1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/graphicstest/uibench/s60/src/windows/tsmallwindowopenvg.cpp Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,189 @@
1.4 +// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of "Eclipse Public License v1.0"
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +//
1.18 +
1.19 +/**
1.20 + @file
1.21 + @test
1.22 + @internalComponent - Internal Symbian test code
1.23 +*/
1.24 +
1.25 +
1.26 +#include "tsmallwindowopenvg.h"
1.27 +
1.28 +
1.29 +// todo: is it the right config
1.30 +const EGLint KColorRGB565AttribList[] =
1.31 + {
1.32 + EGL_RED_SIZE, 5,
1.33 + EGL_GREEN_SIZE, 6,
1.34 + EGL_BLUE_SIZE, 5,
1.35 + EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1.36 + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
1.37 + EGL_NONE
1.38 + };
1.39 +
1.40 +
1.41 +CTWindow* CTSmallWindowOpenVG::NewL(RWsSession &aWs,
1.42 + const RWindowTreeNode &aParent,
1.43 + const TPoint& aStartingPoint,
1.44 + const TSize& aWindowSize)
1.45 + {
1.46 + CTSmallWindowOpenVG* self = new (ELeave) CTSmallWindowOpenVG(aStartingPoint, aWindowSize);
1.47 + CleanupStack::PushL(self);
1.48 + self->ConstructL(aWs, aParent);
1.49 + CleanupStack::Pop(self);
1.50 + return self;
1.51 + }
1.52 +
1.53 +CTSmallWindowOpenVG::CTSmallWindowOpenVG(const TPoint& aStartingPoint, const TSize& aWindowSize):
1.54 + CTWindow(aStartingPoint, aWindowSize)
1.55 + {
1.56 + // empty
1.57 + }
1.58 +
1.59 +CTSmallWindowOpenVG::~CTSmallWindowOpenVG()
1.60 + {
1.61 + // Make sure that this egl status is active
1.62 + eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG);
1.63 + vgDestroyPaint(iFillPaint);
1.64 + vgDestroyPaint(iStrokePaint);
1.65 + vgDestroyPath(iPath);
1.66 + if (iContextVG != EGL_NO_CONTEXT)
1.67 + {
1.68 + eglDestroyContext(iDisplay,iContextVG);
1.69 + }
1.70 + if (iSurface != EGL_NO_SURFACE)
1.71 + {
1.72 + eglDestroySurface(iDisplay,iSurface);
1.73 + }
1.74 + // Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed.
1.75 + eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
1.76 + //eglTerminate(iDisplay);
1.77 + eglReleaseThread();
1.78 + }
1.79 +
1.80 +
1.81 +
1.82 +void CTSmallWindowOpenVG::ConstructL(RWsSession &aWs, const RWindowTreeNode &aParent)
1.83 + {
1.84 + CTWindow::ConstructL(aWs, aParent);
1.85 +
1.86 + iDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
1.87 + eglInitialize(iDisplay, NULL, NULL);
1.88 +
1.89 + EGLint numConfigs;
1.90 + EGLConfig chosenConfig = 0;
1.91 +
1.92 + // Choose the config to use
1.93 + eglChooseConfig(iDisplay, KColorRGB565AttribList, &chosenConfig, 1, &numConfigs);
1.94 + if (numConfigs == 0)
1.95 + {
1.96 + RDebug::Printf("No matching configs found", eglQueryString(iDisplay, EGL_EXTENSIONS));
1.97 + User::Leave(KErrNotSupported);
1.98 + }
1.99 +
1.100 + // Create window surface to draw direct to.
1.101 + eglBindAPI(EGL_OPENVG_API);
1.102 + iSurface = eglCreateWindowSurface(iDisplay, chosenConfig, &iWindow, NULL);
1.103 +
1.104 + // Create context to store surface settings
1.105 + iContextVG = eglCreateContext(iDisplay, chosenConfig, EGL_NO_CONTEXT, NULL);
1.106 +
1.107 + eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG);
1.108 +
1.109 + VGfloat strokeColor[4] = {1.f, 0.f, 0.f, 1.f};
1.110 + VGfloat fillColor[4] = {0.f, 0.f, 1.f, 1.f};
1.111 +
1.112 + VGubyte pathSegments[6] =
1.113 + {
1.114 + VG_LINE_TO | (int)VG_ABSOLUTE,
1.115 + VG_LINE_TO | (int)VG_ABSOLUTE,
1.116 + VG_LINE_TO | (int)VG_ABSOLUTE,
1.117 + VG_LINE_TO | (int)VG_ABSOLUTE,
1.118 + VG_CLOSE_PATH
1.119 + };
1.120 +
1.121 + VGfloat pathData[10] =
1.122 + {
1.123 + 0.f, 100.f,
1.124 + 100.f, 100.f,
1.125 + 100.f, 0.f,
1.126 + 0.f, 0.f
1.127 + };
1.128 +
1.129 + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
1.130 +
1.131 + iCurrentRotation = 0.f;
1.132 + iStrokePaint = vgCreatePaint();
1.133 + iFillPaint = vgCreatePaint();
1.134 +
1.135 + vgSetParameteri(iStrokePaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
1.136 + vgSetParameterfv(iStrokePaint, VG_PAINT_COLOR, 4, strokeColor);
1.137 +
1.138 + vgSetParameteri(iFillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
1.139 + vgSetParameterfv(iFillPaint, VG_PAINT_COLOR, 4, fillColor);
1.140 +
1.141 + iPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 4, 4, (unsigned int)VG_PATH_CAPABILITY_ALL);
1.142 +
1.143 + vgAppendPathData(iPath, 4, pathSegments, pathData);
1.144 + }
1.145 +
1.146 +void CTSmallWindowOpenVG::RenderL()
1.147 + {
1.148 + CTWindow::RenderL();
1.149 +
1.150 + // Make sure that this egl status is active
1.151 + eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG);
1.152 +
1.153 + VGfloat clearColor[4] = {0.1f, 0.2f, 0.4f, 1.f};
1.154 + VGfloat scaleFactor = Size().iWidth/200.f;
1.155 + if (Size().iHeight/200.f < scaleFactor)
1.156 + {
1.157 + scaleFactor = Size().iHeight/200.f;
1.158 + }
1.159 +
1.160 + iCurrentRotation = iTime;
1.161 +
1.162 + if (iCurrentRotation >= 360.f)
1.163 + {
1.164 + iCurrentRotation -= 360.f;
1.165 + }
1.166 +
1.167 + vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
1.168 + vgClear(0, 0, Size().iWidth, Size().iHeight);
1.169 +
1.170 + vgLoadIdentity();
1.171 + vgTranslate((float)Size().iHeight / 2, (float)Size().iHeight / 2);
1.172 + vgScale(scaleFactor, scaleFactor);
1.173 + vgRotate(iCurrentRotation);
1.174 + vgTranslate(-50.f, -50.f);
1.175 +
1.176 + vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER);
1.177 + vgSeti(VG_FILL_RULE, VG_EVEN_ODD);
1.178 +
1.179 + vgSetPaint(iFillPaint, VG_FILL_PATH);
1.180 +
1.181 + vgSetf(VG_STROKE_LINE_WIDTH, 10.f);
1.182 + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_ROUND);
1.183 + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND);
1.184 + vgSetf(VG_STROKE_MITER_LIMIT, 0.f);
1.185 + vgSetPaint(iStrokePaint, VG_STROKE_PATH);
1.186 +
1.187 + vgDrawPath(iPath, VG_FILL_PATH | VG_STROKE_PATH);
1.188 +
1.189 + iTime++;
1.190 + eglSwapBuffers(iDisplay, iSurface);
1.191 + }
1.192 +