os/graphics/graphicscomposition/openwfcompositionengine/composition/src/wfcscene.c
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/graphicscomposition/openwfcompositionengine/composition/src/wfcscene.c	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,467 @@
     1.4 +/* Copyright (c) 2009-2010 The Khronos Group Inc.
     1.5 + * Portions copyright (c) 2009-2010  Nokia Corporation and/or its subsidiary(-ies)
     1.6 + *
     1.7 + * Permission is hereby granted, free of charge, to any person obtaining a
     1.8 + * copy of this software and/or associated documentation files (the
     1.9 + * "Materials"), to deal in the Materials without restriction, including
    1.10 + * without limitation the rights to use, copy, modify, merge, publish,
    1.11 + * distribute, sublicense, and/or sell copies of the Materials, and to
    1.12 + * permit persons to whom the Materials are furnished to do so, subject to
    1.13 + * the following conditions:
    1.14 + *
    1.15 + * The above copyright notice and this permission notice shall be included
    1.16 + * in all copies or substantial portions of the Materials.
    1.17 + *
    1.18 + * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    1.19 + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    1.20 + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    1.21 + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
    1.22 + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
    1.23 + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
    1.24 + * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
    1.25 + */
    1.26 +
    1.27 +/*! \ingroup wfc
    1.28 + *  \file wfcscene.c
    1.29 + *
    1.30 + *  \brief SI Scene graph management functions.
    1.31 + */
    1.32 +
    1.33 +#include "WF/wfc.h"
    1.34 +#include "wfcstructs.h"
    1.35 +#include "wfcscene.h"
    1.36 +#include "wfcelement.h"
    1.37 +#include "wfcimageprovider.h"
    1.38 +
    1.39 +#include "owfmemory.h"
    1.40 +#include "owfarray.h"
    1.41 +#include "owflinkedlist.h"
    1.42 +#include "owfobject.h"
    1.43 +
    1.44 +#include "owfdebug.h"
    1.45 +
    1.46 +/*!
    1.47 + *  \brief Destroy an element. In case the element is marked as shared,
    1.48 + *  this function does nothing. An element is marked as shared, when it is
    1.49 + *  inserted into working copy scene. The marked flag is reset when the element
    1.50 + *  is removed from the context (i.e. it only resides in the device's
    1.51 + *  list of created elements)
    1.52 + *
    1.53 + *  \param element          Element to destroy
    1.54 + */
    1.55 +static void WFC_Scene_DestroyElement(WFC_ELEMENT* element)
    1.56 +{
    1.57 +    /* elements in the working copy are "read only" because
    1.58 +     * they're shared between the device & the working copy
    1.59 +     */
    1.60 +    if (!element->shared)
    1.61 +    {
    1.62 +        WFC_Element_Destroy(element);
    1.63 +    }
    1.64 +}
    1.65 +
    1.66 +OWF_API_CALL void
    1.67 +WFC_Scene_Destroy(WFC_SCENE* scene)
    1.68 +{
    1.69 +    OWF_NODE*               node;
    1.70 +
    1.71 +    DPRINT(("WFC_Scene_Destroy(%p)", scene));
    1.72 +    if (scene)
    1.73 +    {
    1.74 +        for (node = scene->elements; NULL != node; node = node->next)
    1.75 +        {
    1.76 +            WFC_Scene_DestroyElement((WFC_ELEMENT*)node->data);
    1.77 +        }
    1.78 +
    1.79 +        scene->elements = OWF_List_Clear(scene->elements);
    1.80 +
    1.81 +        DESTROY(scene->context);
    1.82 +
    1.83 +        OWF_Pool_PutObject(scene);
    1.84 +    }
    1.85 +}
    1.86 +
    1.87 +/*!
    1.88 + *  \brief Append element into scene
    1.89 + *
    1.90 + *  \param scene            Scene
    1.91 + *  \param element          Element to add
    1.92 + */
    1.93 +static void
    1.94 +WFC_Scene_AppendElement(WFC_SCENE* scene,
    1.95 +                        WFC_ELEMENT* element)
    1.96 +{
    1.97 +    OWF_NODE*               node;
    1.98 +
    1.99 +    /* OBS! No duplicate check here! Use with caution*/
   1.100 +
   1.101 +    node = OWF_Node_Create(CONTEXT(scene->context)->nodePool, element);
   1.102 +    scene->elements = OWF_List_Append(scene->elements, node);
   1.103 +    return ;
   1.104 +}
   1.105 +
   1.106 +/*----------------------------------------------------------------------------*/
   1.107 +OWF_API_CALL WFC_SCENE*
   1.108 +WFC_Scene_Clone(WFC_SCENE* scene)
   1.109 +{
   1.110 +    WFC_SCENE*              cloneScene;
   1.111 +    OWF_NODE*               node;
   1.112 +
   1.113 +    cloneScene = WFC_Scene_Create(CONTEXT(scene->context));
   1.114 +
   1.115 +    for (node = scene->elements; NULL != node; node = node->next)
   1.116 +    {
   1.117 +        WFC_ELEMENT* original;
   1.118 +        WFC_ELEMENT* cloneElem;
   1.119 +
   1.120 +        original = ELEMENT(node->data);
   1.121 +        if (WFC_Element_AffectsCompositionResults(original))
   1.122 +            {
   1.123 +            cloneElem = WFC_Element_Clone(original);
   1.124 +            WFC_Scene_AppendElement(cloneScene, cloneElem);
   1.125 +            }
   1.126 +    }
   1.127 +
   1.128 +    return cloneScene;
   1.129 +}
   1.130 +
   1.131 +/*----------------------------------------------------------------------------*/
   1.132 +OWF_API_CALL WFC_SCENE*
   1.133 +WFC_Scene_Create(WFC_CONTEXT* context)
   1.134 +{
   1.135 +    WFC_SCENE*              scene;
   1.136 +	
   1.137 +	DPRINT(("WFC_Scene_Create"));
   1.138 +	
   1.139 +	OWF_ASSERT(context);
   1.140 +	
   1.141 +    scene = SCENE(OWF_Pool_GetObject(context->scenePool));
   1.142 +
   1.143 +    OWF_ASSERT(scene);
   1.144 +
   1.145 +    ADDREF(scene->context, context);
   1.146 +
   1.147 +    return scene;
   1.148 +}
   1.149 +
   1.150 + /*----------------------------------------------------------------------------*/
   1.151 +OWF_API_CALL WFCErrorCode
   1.152 +WFC_Scene_InsertElement(WFC_SCENE* scene,
   1.153 +                        WFC_ELEMENT* element,
   1.154 +                        WFCElement elementBelow)
   1.155 +{
   1.156 +    WFCErrorCode            result = WFC_ERROR_NONE;
   1.157 +    OWF_NODE*               iter = NULL;
   1.158 +    OWF_NODE*               newPos = NULL;
   1.159 +    OWF_NODE*               oldPos = NULL;
   1.160 +
   1.161 +    if (!scene || !element)
   1.162 +    {
   1.163 +        return WFC_ERROR_ILLEGAL_ARGUMENT;
   1.164 +    }
   1.165 +
   1.166 +    if (element->handle == (WFCHandle)element)
   1.167 +    {
   1.168 +        /* nothing to do */
   1.169 +        return WFC_ERROR_NONE;
   1.170 +    }
   1.171 +
   1.172 +    newPos = NULL; /*scene->elements;*/
   1.173 +    for (iter = scene->elements; NULL != iter; iter = iter->next)
   1.174 +    {
   1.175 +        WFC_ELEMENT*        temp = NULL;
   1.176 +
   1.177 +        temp = ELEMENT(iter->data);
   1.178 +
   1.179 +        if (temp->handle == elementBelow)
   1.180 +        {
   1.181 +            /* insertion point found */
   1.182 +            newPos = iter;
   1.183 +        }
   1.184 +        if (temp->handle == element->handle)
   1.185 +        {
   1.186 +            /* already in the scene; relocate */
   1.187 +            oldPos = iter;
   1.188 +        }
   1.189 +    }
   1.190 +
   1.191 +    if (newPos && newPos == oldPos) {
   1.192 +        /* inserting element above self is a no-op */
   1.193 +        return WFC_ERROR_NONE;
   1.194 +    }
   1.195 +
   1.196 +    if (!newPos && WFC_INVALID_HANDLE != elementBelow)
   1.197 +    {
   1.198 +        /* could not find elementBelow from the scene */
   1.199 +        result = WFC_ERROR_ILLEGAL_ARGUMENT;
   1.200 +    }
   1.201 +    else
   1.202 +    {
   1.203 +        OWF_NODE*           newNode = NULL;
   1.204 +
   1.205 +        /* first remove element from its old slot, if already
   1.206 +         * on the list
   1.207 +         */
   1.208 +        if (NULL != oldPos)
   1.209 +        {
   1.210 +            scene->elements = OWF_List_Remove(scene->elements, oldPos);
   1.211 +            OWF_Node_Destroy(oldPos);
   1.212 +        }
   1.213 +
   1.214 +        /* allocate new node to insert */
   1.215 +        newNode = OWF_Node_Create(CONTEXT(scene->context)->nodePool, element);
   1.216 +        if (NULL != newPos)
   1.217 +        {
   1.218 +            /* insert into new position, above elementBelow */
   1.219 +            OWF_List_InsertAfter(newPos, newNode);
   1.220 +        }
   1.221 +        else
   1.222 +        {
   1.223 +            /* insert on bottom */
   1.224 +            scene->elements = OWF_List_Insert(scene->elements, newNode);
   1.225 +        }
   1.226 +    }
   1.227 +
   1.228 +    DPRINT(("  Order of the elements (bottom to top): "));
   1.229 +    for (iter = scene->elements; NULL != iter; iter = iter->next)
   1.230 +    {
   1.231 +        DPRINT(("    %d", ELEMENT(iter->data)->handle));
   1.232 +    }
   1.233 +    return result;
   1.234 +
   1.235 +}
   1.236 +
   1.237 +/*----------------------------------------------------------------------------*/
   1.238 +OWF_API_CALL void
   1.239 +WFC_Scene_RemoveElement(WFC_SCENE* scene,
   1.240 +                        WFCElement element)
   1.241 +{
   1.242 +    OWF_NODE*               node = NULL;
   1.243 +
   1.244 +    for (node = scene->elements; NULL != node; node = node->next)
   1.245 +    {
   1.246 +        WFC_ELEMENT*        etemp;
   1.247 +
   1.248 +        etemp = ELEMENT(node->data);
   1.249 +        if (etemp->handle == element)
   1.250 +        {
   1.251 +            scene->elements = OWF_List_Remove(scene->elements, node);
   1.252 +            OWF_Node_Destroy(node);
   1.253 +            WFC_Scene_DestroyElement(etemp);
   1.254 +            break;
   1.255 +
   1.256 +        }
   1.257 +    }
   1.258 +    DPRINT(("  Order of the elements (bottom to top): "));
   1.259 +    for (node = scene->elements; NULL != node; node = node->next)
   1.260 +    {
   1.261 +        DPRINT(("    %d", ELEMENT(node->data)->handle));
   1.262 +    }
   1.263 +}
   1.264 +
   1.265 +/*----------------------------------------------------------------------------*/
   1.266 +OWF_API_CALL WFC_ELEMENT*
   1.267 +WFC_Scene_FindElement(WFC_SCENE* scene,
   1.268 +                      WFCElement element)
   1.269 +{
   1.270 +    OWF_NODE*               node = NULL;
   1.271 +    WFC_ELEMENT*            result = NULL;
   1.272 +
   1.273 +    for (node = scene->elements; NULL != node; node = node->next)
   1.274 +    {
   1.275 +        WFC_ELEMENT*        etemp;
   1.276 +
   1.277 +        etemp = ELEMENT(node->data);
   1.278 +        if (etemp->handle == element)
   1.279 +        {
   1.280 +            result = etemp;
   1.281 +            break;
   1.282 +        }
   1.283 +    }
   1.284 +    return result;
   1.285 +}
   1.286 +
   1.287 +/*----------------------------------------------------------------------------*/
   1.288 +OWF_API_CALL void
   1.289 +WFC_Scene_LockSourcesAndMasks(WFC_SCENE* scene)
   1.290 +{
   1.291 +    OWF_NODE*               node = NULL;
   1.292 +
   1.293 +    DPRINT(("WFC_Scene_LockSourcesAndMasks(scene = %p)", scene));
   1.294 +
   1.295 +    for (node = scene->elements; NULL != node; node = node->next)
   1.296 +    {
   1.297 +        WFC_ELEMENT*        element;
   1.298 +        
   1.299 +        element = ELEMENT(node->data);
   1.300 +
   1.301 +        DPRINT(("  Element source handle = %d", element->sourceHandle));
   1.302 +        DPRINT(("  Element source = %p", element->source));
   1.303 +        DPRINT(("  Element dest size = %.2fx%.2f",
   1.304 +                element->dstRect[2], element->dstRect[3]));
   1.305 +        DPRINT(("  Element src size = %.2fx%.2f",
   1.306 +                element->srcRect[2], element->srcRect[3]));
   1.307 +
   1.308 +        if (WFC_Element_AffectsCompositionResults(element))
   1.309 +         {
   1.310 +            DPRINT(("  Locking element %p", element));
   1.311 +            WFC_ImageProvider_LockForReading(element->source);
   1.312 +            /* set the flag so that composition knows to include the
   1.313 +               element into composition */
   1.314 +            element->skipCompose =
   1.315 +                (element->source->lockedStream.image->data == NULL) ?
   1.316 +                        WFC_TRUE : WFC_FALSE;
   1.317 +        }
   1.318 +        else
   1.319 +        {
   1.320 +            element->skipCompose = WFC_TRUE;
   1.321 +        }
   1.322 +
   1.323 +        if (!element->skipCompose &&
   1.324 +            WFC_INVALID_HANDLE != element->maskHandle &&
   1.325 +            NULL != element->mask)
   1.326 +        {
   1.327 +            WFC_ImageProvider_LockForReading(element->mask);
   1.328 +            element->maskComposed = WFC_TRUE;
   1.329 +
   1.330 +            OWF_ASSERT(element->mask);
   1.331 +            OWF_ASSERT(element->mask->streamHandle);
   1.332 +            OWF_ASSERT(element->mask->lockedStream.image);
   1.333 +
   1.334 +             if(element->mask->lockedStream.image->data == NULL)
   1.335 +             {
   1.336 +                    WFC_ImageProvider_Unlock(element->source);
   1.337 +                    element->skipCompose = WFC_TRUE;
   1.338 +             }
   1.339 +        }
   1.340 +        else
   1.341 +        {
   1.342 +            element->maskComposed = WFC_FALSE;
   1.343 +        }
   1.344 +    }
   1.345 +}
   1.346 +
   1.347 +/*----------------------------------------------------------------------------*/
   1.348 +OWF_API_CALL void
   1.349 +WFC_Scene_UnlockSourcesAndMasks(WFC_SCENE* scene)
   1.350 +{
   1.351 +    OWF_NODE*               node = NULL;
   1.352 +
   1.353 +    DPRINT(("WFC_Scene_UnlockSourcesAndMasks(scene = %p)", scene));
   1.354 +
   1.355 +    for (node = scene->elements; NULL != node; node = node->next)
   1.356 +    {
   1.357 +        WFC_ELEMENT*        element;
   1.358 +
   1.359 +        element = ELEMENT(node->data);
   1.360 +
   1.361 +        DPRINT(("  Unlocking element %p", element));
   1.362 +        if (element->source && !element->skipCompose)
   1.363 +        {
   1.364 +            WFC_ImageProvider_Unlock(element->source);
   1.365 +        }
   1.366 +
   1.367 +        if (element->mask && !element->skipCompose)
   1.368 +        {
   1.369 +            WFC_ImageProvider_Unlock(element->mask);
   1.370 +        }
   1.371 +    }
   1.372 +}
   1.373 +
   1.374 +/*----------------------------------------------------------------------------*/
   1.375 +OWF_API_CALL WFCElement
   1.376 +WFC_Scene_GetNeighbourElement(WFC_SCENE* scene, WFCElement element, WFCint n)
   1.377 +{
   1.378 +    WFCElement              result = WFC_INVALID_HANDLE;
   1.379 +    OWF_NODE*               node = NULL;
   1.380 +    OWF_NODE*               prev = NULL;
   1.381 +
   1.382 +    for (node = scene->elements; NULL != node; node = node->next)
   1.383 +    {
   1.384 +        WFC_ELEMENT*        etemp;
   1.385 +
   1.386 +        etemp = ELEMENT(node->data);
   1.387 +        if (etemp->handle == element)
   1.388 +        {
   1.389 +            if (n < 0)
   1.390 +            {
   1.391 +                result = prev ? ELEMENT(prev->data)->handle
   1.392 +                              : WFC_INVALID_HANDLE;
   1.393 +            }
   1.394 +            else
   1.395 +            {
   1.396 +                result = node->next ? ELEMENT(node->next->data)->handle
   1.397 +                                    : WFC_INVALID_HANDLE;
   1.398 +
   1.399 +            }
   1.400 +            break;
   1.401 +        }
   1.402 +        prev = node;
   1.403 +    }
   1.404 +    return result;
   1.405 +}
   1.406 +
   1.407 +/*----------------------------------------------------------------------------*/
   1.408 +OWF_API_CALL WFCboolean
   1.409 +WFC_Scene_HasConflicts(WFC_SCENE* scene)
   1.410 +{
   1.411 +    WFCboolean              result = WFC_FALSE;
   1.412 +    OWF_NODE*               node = NULL;
   1.413 +
   1.414 +    for (node = scene->elements; NULL != node; node = node->next)
   1.415 +    {
   1.416 +        WFC_ELEMENT*        element;
   1.417 +
   1.418 +        element = ELEMENT(node->data);
   1.419 +
   1.420 +        result = result || WFC_Element_HasConflicts(element) ? WFC_TRUE : WFC_FALSE;
   1.421 +        if (result)
   1.422 +        {
   1.423 +            /* conflict found */
   1.424 +            break;
   1.425 +        }
   1.426 +    }
   1.427 +    return result;
   1.428 +}
   1.429 +
   1.430 +/*----------------------------------------------------------------------------*/
   1.431 +OWF_API_CALL void
   1.432 +WFC_Scene_Commit(WFC_SCENE* scene)
   1.433 +{
   1.434 +    OWF_NODE*               node;
   1.435 +
   1.436 +    for (node = scene->elements; NULL != node; node = node->next)
   1.437 +    {
   1.438 +        WFC_ELEMENT*        element;
   1.439 +
   1.440 +        element = ELEMENT(node->data);
   1.441 +        WFC_Element_Commit(element);
   1.442 +    }
   1.443 +}
   1.444 +
   1.445 +/*----------------------------------------------------------------------------*/
   1.446 +OWF_API_CALL WFCElement
   1.447 +WFC_Scene_LowestElement(WFC_SCENE* scene)
   1.448 +{
   1.449 +    WFCElement              element = WFC_INVALID_HANDLE;
   1.450 +
   1.451 +    if (scene && scene->elements)
   1.452 +    {
   1.453 +        element = ELEMENT(scene->elements->data)->handle;
   1.454 +    }
   1.455 +    return element;
   1.456 +}
   1.457 +
   1.458 +/*----------------------------------------------------------------------------*/
   1.459 +OWF_API_CALL WFC_ELEMENT*
   1.460 +WFC_Scene_TopMostElement(WFC_SCENE* scene)
   1.461 +{
   1.462 +    OWF_NODE*               node = NULL;
   1.463 +
   1.464 +    for (node = scene->elements; node && node->next; node = node->next)
   1.465 +    {
   1.466 +        /* All work done in the for statement, so no body */
   1.467 +    }
   1.468 +    
   1.469 +    return node ? ELEMENT(node->data) : NULL;
   1.470 +}