os/mm/devsound/a3fdevsound/src/devsoundadaptor/cdevplaycontrol.h
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/mm/devsound/a3fdevsound/src/devsoundadaptor/cdevplaycontrol.h	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,158 @@
     1.4 +/*
     1.5 +* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +* All rights reserved.
     1.7 +* This component and the accompanying materials are made available
     1.8 +* under the terms of "Eclipse Public License v1.0"
     1.9 +* which accompanies this distribution, and is available
    1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.11 +*
    1.12 +* Initial Contributors:
    1.13 +* Nokia Corporation - initial contribution.
    1.14 +*
    1.15 +* Contributors:
    1.16 +*
    1.17 +* Description:
    1.18 +*
    1.19 +*/
    1.20 +
    1.21 +
    1.22 +
    1.23 +
    1.24 +#ifndef CDEVPLAYCONTROL_H
    1.25 +#define CDEVPLAYCONTROL_H
    1.26 +
    1.27 +#include <e32base.h>
    1.28 +
    1.29 +#include "cdevcommoncontrol.h"
    1.30 +
    1.31 +#include <a3f/maudiodatasupplier.h>
    1.32 +#include <a3f/maudioprocessingunitobserver.h>
    1.33 +#include <a3f/a3f_trace_utils.h>
    1.34 +
    1.35 +
    1.36 +class MMMFBufferSource;
    1.37 +
    1.38 +/**
    1.39 + * CDevPlayControl.
    1.40 + *
    1.41 + * ?description
    1.42 + *
    1.43 + * @lib mmfdevsoundadaptation.lib
    1.44 + * @since
    1.45 + */
    1.46 +
    1.47 +NONSHARABLE_CLASS(CDevPlayControl) :public CDevCommonControl,
    1.48 +									public MMMFAudioDataSupplier
    1.49 +    {
    1.50 +public:
    1.51 +
    1.52 +	/**
    1.53 +	* Destructor.
    1.54 +	* Releases all resources and deletes all objects owned by this instance.
    1.55 +	*/
    1.56 +	~CDevPlayControl();
    1.57 +
    1.58 +	static CDevPlayControl* NewL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aDevSoundObserver);
    1.59 +
    1.60 +	void ConstructL(CDevAudio* aDevAudio, MDevSoundAdaptationObserver& aAdaptationObserver);
    1.61 +
    1.62 +	// from base class CDevAudioControl
    1.63 +
    1.64 +	/**
    1.65 +	* Initialize playing state control components
    1.66 +	* @since
    1.67 +	* @return error code
    1.68 +	*/
    1.69 +	virtual TInt Initialize(TUid aFormat);
    1.70 +
    1.71 +	/**
    1.72 +	* Initializes the audio device and starts the play process. This
    1.73 +	* function queries and acquires the audio policy before initializing
    1.74 +	* audio device. If there was an error during policy initialization,
    1.75 +	* PlayError() function will be called on the observer with error code
    1.76 +	* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
    1.77 +	* with a buffer reference. After reading data into the buffer reference
    1.78 +	* passed, the client should call PlayData() to play data.
    1.79 +	* The amount of data that can be played is specified in
    1.80 +	* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
    1.81 +	* this size will be ignored.
    1.82 +	* Leaves on failure.
    1.83 +	* @since
    1.84 +	* @return void
    1.85 +	*/
    1.86 +	virtual TInt ProcessInit();
    1.87 +
    1.88 +	/**
    1.89 +	* Plays data in the buffer at the current volume.
    1.90 +	* The client should fill the buffer with audio data before calling this
    1.91 +	* function. The observer gets a reference to the buffer along with the
    1.92 +	* callback function BufferToBeFilled(). When playing of the audio sample
    1.93 +	* is complete, successfully or otherwise, the function PlayError() on
    1.94 +	* the observer is called.
    1.95 +	* The last buffer of the audio stream being played should have the last
    1.96 +	* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
    1.97 +	* subsequent attempt to play the clip is made, this flag will need
    1.98 +	* resetting by the client.
    1.99 +	* @return void
   1.100 +	*/
   1.101 +	virtual void ProcessData();
   1.102 +
   1.103 +	/*
   1.104 +	Call-back indicating that is the last buffer has been processed
   1.105 +	*/
   1.106 +	virtual void ProcessingFinished (MAudioStream& aStream);
   1.107 +
   1.108 +	// from base class MAudioDataSupplier
   1.109 +
   1.110 +	/**
   1.111 +	* Request a buffer to be filled with audio data by the data supplier.
   1.112 +	*
   1.113 +	* The supplier should fill the buffer as quickly as possible and then call
   1.114 +	* MBufferSource::BufferFilled() passing the filled buffer as a parameter.
   1.115 +	*
   1.116 +	* @param aSource a pointer to the source requesting the buffer
   1.117 +	* @param aBuffer a pointer to the buffer to fill
   1.118 +	*/
   1.119 +	virtual void BufferToBeFilled(MMMFBufferSource* aSource, CMMFBuffer* aBuffer);
   1.120 +
   1.121 +	/**
   1.122 +	* Indicates that all buffers previously requested by this source have become
   1.123 +	* invalid and must not be used.
   1.124 +	*
   1.125 +	* @param aSource the source whose previous buffer requests should be ignored.
   1.126 +	*/
   1.127 +	virtual void DiscardBuffers(MMMFBufferSource* aSource);
   1.128 +
   1.129 +	// from base class CDevCommonControl
   1.130 +	void FinishWithError(TInt aError);
   1.131 +
   1.132 +	/**
   1.133 +	* Called when a ProcessingFinished callback is received
   1.134 +	*
   1.135 +	* @since
   1.136 +	* @param TBool& aAyncCompletion
   1.137 +	* @return an error code KErrNone if successful
   1.138 +	*/
   1.139 +	virtual TInt ProcessingFinishedReceived(TBool& aAyncCompletion);
   1.140 +	
   1.141 +	/*
   1.142 +	Used to send a stop call when there is a error in the buffer
   1.143 +	*/
   1.144 +	void BufferErrorEvent();
   1.145 +	
   1.146 +	virtual TInt ProcessingError(TBool& aAyncCompletion);
   1.147 +	
   1.148 +private:
   1.149 +	CDevPlayControl();
   1.150 +
   1.151 +private: // data
   1.152 +
   1.153 +	/**
   1.154 +	* Casted convenience pointer to DevAudio::iAudioSource
   1.155 +	* Not own.
   1.156 +	*/
   1.157 +	MMMFBufferSource *iBufferSource;
   1.158 +
   1.159 +	};
   1.160 +
   1.161 +#endif // CDEVPLAYCONTROL_H