1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/windowing/windowserver/test/tauto/tcrpanim.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,98 @@
1.4 +// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of "Eclipse Public License v1.0"
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +// TCrpAnim.H Defines class CTCrpAnim
1.18 +//
1.19 +//
1.20 +
1.21 +/**
1.22 + @file
1.23 + @test
1.24 + @internalComponent - Internal Symbian test code
1.25 +*/
1.26 +
1.27 +#ifndef __TCRPANIM_H__
1.28 +#define __TCRPANIM_H__
1.29 +
1.30 +#include "AUTO.H"
1.31 +
1.32 +_LIT(KTCrpAnimStep,"TCrpAnim");
1.33 +
1.34 +namespace //anonymous local scope
1.35 + {
1.36 + class CCrpAnim;
1.37 + typedef CCrpAnim CAnonAnimWindow;
1.38 + class CActiveWait;
1.39 + typedef CActiveWait CAnonActiveWait;
1.40 + }
1.41 +
1.42 +class CTCrpAnim : public CTWsGraphicsBase
1.43 + {
1.44 +public:
1.45 + CTCrpAnim(CTestStep* aStep);
1.46 + ~CTCrpAnim();
1.47 + void ConstructL();
1.48 +protected:
1.49 + virtual void RunTestCaseL(TInt aCurTestCase);
1.50 +private:
1.51 + // TAnimFrameResult is a struct designed to track the various frame results
1.52 + // as the animation progresses. Once the animation is complete, TAnimFrameResult
1.53 + // provides an easy to read indication as to the animation's performance
1.54 + struct TAnimFrameResult
1.55 + {
1.56 + TInt iFrameOK;
1.57 + TInt iFramePartial;
1.58 + TInt iFrameIdentical;
1.59 + TInt iFrameEmpty;
1.60 + TInt iFrameTearing;
1.61 + TInt iFrameSkipped;
1.62 + };
1.63 + void InvalidatePauseAndRedraw(const TRect &aRect,TTimeIntervalMicroSeconds32 aInterval);
1.64 + void RedrawAndCheckWindows(TBool aBlankIt=EFalse);
1.65 + void TestSpriteLoopL(TBool aAnimForeground,TBool aDrawForeground);
1.66 + void CheckAnimProgressedL(CAnonAnimWindow* aAnimWin, TInt aAdditionalFrameCount, TBool aCaptureFrameResult = ETrue);
1.67 + TInt DetermineApproxFrameNum(CFbsBitmap* aBitmap, TBool aCaptureFrameResult);
1.68 + void ResetFrameCounters();
1.69 + TInt LogResults();
1.70 +// The tests
1.71 + void TestSpriteInterruptsForegroundL();
1.72 + void TestSpriteRestartInterruptsForegroundL();
1.73 + void BasicCRPDemo();
1.74 + void TestOverlappingWindowsL();
1.75 + void TestClippingWindowsL();
1.76 + void DemoClippingWindowsL();
1.77 + void TestInvalidateL();
1.78 +private:
1.79 + CAnonAnimWindow *iTestWin;
1.80 + CAnonAnimWindow *iOverWin;
1.81 + CAnonAnimWindow *iRedrawWin;
1.82 + CAnonAnimWindow *iBaseWin;
1.83 + TInt iPreviousFrameNum; // identifies the last successfully drawn frame number calculated
1.84 + TInt iMinimumCalcRedLine; // the calculated minimum length of the red line in the animation
1.85 + TAnimFrameResult iFrameStatus; // tracker for the performance of each animated frame
1.86 + CActiveWait* iWaiter; // active object with configurable timer
1.87 + CWsGraphicBitmapAnimation* iAnim; // ptr to server-side animation object
1.88 + CFbsBitmap* iScreenBitmap; // bitmap holding screen snap-shot
1.89 + HBufC8* iScanlineBuf; // buffer holding pixel data on a single vertical scan line
1.90 + };
1.91 +
1.92 +class CTCrpAnimStep : public CTGraphicsStep
1.93 + {
1.94 +public:
1.95 + CTCrpAnimStep();
1.96 +protected:
1.97 + //from CTGraphicsStep
1.98 + virtual CTGraphicsBase* CreateTestL();
1.99 + };
1.100 +
1.101 +#endif //__TCRPANIM_H__