1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/m3g/m3gcore11/inc/m3g_gl.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,107 @@
1.4 +/*
1.5 +* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
1.6 +* All rights reserved.
1.7 +* This component and the accompanying materials are made available
1.8 +* under the terms of the License "Eclipse Public License v1.0"
1.9 +* which accompanies this distribution, and is available
1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.11 +*
1.12 +* Initial Contributors:
1.13 +* Nokia Corporation - initial contribution.
1.14 +*
1.15 +* Contributors:
1.16 +*
1.17 +* Description: OpenGL utility functions and definitions
1.18 +*
1.19 +*/
1.20 +
1.21 +#ifndef __M3G_GL_H__
1.22 +#define __M3G_GL_H__
1.23 +
1.24 +/*!
1.25 + * \internal
1.26 + * \file
1.27 + * \brief OpenGL utility functions and definitions
1.28 + */
1.29 +
1.30 +#include "M3G/m3g_core.h"
1.31 +#include "m3g_defs.h"
1.32 +
1.33 +#if !(defined(M3G_NGL_CONTEXT_API) || defined(M3G_NGL_TEXTURE_API))
1.34 +# include <GLES/gl.h>
1.35 +# include <EGL/egl.h>
1.36 +#else
1.37 +
1.38 +/*@notfunction@*/
1.39 +# define NGL_PREFIX(func) gl ## func
1.40 +/*@notfunction@*/
1.41 +# define NGLI_PREFIX(func) ngl ## func
1.42 +/*@notfunction@*/
1.43 +# define NGLU_PREFIX(func) nglu ## func
1.44 +# include "ngl.h"
1.45 +
1.46 +#endif
1.47 +
1.48 +#if defined(__cplusplus)
1.49 +extern "C" {
1.50 +#endif
1.51 +
1.52 +/*----------------------------------------------------------------------
1.53 + * Handy macros
1.54 + *--------------------------------------------------------------------*/
1.55 +
1.56 +#if defined(M3G_DEBUG_ASSERTS)
1.57 + static M3G_INLINE void m3gAssertGL(const char *filename, int line)
1.58 + {
1.59 + GLint err = glGetError();
1.60 + if (err != GL_NO_ERROR) {
1.61 + M3G_LOG3(M3G_LOG_FATAL_ERRORS, "GL error 0x%X (%s: %d)\n",
1.62 + err, filename, line);
1.63 + M3G_ASSERT(M3G_FALSE);
1.64 + }
1.65 + }
1.66 +# define M3G_ASSERT_GL m3gAssertGL(__FILE__, __LINE__)
1.67 +#else
1.68 +# define M3G_ASSERT_GL
1.69 +#endif
1.70 +
1.71 +#define M3G_GLTYPE(m3gType) ((m3gType) + 0x1400)
1.72 +#define M3G_M3GTYPE(glType) ((glType) - 0x1400)
1.73 +
1.74 +/*----------------------------------------------------------------------
1.75 + * Internal functions
1.76 + *--------------------------------------------------------------------*/
1.77 +
1.78 +static GLenum m3gGetGLFormat(M3GPixelFormat format); /* m3g_image.inl */
1.79 +static void m3gGLColor(M3Guint argb, GLfixed *dst); /* m3g_image.c */
1.80 +
1.81 +#if !defined(M3G_NGL_CONTEXT_API)
1.82 +static void m3gInitializeEGL(void); /* m3g_rendercontext.inl */
1.83 +static void m3gTerminateEGL(void); /* m3g_rendercontext.inl */
1.84 +#endif
1.85 +
1.86 +/*----------------------------------------------------------------------
1.87 + * Native platform abstraction layer
1.88 + *--------------------------------------------------------------------*/
1.89 +
1.90 +#if !defined(M3G_NGL_CONTEXT_API)
1.91 +
1.92 +M3Gbool m3gglLockNativeBitmap(M3GNativeBitmap bitmap,
1.93 + M3Gubyte **ptr,
1.94 + M3Gsizei *stride);
1.95 +void m3gglReleaseNativeBitmap(M3GNativeBitmap bitmap);
1.96 +
1.97 +M3Gbool m3gglGetNativeBitmapParams(M3GNativeBitmap bitmap,
1.98 + M3GPixelFormat *format,
1.99 + M3Gint *width, M3Gint *height, M3Gint *pixels);
1.100 +M3Gbool m3gglGetNativeWindowParams(M3GNativeWindow wnd,
1.101 + M3GPixelFormat *format,
1.102 + M3Gint *width, M3Gint *height);
1.103 +
1.104 +#endif /* M3G_NGL_CONTEXT_API */
1.105 +
1.106 +#if defined(__cplusplus)
1.107 +} /* extern "C" */
1.108 +#endif
1.109 +
1.110 +#endif /*__M3G_GL_H__*/