1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/windowing/windowserver/test/t_integ/src/t_pseudoappvganimation.cpp Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,153 @@
1.4 +// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of "Eclipse Public License v1.0"
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +//
1.18 +
1.19 +/**
1.20 + @file
1.21 + @test
1.22 + @internalComponent
1.23 +*/
1.24 +
1.25 +#include "t_pseudoappvganimation.h"
1.26 +
1.27 +//for the inner square
1.28 +const TReal32 KTlx = 0;
1.29 +const TReal32 KTly = 0;
1.30 +const TReal32 KSzx = 60;
1.31 +const TReal32 KSzy = 60;
1.32 +
1.33 +void CVgAnimation::DrawToEglL()
1.34 + {
1.35 + // clear background
1.36 + VGfloat bgColor[] = {0.0, 0.0, 0.0, 0.0};
1.37 + vgSetfv(VG_CLEAR_COLOR, 4, bgColor);
1.38 + vgClear(0, 0, iSurfaceSize.iWidth, iSurfaceSize.iHeight);
1.39 +
1.40 + //paint creation and setting.
1.41 + vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER);
1.42 + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_BETTER);
1.43 +
1.44 + VGPaint fillPaint=vgCreatePaint();
1.45 + CheckVgErrorL(_L("vgCreatePaint failed"));
1.46 +
1.47 + //the fill paint
1.48 + VGfloat fillColor[4];
1.49 + fillColor[0] = 0.0f/255.0f; //blue
1.50 + fillColor[1] = 255.0f/255.0f; //red
1.51 + fillColor[2] = 0.0f/255.0f; //green
1.52 + fillColor[3] = 255.0f/255.0f; //alpha = required to be 1.0
1.53 +
1.54 + vgSetParameteri(fillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
1.55 + CheckVgErrorL(_L("fillPaint VG_PAINT_TYPE failed"));
1.56 + vgSetParameterfv(fillPaint, VG_PAINT_COLOR, 4, fillColor);
1.57 + CheckVgErrorL(_L("fillPaint VG_PAINT_COLOR failed"));
1.58 +
1.59 + VGPath bgPath;
1.60 + bgPath= vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_S_32, 1.0f, 0.0f, 4, 4, (unsigned int)VG_PATH_CAPABILITY_ALL);
1.61 + CheckVgErrorL(_L("vgCreatePath failed"));
1.62 +
1.63 + VGUErrorCode vguerr=vguEllipse(bgPath, KTlx, KTly, KSzx, KSzy);
1.64 + TestL(vguerr==VGU_NO_ERROR, _L("vguRect failed"));
1.65 + CheckVgErrorL(_L("vguRect failed"));
1.66 +
1.67 + vgSetPaint(fillPaint, VG_FILL_PATH);
1.68 + CheckVgErrorL(_L("VG_FILL_PATH failed"));
1.69 +
1.70 + vgLoadIdentity();
1.71 +
1.72 + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
1.73 + CheckVgErrorL(_L("vgLoadIdentity failed"));
1.74 +
1.75 + vgTranslate(iX, iY);
1.76 +
1.77 + vgDrawPath(bgPath, VG_FILL_PATH);
1.78 + CheckVgErrorL(_L("vgDrawPath failed"));
1.79 +
1.80 + vgDestroyPath(bgPath);
1.81 + vgDestroyPaint(fillPaint);
1.82 +
1.83 + vgFinish();
1.84 +
1.85 + TInt ret=eglSwapBuffers(iDisplay,iSurface);
1.86 + TestL(ret,_L("eglSwapBuffers failed"));
1.87 + }
1.88 +
1.89 +void CVgAnimation::DrawL(CTestSurfaceRasterizer* /*aSurfaceRasterizer*/, SurfaceDetails& /*aSurfDetails*/)
1.90 + {
1.91 + DrawToEglL();
1.92 +
1.93 + if (iY >= iSurfaceSize.iHeight || iX >= iSurfaceSize.iWidth )
1.94 + {
1.95 + iX=0;
1.96 + iY=0;
1.97 + }
1.98 + else
1.99 + {
1.100 + iX+=iHorizontalRate;
1.101 + iY+=iVerticalRate;
1.102 + }
1.103 + }
1.104 +
1.105 +CVgAnimation* CVgAnimation::NewL(RWindow* aWin, const TDisplayMode& aMode, const TSize& aSurfaceSize,
1.106 + const TInt aHorizontalRate,
1.107 + const TInt aVerticalRate)
1.108 + {
1.109 + RDebug::Print(_L("Creating CVgAnimation class\n"));
1.110 + CVgAnimation* self = new (ELeave) CVgAnimation(aMode,aSurfaceSize,aHorizontalRate,aVerticalRate);
1.111 + CleanupStack::PushL(self);
1.112 + self->ConstructL(aWin);
1.113 + CleanupStack::Pop(); // self;
1.114 + return self;
1.115 + }
1.116 +
1.117 +CVgAnimation::CVgAnimation(const TDisplayMode& aMode, const TSize& aSurfaceSize, const TInt aHorizontalRate, const TInt aVerticalRate)
1.118 +: CEglBase(aMode,aSurfaceSize,aHorizontalRate,aVerticalRate)
1.119 + {
1.120 + }
1.121 +
1.122 +void CVgAnimation::ConstructL(RWindow* aWin)
1.123 + {
1.124 + BaseConstructL(aWin);
1.125 +
1.126 + // eglBindAPI
1.127 + TInt ret = eglBindAPI(EGL_OPENVG_API);
1.128 + TestL(ret, _L("eglBindAPI failed"));
1.129 +
1.130 + __ASSERT_DEBUG(iUseConfig>0, User::Panic(_L("CVgAnimation"), KErrArgument));
1.131 +
1.132 + // eglCreateContext
1.133 + iContext = eglCreateContext(iDisplay, iUseConfig, EGL_NO_CONTEXT, NULL);
1.134 + TestL(iContext!=EGL_NO_CONTEXT, _L("eglCreateContext failed"));
1.135 +
1.136 + // Make surface and context current on the display object
1.137 + ret = eglMakeCurrent(iDisplay, iSurface, iSurface, iContext);
1.138 + TestL(ret, _L("eglMakeCurrent failed"));
1.139 +
1.140 + CheckVgErrorL(_L("VG_Problems creating second surface"));
1.141 + }
1.142 +
1.143 +
1.144 +CVgAnimation::~CVgAnimation()
1.145 + {
1.146 + }
1.147 +
1.148 +void CVgAnimation::CheckVgErrorL(const TDesC& aMessage)
1.149 + {
1.150 + VGErrorCode err=vgGetError();
1.151 + if (err != VG_NO_ERROR)
1.152 + {
1.153 + RDebug::Print(_L("Error:0x%x - %S"),err,&aMessage);
1.154 + User::Leave(KErrUnknown);
1.155 + }
1.156 + }