os/kernelhwsrv/kernel/eka/euser/cbase/ub_cln.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/kernelhwsrv/kernel/eka/euser/cbase/ub_cln.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,780 @@
     1.4 +// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of the License "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +// e32\euser\cbase\ub_cln.cpp
    1.18 +// 
    1.19 +//
    1.20 +
    1.21 +#include "ub_std.h"
    1.22 +#include "us_data.h"
    1.23 +
    1.24 +const TInt KCleanupGranularity=4;
    1.25 +const TInt KCleanupInitialSlots=8;
    1.26 +
    1.27 +LOCAL_C void doDelete(CBase *aPtr)
    1.28 +//
    1.29 +// Delete the CBase pointer
    1.30 +//
    1.31 +	{
    1.32 +
    1.33 +	delete aPtr;
    1.34 +	}
    1.35 +
    1.36 +LOCAL_C CCleanup &cleanup()
    1.37 +//
    1.38 +// Return the CTrapHandler's cleanup list.
    1.39 +//
    1.40 +	{
    1.41 +
    1.42 +	TCleanupTrapHandler *pH=(TCleanupTrapHandler *)GetTrapHandler();
    1.43 +	__ASSERT_ALWAYS(pH!=NULL,Panic(EClnNoTrapHandlerInstalled));
    1.44 +	return(pH->Cleanup());
    1.45 +	}
    1.46 +
    1.47 +
    1.48 +
    1.49 +
    1.50 +TCleanupTrapHandler::TCleanupTrapHandler()
    1.51 +	: iCleanup(NULL)
    1.52 +/**
    1.53 +Default constructor.
    1.54 +*/
    1.55 +	{}
    1.56 +
    1.57 +
    1.58 +
    1.59 +
    1.60 +void TCleanupTrapHandler::Trap()
    1.61 +/**
    1.62 +Deals with the invocation of a call to TRAP.
    1.63 +*/
    1.64 +	{
    1.65 +
    1.66 +	iCleanup->NextLevel();
    1.67 +	}
    1.68 +
    1.69 +
    1.70 +
    1.71 +
    1.72 +void TCleanupTrapHandler::UnTrap()
    1.73 +/**
    1.74 +Deals with a function exiting a TRAP without leaving.
    1.75 +*/
    1.76 +	{
    1.77 +
    1.78 +	iCleanup->PreviousLevel();
    1.79 +	}
    1.80 +
    1.81 +
    1.82 +
    1.83 +
    1.84 +void TCleanupTrapHandler::Leave(TInt /*aValue*/)
    1.85 +/**
    1.86 +Deals with a function within a TRAP leaving.
    1.87 +	
    1.88 +@param aValue The leave value.
    1.89 +*/
    1.90 +	{
    1.91 +
    1.92 +	iCleanup->PopAndDestroyAll();
    1.93 +	}
    1.94 +
    1.95 +
    1.96 +
    1.97 +
    1.98 +class TCleanupStackItem
    1.99 +	{
   1.100 +public:
   1.101 +	void Set(const TCleanupItem &aItem);
   1.102 +	inline void Cleanup();
   1.103 +	inline TBool IsLevelMarker() const;
   1.104 +	inline void MarkLevel();
   1.105 +	inline void PushLevel();
   1.106 +	inline TInt PopLevel();
   1.107 +	inline TBool Check(TAny* aExpectedItem) const;
   1.108 +private:
   1.109 +	TCleanupOperation iOperation;
   1.110 +	union
   1.111 +		{
   1.112 +		TAny *iPtr;
   1.113 +		TInt iLevelCount;			// may stack >1 level on this entry
   1.114 +		};
   1.115 +	};
   1.116 +inline void TCleanupStackItem::MarkLevel()
   1.117 +	{ iOperation=NULL; iLevelCount=1; }
   1.118 +inline TBool TCleanupStackItem::IsLevelMarker() const
   1.119 +	{ return (iOperation==NULL); }
   1.120 +inline void TCleanupStackItem::Cleanup()
   1.121 +	{ (*iOperation)(iPtr); }
   1.122 +inline void TCleanupStackItem::PushLevel()
   1.123 +	{ ++iLevelCount; }
   1.124 +inline TInt TCleanupStackItem::PopLevel()
   1.125 +	{ return (--iLevelCount); }
   1.126 +inline TBool TCleanupStackItem::Check(TAny* aExpectedItem) const
   1.127 +	{ return (iOperation && iPtr==aExpectedItem); }
   1.128 +
   1.129 +void TCleanupStackItem::Set(const TCleanupItem &anItem)
   1.130 +//
   1.131 +// Initialise an entry as a cleanup item.
   1.132 +//
   1.133 +	{
   1.134 +
   1.135 +	__ASSERT_ALWAYS(anItem.iOperation!=NULL,Panic(EClnNoCleanupOperation));
   1.136 +	iOperation=anItem.iOperation;
   1.137 +	iPtr=anItem.iPtr;
   1.138 +	}
   1.139 +
   1.140 +
   1.141 +
   1.142 +
   1.143 +EXPORT_C CCleanup *CCleanup::New()
   1.144 +/**
   1.145 +Creates a new cleanup stack object.
   1.146 +
   1.147 +The cleanup stack itself is allocated with enough space initially to hold 
   1.148 +a number of stack items.
   1.149 +
   1.150 +@return A pointer to the new cleanup stack object. This is Null if there is 
   1.151 +        insufficient memory.
   1.152 +*/
   1.153 +	{
   1.154 +
   1.155 +	CCleanup *pC=new CCleanup;
   1.156 +	if (pC!=NULL)
   1.157 +		{
   1.158 +		TCleanupStackItem *base=(TCleanupStackItem *)User::Alloc(KCleanupInitialSlots*sizeof(TCleanupStackItem));
   1.159 +		if (base!=NULL)
   1.160 +			{
   1.161 +			pC->iBase=base;
   1.162 +			pC->iNext=base;
   1.163 +			pC->iTop=base+KCleanupInitialSlots;
   1.164 +			}
   1.165 +		else
   1.166 +			{
   1.167 +			delete pC;
   1.168 +			pC=NULL;
   1.169 +			}
   1.170 +		}
   1.171 +	return(pC);
   1.172 +	}
   1.173 +
   1.174 +
   1.175 +
   1.176 +
   1.177 +EXPORT_C CCleanup *CCleanup::NewL()
   1.178 +/**
   1.179 +Creates a new cleanup stack object, and leaves if there is insufficient memory 
   1.180 +to create it.
   1.181 +
   1.182 +The cleanup stack itself is allocated with enough space initially to hold 
   1.183 +a number of stack items.
   1.184 +
   1.185 +@return A pointer to the new cleanup stack object. This is Null if there is 
   1.186 +        nsufficient memory.
   1.187 +*/
   1.188 +	{
   1.189 +
   1.190 +	CCleanup *pC=New();
   1.191 +	User::LeaveIfNull(pC);
   1.192 +	return(pC);
   1.193 +	}
   1.194 +
   1.195 +
   1.196 +
   1.197 +
   1.198 +EXPORT_C CCleanup::CCleanup()
   1.199 +/**
   1.200 +Default constructor.
   1.201 +*/
   1.202 +	{
   1.203 +
   1.204 +//	iBase=NULL;
   1.205 +//	iTop=NULL;
   1.206 +//	iNext=NULL;
   1.207 +	}
   1.208 +
   1.209 +
   1.210 +
   1.211 +
   1.212 +EXPORT_C CCleanup::~CCleanup()
   1.213 +/**
   1.214 +Destructor.
   1.215 +
   1.216 +Pops and destroys all items from the cleanup stack and then destroys
   1.217 +the cleanup stack itself.
   1.218 +*/
   1.219 +	{
   1.220 +
   1.221 +	while (iNext>iBase)
   1.222 +		PopAndDestroyAll();
   1.223 +	User::Free(iBase);
   1.224 +	}
   1.225 +
   1.226 +
   1.227 +
   1.228 +
   1.229 +EXPORT_C void CCleanup::NextLevel()
   1.230 +/**
   1.231 +Goes to the next cleanup level.
   1.232 +*/
   1.233 +	{
   1.234 +
   1.235 +	if (iNext>iBase && (iNext-1)->IsLevelMarker())
   1.236 +		(iNext-1)->PushLevel();
   1.237 +	else
   1.238 +		{
   1.239 +		iNext->MarkLevel();
   1.240 +		++iNext;
   1.241 +		}
   1.242 +	}
   1.243 +
   1.244 +
   1.245 +
   1.246 +
   1.247 +EXPORT_C void CCleanup::PreviousLevel()
   1.248 +/**
   1.249 +Goes to the previous cleanup level.
   1.250 +
   1.251 +@panic E32USER-CBase 71 If the previous stack item does not represent a cleanup 
   1.252 +       level.
   1.253 +*/
   1.254 +	{
   1.255 +
   1.256 +	TCleanupStackItem *item=iNext;
   1.257 +	--item;
   1.258 +	// current level must be empty
   1.259 +	__ASSERT_ALWAYS(item->IsLevelMarker(), Panic(EClnLevelNotEmpty));
   1.260 +	if (item->PopLevel())
   1.261 +		++item;
   1.262 +	iNext=item;
   1.263 +	}
   1.264 +
   1.265 +
   1.266 +
   1.267 +
   1.268 +EXPORT_C void CCleanup::PushL(TAny *aPtr)
   1.269 +/**
   1.270 +Pushes a cleanup item onto the cleanup stack.
   1.271 +
   1.272 +The cleanup item represents an operation that frees the specified heap cell.
   1.273 +
   1.274 +@param aPtr A pointer to a heap cell that will be freed by
   1.275 +            the cleanup operation.
   1.276 +*/
   1.277 +	{
   1.278 +
   1.279 +	PushL(TCleanupItem(User::Free,aPtr));
   1.280 +	}
   1.281 +
   1.282 +
   1.283 +
   1.284 +
   1.285 +EXPORT_C void CCleanup::PushL(CBase *anObject)
   1.286 +/**
   1.287 +Pushes a cleanup item onto the cleanup stack.
   1.288 +
   1.289 +The cleanup item represents an operation that deletes the specified CBase 
   1.290 +derived object.
   1.291 +
   1.292 +@param anObject A pointer to CBase derived object that will be deleted by 
   1.293 +                the cleanup operation.
   1.294 +*/
   1.295 +	{
   1.296 +
   1.297 +	PushL(TCleanupItem(TCleanupOperation(doDelete),anObject));
   1.298 +	}
   1.299 +
   1.300 +
   1.301 +
   1.302 +
   1.303 +EXPORT_C void CCleanup::PushL(TCleanupItem anItem)
   1.304 +/**
   1.305 +Pushes a cleanup item onto the cleanup stack.
   1.306 +
   1.307 +The cleanup item represents a call back operation that performs the required 
   1.308 +cleanup.
   1.309 +
   1.310 +@param anItem Encapsulates a cleanup operation and an object on which the 
   1.311 +              cleanup operation is to be performed.
   1.312 +              
   1.313 +@see CleanupClosePushL
   1.314 +@see CleanupReleasePushL
   1.315 +@see CleanupDeletePushL
   1.316 +*/
   1.317 +	{
   1.318 +
   1.319 +	TCleanupStackItem *item=iNext;
   1.320 +	__ASSERT_ALWAYS(item>iBase,Panic(EClnPushAtLevelZero));
   1.321 +	__ASSERT_ALWAYS(item<iTop,Panic(EClnNoFreeSlotItem));
   1.322 +	item->Set(anItem);
   1.323 +	iNext=++item;
   1.324 +//
   1.325 +// We always try and make sure that there are two free slots in the cleanup array.
   1.326 +// one for a level marker and one for an item to follow it
   1.327 +// If this fails its o.k. as we have already added the entry to the list, so
   1.328 +// it will be cleaned up o.k.
   1.329 +//
   1.330 +	if (item+1>=iTop)
   1.331 +		{
   1.332 +		TInt size=(TUint8 *)(iTop+KCleanupGranularity)-(TUint8 *)iBase;
   1.333 +		TCleanupStackItem *base=(TCleanupStackItem *)User::ReAllocL(iBase,size);
   1.334 +		iNext=PtrAdd(base,(TUint8 *)item-(TUint8 *)iBase);
   1.335 +		iBase=base;
   1.336 +		iTop=PtrAdd(base,size);
   1.337 +		}
   1.338 +	}
   1.339 +
   1.340 +
   1.341 +
   1.342 +
   1.343 +EXPORT_C void CCleanup::DoPop(TInt aCount,TBool aDestroy)
   1.344 +/**
   1.345 +Provides an implementation for Pop() and PopAndDestroy().
   1.346 +
   1.347 +@param aCount   The number of cleanup items to be popped from
   1.348 +                the cleanup stack.
   1.349 +@param aDestroy ETrue, if cleanup is to be performed; EFalse, otherwise.
   1.350 +*/
   1.351 +	{
   1.352 +
   1.353 +	__ASSERT_ALWAYS(aCount>=0,Panic(EClnPopCountNegative));
   1.354 +	__ASSERT_ALWAYS((iNext-aCount)>=iBase,Panic(EClnPopUnderflow));
   1.355 +	while (aCount--)
   1.356 +		{
   1.357 +		--iNext;
   1.358 +		__ASSERT_ALWAYS(!iNext->IsLevelMarker(),Panic(EClnPopAcrossLevels));
   1.359 +		if (aDestroy)
   1.360 +			{
   1.361 +			TInt offset = iNext - iBase;
   1.362 +			iNext->Cleanup();
   1.363 +			// Check that there are no extra items on the cleanup stack
   1.364 +			// (if there are, we will not be deleting the right aCount items)
   1.365 +			__ASSERT_ALWAYS((iNext - iBase) == offset,Panic(EClnStackModified));
   1.366 +			}
   1.367 +		}
   1.368 +	}
   1.369 +
   1.370 +
   1.371 +
   1.372 +
   1.373 +EXPORT_C void CCleanup::DoPopAll(TBool aDestroy)
   1.374 +/**
   1.375 +Provides an implementation for PopAll() and PopAndDestroyAll().
   1.376 +
   1.377 +@param aDestroy ETrue, if cleanup is to be performed; EFalse, otherwise.
   1.378 +*/
   1.379 +	{
   1.380 +
   1.381 +	__ASSERT_ALWAYS(iNext>iBase,Panic(EClnLevelUnderflow));
   1.382 +	while (!(--iNext)->IsLevelMarker())
   1.383 +		{
   1.384 +		if (aDestroy)
   1.385 +			iNext->Cleanup();
   1.386 +		}
   1.387 +	if (iNext->PopLevel())
   1.388 +		++iNext;				// still marks a level
   1.389 +	}
   1.390 +
   1.391 +
   1.392 +
   1.393 +
   1.394 +EXPORT_C void CCleanup::Pop()
   1.395 +/**
   1.396 +Pops a single cleanup item from the cleanup stack.
   1.397 +
   1.398 +@panic E32USER-CBase 64 If there are no items on the cleanup stack.
   1.399 +@panic E32USER-CBase 63 If a cleanup level is crossed.
   1.400 +*/
   1.401 +	{
   1.402 +
   1.403 +	DoPop(1,EFalse);
   1.404 +	}
   1.405 +
   1.406 +
   1.407 +
   1.408 +
   1.409 +EXPORT_C void CCleanup::Pop(TInt aCount)
   1.410 +/**
   1.411 +Pops the specified number of cleanup items from the cleanup stack.
   1.412 +
   1.413 +@param aCount The number of cleanup items to be popped from the cleanup stack.
   1.414 +
   1.415 +@panic E32USER-CBase 70 If the specified number of cleanup items is negative.
   1.416 +@panic E32USER-CBase 64 If the specifed number of items is greater than the 
   1.417 +       number of items on the cleanup stack.
   1.418 +@panic E32USER-CBase 63 If the specified number of items is such that it causes 
   1.419 +       a cleanup level to be crossed.
   1.420 +*/
   1.421 +	{
   1.422 +
   1.423 +	DoPop(aCount,EFalse);
   1.424 +	}
   1.425 +
   1.426 +
   1.427 +
   1.428 +
   1.429 +EXPORT_C void CCleanup::PopAll()
   1.430 +/**
   1.431 +Pops all cleanup items at the current level, and then decrements the level.
   1.432 +*/
   1.433 +	{
   1.434 +
   1.435 +	DoPopAll(EFalse);
   1.436 +	}
   1.437 +
   1.438 +
   1.439 +
   1.440 +
   1.441 +EXPORT_C void CCleanup::PopAndDestroy()
   1.442 +/**
   1.443 +Pops a single cleanup item from the cleanup stack, and invokes its cleanup 
   1.444 +operation.
   1.445 +
   1.446 +@panic E32USER-CBase 64 If there are no items on the cleanup stack.
   1.447 +@panic E32USER-CBase 63 If a cleanup level is crossed.
   1.448 +*/
   1.449 +	{
   1.450 +
   1.451 +	DoPop(1,ETrue);
   1.452 +	}
   1.453 +
   1.454 +
   1.455 +
   1.456 +
   1.457 +EXPORT_C void CCleanup::PopAndDestroy(TInt aCount)
   1.458 +/**
   1.459 +Pops the specified number of cleanup items from the cleanup stack, and invokes 
   1.460 +their cleanup operations.
   1.461 +
   1.462 +@param aCount The number of cleanup items to be popped from the cleanup stack.
   1.463 +
   1.464 +@panic E32USER-CBase 70 If the specified number of cleanup items is negative.
   1.465 +@panic E32USER-CBase 64 If the specifed number of items is greater than the 
   1.466 +       number of items on the cleanup stack.
   1.467 +@panic E32USER-CBase 63 If the specified number of items is such that it causes 
   1.468 +       a cleanup level to be crossed.
   1.469 +*/
   1.470 +	{
   1.471 +
   1.472 +	DoPop(aCount,ETrue);
   1.473 +	}
   1.474 +
   1.475 +
   1.476 +
   1.477 +
   1.478 +EXPORT_C void CCleanup::PopAndDestroyAll()
   1.479 +/**
   1.480 +Pops all cleanup items at the current level, invokes their cleanup operations 
   1.481 +and then decrements the level.
   1.482 +*/
   1.483 +	{
   1.484 +
   1.485 +	DoPopAll(ETrue);
   1.486 +	}
   1.487 +
   1.488 +
   1.489 +
   1.490 +
   1.491 +EXPORT_C void CCleanup::Check(TAny* aExpectedItem)
   1.492 +/**
   1.493 +Checks that the cleanup item at the top of the cleanup stack
   1.494 +represents a cleanup operation for the specified object.
   1.495 +
   1.496 +@param aExpectedItem The object which is the subject of the test.
   1.497 +*/
   1.498 +	{
   1.499 +
   1.500 +	TCleanupStackItem* last=iNext-1;
   1.501 +	__ASSERT_ALWAYS(last>=iBase && last->Check(aExpectedItem), Panic(EClnCheckFailed));
   1.502 +	}
   1.503 +
   1.504 +
   1.505 +
   1.506 +
   1.507 +EXPORT_C CTrapCleanup *CTrapCleanup::New()
   1.508 +/**
   1.509 +Allocates and constructs a cleanup stack.
   1.510 +
   1.511 +If successfully constructed, this cleanup stack becomes
   1.512 +the current cleanup stack.
   1.513 +
   1.514 +@return A pointer to the new cleanup stack. This pointer is NULL, if allocation 
   1.515 +        fails.
   1.516 +*/
   1.517 +	{
   1.518 +
   1.519 +	CTrapCleanup *pT=new CTrapCleanup;
   1.520 +	if (pT!=NULL)
   1.521 +		{
   1.522 +		CCleanup *pC=CCleanup::New();
   1.523 +		if (pC!=NULL)
   1.524 +			{
   1.525 +			pT->iHandler.iCleanup=pC;
   1.526 +			pT->iOldHandler=User::SetTrapHandler(&pT->iHandler);
   1.527 +			}
   1.528 +		else
   1.529 +			{
   1.530 +			delete pT;
   1.531 +			pT=NULL;
   1.532 +			}
   1.533 +		}
   1.534 +	return(pT);
   1.535 +	}
   1.536 +
   1.537 +
   1.538 +
   1.539 +
   1.540 +EXPORT_C CTrapCleanup::CTrapCleanup()
   1.541 +/**
   1.542 +Default constructor.
   1.543 +*/
   1.544 +//	: iHandler()
   1.545 +	{
   1.546 +	}
   1.547 +
   1.548 +
   1.549 +
   1.550 +
   1.551 +EXPORT_C CTrapCleanup::~CTrapCleanup()
   1.552 +/**
   1.553 +Destructor.
   1.554 +
   1.555 +Frees resources owned by the object, prior to its destruction. This cleanup 
   1.556 +stack ceases to be the current cleanup stack.
   1.557 +
   1.558 +If there is a stack of cleanup stacks, then the next cleanup stack becomes 
   1.559 +the current cleanup stack.
   1.560 +*/
   1.561 +	{
   1.562 +
   1.563 +	if (iHandler.iCleanup!=NULL)
   1.564 +		{
   1.565 +		User::SetTrapHandler(iOldHandler);
   1.566 +		delete iHandler.iCleanup;
   1.567 +		}
   1.568 +	}
   1.569 +
   1.570 +
   1.571 +
   1.572 +
   1.573 +EXPORT_C void CleanupStack::PushL(TAny *aPtr)
   1.574 +/**
   1.575 +Pushes a pointer to an object onto the cleanup stack.
   1.576 +
   1.577 +If a leave occurs while an object is on the stack, it is cleaned
   1.578 +up automatically. Untyped objects are cleaned up with User::Free()
   1.579 +(a rather limited form of cleanup, not even the C++ destructor is called).
   1.580 +
   1.581 +Typically, when an object has been fully constructed and it can be guaranteed
   1.582 +that a pointer to this new object is stored in some other object before a leave
   1.583 +occurs, issue CleanupStack::Pop() to pop it back off the stack.
   1.584 +
   1.585 +If no cleanup stack has been allocated, a panic occurs.
   1.586 +
   1.587 +It is guaranteed that the object is pushed onto the cleanup stack. However,
   1.588 +this function may leave if a stack frame for the next PushL() cannot be
   1.589 +allocated. In this case, the cleanup stack will be cleaned up as normal, and
   1.590 +no extra programmer intervention is needed.
   1.591 +
   1.592 +@param aPtr Pointer to any object. If cleanup is necessary, the object will be
   1.593 +            freed by User::Free(), which does not invoke any destructor: it
   1.594 +            simply frees its memory
   1.595 +
   1.596 +@panic E32USER-CBase 66 if a call to this function is made when no prior
   1.597 +       call to TRAP has been made.
   1.598 +*/
   1.599 +	{
   1.600 +
   1.601 +	cleanup().PushL(aPtr);
   1.602 +	}
   1.603 +
   1.604 +
   1.605 +
   1.606 +
   1.607 +EXPORT_C void CleanupStack::PushL(CBase *aPtr)
   1.608 +/**
   1.609 +Pushes a pointer to an object onto the cleanup stack.
   1.610 +
   1.611 +If a leave occurs while an object is on the stack, it is cleaned
   1.612 +up automatically. CBase derived objects are cleaned up with delete.
   1.613 +
   1.614 +Typically, when an object has been fully constructed and it can be guaranteed
   1.615 +that a pointer to this new object is stored in some other object before a leave
   1.616 +occurs, issue CleanupStack::Pop() to pop it back off the stack. 
   1.617 +
   1.618 +If no cleanup stack has been allocated, a panic occurs.
   1.619 +
   1.620 +It is guaranteed that the object is pushed onto the cleanup stack. However,
   1.621 +this function may leave if a stack frame for the next PushL() cannot be
   1.622 +allocated. In this case, the cleanup stack will be cleaned up as normal,
   1.623 +and no extra programmer intervention is needed.
   1.624 +
   1.625 +@param aPtr Pointer to a CBase-derived object. If cleanup is necessary, the
   1.626 +            object will be freed by delete, thus invoking its destructor,
   1.627 +            and freeing its memory.
   1.628 +
   1.629 +@panic E32USER-CBase 66 if a call to this function is made when no prior
   1.630 +       call to TRAP has been made.
   1.631 +*/
   1.632 +	{
   1.633 +
   1.634 +	cleanup().PushL(aPtr);
   1.635 +	}
   1.636 +
   1.637 +
   1.638 +
   1.639 +
   1.640 +EXPORT_C void CleanupStack::PushL(TCleanupItem anItem)
   1.641 +/**
   1.642 +Pushes a cleanup item onto the cleanup stack.
   1.643 +
   1.644 +If a leave occurs while a cleanup item is on the stack, the cleanup operation
   1.645 +defined in the construction of the TCleanupItem, is invoked.
   1.646 +
   1.647 +Typically, when an object has been fully constructed and it can be guaranteed
   1.648 +that a pointer to this new object is stored in some other object before a leave
   1.649 +occurs, issue CleanupStack::Pop() to pop it back off the stack. 
   1.650 +
   1.651 +If no cleanup stack has been allocated, a panic occurs.
   1.652 +
   1.653 +It is guaranteed that the object is pushed onto the cleanup stack. However,
   1.654 +this function may leave if a stack frame for the next PushL() cannot be
   1.655 +allocated. In this case, the cleanup stack will be cleaned up as normal,
   1.656 +and no extra programmer intervention is needed.
   1.657 +
   1.658 +@param anItem A cleanup item. If cleanup is necessary, the cleanup operation
   1.659 +              defined in the construction of anItem is called.
   1.660 +
   1.661 +@panic E32USER-CBase 66 if a call to this function is made when no prior
   1.662 +       call to TRAP has been made.
   1.663 +*/		
   1.664 +	{
   1.665 +
   1.666 +	cleanup().PushL(anItem);
   1.667 +	}
   1.668 +
   1.669 +
   1.670 +
   1.671 +
   1.672 +EXPORT_C void CleanupStack::Pop()
   1.673 +/**
   1.674 +Pops an object previously pushed onto the cleanup stack
   1.675 +by CleanupStack::PushL(). 
   1.676 +
   1.677 +After an object has been successfully constructed and stored within
   1.678 +another object, it cannot be orphaned and, therefore, the object
   1.679 +(i.e. a pointer or a cleanup item) can be popped from the cleanup stack.
   1.680 +
   1.681 +If no cleanup stack has been allocated, or there is nothing on the stack,
   1.682 +a panic is raised.
   1.683 +*/
   1.684 +	{
   1.685 +
   1.686 +	cleanup().Pop();
   1.687 +	}
   1.688 +
   1.689 +
   1.690 +
   1.691 +
   1.692 +EXPORT_C void CleanupStack::Pop(TInt aCount)
   1.693 +/**
   1.694 +Pops a specified number of objects previously pushed onto the
   1.695 +cleanup stack by CleanupStack::PushL().
   1.696 +
   1.697 +After an object has been successfully constructed and stored within another
   1.698 +object, it cannot be orphaned and, therefore, the object(s), that is, pointers
   1.699 +and cleanup items can be popped from the cleanup stack.
   1.700 +
   1.701 +If no cleanup stack has been allocated, or there is nothing on the stack,
   1.702 +a panic is raised.
   1.703 +
   1.704 +@param aCount The number of objects to be popped off the cleanup stack.
   1.705 +*/
   1.706 +	{
   1.707 +
   1.708 +	cleanup().Pop(aCount);
   1.709 +	}
   1.710 +
   1.711 +
   1.712 +
   1.713 +
   1.714 +EXPORT_C void CleanupStack::PopAndDestroy()
   1.715 +/**
   1.716 +Pops and cleans up an item pushed onto the stack.
   1.717 +
   1.718 +If the item on the stack is a CBase* pointer, the pointer is removed from
   1.719 +the stack and the object is destroyed with delete.
   1.720 +
   1.721 +If the item on the stack is a TAny* pointer, the pointer is removed from
   1.722 +the stack and the memory occupied by the object is freed with User::Free().
   1.723 +
   1.724 +If the item on the stack is a cleanup item, i.e. an object of
   1.725 +type TCleanupItem, the item is removed from the stack and the cleanup
   1.726 +operation defined during construction of the TCleanupItem object is invoked.
   1.727 +
   1.728 +If no cleanup stack has been allocated, or there is nothing on the stack,
   1.729 +a panic occurs.
   1.730 +*/
   1.731 +	{
   1.732 +
   1.733 +	cleanup().PopAndDestroy();
   1.734 +	}
   1.735 +
   1.736 +
   1.737 +
   1.738 +
   1.739 +EXPORT_C void CleanupStack::PopAndDestroy(TInt aCount)
   1.740 +/**
   1.741 +Pops and cleans up the specified number of items pushed onto the stack.
   1.742 +
   1.743 +If an item on the stack is a CBase* pointer, the pointer is removed from 
   1.744 +the stack and the object is destroyed with delete.
   1.745 +
   1.746 +If an item on the stack is a TAny* pointer, the pointer is removed from the 
   1.747 +stack and the memory occupied by the object is freed with User::Free().
   1.748 +
   1.749 +If an item on the stack is a cleanup item, i.e. an object of type TCleanupItem, 
   1.750 +the item is removed from the stack and the cleanup operation defined during 
   1.751 +construction of the TCleanupItem object is invoked.
   1.752 +
   1.753 +If no cleanup stack has been allocated, or there is nothing on the stack, 
   1.754 +a panic occurs.
   1.755 +
   1.756 +@param aCount The number of objects to be popped off the cleanup stack and 
   1.757 +destroyed.
   1.758 +*/
   1.759 +	{
   1.760 +
   1.761 +	cleanup().PopAndDestroy(aCount);
   1.762 +	}
   1.763 +
   1.764 +
   1.765 +
   1.766 +
   1.767 +EXPORT_C void CleanupStack::Check(TAny* aExpectedItem)
   1.768 +/**
   1.769 +Checks that the specified object is at the top of the cleanup stack.
   1.770 +
   1.771 +If the specified item is not at the top of the cleanup stack, then the function 
   1.772 +raises an E32USER-CBase 90 panic.
   1.773 +
   1.774 +The function is part of Symbian OS in both debug and release builds, and is 
   1.775 +an aid to debugging.
   1.776 +
   1.777 +@param aExpectedItem A pointer to the item expected to be at the top of the 
   1.778 +                     cleanup stack.
   1.779 +*/
   1.780 +	{
   1.781 +
   1.782 +	cleanup().Check(aExpectedItem);
   1.783 +	}