os/graphics/m3g/m3gcore11/src/m3g_compositingmode.c
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/m3g/m3gcore11/src/m3g_compositingmode.c	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,436 @@
     1.4 +/*
     1.5 +* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
     1.6 +* All rights reserved.
     1.7 +* This component and the accompanying materials are made available
     1.8 +* under the terms of the License "Eclipse Public License v1.0"
     1.9 +* which accompanies this distribution, and is available
    1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.11 +*
    1.12 +* Initial Contributors:
    1.13 +* Nokia Corporation - initial contribution.
    1.14 +*
    1.15 +* Contributors:
    1.16 +*
    1.17 +* Description: CompositingMode implementation
    1.18 +*
    1.19 +*/
    1.20 +
    1.21 +
    1.22 +/*!
    1.23 + * \internal
    1.24 + * \file
    1.25 + * \brief CompositingMode implementation
    1.26 + */
    1.27 +
    1.28 +#ifndef M3G_CORE_INCLUDE
    1.29 +#   error included by m3g_core.c; do not compile separately.
    1.30 +#endif
    1.31 +
    1.32 +#include "m3g_compositingmode.h"
    1.33 +#include "m3g_interface.h"
    1.34 +
    1.35 +/*----------------------------------------------------------------------
    1.36 + * Internal functions
    1.37 + *--------------------------------------------------------------------*/
    1.38 +
    1.39 +/*!
    1.40 + * \internal
    1.41 + * \brief Applies default CompositingMode to OpenGL.
    1.42 + */
    1.43 +static void m3gApplyDefaultCompositingMode(M3Gbool alphaWrite)
    1.44 +{
    1.45 +    /* depth write = true */
    1.46 +    glDepthFunc(GL_LEQUAL);
    1.47 +    glDepthMask(GL_TRUE);
    1.48 +
    1.49 +    /* colorWrite = true */
    1.50 +    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, alphaWrite);
    1.51 +
    1.52 +    /* threshold = 0.0 */
    1.53 +    glAlphaFunc(GL_GEQUAL, 0.0f);
    1.54 +    glDisable(GL_ALPHA_TEST);
    1.55 +
    1.56 +    /* blend = REPLACE */
    1.57 +    glDisable(GL_BLEND);
    1.58 +
    1.59 +    /* factor = 0 && units = 0 */
    1.60 +    glDisable(GL_POLYGON_OFFSET_FILL);
    1.61 +}
    1.62 +
    1.63 +/*!
    1.64 + * \internal
    1.65 + * \brief Applies CompositingMode to OpenGL.
    1.66 + *
    1.67 + * \param compositingMode CompositingMode object
    1.68 + */
    1.69 +static void m3gApplyCompositingMode(CompositingMode *compositingMode, RenderContext *ctx)
    1.70 +{
    1.71 +	M3Gbool alphaWrite = m3gGetAlphaWrite(ctx);
    1.72 +
    1.73 +	if (compositingMode != NULL) {
    1.74 +
    1.75 +        glDepthFunc(compositingMode->depthTest ? GL_LEQUAL : GL_ALWAYS);
    1.76 +        glDepthMask(compositingMode->depthWrite);
    1.77 +
    1.78 +        if (m3gGetColorMaskWorkaround(M3G_INTERFACE(compositingMode))) {
    1.79 +            glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
    1.80 +        }
    1.81 +        else {
    1.82 +            glColorMask(compositingMode->colorWrite,
    1.83 +                        compositingMode->colorWrite,
    1.84 +                        compositingMode->colorWrite,
    1.85 +						alphaWrite & compositingMode->alphaWrite);
    1.86 +        }
    1.87 +
    1.88 +        if (compositingMode->alphaThreshold == 0.0f) {
    1.89 +            glDisable(GL_ALPHA_TEST);
    1.90 +        }
    1.91 +        else {
    1.92 +            glAlphaFunc(GL_GEQUAL, compositingMode->alphaThreshold);
    1.93 +            glEnable(GL_ALPHA_TEST);
    1.94 +        }
    1.95 +
    1.96 +        if (compositingMode->blendingMode == M3G_REPLACE) {
    1.97 +            glDisable(GL_BLEND);
    1.98 +        }
    1.99 +        else {
   1.100 +            M3Gint src = GL_ONE;
   1.101 +            M3Gint dst = GL_ZERO;
   1.102 +            switch (compositingMode->blendingMode) {
   1.103 +                case M3G_ALPHA_ADD:
   1.104 +                    src = GL_SRC_ALPHA;
   1.105 +                    dst = GL_ONE;
   1.106 +                    break;
   1.107 +                case M3G_ALPHA_BLEND:
   1.108 +                    src = GL_SRC_ALPHA;
   1.109 +                    dst = GL_ONE_MINUS_SRC_ALPHA;
   1.110 +                    break;
   1.111 +                case M3G_MODULATE:
   1.112 +                    src = GL_ZERO;
   1.113 +                    dst = GL_SRC_COLOR;
   1.114 +                    break;
   1.115 +                case M3G_MODULATE_X2:
   1.116 +                    src = GL_DST_COLOR;
   1.117 +                    dst = GL_SRC_COLOR;
   1.118 +                    break;
   1.119 +            }
   1.120 +            glBlendFunc(src, dst);
   1.121 +            glEnable(GL_BLEND);
   1.122 +        }
   1.123 +
   1.124 +        glPolygonOffset(compositingMode->factor, compositingMode->units);
   1.125 +        if (compositingMode->factor != 0 || compositingMode->units != 0) {
   1.126 +            glEnable(GL_POLYGON_OFFSET_FILL);
   1.127 +        }
   1.128 +        else {
   1.129 +            glDisable(GL_POLYGON_OFFSET_FILL);
   1.130 +        }
   1.131 +    }
   1.132 +    else {
   1.133 +		m3gApplyDefaultCompositingMode(alphaWrite);
   1.134 +    }
   1.135 +    M3G_ASSERT_GL;
   1.136 +}
   1.137 +
   1.138 +/*!
   1.139 + * \internal
   1.140 + * \brief Duplicates a CompositingMode object.
   1.141 + *
   1.142 + * \param originalObj original CompositingMode object
   1.143 + * \param cloneObj pointer to cloned CompositingMode object
   1.144 + * \param pairs array for all object-duplicate pairs
   1.145 + * \param numPairs number of pairs
   1.146 + */
   1.147 +static M3Gbool m3gCompositingModeDuplicate(const Object *originalObj,
   1.148 +                                           Object **cloneObj,
   1.149 +                                           Object **pairs,
   1.150 +                                           M3Gint *numPairs)
   1.151 +{
   1.152 +    CompositingMode *original = (CompositingMode *)originalObj;
   1.153 +    CompositingMode *clone =
   1.154 +        (CompositingMode *)m3gCreateCompositingMode(originalObj->interface);
   1.155 +    *cloneObj = (Object *)clone;
   1.156 +    if (*cloneObj == NULL) {
   1.157 +        return M3G_FALSE;
   1.158 +    }
   1.159 +
   1.160 +    if(m3gObjectDuplicate(originalObj, cloneObj, pairs, numPairs)) {
   1.161 +        clone->blendingMode = original->blendingMode;
   1.162 +        clone->alphaThreshold = original->alphaThreshold;
   1.163 +        clone->depthTest = original->depthTest;
   1.164 +        clone->depthWrite = original->depthWrite;
   1.165 +        clone->colorWrite = original->colorWrite;
   1.166 +        clone->alphaWrite = original->alphaWrite;
   1.167 +        clone->factor = original->factor;
   1.168 +        clone->units = original->units;
   1.169 +        return M3G_TRUE;
   1.170 +    }
   1.171 +    else {
   1.172 +        return M3G_FALSE;
   1.173 +    }
   1.174 +}
   1.175 +
   1.176 +/*----------------------------------------------------------------------
   1.177 + * Virtual function table
   1.178 + *--------------------------------------------------------------------*/
   1.179 +
   1.180 +static const ObjectVFTable m3gvf_CompositingMode = {
   1.181 +    m3gObjectApplyAnimation,
   1.182 +    m3gObjectIsCompatible,
   1.183 +    m3gObjectUpdateProperty,
   1.184 +    m3gObjectDoGetReferences,
   1.185 +    m3gObjectFindID,
   1.186 +    m3gCompositingModeDuplicate,
   1.187 +    m3gDestroyObject
   1.188 +};
   1.189 +
   1.190 +
   1.191 +/*----------------------------------------------------------------------
   1.192 + * Public API functions
   1.193 + *--------------------------------------------------------------------*/
   1.194 +
   1.195 +/*!
   1.196 + * \brief Creates a new CompositingMode object.
   1.197 + *
   1.198 + * \param interface     M3G interface
   1.199 + * \retval CompositingMode new CompositingMode object
   1.200 + * \retval NULL CompositingMode creating failed
   1.201 + */
   1.202 +M3G_API M3GCompositingMode m3gCreateCompositingMode(M3GInterface interface)
   1.203 +{
   1.204 +    Interface *m3g = (Interface *) interface;
   1.205 +    M3G_VALIDATE_INTERFACE(m3g);
   1.206 +
   1.207 +    {
   1.208 +        CompositingMode *compositingMode = m3gAllocZ(m3g, sizeof(CompositingMode));
   1.209 +
   1.210 +        if (compositingMode != NULL) {
   1.211 +            m3gInitObject(&compositingMode->object, m3g,
   1.212 +                          M3G_CLASS_COMPOSITING_MODE);
   1.213 +    
   1.214 +            compositingMode->blendingMode = M3G_REPLACE;
   1.215 +            compositingMode->alphaThreshold = 0.0f;
   1.216 +            compositingMode->depthTest = GL_TRUE;
   1.217 +            compositingMode->depthTest = GL_TRUE;
   1.218 +            compositingMode->depthWrite = GL_TRUE;
   1.219 +            compositingMode->colorWrite = GL_TRUE;
   1.220 +            compositingMode->alphaWrite = GL_TRUE;
   1.221 +            compositingMode->factor = 0.0f;
   1.222 +            compositingMode->units = 0.0f;
   1.223 +        }
   1.224 +
   1.225 +        return (M3GCompositingMode) compositingMode;
   1.226 +    }
   1.227 +}
   1.228 +
   1.229 +/*!
   1.230 + * \brief Set blending mode.
   1.231 + *
   1.232 + * \param handle CompositingMode object
   1.233 + * \param mode blending mode
   1.234 + */
   1.235 +M3G_API void m3gSetBlending(M3GCompositingMode handle, M3Gint mode)
   1.236 +{
   1.237 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.238 +    if (mode != M3G_REPLACE && mode != M3G_ALPHA_BLEND && mode != M3G_MODULATE && mode != M3G_MODULATE_X2 && mode != M3G_ALPHA_ADD) {
   1.239 +        m3gRaiseError(M3G_INTERFACE(compositingMode), M3G_INVALID_VALUE);
   1.240 +        return;
   1.241 +    }
   1.242 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.243 +    compositingMode->blendingMode = mode;
   1.244 +}
   1.245 +
   1.246 +/*!
   1.247 + * \brief Get blending mode.
   1.248 + *
   1.249 + * \param handle CompositingMode object
   1.250 + * \return blending mode
   1.251 + */
   1.252 +M3G_API M3Gint m3gGetBlending(M3GCompositingMode handle)
   1.253 +{
   1.254 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.255 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.256 +    return compositingMode->blendingMode;
   1.257 +}
   1.258 +
   1.259 +/*!
   1.260 + * \brief Set alpha threshold [0, 1].
   1.261 + *
   1.262 + * \param handle CompositingMode object
   1.263 + * \param threshold alpha threshold [0, 1]
   1.264 + */
   1.265 +M3G_API void m3gSetAlphaThreshold(M3GCompositingMode handle,
   1.266 +                                  M3Gfloat threshold)
   1.267 +{
   1.268 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.269 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.270 +    if (!m3gInRangef(threshold, 0.0f, 1.0f)) {
   1.271 +        m3gRaiseError(M3G_INTERFACE(compositingMode), M3G_INVALID_VALUE);
   1.272 +        return;
   1.273 +    }
   1.274 +    compositingMode->alphaThreshold = threshold;
   1.275 +}
   1.276 +
   1.277 +/*!
   1.278 + * \brief Get alpha threshold.
   1.279 + *
   1.280 + * \param handle CompositingMode object
   1.281 + * \return alpha threshold
   1.282 + */
   1.283 +M3G_API M3Gfloat m3gGetAlphaThreshold(M3GCompositingMode handle)
   1.284 +{
   1.285 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.286 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.287 +    return compositingMode->alphaThreshold;
   1.288 +}
   1.289 +
   1.290 +/*!
   1.291 + * \brief Set depth test enable.
   1.292 + *
   1.293 + * \param handle CompositingMode object
   1.294 + * \param enable depth test enable
   1.295 + */
   1.296 +M3G_API void m3gEnableDepthTest(M3GCompositingMode handle, M3Gbool enable)
   1.297 +{
   1.298 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.299 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.300 +    compositingMode->depthTest = (GLboolean) enable;
   1.301 +}
   1.302 +
   1.303 +/*!
   1.304 + * \brief Set depth write enable.
   1.305 + *
   1.306 + * \param handle CompositingMode object
   1.307 + * \param enable depth write enable
   1.308 + */
   1.309 +M3G_API void m3gEnableDepthWrite(M3GCompositingMode handle, M3Gbool enable)
   1.310 +{
   1.311 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.312 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.313 +    compositingMode->depthWrite = (GLboolean) enable;
   1.314 +}
   1.315 +
   1.316 +/*!
   1.317 + * \brief Set color write enable.
   1.318 + *
   1.319 + * \param handle CompositingMode object
   1.320 + * \param enable color write enable
   1.321 + */
   1.322 +M3G_API void m3gEnableColorWrite(M3GCompositingMode handle, M3Gbool enable)
   1.323 +{
   1.324 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.325 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.326 +    compositingMode->colorWrite = (GLboolean) enable;
   1.327 +}
   1.328 +
   1.329 +/*!
   1.330 + * \brief Set depth offset with factor and units.
   1.331 + *
   1.332 + * \param handle CompositingMode object
   1.333 + * \param factor slope dependent depth offset
   1.334 + * \param units constant depth offset
   1.335 + */
   1.336 +M3G_API void m3gSetDepthOffset(M3GCompositingMode handle,
   1.337 +                               M3Gfloat factor, M3Gfloat units)
   1.338 +{
   1.339 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.340 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.341 +    compositingMode->factor = factor;
   1.342 +    compositingMode->units = units;
   1.343 +}
   1.344 +
   1.345 +/*!
   1.346 + * \brief Get depth offset factor.
   1.347 + *
   1.348 + * \param handle CompositingMode object
   1.349 + * \return slope dependent depth offset
   1.350 + */
   1.351 +M3G_API M3Gfloat m3gGetDepthOffsetFactor(M3GCompositingMode handle)
   1.352 +{
   1.353 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.354 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.355 +    return compositingMode->factor;
   1.356 +}
   1.357 +
   1.358 +/*!
   1.359 + * \brief Get depth offset units.
   1.360 + *
   1.361 + * \param handle CompositingMode object
   1.362 + * \return constant depth offset
   1.363 + */
   1.364 +M3G_API M3Gfloat m3gGetDepthOffsetUnits(M3GCompositingMode handle)
   1.365 +{
   1.366 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.367 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.368 +    return compositingMode->units;
   1.369 +}
   1.370 +
   1.371 +/*!
   1.372 + * \brief Get alpha write enable.
   1.373 + *
   1.374 + * \param handle CompositingMode object
   1.375 + * \retval M3G_TRUE alpha write enabled
   1.376 + * \retval M3G_FALSE alpha write disabled
   1.377 + */
   1.378 +M3G_API M3Gbool m3gIsAlphaWriteEnabled(M3GCompositingMode handle)
   1.379 +{
   1.380 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.381 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.382 +    return compositingMode->alphaWrite;
   1.383 +}
   1.384 +
   1.385 +/*!
   1.386 + * \brief Get color write enable.
   1.387 + *
   1.388 + * \param handle CompositingMode object
   1.389 + * \retval M3G_TRUE color write enabled
   1.390 + * \retval M3G_FALSE color  write disabled
   1.391 + */
   1.392 +M3G_API M3Gbool m3gIsColorWriteEnabled(M3GCompositingMode handle)
   1.393 +{
   1.394 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.395 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.396 +    return compositingMode->colorWrite;
   1.397 +}
   1.398 +
   1.399 +/*!
   1.400 + * \brief Get depth test enable.
   1.401 + *
   1.402 + * \param handle CompositingMode object
   1.403 + * \retval M3G_TRUE depth test enabled
   1.404 + * \retval M3G_FALSE depth test disabled
   1.405 + */
   1.406 +M3G_API M3Gbool m3gIsDepthTestEnabled(M3GCompositingMode handle)
   1.407 +{
   1.408 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.409 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.410 +    return compositingMode->depthTest;
   1.411 +}
   1.412 +
   1.413 +/*!
   1.414 + * \brief Get depth write enable.
   1.415 + *
   1.416 + * \param handle CompositingMode object
   1.417 + * \retval M3G_TRUE depth write enabled
   1.418 + * \retval M3G_FALSE depth write disabled
   1.419 + */
   1.420 +M3G_API M3Gbool m3gIsDepthWriteEnabled(M3GCompositingMode handle)
   1.421 +{
   1.422 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.423 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.424 +    return compositingMode->depthWrite;
   1.425 +}
   1.426 +
   1.427 +/*!
   1.428 + * \brief Set alpha write enable.
   1.429 + *
   1.430 + * \param handle CompositingMode object
   1.431 + * \param enable alpha write enable
   1.432 + */
   1.433 +M3G_API void m3gSetAlphaWriteEnable(M3GCompositingMode handle, M3Gbool enable)
   1.434 +{
   1.435 +    CompositingMode *compositingMode = (CompositingMode*)handle;
   1.436 +    M3G_VALIDATE_OBJECT(compositingMode);
   1.437 +    compositingMode->alphaWrite = (GLboolean) enable;
   1.438 +}
   1.439 +