1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/opengles/openglesinterface/eabi/libglesv2u.def Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,250 @@
1.4 +EXPORTS
1.5 + ReservedForImplementationUse @ 1 NONAME ABSENT
1.6 + glActiveTexture @ 2 NONAME
1.7 + glAttachShader @ 3 NONAME
1.8 + glBindAttribLocation @ 4 NONAME
1.9 + glBindBuffer @ 5 NONAME
1.10 + glBindFramebuffer @ 6 NONAME
1.11 + glBindRenderbuffer @ 7 NONAME
1.12 + glBindTexture @ 8 NONAME
1.13 + glBlendColor @ 9 NONAME
1.14 + glBlendEquation @ 10 NONAME
1.15 + glBlendEquationSeparate @ 11 NONAME
1.16 + glBlendFunc @ 12 NONAME
1.17 + glBlendFuncSeparate @ 13 NONAME
1.18 + glBufferData @ 14 NONAME
1.19 + glBufferSubData @ 15 NONAME
1.20 + glCheckFramebufferStatus @ 16 NONAME
1.21 + glClear @ 17 NONAME
1.22 + glClearColor @ 18 NONAME
1.23 + glClearDepthf @ 19 NONAME
1.24 + glClearStencil @ 20 NONAME
1.25 + glColorMask @ 21 NONAME
1.26 + glCompileShader @ 22 NONAME
1.27 + glCompressedTexImage2D @ 23 NONAME
1.28 + glCompressedTexSubImage2D @ 24 NONAME
1.29 + glCopyTexImage2D @ 25 NONAME
1.30 + glCopyTexSubImage2D @ 26 NONAME
1.31 + glCreateProgram @ 27 NONAME
1.32 + glCreateShader @ 28 NONAME
1.33 + glCullFace @ 29 NONAME
1.34 + glDeleteBuffers @ 30 NONAME
1.35 + glDeleteFramebuffers @ 31 NONAME
1.36 + glDeleteProgram @ 32 NONAME
1.37 + glDeleteRenderbuffers @ 33 NONAME
1.38 + glDeleteShader @ 34 NONAME
1.39 + glDeleteTextures @ 35 NONAME
1.40 + glDepthFunc @ 36 NONAME
1.41 + glDepthMask @ 37 NONAME
1.42 + glDepthRangef @ 38 NONAME
1.43 + glDetachShader @ 39 NONAME
1.44 + glDisable @ 40 NONAME
1.45 + glDisableVertexAttribArray @ 41 NONAME
1.46 + glDrawArrays @ 42 NONAME
1.47 + glDrawElements @ 43 NONAME
1.48 + glEnable @ 44 NONAME
1.49 + glEnableVertexAttribArray @ 45 NONAME
1.50 + glFinish @ 46 NONAME
1.51 + glFlush @ 47 NONAME
1.52 + glFramebufferRenderbuffer @ 48 NONAME
1.53 + glFramebufferTexture2D @ 49 NONAME
1.54 + glFrontFace @ 50 NONAME
1.55 + glGenBuffers @ 51 NONAME
1.56 + glGenFramebuffers @ 52 NONAME
1.57 + glGenRenderbuffers @ 53 NONAME
1.58 + glGenTextures @ 54 NONAME
1.59 + glGenerateMipmap @ 55 NONAME
1.60 + glGetActiveAttrib @ 56 NONAME
1.61 + glGetActiveUniform @ 57 NONAME
1.62 + glGetAttachedShaders @ 58 NONAME
1.63 + glGetAttribLocation @ 59 NONAME
1.64 + glGetBooleanv @ 60 NONAME
1.65 + glGetBufferParameteriv @ 61 NONAME
1.66 + glGetError @ 62 NONAME
1.67 + glGetFloatv @ 63 NONAME
1.68 + glGetFramebufferAttachmentParameteriv @ 64 NONAME
1.69 + glGetIntegerv @ 65 NONAME
1.70 + glGetProgramInfoLog @ 66 NONAME
1.71 + glGetProgramiv @ 67 NONAME
1.72 + glGetRenderbufferParameteriv @ 68 NONAME
1.73 + glGetShaderInfoLog @ 69 NONAME
1.74 + glGetShaderPrecisionFormat @ 70 NONAME
1.75 + glGetShaderSource @ 71 NONAME
1.76 + glGetShaderiv @ 72 NONAME
1.77 + glGetString @ 73 NONAME
1.78 + glGetTexParameterfv @ 74 NONAME
1.79 + glGetTexParameteriv @ 75 NONAME
1.80 + glGetUniformLocation @ 76 NONAME
1.81 + glGetUniformfv @ 77 NONAME
1.82 + glGetUniformiv @ 78 NONAME
1.83 + glGetVertexAttribPointerv @ 79 NONAME
1.84 + glGetVertexAttribfv @ 80 NONAME
1.85 + glGetVertexAttribiv @ 81 NONAME
1.86 + glHint @ 82 NONAME
1.87 + glIsBuffer @ 83 NONAME
1.88 + glIsEnabled @ 84 NONAME
1.89 + glIsFramebuffer @ 85 NONAME
1.90 + glIsProgram @ 86 NONAME
1.91 + glIsRenderbuffer @ 87 NONAME
1.92 + glIsShader @ 88 NONAME
1.93 + glIsTexture @ 89 NONAME
1.94 + glLineWidth @ 90 NONAME
1.95 + glLinkProgram @ 91 NONAME
1.96 + glPixelStorei @ 92 NONAME
1.97 + glPolygonOffset @ 93 NONAME
1.98 + glReadPixels @ 94 NONAME
1.99 + glReleaseShaderCompiler @ 95 NONAME
1.100 + glRenderbufferStorage @ 96 NONAME
1.101 + glSampleCoverage @ 97 NONAME
1.102 + glScissor @ 98 NONAME
1.103 + glShaderBinary @ 99 NONAME
1.104 + glShaderSource @ 100 NONAME
1.105 + glStencilFunc @ 101 NONAME
1.106 + glStencilFuncSeparate @ 102 NONAME
1.107 + glStencilMask @ 103 NONAME
1.108 + glStencilMaskSeparate @ 104 NONAME
1.109 + glStencilOp @ 105 NONAME
1.110 + glStencilOpSeparate @ 106 NONAME
1.111 + glTexImage2D @ 107 NONAME
1.112 + glTexParameterf @ 108 NONAME
1.113 + glTexParameterfv @ 109 NONAME
1.114 + glTexParameteri @ 110 NONAME
1.115 + glTexParameteriv @ 111 NONAME
1.116 + glTexSubImage2D @ 112 NONAME
1.117 + glUniform1f @ 113 NONAME
1.118 + glUniform1fv @ 114 NONAME
1.119 + glUniform1i @ 115 NONAME
1.120 + glUniform1iv @ 116 NONAME
1.121 + glUniform2f @ 117 NONAME
1.122 + glUniform2fv @ 118 NONAME
1.123 + glUniform2i @ 119 NONAME
1.124 + glUniform2iv @ 120 NONAME
1.125 + glUniform3f @ 121 NONAME
1.126 + glUniform3fv @ 122 NONAME
1.127 + glUniform3i @ 123 NONAME
1.128 + glUniform3iv @ 124 NONAME
1.129 + glUniform4f @ 125 NONAME
1.130 + glUniform4fv @ 126 NONAME
1.131 + glUniform4i @ 127 NONAME
1.132 + glUniform4iv @ 128 NONAME
1.133 + glUniformMatrix2fv @ 129 NONAME
1.134 + glUniformMatrix3fv @ 130 NONAME
1.135 + glUniformMatrix4fv @ 131 NONAME
1.136 + glUseProgram @ 132 NONAME
1.137 + glValidateProgram @ 133 NONAME
1.138 + glVertexAttrib1f @ 134 NONAME
1.139 + glVertexAttrib1fv @ 135 NONAME
1.140 + glVertexAttrib2f @ 136 NONAME
1.141 + glVertexAttrib2fv @ 137 NONAME
1.142 + glVertexAttrib3f @ 138 NONAME
1.143 + glVertexAttrib3fv @ 139 NONAME
1.144 + glVertexAttrib4f @ 140 NONAME
1.145 + glVertexAttrib4fv @ 141 NONAME
1.146 + glVertexAttribPointer @ 142 NONAME
1.147 + glViewport @ 143 NONAME
1.148 + Reserved144 @ 144 NONAME ABSENT
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