  nothing to the normal volume level.
   1.454 +*
   1.455 +*  @param  "aRampDuration"
   1.456 +*          The period over which the volume is to rise. A zero value causes
   1.457 +*          the tone sample to be played at the normal level for the full
   1.458 +*          duration of the playback. A value, which is longer than the duration
   1.459 +*          of the tone sample, that the sample never reaches its normal
   1.460 +*          volume level.
   1.461 +*/
   1.462 +inline void CMMFDevSound::CBody::SetVolumeRamp(
   1.463 +					const TTimeIntervalMicroSeconds& aRampDuration)
   1.464 +	{
   1.465 +	iDevSoundProxy->SetVolumeRamp(aRampDuration);
   1.466 +	}
   1.467 +
   1.468 +/*
   1.469 +*  Defines the priority settings that should be used for this instance.
   1.470 +*
   1.471 +*  @param  "aPrioritySettings"
   1.472 +*          An class type representing the client's priority, priority
   1.473 +*          preference and state.
   1.474 +*/
   1.475 +inline void CMMFDevSound::CBody::SetPrioritySettings(
   1.476 +					const TMMFPrioritySettings& aPrioritySettings)
   1.477 +	{
   1.478 +	iDevSoundProxy->SetPrioritySettings(aPrioritySettings);
   1.479 +	}
   1.480 +
   1.481 +
   1.482 +/*
   1.483 +*  Returns a list of supported input data types that can be sent to the
   1.484 +*  DevSound for playing audio.
   1.485 +*/
   1.486 +inline void CMMFDevSound::CBody::GetSupportedInputDataTypesL(
   1.487 +					RArray<TFourCC>& aSupportedDataTypes,
   1.488 +					const TMMFPrioritySettings& aPrioritySettings) const
   1.489 +	{
   1.490 +	iDevSoundProxy->GetSupportedInputDataTypesL(aSupportedDataTypes,
   1.491 +						aPrioritySettings);
   1.492 +	}
   1.493 +
   1.494 +
   1.495 +/*
   1.496 +*  Returns a list of supported output data types that can be received from
   1.497 +*  the DevSound for recording audio.
   1.498 +*/
   1.499 +inline void CMMFDevSound::CBody::GetSupportedOutputDataTypesL(
   1.500 +				RArray<TFourCC>& aSupportedDataTypes,
   1.501 +				const TMMFPrioritySettings& aPrioritySettings) const
   1.502 +	{
   1.503 +	iDevSoundProxy->GetSupportedOutputDataTypesL(aSupportedDataTypes,
   1.504 +							aPrioritySettings);
   1.505 +	}
   1.506 +	
   1.507 +/* Registers the client for notification
   1.508 +*/
   1.509 +inline TInt CMMFDevSound::CBody::RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData)
   1.510 +	{
   1.511 +	return iDevSoundProxy->RegisterAsClient(aEventType,aNotificationRegistrationData);
   1.512 +	}
   1.513 +/* Cancels the registered notification
   1.514 +*/
   1.515 +inline TInt CMMFDevSound::CBody::CancelRegisterAsClient(TUid aEventType)
   1.516 +	{
   1.517 +	return iDevSoundProxy->CancelRegisterAsClient(aEventType);
   1.518 +	}
   1.519 +
   1.520 +/* Get the notification data to resume 
   1.521 +*/
   1.522 +inline TInt CMMFDevSound::CBody::GetResourceNotificationData(TUid aEventType,TDes8& aNotificationData)
   1.523 +	{
   1.524 +	return iDevSoundProxy->GetResourceNotificationData(aEventType,aNotificationData);
   1.525 +	}
   1.526 +
   1.527 +/*if client need more than the default timeout period
   1.528 +*/
   1.529 +inline TInt CMMFDevSound::CBody::WillResumePlay()
   1.530 +	{
   1.531 +	return iDevSoundProxy->WillResumePlay();
   1.532 +	}
   1.533 +
   1.534 +/*
   1.535 + * Empties the buffers below DevSound without 
   1.536 + * causing the codec to be deleted.
   1.537 +*/
   1.538 +inline TInt CMMFDevSound::CBody::EmptyBuffers()
   1.539 +	{
   1.540 +	return iDevSoundProxy->EmptyBuffers();
   1.541 +	}
   1.542 +
   1.543 +/*
   1.544 + * Cancels the initialization process
   1.545 +*/
   1.546 +inline TInt CMMFDevSound::CBody::CancelInitialize()
   1.547 +	{
   1.548 +	return iDevSoundProxy->CancelInitialize();
   1.549 +	}
   1.550 +
   1.551 +/*
   1.552 +*  Queries about if Resume operation is supported
   1.553 +*/
   1.554 +inline TBool CMMFDevSound::CBody::IsResumeSupported()
   1.555 +	{
   1.556 +	return iDevSoundProxy->IsResumeSupported();
   1.557 +	}
   1.558 +
   1.559 +/*
   1.560 +* Resume the temporarily stoppped ongoing operation (Play, Record, TonePlay)
   1.561 +*/
   1.562 +inline TInt CMMFDevSound::CBody::Resume()
   1.563 +	{
   1.564 +	return iDevSoundProxy->Resume();
   1.565 +	}
   1.566 +
   1.567 +inline TInt CMMFDevSound::CBody::SyncCustomCommand(TUid aUid, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam)
   1.568 +	{
   1.569 +	return iDevSoundProxy->SyncCustomCommand(aUid, aParam1, aParam2, aOutParam);
   1.570 +	}
   1.571 +
   1.572 +inline void CMMFDevSound::CBody::AsyncCustomCommand(TUid aUid, TRequestStatus& aStatus, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam)
   1.573 +	{
   1.574 +	iDevSoundProxy->AsyncCustomCommand(aUid, aStatus, aParam1, aParam2, aOutParam);
   1.575 +	}
   1.576 +	
   1.577 +#endif // SOUNDDEVICEBODY_INL
   1.578 +
   1.579 +// End of File