1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/graphicsresourceservices/graphicsresource/inc/sgconst.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,127 @@
1.4 +// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
1.5 +// All rights reserved.
1.6 +// This component and the accompanying materials are made available
1.7 +// under the terms of "Eclipse Public License v1.0"
1.8 +// which accompanies this distribution, and is available
1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.10 +//
1.11 +// Initial Contributors:
1.12 +// Nokia Corporation - initial contribution.
1.13 +//
1.14 +// Contributors:
1.15 +//
1.16 +// Description:
1.17 +//
1.18 +
1.19 +/**
1.20 + @file
1.21 + @publishedPartner
1.22 + @prototype
1.23 +*/
1.24 +
1.25 +#ifndef SGCONST_H
1.26 +#define SGCONST_H
1.27 +
1.28 +#include <graphics/sgerror.h>
1.29 +
1.30 +
1.31 +/**
1.32 +@publishedPartner
1.33 +@prototype
1.34 +@deprecated
1.35 +
1.36 +Identifier of the primary screen, which always exists.
1.37 +*/
1.38 +const TInt KSgScreenIdMain = 0;
1.39 +
1.40 +
1.41 +/**
1.42 +@publishedPartner
1.43 +@prototype
1.44 +@deprecated
1.45 +
1.46 +Value that specifies, when passed in as screen identifier, that a resource can be
1.47 +used on all screens.
1.48 +*/
1.49 +const TInt KSgScreenIdAny = -1;
1.50 +
1.51 +
1.52 +/**
1.53 +@publishedPartner
1.54 +@prototype
1.55 +@deprecated
1.56 +
1.57 +Set of flags that specify how a graphics resource can be used in different rendering
1.58 +pipelines.
1.59 +*/
1.60 +enum TSgUsageFlags
1.61 + {
1.62 + /** The resource cannot be used in any rendering pipeline. */
1.63 + ESgUsageNone = 0,
1.64 + /** The resource can be bound as source of DirectGDI rendering. */
1.65 + ESgUsageDirectGdiSource = 0x0001,
1.66 + /** The resource can be bound as target of DirectGDI rendering. */
1.67 + ESgUsageDirectGdiTarget = 0x0002,
1.68 + /** The resource can be bound as source of the composition engine. */
1.69 + ESgUsageCompositionSource = 0x0004,
1.70 + /** The resource can be bound as target of the composition engine. */
1.71 + ESgUsageCompositionTarget = 0x0008,
1.72 + /** The resource can be used directly as screen contents. */
1.73 + ESgUsageScreenSource = 0x0010,
1.74 + /** The resource can be bound as OpenGL ES 1.X 2D texture. */
1.75 + ESgUsageOpenGlesTexture2D = 0x0020,
1.76 + /** The resource can be bound as target of OpenGL ES 1.X rendering. */
1.77 + ESgUsageOpenGlesTarget = 0x0040,
1.78 + /** The resource can be bound as OpenVG image. */
1.79 + ESgUsageOpenVgImage = 0x0080,
1.80 + /** The resource can be bound as target of OpenVG rendering. */
1.81 + ESgUsageOpenVgTarget = 0x0100,
1.82 + /** The resource can be used as destination in calls to eglCopyBuffers(). */
1.83 + ESgUsageEglCopyBuffersTarget = 0x0200,
1.84 + /** The resource can be bound as OpenGL ES 2.0 2D texture. */
1.85 + ESgUsageOpenGles2Texture2D = 0x0400,
1.86 + /** The resource can be bound as target of OpenGL ES 2.0 rendering. */
1.87 + ESgUsageOpenGles2Target = 0x0800,
1.88 + /** The resource can be bound as source of window graphics context rendering. @see CWindowGc */
1.89 + ESgUsageWindowGcSource = 0x1000
1.90 + };
1.91 +
1.92 +
1.93 +/**
1.94 +@publishedPartner
1.95 +@prototype
1.96 +@deprecated
1.97 +
1.98 +Components of TSgCpuAccess. This enumeration is not intended to be used directly, but
1.99 +provides components for the definition of TSgCpuAccess.
1.100 +*/
1.101 +enum TSgCpuAccessComponents
1.102 + {
1.103 + /** Value of the bit in TSgCpuAccess that indicates ability to read when set. */
1.104 + ESgCpuAccessReadable = 1,
1.105 + /** Value of the bit in TSgCpuAccess that indicates ability to write when set. */
1.106 + ESgCpuAccessWritable = 2
1.107 + };
1.108 +
1.109 +
1.110 +/**
1.111 +@publishedPartner
1.112 +@prototype
1.113 +@deprecated
1.114 +
1.115 +Enumeration used to specify how a graphics resource can be accessed by the CPU.
1.116 +*/
1.117 +enum TSgCpuAccess
1.118 + {
1.119 + /** The resource cannot be accessed by the CPU. */
1.120 + ESgCpuAccessNone = 0,
1.121 + /** The resource can only be read by the CPU. */
1.122 + ESgCpuAccessReadOnly = ESgCpuAccessReadable,
1.123 + /** The resource can only be written by the CPU. */
1.124 + ESgCpuAccessWriteOnly = ESgCpuAccessWritable,
1.125 + /** The resource can be both read and written by the CPU. */
1.126 + ESgCpuAccessReadWrite = ESgCpuAccessReadable | ESgCpuAccessWritable
1.127 + };
1.128 +
1.129 +
1.130 +#endif // SGCONST_H