os/graphics/windowing/windowserver/test/t_integ/src/t_pseudoappopenglanimation.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/windowing/windowserver/test/t_integ/src/t_pseudoappopenglanimation.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,178 @@
     1.4 +// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +/**
    1.20 + @file
    1.21 + @test
    1.22 + @internalComponent
    1.23 +*/
    1.24 +
    1.25 +#include "t_pseudoappopenglanimation.h"
    1.26 +
    1.27 +/** Vertex co-ordinates for a cube */
    1.28 +const GLfloat KVertexArray[] = {	-10.0f,  10.0f,  10.0f,
    1.29 +									 10.0f,  10.0f,  10.0f,
    1.30 +									-10.0f, -10.0f,  10.0f,
    1.31 +									 10.0f, -10.0f,  10.0f,
    1.32 +									-10.0f,  10.0f, -10.0f,
    1.33 +									 10.0f,  10.0f, -10.0f,
    1.34 +									-10.0f, -10.0f, -10.0f,
    1.35 +									 10.0f, -10.0f, -10.0f };
    1.36 +
    1.37 +/** Left, near, top co-ordinate index */
    1.38 +const GLubyte LNT = 0;
    1.39 +/** Right, near, top co-ordinate index */
    1.40 +const GLubyte RNT = 1;
    1.41 +/** Left, far, top co-ordinate index */
    1.42 +const GLubyte LFT = 2;
    1.43 +/** Right, far, top co-ordinate index */
    1.44 +const GLubyte RFT = 3;
    1.45 +/** Left, near, bottom co-ordinate index */
    1.46 +const GLubyte LNB = 4;
    1.47 +/** Right, near, bottom co-ordinate index */
    1.48 +const GLubyte RNB = 5;
    1.49 +/** Left, far, bottom co-ordinate index */
    1.50 +const GLubyte LFB = 6;
    1.51 +/** Right, far, bottom co-ordinate index */
    1.52 +const GLubyte RFB = 7;
    1.53 +/** Number of indicies per face */
    1.54 +const TInt KNumFaceIndices = 6;
    1.55 +
    1.56 +/** Array of indicies into vertex array to define a cube */
    1.57 +const GLubyte KIndexArray[] = {	RNB, LNB, LFB, RNB, LFB, RFB,
    1.58 +								RNB, RFB, RFT, RNB, RFT, RNT,
    1.59 +								LNB, RNB, RNT, LNB, RNT, LNT,
    1.60 +								LFB, LNB, LNT, LFB, LNT, LFT,
    1.61 +								RFB, LFB, LFT, RFB, LFT, RFT,
    1.62 +								LNT, RNT, RFT, LNT, RFT, LFT };
    1.63 +
    1.64 +
    1.65 +COpenGLAnimation* COpenGLAnimation::NewL(RWindow* aWin, const TDisplayMode& aMode, const TSize& aSurfaceSize,
    1.66 +																		  const TInt aHorizontalRate,
    1.67 +																		  const TInt aVerticalRate)
    1.68 +	{
    1.69 +	RDebug::Print(_L("Creating COpenGLAnimation class\n"));
    1.70 +    COpenGLAnimation* self = new (ELeave) COpenGLAnimation(aMode,aSurfaceSize,aHorizontalRate,aVerticalRate);
    1.71 +    CleanupStack::PushL(self);
    1.72 +    self->ConstructL(aWin);
    1.73 +    CleanupStack::Pop(); // self;
    1.74 +    return self;
    1.75 +	}
    1.76 +
    1.77 +COpenGLAnimation::COpenGLAnimation(const TDisplayMode& aMode, const TSize& aSurfaceSize, const TInt aHorizontalRate, const TInt aVerticalRate)
    1.78 +: CEglBase(aMode,aSurfaceSize,aHorizontalRate,aVerticalRate)
    1.79 +	{
    1.80 +	}
    1.81 +
    1.82 +void COpenGLAnimation::ConstructL(RWindow* aWin)
    1.83 +	{
    1.84 +	BaseConstructL(aWin);
    1.85 +
    1.86 +	// eglBindAPI
    1.87 +	TInt ret = eglBindAPI(EGL_OPENGL_ES_API);
    1.88 +	TestL(ret, _L("eglBindAPI failed"));
    1.89 +
    1.90 +	__ASSERT_DEBUG(iUseConfig>0, User::Panic(_L("COpenGLAnimation"), KErrArgument));
    1.91 +
    1.92 +	// eglCreateContext
    1.93 +	iContext = eglCreateContext(iDisplay, iUseConfig, EGL_NO_CONTEXT, NULL);
    1.94 +	TestL(iContext!=EGL_NO_CONTEXT, _L("eglCreateContext failed"));
    1.95 +
    1.96 +	// Make surface and context current on the display object
    1.97 +	ret = eglMakeCurrent(iDisplay, iSurface, iSurface, iContext);
    1.98 +	TestL(ret, _L("eglMakeCurrent failed"));
    1.99 +
   1.100 +	CheckGlErrorL(_L("GL_Problems creating second surface"));
   1.101 +	}
   1.102 +
   1.103 +COpenGLAnimation::~COpenGLAnimation()
   1.104 +	{
   1.105 +	}
   1.106 +
   1.107 +/** Draws a cube using OpenGLES commands */
   1.108 +void COpenGLAnimation::DrawToEglL()
   1.109 +	{
   1.110 +	// Increment rotation variable
   1.111 +	iRotAngle += 15;
   1.112 +
   1.113 +	// Set half-transparent drawing value
   1.114 +	const GLfloat KAlphaValue = 0.5f;
   1.115 +
   1.116 +	// Remove hidden faces
   1.117 +	glEnable(GL_CULL_FACE);
   1.118 +	glCullFace(GL_FRONT);
   1.119 +
   1.120 +	// Use a flat shading model
   1.121 +	glShadeModel(GL_FLAT);
   1.122 +
   1.123 +	// Set the projection parameters
   1.124 +	glMatrixMode(GL_PROJECTION);
   1.125 +	glLoadIdentity();
   1.126 +	glFrustumf(-0.154f, 0.154f, -0.0577f, 0.0577f, 0.1f, 100.0f);
   1.127 +
   1.128 +	// Set the cube position
   1.129 +	glMatrixMode(GL_MODELVIEW);
   1.130 +	glLoadIdentity();
   1.131 +	// Move position away from viewpoitn
   1.132 +	glTranslatef(iX+=iHorizontalRate, 0.0f, -50.0f);
   1.133 +
   1.134 +	// Rotate 45 degrees about the z-axis
   1.135 +	glRotatef(45.0f, 0.0f, 0.0f, 1.0f);
   1.136 +	// Rotate iX degrees about the y- and z-axes
   1.137 +	glRotatef(iRotAngle, 0.0f, 1.0f, 1.0f);
   1.138 +
   1.139 +	// Clear the buffer
   1.140 +	glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
   1.141 +	glClear(GL_COLOR_BUFFER_BIT);
   1.142 +
   1.143 +	// Enable vertex processing
   1.144 +	glEnableClientState(GL_VERTEX_ARRAY);
   1.145 +
   1.146 +	// Set the vertex array to use
   1.147 +	glVertexPointer(3, GL_FLOAT, 0, KVertexArray);
   1.148 +
   1.149 +	const GLubyte* faceIndex = KIndexArray;
   1.150 +
   1.151 +	// Process cube faces
   1.152 +	for (TInt face = 1; face <= 6; face++)
   1.153 +		{
   1.154 +		const GLfloat red = (face < 2 || face > 4) ? 1.0f : 0;
   1.155 +		const GLfloat green = (face > 0 && face < 4) ? 1.0f : 0;
   1.156 +		const GLfloat blue = (face > 2) ? 1.0f : 0;
   1.157 +		// Set colour to draw in
   1.158 +		glColor4f(red, green, blue, KAlphaValue);
   1.159 +		// Draw the vertices that make up each face as two triangles
   1.160 +		glDrawElements(GL_TRIANGLES, KNumFaceIndices, GL_UNSIGNED_BYTE, faceIndex);
   1.161 +		faceIndex += KNumFaceIndices;
   1.162 +		}
   1.163 +
   1.164 +	// Flush colour buffer to the window surface
   1.165 +	eglSwapBuffers(iDisplay, iSurface);
   1.166 +	}
   1.167 +
   1.168 +void COpenGLAnimation::DrawL(CTestSurfaceRasterizer*  /*aSurfaceRasterizer*/, SurfaceDetails& /*aSurfDetails*/)
   1.169 +	{
   1.170 +	DrawToEglL();
   1.171 +	}
   1.172 +
   1.173 +void COpenGLAnimation::CheckGlErrorL(const TDesC& aMessage)
   1.174 +	{
   1.175 +	GLenum err=glGetError();
   1.176 +	if ( err != GL_NO_ERROR )
   1.177 +		{
   1.178 +		RDebug::Print(_L("Error:0x%x - %S"),err,&aMessage);
   1.179 +		User::Leave(KErrUnknown);
   1.180 +		}
   1.181 +	}