os/graphics/windowing/windowserver/test/t_stress/src/stresslet.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/windowing/windowserver/test/t_stress/src/stresslet.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,182 @@
     1.4 +// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +/**
    1.20 + @file
    1.21 + @test
    1.22 + @internalComponent
    1.23 +*/
    1.24 +
    1.25 +#include "stresslet.h"
    1.26 +#include "panic.h"
    1.27 +
    1.28 +//
    1.29 +// CStresslet::CRedrawHandler
    1.30 +//
    1.31 +
    1.32 +CStresslet::CRedrawHandler* CStresslet::CRedrawHandler::NewL(CStresslet& aStresslet)
    1.33 +	{
    1.34 +	CRedrawHandler * self = new (ELeave) CRedrawHandler(aStresslet);
    1.35 +	CleanupStack::PushL (self);
    1.36 +	self->ConstructL ();
    1.37 +	CleanupStack::Pop ();	
    1.38 +	return self;
    1.39 +	}
    1.40 +
    1.41 +CStresslet::CRedrawHandler::~CRedrawHandler ()
    1.42 +	{
    1.43 +	Cancel ();
    1.44 +	}
    1.45 +
    1.46 +CStresslet::CRedrawHandler::CRedrawHandler(CStresslet& aStresslet) :
    1.47 +	CActive(EPriorityNormal), iStresslet(aStresslet)
    1.48 +	{
    1.49 +	}
    1.50 +
    1.51 +void CStresslet::CRedrawHandler::ConstructL ()
    1.52 +	{
    1.53 +	CActiveScheduler::Add (this);
    1.54 +	iStresslet.Session().RedrawReady (&iStatus);
    1.55 +	SetActive ();
    1.56 +	}
    1.57 +
    1.58 +void CStresslet::CRedrawHandler::RunL ()
    1.59 +	{
    1.60 +	iStresslet.Session().GetRedraw (iRedrawEvent);
    1.61 +
    1.62 +	if(iRedrawEvent.Handle () != 0)
    1.63 +		{
    1.64 +		iStresslet.HandleRedraw (iRedrawEvent);
    1.65 +		}
    1.66 +
    1.67 +	iStresslet.Session().RedrawReady (&iStatus); 
    1.68 +	SetActive ();								 
    1.69 +	}
    1.70 +
    1.71 +void CStresslet::CRedrawHandler::DoCancel ()
    1.72 +	{
    1.73 +	iStresslet.Session().RedrawReadyCancel ();
    1.74 +	}
    1.75 +
    1.76 +//
    1.77 +// CStresslet::CEventHandler
    1.78 +//
    1.79 +
    1.80 +CStresslet::CEventHandler* CStresslet::CEventHandler::NewL (CStresslet& aStresslet)
    1.81 +	{
    1.82 +	CEventHandler * self = new (ELeave) CEventHandler(aStresslet);
    1.83 +	CleanupStack::PushL (self);
    1.84 +	self->ConstructL ();
    1.85 +	CleanupStack::Pop (); 
    1.86 +	return self;
    1.87 +	}
    1.88 +
    1.89 +CStresslet::CEventHandler::~CEventHandler ()
    1.90 +	{
    1.91 +	Cancel ();
    1.92 +	}
    1.93 +
    1.94 +CStresslet::CEventHandler::CEventHandler (CStresslet& aStresslet) :
    1.95 +	CActive(EPriorityNormal), iStresslet(aStresslet)
    1.96 +	{
    1.97 +	}
    1.98 +
    1.99 +void CStresslet::CEventHandler::ConstructL ()
   1.100 +	{
   1.101 +	CActiveScheduler::Add (this);
   1.102 +	iStresslet.Session().EventReady (&iStatus);
   1.103 +	SetActive ();
   1.104 +	}
   1.105 +
   1.106 +void CStresslet::CEventHandler::RunL ()
   1.107 +	{
   1.108 +	iStresslet.Session().GetEvent (iEvent);
   1.109 +
   1.110 +	iStresslet.HandleEvent (iEvent);
   1.111 +	
   1.112 +	iStresslet.Session().EventReady (&iStatus);		
   1.113 +	SetActive ();									
   1.114 +	
   1.115 +	}
   1.116 +
   1.117 +void CStresslet::CEventHandler::DoCancel ()
   1.118 +	{
   1.119 +	iStresslet.Session().EventReadyCancel ();
   1.120 +	}
   1.121 +
   1.122 +//
   1.123 +// CStresslet::CStresslet
   1.124 +//
   1.125 +
   1.126 +CStresslet::CStresslet (MTestStepReporter& aReporter) :
   1.127 +	iReporter(aReporter)
   1.128 +	{
   1.129 +	}
   1.130 +
   1.131 +MTestStepReporter& CStresslet::Reporter ()
   1.132 +	{
   1.133 +	return iReporter;
   1.134 +	}
   1.135 +
   1.136 +void CStresslet::ConcludeNow (void)
   1.137 +	{
   1.138 +	CActiveScheduler::Stop ();
   1.139 +	}
   1.140 +
   1.141 +void CStresslet::LaunchL (CStresslet* aStresslet)
   1.142 +	{
   1.143 +	CStresslet* obj = aStresslet;
   1.144 +
   1.145 +	CActiveScheduler* runner = new (ELeave) CActiveScheduler;
   1.146 +	CleanupStack::PushL (runner);
   1.147 +	CActiveScheduler::Install (runner);
   1.148 +
   1.149 +	obj->ConstructL();
   1.150 +	
   1.151 +	CActiveScheduler::Start (); //runner
   1.152 +
   1.153 +	delete obj;
   1.154 +
   1.155 +	CleanupStack::PopAndDestroy (runner);
   1.156 +	}
   1.157 +
   1.158 +void CStresslet::ConstructL()
   1.159 +	{
   1.160 +	User::LeaveIfError(iWs.Connect());
   1.161 +	iRedrawHandler = CRedrawHandler::NewL (*this);
   1.162 +	iEventHandler = CEventHandler::NewL (*this);
   1.163 +	iScreenDevice = new (ELeave)CWsScreenDevice(iWs);
   1.164 +	User::LeaveIfError(iScreenDevice->Construct ());
   1.165 +	User::LeaveIfError(iScreenDevice->CreateContext (iGc));
   1.166 +	StartL ();
   1.167 +	}
   1.168 +
   1.169 +CStresslet::~CStresslet ()
   1.170 +	{
   1.171 +	delete iRedrawHandler;
   1.172 +	delete iEventHandler;
   1.173 +	iWs.Close ();
   1.174 +	}
   1.175 +
   1.176 +RWsSession& CStresslet::Session ()
   1.177 +	{
   1.178 +	return iWs;
   1.179 +	}
   1.180 +
   1.181 +CWindowGc& CStresslet::WindowGc()
   1.182 +	{
   1.183 +	__ASSERT_ALWAYS(iGc, Panic(EPanic1));
   1.184 +	return *iGc;
   1.185 +	}