os/graphics/windowing/windowserver/test/t_integ/src/t_pseudoappcfbsbitmapanim.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/windowing/windowserver/test/t_integ/src/t_pseudoappcfbsbitmapanim.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,171 @@
     1.4 +// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +/**
    1.20 + @file
    1.21 + @test
    1.22 + @internalComponent
    1.23 +*/
    1.24 +
    1.25 +#include "t_pseudoappcfbsbitmapanim.h"
    1.26 +#include "t_testsurfacerasterizer.h"
    1.27 +
    1.28 +EXPORT_C CCFbsBitmapAnimation* CCFbsBitmapAnimation::NewL(TDisplayMode aMode, const TSize& aAnimSize, const TSize& aSurfaceSize,
    1.29 +                                                          TPtrC& aBitmapFile, TInt aHorizontalRate, TInt aVerticalRate,
    1.30 +                                                          TPixelFormat aPixelFormat)
    1.31 +	{
    1.32 +	RDebug::Print(_L("Creating CCFbsBitmapAnimation class\n"));
    1.33 +    CCFbsBitmapAnimation* self = new (ELeave) CCFbsBitmapAnimation();
    1.34 +    CleanupStack::PushL(self);
    1.35 +    self->ConstructL(aMode, aAnimSize, aSurfaceSize, aBitmapFile, aHorizontalRate, aVerticalRate, aPixelFormat);
    1.36 +    CleanupStack::Pop(); // self;
    1.37 +    return self;
    1.38 +	}
    1.39 +
    1.40 +void CCFbsBitmapAnimation::ConstructL(TDisplayMode aMode, const TSize& aAnimSize, const TSize& aSurfaceSize,
    1.41 +                                      TPtrC& aBitmapFile, TInt aHorizontalRate, TInt aVerticalRate,
    1.42 +                                      TPixelFormat aPixelFormat)
    1.43 +	{
    1.44 +	RDebug::Print(_L("Creating full-screen bitmap\n"));
    1.45 +
    1.46 +	iBitmapAnimFile.Set(aBitmapFile);
    1.47 +	iHorizontalRate = aHorizontalRate;
    1.48 +	iVerticalRate   = aVerticalRate;
    1.49 +	iAnimSize       = aAnimSize;
    1.50 +	iSurfaceSize    = aSurfaceSize;
    1.51 +	iPixelFormat    = aPixelFormat;
    1.52 +	iRotationSupported = ETrue;
    1.53 +
    1.54 +	iFullSurfaceBitmap = new(ELeave) CFbsBitmap;
    1.55 +
    1.56 +	if(iPixelFormat == EFormatYuv)
    1.57 +		{
    1.58 +		TSize sz(iSurfaceSize.iWidth/2, iSurfaceSize.iHeight);
    1.59 +		iFullSurfaceBitmap->Create(sz, static_cast<TDisplayMode>(aMode));
    1.60 +		}
    1.61 +	else
    1.62 +		{
    1.63 +		iFullSurfaceBitmap->Create(iSurfaceSize, static_cast<TDisplayMode>(aMode));
    1.64 +		}
    1.65 +	iFullSurfaceBitmapDevice = CFbsBitmapDevice::NewL(iFullSurfaceBitmap);
    1.66 +	iFullSurfaceBitmapGc = CFbsBitGc::NewL();
    1.67 +	iFullSurfaceBitmapGc->SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha);
    1.68 +	}
    1.69 +
    1.70 +CCFbsBitmapAnimation::CCFbsBitmapAnimation() : CTestAnimation()
    1.71 +	{
    1.72 +	};
    1.73 +
    1.74 +EXPORT_C CCFbsBitmapAnimation::~CCFbsBitmapAnimation()
    1.75 +	{
    1.76 +	delete iFullSurfaceBitmapGc;
    1.77 +	delete iFullSurfaceBitmapDevice;
    1.78 +	delete iFullSurfaceBitmap;
    1.79 +	}
    1.80 +
    1.81 +EXPORT_C void CCFbsBitmapAnimation::Rotate(TSize /*aScreenSize*/)
    1.82 +	{
    1.83 +	}
    1.84 +
    1.85 +EXPORT_C void CCFbsBitmapAnimation::DrawL(CTestSurfaceRasterizer* aSurfaceRasterizer, SurfaceDetails& aSurfDetails)
    1.86 +	{
    1.87 +	iFullSurfaceBitmapGc->Activate(iFullSurfaceBitmapDevice);
    1.88 +	iFullSurfaceBitmapGc->Clear();
    1.89 +
    1.90 +	RedrawSurfaceL();
    1.91 +
    1.92 +	//Send the fullscreen bitmap to the test rasterizer
    1.93 +	iFullSurfaceBitmap->LockHeap();
    1.94 +
    1.95 +	TUint32* bitmapBufferPtr  = iFullSurfaceBitmap->DataAddress();
    1.96 +	aSurfaceRasterizer->DrawRect(bitmapBufferPtr, aSurfDetails);
    1.97 +
    1.98 +	iFullSurfaceBitmap->UnlockHeap();
    1.99 +	}
   1.100 +
   1.101 +EXPORT_C void CCFbsBitmapAnimation::SetFrameNumber(TInt aFrameNumber)
   1.102 +	{
   1.103 +	iFrameCounter = aFrameNumber;
   1.104 +	}
   1.105 +
   1.106 +void CCFbsBitmapAnimation::RedrawSurfaceL()
   1.107 +	{
   1.108 +	CFbsBitmap bitmap;
   1.109 +	User::LeaveIfError(bitmap.Load(iBitmapAnimFile, iFrameCounter));
   1.110 +
   1.111 +	const TSize nativeSize(bitmap.SizeInPixels());
   1.112 +
   1.113 +	const TSize fullScreenSize(iFullSurfaceBitmap->SizeInPixels());
   1.114 +
   1.115 +	if(iPixelFormat == EFormatYuv)
   1.116 +		{
   1.117 +		TInt noOfPixels=fullScreenSize.iWidth * fullScreenSize.iHeight;
   1.118 +		TInt counter=noOfPixels;
   1.119 +		TUint32* address = iFullSurfaceBitmap->DataAddress();
   1.120 +		for(TInt i=0; i<counter; i++)
   1.121 +			{
   1.122 +			/* The only supported Yuv format is KPixelFormatYUV422Interleaved */
   1.123 +			/* Paint the surface white */
   1.124 +			address[i] = 0xFF7FFF7F;
   1.125 +			}
   1.126 +		}
   1.127 +
   1.128 +	/* Potentially four screen copies will be required in the wrapping case *
   1.129 +	 * (1) no wrapping (2) wrap in x co-ord (3) wrap in y co-ord            *
   1.130 +	 * (4) wrap in both x and y co-ords                                     *
   1.131 +	 * There is no problem with specifying negative co-ordinates for the    *
   1.132 +	 * top LH corner as the offscreen section will not be displayed         */
   1.133 +
   1.134 +	//Perform blits to the fullscreen bitmap
   1.135 +	//iAnimSize is the size of the square bitmap as it appears on the surface and iDisplayedSize is the size of the
   1.136 +	//rectangulara area limiting the animation
   1.137 +
   1.138 +	TSize sz = iAnimSize;
   1.139 +	if(iPixelFormat == EFormatYuv)
   1.140 +		{
   1.141 +		sz = TSize(iAnimSize.iWidth/2, iAnimSize.iHeight);
   1.142 +		}
   1.143 +
   1.144 +	iFullSurfaceBitmapGc->DrawBitmap(TRect(TPoint(iXPos, iYPos), sz), &bitmap, TRect(TPoint(0,0), nativeSize));
   1.145 +
   1.146 +	//Wrap in x co-ord
   1.147 +	if( (iXPos + iAnimSize.iWidth) > iSurfaceSize.iWidth)
   1.148 +		{
   1.149 +		iFullSurfaceBitmapGc->DrawBitmap(TRect(TPoint(iXPos - iSurfaceSize.iWidth, iYPos), sz),
   1.150 +									       &bitmap, TRect(TPoint(0,0), nativeSize));
   1.151 +		}
   1.152 +
   1.153 +	//Wrap in y co-ord
   1.154 +	if( (iYPos + iAnimSize.iHeight) > iSurfaceSize.iHeight)
   1.155 +		{
   1.156 +		iFullSurfaceBitmapGc->DrawBitmap(TRect(TPoint(iXPos, iYPos - iSurfaceSize.iHeight), sz),
   1.157 +									       &bitmap, TRect(TPoint(0,0), nativeSize));
   1.158 +		}
   1.159 +
   1.160 +	//Wrap in both x and y co-ords
   1.161 +	if( ((iXPos + iAnimSize.iWidth) > iSurfaceSize.iWidth) && ((iYPos + iAnimSize.iHeight) > iSurfaceSize.iHeight) )
   1.162 +		{
   1.163 +		iFullSurfaceBitmapGc->DrawBitmap(TRect(TPoint(iXPos - iSurfaceSize.iWidth, iYPos - iSurfaceSize.iHeight), sz),
   1.164 +									       &bitmap, TRect(TPoint(0,0), nativeSize));
   1.165 +		}
   1.166 +
   1.167 +	//Increment x and y positions and wrap if necessary
   1.168 +	iXPos += iSurfaceSize.iWidth/iHorizontalRate;
   1.169 +	iYPos += iSurfaceSize.iHeight/iVerticalRate;
   1.170 +	iXPos = iXPos % iSurfaceSize.iWidth;
   1.171 +	iYPos = iYPos % iSurfaceSize.iHeight;
   1.172 +
   1.173 +	iFrameCounter++;
   1.174 +	}