os/graphics/graphicstest/uibench/s60/src/eglrendering.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/graphicstest/uibench/s60/src/eglrendering.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,181 @@
     1.4 + // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 + // All rights reserved.
     1.6 + // This component and the accompanying materials are made available
     1.7 + // under the terms of "Eclipse Public License v1.0"
     1.8 + // which accompanies this distribution, and is available
     1.9 + // at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 + //
    1.11 + // Initial Contributors:
    1.12 + // Nokia Corporation - initial contribution.
    1.13 + //
    1.14 + // Contributors:
    1.15 + //
    1.16 + // Description:
    1.17 + //
    1.18 +
    1.19 +
    1.20 +#include "eglrendering.h"
    1.21 +#include "engine.h"
    1.22 +#include "openvgengine.h"
    1.23 +
    1.24 +#include <hal.h>
    1.25 +#include <string.h>
    1.26 +
    1.27 +
    1.28 +_LIT(KErrEgl, "EGL error");
    1.29 +_LIT(KErrOpenVg, "OpenVG error");
    1.30 +_LIT(KErrEglReturn, "EGL return error");
    1.31 +
    1.32 +
    1.33 +/** Attributes to be passed into eglChooseConfig */
    1.34 +const EGLint	KColorRGB565AttribList[] =
    1.35 +		{
    1.36 +		EGL_RED_SIZE,			5,
    1.37 +		EGL_GREEN_SIZE,			6,
    1.38 +		EGL_BLUE_SIZE,			5,
    1.39 +		EGL_SURFACE_TYPE,		EGL_WINDOW_BIT,
    1.40 +		EGL_RENDERABLE_TYPE, 	EGL_OPENVG_BIT,
    1.41 +		EGL_NONE
    1.42 +		};
    1.43 +
    1.44 +
    1.45 +CEGLRendering* CEGLRendering::NewL(RWindow& aWindow)
    1.46 +	{
    1.47 +	CEGLRendering* self = CEGLRendering::NewLC(aWindow);
    1.48 +	CleanupStack::Pop(self);
    1.49 +	return self;
    1.50 +	}
    1.51 +
    1.52 +CEGLRendering* CEGLRendering::NewLC(RWindow& aWindow)
    1.53 +	{
    1.54 +	CEGLRendering* self = new(ELeave) CEGLRendering(aWindow);
    1.55 +	CleanupStack::PushL(self);
    1.56 +	self->ConstructL();
    1.57 +	return self;
    1.58 +	}
    1.59 +
    1.60 +CEGLRendering::CEGLRendering(RWindow& aWindow) : iWindow(aWindow),iCount(0)
    1.61 +    {
    1.62 +    // empty
    1.63 +    }
    1.64 +
    1.65 +void CEGLRendering::ConstructL()
    1.66 +    {
    1.67 +    const TDisplayMode dispMode = iWindow.DisplayMode();
    1.68 +    const TSize windowSize(iWindow.Size());
    1.69 +
    1.70 +    // Create display object
    1.71 +    iDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
    1.72 +    EGLCheckError();
    1.73 +
    1.74 +    // Initialize display object
    1.75 +    EGLCheckReturnError(eglInitialize(iDisplay, NULL, NULL));
    1.76 +    
    1.77 +    // Check that EGL provides the capabilities for this app.
    1.78 +    if (NULL == strstr(eglQueryString(iDisplay, EGL_CLIENT_APIS), "OpenVG")) 
    1.79 +        {
    1.80 +        RDebug::Printf("OpenVG not listed in supported client APIs %s", eglQueryString(iDisplay, EGL_CLIENT_APIS));
    1.81 +        User::Leave(KErrNotSupported);
    1.82 +        }
    1.83 +    if (NULL == strstr(eglQueryString(iDisplay, EGL_EXTENSIONS), "EGL_SYMBIAN_COMPOSITION")) 
    1.84 +        {
    1.85 +        RDebug::Printf("EGL_SYMBIAN_COMPOSITION not listed in extension string %s", eglQueryString(iDisplay, EGL_EXTENSIONS));
    1.86 +        User::Leave(KErrNotSupported);
    1.87 +        }
    1.88 +    
    1.89 +    EGLint numConfigs;
    1.90 +    EGLConfig chosenConfig = 0;
    1.91 +
    1.92 +    // Choose the config to use
    1.93 +    EGLCheckReturnError(eglChooseConfig(iDisplay, KColorRGB565AttribList, &chosenConfig, 1, &numConfigs));
    1.94 +    if (numConfigs == 0)
    1.95 +        {
    1.96 +        RDebug::Printf("No matching configs found", eglQueryString(iDisplay, EGL_EXTENSIONS));
    1.97 +        User::Leave(KErrNotSupported);
    1.98 +        }
    1.99 +    
   1.100 +    // Create window surface to draw direct to.
   1.101 +    EGLCheckReturnError(eglBindAPI(EGL_OPENVG_API));
   1.102 +    iSurface = eglCreateWindowSurface(iDisplay, chosenConfig, &iWindow, NULL);
   1.103 +    EGLCheckError();
   1.104 +
   1.105 +    TInt redSize, greenSize, blueSize, alphaSize;
   1.106 +    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_ALPHA_SIZE, &alphaSize));
   1.107 +    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_RED_SIZE, &redSize));
   1.108 +    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_GREEN_SIZE, &greenSize));
   1.109 +    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_BLUE_SIZE, &blueSize));
   1.110 +
   1.111 +    // Create context to store surface settings
   1.112 +    iContextVG = eglCreateContext(iDisplay, chosenConfig, EGL_NO_CONTEXT, NULL);
   1.113 +    EGLCheckError();
   1.114 +    
   1.115 +    iCurrentDemo = COpenVGEngine::NewL(iWindow,iDisplay,iSurface,iContextVG);
   1.116 +    iCurrentDemo->ActivateL();
   1.117 +    }
   1.118 +
   1.119 +CEGLRendering::~CEGLRendering()
   1.120 +	{
   1.121 +	delete iCurrentDemo;
   1.122 +	CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG));
   1.123 +	if (iContextVG != EGL_NO_CONTEXT)
   1.124 +		{
   1.125 +		EGLCheckReturnError(eglDestroyContext(iDisplay,iContextVG));
   1.126 +		}
   1.127 +	if (iSurface != EGL_NO_SURFACE)
   1.128 +		{
   1.129 +		EGLCheckReturnError(eglDestroySurface(iDisplay,iSurface));
   1.130 +		}
   1.131 +	// Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed. 
   1.132 +	EGLCheckReturnError(eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
   1.133 +	//EGLCheckReturnError(eglTerminate(iDisplay));
   1.134 +	eglReleaseThread();
   1.135 +	}
   1.136 +
   1.137 +void CEGLRendering::EGLCheckError()
   1.138 +	{
   1.139 +	EGLint error = eglGetError();
   1.140 +	if(error != EGL_SUCCESS)
   1.141 +		{
   1.142 +		User::Panic(KErrEgl, error);
   1.143 +		}
   1.144 +	}
   1.145 +
   1.146 +void CEGLRendering::VGCheckError()
   1.147 +	{
   1.148 +	VGint error = vgGetError();
   1.149 +	if(error != VG_NO_ERROR)
   1.150 +		{
   1.151 +		User::Panic(KErrOpenVg, error);
   1.152 +		}
   1.153 +	}
   1.154 +
   1.155 +void CEGLRendering::EGLCheckReturnError(EGLBoolean aBool)
   1.156 +	{
   1.157 +	if (!aBool)
   1.158 +		{
   1.159 +		User::Panic(KErrEglReturn, eglGetError());
   1.160 + 		}
   1.161 +	}
   1.162 +
   1.163 +/**
   1.164 + * Update the display.
   1.165 + */
   1.166 +void CEGLRendering::UpdateDisplay()
   1.167 +	{
   1.168 +	// Guard against unexpected re-entrant problem. Use this flag until the issue is resolved.
   1.169 +	if (iBusySwapping)
   1.170 +		{
   1.171 +		return;
   1.172 +		}
   1.173 +
   1.174 +	if (iCurrentDemo->IsPending() || (!iCurrentDemo->IsPending() && iShowMirrorToggled))
   1.175 +		{	
   1.176 +		// needed to make sure the correct status is active
   1.177 +		CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG));
   1.178 +		iShowMirrorToggled = EFalse;
   1.179 +		iCurrentDemo->Step();
   1.180 +		iBusySwapping = ETrue;
   1.181 +		CEGLRendering::EGLCheckReturnError(eglSwapBuffers(iDisplay, iSurface));
   1.182 +		iBusySwapping = EFalse;
   1.183 +		}	
   1.184 +	}