1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/m3g/m3gcore11/inc/m3g_vertexbuffer.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,142 @@
1.4 +/*
1.5 +* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
1.6 +* All rights reserved.
1.7 +* This component and the accompanying materials are made available
1.8 +* under the terms of the License "Eclipse Public License v1.0"
1.9 +* which accompanies this distribution, and is available
1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.11 +*
1.12 +* Initial Contributors:
1.13 +* Nokia Corporation - initial contribution.
1.14 +*
1.15 +* Contributors:
1.16 +*
1.17 +* Description: VertexBuffer interface
1.18 +*
1.19 +*/
1.20 +
1.21 +#ifndef __M3G_VERTEXBUFFER_H__
1.22 +#define __M3G_VERTEXBUFFER_H__
1.23 +
1.24 +/*!
1.25 + * \internal
1.26 + * \file
1.27 + * \brief VertexBuffer interface
1.28 + */
1.29 +
1.30 +#include "m3g_object.h"
1.31 +#include "m3g_vertexarray.h"
1.32 +
1.33 +/*!
1.34 + * \internal
1.35 + * \brief \c VertexBuffer object instance
1.36 + */
1.37 +struct M3GVertexBufferImpl
1.38 +{
1.39 + Object object;
1.40 +
1.41 + /*@dependent@*/
1.42 + VertexArray *colors;
1.43 + /*@dependent@*/
1.44 + VertexArray *normals;
1.45 + VertexArray *texCoords[M3G_NUM_TEXTURE_UNITS];
1.46 + /*@dependent@*/
1.47 + VertexArray *vertices;
1.48 +
1.49 + GLfloat texCoordScale[M3G_NUM_TEXTURE_UNITS];
1.50 + GLfloat texCoordBias[M3G_NUM_TEXTURE_UNITS][3];
1.51 +
1.52 + GLfloat vertexScale;
1.53 + GLfloat vertexBias[3];
1.54 +
1.55 + /*! \internal \brief Default vertex color */
1.56 + struct { GLubyte r, g, b, a; } defaultColor;
1.57 +
1.58 + M3Gbool locked;
1.59 + M3Gint vertexCount;
1.60 + M3Gint arrayCount;
1.61 + M3Gbitmask arrayMask;
1.62 + M3Gint timestamp;
1.63 + M3Gint verticesTimestamp;
1.64 +
1.65 + AABB bbox;
1.66 +};
1.67 +
1.68 +/*! \brief vertex component mask bits */
1.69 +#define M3G_POSITION_BIT 0x01u
1.70 +#define M3G_COLOR_BIT 0x02u
1.71 +#define M3G_NORMAL_BIT 0x04u
1.72 +
1.73 +#define M3G_TEXCOORD0_BIT 0x10u
1.74 +#define M3G_TEXCOORD1_BIT 0x20u
1.75 +#define M3G_TEXCOORD2_BIT 0x40u
1.76 +#define M3G_TEXCOORD3_BIT 0x80u
1.77 +
1.78 +/*----------------------------------------------------------------------
1.79 + * Internal functions
1.80 + *--------------------------------------------------------------------*/
1.81 +
1.82 +static void m3gApplyScaleAndBias(const VertexBuffer *buffer);
1.83 +static void m3gLockVertexBuffer(const VertexBuffer *buffer, M3Gint alphaFactor);
1.84 +static void m3gReleaseVertexBuffer(const VertexBuffer *buffer);
1.85 +
1.86 +static M3Gbool m3gGetVertex(const VertexBuffer *buffer, M3Gint idx, Vec3 *v);
1.87 +static M3Gbool m3gGetNormal(const VertexBuffer *buffer, M3Gint idx, Vec3 *v);
1.88 +static M3Gbool m3gGetTexCoord(const VertexBuffer *buffer, M3Gint idx, int unit, Vec3 *v);
1.89 +
1.90 +static M3Gint m3gGetTimestamp(const VertexBuffer *buffer);
1.91 +static M3Gint m3gGetNumVertices(const VertexBuffer *buffer);
1.92 +static M3Gbitmask m3gGetArrayMask(const VertexBuffer *buffer);
1.93 +
1.94 +static M3Gbool m3gValidateVertexBuffer(const VertexBuffer *vb,
1.95 + const Appearance *app,
1.96 + M3Gsizei maxIndex);
1.97 +static void m3gGetBoundingBox(VertexBuffer *buffer, AABB *boundingBox);
1.98 +
1.99 +static M3Gbool m3gMakeModifiedVertexBuffer(VertexBuffer *buffer,
1.100 + const VertexBuffer *srcBuffer,
1.101 + M3Gbitmask arrayMask,
1.102 + M3Gbool createArrays);
1.103 +
1.104 +
1.105 +/* -------- Inline functions -------- */
1.106 +
1.107 +/*!
1.108 + * \internal
1.109 + * \brief Queries whether a vertex buffer can be (safely) bound with
1.110 + * memory locking in effect
1.111 + */
1.112 +static M3G_INLINE M3Gbool m3gValidateAlphaCache(const VertexBuffer *buffer)
1.113 +{
1.114 + const VertexArray *colArray = buffer->colors;
1.115 + return colArray ? (colArray->cachedColors != 0) : M3G_TRUE;
1.116 +}
1.117 +
1.118 +/*!
1.119 + * \internal
1.120 + * \brief Type-safe helper function
1.121 + */
1.122 +static M3G_INLINE void m3gDeleteVertexBuffer(VertexBuffer *buffer)
1.123 +{
1.124 + m3gDeleteObject((Object *) buffer);
1.125 +}
1.126 +
1.127 +/*!
1.128 + * \internal
1.129 + * \brief Gets number of vertices in this buffer.
1.130 + */
1.131 +static M3G_INLINE M3Gint m3gGetNumVertices(const VertexBuffer *buffer)
1.132 +{
1.133 + return buffer->vertexCount;
1.134 +}
1.135 +
1.136 +/*!
1.137 + * \internal
1.138 + * \brief Returns the current array mask for this buffer
1.139 + */
1.140 +static M3G_INLINE M3Gbitmask m3gGetArrayMask(const VertexBuffer *buffer)
1.141 +{
1.142 + return buffer->arrayMask;
1.143 +}
1.144 +
1.145 +#endif /*__M3G_VERTEXBUFFER_H__*/