os/graphics/egl/eglinterface/include/1.4/egltypes.h
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/graphics/egl/eglinterface/include/1.4/egltypes.h	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,89 @@
     1.4 +// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +// EGL/EGLTYPES.H
    1.18 +// 
    1.19 +//
    1.20 +
    1.21 +#ifndef __EGL_EGLTYPES_H__
    1.22 +#define __EGL_EGLTYPES_H__
    1.23 +
    1.24 +#include <e32def.h>
    1.25 +
    1.26 +
    1.27 +#ifndef EGLAPIENTRY
    1.28 +#define EGLAPIENTRY
    1.29 +#endif
    1.30 +
    1.31 +#ifndef EGLAPIENTRYP
    1.32 +#define EGLAPIENTRYP EGLAPIENTRY*
    1.33 +#endif
    1.34 +
    1.35 +#ifndef EGL_APIENTRY
    1.36 +#define EGL_APIENTRY EGLAPIENTRY
    1.37 +#endif
    1.38 +
    1.39 +#ifndef EGLAPI
    1.40 +#define EGLAPI IMPORT_C
    1.41 +#endif
    1.42 +
    1.43 +
    1.44 +/**
    1.45 +@publishedAll
    1.46 +@released
    1.47 +*/
    1.48 +
    1.49 +/*
    1.50 +** egltypes.h is platform dependent. It defines:
    1.51 +**
    1.52 +**     - EGL types and resources
    1.53 +**     - Native types
    1.54 +**     - EGL and native handle values
    1.55 +**
    1.56 +** EGL types and resources are to be typedef'ed with appropriate platform
    1.57 +** dependent resource handle types. EGLint must be an integer of at least
    1.58 +** 32-bit.
    1.59 +**
    1.60 +** NativeDisplayType, NativeWindowType and NativePixmapType are to be
    1.61 +** replaced with corresponding types of the native window system in egl.h.
    1.62 +**
    1.63 +** EGL and native handle values must match their types.
    1.64 +**
    1.65 +*/
    1.66 +
    1.67 +
    1.68 +typedef int EGLBoolean;
    1.69 +typedef int EGLint;
    1.70 +typedef int EGLenum;
    1.71 +
    1.72 +typedef int EGLDisplay;
    1.73 +typedef int EGLConfig;
    1.74 +typedef int EGLSurface;
    1.75 +typedef int EGLContext;
    1.76 +typedef int EGLClientBuffer;
    1.77 +
    1.78 +typedef int    NativeDisplayType;
    1.79 +typedef void*  NativeWindowType;
    1.80 +typedef void*  NativePixmapType;
    1.81 +
    1.82 +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
    1.83 +typedef NativeDisplayType EGLNativeDisplayType;
    1.84 +typedef NativePixmapType EGLNativePixmapType;
    1.85 +typedef NativeWindowType EGLNativeWindowType;
    1.86 +
    1.87 +#define EGL_DEFAULT_DISPLAY 0
    1.88 +#define EGL_NO_CONTEXT 0
    1.89 +#define EGL_NO_DISPLAY 0
    1.90 +#define EGL_NO_SURFACE 0
    1.91 +
    1.92 +#endif // __EGL_EGLTYPES_H__