os/boardsupport/emulator/emulatorbsp/specific/gui.cpp
changeset 0 bde4ae8d615e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/boardsupport/emulator/emulatorbsp/specific/gui.cpp	Fri Jun 15 03:10:57 2012 +0200
     1.3 @@ -0,0 +1,4920 @@
     1.4 +// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of "Eclipse Public License v1.0"
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +// wins\specific\gui.cpp
    1.18 +// 
    1.19 +//
    1.20 +#define WINVER 0x0500
    1.21 +
    1.22 +#include "gui.h"
    1.23 +#include <emulator.h>
    1.24 +#include <assp.h>
    1.25 +#include <kernel/kern_priv.h>
    1.26 +#include <kernel/kpower.h>
    1.27 +#include "variant.h"
    1.28 +#include "resource.h"
    1.29 +#include "winsgui.h"
    1.30 +#include "display_chan.h"
    1.31 +#include "pixelformats.h"
    1.32 +#include "multitouch.h"
    1.33 +
    1.34 +#include "monitors.h"
    1.35 +
    1.36 +//Define these so that emulator generates varying values for gce stride and offset.
    1.37 +//By default in emulator, stride is exactly right for display resolution and offset is zero
    1.38 +//Setting these will identify code which incorrectly calculates these factors instead of requesting them
    1.39 +//Note that multiples of 4 bytes are preferred for various reasons.
    1.40 +//[3/5/07 The Secure presentation burffer ignores stride extra because it uses a windows bitmap header to render.]
    1.41 +// #define TEST_GCE_VARIABLE_STRIDE_EXTRA	16		 	//This constant is added to each mode's scanline length in bytes. It may cause a break if enabled because the iDisplayBufferOffset is not being set
    1.42 +// #define TEST_GCE_VARIABLE_START_EXTRA	16			//A multiple of this is added to each mode's start address in bytes
    1.43 +// #define ASSYMETRIC_SQUARE_STRIDE						//If this is defined and the width==height the the stride will not be the same!
    1.44 +
    1.45 +enum  
    1.46 +	{
    1.47 +		KMaskModeNum=0x0FFFFFFF,
    1.48 +		KMaskModeFlag8=0x80000000,
    1.49 +		KMaskModeFlag4=0x40000000,
    1.50 +		KMaskModeFlag2=0x20000000,
    1.51 +		KMaskModeFlag1=0x10000000,
    1.52 +		
    1.53 +		KModeFlagFlipped=KMaskModeFlag8,
    1.54 +		
    1.55 +	};
    1.56 +enum  
    1.57 +	{
    1.58 +		KMaskScreenNum=0x0FFF,
    1.59 +		KMaskScreenFlag8=0x8000,
    1.60 +		KMaskScreenFlag4=0x4000,
    1.61 +		KMaskScreenFlag2=0x2000,
    1.62 +		KMaskScreenFlag1=0x1000,
    1.63 +		
    1.64 +		KScreenFlagSecure=KMaskScreenFlag8,
    1.65 +		
    1.66 +	};
    1.67 +const TInt KMaxDisplayColors=16777216;
    1.68 +const TInt KMaxDisplayContrast=1;
    1.69 +
    1.70 +static TEmulatorFlip* CurrentFlipState=NULL;
    1.71 +static TInt CurrentConfiguration = 0;
    1.72 +static TInt SavedFlipMessage = 0;
    1.73 +
    1.74 +DWinsUi *systemIni=NULL;
    1.75 +DMasterIni* masterIni;
    1.76 +
    1.77 +DMultiTouch* TheMultiTouch;
    1.78 +static HWND TheControlWin;
    1.79 +static HWND* TheChildWin=NULL;
    1.80 +static HWND* TheWin=NULL;
    1.81 +static HWND hwndStatus; // To display the X,Y,Z information of each mouse
    1.82 +static TInt VirtualKeyPressed = EStdKeyNull;
    1.83 +static HBITMAP* TheScreenBitmap=NULL;
    1.84 +static TUint LedMask;
    1.85 +static TBool WsSwitchOnScreen;
    1.86 +
    1.87 +const char * DefaultWindowTitle = "Symbian OS Emulator";
    1.88 +
    1.89 +#ifdef __VC32__
    1.90 +
    1.91 +#ifdef _DEBUG
    1.92 +const char * VersionText = " - wins udeb";
    1.93 +#else
    1.94 +const char * VersionText = " - wins urel";
    1.95 +#endif
    1.96 +
    1.97 +#else
    1.98 +#ifdef __CW32__
    1.99 +
   1.100 +#ifdef _DEBUG
   1.101 +const char * VersionText = " - winscw udeb";
   1.102 +#else
   1.103 +const char * VersionText = " - winscw urel";
   1.104 +#endif
   1.105 +
   1.106 +#else
   1.107 +//not winscw or wins!
   1.108 +#ifdef _DEBUG
   1.109 +const char * VersionText = " - unknown udeb";
   1.110 +#else
   1.111 +const char * VersionText = " - unknown urel");
   1.112 +#endif
   1.113 +
   1.114 +#endif
   1.115 +#endif
   1.116 +
   1.117 +void Inactive();
   1.118 +void Active();
   1.119 +void DrawLeds();
   1.120 +void UpdateModifiers(); 
   1.121 +TInt DisplayHalFunction(TAny*, TInt aFunction, TAny* a1, TAny* a2);
   1.122 +LOCAL_C TBool PaintWindowFromBuffer(HWND hWnd);
   1.123 +
   1.124 +GLDEF_C const char* skipws(const char* aPtr)
   1.125 +	{
   1.126 +	while (isspace(*aPtr))
   1.127 +		++aPtr;
   1.128 +	return aPtr;
   1.129 +	}
   1.130 +
   1.131 +GLDEF_C const char* skiptok(const char* aPtr)
   1.132 +	{
   1.133 +	while (isalnum(*aPtr))
   1.134 +		++aPtr;
   1.135 +	return aPtr;
   1.136 +	}
   1.137 +
   1.138 +GLDEF_C TInt CompareI(const TDesC8& aLhs, const TDesC8& aRhs)
   1.139 +//
   1.140 +// Case insensitive comparison of descriptors
   1.141 +// (TDesC::CompareF not available to kernel side code)
   1.142 +//
   1.143 +	{
   1.144 +	TInt ll = aLhs.Length();
   1.145 +	TInt rl = aRhs.Length();
   1.146 +	TInt len = Min(ll, rl);
   1.147 +	TInt k = _strnicmp((const char*)aLhs.Ptr(), (const char*)aRhs.Ptr(), len);
   1.148 +	return k != 0 ? k : ll - rl;
   1.149 +	}
   1.150 +
   1.151 +GLDEF_C TInt MultiProperty(TInt (*aHandler)(TAny* aObj, const char*), TAny* aPtr, const char* aProperty)
   1.152 +	{
   1.153 +	const char* value = Property::GetString(aProperty);
   1.154 +	if (!value)
   1.155 +		return KErrNone;
   1.156 +	for (;;)
   1.157 +		{
   1.158 +		TInt r = aHandler(aPtr, value);
   1.159 +		if (r != KErrNone)
   1.160 +			return r;
   1.161 +		const char* ev = strchr(value, ';');
   1.162 +		if (!ev)
   1.163 +			break;
   1.164 +		value = ev + 1;
   1.165 +		}
   1.166 +	return KErrNone;
   1.167 +	}
   1.168 +
   1.169 +class DWinsGuiPowerHandler : public DPowerHandler
   1.170 +	{
   1.171 +public: // from DPowerHandler
   1.172 +	void PowerDown(TPowerState);
   1.173 +	void PowerUp();
   1.174 +public:
   1.175 +	static DWinsGuiPowerHandler* New();
   1.176 +	void ScreenOn();
   1.177 +	void ScreenOff();
   1.178 +	void ScreenOn(TInt aScreen);
   1.179 +	void ScreenOff(TInt aScreen);
   1.180 +public:
   1.181 +	DWinsGuiPowerHandler();
   1.182 +	TBool ProcessEvent(const TRawEvent* aEvent);
   1.183 +	TBool ProcessEventDfc(const TRawEvent* aEvent);
   1.184 +	TBool	iStandby;
   1.185 +	};
   1.186 +
   1.187 +static DWinsGuiPowerHandler* WinsGuiPowerHandler;
   1.188 +
   1.189 +_LIT(KWinsGuiName, "WinsGui");
   1.190 +
   1.191 +DWinsGuiPowerHandler* DWinsGuiPowerHandler::New()
   1.192 +	{
   1.193 +	DWinsGuiPowerHandler* self = new DWinsGuiPowerHandler();
   1.194 +	if (!self)
   1.195 +		return NULL;
   1.196 +	self->Add();
   1.197 +
   1.198 +	return self;
   1.199 +	}
   1.200 +
   1.201 +DWinsGuiPowerHandler::DWinsGuiPowerHandler() : DPowerHandler(KWinsGuiName)
   1.202 +	{
   1.203 +	}
   1.204 +
   1.205 +void DWinsGuiPowerHandler::ScreenOff()
   1.206 +	{
   1.207 +	for(TInt ix=0;ix<systemIni->iScreens.Count();ix++)
   1.208 +		ScreenOff(ix);
   1.209 +	}
   1.210 +
   1.211 +void DWinsGuiPowerHandler::ScreenOn()
   1.212 +	{
   1.213 +	for(TInt ix=0;ix<systemIni->iScreens.Count();ix++)
   1.214 +		ScreenOn(ix);
   1.215 +	}
   1.216 +
   1.217 +void DWinsGuiPowerHandler::ScreenOff(TInt aScreen)
   1.218 +	{
   1.219 +	PostMessageA(TheWin[aScreen], WM_EMUL_POWER_ON, FALSE, NULL);
   1.220 +	systemIni->iScreens[aScreen]->iScreenOff = ETrue;
   1.221 +	}
   1.222 +
   1.223 +void DWinsGuiPowerHandler::ScreenOn(TInt aScreen)
   1.224 +	{
   1.225 +	PostMessageA(TheWin[aScreen], WM_EMUL_POWER_ON, TRUE, NULL);
   1.226 +	systemIni->iScreens[aScreen]->iScreenOff = EFalse;
   1.227 +	}
   1.228 +
   1.229 +void DWinsGuiPowerHandler::PowerDown(TPowerState aState)
   1.230 +	{
   1.231 +	if (aState == EPwStandby)
   1.232 +		iStandby = ETrue;
   1.233 +	ScreenOff();
   1.234 +	PowerDownDone();
   1.235 +	}
   1.236 +
   1.237 +
   1.238 +void DWinsGuiPowerHandler::PowerUp()
   1.239 +	{
   1.240 +	iStandby = EFalse;
   1.241 +	ScreenOn();
   1.242 +	PowerUpDone();
   1.243 +	}
   1.244 +
   1.245 +// called in the interrupt context
   1.246 +TBool DWinsGuiPowerHandler::ProcessEvent(const TRawEvent* aEvent)
   1.247 +	{
   1.248 +	if (!iStandby)
   1.249 +		// Pass through 
   1.250 +		return EFalse;
   1.251 +
   1.252 +	if ((aEvent->Type() == TRawEvent::EKeyDown))
   1.253 +			{
   1.254 +			Wins::Self() -> AssertWakeupSignal();
   1.255 +			}
   1.256 +	
   1.257 +	// Ignore
   1.258 +	return ETrue;
   1.259 +	}
   1.260 +
   1.261 +// called in DFC
   1.262 +TBool DWinsGuiPowerHandler::ProcessEventDfc(const TRawEvent* aEvent)
   1.263 +	{
   1.264 +	if (aEvent->Type() == TRawEvent::EKeyDown)
   1.265 +		{
   1.266 +		Wins::Self() -> WakeupEvent();
   1.267 +		if (aEvent->ScanCode() == EStdKeyF5)
   1.268 +			{
   1.269 +			// Simulate a media change interrupt (media removed)
   1.270 +			Wins::MediaChangeCallBack();
   1.271 +			*Wins::MediaDoorOpenPtr()=ETrue;
   1.272 +			// Ignore
   1.273 +			return ETrue;
   1.274 +			}
   1.275 +		if (aEvent->ScanCode() == EStdKeyF8)
   1.276 +			{
   1.277 +			TRawEvent v;
   1.278 +			v.Set(TRawEvent::ECaseClose);
   1.279 +			Kern::AddEvent(v);
   1.280 +			// Ignore
   1.281 +			return ETrue;
   1.282 +			}
   1.283 +		if (aEvent->ScanCode() == EStdKeyF8)
   1.284 +			{
   1.285 +			TRawEvent v;
   1.286 +			v.Set(TRawEvent::ECaseClose);
   1.287 +			Kern::AddEvent(v);
   1.288 +			// Ignore
   1.289 +			return ETrue;
   1.290 +			}
   1.291 +		if (aEvent->ScanCode() == EStdKeyOff)
   1.292 +			{
   1.293 +			// Pass through
   1.294 +			return EFalse;
   1.295 +			}
   1.296 +		if (aEvent->ScanCode() == EStdKeyF10)
   1.297 +			{
   1.298 +			TRawEvent v;
   1.299 +			v.Set(TRawEvent::ESwitchOff);
   1.300 +			Kern::AddEvent(v);
   1.301 +			// Ignore
   1.302 +			return ETrue;
   1.303 +			}
   1.304 +		if (aEvent->ScanCode() == EStdKeyF11)
   1.305 +			{
   1.306 +			TRawEvent v;
   1.307 +			v.Set(TRawEvent::ECaseOpen);
   1.308 +			Kern::AddEvent(v);
   1.309 +			// Ignore
   1.310 +			return ETrue;
   1.311 +			}
   1.312 +		}
   1.313 +	else if (aEvent->Type() == TRawEvent::EKeyUp)
   1.314 +		{
   1.315 +		if (aEvent->ScanCode() == EStdKeyF10)
   1.316 +			// Ignore
   1.317 +			return ETrue;
   1.318 +
   1.319 +		if (aEvent->ScanCode() == EStdKeyF5)
   1.320 +			{
   1.321 +			// Simulate a media change interrupt (media Present)
   1.322 +			*Wins::MediaDoorOpenPtr()=EFalse;
   1.323 +			return ETrue;
   1.324 +			}
   1.325 +		}
   1.326 +
   1.327 +	// Path through
   1.328 +	return EFalse;
   1.329 +	}
   1.330 +
   1.331 +class EventQ
   1.332 +	{
   1.333 +	enum {ESize = 16};
   1.334 +public:
   1.335 +	EventQ();
   1.336 +	void Add(const TRawEvent& aEvent);
   1.337 +private:
   1.338 +	static void Dfc(TAny* aPtr);
   1.339 +	void Empty();
   1.340 +private:
   1.341 +	TDfc iDfc;
   1.342 +	TRawEvent* iTail;
   1.343 +	TRawEvent iQ[ESize];
   1.344 +	};
   1.345 +
   1.346 +EventQ::EventQ()
   1.347 +	:iDfc(&EventQ::Dfc, this, Kern::DfcQue0(), 6), iTail(iQ)
   1.348 +	{}
   1.349 +
   1.350 +
   1.351 +void EventQ::Add(const TRawEvent& aEvent)
   1.352 +	{
   1.353 +	StartOfInterrupt();	
   1.354 +	if (WinsGuiPowerHandler->ProcessEvent(&aEvent)) 
   1.355 +		{
   1.356 +		EndOfInterrupt();
   1.357 +		return;
   1.358 +		}
   1.359 +
   1.360 +	TRawEvent* pE = iTail;
   1.361 +	if (pE != &iQ[ESize])
   1.362 +		{
   1.363 +		*pE = aEvent;
   1.364 +		iTail = pE + 1;
   1.365 +		if (pE == iQ)
   1.366 +			iDfc.Add();
   1.367 +		}
   1.368 +	EndOfInterrupt();
   1.369 +	}
   1.370 +
   1.371 +void EventQ::Dfc(TAny* aPtr)
   1.372 +	{
   1.373 +	static_cast<EventQ*>(aPtr)->Empty();
   1.374 +	}
   1.375 +
   1.376 +void EventQ::Empty()
   1.377 +//
   1.378 +// Called in the DFC
   1.379 +//
   1.380 +	{
   1.381 +	TInt irq;
   1.382 +	TRawEvent* pE = iQ;
   1.383 +	for (;;)
   1.384 +		{
   1.385 +		if (!WinsGuiPowerHandler->ProcessEventDfc(pE)) 
   1.386 +			Kern::AddEvent(*pE);
   1.387 +		++pE;
   1.388 +		irq = NKern::DisableAllInterrupts();
   1.389 +		if (pE == iTail)
   1.390 +			break;
   1.391 +		NKern::RestoreInterrupts(irq);
   1.392 +		}
   1.393 +	iTail = iQ;
   1.394 +	NKern::RestoreInterrupts(irq);
   1.395 +	}
   1.396 +
   1.397 +LOCAL_D EventQ TheEventQ;
   1.398 +
   1.399 +// Virtual keys
   1.400 +
   1.401 +
   1.402 +VirtualKey::VirtualKey(const TInt aCommandData, const TEmulCommand aCommand) : iCommand(aCommand), iData(aCommandData)
   1.403 +	{
   1.404 +	}
   1.405 +
   1.406 +TBool VKRect::Contains(TInt aX, TInt aY) const
   1.407 +	{
   1.408 +	return (aX >= iLeft && aX < iRight && aY >= iTop && aY < iBottom);
   1.409 +	}
   1.410 +
   1.411 +VKRect::VKRect(const TInt aCommandData, const TEmulCommand aCommand, TInt aX, TInt aY, TInt aWidth, TInt aHeight) :
   1.412 +	VirtualKey(aCommandData, aCommand)
   1.413 +	{
   1.414 +	iLeft = aX;
   1.415 +	iTop = aY;
   1.416 +	iRight = aX + aWidth;
   1.417 +	iBottom = aY + aHeight;
   1.418 +	}
   1.419 +
   1.420 +
   1.421 +
   1.422 +void VKRect::Draw(HDC aHdc,COLORREF aColor) const
   1.423 +	{
   1.424 +	HPEN pen;
   1.425 +	pen=CreatePen(PS_SOLID, 2, aColor);
   1.426 +	SelectObject(aHdc, pen);
   1.427 +	POINT point;
   1.428 +
   1.429 +	MoveToEx(aHdc, (int)iLeft, (int)iTop, &point);
   1.430 +	LineTo(aHdc, (int)iLeft, (int)iBottom);
   1.431 +	LineTo(aHdc, (int)iRight, (int)iBottom);
   1.432 +	LineTo(aHdc, (int)iRight, (int)iTop);
   1.433 +	LineTo(aHdc, (int)iLeft, (int)iTop);
   1.434 +	}
   1.435 +
   1.436 +
   1.437 +KeyCombination::KeyCombination(const TInt aCommandData, TEmulCommand aCommand):
   1.438 +	iData(aCommandData),
   1.439 +	iCommand(aCommand)
   1.440 +{
   1.441 +	for (TInt i=0;i<KMaxHotKeyCombinationLength;i++) 
   1.442 +		{
   1.443 +		iCombination[i]=EStdKeyNull;
   1.444 +		}
   1.445 +}
   1.446 +
   1.447 +TBool KeyCombination::CheckCombinationPressed()
   1.448 +{
   1.449 +	for (TInt j=0;(j<KMaxHotKeyCombinationLength && iCombination[j]!=0);j++)
   1.450 +		{
   1.451 +		if (GetAsyncKeyState(MapVirtualKey(iCombination[j],1))>=0)//if at least one key is not pressed, we return false
   1.452 +			return EFalse;				
   1.453 +		}
   1.454 +	return ETrue;	
   1.455 +}
   1.456 +
   1.457 +TBool KeyCombination::AddKey(TStdScanCode aKey)
   1.458 +{
   1.459 +	TInt i;
   1.460 +	for (i=0;i<KMaxHotKeyCombinationLength;i++) 
   1.461 +		{
   1.462 +		if (iCombination[i]==EStdKeyNull) 
   1.463 +			break;
   1.464 +		}
   1.465 +	if (KMaxHotKeyCombinationLength==i)
   1.466 +		return EFalse;
   1.467 +	else		
   1.468 +		iCombination[i]=aKey;	
   1.469 +
   1.470 +	return ETrue;
   1.471 +}
   1.472 +
   1.473 +
   1.474 +DScreenProperties::DScreenProperties()
   1.475 +	{
   1.476 +	memset(this,0,sizeof(DScreenProperties));
   1.477 +	iColorDepth=KDefaultColorDepth;
   1.478 +	
   1.479 +	iViewport = TViewport(this);
   1.480 +	}
   1.481 +
   1.482 +
   1.483 +LOCAL_C TInt MaskGceOnly(TInt aModeBits)
   1.484 +	{	   //All HAL modes are now reported. The GCE may refuse to register the surfaces.
   1.485 +	return aModeBits&KEmulModes;	//previous useful settings: //(KEmulPixPerLong2|KEmulPixPerLong1);	//|KEmulPixPerLong4;
   1.486 +	}
   1.487 +	
   1.488 +LOCAL_C TInt BitsForSingleMode(TInt aModeColor)
   1.489 +	{	//only 1 bit should be set in aModeColor
   1.490 +	switch (aModeColor)
   1.491 +		{
   1.492 +		case KEmulGray2:	return 1;	
   1.493 +		case KEmulGray4:	return 2;	
   1.494 +		case KEmulGray16:	return 4;
   1.495 +		case KEmulGray256:	return 8;
   1.496 +		case KEmulColor16:	return 4;
   1.497 +		case KEmulColor256:	return 8;
   1.498 +		case KEmulColor4K:	return 12;
   1.499 +		case KEmulColor64K:	return 16;
   1.500 +		case KEmulColor16M:	return 24;
   1.501 +		default:	return 32;
   1.502 +		}
   1.503 +	
   1.504 +	}
   1.505 +
   1.506 +DScreenProperties::~DScreenProperties() 
   1.507 +	{
   1.508 +	}
   1.509 +
   1.510 +TWindowState DScreenProperties::GetWindowState()
   1.511 +	{
   1.512 +	TWindowState state;
   1.513 +	state.iWinPlace = iWinPlace;
   1.514 +	state.iFlipstate = iScreenRotation;
   1.515 +	state.iXoffset = iViewport.GetViewportOffsetX();
   1.516 +	state.iYoffset = iViewport.GetViewportOffsetY();
   1.517 +	return state;
   1.518 +	}
   1.519 +	
   1.520 +TInt DScreenProperties::SetupProperties(TInt aConf, TInt aScreen)
   1.521 +	{
   1.522 +	char property[50];
   1.523 +
   1.524 +	// Calculate maximum dimensions
   1.525 +	TInt configurations = Property::GetInt("ConfigCount", 0);
   1.526 +	if (configurations == 0)
   1.527 +		return KErrGeneral;
   1.528 +
   1.529 +	TInt count, screenWidth, screenHeight, physicalScreenWidth, physicalScreenHeight;
   1.530 +	for (count = 0; count < configurations; ++count)
   1.531 +		{
   1.532 +		wsprintfA(property, "Configuration[%d][%d]ScreenWidth", count, aScreen);
   1.533 +		screenWidth = Property::GetInt(property, KScreenWidth);
   1.534 +		screenWidth = (screenWidth + 3) & ~3;
   1.535 +		if (screenWidth > iMaxScreenWidth)
   1.536 +			iMaxScreenWidth = screenWidth;
   1.537 +		wsprintfA(property, "Configuration[%d][%d]ScreenHeight", count, aScreen);
   1.538 +		screenHeight = Property::GetInt(property, KScreenHeight);
   1.539 +		screenHeight = (screenHeight + 3) & ~3;
   1.540 +		if (screenHeight > iMaxScreenHeight)
   1.541 +			iMaxScreenHeight = screenHeight;
   1.542 +//
   1.543 +		wsprintfA(property, "Configuration[%d][%d]PhysicalScreenWidth", count, aScreen);
   1.544 +		physicalScreenWidth = Property::GetInt(property);
   1.545 +		if (physicalScreenWidth > iMaxPhysicalScreenWidth)
   1.546 +			iMaxPhysicalScreenWidth = physicalScreenWidth;
   1.547 +		wsprintfA(property, "Configuration[%d][%d]PhysicalScreenHeight", count, aScreen);
   1.548 +		physicalScreenHeight = Property::GetInt(property);
   1.549 +		if (physicalScreenHeight > iMaxPhysicalScreenHeight)
   1.550 +			iMaxPhysicalScreenHeight = physicalScreenHeight;
   1.551 +		}
   1.552 +
   1.553 +	// Read figures for current configuration
   1.554 +	TInt givenWidth, givenHeight;
   1.555 +	wsprintfA(property, "Configuration[%d][%d]ScreenWidth",aConf,aScreen);
   1.556 +	givenWidth = Property::GetInt(property, KScreenWidth);
   1.557 +	iScreenWidth = (givenWidth + 3) & ~3;
   1.558 +	wsprintfA(property, "Configuration[%d][%d]ScreenHeight",aConf,aScreen);
   1.559 +	givenHeight = Property::GetInt(property, KScreenHeight);
   1.560 +	iScreenHeight = (givenHeight + 3) & ~3;
   1.561 +	// Width of screen should be multiple number of 4 pixels.
   1.562 +	if (givenWidth & 3 || givenHeight & 3)
   1.563 +		{
   1.564 +		Kern::Printf("Width and Height of Screen should be multiple number of 4 pixels.\n"
   1.565 +				"\tWidth of screen[%d] set to: %d\n\tHeight of screen[%d] set to: %d", 
   1.566 +				aScreen, iScreenWidth, aScreen, iScreenHeight);
   1.567 +		}
   1.568 +
   1.569 +//
   1.570 +	wsprintfA(property, "Configuration[%d][%d]PhysicalScreenWidth",aConf,aScreen);
   1.571 +	iPhysicalScreenWidth = Property::GetInt(property);
   1.572 +	wsprintfA(property, "Configuration[%d][%d]PhysicalScreenHeight",aConf,aScreen);
   1.573 +	iPhysicalScreenHeight = Property::GetInt(property);
   1.574 +//
   1.575 +	wsprintfA(property, "Configuration[%d][%d]ScreenOffsetX",aConf,aScreen);
   1.576 +	iScreenOffsetX = Property::GetInt(property, KScreenOffsetX);
   1.577 +	wsprintfA(property, "Configuration[%d][%d]ScreenOffsetY",aConf,aScreen);
   1.578 +	iScreenOffsetY = Property::GetInt(property, KScreenOffsetY);
   1.579 +	
   1.580 +	wsprintfA(property, "Configuration[%d][%d]CompositionBuffers",aConf,aScreen);
   1.581 +	iCompositionBuffers = Property::GetInt(property, KCompositionBuffers);
   1.582 +
   1.583 +	wsprintfA(property, "Configuration[%d][%d]RefreshRateHz",aConf,aScreen);
   1.584 +	iRefreshRateHz = Property::GetInt(property, KRefreshRateHz);
   1.585 +
   1.586 +
   1.587 +	wsprintfA(property, "Configuration[%d][%d]ColorDepth",aConf,aScreen);
   1.588 +	const char* colors = Property::GetString(property);
   1.589 +	if (colors)
   1.590 +		{
   1.591 +		TUint colorDepth=0;
   1.592 +		const char* end = colors;
   1.593 +		for (;;)
   1.594 +			{
   1.595 +			const char* beg = skipws(end);
   1.596 +			if(*beg==';')
   1.597 +				break;
   1.598 +			if (!*beg)
   1.599 +				break;
   1.600 +			end	= skiptok(beg);
   1.601 +			if (_strnicmp("Gray2",beg,end-beg) == 0)
   1.602 +				{
   1.603 +				colorDepth|=KEmulGray2|KEmulIsBitMask;
   1.604 +				}
   1.605 +			else if (_strnicmp("Gray4",beg,end-beg) == 0)
   1.606 +				{
   1.607 +				colorDepth|=KEmulGray4|KEmulIsBitMask;
   1.608 +				}
   1.609 +			else if (_strnicmp("Gray16",beg,end-beg) == 0)
   1.610 +				{
   1.611 +				colorDepth|=KEmulGray16|KEmulIsBitMask;
   1.612 +				}
   1.613 +			else if (_strnicmp("Gray256",beg,end-beg) == 0)
   1.614 +				{
   1.615 +				colorDepth|=KEmulGray256|KEmulIsBitMask;
   1.616 +				}
   1.617 +			else if (_strnicmp("Color16",beg,end-beg) == 0)
   1.618 +				{
   1.619 +				colorDepth|=KEmulColor16|KEmulIsBitMask;
   1.620 +				}
   1.621 +			else if (_strnicmp("Color256",beg,end-beg) == 0)
   1.622 +				{
   1.623 +				colorDepth|=KEmulColor256|KEmulIsBitMask;
   1.624 +				}
   1.625 +			else if (_strnicmp("Color4K",beg,end-beg) == 0)
   1.626 +				{
   1.627 +				colorDepth|=KEmulColor4K|KEmulIsBitMask;
   1.628 +				}
   1.629 +			else if (_strnicmp("Color64K",beg,end-beg) == 0)
   1.630 +				{
   1.631 +				colorDepth|=KEmulColor64K|KEmulIsBitMask;
   1.632 +				}
   1.633 +			else if (_strnicmp("Color16M",beg,end-beg) == 0)
   1.634 +				{
   1.635 +				colorDepth|=KEmulColor16M|KEmulIsBitMask;
   1.636 +				}
   1.637 +			else
   1.638 +				return KErrArgument;
   1.639 +			}
   1.640 +		iColorDepth = colorDepth;
   1.641 +		
   1.642 +		}
   1.643 +	//multiple mode support is currently only for GCE. 
   1.644 +	//I fill this array in before knowing if GCE will be instanced.
   1.645 +	if (iColorDepth&KEmulIsBitMask)
   1.646 +		{
   1.647 +		//iModeDepths is only used by GCE
   1.648 +		TInt colorDepth=MaskGceOnly(iColorDepth);
   1.649 +		TInt setMode=0;
   1.650 +		for (TInt i=1;i!=KEmulIsBitMask;i+=i)
   1.651 +			if (colorDepth&i)
   1.652 +				iModeDepths[setMode++]=BitsForSingleMode(i);
   1.653 +		iMaxModes= setMode;	
   1.654 +		iModeDepths[setMode++]=0;	//a bit width of 0 is illegal	
   1.655 +		}
   1.656 +	else
   1.657 +		{
   1.658 +		iModeDepths[0]=iColorDepth;
   1.659 +		iMaxModes=1;
   1.660 +		iModeDepths[1]=0;	//a bit width of 0 is illegal
   1.661 +		}
   1.662 +
   1.663 +	wsprintfA(property, "Configuration[%d][%d]FasciaBitmap",aConf,aScreen);
   1.664 +	const char* fascia = Property::GetString(property);
   1.665 +	if (fascia)
   1.666 +		{
   1.667 +		TInt len = strlen(fascia);
   1.668 +		//the path may have quotes at the start and end
   1.669 +		//need to work out if this is an absolute or relative path
   1.670 +		if (fascia[0] == '\"')
   1.671 +			{
   1.672 +			++fascia;
   1.673 +			--len;
   1.674 +			if (--len > 0 && fascia[len-1] == '\"')
   1.675 +				--len;
   1.676 +			}
   1.677 +		char* p = iFasciaFileName;
   1.678 +		if (fascia[0] != '\\' && (len < 3 || fascia[1] != ':'))
   1.679 +			{
   1.680 +			//relative path
   1.681 +			strcpy(p, Property::GetString("EmulatorDataPath"));
   1.682 +			p += strlen(p);
   1.683 +			}
   1.684 +		memcpy(p, fascia, len);
   1.685 +		p[len] = '\0';
   1.686 +		}
   1.687 +	else
   1.688 +		{
   1.689 +		// default to machine name
   1.690 +		strcpy(iFasciaFileName, Property::GetString("EmulatorDataPath"));
   1.691 +		strcat(iFasciaFileName, Property::GetString("MachineName"));
   1.692 +		strcat(iFasciaFileName, ".bmp");
   1.693 +		}
   1.694 +	return KErrNone;
   1.695 +	}
   1.696 +
   1.697 +TViewport::TViewport() 
   1.698 +	:iScreenProps(NULL),iViewportWidth(0), iViewportHeight(0), iViewportOffsetX(0), iViewportOffsetY(0)
   1.699 +	{
   1.700 +	}
   1.701 +
   1.702 +TViewport::TViewport(DScreenProperties* aScreenProps)
   1.703 +	:iScreenProps(aScreenProps),iViewportWidth(0), iViewportHeight(0), iViewportOffsetX(0), iViewportOffsetY(0)
   1.704 +	{	
   1.705 +	}	
   1.706 +TViewport::~TViewport()
   1.707 +	{
   1.708 +	}
   1.709 +	
   1.710 +
   1.711 +/**
   1.712 +Changes the logical position of the viewport within the input area
   1.713 +of the emulator screen. The method may adjust the position so that
   1.714 +the viewport stays within the input area.
   1.715 +@param aPosition The new Y position of the top left hand corner of the viewport.
   1.716 +@param aHwnd The window associated with the viewport
   1.717 +*/
   1.718 +void TViewport::ScrollToY(TInt aPosition, HWND aHwnd)
   1.719 +	{
   1.720 +
   1.721 +	SCROLLINFO scrollinfo;
   1.722 +	scrollinfo.cbSize=sizeof(scrollinfo);
   1.723 +
   1.724 +	//save for later
   1.725 +	scrollinfo.fMask=SIF_POS;
   1.726 +	GetScrollInfo(aHwnd, SB_VERT, &scrollinfo);
   1.727 +	TInt oldY=scrollinfo.nPos;
   1.728 +
   1.729 +	if(aPosition<0)
   1.730 +	{
   1.731 +		scrollinfo.nPos = 0;
   1.732 +	}
   1.733 +	else if( (aPosition+GetViewportHeight())>GetMaxHeight())
   1.734 +	{
   1.735 +		scrollinfo.nPos = max(0,GetMaxHeight() - GetViewportHeight() );
   1.736 +	}
   1.737 +	else
   1.738 +	{
   1.739 +		scrollinfo.nPos=aPosition;
   1.740 +	}
   1.741 +
   1.742 +	SetViewportOffsetY(scrollinfo.nPos);
   1.743 +	scrollinfo.fMask=SIF_POS;
   1.744 +	SetScrollInfo(aHwnd,SB_VERT, &scrollinfo, TRUE );
   1.745 +	ScrollWindowEx(aHwnd, 0, oldY-scrollinfo.nPos, 0, 0, NULL, NULL, SW_INVALIDATE);
   1.746 +	
   1.747 +	UpdateChildPos(aHwnd);
   1.748 +	}
   1.749 +	
   1.750 +/**
   1.751 +As for ScrollToY but for the X direction
   1.752 +*/
   1.753 +void TViewport::ScrollToX(TInt aPosition, HWND aHwnd)
   1.754 +	{
   1.755 +	SCROLLINFO scrollinfo;
   1.756 +	scrollinfo.cbSize=sizeof(scrollinfo);
   1.757 +	
   1.758 +	//save for later
   1.759 +	scrollinfo.fMask=SIF_POS;
   1.760 +	GetScrollInfo(aHwnd, SB_HORZ, &scrollinfo);
   1.761 +	TInt oldX=scrollinfo.nPos;
   1.762 +
   1.763 +	if(aPosition<0)
   1.764 +	{
   1.765 +		scrollinfo.nPos = 0;
   1.766 +	}
   1.767 +	else if( (aPosition+GetViewportWidth())>GetMaxWidth())
   1.768 +	{
   1.769 +		scrollinfo.nPos = max(0,GetMaxWidth() - GetViewportWidth() );
   1.770 +	}
   1.771 +	else
   1.772 +	{
   1.773 +		scrollinfo.nPos=aPosition;
   1.774 +	}
   1.775 +
   1.776 +	SetViewportOffsetX(scrollinfo.nPos);
   1.777 +	scrollinfo.fMask=SIF_POS;
   1.778 +	SetScrollInfo(aHwnd,SB_HORZ, &scrollinfo, TRUE );
   1.779 +	ScrollWindowEx(aHwnd, oldX-scrollinfo.nPos, 0, 0, 0, NULL, NULL, SW_INVALIDATE);
   1.780 +
   1.781 +	UpdateChildPos(aHwnd);
   1.782 +	}
   1.783 +	
   1.784 +//Forward declaration
   1.785 +LOCAL_C TInt ScreenFromHWND(HWND aHwnd,HWND* pWin);
   1.786 +
   1.787 +/**
   1.788 +Move the child window to it's correct position.
   1.789 +
   1.790 +@param aHwnd The HWND of the parent window
   1.791 +*/
   1.792 +void TViewport::UpdateChildPos(HWND aHwnd)
   1.793 +	{
   1.794 +	TInt screenNumber = ::ScreenFromHWND(aHwnd,TheWin);
   1.795 +	HWND childWin = TheChildWin[screenNumber];
   1.796 +
   1.797 +	switch (iScreenProps->iScreenRotation)
   1.798 +		{
   1.799 +		case EEmulatorFlipRestore:
   1.800 +			MoveWindow(
   1.801 +				childWin,
   1.802 +				iScreenProps->iScreenOffsetX - GetViewportOffsetX(),
   1.803 +				iScreenProps->iScreenOffsetY - GetViewportOffsetY(),
   1.804 +				iScreenProps->iScreenWidth,
   1.805 +				iScreenProps->iScreenHeight,
   1.806 +				TRUE
   1.807 +				);
   1.808 +			break;
   1.809 +		case EEmulatorFlipInvert:
   1.810 +			MoveWindow(
   1.811 +				childWin,
   1.812 +				iScreenProps->iXYInputWidth-(iScreenProps->iScreenOffsetX+iScreenProps->iScreenWidth) - GetViewportOffsetX(),
   1.813 +				iScreenProps->iXYInputHeight-(iScreenProps->iScreenOffsetY+iScreenProps->iScreenHeight) - GetViewportOffsetY(),
   1.814 +				iScreenProps->iScreenWidth,
   1.815 +				iScreenProps->iScreenHeight,
   1.816 +				TRUE
   1.817 +				);
   1.818 +			break;
   1.819 +		case EEmulatorFlipLeft:
   1.820 +			MoveWindow(
   1.821 +				childWin,
   1.822 +				iScreenProps->iScreenOffsetY - GetViewportOffsetX(),
   1.823 +				iScreenProps->iXYInputWidth-(iScreenProps->iScreenOffsetX+iScreenProps->iScreenWidth)- GetViewportOffsetY(),
   1.824 +				iScreenProps->iScreenHeight,
   1.825 +				iScreenProps->iScreenWidth,
   1.826 +				TRUE
   1.827 +				);
   1.828 +			break;
   1.829 +		case EEmulatorFlipRight:
   1.830 +			MoveWindow(
   1.831 +				childWin,
   1.832 +				iScreenProps->iXYInputHeight-(iScreenProps->iScreenOffsetY+iScreenProps->iScreenHeight) - GetViewportOffsetX(),
   1.833 +				iScreenProps->iScreenOffsetX - GetViewportOffsetY(),
   1.834 +				iScreenProps->iScreenHeight,
   1.835 +				iScreenProps->iScreenWidth,
   1.836 +				TRUE
   1.837 +				);
   1.838 +			break;
   1.839 +		}
   1.840 +
   1.841 +	}
   1.842 +	
   1.843 +/**
   1.844 +Update the range of the horizontal scrollbar,
   1.845 +to take account of the current viewport width.
   1.846 +
   1.847 +@param aHwnd The window to be updated
   1.848 +*/
   1.849 +void TViewport::UpdateScrollBarH(HWND aHwnd)
   1.850 +	{
   1.851 +
   1.852 +	SCROLLINFO scrollinfoHor;
   1.853 +	scrollinfoHor.cbSize=sizeof(scrollinfoHor);
   1.854 +	scrollinfoHor.fMask=SIF_RANGE|SIF_PAGE;
   1.855 +	scrollinfoHor.nMin=0;
   1.856 +	scrollinfoHor.nMax= GetMaxWidth()-1;
   1.857 +	
   1.858 +	
   1.859 +	TInt newPage = GetViewportWidth() ;
   1.860 +	TBool redraw=EFalse; //redraw window if a resize has caused a scrollbar to disappear and reveal image.
   1.861 +	if ( newPage>= scrollinfoHor.nMax -GetSystemMetrics(SM_CXVSCROLL)
   1.862 +		&& newPage < scrollinfoHor.nMax+1)
   1.863 +		{
   1.864 +		redraw=ETrue;
   1.865 +		newPage=GetMaxWidth();
   1.866 +
   1.867 +		}
   1.868 +	scrollinfoHor.nPage= newPage;
   1.869 +
   1.870 +	SetScrollInfo(aHwnd,SB_HORZ, &scrollinfoHor, TRUE );
   1.871 +	if(redraw)
   1.872 +		{
   1.873 +		ScrollToX(0, aHwnd); //in case egde of fascia was against edge of vertical scrollbar
   1.874 +		InvalidateRect(aHwnd, NULL, TRUE);
   1.875 +		}
   1.876 +	}
   1.877 +	
   1.878 +/**
   1.879 +Update the range of the vertical scrollbar,
   1.880 +to take account of the current viewport width.
   1.881 +
   1.882 +@param aHwnd The window to be updated
   1.883 +*/	
   1.884 +void TViewport::UpdateScrollBarV(HWND aHwnd)
   1.885 +	{
   1.886 +	SCROLLINFO scrollinfoVer;
   1.887 +	scrollinfoVer.cbSize=sizeof(scrollinfoVer);
   1.888 +	scrollinfoVer.fMask=SIF_RANGE|SIF_PAGE;
   1.889 +	scrollinfoVer.nMin=0;
   1.890 +	scrollinfoVer.nMax= GetMaxHeight()-1;
   1.891 +	
   1.892 +	TInt newPage = GetViewportHeight() ;
   1.893 +	TBool redraw=EFalse; //redraw window if a resize has caused a scrollbar to disappear and reveal image.
   1.894 +	if ( newPage>= scrollinfoVer.nMax -GetSystemMetrics(SM_CYHSCROLL)
   1.895 +		&& newPage < scrollinfoVer.nMax+1)
   1.896 +		{
   1.897 +		redraw=ETrue;
   1.898 +		newPage=GetMaxHeight();
   1.899 +		}
   1.900 +	scrollinfoVer.nPage= newPage;
   1.901 +
   1.902 +	SetScrollInfo(aHwnd,SB_VERT, &scrollinfoVer, TRUE );
   1.903 +	if(redraw)
   1.904 +		{
   1.905 +		ScrollToY(0, aHwnd); //in case egde of fascia was against edge of vertical scrollbar
   1.906 +		InvalidateRect(aHwnd, NULL, TRUE);
   1.907 +		}
   1.908 +	}
   1.909 +
   1.910 +/**
   1.911 +Returns the max width for the viewport window (non-client area) so that it
   1.912 +may be bounded. Takes account of scrollbar.
   1.913 +
   1.914 +@return Max width
   1.915 +*/	
   1.916 +TInt TViewport::GetMaxWindowWidth() const
   1.917 +	{
   1.918 +	
   1.919 +	RECT rect = {0,0,0,0};
   1.920 +	
   1.921 +	switch(iScreenProps->iScreenRotation)
   1.922 +		{
   1.923 +		case EEmulatorFlipRestore:
   1.924 +		case EEmulatorFlipInvert:
   1.925 +			{
   1.926 +			rect.right=iScreenProps->iXYInputWidth;
   1.927 +			rect.bottom=iScreenProps->iXYInputHeight;
   1.928 +			break;
   1.929 +			}
   1.930 +		case EEmulatorFlipLeft:
   1.931 +		case EEmulatorFlipRight:
   1.932 +			{
   1.933 +			rect.right=iScreenProps->iXYInputHeight;
   1.934 +			rect.bottom=iScreenProps->iXYInputWidth;
   1.935 +			break;
   1.936 +			}
   1.937 +		}
   1.938 +	AdjustWindowRect(//take account of window decorations
   1.939 +		&rect,
   1.940 +		KWinStyle,
   1.941 +		FALSE
   1.942 +		);
   1.943 +	
   1.944 +	
   1.945 +	return (rect.right-rect.left);
   1.946 +	}
   1.947 +	
   1.948 +/**
   1.949 +Returns the max height for the viewport window (non-client area) so that it
   1.950 +may be bounded. Takes account of scrollbar.
   1.951 +
   1.952 +@return Max height
   1.953 +*/
   1.954 +TInt TViewport::GetMaxWindowHeight() const
   1.955 +	{
   1.956 +	
   1.957 +	RECT rect ={0,0,0,0};
   1.958 +
   1.959 +	switch(iScreenProps->iScreenRotation)
   1.960 +		{
   1.961 +		case EEmulatorFlipRestore:
   1.962 +		case EEmulatorFlipInvert:
   1.963 +			{
   1.964 +			rect.right=iScreenProps->iXYInputWidth;
   1.965 +			rect.bottom=iScreenProps->iXYInputHeight;
   1.966 +			break;
   1.967 +			}
   1.968 +		case EEmulatorFlipLeft:
   1.969 +		case EEmulatorFlipRight:
   1.970 +			{
   1.971 +			rect.right=iScreenProps->iXYInputHeight;
   1.972 +			rect.bottom=iScreenProps->iXYInputWidth;
   1.973 +			break;
   1.974 +			}
   1.975 +		}
   1.976 +	AdjustWindowRect(//take account of window decorations
   1.977 +		&rect,
   1.978 +		KWinStyle,
   1.979 +		FALSE
   1.980 +		);
   1.981 +	return (rect.bottom-rect.top);
   1.982 +	}
   1.983 +
   1.984 +/**
   1.985 +Returns the maximum width for the viewport (client area only).
   1.986 +Allowing for the orientation of the emulator.
   1.987 +
   1.988 +@return Max width
   1.989 +*/
   1.990 +TInt TViewport::GetMaxWidth() const
   1.991 +	{
   1.992 +	TInt width=0;
   1.993 +	switch(iScreenProps->iScreenRotation)
   1.994 +		{
   1.995 +		case EEmulatorFlipRestore:
   1.996 +		case EEmulatorFlipInvert:
   1.997 +			{
   1.998 +			width = iScreenProps->iXYInputWidth;
   1.999 +			break;
  1.1000 +			}
  1.1001 +		case EEmulatorFlipLeft:
  1.1002 +		case EEmulatorFlipRight:
  1.1003 +			{
  1.1004 +			width = iScreenProps->iXYInputHeight;
  1.1005 +			break;
  1.1006 +			}
  1.1007 +		}
  1.1008 +	
  1.1009 +	return width;
  1.1010 +	}
  1.1011 +
  1.1012 +/**
  1.1013 +Returns the maximum height for the viewport (client area only).
  1.1014 +Allowing for the orientation of the emulator.
  1.1015 +
  1.1016 +@return Max height
  1.1017 +*/
  1.1018 +TInt TViewport::GetMaxHeight() const
  1.1019 +	{
  1.1020 +	TInt height=0;
  1.1021 +	switch(iScreenProps->iScreenRotation)
  1.1022 +		{
  1.1023 +		case EEmulatorFlipRestore:
  1.1024 +		case EEmulatorFlipInvert:
  1.1025 +			{
  1.1026 +			height = iScreenProps->iXYInputHeight;
  1.1027 +			break;
  1.1028 +			}
  1.1029 +		case EEmulatorFlipLeft:
  1.1030 +		case EEmulatorFlipRight:
  1.1031 +			{
  1.1032 +			height =  iScreenProps->iXYInputWidth;
  1.1033 +			break;
  1.1034 +			}
  1.1035 +		}
  1.1036 +	
  1.1037 +	return height;
  1.1038 +	
  1.1039 +	}
  1.1040 +
  1.1041 +/**
  1.1042 +Sets the X offset of the viewport from the edge of the input area
  1.1043 +@param aOffset The X offset
  1.1044 +*/
  1.1045 +void TViewport::SetViewportOffsetX(TInt aOffset)
  1.1046 +	{
  1.1047 +	iViewportOffsetX = aOffset;
  1.1048 +	}
  1.1049 +
  1.1050 +/**
  1.1051 +Sets the Y offset of the viewport from the edge of the input area
  1.1052 +@param aOffset The Y offset
  1.1053 +*/
  1.1054 +void TViewport::SetViewportOffsetY(TInt aOffset)
  1.1055 +	{
  1.1056 +	iViewportOffsetY = aOffset;
  1.1057 +	}
  1.1058 +
  1.1059 +TInt TViewport::GetViewportOffsetX() const
  1.1060 +	{
  1.1061 +	return iViewportOffsetX;	
  1.1062 +	}
  1.1063 +TInt TViewport::GetViewportOffsetY() const
  1.1064 +	{
  1.1065 +	return iViewportOffsetY;
  1.1066 +	}
  1.1067 +	
  1.1068 +/**
  1.1069 +Sets the viewport width, this is equal to the width
  1.1070 +of the window's client area
  1.1071 +@param aWidth The width
  1.1072 +*/
  1.1073 +void TViewport::SetViewportWidth(TInt aWidth)
  1.1074 +	{
  1.1075 +	iViewportWidth=aWidth;
  1.1076 +	}
  1.1077 +
  1.1078 +/**
  1.1079 +Sets the viewport height, this is equal to the height
  1.1080 +of the window's client area
  1.1081 +@param aHeight The height
  1.1082 +*/
  1.1083 +void TViewport::SetViewportHeight(TInt aHeight)
  1.1084 +	{
  1.1085 +	iViewportHeight=aHeight;
  1.1086 +	}
  1.1087 +
  1.1088 +TInt TViewport::GetViewportWidth() const
  1.1089 +	{
  1.1090 +	return iViewportWidth;
  1.1091 +	}
  1.1092 +TInt TViewport::GetViewportHeight() const
  1.1093 +	{
  1.1094 +	return iViewportHeight;
  1.1095 +	}
  1.1096 +
  1.1097 +// the UI class
  1.1098 +
  1.1099 +DWinsUi::DWinsUi()
  1.1100 +	:iVirtualKeys(10),
  1.1101 +	iControlHotKeys(10)
  1.1102 +	{}
  1.1103 +
  1.1104 +/// Returns the current mode's depth. Remember current mode is never set!
  1.1105 +TUint DWinsUi::ColorDepth(TInt aScreenNumber)
  1.1106 +	{
  1.1107 +	TVideoInfoV01 info;
  1.1108 +	VideoInfo(aScreenNumber, info);
  1.1109 +	return info.iBitsPerPixel;
  1.1110 +	}
  1.1111 +
  1.1112 +TInt DWinsUi::SetFlip(TEmulatorFlip aFlip, TInt aScreenNumber)
  1.1113 +	{
  1.1114 +	if(TUint(aScreenNumber)>=TUint(systemIni->iScreens.Count()))
  1.1115 +		return KErrArgument;
  1.1116 +	int r1 = PostMessageA(TheChildWin[aScreenNumber],WM_FLIP_MESSAGE,(TUint)aFlip,NULL);
  1.1117 +	return r1 ? KErrNone : KErrGeneral;
  1.1118 +	}
  1.1119 +
  1.1120 +void DWinsUi::Info(TVariantInfoV01& aInfo)
  1.1121 +	{
  1.1122 +	aInfo.iLedCapabilities=0x3;
  1.1123 +	}
  1.1124 +
  1.1125 +HWND DWinsUi::HWnd()
  1.1126 +	{
  1.1127 +	return TheControlWin;
  1.1128 +	}
  1.1129 +
  1.1130 +TInt DWinsUi::SetupProperties(TInt aId)
  1.1131 +	
  1.1132 +//
  1.1133 +// load UI settings from the emulator properties
  1.1134 +//
  1.1135 +	{
  1.1136 +	//setup the screens
  1.1137 +	TInt screens = Property::GetInt("[screens]", 1);
  1.1138 + 
  1.1139 + 	for (TInt x = 0; x < screens; ++x)
  1.1140 + 		{
  1.1141 + 		DScreenProperties * pScr = new DScreenProperties();
  1.1142 + 		if (!pScr)
  1.1143 + 			return KErrNoMemory;
  1.1144 + 		
  1.1145 + 		TInt ret = pScr->SetupProperties(aId,x);
  1.1146 + 		if (KErrNone == ret)
  1.1147 + 			ret = iScreens.Append(pScr);
  1.1148 + 
  1.1149 + 		if (KErrNone != ret)
  1.1150 + 			{
  1.1151 + 			delete pScr;
  1.1152 + 			return ret;
  1.1153 + 			}
  1.1154 + 		}
  1.1155 +//
  1.1156 +	char property[50];
  1.1157 +	wsprintfA(property, "Configuration[%d]LedSize",aId);
  1.1158 +	iLedSize = Property::GetInt(property, KLedSize);
  1.1159 +	wsprintfA(property, "Configuration[%d]LedArrangeVertically",aId);
  1.1160 +	iLedVertical = Property::GetBool(property, KLedVertical);
  1.1161 +	wsprintfA(property, "Configuration[%d]LedArrangeHorizontally",aId);
  1.1162 +	if (Property::GetBool(property))
  1.1163 +		iLedVertical = EFalse;
  1.1164 +	wsprintfA(property, "Configuration[%d]LedOffsetX",aId);
  1.1165 +	iLedOffsetX = Property::GetInt(property, KLedLeft);
  1.1166 +	wsprintfA(property, "Configuration[%d]LedOffsetY",aId);
  1.1167 +	iLedOffsetY = Property::GetInt(property, KLedTop);
  1.1168 +	wsprintfA(property, "Configuration[%d]LedGap",aId);
  1.1169 +	iLedGap = Property::GetInt(property, KLedGap);
  1.1170 +//
  1.1171 +	wsprintfA(property, "Configuration[%d]PointerType",aId);
  1.1172 +	const char* pointer = Property::GetString(property, "Pen");
  1.1173 +	if (_stricmp(pointer, "None") == 0)
  1.1174 +		{
  1.1175 +		iPointerType=_S8("NONE");
  1.1176 +		iXYInputType=EXYInputNone;
  1.1177 +		}
  1.1178 +	else if (_stricmp(pointer,"Pen") == 0)
  1.1179 +		{
  1.1180 +		iPointerType=_S8("PEN");
  1.1181 +		iXYInputType=EXYInputPointer;
  1.1182 +		}
  1.1183 +	else if (_stricmp(pointer,"Mouse") == 0)
  1.1184 +		{
  1.1185 +		iPointerType=_S8("MOUSE");
  1.1186 +		iXYInputType=EXYInputMouse;
  1.1187 +		}
  1.1188 +	else if (_stricmp(pointer,"Delta-Mouse") == 0)
  1.1189 +		{
  1.1190 +		iPointerType=_S8("MOUSE");
  1.1191 +		iXYInputType=EXYInputDeltaMouse;
  1.1192 +		}
  1.1193 +	else
  1.1194 +		return KErrArgument;
  1.1195 +//
  1.1196 +	wsprintfA(property, "Configuration[%d]DigitizerOffsetX",aId);
  1.1197 +	iDigitizerOffsetX = Property::GetInt(property, -iScreens[0]->iScreenOffsetX);
  1.1198 +	wsprintfA(property, "Configuration[%d]DigitizerOffsetY",aId);
  1.1199 +	iDigitizerOffsetY = Property::GetInt(property, -iScreens[0]->iScreenOffsetY);
  1.1200 +	wsprintfA(property, "Configuration[%d]DigitizerWidth",aId);
  1.1201 +	iDigitizerWidth = Property::GetInt(property,-1);
  1.1202 +	wsprintfA(property, "Configuration[%d]DigitizerHeight",aId);
  1.1203 +	iDigitizerHeight = Property::GetInt(property,-1);
  1.1204 +	wsprintfA(property, "Configuration[%d]DisableDigitizer",aId);
  1.1205 +	iDigitizerEnabled = !Property::GetBool(property);
  1.1206 +//	To enable the multitouch 
  1.1207 +	wsprintfA(property, "EnableMultiTouch");
  1.1208 +	iMultiTouchEnabled = Property::GetBool(property,EFalse);
  1.1209 +	wsprintfA(property, "SYMBIAN_BASE_USE_GCE");
  1.1210 +	iGCEEnabled = Property::GetBool(property,EFalse);
  1.1211 +	wsprintfA(property, "MultiTouchProximityStep");
  1.1212 +	iMultiTouchProximityStep = Property::GetInt(property,-1);
  1.1213 +	wsprintfA(property, "MultiTouchPressureStep");
  1.1214 +	iMultiTouchPressureStep = Property::GetInt(property,-1);
  1.1215 +//
  1.1216 +	strcpy(iSysIniFileName, Property::GetString("EmulatorDataPath"));
  1.1217 +	strcat(iSysIniFileName, "emulator\\");
  1.1218 +	if (!Emulator::CreateAllDirectories(iSysIniFileName))
  1.1219 +		return Emulator::LastError();
  1.1220 +	strcat(iSysIniFileName, Property::GetString("MachineName"));
  1.1221 +	strcat(iSysIniFileName, ".sys.ini");
  1.1222 +//
  1.1223 +	TInt r = iKeyboard.Init(aId);
  1.1224 +	if (r != KErrNone)
  1.1225 +		return r;
  1.1226 +
  1.1227 +	wsprintfA(property, "Configuration[%d]VirtualKey",aId);
  1.1228 +	r = MultiProperty(&DWinsUi::DoDefineVirtualKey, this, property);
  1.1229 +	if (r != KErrNone)
  1.1230 +		return r;
  1.1231 +//
  1.1232 +
  1.1233 +	wsprintfA(property, "Configuration[%d]NoVersionInfo",aId);
  1.1234 +	iDisplayVersionInfo = !Property::GetBool(property);
  1.1235 +	
  1.1236 +	wsprintfA(property, "Configuration[%d]WindowTitle",aId);
  1.1237 +	const char * p = Property::GetString(property);
  1.1238 +	if (p && (strlen(p) <= KMaxNameSize))
  1.1239 +		strcpy(iWindowTitle, p);
  1.1240 +	else
  1.1241 +		strcpy(iWindowTitle, DefaultWindowTitle);
  1.1242 +
  1.1243 +	if (iDisplayVersionInfo)
  1.1244 +		{
  1.1245 +		TInt wtLen = strlen(iWindowTitle);
  1.1246 +		TInt vtLen = strlen(VersionText);
  1.1247 +		if ((wtLen + vtLen) > KMaxNameSize)
  1.1248 +			iWindowTitle[KMaxNameSize-vtLen] = '\0';
  1.1249 +		strcat(iWindowTitle, VersionText);
  1.1250 +		}
  1.1251 +
  1.1252 +	wsprintfA(property, "Configuration[%d]OnActivation",aId);
  1.1253 +	pointer = Property::GetString(property);	
  1.1254 +	//example	OnActivation 270 EKeyScreenDimension1
  1.1255 +	//params are rotation(int) and key(string)
  1.1256 +	if (pointer)
  1.1257 +		{
  1.1258 +		char * next;
  1.1259 +	
  1.1260 +		//skip any white space
  1.1261 +		const char* beg = skipws(pointer);
  1.1262 +		
  1.1263 +		//get the number
  1.1264 +		long rotation = strtol(beg, &next, 0);
  1.1265 +		if (next == beg)
  1.1266 +			return KErrArgument;
  1.1267 +
  1.1268 +		switch (rotation)
  1.1269 +			{
  1.1270 +			case 0:
  1.1271 +				iScreens[0]->iScreenRotation = EEmulatorFlipRestore;
  1.1272 +				break;
  1.1273 +			case 90:
  1.1274 +				iScreens[0]->iScreenRotation = EEmulatorFlipRight;
  1.1275 +				break;
  1.1276 +			case 180:
  1.1277 +				iScreens[0]->iScreenRotation = EEmulatorFlipInvert;
  1.1278 +				break;
  1.1279 +			case 270:
  1.1280 +				iScreens[0]->iScreenRotation = EEmulatorFlipLeft;
  1.1281 +				break;
  1.1282 +			default:
  1.1283 +				r = KErrArgument;
  1.1284 +			}
  1.1285 +		if (r != KErrNone)
  1.1286 +			return r;
  1.1287 +		
  1.1288 +		beg = skipws(next);
  1.1289 +		
  1.1290 +		//beg should now point to the keycode
  1.1291 +		TInt key = iKeyboard.GetEPOCKeyCode(TPtrC8((const TUint8*)beg, strlen(beg)));
  1.1292 +		if (key == KErrNotFound)
  1.1293 +			return key;
  1.1294 +		iInitialFlipMsg = key;
  1.1295 +		}
  1.1296 +
  1.1297 +	//EmulatorControl messages are a bit like virtual keys
  1.1298 +	wsprintfA(property, "Configuration[%d]EmulatorControl",aId);
  1.1299 +	r = MultiProperty(&DWinsUi::DoDefineEmulatorControl, this, property);
  1.1300 +	if (r != KErrNone)
  1.1301 +		return r;
  1.1302 +
  1.1303 +	wsprintfA(property, "Configuration[%d]EmulatorControlHotKey",aId);
  1.1304 +	r = MultiProperty(&DWinsUi::DoDefineEmulatorControlHotKey, this, property);
  1.1305 +	if (r != KErrNone)
  1.1306 +		return r;
  1.1307 +	
  1.1308 +	return KErrNone;
  1.1309 +	}
  1.1310 +
  1.1311 +TInt DWinsUi::NumberOfScreens()
  1.1312 +	{
  1.1313 +	return iScreens.Count();
  1.1314 +	}
  1.1315 +
  1.1316 +/**
  1.1317 +Return the highest bit depth from an emulator mode mask.
  1.1318 +@param aModeMask	A bitwise combination of KEmul... display mode mask values.
  1.1319 +@return A color depth in bits per pixel.
  1.1320 +*/
  1.1321 +LOCAL_C TInt MaximumBitDepthFromMask(TInt aModeMask)
  1.1322 +	{
  1.1323 +	// Choose the highest bits per pixel based on the display mode mask.
  1.1324 +	if (aModeMask & KEmulColor16M)
  1.1325 +		{
  1.1326 +		return 24;
  1.1327 +		}
  1.1328 +	if (aModeMask & KEmulColor64K)
  1.1329 +		{
  1.1330 +		return 16;
  1.1331 +		}
  1.1332 +	if (aModeMask & KEmulColor4K)
  1.1333 +		{
  1.1334 +		return 12;
  1.1335 +		}
  1.1336 +
  1.1337 +	// Lower bit depths are not supported, so use the default
  1.1338 +	return 24;
  1.1339 +	}
  1.1340 +
  1.1341 +
  1.1342 +/**
  1.1343 +Return the TDisplayRotation corresponding to the given TEmulatorFlip.
  1.1344 +@param aFlip	A screen rotation as a TEmulatorFlip.
  1.1345 +@return The screen rotation as a TDisplayRotation.
  1.1346 +*/
  1.1347 +LOCAL_C RDisplayChannel::TDisplayRotation FlipToDisplayRotation(TEmulatorFlip aFlip)
  1.1348 +	{
  1.1349 +	switch (aFlip)
  1.1350 +		{
  1.1351 +		case EEmulatorFlipLeft:
  1.1352 +			return RDisplayChannel::ERotation90CW;
  1.1353 +		case EEmulatorFlipInvert:
  1.1354 +			return RDisplayChannel::ERotation180;
  1.1355 +		case EEmulatorFlipRight:
  1.1356 +			return RDisplayChannel::ERotation270CW;
  1.1357 +		}
  1.1358 +	return RDisplayChannel::ERotationNormal;
  1.1359 +	}
  1.1360 +
  1.1361 +
  1.1362 +TInt DWinsUi::SetDisplayChannel(TInt aScreenNumber, DDisplayChannel* aDisplay)
  1.1363 +	{
  1.1364 +	return systemIni->SetDisplayChannelImpl(aScreenNumber,aDisplay);
  1.1365 +	}
  1.1366 +
  1.1367 +
  1.1368 +TInt DWinsUi::SetDisplayChannelImpl(TInt aScreenNumber, DDisplayChannel* aDisplay)
  1.1369 +	{
  1.1370 +	if (TUint(aScreenNumber) >= TUint(NumberOfScreens()))
  1.1371 +		{
  1.1372 +		// Screen number is either negative or too big.
  1.1373 +		return KErrArgument;
  1.1374 +		}
  1.1375 +
  1.1376 +	TInt r = KErrNone;
  1.1377 +	HWND hWnd = TheChildWin[aScreenNumber];
  1.1378 +	TBufferSet& buffer = masterIni->iBufferSet[aScreenNumber];
  1.1379 +	
  1.1380 +	if (aDisplay)
  1.1381 +		{
  1.1382 +		// Display driver connecting
  1.1383 +		DScreenProperties* screen = iScreens[aScreenNumber];
  1.1384 +		RDisplayChannel::TDisplayInfo info;
  1.1385 +
  1.1386 +		TInt pixelBytes = 2;
  1.1387 +		info.iBitsPerPixel = MaximumBitDepthFromMask(screen->iColorDepth);
  1.1388 +
  1.1389 +		switch (info.iBitsPerPixel)
  1.1390 +			{
  1.1391 +			case 12:	// XRGB4444
  1.1392 +				info.iPixelFormat = EUidPixelFormatXRGB_4444;
  1.1393 +				break;
  1.1394 +			case 16:	// RGB565
  1.1395 +				info.iPixelFormat = EUidPixelFormatRGB_565;
  1.1396 +				break;
  1.1397 +			default:
  1.1398 +				// Force anything else to packed RGB888
  1.1399 +				pixelBytes = 4;
  1.1400 +				info.iBitsPerPixel = 24;
  1.1401 +				info.iPixelFormat = EUidPixelFormatXRGB_8888;
  1.1402 +				break;
  1.1403 +			}
  1.1404 +
  1.1405 +		TInt width = screen->iMaxScreenWidth;
  1.1406 +		TInt height = screen->iMaxScreenHeight;
  1.1407 +
  1.1408 +		info.iRefreshRateHz = screen->iRefreshRateHz;
  1.1409 +		info.iAvailableRotations = RDisplayChannel::ERotationNormal | RDisplayChannel::ERotation90CW |
  1.1410 +									RDisplayChannel::ERotation180 | RDisplayChannel::ERotation270CW;
  1.1411 +		info.iNormal.iWidth = width;
  1.1412 +		info.iNormal.iHeight = height;
  1.1413 +		// Windows requires rounding up to 4-bytes words
  1.1414 +		info.iNormal.iOffsetBetweenLines = _ALIGN_UP(width * pixelBytes, 4);
  1.1415 +		info.iFlipped.iWidth = height;
  1.1416 +		info.iFlipped.iHeight = width;
  1.1417 +		// Windows requires rounding up to 4-bytes words
  1.1418 +		info.iFlipped.iOffsetBetweenLines = _ALIGN_UP(height * pixelBytes, 4);
  1.1419 +	
  1.1420 +		TInt maxSize=0;	 
  1.1421 +		//ensure legacy buffer is large enough for all supported modes.
  1.1422 +		//It would be a very strange setup for the max size to not be the max bpp,
  1.1423 +		//but we don't know which mode is max bpp anyway!
  1.1424 +		TVideoInfoV01 videoInfo;
  1.1425 +		for (TInt mode=0,maxMode=screen->iMaxModes;mode<maxMode;mode++)
  1.1426 +			{
  1.1427 +			if (systemIni->VideoInfoForDisplayDriver(aScreenNumber,mode, videoInfo))	//can't actually fail currently
  1.1428 +				{
  1.1429 +				TInt dwSize=videoInfo.iOffsetToFirstPixel+videoInfo.iOffsetBetweenLines*videoInfo.iSizeInPixels.iHeight;
  1.1430 +				if (dwSize>maxSize)
  1.1431 +					maxSize=dwSize;
  1.1432 +				}
  1.1433 +			else
  1.1434 +				{
  1.1435 +				Fault(EGuiVideoInfoUnavailable);
  1.1436 +				}
  1.1437 +			//rotated mode may use more RAM?? Height may be >Width or may not be a multiple of stride quantum
  1.1438 +			if (systemIni->VideoInfoForDisplayDriver(aScreenNumber,mode|KModeFlagFlipped, videoInfo))	//can't actually fail currently
  1.1439 +				{
  1.1440 +				TInt dwSize=videoInfo.iOffsetToFirstPixel+videoInfo.iOffsetBetweenLines*videoInfo.iSizeInPixels.iWidth;
  1.1441 +				if (dwSize>maxSize)
  1.1442 +					{
  1.1443 +					maxSize=dwSize;
  1.1444 +					}
  1.1445 +				}
  1.1446 +			else
  1.1447 +				{
  1.1448 +				Fault(EGuiVideoInfoUnavailable);
  1.1449 +				}
  1.1450 +			}
  1.1451 +
  1.1452 +		masterIni->iMaxSizeInBytes = maxSize;
  1.1453 +		if (__e32_atomic_add_ord32(&buffer.iDisplayDriverCount, 1) == 0)
  1.1454 +			{
  1.1455 +			// First driver to connect, allocate frame buffers.
  1.1456 +			// +1 frame buffer is ui legacy buffer at [0], so does need to take account of stride and offset
  1.1457 +			r = masterIni->AllocateFrameBuffers(aScreenNumber, screen->iCompositionBuffers + 1, maxSize);
  1.1458 +			}
  1.1459 +
  1.1460 +		if (r == KErrNone)
  1.1461 +			{
  1.1462 +			buffer.iScreenBuffer.iDisplayBufferOffset = 0;
  1.1463 +			masterIni->iBufferSet[aScreenNumber].iDisplayChannel = aDisplay;
  1.1464 +			masterIni->InitBitmapHeader(*screen, &buffer.iInfo);
  1.1465 +			masterIni->InitBufferFormat(*screen, buffer.iBufferFormat);
  1.1466 +			if(systemIni->VideoInfoForDisplayDriver(aScreenNumber,screen->iCurrentMode, videoInfo, ETrue))
  1.1467 +				{
  1.1468 +					r = aDisplay->Initialize(info,
  1.1469 +											 FlipToDisplayRotation(screen->iScreenRotation),
  1.1470 +											 hWnd, buffer.iScreenBuffer.iFrameBuffers,
  1.1471 +											 buffer.iScreenBuffer.iMemChunks,
  1.1472 +											 buffer.iDsaBuffer,
  1.1473 +						                     videoInfo.iSizeInPixels,videoInfo.iSizeInTwips,
  1.1474 +						                     masterIni->iSupportedPixelFormatTable,
  1.1475 +						                     masterIni->iSupportedPixelFormatTableSize,
  1.1476 +						                     buffer.iBufferFormat);
  1.1477 +				}
  1.1478 +			else
  1.1479 +				{
  1.1480 +				Fault(EGuiVideoInfoUnavailable);
  1.1481 +				}
  1.1482 +			}
  1.1483 +
  1.1484 +		if (r != KErrNone && __e32_atomic_tas_ord32(&buffer.iDisplayDriverCount, 1, -1, 0) == 1)
  1.1485 +			{
  1.1486 +			// Release any that were allocated
  1.1487 +			masterIni->ReleaseFrameBuffers(aScreenNumber);
  1.1488 +			}
  1.1489 +		}
  1.1490 +	else
  1.1491 +		{
  1.1492 +		// Display driver disconnected
  1.1493 +		if (__e32_atomic_tas_ord32(&buffer.iDisplayDriverCount, 1, -1, 0) == 1)
  1.1494 +			{
  1.1495 +			// All drivers disconnected, deallocate memory.
  1.1496 +			masterIni->ReleaseFrameBuffers(aScreenNumber);
  1.1497 +			}
  1.1498 +		}
  1.1499 +
  1.1500 +	return r;
  1.1501 +	}
  1.1502 +
  1.1503 +
  1.1504 +void DWinsUi::SetVirtualKey(const TBool aProcessing, const TInt aCommandData, const TEmulCommand aCommand)
  1.1505 +	{
  1.1506 +	iProcessingVirtualKey = aProcessing;
  1.1507 +	iFakedVirtualKey = aCommandData;
  1.1508 +	iVirtualKeyCommand = aCommand;
  1.1509 +	}
  1.1510 +
  1.1511 +TBool DWinsUi::WasVirtualKey(TInt& aCommandData, TEmulCommand& aCommand)
  1.1512 +	{
  1.1513 +	if (iProcessingVirtualKey)
  1.1514 +		{
  1.1515 +
  1.1516 +		aCommandData = iFakedVirtualKey;
  1.1517 +		aCommand = iVirtualKeyCommand;
  1.1518 +		}
  1.1519 +	return iProcessingVirtualKey;
  1.1520 +	}
  1.1521 +
  1.1522 +
  1.1523 +TInt DWinsUi::DoDefineEmulatorControl(TAny* aPtr, const char* aValue)
  1.1524 +	{
  1.1525 +	return static_cast<DWinsUi*>(aPtr)->DefineEmulatorControl(aValue);
  1.1526 +	}
  1.1527 +
  1.1528 +
  1.1529 +TInt DWinsUi::DefineEmulatorControl(const char* aValue)
  1.1530 +	{
  1.1531 +
  1.1532 +	//example EmulatorControl SelectConfig 2 rect 223,640 29,22
  1.1533 +	//example EmulatorControl NextConfig rect 223,640 29,22
  1.1534 +	const char* beg = skipws(aValue);
  1.1535 +	const char* end = skiptok(beg);
  1.1536 +	TInt err = KErrNone;
  1.1537 +	
  1.1538 +	TEmulCommand command = ENoCommand;
  1.1539 +	TInt data = 0;
  1.1540 +	if (_strnicmp(beg, "SelectConfig", end-beg) == 0)
  1.1541 +		{
  1.1542 +		//get the int param which is the config to switch to
  1.1543 +		beg = end;
  1.1544 +		char * e;
  1.1545 +		data = strtol(beg, &e,0);
  1.1546 +		if (beg == e)
  1.1547 +			err = KErrArgument;
  1.1548 +		end = e;
  1.1549 +		command = ESelectConfig;
  1.1550 +		}
  1.1551 +	else if(_strnicmp(beg, "NextConfig", end-beg) == 0)
  1.1552 +
  1.1553 +		{
  1.1554 +		command = ENextConfig;
  1.1555 +		}
  1.1556 +	else
  1.1557 +		err = KErrArgument;
  1.1558 +
  1.1559 +	if (err != KErrNone)
  1.1560 +		return err;
  1.1561 +	
  1.1562 +	//get the shape
  1.1563 +	beg = skipws(end);
  1.1564 +	end = skiptok(beg);
  1.1565 +	if (end - beg != 4 || _strnicmp(beg, "rect", 4) != 0)
  1.1566 +		return KErrArgument;
  1.1567 +		
  1.1568 +	// get the parameters
  1.1569 +	beg = skipws(end);
  1.1570 +	char* end2;
  1.1571 +	TInt x = strtol(beg, &end2, 10);
  1.1572 +	if (beg == end2 || *end2++ != ',')
  1.1573 +		return KErrArgument;
  1.1574 +	beg = end2;
  1.1575 +	TInt y = strtol(beg, &end2, 10);
  1.1576 +	if (beg == end2)
  1.1577 +		return KErrArgument;
  1.1578 +	beg = skipws(end2);
  1.1579 +	TInt w = strtol(beg, &end2, 10);
  1.1580 +	if (beg == end2 || *end2++ != ',')
  1.1581 +		return KErrArgument;
  1.1582 +	beg = end2;
  1.1583 +	TInt h = strtol(beg, &end2, 10);
  1.1584 +	if (beg == end2)
  1.1585 +		return KErrArgument;
  1.1586 +	
  1.1587 +	VKRect* pRect = new VKRect(data, command, x, y, w, h);
  1.1588 +	if (!pRect)
  1.1589 +		return KErrNoMemory;
  1.1590 +	return iVirtualKeys.Append(pRect);
  1.1591 +
  1.1592 +	}
  1.1593 +
  1.1594 +
  1.1595 +TInt DWinsUi::DoDefineVirtualKey(TAny* aPtr, const char* aValue)
  1.1596 +	{
  1.1597 +	return static_cast<DWinsUi*>(aPtr)->DefineVirtualKey(aValue);
  1.1598 +	}
  1.1599 +
  1.1600 +TInt DWinsUi::DefineVirtualKey(const char* aValue)
  1.1601 +	{
  1.1602 +	// Get the key to map
  1.1603 +	const char* beg = skipws(aValue);
  1.1604 +	const char* end = skiptok(beg);
  1.1605 +	TInt key = iKeyboard.GetEPOCKeyCode(TPtrC8((const TUint8*)beg, end-beg));
  1.1606 +	if (key == KErrNotFound)
  1.1607 +		return key;
  1.1608 +
  1.1609 +	//get the shape
  1.1610 +	beg = skipws(end);
  1.1611 +	end = skiptok(beg);
  1.1612 +	if (end - beg != 4 || _strnicmp(beg, "rect", 4) != 0)
  1.1613 +		return KErrArgument;
  1.1614 +		
  1.1615 +	// get the parameters
  1.1616 +	beg = skipws(end);
  1.1617 +	char* end2;
  1.1618 +	TInt x = strtol(beg, &end2, 10);
  1.1619 +	if (beg == end2 || *end2++ != ',')
  1.1620 +		return KErrArgument;
  1.1621 +	beg = end2;
  1.1622 +	TInt y = strtol(beg, &end2, 10);
  1.1623 +	if (beg == end2)
  1.1624 +		return KErrArgument;
  1.1625 +	beg = skipws(end2);
  1.1626 +	TInt w = strtol(beg, &end2, 10);
  1.1627 +	if (beg == end2 || *end2++ != ',')
  1.1628 +		return KErrArgument;
  1.1629 +	beg = end2;
  1.1630 +	TInt h = strtol(beg, &end2, 10);
  1.1631 +	if (beg == end2)
  1.1632 +		return KErrArgument;
  1.1633 +	
  1.1634 +	VKRect* pRect = new VKRect(key, EKey, x, y, w, h);
  1.1635 +	if (!pRect)
  1.1636 +		return KErrNoMemory;
  1.1637 +	return iVirtualKeys.Append(pRect);
  1.1638 +	}
  1.1639 +
  1.1640 +
  1.1641 +LOCAL_C TInt readBitmapInfo(PBITMAPINFOHEADER aHeader, const char* aFileName)
  1.1642 +	{
  1.1643 +	PBITMAPFILEHEADER pbmfh=NULL;
  1.1644 +	PBITMAPINFOHEADER pbmih=NULL;
  1.1645 +	TInt bfOffBits;
  1.1646 +
  1.1647 +	HANDLE fh=CreateFileA(aFileName,GENERIC_READ,NULL,NULL,OPEN_EXISTING,NULL,NULL);
  1.1648 +	if (!fh || fh==INVALID_HANDLE_VALUE)
  1.1649 +		return KErrNotFound;
  1.1650 +
  1.1651 +	TInt r=KErrNone;
  1.1652 +
  1.1653 +	// read in the bitmap file header.  save the offset to bits.
  1.1654 +	pbmfh = (PBITMAPFILEHEADER)LocalAlloc(LPTR, sizeof(BITMAPFILEHEADER));
  1.1655 +	if (pbmfh==NULL)
  1.1656 +		{
  1.1657 +		r=KErrNotFound;
  1.1658 +        goto exit;
  1.1659 +		}
  1.1660 +	DWORD bytesRead;
  1.1661 +	ReadFile(fh, (LPVOID)pbmfh, sizeof(BITMAPFILEHEADER), &bytesRead, NULL);
  1.1662 +	bfOffBits=pbmfh->bfOffBits;
  1.1663 +
  1.1664 +	// read in the bitmap info header and the color table right after it.
  1.1665 +	pbmih = (PBITMAPINFOHEADER)LocalAlloc(LPTR, bfOffBits- sizeof(BITMAPFILEHEADER));
  1.1666 +	if (pbmih==NULL)
  1.1667 +		{
  1.1668 +		r=KErrNotFound;
  1.1669 +        goto exit;
  1.1670 +		}
  1.1671 +	ReadFile(fh, (LPVOID)pbmih, bfOffBits-sizeof(BITMAPFILEHEADER),&bytesRead,NULL);
  1.1672 +	*aHeader=*pbmih;
  1.1673 +exit:
  1.1674 +	LocalFree(LocalHandle ((LPSTR)pbmih));
  1.1675 +	LocalFree(LocalHandle ((LPSTR)pbmfh));
  1.1676 +	CloseHandle(fh);
  1.1677 +	return r;
  1.1678 +	}
  1.1679 +
  1.1680 +HBITMAP readBitmap(HDC aHdc, const char* aFileName)
  1.1681 +//
  1.1682 +// reads a BMP file from disk and returns a HBITMAP
  1.1683 +//
  1.1684 +	{
  1.1685 +	HBITMAP hbm=NULL;
  1.1686 +	PBITMAPFILEHEADER pbmfh=NULL;
  1.1687 +	PBITMAPINFOHEADER pbmih=NULL;
  1.1688 +	TUint8 *pBits=NULL;
  1.1689 +	TInt bfOffBits;
  1.1690 +	TInt nbytes;
  1.1691 +
  1.1692 +	HANDLE fh=CreateFileA(aFileName, GENERIC_READ, NULL, NULL, OPEN_EXISTING, NULL, NULL);
  1.1693 +	if (!fh || fh==INVALID_HANDLE_VALUE)
  1.1694 +		return NULL;
  1.1695 +
  1.1696 +	nbytes=GetFileSize((HANDLE)fh, NULL);
  1.1697 +	// read in the bitmap file header.  save the offset to bits.
  1.1698 +	pbmfh = (PBITMAPFILEHEADER)LocalAlloc(LPTR, sizeof(BITMAPFILEHEADER));
  1.1699 +	if (pbmfh==NULL)
  1.1700 +        goto exit;
  1.1701 +	DWORD bytesRead;
  1.1702 +	ReadFile(fh, (LPVOID)pbmfh, sizeof(BITMAPFILEHEADER),&bytesRead,NULL);
  1.1703 +	bfOffBits=pbmfh->bfOffBits;
  1.1704 +
  1.1705 +	// read in the bitmap info header and the color table right after it.
  1.1706 +	pbmih = (PBITMAPINFOHEADER)LocalAlloc(LPTR, bfOffBits- sizeof(BITMAPFILEHEADER));
  1.1707 +	if (pbmih==NULL)
  1.1708 +        goto exit;
  1.1709 +	ReadFile(fh, (LPVOID)pbmih, bfOffBits-sizeof(BITMAPFILEHEADER),&bytesRead,NULL);
  1.1710 +
  1.1711 +	// finally read in the bit data.
  1.1712 +	pBits = (PBYTE)LocalAlloc (LPTR, (nbytes - bfOffBits));
  1.1713 +	if (pBits==NULL)
  1.1714 +        goto exit;
  1.1715 +	ReadFile(fh, (LPVOID)pBits, nbytes-bfOffBits,&bytesRead,NULL);
  1.1716 +		
  1.1717 +	hbm=CreateDIBitmap(aHdc, pbmih, CBM_INIT, pBits,(PBITMAPINFO) pbmih, DIB_RGB_COLORS);
  1.1718 +exit:
  1.1719 +	LocalFree(LocalHandle ((LPSTR)pBits));
  1.1720 +	LocalFree(LocalHandle ((LPSTR)pbmih));
  1.1721 +	LocalFree(LocalHandle ((LPSTR)pbmfh));
  1.1722 +	CloseHandle(fh);
  1.1723 +	return hbm;
  1.1724 +	}
  1.1725 +
  1.1726 +void LoadFasciaBitmap(TInt aScreen)
  1.1727 +	{
  1.1728 +	HDC hdc=GetDC(TheWin[aScreen]);
  1.1729 +	RECT windowRect = {0};
  1.1730 +	windowRect.right=systemIni->iScreens[aScreen]->iXYInputWidth;
  1.1731 +	windowRect.bottom=systemIni->iScreens[aScreen]->iXYInputHeight;
  1.1732 +	HBITMAP screenBitmap=readBitmap(hdc, systemIni->iScreens[aScreen]->iFasciaFileName);
  1.1733 +	if (screenBitmap==NULL)
  1.1734 +		{
  1.1735 +		screenBitmap=CreateCompatibleBitmap(hdc, windowRect.right-windowRect.left, windowRect.bottom-windowRect.top);
  1.1736 +		HDC hdcMem=CreateCompatibleDC(hdc);
  1.1737 +		SelectObject(hdcMem, screenBitmap);
  1.1738 +		PatBlt(hdcMem, 0, 0, windowRect.right-windowRect.left, windowRect.bottom-windowRect.top, BLACKNESS);
  1.1739 +		DeleteDC(hdcMem);
  1.1740 +		}
  1.1741 +	__ASSERT_ALWAYS(screenBitmap!=NULL,Fault(EGuiCreateBitmap));
  1.1742 +	TheScreenBitmap[aScreen]=screenBitmap;
  1.1743 +
  1.1744 +	DrawLeds();
  1.1745 +
  1.1746 +	ReleaseDC(TheWin[aScreen], hdc);
  1.1747 +	}
  1.1748 +TBool DWinsUi::MultiTouchEnabled() const
  1.1749 +	{
  1.1750 +	return iMultiTouchEnabled;
  1.1751 +	}
  1.1752 +
  1.1753 +TBool DWinsUi::GCEEnabled() const
  1.1754 +	{
  1.1755 +	return iGCEEnabled;
  1.1756 +	}
  1.1757 +
  1.1758 +TInt DWinsUi::MultiTouchProximityStep() const
  1.1759 +	{
  1.1760 +	return iMultiTouchProximityStep;
  1.1761 +	}
  1.1762 +
  1.1763 +TInt DWinsUi::MultiTouchPressureStep() const
  1.1764 +	{
  1.1765 +	return iMultiTouchPressureStep;
  1.1766 +	}
  1.1767 +
  1.1768 +TBool DWinsUi::OnDigitizer(TInt aX, TInt aY) const
  1.1769 +	{
  1.1770 +	if (!iDigitizerEnabled)
  1.1771 +		return EFalse;
  1.1772 +	switch(CurrentFlipState[0])
  1.1773 +		{
  1.1774 +		case EEmulatorFlipRestore:
  1.1775 +			{
  1.1776 +			aX -= iDigitizerOffsetX;
  1.1777 +			aY -= iDigitizerOffsetY;
  1.1778 +			break;
  1.1779 +			}
  1.1780 +		case EEmulatorFlipInvert:
  1.1781 +			{
  1.1782 +			aX -= systemIni->iScreens[0]->iScreenWidth - iDigitizerOffsetX - iDigitizerWidth;
  1.1783 +			aY -= systemIni->iScreens[0]->iScreenHeight - iDigitizerOffsetY - iDigitizerHeight;
  1.1784 +			break;
  1.1785 +			}
  1.1786 +		case EEmulatorFlipRight:
  1.1787 +			{
  1.1788 +			TInt oldY = aY;
  1.1789 +			aY = aX - (systemIni->iScreens[0]->iScreenHeight - iDigitizerOffsetY - iDigitizerHeight);
  1.1790 +			aX = oldY - iDigitizerOffsetX;
  1.1791 +			break;
  1.1792 +			}
  1.1793 +		case EEmulatorFlipLeft:
  1.1794 +			{
  1.1795 +			TInt oldY = aY;
  1.1796 +			aY = aX - iDigitizerOffsetY;
  1.1797 +			aX = oldY - (systemIni->iScreens[0]->iScreenWidth - iDigitizerOffsetX - iDigitizerWidth);
  1.1798 +			break;
  1.1799 +			}
  1.1800 +		}
  1.1801 +	return (TUint(aX) < TUint(iDigitizerWidth) && TUint(aY) < TUint(iDigitizerHeight));
  1.1802 +	}
  1.1803 +
  1.1804 +LOCAL_C void addMouseEvent(TRawEvent::TType aType,TInt aXpos,TInt aYpos)
  1.1805 +//
  1.1806 +// Add a mouse event.
  1.1807 +//
  1.1808 +	{
  1.1809 +	if (systemIni->OnDigitizer(aXpos, aYpos))
  1.1810 +		{
  1.1811 +		TRawEvent v;
  1.1812 +		v.Set(aType,aXpos,aYpos);
  1.1813 +		TheEventQ.Add(v);
  1.1814 +		}
  1.1815 +	}
  1.1816 +
  1.1817 +LOCAL_C void addMouseEvent(TRawEvent::TType aType,TInt aXpos,TInt aYpos,TInt aZpos, TInt aPointerId=0)
  1.1818 +//
  1.1819 +// Add a multitouch mouse event.
  1.1820 +//
  1.1821 +	{
  1.1822 +	if (systemIni->OnDigitizer(aXpos, aYpos))
  1.1823 +		{
  1.1824 +		TRawEvent v;
  1.1825 +		v.Set(aType,aXpos,aYpos, aZpos);
  1.1826 +		v.SetPointerNumber(static_cast<const TUint8>(aPointerId));
  1.1827 +		TheEventQ.Add(v);
  1.1828 +		}
  1.1829 +	}
  1.1830 +LOCAL_C void addKeyEvent(TRawEvent::TType aType,TInt aKey)
  1.1831 +	{
  1.1832 +	TRawEvent v;
  1.1833 +	v.Set(aType, aKey);
  1.1834 +	TheEventQ.Add(v);
  1.1835 +	}
  1.1836 +
  1.1837 +
  1.1838 +LOCAL_C void SwitchConfiguration(TInt aData, TBool aSendFlipKey = ETrue)
  1.1839 +	{
  1.1840 +	if (aData < 0 || aData >= masterIni->iSystemInis.Count())
  1.1841 +		return;
  1.1842 +
  1.1843 +	CurrentConfiguration = aData;
  1.1844 +	systemIni = masterIni->iSystemInis[aData];
  1.1845 +	
  1.1846 +	//get the correct fascia bitmaps
  1.1847 +	TInt screens=systemIni->iScreens.Count();
  1.1848 +	TInt i;
  1.1849 +	TUint disabledWinType=ENormalResolution;
  1.1850 +	for(i=0;i<screens;i++)
  1.1851 +		{
  1.1852 +		DeleteObject(TheScreenBitmap[i]);
  1.1853 +		LoadFasciaBitmap(i);
  1.1854 +		if (masterIni->iBufferSet[i].iDisplayState!=ENormalResolution)
  1.1855 +			{
  1.1856 +			disabledWinType=masterIni->iBufferSet[i].iDisplayState;
  1.1857 +			}
  1.1858 +		}
  1.1859 +	
  1.1860 +	//update the window title
  1.1861 +	if (disabledWinType!=ENormalResolution && disabledWinType < 4)	//hardwired 4 because the code below is hardwired
  1.1862 +		{	//string may be multi-part indexed by disable type, or it may not
  1.1863 +		CHAR* firstsemi=strchr(systemIni->iWindowTitle,';');
  1.1864 +		CHAR* secondsemi=NULL;
  1.1865 +		if (firstsemi)
  1.1866 +			{
  1.1867 +			secondsemi=strchr(firstsemi+1,';');
  1.1868 +			}
  1.1869 +		if (firstsemi&&secondsemi)
  1.1870 +			{
  1.1871 +			*firstsemi='\0';
  1.1872 +			*secondsemi='\0';
  1.1873 +			char* ptr[4]={0,systemIni->iWindowTitle,firstsemi+1,secondsemi+1};
  1.1874 +			SetWindowTextA(TheControlWin, ptr[disabledWinType]);
  1.1875 +			*firstsemi=';';
  1.1876 +			*secondsemi=';';
  1.1877 +			}
  1.1878 +		else
  1.1879 +			{
  1.1880 +			SetWindowTextA(TheControlWin, systemIni->iWindowTitle);
  1.1881 +			}
  1.1882 +		
  1.1883 +		}
  1.1884 +	else
  1.1885 +		{
  1.1886 +		SetWindowTextA(TheControlWin, systemIni->iWindowTitle);
  1.1887 +		}
  1.1888 +	//resize and repaint the current window anyway.
  1.1889 +	//the text window server doesn't respond to orientation messages
  1.1890 +	for(i=0;i<screens;i++)
  1.1891 +		{
  1.1892 +		InvalidateRect(TheWin[i], NULL, false);
  1.1893 +		SendMessage(TheWin[i], WM_FLIP_MESSAGE, systemIni->iScreens[i]->iScreenRotation,0);
  1.1894 +		}
  1.1895 +
  1.1896 +	//pass on the orientation key to the windows server
  1.1897 +	if (aSendFlipKey)
  1.1898 +		{
  1.1899 +		if (!WinsGuiPowerHandler->iStandby)
  1.1900 +			{
  1.1901 +			addKeyEvent(TRawEvent::EKeyDown, systemIni->iInitialFlipMsg);
  1.1902 +			addKeyEvent(TRawEvent::EKeyUp, systemIni->iInitialFlipMsg);
  1.1903 +			}
  1.1904 +		else
  1.1905 +			{
  1.1906 +			//remember the flip message so we can send it to the window server when we come out of standby
  1.1907 +			SavedFlipMessage = systemIni->iInitialFlipMsg;
  1.1908 +			}
  1.1909 +		}
  1.1910 +	}
  1.1911 +/**
  1.1912 +Sets the specified screen to the given width and height, if available.
  1.1913 +
  1.1914 +The configurations are searched to find a match, taking the display state into
  1.1915 +account. If no configuration is available, the request is ignored.
  1.1916 +
  1.1917 +@param aScreenNumber	the screen index
  1.1918 +@param aWidth 			the desired width
  1.1919 +@param aHeight			the desired height
  1.1920 +**/
  1.1921 +void DMasterIni::SetDisplaySize(TInt aDisplayNumber, TInt aWidth, TInt aHeight)
  1.1922 +	{
  1.1923 +	TInt displayCount = iBufferSet.Count();
  1.1924 +
  1.1925 +	if (aDisplayNumber < 0 || aDisplayNumber >= displayCount)
  1.1926 +		{
  1.1927 +		// Invalid screen number, discard.
  1.1928 +		return;
  1.1929 +		}
  1.1930 +
  1.1931 +	if (iBufferSet[aDisplayNumber].iDisplayState != ENormalResolution)
  1.1932 +		{
  1.1933 +		// No (non-zero) resolutions available, discard.
  1.1934 +		return;
  1.1935 +		}
  1.1936 +
  1.1937 +	TInt count = iSystemInis.Count();
  1.1938 +	TInt index;
  1.1939 +	for (index = 0; index < count; index++)
  1.1940 +		{
  1.1941 +		DWinsUi* newIni = masterIni->iSystemInis[index];
  1.1942 +		DScreenProperties* newProps = newIni->iScreens[aDisplayNumber];
  1.1943 +
  1.1944 +		if (newProps->iScreenWidth == aWidth && newProps->iScreenHeight == aHeight)
  1.1945 +			{
  1.1946 +			// Found a potential match. Check other screens match their current size.
  1.1947 +			if (newIni == systemIni)
  1.1948 +				{
  1.1949 +				// Current configuration, already in use. Nothing to do.
  1.1950 +				break;
  1.1951 +				}
  1.1952 +			
  1.1953 +			TInt display;
  1.1954 +			for (display = 0; display < displayCount; display++)
  1.1955 +				{
  1.1956 +				if (display == aDisplayNumber)
  1.1957 +					{
  1.1958 +					// No need to check the display we are changing
  1.1959 +					continue;
  1.1960 +					}
  1.1961 +
  1.1962 +				DScreenProperties* currentPropsN = systemIni->iScreens[display];
  1.1963 +				DScreenProperties* newPropsN = newIni->iScreens[display];
  1.1964 +				
  1.1965 +				if (newPropsN->iScreenWidth != currentPropsN->iScreenWidth ||
  1.1966 +						newPropsN->iScreenHeight != currentPropsN->iScreenHeight)
  1.1967 +					{
  1.1968 +					// Resolution mismatch, try next configuration.
  1.1969 +					break;
  1.1970 +					}
  1.1971 +				}
  1.1972 +			
  1.1973 +			if (display == displayCount)
  1.1974 +				{
  1.1975 +				// Match found, switch to this configuration and stop. Force
  1.1976 +				// rotation to the same as the current rotation.
  1.1977 +				newProps->iScreenRotation = systemIni->iScreens[aDisplayNumber]->iScreenRotation;
  1.1978 +				SwitchConfiguration(index);
  1.1979 +				break;
  1.1980 +				}
  1.1981 +			}
  1.1982 +		}
  1.1983 +	}
  1.1984 +
  1.1985 +
  1.1986 +void DMasterIni::SetBufferFormat(TInt aDisplayNumber, TUint aAggregateSize, RDisplayChannel::TPixelFormat aPixelFormat)
  1.1987 +	{
  1.1988 +	TInt displayCount = iBufferSet.Count();
  1.1989 +
  1.1990 +	if (aDisplayNumber < 0 || aDisplayNumber >= displayCount)
  1.1991 +		{
  1.1992 +		// Invalid screen number, discard.
  1.1993 +		return;
  1.1994 +		}
  1.1995 +	
  1.1996 +	LPBITMAPV4HEADER info = &iBufferSet[aDisplayNumber].iInfo;
  1.1997 +	
  1.1998 +	// update the bitmap header taking in consideration the new pixel format
  1.1999 +	switch (aPixelFormat)
  1.2000 +		{
  1.2001 +		case EUidPixelFormatXRGB_4444:
  1.2002 +		case EUidPixelFormatARGB_4444:
  1.2003 +			info->bV4BitCount=16;
  1.2004 +			info->bV4V4Compression = BI_BITFIELDS;
  1.2005 +			info->bV4RedMask   = 0x0F00;
  1.2006 +			info->bV4GreenMask = 0x00F0;
  1.2007 +			info->bV4BlueMask  = 0x000F;
  1.2008 +			break;
  1.2009 +		case EUidPixelFormatRGB_565:
  1.2010 +			info->bV4BitCount=16;
  1.2011 +			info->bV4V4Compression = BI_BITFIELDS;
  1.2012 +			info->bV4RedMask   = 0xF800;
  1.2013 +			info->bV4GreenMask = 0x07E0;
  1.2014 +			info->bV4BlueMask  = 0x001F;
  1.2015 +			break;
  1.2016 +		case EUidPixelFormatXRGB_8888:	// Really 32bpp, but top 8 unused
  1.2017 +		case EUidPixelFormatARGB_8888:
  1.2018 +		case EUidPixelFormatARGB_8888_PRE:
  1.2019 +			info->bV4BitCount=32;
  1.2020 +			info->bV4V4Compression = BI_RGB;
  1.2021 +			// Mask is implicit for BI_RGB compression
  1.2022 +			break;
  1.2023 +		default:
  1.2024 +			// We got an error, it seems. Let's ignore the message
  1.2025 +			return;
  1.2026 +		}
  1.2027 +	iBufferSet[aDisplayNumber].iBufferFormat.iPixelFormat = aPixelFormat;
  1.2028 +	
  1.2029 +	// taking advantage of limiting the width and size to KMaxTInt16
  1.2030 +	TInt width = aAggregateSize & 0x0000ffff;
  1.2031 +	TInt height = (aAggregateSize >> 16) & 0x0000ffff;
  1.2032 +
  1.2033 +	// let's deal with the new size just received
  1.2034 +	iBufferSet[aDisplayNumber].iBufferFormat.iSize.iWidth = width;
  1.2035 +	iBufferSet[aDisplayNumber].iBufferFormat.iSize.iHeight = height;
  1.2036 +	
  1.2037 +	// update the bitmap header, taking in consideration the rotation
  1.2038 +	switch (CurrentFlipState[aDisplayNumber])
  1.2039 +		{
  1.2040 +		case EEmulatorFlipRestore:
  1.2041 +		case EEmulatorFlipInvert:
  1.2042 +			info->bV4Width = width;
  1.2043 +			info->bV4Height = -height;
  1.2044 +			break;
  1.2045 +		case EEmulatorFlipLeft:
  1.2046 +		case EEmulatorFlipRight:
  1.2047 +			info->bV4Width = height;
  1.2048 +			info->bV4Height = -width;
  1.2049 +			break;
  1.2050 +		}
  1.2051 +	// finally, update the image size
  1.2052 +	SetImageSize(aDisplayNumber);
  1.2053 +	}
  1.2054 +
  1.2055 +void DMasterIni::SetImageSize(TInt aScreenNumber)
  1.2056 +	{
  1.2057 +	TInt displayCount = iBufferSet.Count();
  1.2058 +
  1.2059 +	if (aScreenNumber >= 0 && aScreenNumber < displayCount)
  1.2060 +		{
  1.2061 +		LPBITMAPV4HEADER info = &iBufferSet[aScreenNumber].iInfo;
  1.2062 +		TInt bpp = _ALIGN_UP(info->bV4BitCount, 16); //12 & 16 --> 16 ; 24 & 32 --> 32
  1.2063 +		TInt widthInBpp = info->bV4Width * bpp;
  1.2064 +		//rounding to 32 bits (4 octets) and converting, then, bits to octets;
  1.2065 +		TInt scanLineInBytes = _ALIGN_UP(widthInBpp, 32) >> 3;
  1.2066 +		// info->bV4Height is negative or zero
  1.2067 +		info->bV4SizeImage = -info->bV4Height * scanLineInBytes;
  1.2068 +		}
  1.2069 +	}
  1.2070 +
  1.2071 +LOCAL_C void NextConfiguration()
  1.2072 +	{
  1.2073 +	TInt config = CurrentConfiguration;
  1.2074 +	if (++config == masterIni->iSystemInis.Count())
  1.2075 +		config = 0;
  1.2076 +	SwitchConfiguration(config);
  1.2077 +	}
  1.2078 +
  1.2079 +
  1.2080 +
  1.2081 +LOCAL_C TBool ProcessedByEmulatorKey(TInt aScanCode, HWND hWnd,TUint message,TUint wParam,TUint lParam)
  1.2082 +	{
  1.2083 +
  1.2084 +	TBool rVal = EFalse;
  1.2085 +	rVal = ETrue;
  1.2086 +	for (TInt i=0;i<systemIni->iControlHotKeys.Count();i++)//check key combinations
  1.2087 +		{
  1.2088 +		if (systemIni->iControlHotKeys[i]->CheckCombinationPressed()) 
  1.2089 +			{				
  1.2090 +			switch (systemIni->iControlHotKeys[i]->iCommand)
  1.2091 +				{
  1.2092 +				
  1.2093 +				case ENextConfig:
  1.2094 +					NextConfiguration();
  1.2095 +					break;
  1.2096 +		
  1.2097 +				case ESelectConfig:
  1.2098 +					SwitchConfiguration(systemIni->iControlHotKeys[i]->iData);
  1.2099 +					break;
  1.2100 +							
  1.2101 +				}
  1.2102 +			return ETrue;
  1.2103 +			}
  1.2104 +		}
  1.2105 +	switch (aScanCode)
  1.2106 +	{
  1.2107 +	
  1.2108 +	case EStdKeyF4:
  1.2109 +		{
  1.2110 +		// Simulate a change of media card
  1.2111 +		TInt irq = NKern::DisableAllInterrupts();
  1.2112 +		if (*Wins::MediaDoorOpenPtr())
  1.2113 +			{
  1.2114 +			*Wins::CurrentPBusDevicePtr() += 1;
  1.2115 +			if (*Wins::CurrentPBusDevicePtr() == 2)
  1.2116 +				{
  1.2117 +				*Wins::CurrentPBusDevicePtr() = -1;
  1.2118 +				}
  1.2119 +			}
  1.2120 +		NKern::RestoreInterrupts(irq);
  1.2121 +		
  1.2122 +		// pass on to the windows system so that if
  1.2123 +		// Alt-F4 is pressed the window will close
  1.2124 +		if (hWnd)
  1.2125 +			DefWindowProcA(hWnd,message,wParam,lParam);
  1.2126 +		break;
  1.2127 +		}
  1.2128 +
  1.2129 +	default:
  1.2130 +		rVal = EFalse;
  1.2131 +		break;
  1.2132 +	}
  1.2133 +	return rVal;
  1.2134 +	}
  1.2135 +
  1.2136 +LOCAL_C void MultiChildWndPointer(TUint aMessage,TInt aXpos,TInt aYpos, TInt aZ, TInt aPointerId)
  1.2137 +//
  1.2138 +// Handle a multi-touch pointer event in the Symbian OS screen window 
  1.2139 +//
  1.2140 +	{
  1.2141 +	TRawEvent::TType eventType=TRawEvent::ENone;
  1.2142 +	CHAR buf[50];
  1.2143 +	
  1.2144 +	if (aZ <= TheMultiTouch->iZMaxRange) //negative
  1.2145 +		{
  1.2146 +		eventType = TRawEvent::EPointer3DOutOfRange;
  1.2147 +		wsprintf((LPTSTR)buf, (LPCTSTR)TEXT("Out Of Range"));
  1.2148 +		SendMessage(hwndStatus, SB_SETTEXT, aPointerId , (LPARAM)(buf));					
  1.2149 +		}
  1.2150 +	else 
  1.2151 +		{
  1.2152 +		wsprintf((LPTSTR)buf, (LPCTSTR)TEXT("%d: %d,%d,%d"), aPointerId, aXpos,aYpos,aZ);
  1.2153 +		SendMessage(hwndStatus, SB_SETTEXT, aPointerId , (LPARAM)(buf));					
  1.2154 +		switch (aMessage)
  1.2155 +	    	{
  1.2156 +			case WM_MOUSEMOVE:
  1.2157 +				{
  1.2158 +				eventType=TRawEvent::EPointerMove;
  1.2159 +				break;
  1.2160 +				}
  1.2161 +			case WM_LBUTTONDOWN:
  1.2162 +				{
  1.2163 +				SetCapture(TheChildWin[0]);
  1.2164 +				eventType = TRawEvent::EButton1Down;
  1.2165 +				}
  1.2166 +				break;
  1.2167 +			case WM_LBUTTONUP:
  1.2168 +				{
  1.2169 +				ReleaseCapture();
  1.2170 +				eventType = TRawEvent::EButton1Up;
  1.2171 +				break;
  1.2172 +				}
  1.2173 +			case WM_RBUTTONDOWN:
  1.2174 +				{
  1.2175 +				eventType = TRawEvent::EButton3Down;
  1.2176 +				break;
  1.2177 +				}
  1.2178 +			case WM_RBUTTONUP:
  1.2179 +				{
  1.2180 +				eventType = TRawEvent::EButton3Up;
  1.2181 +				break;
  1.2182 +				}
  1.2183 +			case WM_MOUSEWHEEL:
  1.2184 +				{
  1.2185 +				eventType = TRawEvent::EPointerMove;
  1.2186 +				break;
  1.2187 +				}
  1.2188 +			default:
  1.2189 +				return;
  1.2190 +			}
  1.2191 +		}
  1.2192 +
  1.2193 +	if (!WinsGuiPowerHandler->iStandby)
  1.2194 +		{
  1.2195 +		addMouseEvent(eventType, aXpos, aYpos, aZ, aPointerId);
  1.2196 +		}
  1.2197 +	}
  1.2198 +
  1.2199 +LOCAL_C void ChildWndPointer(TUint message,TInt aXpos,TInt aYpos)
  1.2200 +//
  1.2201 +// Handle a pointer event in the Symbian OS screen window
  1.2202 +//
  1.2203 +	{
  1.2204 +	// Enable the multitouch if the cursor is inside the main client window
  1.2205 +	if (DMultiTouch::iMultiTouchCreated)
  1.2206 +		{
  1.2207 +		RECT client;
  1.2208 +		WINDOWINFO info;
  1.2209 +		GetWindowInfo(TheChildWin[0], &info);
  1.2210 +		POINT pt = {aXpos+(TInt)info.rcClient.left, aYpos+(TInt)info.rcClient.top};
  1.2211 +		if (GetWindowRect(TheChildWin[0], &client) &&
  1.2212 +				(PtInRect(&client,pt)!=NULL) && !DMultiTouch::iMultiTouchTempEnabled)	// within the window
  1.2213 +			{
  1.2214 +			if (systemIni->MultiTouchEnabled() && systemIni->GCEEnabled())
  1.2215 +				{
  1.2216 +				if(TheMultiTouch->Register())	// Register successfully
  1.2217 +					{
  1.2218 +					DMultiTouch::iMultiTouchTempEnabled = TRUE;
  1.2219 +					//Show the status bars at the bottom of the emulator
  1.2220 +					SetWindowPos(hwndStatus,0,0,0,0,0,SWP_SHOWWINDOW);
  1.2221 +					SetFocus(TheWin[0]);
  1.2222 +					SetCursor(LoadCursorA(NULL,MAKEINTRESOURCEA(32512)));
  1.2223 +					}
  1.2224 +				}
  1.2225 +			}
  1.2226 +		}
  1.2227 +	TRawEvent::TType eventType=TRawEvent::ENone;
  1.2228 +	switch (message)
  1.2229 +    	{
  1.2230 +	case WM_MOUSEMOVE:
  1.2231 +		eventType=TRawEvent::EPointerMove;
  1.2232 +		break;
  1.2233 +	case WM_LBUTTONDOWN:
  1.2234 +		{
  1.2235 +		SetCapture(TheChildWin[0]);
  1.2236 +		eventType=TRawEvent::EButton1Down;
  1.2237 +		}
  1.2238 +		break;
  1.2239 +	case WM_LBUTTONUP:
  1.2240 +		ReleaseCapture();
  1.2241 +		eventType=TRawEvent::EButton1Up;
  1.2242 +		break;
  1.2243 +	case WM_RBUTTONDOWN:
  1.2244 +		eventType=TRawEvent::EButton3Down;
  1.2245 +		break;
  1.2246 +	case WM_RBUTTONUP:
  1.2247 +		eventType=TRawEvent::EButton3Up;
  1.2248 +		break;
  1.2249 +	case WM_MBUTTONDOWN:
  1.2250 +		eventType=TRawEvent::EButton2Down;
  1.2251 +		break;
  1.2252 +	case WM_MBUTTONUP:
  1.2253 +		eventType=TRawEvent::EButton2Up;
  1.2254 +		break;
  1.2255 +		}
  1.2256 +	if (!WinsGuiPowerHandler->iStandby)
  1.2257 +		{
  1.2258 +		addMouseEvent(eventType, aXpos, aYpos);
  1.2259 +		}
  1.2260 +	}
  1.2261 +
  1.2262 +LOCAL_C void FrameWndPointer(TUint message,TInt aXpos,TInt aYpos, TInt aScreenNumber, TInt aPointerId = 0)
  1.2263 +//
  1.2264 +// Handle a frame wnd pointer event.
  1.2265 +//
  1.2266 +	{
  1.2267 +	static bool	processingScreenOn=FALSE;
  1.2268 +	TEmulCommand command = ENoCommand;
  1.2269 +	TInt commandData = 0;
  1.2270 +	TBool mouseEvent = ETrue;
  1.2271 +	
  1.2272 +	TRawEvent::TType eventType=TRawEvent::ENone;
  1.2273 +	
  1.2274 +	TViewport& viewport = systemIni->iScreens[aScreenNumber]->iViewport;
  1.2275 +	aXpos += viewport.GetViewportOffsetX(); // make mouse-coords relative to fascia edge even if window is scrolled
  1.2276 +	aYpos += viewport.GetViewportOffsetY();
  1.2277 +	
  1.2278 +	switch (message)
  1.2279 +    	{
  1.2280 +	case WM_MOUSEMOVE:
  1.2281 +		{
  1.2282 +		TInt newX, newY;
  1.2283 +		systemIni->TranslateMouseCoords(CurrentFlipState[0], aXpos, aYpos, systemIni->iScreens[0]->iXYInputWidth, systemIni->iScreens[0]->iXYInputHeight, newX, newY);
  1.2284 +
  1.2285 +		if (aPointerId == 0)
  1.2286 +			{ // only system pointer changes shape
  1.2287 +		if (systemIni->GetVirtualKey(command, newX, newY) >= 0)
  1.2288 +			{
  1.2289 +			HMODULE hmodule = GetModuleHandleA("winsgui.dll");
  1.2290 +			SetCursor(LoadCursorA((HINSTANCE)hmodule,MAKEINTRESOURCEA(OVERKEY)));		//hand cursor
  1.2291 +			}
  1.2292 +		else
  1.2293 +			SetCursor(LoadCursorA(NULL,MAKEINTRESOURCEA(32512))); //ICD_ARROW
  1.2294 +				}
  1.2295 +
  1.2296 +		eventType=TRawEvent::EPointerMove;
  1.2297 +		
  1.2298 +		}
  1.2299 +		break;
  1.2300 +	case WM_LBUTTONDOWN:
  1.2301 +		{
  1.2302 +		SetCapture(TheWin[0]);
  1.2303 +		//check the configuration
  1.2304 +		TInt newX, newY;
  1.2305 +		
  1.2306 +		//if the emulator screen is rotated, rotate/flip the current mouse cursor position
  1.2307 +		//so it can be checked to see if it is in a key region.
  1.2308 +		systemIni->TranslateMouseCoords(CurrentFlipState[0], aXpos, aYpos, systemIni->iScreens[0]->iXYInputWidth, systemIni->iScreens[0]->iXYInputHeight, newX, newY);
  1.2309 +		commandData = systemIni->GetVirtualKey(command, newX, newY);
  1.2310 +		
  1.2311 +		if (commandData >= 0)
  1.2312 +			{
  1.2313 +			eventType=TRawEvent::EKeyDown;
  1.2314 +			mouseEvent = EFalse;
  1.2315 +			systemIni->SetVirtualKey(ETrue, commandData, command);
  1.2316 +			}
  1.2317 +		else
  1.2318 +			eventType=TRawEvent::EButton1Down;
  1.2319 +		}
  1.2320 +		break;
  1.2321 +	case WM_LBUTTONUP:
  1.2322 +		ReleaseCapture();
  1.2323 +		if (processingScreenOn)
  1.2324 +			{
  1.2325 +			// ignore button up - button down was switching things on
  1.2326 +			processingScreenOn=FALSE;
  1.2327 +			return;
  1.2328 +			}
  1.2329 +		if (systemIni->WasVirtualKey(commandData, command))
  1.2330 +			{
  1.2331 +			eventType=TRawEvent::EKeyUp;
  1.2332 +			mouseEvent = EFalse;
  1.2333 +			systemIni->SetVirtualKey(EFalse, EStdKeyNull, ENoCommand);
  1.2334 +			}
  1.2335 +		else
  1.2336 +			eventType=TRawEvent::EButton1Up;
  1.2337 +		break;
  1.2338 +	case WM_RBUTTONDOWN:
  1.2339 +		eventType=TRawEvent::EButton3Down;
  1.2340 +		break;
  1.2341 +	case WM_RBUTTONUP:
  1.2342 +		eventType=TRawEvent::EButton3Up;
  1.2343 +		break;
  1.2344 +	case WM_MBUTTONDOWN:
  1.2345 +		eventType=TRawEvent::EButton2Down;
  1.2346 +		break;
  1.2347 +	case WM_MBUTTONUP:
  1.2348 +		eventType=TRawEvent::EButton2Up;
  1.2349 +		break;
  1.2350 +		}
  1.2351 +	if (mouseEvent)
  1.2352 +		{
  1.2353 +		
  1.2354 +		if (!WinsGuiPowerHandler->iStandby)
  1.2355 +			{
  1.2356 +			/*
  1.2357 +			mouse events are relative to the child window position
  1.2358 +			and are clipped to the digitzer region in addMouseEvent
  1.2359 +			so all the mouse clicks are passed on here after being translated 
  1.2360 +			to the child window coordinate system (under the current rotation)
  1.2361 +			*/
  1.2362 +			TInt newX, newY;
  1.2363 +			switch (CurrentFlipState[0])
  1.2364 +				{
  1.2365 +				case EEmulatorFlipRestore:
  1.2366 +				default:
  1.2367 +					newX = aXpos - systemIni->iScreens[0]->iScreenOffsetX;
  1.2368 +					newY = aYpos - systemIni->iScreens[0]->iScreenOffsetY;
  1.2369 +					break;
  1.2370 +				case EEmulatorFlipInvert:
  1.2371 +					newX = aXpos - (systemIni->iScreens[0]->iXYInputWidth - systemIni->iScreens[0]->iScreenWidth - systemIni->iScreens[0]->iScreenOffsetX);
  1.2372 +					newY = aYpos - (systemIni->iScreens[0]->iXYInputHeight - systemIni->iScreens[0]->iScreenHeight - systemIni->iScreens[0]->iScreenOffsetY);
  1.2373 +					break;
  1.2374 +				case EEmulatorFlipLeft:
  1.2375 +					newX = aXpos - systemIni->iScreens[0]->iScreenOffsetY;
  1.2376 +					newY = aYpos - (systemIni->iScreens[0]->iXYInputWidth - systemIni->iScreens[0]->iScreenWidth - systemIni->iScreens[0]->iScreenOffsetX);
  1.2377 +					break;	
  1.2378 +				case EEmulatorFlipRight:
  1.2379 +					newX = aXpos - (systemIni->iScreens[0]->iXYInputHeight - systemIni->iScreens[0]->iScreenHeight - systemIni->iScreens[0]->iScreenOffsetY);
  1.2380 +					newY = aYpos - systemIni->iScreens[0]->iScreenOffsetX;
  1.2381 +					break;
  1.2382 +				}
  1.2383 +			addMouseEvent(eventType, newX, newY);
  1.2384 +			}
  1.2385 +		}
  1.2386 +	else if ((((message == WM_LBUTTONDOWN && command == EKey) && !ProcessedByEmulatorKey((TUint8)commandData,0,0,0,0)))
  1.2387 +			|| (message == WM_LBUTTONUP))
  1.2388 +		{
  1.2389 +			switch (command)
  1.2390 +			{
  1.2391 +			case EKey:
  1.2392 +				if (!WinsGuiPowerHandler->iStandby)
  1.2393 +					addKeyEvent(eventType, (TUint8)commandData);
  1.2394 +				break;
  1.2395 +
  1.2396 +			case ENextConfig:
  1.2397 +				NextConfiguration();
  1.2398 +				break;
  1.2399 +			
  1.2400 +			case ESelectConfig:
  1.2401 +				SwitchConfiguration(commandData);
  1.2402 +				break;
  1.2403 +			}
  1.2404 +		}
  1.2405 +	}
  1.2406 +
  1.2407 +LOCAL_C TInt ScreenFromHWND(HWND aHwnd,HWND* pWin)
  1.2408 +	{
  1.2409 +	TInt screens=systemIni->iScreens.Count();
  1.2410 +	TInt r=-1;
  1.2411 +	for(TInt i=0;i<screens;i++)
  1.2412 +		{
  1.2413 +		if(pWin[i]==aHwnd)
  1.2414 +			{
  1.2415 +			r=i;
  1.2416 +			break;
  1.2417 +			}
  1.2418 +		}
  1.2419 +	return r;
  1.2420 +	}
  1.2421 +void MultiTouchWndPointer(TUint message,TInt aXpos,TInt aYpos, TInt aZ, TInt aPointerId)
  1.2422 +	{
  1.2423 +	WINDOWINFO info;
  1.2424 +	info.cbSize = sizeof(WINDOWINFO);
  1.2425 +	if (GetWindowInfo(TheWin[0], &info))
  1.2426 +		{
  1.2427 +		POINT pt = {aXpos,aYpos};
  1.2428 +		if (PtInRect(&info.rcWindow,pt))
  1.2429 +			{
  1.2430 +			RECT client;
  1.2431 +			if (GetWindowRect(TheChildWin[0], &client) && PtInRect(&client,pt))	// within the window
  1.2432 +				{
  1.2433 +				MultiChildWndPointer(message, aXpos-client.left, aYpos-client.top, aZ, aPointerId);
  1.2434 +				}
  1.2435 +			else  
  1.2436 +				{		
  1.2437 +				//	Disable the multitouch if the cursor is outside the application window
  1.2438 +				if (DMultiTouch::iMultiTouchTempEnabled)	// within the window
  1.2439 +					{
  1.2440 +					DMultiTouch::iMultiTouchTempEnabled = FALSE;
  1.2441 +					if(TheMultiTouch->UnRegister())
  1.2442 +						{
  1.2443 +						SetWindowPos(hwndStatus,0,0,0,0,0,SWP_HIDEWINDOW);
  1.2444 +						}
  1.2445 +					}
  1.2446 +				FrameWndPointer(message, aXpos-info.rcClient.left, aYpos-info.rcClient.top, 0, aPointerId);	
  1.2447 +				}
  1.2448 +			}
  1.2449 +		}
  1.2450 +	}
  1.2451 +
  1.2452 +LOCAL_C DScreenProperties* ScreenPropsFromHWND(HWND aHwnd, HWND* pWin)
  1.2453 +	{
  1.2454 +	TInt screenNumber =  ScreenFromHWND(aHwnd, pWin);
  1.2455 +	
  1.2456 +	if(screenNumber >=0)
  1.2457 +		{
  1.2458 +		return systemIni->iScreens[screenNumber];
  1.2459 +		}
  1.2460 +	return NULL;
  1.2461 +
  1.2462 +	}
  1.2463 +
  1.2464 +
  1.2465 +TInt APIENTRY childWinProc(HWND hWnd,TUint message,TUint wParam,TUint lParam)
  1.2466 +//
  1.2467 +// The child window function.
  1.2468 +//
  1.2469 +	{
  1.2470 +	TInt screenNumber = 0;
  1.2471 +	TRawEvent v;
  1.2472 +    switch (message)
  1.2473 +    	{
  1.2474 +	case WM_FLIP_MESSAGE: // pass the flip message onto the parent window
  1.2475 +		{
  1.2476 +		screenNumber =ScreenFromHWND(hWnd,TheChildWin);
  1.2477 +		if(TUint(screenNumber) < TUint(systemIni->iScreens.Count()))
  1.2478 +			PostMessageA(TheWin[screenNumber],WM_FLIP_MESSAGE,wParam,NULL);
  1.2479 +		break;
  1.2480 +		}
  1.2481 +	case WM_LBUTTONDOWN:
  1.2482 +	case WM_LBUTTONUP:
  1.2483 +	case WM_MOUSEMOVE:
  1.2484 +	case WM_RBUTTONDOWN:
  1.2485 +	case WM_RBUTTONUP:
  1.2486 +	case WM_MBUTTONDOWN:
  1.2487 +	case WM_MBUTTONUP:
  1.2488 +		{
  1.2489 +		if (DMultiTouch::iMultiTouchTempEnabled)
  1.2490 +			{
  1.2491 +			DMultiTouch::iMultiTouchTempEnabled = FALSE;
  1.2492 +			}
  1.2493 +		screenNumber=ScreenFromHWND(hWnd,TheChildWin);
  1.2494 +		if(screenNumber==0)
  1.2495 +			{
  1.2496 +			ChildWndPointer(message,(TInt16)(lParam&0xFFFF),(TInt16)((lParam>>16)&0xFFFF));
  1.2497 +			}
  1.2498 +		break;
  1.2499 +		}
  1.2500 +    case WM_PAINT:
  1.2501 +		if (!PaintWindowFromBuffer(hWnd))
  1.2502 +			{
  1.2503 +			// Original behaviour
  1.2504 +			ValidateRect(hWnd,NULL);
  1.2505 +			v.Set(TRawEvent::ERedraw);
  1.2506 +			TheEventQ.Add(v);
  1.2507 +			}
  1.2508 +        break;
  1.2509 +    case WM_ACTIVATE:
  1.2510 +	case WM_SYSKEYDOWN:
  1.2511 +	case WM_KEYDOWN:
  1.2512 +	case WM_SYSKEYUP:
  1.2513 +	case WM_KEYUP:
  1.2514 +		Fault(EGuiChildWinProc);
  1.2515 +		break;
  1.2516 +    case WM_DESTROY:
  1.2517 +		break;
  1.2518 +
  1.2519 +	case WM_CHAR:
  1.2520 +	case WM_SYSCHAR:
  1.2521 +	case WM_DEADCHAR:
  1.2522 +	case WM_SYSDEADCHAR:
  1.2523 +        break;
  1.2524 +
  1.2525 +	case WMU_SET_DISPLAY_BUFFER:
  1.2526 +		screenNumber = ScreenFromHWND(hWnd, TheChildWin);
  1.2527 +		if (TUint(screenNumber) < TUint(systemIni->iScreens.Count()))
  1.2528 +			{
  1.2529 +			masterIni->iBufferSet[screenNumber].iDisplayBuffer = (LPVOID)lParam;
  1.2530 +			}
  1.2531 +		break;
  1.2532 +	case WMU_SET_DISPLAY_SIZE:
  1.2533 +		screenNumber = ScreenFromHWND(hWnd, TheChildWin);
  1.2534 +		masterIni->SetDisplaySize(screenNumber, wParam, lParam);
  1.2535 +		break;
  1.2536 +		
  1.2537 +	case WMU_SET_BUFFER_FORMAT:
  1.2538 +		screenNumber = ScreenFromHWND(hWnd, TheChildWin);
  1.2539 +		masterIni->SetBufferFormat(screenNumber, wParam, (RDisplayChannel::TPixelFormat) lParam);
  1.2540 +		break;
  1.2541 +		
  1.2542 + 	default:
  1.2543 +        return(DefWindowProcA(hWnd,message,wParam,lParam));
  1.2544 +	    }
  1.2545 +    return(FALSE);
  1.2546 +	}
  1.2547 +
  1.2548 +
  1.2549 +LOCAL_C TBool PaintWindowFromBuffer(HWND hWnd)
  1.2550 +	{
  1.2551 +	TInt screenNumber = ScreenFromHWND(hWnd,TheChildWin);
  1.2552 +	if (TUint(screenNumber) >= TUint(masterIni->iBufferSet.Count()))
  1.2553 +		{
  1.2554 +		return EFalse;
  1.2555 +		}
  1.2556 +
  1.2557 +	LPVOID displayBuffer = masterIni->iBufferSet[screenNumber].iDisplayBuffer;
  1.2558 +	if (!displayBuffer)
  1.2559 +		{
  1.2560 +		return EFalse;
  1.2561 +		}
  1.2562 +
  1.2563 +	TInt   frameOffset = masterIni->iBufferSet[screenNumber].iScreenBuffer.iDisplayBufferOffset;
  1.2564 +	displayBuffer=LPVOID(frameOffset+(char*)displayBuffer);
  1.2565 +
  1.2566 +	PAINTSTRUCT ps;
  1.2567 +	BeginPaint(hWnd, &ps);
  1.2568 +
  1.2569 +	// Paint directly from the buffer to the window
  1.2570 +	LPBITMAPINFO info = (LPBITMAPINFO)&masterIni->iBufferSet[screenNumber].iInfo;
  1.2571 +	WORD width = (WORD)info->bmiHeader.biWidth;
  1.2572 +	WORD height = (WORD)-info->bmiHeader.biHeight;	// stored -ve in info
  1.2573 +	SetDIBitsToDevice(ps.hdc,
  1.2574 +						0, 0, 	// Dst X, Y
  1.2575 +						width, height,	// Src W, H
  1.2576 +						0, 0,	// Src X, Y
  1.2577 +						0,		// Src offset to first line
  1.2578 +						height,	// Src lines available
  1.2579 +						displayBuffer,	// Src pointer to pixels
  1.2580 +						info,			// Src info
  1.2581 +						DIB_RGB_COLORS);
  1.2582 +
  1.2583 +	EndPaint(hWnd, &ps);
  1.2584 +
  1.2585 +	return TRUE;
  1.2586 +	}
  1.2587 +
  1.2588 +
  1.2589 +LOCAL_C void CalcTextPos(TInt aScreen, TInt& aX, TInt& aY)
  1.2590 +	{
  1.2591 +	switch (CurrentFlipState[aScreen])
  1.2592 +		{
  1.2593 +	case EEmulatorFlipInvert:
  1.2594 +		aX = systemIni->iScreens[aScreen]->iXYInputWidth-(systemIni->iScreens[aScreen]->iScreenOffsetX+systemIni->iScreens[aScreen]->iScreenWidth);
  1.2595 +		aY = systemIni->iScreens[aScreen]->iXYInputHeight-(systemIni->iScreens[aScreen]->iScreenOffsetY+systemIni->iScreens[aScreen]->iScreenHeight);
  1.2596 +		break;
  1.2597 +	case EEmulatorFlipLeft:
  1.2598 +		aX = systemIni->iScreens[aScreen]->iScreenOffsetY;
  1.2599 +		aY = systemIni->iScreens[aScreen]->iXYInputWidth-(systemIni->iScreens[aScreen]->iScreenOffsetX+systemIni->iScreens[aScreen]->iScreenWidth);
  1.2600 +		break;
  1.2601 +	case EEmulatorFlipRight:
  1.2602 +		aX = systemIni->iScreens[aScreen]->iXYInputHeight-(systemIni->iScreens[aScreen]->iScreenOffsetY+systemIni->iScreens[aScreen]->iScreenHeight);
  1.2603 +		aY = systemIni->iScreens[aScreen]->iScreenOffsetX;
  1.2604 +		break;
  1.2605 +	case EEmulatorFlipRestore:
  1.2606 +	default:
  1.2607 +		aX = systemIni->iScreens[aScreen]->iScreenOffsetX;
  1.2608 +		aY = systemIni->iScreens[aScreen]->iScreenOffsetY;
  1.2609 +	break;
  1.2610 +		}
  1.2611 +	//subtract viewport offset here
  1.2612 +	aX -= systemIni->iScreens[aScreen]->iViewport.GetViewportOffsetX();
  1.2613 +	aY -= systemIni->iScreens[aScreen]->iViewport.GetViewportOffsetY();
  1.2614 +	}
  1.2615 +
  1.2616 +TInt APIENTRY ctrlwinProc(HWND hWnd,TUint message,TUint wParam,TUint lParam)
  1.2617 +//
  1.2618 +// The control window function
  1.2619 +//
  1.2620 +	{
  1.2621 +	switch(message)
  1.2622 +	{
  1.2623 +		case WM_SYSCOMMAND:
  1.2624 +			{
  1.2625 +				switch(wParam)
  1.2626 +				{
  1.2627 +					case 1:
  1.2628 +						{
  1.2629 +						NextConfiguration();
  1.2630 +						return 0;
  1.2631 +						}
  1.2632 +					case SC_MINIMIZE:
  1.2633 +					case SC_RESTORE:
  1.2634 +						{
  1.2635 +						if (wParam == SC_RESTORE) 
  1.2636 +							Active();
  1.2637 +						for(TInt ix=0;ix<systemIni->iScreens.Count();ix++)
  1.2638 +							{
  1.2639 +							SendMessage(TheWin[ix],message,wParam,lParam);
  1.2640 +							}
  1.2641 +						if (wParam == SC_MINIMIZE) 
  1.2642 +							Inactive();
  1.2643 +						}			
  1.2644 +				}
  1.2645 +				return(DefWindowProcA(hWnd,message,wParam,lParam));
  1.2646 +			}
  1.2647 +		case WM_CLOSE: // tell all emulator screen windows to close
  1.2648 +			{
  1.2649 +			for(TInt i=0;i<systemIni->iScreens.Count();i++)
  1.2650 +				{
  1.2651 +				DestroyWindow(TheWin[i]);
  1.2652 +				}
  1.2653 +			DestroyWindow(hWnd);
  1.2654 +			break;
  1.2655 +			}
  1.2656 +		case WM_DESTROY:
  1.2657 +			{
  1.2658 +			// save the main window position information
  1.2659 +			HANDLE hSysIni;
  1.2660 +			hSysIni = CreateFileA(systemIni->iSysIniFileName, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);
  1.2661 +			DScreenProperties* screenProps;
  1.2662 +			if (hSysIni != INVALID_HANDLE_VALUE)
  1.2663 +				{
  1.2664 +				DWORD numWritten;
  1.2665 +				//write an identifier into file so that program can avoid loading old version
  1.2666 +				WriteFile(hSysIni, &KDatFileVersion, sizeof(TInt), &numWritten, 0);
  1.2667 +				
  1.2668 +				//record current configuration at start of file.
  1.2669 +				WriteFile(hSysIni, &CurrentConfiguration, sizeof(TInt), &numWritten, 0);
  1.2670 +				
  1.2671 +				//Write out the state for each window.
  1.2672 +				for(TInt i=0;i<systemIni->iScreens.Count();i++)
  1.2673 +					{
  1.2674 +					screenProps= systemIni->iScreens[i];
  1.2675 +					
  1.2676 +					TWindowState winState= screenProps->GetWindowState();
  1.2677 +					WriteFile(hSysIni, &winState, sizeof(TWindowState), &numWritten, 0);
  1.2678 +					
  1.2679 +					
  1.2680 +					}
  1.2681 +				}
  1.2682 +			CloseHandle(hSysIni);
  1.2683 +
  1.2684 +			PostQuitMessage(KErrNone);
  1.2685 +			break;
  1.2686 +			}
  1.2687 +		case WM_INPUT:
  1.2688 +			{
  1.2689 +			if (!DMultiTouch::iMultiTouchTempEnabled)
  1.2690 +				{
  1.2691 +				for(TInt ix=0;ix<systemIni->iScreens.Count();ix++)
  1.2692 +					{
  1.2693 +					DMultiTouch::iMultiTouchTempEnabled = TRUE;
  1.2694 +
  1.2695 +					SendMessage(TheWin[ix],message,wParam,lParam);
  1.2696 +					}
  1.2697 +				}
  1.2698 +			else if (systemIni->MultiTouchEnabled() && DMultiTouch::iMultiTouchSupported && systemIni->GCEEnabled())
  1.2699 +				{
  1.2700 +			   	TheMultiTouch->OnWmInput(hWnd, message, wParam, lParam,TheChildWin[0]);	
  1.2701 +				}
  1.2702 +			else
  1.2703 +				{
  1.2704 +				Fault(EGuiInvalidMultiTouch);
  1.2705 +				}
  1.2706 +		   	break;
  1.2707 +			}	
  1.2708 +		default:
  1.2709 +			return(DefWindowProcA(hWnd,message,wParam,lParam));
  1.2710 +	}
  1.2711 +	return(FALSE);
  1.2712 +	}
  1.2713 +
  1.2714 +TInt APIENTRY winProc(HWND hWnd,TUint message,TUint wParam,TUint lParam)
  1.2715 +//
  1.2716 +// The border window function.
  1.2717 +//
  1.2718 +	{
  1.2719 +
  1.2720 +	TRawEvent v;
  1.2721 +	
  1.2722 +	switch (message)
  1.2723 +    	{
  1.2724 +		case WM_GETMINMAXINFO:
  1.2725 +			{
  1.2726 +			DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.2727 +			if(screenProps == NULL)
  1.2728 +				{
  1.2729 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.2730 +				}
  1.2731 +						
  1.2732 +			MINMAXINFO* minMaxInfo = reinterpret_cast<MINMAXINFO*>(lParam);
  1.2733 +			minMaxInfo->ptMaxTrackSize.x = screenProps->iViewport.GetMaxWindowWidth();
  1.2734 +			minMaxInfo->ptMaxTrackSize.y = screenProps->iViewport.GetMaxWindowHeight();
  1.2735 +
  1.2736 +			minMaxInfo->ptMaxSize.x = minMaxInfo->ptMaxTrackSize.x;
  1.2737 +			minMaxInfo->ptMaxSize.y = minMaxInfo->ptMaxTrackSize.y;
  1.2738 +			DefWindowProcA(hWnd, message, wParam, lParam);
  1.2739 +			
  1.2740 +			break;
  1.2741 +			}
  1.2742 +	   
  1.2743 +    	    		
  1.2744 + 	    	
  1.2745 +    	case WM_SIZE:
  1.2746 +    		{
  1.2747 +    		DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.2748 +			if(screenProps == NULL)
  1.2749 +				{
  1.2750 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.2751 +				}
  1.2752 +    		TViewport& viewport = screenProps->iViewport;
  1.2753 +    		//update size of viewport
  1.2754 +    		viewport.SetViewportWidth(LOWORD(lParam));
  1.2755 +    		viewport.SetViewportHeight(HIWORD(lParam));
  1.2756 +    		
  1.2757 +    		
  1.2758 +			//If resize goes beyond boundary of emulator then scroll to compensate
  1.2759 +			TInt ox = viewport.GetViewportOffsetX();
  1.2760 +    		TInt xs = ox + LOWORD(lParam) - viewport.GetMaxWidth();
  1.2761 +    		if (xs>0) 
  1.2762 +    			{    			
  1.2763 +    			viewport.ScrollToX(ox-xs, hWnd);
  1.2764 +    			}
  1.2765 +    		
  1.2766 +    		TInt oy = viewport.GetViewportOffsetY();
  1.2767 +    		TInt ys = oy + HIWORD(lParam) - viewport.GetMaxHeight();
  1.2768 +    		if (ys>0) 
  1.2769 +    			{    			
  1.2770 +    			viewport.ScrollToY(oy-ys, hWnd);
  1.2771 +    			}
  1.2772 +    	
  1.2773 +    		//Adjust ranges of scroll bars
  1.2774 +    	   	viewport.UpdateScrollBarH(hWnd);
  1.2775 +    		viewport.UpdateScrollBarV(hWnd);
  1.2776 +    		    		
  1.2777 +    		
  1.2778 +    		
  1.2779 +    		break;    		
  1.2780 +    		}
  1.2781 +    	case WM_HSCROLL:
  1.2782 +    		{
  1.2783 +    		DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.2784 +			if(screenProps == NULL)
  1.2785 +				{
  1.2786 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.2787 +				}
  1.2788 +    		TViewport& viewport = screenProps->iViewport;
  1.2789 +    		
  1.2790 +    		switch (LOWORD(wParam)) 
  1.2791 +    			{
  1.2792 +    			case SB_THUMBTRACK:
  1.2793 +    				{
  1.2794 +    				viewport.ScrollToX(HIWORD(wParam),hWnd);
  1.2795 +    				break;
  1.2796 +    				}
  1.2797 +				case SB_PAGELEFT:
  1.2798 +					{
  1.2799 +					viewport.ScrollToX(viewport.GetViewportOffsetX() - viewport.GetViewportWidth(), hWnd );
  1.2800 +					break;
  1.2801 +					}
  1.2802 +				case SB_PAGERIGHT:
  1.2803 +					{
  1.2804 +					viewport.ScrollToX(viewport.GetViewportOffsetX() + viewport.GetViewportWidth() , hWnd);
  1.2805 +					break;
  1.2806 +					}
  1.2807 +				case SB_LINEUP:
  1.2808 +					{
  1.2809 +					viewport.ScrollToX(viewport.GetViewportOffsetX() - 1, hWnd);
  1.2810 +					break;
  1.2811 +					}
  1.2812 +				case SB_LINEDOWN:
  1.2813 +					{
  1.2814 +					viewport.ScrollToX(viewport.GetViewportOffsetX() + 1, hWnd);
  1.2815 +					break;
  1.2816 +					}
  1.2817 +    			
  1.2818 +    			}
  1.2819 +    		   		
  1.2820 +   
  1.2821 +    		break;
  1.2822 +    		}
  1.2823 +    	
  1.2824 +    	case WM_VSCROLL:
  1.2825 +    		{
  1.2826 +    		DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.2827 +			if(screenProps == NULL)
  1.2828 +				{
  1.2829 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.2830 +				}
  1.2831 +    		TViewport& viewport = screenProps->iViewport;
  1.2832 +    		
  1.2833 +			
  1.2834 +			switch (LOWORD(wParam)) 
  1.2835 +    			{
  1.2836 +    			case SB_THUMBTRACK:
  1.2837 +    				{
  1.2838 +    				viewport.ScrollToY(HIWORD(wParam), hWnd);
  1.2839 +    				break;
  1.2840 +    				}
  1.2841 +				case SB_PAGELEFT:
  1.2842 +					{
  1.2843 +					viewport.ScrollToY(viewport.GetViewportOffsetY() - viewport.GetViewportHeight() , hWnd);
  1.2844 +					break;
  1.2845 +					}
  1.2846 +				case SB_PAGERIGHT:
  1.2847 +					{
  1.2848 +					viewport.ScrollToY(viewport.GetViewportOffsetY() + viewport.GetViewportHeight(), hWnd );
  1.2849 +					break;
  1.2850 +					}
  1.2851 +				case SB_LINEUP:
  1.2852 +					{
  1.2853 +					viewport.ScrollToY(viewport.GetViewportOffsetY() - 1, hWnd);
  1.2854 +					break;
  1.2855 +					}
  1.2856 +				case SB_LINEDOWN:
  1.2857 +					{
  1.2858 +					viewport.ScrollToY(viewport.GetViewportOffsetY() + 1, hWnd);
  1.2859 +					break;
  1.2860 +					}
  1.2861 +    			
  1.2862 +    			}
  1.2863 +    		
  1.2864 +    		break;
  1.2865 +    		
  1.2866 +    		}
  1.2867 +    	
  1.2868 +    	 		
  1.2869 +		case WM_FLIP_MESSAGE:
  1.2870 +			{
  1.2871 +			DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.2872 +			if(screenProps == NULL)
  1.2873 +				{
  1.2874 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.2875 +
  1.2876 +				}
  1.2877 +			
  1.2878 +			TViewport& viewport = screenProps->iViewport;
  1.2879 +			RECT windowRect={0,0,0,0};
  1.2880 +			GetClientRect(hWnd, &windowRect);
  1.2881 +			
  1.2882 +			TInt screenNumber=ScreenFromHWND(hWnd,TheWin);
  1.2883 +			if(TUint(screenNumber) >= TUint(systemIni->iScreens.Count()))
  1.2884 +				break;
  1.2885 +			PBITMAPV4HEADER info = &masterIni->iBufferSet[screenNumber].iInfo;
  1.2886 +			CurrentFlipState[screenNumber]=(TEmulatorFlip)wParam;
  1.2887 +			TBufferSet* bufferSet = &masterIni->iBufferSet[screenNumber];
  1.2888 +			switch (CurrentFlipState[screenNumber])
  1.2889 +				{
  1.2890 +				case EEmulatorFlipRestore:
  1.2891 +				case EEmulatorFlipInvert:
  1.2892 +					windowRect.right=systemIni->iScreens[screenNumber]->iXYInputWidth;
  1.2893 +					windowRect.bottom=systemIni->iScreens[screenNumber]->iXYInputHeight;
  1.2894 +					info->bV4Width = bufferSet->iBufferFormat.iSize.iWidth;
  1.2895 +					info->bV4Height = -bufferSet->iBufferFormat.iSize.iHeight;
  1.2896 +					break;
  1.2897 +				case EEmulatorFlipLeft:
  1.2898 +				case EEmulatorFlipRight:
  1.2899 +					windowRect.right=systemIni->iScreens[screenNumber]->iXYInputHeight;
  1.2900 +					windowRect.bottom=systemIni->iScreens[screenNumber]->iXYInputWidth;
  1.2901 +					info->bV4Width = bufferSet->iBufferFormat.iSize.iHeight;
  1.2902 +					info->bV4Height = -bufferSet->iBufferFormat.iSize.iWidth;
  1.2903 +					break;
  1.2904 +				}
  1.2905 +			AdjustWindowRect(&windowRect,KWinStyle,FALSE);
  1.2906 +    		
  1.2907 +    		
  1.2908 +			viewport.ScrollToX(0, hWnd);
  1.2909 +			viewport.ScrollToY(0, hWnd);
  1.2910 +
  1.2911 +			
  1.2912 +			screenProps->iScreenRotation = (TEmulatorFlip)wParam; 
  1.2913 +			
  1.2914 +						
  1.2915 +			RECT currentWindowRect;
  1.2916 +			GetWindowRect(hWnd,&currentWindowRect);
  1.2917 +			InvalidateRect(hWnd,NULL,FALSE);
  1.2918 +			MoveWindow(
  1.2919 +				TheWin[screenNumber],
  1.2920 +				max(currentWindowRect.left,0), // so the window doesn't disappear off the screen
  1.2921 +				max(currentWindowRect.top,0),
  1.2922 +				windowRect.right-windowRect.left,
  1.2923 +				windowRect.bottom-windowRect.top,
  1.2924 +				TRUE
  1.2925 +				);
  1.2926 +			// move the child window
  1.2927 +			screenProps->iViewport.UpdateChildPos(hWnd);
  1.2928 +			
  1.2929 +			viewport.UpdateScrollBarH(hWnd);
  1.2930 +    		viewport.UpdateScrollBarV(hWnd);
  1.2931 +
  1.2932 +			InvalidateRect(hWnd,NULL,TRUE);
  1.2933 +			UpdateWindow(hWnd);
  1.2934 +			
  1.2935 +			break;
  1.2936 +			}
  1.2937 +		case WM_SYSKEYDOWN:
  1.2938 +		case WM_KEYDOWN:
  1.2939 +			if (!(HIWORD(lParam)&KF_REPEAT))
  1.2940 +				{
  1.2941 +				
  1.2942 +				
  1.2943 +				TUint scanCode=DWinsKeyboard::ScanCodeToStandardKey(HIWORD(lParam));
  1.2944 +				TUint newScanCode = systemIni->iKeyboard.ScanCodeToRemappedKey(HIWORD(lParam));
  1.2945 +				MSG msg={hWnd,message,wParam,lParam,GetMessageTime(),GetMessagePos()};
  1.2946 +				TranslateMessage(&msg);
  1.2947 +				TUint charCode=0;
  1.2948 +				// look in the message queue to get character associated with keypress
  1.2949 +				// so long as the control, shift and alt keys aren't depressed
  1.2950 +				if (!(HIBYTE(GetKeyState(VK_CONTROL)) && HIBYTE(GetKeyState(VK_MENU)) && HIBYTE(GetKeyState(VK_SHIFT))))
  1.2951 +					if (PeekMessageA(&msg,hWnd,WM_CHAR,WM_CHAR,PM_NOREMOVE) &&
  1.2952 +						scanCode == newScanCode) //no remapping
  1.2953 +						charCode=msg.wParam;
  1.2954 +				// Pass the character as the HIWORD of the Epoc scan code
  1.2955 +				
  1.2956 +				scanCode = newScanCode;
  1.2957 +				v.Set(TRawEvent::EKeyDown,(charCode<<16)|scanCode);
  1.2958 +				if (!ProcessedByEmulatorKey(scanCode,hWnd,message,wParam,lParam))
  1.2959 +   					TheEventQ.Add(v);
  1.2960 +				
  1.2961 +				}
  1.2962 +			break;
  1.2963 +		case WM_TIMER:
  1.2964 +			break;
  1.2965 +		case WM_EMUL_POWER_ON:
  1.2966 +			{
  1.2967 +			TInt screenNumber=ScreenFromHWND(hWnd,TheWin);
  1.2968 +			if(TUint(screenNumber) >= TUint(systemIni->iScreens.Count()))
  1.2969 +				break;
  1.2970 +//			HWND win = systemIni->iSecureDisplay ? TheSecureChildWin : TheChildWin;
  1.2971 +			HWND win = TheChildWin[screenNumber];
  1.2972 +			if (wParam==TRUE)
  1.2973 +				{
  1.2974 +				ShowWindow(win, SW_HIDE);
  1.2975 +				ShowWindow(win, SW_SHOWNORMAL);
  1.2976 +				if (SavedFlipMessage)
  1.2977 +					{
  1.2978 +					addKeyEvent(TRawEvent::EKeyDown, SavedFlipMessage);
  1.2979 +					addKeyEvent(TRawEvent::EKeyUp, SavedFlipMessage);
  1.2980 +					SavedFlipMessage = 0;
  1.2981 +					}
  1.2982 +				}
  1.2983 +			else
  1.2984 +				{
  1.2985 +				ShowWindow(win, SW_SHOWNORMAL);
  1.2986 +				ShowWindow(win, SW_HIDE);
  1.2987 +				}
  1.2988 +			}
  1.2989 +			break;
  1.2990 +		case WM_SYSKEYUP:
  1.2991 +		case WM_KEYUP:
  1.2992 +			{
  1.2993 +			//get the key code, this will pick up if it has been remapped or not.
  1.2994 +			TUint scanCode = systemIni->iKeyboard.ScanCodeToRemappedKey(HIWORD(lParam));
  1.2995 +	   /*
  1.2996 +		* We could do this to support generation of special characters using Alt+KeyPadNum
  1.2997 +		* combinations, but we would need to find a way to suppress the generation of
  1.2998 +		* home/end scancodes etc., so leave it for the moment.
  1.2999 +					MSG msg={hWnd,message,wParam,lParam,GetMessageTime(),GetMessagePos()};
  1.3000 +					TranslateMessage(&msg);
  1.3001 +					TUint charCode=0;
  1.3002 +					// look in the message queue to get character associated with keypress
  1.3003 +					if (PeekMessageU()(&msg,hWnd,WM_CHAR,WM_CHAR,PM_NOREMOVE))
  1.3004 +						charCode=msg.wParam;
  1.3005 +					// Pass the character as the HIWORD of the Epoc scan code
  1.3006 +					v.Set(TRawEvent::EKeyUp,(charCode<<16)|scanCode);
  1.3007 +		*/
  1.3008 +					v.Set(TRawEvent::EKeyUp,scanCode);
  1.3009 +	    			TheEventQ.Add(v);
  1.3010 +			break;
  1.3011 +			}
  1.3012 +		case WM_MOUSEMOVE:
  1.3013 +		case WM_LBUTTONDOWN:
  1.3014 +		case WM_LBUTTONUP:
  1.3015 +		case WM_RBUTTONDOWN:
  1.3016 +		case WM_RBUTTONUP:
  1.3017 +		case WM_MBUTTONDOWN:
  1.3018 +		case WM_MBUTTONUP:
  1.3019 +				{
  1.3020 +				//only handle mouse clicks on screen 0
  1.3021 +				TInt xpos=((TInt16)(lParam&0xffff));
  1.3022 +				TInt ypos = (TInt16)((lParam>>16)&0xFFFF);
  1.3023 +				if (DMultiTouch::iMultiTouchTempEnabled)
  1.3024 +					{
  1.3025 +					MultiChildWndPointer(message,xpos,ypos,0,0);
  1.3026 +					DMultiTouch::iMultiTouchTempEnabled = FALSE;				
  1.3027 +					}
  1.3028 +				else
  1.3029 +					{
  1.3030 +					TInt screenNumber=ScreenFromHWND(hWnd,TheWin);
  1.3031 +					if(screenNumber!=0)
  1.3032 +						break;
  1.3033 +					FrameWndPointer(message,xpos,ypos,screenNumber);
  1.3034 +					}
  1.3035 +				break;
  1.3036 +				}
  1.3037 +		case WM_PAINT:
  1.3038 +			{
  1.3039 +			DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.3040 +			if(screenProps == NULL)
  1.3041 +				{
  1.3042 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.3043 +				}
  1.3044 +    		TViewport& viewport = screenProps->iViewport;
  1.3045 +    		TInt screenNumber=ScreenFromHWND(hWnd,TheWin);
  1.3046 +
  1.3047 +			PAINTSTRUCT p;
  1.3048 +
  1.3049 +			BeginPaint(hWnd,&p);
  1.3050 +	   		HDC hdcBits;
  1.3051 +			BITMAP bm;
  1.3052 +    		hdcBits=CreateCompatibleDC(p.hdc);
  1.3053 +			GetObjectA(TheScreenBitmap[screenNumber],sizeof(BITMAP),&bm);
  1.3054 +    		SelectObject(hdcBits,TheScreenBitmap[screenNumber]);
  1.3055 +		
  1.3056 +			RECT windowRect;
  1.3057 +			GetClientRect(TheWin[screenNumber],&windowRect);
  1.3058 +			
  1.3059 +			viewport.SetViewportHeight(windowRect.bottom);
  1.3060 +			viewport.SetViewportWidth(windowRect.right);
  1.3061 +			
  1.3062 +			
  1.3063 +			switch (CurrentFlipState[screenNumber])
  1.3064 +				{
  1.3065 +				case EEmulatorFlipRestore:
  1.3066 +					{
  1.3067 +					BitBlt(p.hdc,0,0,windowRect.right,windowRect.bottom,hdcBits,
  1.3068 +						viewport.GetViewportOffsetX(),viewport.GetViewportOffsetY(),SRCCOPY);
  1.3069 +					break;
  1.3070 +					}
  1.3071 +				case EEmulatorFlipInvert:
  1.3072 +					{
  1.3073 +					TInt sourceX = screenProps->iXYInputWidth - viewport.GetViewportWidth() - viewport.GetViewportOffsetX();
  1.3074 +					if(sourceX<0)
  1.3075 +						sourceX=0;
  1.3076 +					TInt sourceY = screenProps->iXYInputHeight - viewport.GetViewportHeight() - viewport.GetViewportOffsetY();
  1.3077 +					if(sourceY<0)
  1.3078 +						sourceY=0;
  1.3079 +					TInt sourceWidth = viewport.GetMaxWidth()-sourceX - viewport.GetViewportOffsetX();
  1.3080 +					TInt sourceHeight = viewport.GetMaxHeight()-sourceY - viewport.GetViewportOffsetY();
  1.3081 +					
  1.3082 +					//when inverted it is necessary to translate the image by 1 pixel up and to the left,
  1.3083 +					//to avoid a glitch when scrolling using ScrollWindowEx()
  1.3084 +					POINT arrayPoints[3]={
  1.3085 +						{sourceWidth-1,sourceHeight-1},
  1.3086 +						{-1,sourceHeight-1},
  1.3087 +						{sourceWidth-1,-1}
  1.3088 +						};
  1.3089 +					PlgBlt(p.hdc,arrayPoints,hdcBits,sourceX,sourceY,sourceWidth,sourceHeight,NULL,NULL,NULL);
  1.3090 +					break;
  1.3091 +					}
  1.3092 +				case EEmulatorFlipLeft:
  1.3093 +					{
  1.3094 +					TInt offsetX = screenProps->iXYInputWidth- viewport.GetViewportHeight()  - viewport.GetViewportOffsetY(); 	
  1.3095 +					TInt offsetY = viewport.GetViewportOffsetX(); 	
  1.3096 +		
  1.3097 +					POINT arrayPoints[3]={{0,windowRect.bottom},{0,0},{windowRect.right,windowRect.bottom}};
  1.3098 +					PlgBlt(p.hdc,arrayPoints,hdcBits,offsetX,offsetY,viewport.GetViewportHeight(),viewport.GetViewportWidth(),NULL,NULL,NULL);
  1.3099 +					break;
  1.3100 +					}
  1.3101 +				case EEmulatorFlipRight:
  1.3102 +					{
  1.3103 +					TInt offsetX = viewport.GetViewportOffsetY(); 
  1.3104 +					TInt offsetY = screenProps->iXYInputHeight - viewport.GetViewportWidth() - viewport.GetViewportOffsetX(); 	
  1.3105 +									
  1.3106 +					POINT arrayPoints[3]={{windowRect.right,0},{windowRect.right,windowRect.bottom},{0,0}};
  1.3107 +					PlgBlt(p.hdc,arrayPoints,hdcBits,offsetX,offsetY,viewport.GetViewportHeight(),viewport.GetViewportWidth(),NULL,NULL,NULL);
  1.3108 +					break;
  1.3109 +					}
  1.3110 +				}
  1.3111 +
  1.3112 +			
  1.3113 +			DeleteDC(hdcBits);
  1.3114 +			if (WinsGuiPowerHandler->iStandby)
  1.3115 +				{
  1.3116 +				TInt x,y;
  1.3117 +				CalcTextPos(screenNumber, x, y);
  1.3118 +				TextOutA(p.hdc, x, y, "Standby", 7);
  1.3119 +				}
  1.3120 +			else if (systemIni->iScreens[screenNumber]->iScreenOff)
  1.3121 +				{
  1.3122 +				TInt x,y;
  1.3123 +				CalcTextPos(screenNumber, x, y);
  1.3124 +				TextOutA(p.hdc, x, y, "Screen Off", 10);
  1.3125 +				}
  1.3126 + 			EndPaint(hWnd,&p);
  1.3127 +			break;
  1.3128 +			}
  1.3129 +		case WM_ACTIVATE:
  1.3130 +			//Added so that change in modifier keys can be detected without sending
  1.3131 +			//EActive/EInActive to wserv as it results in switching the timers
  1.3132 +   			if((wParam & 0xffff)!= WA_INACTIVE)
  1.3133 +   				UpdateModifiers();
  1.3134 +			break;
  1.3135 +		case WM_CHAR:
  1.3136 +		case WM_SYSCHAR:
  1.3137 +		case WM_DEADCHAR:
  1.3138 +		case WM_SYSDEADCHAR:
  1.3139 +			break;
  1.3140 +		case WM_CLOSE: //pass on message to control window, it will then destroy all e,ulator windows
  1.3141 +			SendMessage(TheControlWin,WM_CLOSE, NULL, NULL);
  1.3142 +			break;
  1.3143 +		case WM_DESTROY:
  1.3144 +			{
  1.3145 +			DScreenProperties* screenProps = ScreenPropsFromHWND(hWnd, TheWin);
  1.3146 +			if(screenProps == NULL)
  1.3147 +				{
  1.3148 +				return DefWindowProcA(hWnd, message, wParam, lParam);
  1.3149 +				}
  1.3150 +    					
  1.3151 +			// save window's position information
  1.3152 +			screenProps->iWinPlace.length = sizeof(WINDOWPLACEMENT);
  1.3153 +			GetWindowPlacement(hWnd, &screenProps->iWinPlace);
  1.3154 +			
  1.3155 +			break;
  1.3156 +			}
  1.3157 +		case WM_INPUT:
  1.3158 +			{
  1.3159 +			if (systemIni->MultiTouchEnabled() && DMultiTouch::iMultiTouchSupported && systemIni->GCEEnabled())
  1.3160 +				{
  1.3161 +				TInt screenNumber=ScreenFromHWND(hWnd,TheWin);
  1.3162 +				if(screenNumber==0)
  1.3163 +					{
  1.3164 +					TheMultiTouch->OnWmInput(hWnd, message, wParam, lParam,TheChildWin[screenNumber]);	
  1.3165 +					}
  1.3166 +				}
  1.3167 +			else
  1.3168 +				{
  1.3169 +				Fault(EGuiInvalidMultiTouch);
  1.3170 +				}
  1.3171 +		   	break;
  1.3172 +			}
  1.3173 +		default:
  1.3174 +	        return(DefWindowProcA(hWnd,message,wParam,lParam));
  1.3175 +	    }
  1.3176 +    return(FALSE);
  1.3177 +	
  1.3178 +	}
  1.3179 +
  1.3180 +void SetStatusBarFont(HWND& aStatusBar)
  1.3181 +	{
  1.3182 +	int statwidths[] = {100,200,300,400,500,600,700,800};
  1.3183 +	SendMessage(aStatusBar, SB_SETPARTS, sizeof(statwidths)/sizeof(int), (LPARAM)statwidths);
  1.3184 +	HFONT hOrigFont = (HFONT) SendMessage(aStatusBar, WM_GETFONT, 0, 0);
  1.3185 +	SetProp(aStatusBar, TEXT("PROP_ORIGINAL_FONT"), (HANDLE) hOrigFont);
  1.3186 +	LOGFONT lf;
  1.3187 +	GetObject(hOrigFont, sizeof(lf), &lf);
  1.3188 +	lf.lfHeight = (long)(lf.lfHeight / 1.5);
  1.3189 +	lf.lfWeight = FW_NORMAL;
  1.3190 +	HFONT hFont = CreateFontIndirect(&lf);
  1.3191 +	SetProp(aStatusBar, TEXT("PROP_ITALIC_FONT"), (HANDLE) hFont);
  1.3192 +	hFont = (HFONT) GetProp(hwndStatus, TEXT("PROP_ITALIC_FONT"));
  1.3193 +	SendMessage(aStatusBar, WM_SETFONT, (WPARAM) hFont, FALSE);
  1.3194 +	}
  1.3195 +
  1.3196 +DWORD WINAPI KernelWindowThread(LPVOID aArg)
  1.3197 +//
  1.3198 +// The kernel window thread.
  1.3199 +//
  1.3200 +	{
  1.3201 +	HMODULE hmodule = GetModuleHandleA("winsgui.dll");
  1.3202 +	__ASSERT_ALWAYS(hmodule!=NULL,Fault(EGuiGetModuleHandle));
  1.3203 +
  1.3204 +	WNDCLASSA w;
  1.3205 +	memclr(&w, sizeof(WNDCLASSA));
  1.3206 +   	w.style=CS_OWNDC|CS_VREDRAW|CS_HREDRAW;
  1.3207 +   	w.lpfnWndProc=(WNDPROC)ctrlwinProc;
  1.3208 +   	w.hInstance=(HINSTANCE)aArg;
  1.3209 +   	w.hIcon=LoadIconA((HINSTANCE)hmodule,MAKEINTRESOURCEA(EPOC_ICON));
  1.3210 +   	w.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
  1.3211 +   	w.lpszClassName="E32KernelControlWindow";
  1.3212 +	
  1.3213 +	ATOM a=RegisterClassA(&w);
  1.3214 +	__ASSERT_ALWAYS(a!=0,Fault(EGuiRegisterWindow));
  1.3215 +
  1.3216 +	RECT ctlrwindowRect={0,0,270,0};
  1.3217 +	AdjustWindowRect(&ctlrwindowRect,KControlWinStyle,FALSE);
  1.3218 +	TInt ctrlwindowWidth=ctlrwindowRect.right-ctlrwindowRect.left;
  1.3219 +	TInt ctrlwindowHeight=ctlrwindowRect.bottom-ctlrwindowRect.top;
  1.3220 +
  1.3221 +    TheControlWin=CreateWindowA(
  1.3222 +		"E32KernelControlWindow",
  1.3223 +		systemIni->iWindowTitle,
  1.3224 +		KInvisibleControlWinStyle,
  1.3225 +		KWinPosX,
  1.3226 +		KWinPosY,
  1.3227 +		ctrlwindowWidth,
  1.3228 +		ctrlwindowHeight,
  1.3229 +		(HWND)NULL,
  1.3230 +		NULL,
  1.3231 +		(HINSTANCE)aArg,
  1.3232 +		(LPSTR)NULL
  1.3233 +		);
  1.3234 +	__ASSERT_ALWAYS(TheControlWin!=NULL,Fault(EGuiKernelWindowCreate));
  1.3235 +
  1.3236 +	memclr(&w, sizeof(WNDCLASSA));
  1.3237 +   	w.style=CS_OWNDC;
  1.3238 +   	w.lpfnWndProc=(WNDPROC)winProc;
  1.3239 +   	w.hInstance=(HINSTANCE)aArg;
  1.3240 +   	w.hIcon=LoadIconA((HINSTANCE)hmodule,MAKEINTRESOURCEA(EPOC_ICON));
  1.3241 +   	w.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
  1.3242 +   	w.lpszClassName="E32KernelWindow";
  1.3243 +
  1.3244 +	a=RegisterClassA(&w);
  1.3245 +	__ASSERT_ALWAYS(a!=0,Fault(EGuiRegisterWindow));
  1.3246 +
  1.3247 +	memclr(&w, sizeof(WNDCLASSA));
  1.3248 +	w.style=CS_OWNDC;
  1.3249 +	w.lpfnWndProc=(WNDPROC)childWinProc;
  1.3250 +	w.hInstance=(HINSTANCE)aArg;
  1.3251 +	w.hCursor=LoadCursorA(NULL,MAKEINTRESOURCEA(32512)); //ICD_ARROW
  1.3252 +	w.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
  1.3253 +	w.lpszMenuName=NULL;
  1.3254 +	w.lpszClassName="E32KernelChildWindow";
  1.3255 +	a=RegisterClassA(&w);
  1.3256 +	__ASSERT_ALWAYS(a!=0,Fault(EGuiRegisterChildWindow));
  1.3257 +
  1.3258 +	if (masterIni && masterIni->iSystemInis.Count() > 1)	
  1.3259 +		{
  1.3260 +		//add Configuration Items to the system menu if there's > 1 config
  1.3261 +		HMENU hMenu = GetSystemMenu(TheControlWin, FALSE);
  1.3262 +		InsertMenu(hMenu,5, MF_BYPOSITION|MF_SEPARATOR,0,NULL);
  1.3263 +		InsertMenuA(hMenu,6, MF_BYPOSITION|MF_STRING, 1, "Next Config...");
  1.3264 +		}
  1.3265 +	
  1.3266 +	ShowWindow(TheControlWin,SW_SHOWDEFAULT);
  1.3267 +	UpdateWindow(TheControlWin);
  1.3268 +
  1.3269 +	//Create frame windows and child windows
  1.3270 +	for(TInt screen=0;screen<systemIni->iScreens.Count();screen++)
  1.3271 +		{
  1.3272 +	
  1.3273 +		RECT windowRect={0,0,systemIni->iScreens[screen]->iXYInputWidth,systemIni->iScreens[screen]->iXYInputHeight};
  1.3274 +		AdjustWindowRect(&windowRect,KWinStyle,FALSE);
  1.3275 +		TInt windowWidth=windowRect.right-windowRect.left;
  1.3276 +		TInt windowHeight=windowRect.bottom-windowRect.top;
  1.3277 +    
  1.3278 +		CHAR title[20];
  1.3279 +		wsprintfA(title, "Screen %d", screen);
  1.3280 +
  1.3281 +		TheWin[screen]=CreateWindowA(
  1.3282 +			"E32KernelWindow",
  1.3283 +			title,
  1.3284 +			KInvisibleWinStyle,
  1.3285 +			KWinPosX,
  1.3286 +			KWinPosY,
  1.3287 +			windowWidth,
  1.3288 +			windowHeight,
  1.3289 +			(HWND)NULL,
  1.3290 +			NULL,
  1.3291 +			(HINSTANCE)aArg,
  1.3292 +			(LPSTR)NULL
  1.3293 +			);
  1.3294 +		__ASSERT_ALWAYS(TheWin[screen]!=NULL,Fault(EGuiKernelWindowCreate));
  1.3295 +		
  1.3296 +		LoadFasciaBitmap(screen);
  1.3297 +
  1.3298 +		TheChildWin[screen]=CreateWindowA(
  1.3299 +			"E32KernelChildWindow",
  1.3300 +			"",
  1.3301 +			WS_CHILDWINDOW|WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS,
  1.3302 +			systemIni->iScreens[screen]->iScreenOffsetX,
  1.3303 +			systemIni->iScreens[screen]->iScreenOffsetY,
  1.3304 +			systemIni->iScreens[screen]->iScreenWidth,
  1.3305 +			systemIni->iScreens[screen]->iScreenHeight,
  1.3306 +			TheWin[screen],
  1.3307 +			NULL,
  1.3308 +			(HINSTANCE)aArg,
  1.3309 +			(LPSTR)NULL
  1.3310 +			);
  1.3311 +		__ASSERT_ALWAYS(TheChildWin[screen]!=NULL,Fault(EGuiKernelChildWindowCreate));
  1.3312 +		
  1.3313 +		// Create status bars
  1.3314 +		if (systemIni->MultiTouchEnabled() && systemIni->GCEEnabled())
  1.3315 +			{
  1.3316 +			HMODULE hmodComCtl = LoadLibrary(TEXT("comctl32.dll"));
  1.3317 +			typedef int (WINAPI* FNINITCC)();
  1.3318 +			FNINITCC pfnInitCommonControls = GetProcAddress(hmodComCtl, "InitCommonControls");
  1.3319 +			pfnInitCommonControls();
  1.3320 +			hwndStatus = CreateWindowExA(0, STATUSCLASSNAMEA, NULL,
  1.3321 +								WS_CHILD | WS_VISIBLE | CCS_BOTTOM ,
  1.3322 +									0,0,0,0,
  1.3323 +									TheWin[0], NULL, GetModuleHandle(NULL), NULL);                 
  1.3324 +			SetStatusBarFont(hwndStatus);
  1.3325 +			SetWindowPos(hwndStatus,NULL, 0,0,0,0,SWP_HIDEWINDOW);
  1.3326 +			}
  1.3327 +		}
  1.3328 +	
  1.3329 +	//Restore window data from ini file if it exists. 
  1.3330 +	HANDLE hSysIni = CreateFileA(systemIni->iSysIniFileName, GENERIC_READ, 0, 0, OPEN_EXISTING, 0, 0);
  1.3331 +	TBool success=(hSysIni != INVALID_HANDLE_VALUE) ? ETrue : EFalse;
  1.3332 +	
  1.3333 +	DWORD numRead;
  1.3334 +	TInt fileVersion=0;
  1.3335 +	if(success) 
  1.3336 +		{
  1.3337 +		ReadFile(hSysIni, &fileVersion, sizeof(TInt), &numRead, 0);
  1.3338 +		}
  1.3339 +	
  1.3340 +	//Check we are using a dat file created by this version of the program.
  1.3341 +	if(success && (fileVersion==KDatFileVersion) )
  1.3342 +		{
  1.3343 +				
  1.3344 +		TInt savedConfiguration=0; //set this to default configuration
  1.3345 +				
  1.3346 +		if(ReadFile(hSysIni, &savedConfiguration, sizeof(TInt), &numRead, 0) && (numRead>0) )
  1.3347 +			{
  1.3348 +			//Don't restore the saved configuration, see INC114502.
  1.3349 +			//This could be reenabled in future as an optional operation
  1.3350 +			//dependent on an entry in the epoc.ini file.
  1.3351 +
  1.3352 +			//SwitchConfiguration(savedConfiguration);
  1.3353 +			}
  1.3354 +	
  1.3355 +		//restore each window to saved state
  1.3356 +		for(TInt screen=0;screen<systemIni->iScreens.Count();screen++)
  1.3357 +			{
  1.3358 +		
  1.3359 +			//	If the .ini file was opened, get the saved settings for the windows position the last time
  1.3360 +			//	this emulator was run, if any, and move the window accordingly.
  1.3361 +			
  1.3362 +			TWindowState savedState;
  1.3363 +			
  1.3364 +			TBool stateLoaded = ReadFile(hSysIni, &savedState, sizeof(TWindowState), &numRead, 0) && (numRead>0);
  1.3365 +			 			
  1.3366 +			if (stateLoaded)
  1.3367 +				{				
  1.3368 +				//only allow window to be restored to 
  1.3369 +				//maximized or normal mode,
  1.3370 +				//this prevents it being restored in minimized mode
  1.3371 +				//or others.
  1.3372 +				if(savedState.iWinPlace.showCmd != SW_MAXIMIZE)
  1.3373 +						savedState.iWinPlace.showCmd= SW_NORMAL;
  1.3374 +				
  1.3375 +				//if starting in same configuration and/or rotation as last time emulator was run
  1.3376 +				//it makes sense to restore scroll offset, window position,
  1.3377 +				//and dimensions, if not, only restore position and window (ie. maximized/normal) state.
  1.3378 +				if(savedConfiguration == CurrentConfiguration &&
  1.3379 +					savedState.iFlipstate == CurrentFlipState[screen])
  1.3380 +					{
  1.3381 +					//Restore window placement
  1.3382 +					SetWindowPlacement(TheWin[screen], &savedState.iWinPlace);
  1.3383 +					
  1.3384 +					TViewport& viewport = systemIni->iScreens[screen]->iViewport;
  1.3385 +								
  1.3386 +					viewport.ScrollToX(savedState.iXoffset, TheWin[screen]);
  1.3387 +					viewport.ScrollToY(savedState.iYoffset, TheWin[screen]);
  1.3388 +					}
  1.3389 +				else
  1.3390 +					{
  1.3391 +					
  1.3392 +					RECT oldRect;
  1.3393 +					GetWindowRect(TheWin[screen], &oldRect);
  1.3394 +					//save default window dimensions
  1.3395 +					TInt width=oldRect.right-oldRect.left;
  1.3396 +					TInt height=oldRect.bottom - oldRect.top;
  1.3397 +
  1.3398 +					//restore position and window state from file
  1.3399 +					SetWindowPlacement(TheWin[screen], &savedState.iWinPlace);
  1.3400 +					
  1.3401 +					RECT currentRect;
  1.3402 +					GetWindowRect(TheWin[screen], &currentRect);
  1.3403 +					//keep default size.
  1.3404 +					MoveWindow(TheWin[screen],currentRect.left, currentRect.top, width, height, TRUE);
  1.3405 +					
  1.3406 +					}
  1.3407 +
  1.3408 +
  1.3409 +				// Check that enough of the recorded window position is visible on the screen
  1.3410 +
  1.3411 +				TBool enoughVisible = false;
  1.3412 +
  1.3413 +				// vague values for ensuring we have enough of the window title bar to grab
  1.3414 +				// if the window is partly off screen 
  1.3415 +				const TInt KTitleBarGrabX=80;
  1.3416 +				const TInt KTitleBarGrabY=50;
  1.3417 +
  1.3418 +				//inspect dimensions of the window to be restored.
  1.3419 +				RECT savedRect;
  1.3420 +				GetWindowRect(TheWin[screen], &savedRect);
  1.3421 +
  1.3422 +				SystemMonitors monitors;
  1.3423 +
  1.3424 +				if (monitors.Count() == 1)		/* Original algorithm */
  1.3425 +					{
  1.3426 +					RECT rcIntersect, rcScreen;
  1.3427 +
  1.3428 +					SetRect(&rcScreen, KTitleBarGrabX, savedRect.bottom-savedRect.top,
  1.3429 +						GetSystemMetrics(SM_CXSCREEN)-KTitleBarGrabX, GetSystemMetrics(SM_CYSCREEN)-KTitleBarGrabY);
  1.3430 +
  1.3431 +					enoughVisible = IntersectRect(&rcIntersect, &savedRect, &rcScreen);
  1.3432 +					}
  1.3433 +				else							/* > 1 monitor; do it differently */
  1.3434 +					{
  1.3435 +					RECT cornerBox1, cornerBox2;
  1.3436 +
  1.3437 +					// The top-left corner box
  1.3438 +					SetRect(&cornerBox1, savedRect.left, savedRect.top,
  1.3439 +						savedRect.left + KTitleBarGrabX, savedRect.top + KTitleBarGrabY);
  1.3440 +
  1.3441 +					// The top-right corner box
  1.3442 +					SetRect(&cornerBox2, savedRect.right - KTitleBarGrabX, savedRect.top,
  1.3443 +						savedRect.right, savedRect.top + KTitleBarGrabY);
  1.3444 +
  1.3445 +					// Require one of these rectangles to be all on one monitor
  1.3446 +					enoughVisible = monitors.RectAllOnOne(cornerBox1) || monitors.RectAllOnOne(cornerBox2);
  1.3447 +					}
  1.3448 +
  1.3449 +				if (!enoughVisible)
  1.3450 +					{
  1.3451 +					SetWindowPos(TheWin[screen], HWND_TOP, 0,0,0,0, SWP_NOSIZE);
  1.3452 +					}
  1.3453 +
  1.3454 +				}
  1.3455 +			else //if there was no stored info for this screen
  1.3456 +				{
  1.3457 +				ShowWindow(TheWin[screen],SW_MAXIMIZE);
  1.3458 +				}
  1.3459 +			}
  1.3460 +		}
  1.3461 +	else
  1.3462 +		{
  1.3463 +		//use default configuration and make windows visible
  1.3464 +		SwitchConfiguration(CurrentConfiguration);
  1.3465 +		for(TInt screen=0;screen<systemIni->iScreens.Count();screen++)
  1.3466 +			{
  1.3467 +			ShowWindow(TheWin[screen],SW_MAXIMIZE);
  1.3468 +			UpdateWindow(TheWin[screen]);
  1.3469 +			}
  1.3470 +		}
  1.3471 +
  1.3472 +	//close file if it was opened	
  1.3473 +	if(success) 
  1.3474 +		{
  1.3475 +		CloseHandle(hSysIni);
  1.3476 +		}
  1.3477 +		
  1.3478 +			
  1.3479 +	if (systemIni->iInitialFlipMsg != 0)
  1.3480 +		{
  1.3481 +		addKeyEvent(TRawEvent::EKeyDown,systemIni->iInitialFlipMsg);
  1.3482 +		addKeyEvent(TRawEvent::EKeyUp,systemIni->iInitialFlipMsg);
  1.3483 +		}
  1.3484 +
  1.3485 +	SetFocus(TheWin[0]);
  1.3486 +
  1.3487 +	MSG m;
  1.3488 +	while (GetMessageA(&m,NULL,0,0))
  1.3489 +    	{
  1.3490 +        DispatchMessageA(&m);
  1.3491 +	    }
  1.3492 +	
  1.3493 +	ExitProcess(m.wParam);
  1.3494 +	return 0;
  1.3495 +	}
  1.3496 +
  1.3497 +SystemMonitors::SystemMonitors(void)
  1.3498 +	{
  1.3499 +	TInt n;
  1.3500 +
  1.3501 +	iCount = 1;
  1.3502 +	iHaveMultiMonFunctions = false;
  1.3503 +
  1.3504 +	if ((n = GetSystemMetrics(SM_CMONITORS)) <= 1)
  1.3505 +		{
  1.3506 +		return;
  1.3507 +		}
  1.3508 +
  1.3509 +	HMODULE huser32 = GetModuleHandleA("user32.dll");
  1.3510 +
  1.3511 +	// Get pointers to the APIs we want
  1.3512 +	if (huser32 == NULL ||
  1.3513 +		(ipMonitorFromRect =
  1.3514 +		(HMONITOR (WINAPI *)(LPCRECT lprcScreenCoords, UINT uFlags))
  1.3515 +		GetProcAddress(huser32, "MonitorFromRect")) == NULL ||
  1.3516 +		(ipGetMonitorInfo =
  1.3517 +		(BOOL (WINAPI *)(HMONITOR hMonitor, LPMONITORINFO lpMonitorInfo))
  1.3518 +		GetProcAddress(huser32, "GetMonitorInfoA")) == NULL)
  1.3519 +		{
  1.3520 +		return;
  1.3521 +		}
  1.3522 +
  1.3523 +	iCount = n;
  1.3524 +	iHaveMultiMonFunctions = true;
  1.3525 +	}
  1.3526 +
  1.3527 +TBool SystemMonitors::RectAllOnOne(RECT& rect)
  1.3528 +	{
  1.3529 +	HMONITOR monitor = MonitorFromRect(rect);
  1.3530 +	if (monitor == NULL)
  1.3531 +		{
  1.3532 +		return false;
  1.3533 +		}
  1.3534 +
  1.3535 +	MONITORINFO monInfo;
  1.3536 +	monInfo.cbSize = sizeof(MONITORINFO);
  1.3537 +
  1.3538 +	if (! GetMonitorInfo(monitor, &monInfo))
  1.3539 +		{
  1.3540 +		return false;
  1.3541 +		}
  1.3542 +
  1.3543 +	RECT overlap;
  1.3544 +
  1.3545 +	if (IntersectRect(&overlap, &rect, &monInfo.rcWork) &&
  1.3546 +		EqualRect(&overlap, &rect))
  1.3547 +		{
  1.3548 +		return true;
  1.3549 +		}
  1.3550 +
  1.3551 +	return false;
  1.3552 +	}
  1.3553 +
  1.3554 +HMONITOR SystemMonitors::MonitorFromRect(const RECT& rect, UINT flags)
  1.3555 +	{
  1.3556 +	if (! iHaveMultiMonFunctions)
  1.3557 +		{
  1.3558 +		return NULL;
  1.3559 +		}
  1.3560 +
  1.3561 +	return (*ipMonitorFromRect)(&rect, flags);
  1.3562 +	}
  1.3563 +
  1.3564 +TBool SystemMonitors::GetMonitorInfo(HMONITOR monitor, LPMONITORINFO pMonInfo)
  1.3565 +	{
  1.3566 +	if (! iHaveMultiMonFunctions)
  1.3567 +		{
  1.3568 +		return false;
  1.3569 +		}
  1.3570 +
  1.3571 +	return (*ipGetMonitorInfo)(monitor, pMonInfo);
  1.3572 +	}
  1.3573 +
  1.3574 +void DrawLeds()
  1.3575 +	{
  1.3576 +	HDC winDC = GetDC(TheWin[0]);
  1.3577 +	HDC hdcBits;
  1.3578 +	hdcBits=CreateCompatibleDC(winDC);
  1.3579 +	SelectObject(hdcBits,TheScreenBitmap[0]);
  1.3580 +	HPEN pen=CreatePen(PS_SOLID,0,RGB(0,0,0));
  1.3581 +	SelectObject(hdcBits,pen);
  1.3582 +	HBRUSH brush;
  1.3583 +	LOGBRUSH redbrush={BS_SOLID, RGB(0xff,0,0)};
  1.3584 +	LOGBRUSH greenbrush={BS_SOLID, RGB(0,0xff,0)};
  1.3585 +	LOGBRUSH blackbrush={BS_SOLID, RGB(0,0,0)};
  1.3586 +	// red
  1.3587 +	if (LedMask & KLedMaskRed1)
  1.3588 +		brush=CreateBrushIndirect(&redbrush);
  1.3589 +	else
  1.3590 +		brush=CreateBrushIndirect(&blackbrush);
  1.3591 +	SelectObject(hdcBits,brush);
  1.3592 +	DWinsUi *ini=systemIni;
  1.3593 +	Ellipse(hdcBits, ini->iLedOffsetX, ini->iLedOffsetY, ini->iLedOffsetX+ini->iLedSize, ini->iLedOffsetY+ini->iLedSize);
  1.3594 +	DeleteObject(brush);
  1.3595 +	// green
  1.3596 +	if (LedMask & KLedMaskGreen1)
  1.3597 +		brush=CreateBrushIndirect(&greenbrush);
  1.3598 +	else
  1.3599 +		brush=CreateBrushIndirect(&blackbrush);
  1.3600 +	SelectObject(hdcBits,brush);
  1.3601 +	if (ini->iLedVertical)
  1.3602 +		Ellipse(hdcBits, ini->iLedOffsetX, ini->iLedOffsetY+ini->iLedSize+ini->iLedGap,
  1.3603 +		ini->iLedOffsetX+ini->iLedSize, ini->iLedOffsetY+ini->iLedSize+ini->iLedGap+ini->iLedSize);
  1.3604 +	else
  1.3605 +		Ellipse(hdcBits, ini->iLedOffsetX+ini->iLedSize+ini->iLedGap, ini->iLedOffsetY,
  1.3606 +		ini->iLedOffsetX+ini->iLedSize+ini->iLedGap+ini->iLedSize, ini->iLedOffsetY+ini->iLedSize);
  1.3607 +	DeleteObject(brush);
  1.3608 +	DeleteObject(pen);
  1.3609 +	DeleteDC(hdcBits);
  1.3610 +	ReleaseDC(TheWin[0], winDC);
  1.3611 +	if (ini->iLedVertical)
  1.3612 +		{
  1.3613 +		RECT r={ini->iLedOffsetX,
  1.3614 +			ini->iLedOffsetY,
  1.3615 +			ini->iLedOffsetX+ini->iLedSize,
  1.3616 +			ini->iLedOffsetY+ini->iLedSize+ini->iLedGap+ini->iLedSize};
  1.3617 +		InvalidateRect(TheWin[0], &r, FALSE);
  1.3618 +		}
  1.3619 +	else
  1.3620 +		{
  1.3621 +		RECT r={ini->iLedOffsetX,
  1.3622 +			ini->iLedOffsetY,
  1.3623 +			ini->iLedOffsetX+ini->iLedSize+ini->iLedGap+ini->iLedSize,
  1.3624 +			ini->iLedOffsetY+ini->iLedSize};
  1.3625 +		InvalidateRect(TheWin[0], &r, FALSE);
  1.3626 +		}
  1.3627 +	}
  1.3628 +
  1.3629 +void DWinsUi::ScreenInfo(TScreenInfoV01& aInfo)
  1.3630 +//
  1.3631 +// Return screen 0 info to the window server.
  1.3632 +//
  1.3633 +	{
  1.3634 +	aInfo.iWindowHandleValid=ETrue;
  1.3635 +	aInfo.iWindowHandle=TheChildWin[0];
  1.3636 +	aInfo.iScreenAddressValid=EFalse;
  1.3637 +	aInfo.iScreenAddress=NULL;
  1.3638 +	aInfo.iScreenSize.iWidth = iScreens[0]->iMaxScreenWidth;
  1.3639 +	aInfo.iScreenSize.iHeight = iScreens[0]->iMaxScreenHeight;
  1.3640 +	}
  1.3641 +	
  1.3642 +	
  1.3643 +TBool DWinsUi::VideoInfo(TInt aScreenNumber, TVideoInfoV01& aInfo)
  1.3644 +	{
  1.3645 +	return VideoInfo(aScreenNumber,iScreens[aScreenNumber&KMaskScreenNum]->iCurrentMode,aInfo);
  1.3646 +	}
  1.3647 +	
  1.3648 +/// Could fail if flip mode is not supported
  1.3649 +TBool DWinsUi::VideoInfo(TInt aScreenNumber,TInt aModeNumber, TVideoInfoV01& aInfo)
  1.3650 +	{
  1.3651 +	aScreenNumber &= KMaskScreenNum;
  1.3652 +	if (aScreenNumber>=iScreens.Count())
  1.3653 +		return EFalse;
  1.3654 +	if (masterIni->iBufferSet.Count() && masterIni->iBufferSet[aScreenNumber].iDisplayDriverCount > 0)
  1.3655 +		{
  1.3656 +			return VideoInfoForDisplayDriver(aScreenNumber,aModeNumber,aInfo);
  1.3657 +		}
  1.3658 +	else
  1.3659 +		{
  1.3660 +		if ((aModeNumber&KMaskModeNum)>=1)
  1.3661 +			return EFalse;	//non-gce emulator doesn't support changing the mode number.
  1.3662 +		DScreenProperties* screenProperties=iScreens[aScreenNumber];
  1.3663 +		aInfo.iSizeInPixels.iWidth = screenProperties->iMaxScreenWidth;
  1.3664 +		aInfo.iSizeInPixels.iHeight = screenProperties->iMaxScreenHeight;
  1.3665 +		aInfo.iSizeInTwips.iWidth = screenProperties->iMaxPhysicalScreenWidth ? screenProperties->iMaxPhysicalScreenWidth : TInt(screenProperties->iScreenWidth*KDefaultPixelsToTwipsX);
  1.3666 +		aInfo.iSizeInTwips.iHeight = screenProperties->iMaxPhysicalScreenHeight ? screenProperties->iMaxPhysicalScreenHeight : TInt(screenProperties->iScreenHeight*KDefaultPixelsToTwipsY);
  1.3667 +		aInfo.iIsMono = EFalse;
  1.3668 +		aInfo.iIsPalettized = EFalse;
  1.3669 +		aInfo.iDisplayMode=screenProperties->iCurrentMode;
  1.3670 +		aInfo.iIsPixelOrderRGB = ETrue;
  1.3671 +		aInfo.iIsPixelOrderLandscape=ETrue;
  1.3672 +
  1.3673 +		aInfo.iVideoAddress =  (TInt)TheChildWin[aScreenNumber];
  1.3674 +		aInfo.iBitsPerPixel = screenProperties->iColorDepth;
  1.3675 +		aInfo.iOffsetToFirstPixel=0;
  1.3676 +		aInfo.iOffsetBetweenLines=0;
  1.3677 +		}
  1.3678 +	return ETrue;	
  1.3679 +	}
  1.3680 +
  1.3681 +/** Could fail if flip mode is not supported.
  1.3682 + Note that this method is inteneded to be called directly to parameterise the setting up of the display driver,
  1.3683 + so it must survive absense of the display driver installation!
  1.3684 +**/
  1.3685 + 
  1.3686 +TBool DWinsUi::VideoInfoForDisplayDriver(TInt aScreenNumber,TInt aModeNumber, TVideoInfoV01& aInfo,  TBool aRealWidthAndHeight)
  1.3687 +	{
  1.3688 +	aScreenNumber &= KMaskScreenNum;
  1.3689 +	DScreenProperties* screenProperties = iScreens[aScreenNumber];
  1.3690 +	if ((aModeNumber&KMaskModeNum) >= screenProperties->iMaxModes)
  1.3691 +		{
  1.3692 +		return EFalse;
  1.3693 +		}
  1.3694 +		
  1.3695 +	aInfo.iSizeInPixels.iWidth = aRealWidthAndHeight ? screenProperties->iScreenWidth : screenProperties->iMaxScreenWidth;
  1.3696 +	aInfo.iSizeInPixels.iHeight = aRealWidthAndHeight ? screenProperties->iScreenHeight : screenProperties->iMaxScreenHeight;
  1.3697 +	
  1.3698 +	if (aRealWidthAndHeight==EFalse)
  1.3699 +		{
  1.3700 +		aInfo.iSizeInTwips.iWidth = screenProperties->iMaxPhysicalScreenWidth ?	screenProperties->iMaxPhysicalScreenWidth : TInt(screenProperties->iScreenWidth*KDefaultPixelsToTwipsX);
  1.3701 +		aInfo.iSizeInTwips.iHeight = screenProperties->iMaxPhysicalScreenHeight ? screenProperties->iMaxPhysicalScreenHeight : TInt(screenProperties->iScreenHeight*KDefaultPixelsToTwipsY);
  1.3702 +		}
  1.3703 +	else
  1.3704 +		{
  1.3705 +		aInfo.iSizeInTwips.iWidth = screenProperties->iPhysicalScreenWidth ? screenProperties->iPhysicalScreenWidth : TInt(screenProperties->iScreenWidth*KDefaultPixelsToTwipsX);
  1.3706 +		aInfo.iSizeInTwips.iHeight = screenProperties->iPhysicalScreenHeight ? screenProperties->iPhysicalScreenHeight : TInt(screenProperties->iScreenHeight*KDefaultPixelsToTwipsY);
  1.3707 +		}
  1.3708 +	
  1.3709 +	aInfo.iIsMono = EFalse;
  1.3710 +	aInfo.iIsPalettized = EFalse;
  1.3711 +	aInfo.iDisplayMode=screenProperties->iCurrentMode;
  1.3712 +	aInfo.iIsPixelOrderRGB = ETrue;
  1.3713 +	aInfo.iIsPixelOrderLandscape=ETrue;
  1.3714 +	
  1.3715 +	// Set memory to iVideoAddress to NULL to trigger the HAL code into querying the video address
  1.3716 +	// separately
  1.3717 +	aInfo.iVideoAddress = NULL;
  1.3718 +
  1.3719 +	TInt bpp=screenProperties->iModeDepths[aModeNumber&KMaskModeNum];												
  1.3720 +	aInfo.iBitsPerPixel=bpp;
  1.3721 +	if (bpp>8)
  1.3722 +		{
  1.3723 +		bpp=(bpp+15)&-16;	//12 & 16 --> 16 ; 24 & 32 --> 32
  1.3724 +		}
  1.3725 +	
  1.3726 +	aInfo.iOffsetToFirstPixel=0;
  1.3727 +#ifdef TEST_GCE_VARIABLE_START_EXTRA
  1.3728 +	aInfo.iOffsetToFirstPixel+= TEST_GCE_VARIABLE_START_EXTRA*(1+aModeNumber&KMaskScreenModeNum);
  1.3729 +	if ((aModeNumber& KModeFlagFlipped)
  1.3730 +		{
  1.3731 +#ifndef ASSYMETRIC_SQUARE_STRIDE		
  1.3732 +		if (aInfo.iSizeInPixels.iWidth!=aInfo.iSizeInPixels.iHeight)
  1.3733 +#endif
  1.3734 +			aInfo.iOffsetToFirstPixel+= TEST_GCE_VARIABLE_START_EXTRA*KEmulMaxNumModes;	
  1.3735 +		}
  1.3736 +#endif
  1.3737 +	if (aModeNumber& KModeFlagFlipped)
  1.3738 +		{
  1.3739 +		// we calculate the number of bytes per scanline that MUST be a multiple of 32 bits word (alignment)
  1.3740 +		// screenProperties->iMaxScreenHeight * bpp represnts the number of bits per scanline
  1.3741 +		// +31 is the ceiling
  1.3742 +		// we shift right (>>3) because there are 8 bits/byte
  1.3743 +		// we mask with ~3 because we are intrested in the octet value
  1.3744 +		aInfo.iOffsetBetweenLines=((screenProperties->iMaxScreenHeight * bpp + 31) >> 3) & ~3;
  1.3745 +		}
  1.3746 +	else
  1.3747 +		{
  1.3748 +		// please see the comment above
  1.3749 +		aInfo.iOffsetBetweenLines=((screenProperties->iMaxScreenWidth * bpp + 31) >> 3) & ~3;
  1.3750 +		}
  1.3751 +#ifdef  TEST_GCE_VARIABLE_STRIDE_EXTRA
  1.3752 +	aInfo.iOffsetBetweenLines+=TEST_GCE_VARIABLE_STRIDE_EXTRA;
  1.3753 +#endif	
  1.3754 +
  1.3755 +	return ETrue;	
  1.3756 +	}
  1.3757 +
  1.3758 +TInt DMasterIni::DoHalFunction(TAny* aPtr, TInt aFunction, TAny* a1, TAny* a2)
  1.3759 +	{
  1.3760 +	return masterIni->HalFunction((TInt)aPtr,aFunction,a1,a2);
  1.3761 +	}
  1.3762 +
  1.3763 +
  1.3764 +TInt DMasterIni::HalFunction(TInt aDeviceNumber, TInt aFunction, TAny* a1, TAny* a2)
  1.3765 +	{
  1.3766 +	if (TUint(aDeviceNumber) >= TUint(systemIni->iScreens.Count()))
  1.3767 +		return KErrArgument;
  1.3768 +	
  1.3769 +	TInt mode;
  1.3770 +	TInt maxMode=1;
  1.3771 +	TInt r=KErrNone;
  1.3772 +	switch(aFunction)
  1.3773 +		{
  1.3774 +		case EDisplayHalScreenInfo:
  1.3775 +			{
  1.3776 +			TPckgBuf<TScreenInfoV01> vPckg;
  1.3777 +			systemIni->ScreenInfo(vPckg());
  1.3778 +			Kern::InfoCopy(*(TDes8*)a1,vPckg);
  1.3779 +			break;
  1.3780 +			}
  1.3781 +		case EDisplayHalWsRegisterSwitchOnScreenHandling:
  1.3782 +			WsSwitchOnScreen=(TBool)a1;
  1.3783 +			break;
  1.3784 +		case EDisplayHalSetState:
  1.3785 +			{
  1.3786 +			if(!Kern::CurrentThreadHasCapability(ECapabilityPowerMgmt,__PLATSEC_DIAGNOSTIC_STRING("Checked by Hal function EDisplayHalSetState")))
  1.3787 +				return KErrPermissionDenied;
  1.3788 +			if ((TBool)a1)
  1.3789 +				WinsGuiPowerHandler->ScreenOn(aDeviceNumber);
  1.3790 +			else
  1.3791 +				WinsGuiPowerHandler->ScreenOff(aDeviceNumber);
  1.3792 +			}
  1.3793 +			break;
  1.3794 +
  1.3795 +		case EDisplayHalState:
  1.3796 +			*(TInt*)a1=!systemIni->iScreens[aDeviceNumber]->iScreenOff;
  1.3797 +			break;
  1.3798 +		case EDisplayHalWsSwitchOnScreen:
  1.3799 +			WinsGuiPowerHandler->ScreenOn();
  1.3800 +			break;
  1.3801 +		case EDisplayHalMaxDisplayContrast:
  1.3802 +			kumemput32(a1,&KMaxDisplayContrast,sizeof(KMaxDisplayContrast));
  1.3803 +			break;
  1.3804 +		case EDisplayHalDisplayContrast:
  1.3805 +			kumemput32(a1,&systemIni->iScreens[aDeviceNumber]->iDisplayContrast,sizeof(systemIni->iScreens[aDeviceNumber]->iDisplayContrast));
  1.3806 +			break;
  1.3807 +		case EDisplayHalSetDisplayContrast:
  1.3808 +			if(!Kern::CurrentThreadHasCapability(ECapabilityWriteDeviceData,__PLATSEC_DIAGNOSTIC_STRING("Checked by Hal function EDisplayHalSetDisplayContrast")))
  1.3809 +				return KErrPermissionDenied;
  1.3810 +			if (TUint(a1) <= TUint(KMaxDisplayContrast))
  1.3811 +				systemIni->iScreens[aDeviceNumber]->iDisplayContrast = TInt(a1);
  1.3812 +			else
  1.3813 +				r = KErrArgument;
  1.3814 +			break;
  1.3815 +		case EDisplayHalBacklightOn:
  1.3816 +			{
  1.3817 +			TBool c = EFalse;
  1.3818 +			kumemput32(a1,&c,sizeof(TBool));
  1.3819 +			}
  1.3820 +			break;
  1.3821 +		
  1.3822 +		case EDisplayHalCurrentModeInfo:
  1.3823 +			{
  1.3824 +			//a1 has ptr to buffer for results
  1.3825 +			TPckgBuf<TVideoInfoV01> vPckg;
  1.3826 +			if (systemIni->VideoInfo(aDeviceNumber, vPckg()))
  1.3827 +				Kern::InfoCopy(*(TDes8*)a1,vPckg);
  1.3828 +			else
  1.3829 +				r=KErrNotSupported;
  1.3830 +			}
  1.3831 +			break;
  1.3832 +
  1.3833 +		case EDisplayHalSpecifiedModeInfo:
  1.3834 +			{
  1.3835 +			kumemget32(&mode, a1, sizeof(mode));
  1.3836 +			TPckgBuf<TVideoInfoV01> vPckg;
  1.3837 +			if (!systemIni->VideoInfo(aDeviceNumber, mode, vPckg()))
  1.3838 +				return KErrArgument;
  1.3839 +			Kern::InfoCopy(*(TDes8*)a2, vPckg);
  1.3840 +			}
  1.3841 +			break;
  1.3842 +
  1.3843 +		case EDisplayHalSetMode:
  1.3844 +// 			if(!Kern::CurrentThreadHasCapability(ECapabilityMultimediaDD,__PLATSEC_DIAGNOSTIC_STRING("Checked by Hal function EDisplayHalSetMode")))
  1.3845 +// 				return KErrPermissionDenied;
  1.3846 +
  1.3847 +			//Note that at present the HAL mode does not apparently get set when the CFbsScreenDevice requires a different mode.
  1.3848 +			//At least in the emulator and default h4 implementation...
  1.3849 +			
  1.3850 +			mode=KMaskModeNum&(TInt) a1;
  1.3851 +			maxMode=1;
  1.3852 +			//can't avoid this behaviour change test against gce loaded 
  1.3853 +			if (masterIni->iBufferSet.Count() &&  masterIni->iBufferSet[aDeviceNumber].iDisplayDriverCount > 0)
  1.3854 +				maxMode=systemIni->iScreens[aDeviceNumber]->iMaxModes;
  1.3855 +			if (mode >=maxMode || mode<0)
  1.3856 +				{
  1.3857 +				r = KErrArgument;
  1.3858 +				break;
  1.3859 +				}
  1.3860 +			//Harmless/Pointless in vanilla wins mode.
  1.3861 +			systemIni->iScreens[aDeviceNumber]->iCurrentMode=mode;
  1.3862 +			
  1.3863 +			break;
  1.3864 +		
  1.3865 +		case EDisplayHalMode:
  1.3866 +			{
  1.3867 +			//This is always 0 in non-gce emulator
  1.3868 +			kumemput32(a1,&systemIni->iScreens[aDeviceNumber]->iCurrentMode,sizeof(systemIni->iScreens[aDeviceNumber]->iCurrentMode));
  1.3869 +			}
  1.3870 +			break;
  1.3871 +
  1.3872 +		case EDisplayHalModeCount:
  1.3873 +			{
  1.3874 +			//Need to actually count them here!
  1.3875 +			//GCE will ignore modes<=8
  1.3876 +			TInt encodedMode=1;
  1.3877 +			if (masterIni->iBufferSet.Count() &&  masterIni->iBufferSet[aDeviceNumber].iDisplayDriverCount > 0)
  1.3878 +				encodedMode=systemIni->iScreens[aDeviceNumber]->iMaxModes;
  1.3879 +			kumemput32(a1,&encodedMode,sizeof(encodedMode));
  1.3880 +			}
  1.3881 +			break;
  1.3882 +
  1.3883 +		case EDisplayHalColors:
  1.3884 +			{
  1.3885 +			TInt deepestMode=0;
  1.3886 +			if (masterIni->iBufferSet.Count()==0 ||  masterIni->iBufferSet[aDeviceNumber].iDisplayDriverCount <= 0)
  1.3887 +				{
  1.3888 +				deepestMode = KMaxDisplayColors;  	//I could try and work it out, but this is what used to happen!
  1.3889 +				}
  1.3890 +			else
  1.3891 +				{
  1.3892 +				TInt maxBpp=0;
  1.3893 +				for (TInt i=0,maxI=systemIni->iScreens[aDeviceNumber]->iMaxModes;i<maxI;i++)	
  1.3894 +					if (systemIni->iScreens[aDeviceNumber]->iModeDepths[i]>maxBpp)
  1.3895 +						maxBpp=systemIni->iScreens[aDeviceNumber]->iModeDepths[i];
  1.3896 +				deepestMode= 1<<maxBpp;
  1.3897 +				}
  1.3898 +
  1.3899 +			kumemput32(a1,&deepestMode,sizeof(deepestMode));
  1.3900 +			}
  1.3901 +			break;
  1.3902 +		case EDisplayHalGetDisplayMemoryHandle:
  1.3903 +			{
  1.3904 +			TInt val = 0;
  1.3905 +			TInt passedIn = 0;
  1.3906 +			kumemget32(&passedIn, a1, sizeof(TInt));
  1.3907 +			if (passedIn != -1)	//not from a getall
  1.3908 +				{
  1.3909 +				NKern::ThreadEnterCS();
  1.3910 +				if (!(masterIni->iBufferSet.Count() == 0 || masterIni->iBufferSet[aDeviceNumber].iDisplayDriverCount <= 0 ))
  1.3911 +					{
  1.3912 +						r = masterIni->DisplayMemoryHandle(aDeviceNumber, val); 
  1.3913 +					}
  1.3914 +				else
  1.3915 +					{
  1.3916 +					r = KErrArgument;
  1.3917 +					}
  1.3918 +				NKern::ThreadLeaveCS();
  1.3919 +				}
  1.3920 +			kumemput32(a1, &val, sizeof(TInt));
  1.3921 +
  1.3922 +			}
  1.3923 +			break;
  1.3924 +
  1.3925 +		case EDisplayHalGetDisplayMemoryAddress:
  1.3926 +			{
  1.3927 +			TInt val = 0;
  1.3928 +			TInt passedIn = 0;
  1.3929 +			kumemget32(&passedIn, a1, sizeof(TInt));
  1.3930 +			if (passedIn != -1)	//not from a getall
  1.3931 +				{
  1.3932 +				if (!(masterIni->iBufferSet.Count() == 0 || masterIni->iBufferSet[aDeviceNumber].iDisplayDriverCount <= 0 ))
  1.3933 +					{
  1.3934 +					r = masterIni->DisplayMemoryAddress(aDeviceNumber, val);
  1.3935 +					}
  1.3936 +				else
  1.3937 +					{
  1.3938 +					r = KErrArgument;
  1.3939 +					}
  1.3940 +				}
  1.3941 +			kumemput32(a1, &val, sizeof(TInt));
  1.3942 +			}
  1.3943 +			break;
  1.3944 +
  1.3945 +		case EDisplayHalNumberOfResolutions:
  1.3946 +			{
  1.3947 +			r = NumberOfResolutions(aDeviceNumber, a1, a2);
  1.3948 +			}
  1.3949 +			break;
  1.3950 +		case EDisplayHalSpecificScreenInfo:
  1.3951 +			{
  1.3952 +			r = SpecificScreenInfo(aDeviceNumber, a1, a2);
  1.3953 +			}
  1.3954 +			break;
  1.3955 +		case EDisplayHalCurrentScreenInfo:
  1.3956 +			{
  1.3957 +			r = CurrentScreenInfo(aDeviceNumber, a1, a2);			
  1.3958 +			}
  1.3959 +			break;
  1.3960 +		case EDisplayHalSetDisplayState:
  1.3961 +			{
  1.3962 +			//increase the spinner at both beginning and end of resetting the display state
  1.3963 +			NKern::LockedInc(iBufferSet[aDeviceNumber].iStateChangeCount);
  1.3964 +			kumemget32(&iBufferSet[aDeviceNumber].iDisplayState, a1, sizeof(TInt));
  1.3965 +
  1.3966 +			switch(iBufferSet[aDeviceNumber].iDisplayState)
  1.3967 +				{
  1.3968 +				case ENoResolution:
  1.3969 +				case EDisconnect:
  1.3970 +				case ESingleResolution:
  1.3971 +					// the fascia effect of 0x0 resolution
  1.3972 +					SetDisplaySize(aDeviceNumber, 0, 0);
  1.3973 +					break;
  1.3974 +				}
  1.3975 +
  1.3976 +			NKern::LockedInc(iBufferSet[aDeviceNumber].iStateChangeCount);
  1.3977 +			}
  1.3978 +			break;
  1.3979 +		case EDisplayHalGetStateSpinner:
  1.3980 +			{
  1.3981 +			kumemput32(a1,&iBufferSet[aDeviceNumber].iStateChangeCount,
  1.3982 +					sizeof(iBufferSet[aDeviceNumber].iStateChangeCount));
  1.3983 +			}
  1.3984 +			break;
  1.3985 +		default:
  1.3986 +			r=KErrNotSupported;
  1.3987 +			break;
  1.3988 +		}
  1.3989 +	return r;
  1.3990 +	}
  1.3991 +
  1.3992 +TInt DMasterIni::NumberOfResolutions(TInt aDeviceNumber, TAny* a1, TAny* a2)
  1.3993 +	{
  1.3994 +	TInt numberOfConfigs;
  1.3995 +	switch(iBufferSet[aDeviceNumber].iDisplayState)
  1.3996 +		{
  1.3997 +		case ENoResolution:
  1.3998 +			{
  1.3999 +			numberOfConfigs = 0;
  1.4000 +			}
  1.4001 +			break;
  1.4002 +		case EDisconnect:
  1.4003 +			{
  1.4004 +			return KErrDisconnected;
  1.4005 +			}
  1.4006 +			break;
  1.4007 +		case ESingleResolution:
  1.4008 +			{
  1.4009 +			numberOfConfigs = 1;
  1.4010 +			}
  1.4011 +			break;
  1.4012 +		case ENormalResolution:
  1.4013 +		default:
  1.4014 +			{
  1.4015 +			numberOfConfigs = iSystemInis.Count();
  1.4016 +			if (numberOfConfigs > 1)
  1.4017 +				{
  1.4018 +				TVideoInfoV01 info1;
  1.4019 +				TVideoInfoV01 info2;
  1.4020 +				iSystemInis[0]->VideoInfoForDisplayDriver(aDeviceNumber, 0, info1, ETrue);
  1.4021 +				iSystemInis[1]->VideoInfoForDisplayDriver(aDeviceNumber, 0, info2, ETrue);
  1.4022 +				if (info1.iSizeInPixels.iWidth == info2.iSizeInPixels.iWidth &&
  1.4023 +						info1.iSizeInPixels.iHeight == info2.iSizeInPixels.iHeight)
  1.4024 +					{
  1.4025 +					numberOfConfigs = 1;	//It looks like all resolutions for this device are the same
  1.4026 +					}
  1.4027 +				}
  1.4028 +			}
  1.4029 +		}
  1.4030 +	kumemput32(a1,&numberOfConfigs,sizeof(numberOfConfigs));
  1.4031 +	if(a2)
  1.4032 +		{
  1.4033 +		kumemput32(a2,&(iBufferSet[aDeviceNumber].iStateChangeCount),sizeof(iBufferSet[aDeviceNumber].iStateChangeCount));
  1.4034 +		}
  1.4035 +	return KErrNone;
  1.4036 +	}
  1.4037 +
  1.4038 +TInt DMasterIni::SpecificScreenInfo(TInt aDeviceNumber, TAny* a1, TAny* a2)
  1.4039 +	{
  1.4040 +	TInt config;
  1.4041 +	switch(iBufferSet[aDeviceNumber].iDisplayState)
  1.4042 +		{
  1.4043 +		case ENoResolution: //Do Nothing
  1.4044 +			break;
  1.4045 +		case EDisconnect:
  1.4046 +			{
  1.4047 +			return KErrDisconnected;
  1.4048 +			}
  1.4049 +			break;
  1.4050 +		case ESingleResolution: //fill (0,0) as the only element in resolution array
  1.4051 +			{
  1.4052 +			if(*(TInt*)a1 == 0)
  1.4053 +				{
  1.4054 +				TVideoInfoV01 info;
  1.4055 +				info.iSizeInPixels.iHeight = 0;
  1.4056 +				info.iSizeInPixels.iWidth = 0;
  1.4057 +				info.iSizeInTwips.iHeight = 0;
  1.4058 +				info.iSizeInTwips.iWidth = 0;
  1.4059 +				TPtr8 infoPtr((TUint8*)&info, sizeof(info), sizeof(info));
  1.4060 +				Kern::InfoCopy(*(TDes8*)a2, infoPtr);
  1.4061 +				}
  1.4062 +			}
  1.4063 +			break;
  1.4064 +		case ENormalResolution:
  1.4065 +		default:
  1.4066 +			{
  1.4067 +			kumemget32(&config, a1, sizeof(config));
  1.4068 +			TPckgBuf<TVideoInfoV01> vPckg;
  1.4069 +			iSystemInis[config]->VideoInfoForDisplayDriver(aDeviceNumber, 0, vPckg(), ETrue);
  1.4070 +			Kern::InfoCopy(*(TDes8*)a2,vPckg);
  1.4071 +			}
  1.4072 +		}
  1.4073 +	return KErrNone;
  1.4074 +	}
  1.4075 +
  1.4076 +TInt DMasterIni::CurrentScreenInfo(TInt aDeviceNumber, TAny* a1, TAny* /*a2*/)
  1.4077 +	{
  1.4078 +	switch(iBufferSet[aDeviceNumber].iDisplayState)
  1.4079 +		{
  1.4080 +		case ENoResolution: //Do Nothing
  1.4081 +			break;
  1.4082 +		case EDisconnect:
  1.4083 +			{
  1.4084 +			return KErrDisconnected;
  1.4085 +			}
  1.4086 +			break;
  1.4087 +		case ESingleResolution: //fill (0,0)
  1.4088 +			{
  1.4089 +			TVideoInfoV01 info;
  1.4090 +			info.iSizeInPixels.iHeight = 0;
  1.4091 +			info.iSizeInPixels.iWidth = 0;
  1.4092 +			info.iSizeInTwips.iHeight = 0;
  1.4093 +			info.iSizeInTwips.iWidth = 0;
  1.4094 +			TPtr8 infoPtr((TUint8*)&info, sizeof(info), sizeof(info));
  1.4095 +			Kern::InfoCopy(*(TDes8*)a1, infoPtr);
  1.4096 +			}
  1.4097 +			break;
  1.4098 +		case ENormalResolution:
  1.4099 +		default:
  1.4100 +			{
  1.4101 +			TPckgBuf<TVideoInfoV01> vPckg;
  1.4102 +			systemIni->VideoInfoForDisplayDriver(aDeviceNumber, 0, vPckg(), ETrue);
  1.4103 +			Kern::InfoCopy(*(TDes8*)a1,vPckg);
  1.4104 +			}
  1.4105 +		}
  1.4106 +	return KErrNone;
  1.4107 +	}
  1.4108 +
  1.4109 +TInt DMasterIni::DoXYHalFunction(TAny* aThis, TInt aFunction, TAny* a1, TAny* a2)
  1.4110 +	{
  1.4111 +	return static_cast<DMasterIni*>(aThis)->XYHalFunction(aFunction,a1,a2);
  1.4112 +	}
  1.4113 +
  1.4114 +TInt DMasterIni::XYHalFunction(TInt aFunction, TAny* a1, TAny* /*a2*/)
  1.4115 +	{
  1.4116 +	TInt r=KErrNone;
  1.4117 +	switch(aFunction)
  1.4118 +		{
  1.4119 +		case EDigitiserHalXYInfo:
  1.4120 +			{
  1.4121 +			if(systemIni->iXYInputType==EXYInputPointer)
  1.4122 +				{
  1.4123 +				TPckgBuf<TDigitiserInfoV01> vPckg;
  1.4124 +				TDigitiserInfoV01& xyinfo=vPckg();
  1.4125 +				xyinfo.iDigitiserSize.iWidth=max(systemIni->iScreens[0]->iXYInputWidth,systemIni->iScreens[0]->iMaxScreenWidth+systemIni->iScreens[0]->iScreenOffsetX);		
  1.4126 +				xyinfo.iDigitiserSize.iHeight=max(systemIni->iScreens[0]->iXYInputHeight,systemIni->iScreens[0]->iMaxScreenHeight+systemIni->iScreens[0]->iScreenOffsetY);
  1.4127 +				xyinfo.iOffsetToDisplay.iX=systemIni->iScreens[0]->iScreenOffsetX;
  1.4128 +				xyinfo.iOffsetToDisplay.iY=systemIni->iScreens[0]->iScreenOffsetY;
  1.4129 +				Kern::InfoCopy(*(TDes8*)a1,vPckg);
  1.4130 +				}
  1.4131 +			else
  1.4132 +				r=KErrNotSupported;
  1.4133 +			}
  1.4134 +			break;
  1.4135 +		default:
  1.4136 +			r=KErrNotSupported;
  1.4137 +			break;
  1.4138 +		}
  1.4139 +	return r;
  1.4140 +	}
  1.4141 +
  1.4142 +TInt DMasterIni::DoMouseHalFunction(TAny* aThis, TInt aFunction, TAny* a1, TAny* a2)
  1.4143 +	{
  1.4144 +	return static_cast<DMasterIni*>(aThis)->MouseHalFunction(aFunction,a1,a2);
  1.4145 +	}
  1.4146 +
  1.4147 +TInt DMasterIni::MouseHalFunction(TInt aFunction, TAny* a1, TAny* /*a2*/)
  1.4148 +	{
  1.4149 +	TInt r=KErrNone;
  1.4150 +	switch(aFunction)
  1.4151 +		{
  1.4152 +		case EMouseHalMouseInfo:
  1.4153 +			{
  1.4154 +			if(systemIni->iXYInputType==EXYInputMouse || systemIni->iXYInputType==EXYInputDeltaMouse)
  1.4155 +				{
  1.4156 +				TPckgBuf<TMouseInfoV01> vPckg;
  1.4157 +				TMouseInfoV01& xyinfo=vPckg();
  1.4158 +				xyinfo.iMouseButtons=2;
  1.4159 +				xyinfo.iMouseAreaSize.iWidth=max(systemIni->iScreens[0]->iXYInputWidth,systemIni->iScreens[0]->iMaxScreenWidth+systemIni->iScreens[0]->iScreenOffsetX);		
  1.4160 +				xyinfo.iMouseAreaSize.iHeight=max(systemIni->iScreens[0]->iXYInputHeight,systemIni->iScreens[0]->iMaxScreenHeight+systemIni->iScreens[0]->iScreenOffsetY);
  1.4161 +				xyinfo.iOffsetToDisplay.iX=systemIni->iScreens[0]->iScreenOffsetX;
  1.4162 +				xyinfo.iOffsetToDisplay.iY=systemIni->iScreens[0]->iScreenOffsetY;
  1.4163 +				Kern::InfoCopy(*(TDes8*)a1,vPckg);
  1.4164 +				}
  1.4165 +			else
  1.4166 +				r=KErrNotSupported;
  1.4167 +			}
  1.4168 +			break;
  1.4169 +		default:
  1.4170 +			r=KErrNotSupported;
  1.4171 +			break;
  1.4172 +		}
  1.4173 +	return r;
  1.4174 +	}
  1.4175 +
  1.4176 +TInt DMasterIni::DoKbdHalFunction(TAny* /*aThis*/, TInt aFunction, TAny* /*a1*/, TAny* /*a2*/)
  1.4177 +	{
  1.4178 +	// don't actually do anything, just enough to report a Keyboard is present
  1.4179 +	TInt r=KErrNone;
  1.4180 +	if(aFunction!=EKeyboardHalKeyboardInfo)
  1.4181 +		r=KErrNotSupported;
  1.4182 +	return r;
  1.4183 +	}
  1.4184 +
  1.4185 +void Inactive()
  1.4186 +//
  1.4187 +// Window has been minimised.
  1.4188 +//
  1.4189 +    {
  1.4190 +
  1.4191 +	TRawEvent v;
  1.4192 +	v.Set(TRawEvent::EInactive);
  1.4193 +    TheEventQ.Add(v);
  1.4194 +    }
  1.4195 +
  1.4196 +void UpdateModifiers()
  1.4197 +//Updates the modifier key states and sends an event to wserv about the 
  1.4198 +//change in state
  1.4199 +	{
  1.4200 +	TRawEvent v;
  1.4201 +	TInt modifiers=0;
  1.4202 +    if(GetKeyState(VK_SCROLL)&1)
  1.4203 +        modifiers|=EModifierScrollLock;
  1.4204 +    if(GetKeyState(VK_NUMLOCK)&1)
  1.4205 +        modifiers|=EModifierNumLock;
  1.4206 +    if(GetKeyState(VK_CAPITAL)&1)
  1.4207 +        modifiers|=EModifierCapsLock;
  1.4208 +    v.Set(TRawEvent::EUpdateModifiers,modifiers);
  1.4209 +    TheEventQ.Add(v);
  1.4210 +	}
  1.4211 +	
  1.4212 +void Active()
  1.4213 +//
  1.4214 +// Window has been restored.
  1.4215 +// Update the toggling modifiers, reset any others
  1.4216 +//
  1.4217 +    {
  1.4218 +	TRawEvent v;
  1.4219 +    UpdateModifiers();
  1.4220 +    v.Set(TRawEvent::EActive);
  1.4221 +    TheEventQ.Add(v);
  1.4222 +    }
  1.4223 +
  1.4224 +
  1.4225 +void ClearScreen()
  1.4226 +    {
  1.4227 +
  1.4228 +    }
  1.4229 +
  1.4230 +
  1.4231 +TInt DWinsUi::GetVirtualKey(TEmulCommand& aCommand, TInt aX, TInt aY)
  1.4232 +	{
  1.4233 +	//if the point is in the list of shapes, set the key and return true
  1.4234 +	for (TInt keyCount = iVirtualKeys.Count(); --keyCount >= 0; )
  1.4235 +		{
  1.4236 +		const VirtualKey& vk = *iVirtualKeys[keyCount];
  1.4237 +		if (vk.Contains(aX, aY))
  1.4238 +			{
  1.4239 +			aCommand = vk.Command();
  1.4240 +			return vk.Value();
  1.4241 +			}
  1.4242 +		}
  1.4243 +	return -1;
  1.4244 +	}
  1.4245 +
  1.4246 +void DWinsUi::TranslateMouseCoords(const TEmulatorFlip aFlipState, const TInt aX, const TInt aY, const TInt aRegionWidth, const TInt aRegionHeight, TInt& aNewX, TInt& aNewY)
  1.4247 +	{
  1.4248 +	switch (aFlipState)
  1.4249 +		{
  1.4250 +		case EEmulatorFlipRestore:
  1.4251 +			aNewX = aX;
  1.4252 +			aNewY = aY;
  1.4253 +			break;
  1.4254 +		
  1.4255 +		case EEmulatorFlipInvert:
  1.4256 +			aNewX = aRegionWidth - aX;
  1.4257 +			aNewY = aRegionHeight - aY;
  1.4258 +			break;
  1.4259 +		
  1.4260 +		case EEmulatorFlipLeft:
  1.4261 +			aNewX = aRegionWidth - aY;
  1.4262 +			aNewY = aX;
  1.4263 +			break;
  1.4264 +
  1.4265 +		case EEmulatorFlipRight:
  1.4266 +			aNewX = aY;
  1.4267 +			aNewY = aRegionHeight - aX;
  1.4268 +			break;
  1.4269 +		}
  1.4270 +	}
  1.4271 +
  1.4272 +
  1.4273 +TBool DWinsUi::OnScreen(TInt aScreen, TInt ax, TInt ay) const
  1.4274 +//
  1.4275 +// Checks if a point within the Emulator window is on the screen
  1.4276 +//
  1.4277 +	{
  1.4278 +	return (TUint(ax) < TUint(systemIni->iScreens[aScreen]->iScreenWidth) && TUint(ay) < TUint(systemIni->iScreens[aScreen]->iScreenHeight));
  1.4279 +	}
  1.4280 +
  1.4281 +TInt DWinsUi::Create(TInt aId)
  1.4282 +	{
  1.4283 +	TInt r = SetupProperties(aId);
  1.4284 +	if (r != KErrNone)
  1.4285 +		return r;
  1.4286 +	TInt screen;
  1.4287 +	DScreenProperties* currentScreen = NULL;
  1.4288 +	for(screen=0;screen<iScreens.Count();screen++)
  1.4289 +		{
  1.4290 +		BITMAPINFOHEADER bitmapinfo;
  1.4291 +		currentScreen = iScreens[screen];
  1.4292 +		if (readBitmapInfo(&bitmapinfo, currentScreen->iFasciaFileName) == KErrNone)
  1.4293 +			{
  1.4294 +			currentScreen->iXYInputWidth=bitmapinfo.biWidth;
  1.4295 +			currentScreen->iXYInputHeight=bitmapinfo.biHeight;
  1.4296 +			}
  1.4297 +		currentScreen->iXYInputWidth=max(currentScreen->iXYInputWidth,currentScreen->iScreenWidth+currentScreen->iScreenOffsetX);
  1.4298 +		currentScreen->iXYInputHeight=max(currentScreen->iXYInputHeight,currentScreen->iScreenHeight+currentScreen->iScreenOffsetY);
  1.4299 +		}
  1.4300 +
  1.4301 +	currentScreen = iScreens[0];
  1.4302 +	//note digitizer offsets are relative to EPOC screen 0
  1.4303 +	if (-1 == iDigitizerWidth)
  1.4304 +		iDigitizerWidth = currentScreen->iXYInputWidth - 
  1.4305 +			(currentScreen->iScreenOffsetX + iDigitizerOffsetX);
  1.4306 +	else
  1.4307 +		currentScreen->iXYInputWidth=max(currentScreen->iXYInputWidth,iDigitizerWidth);
  1.4308 +
  1.4309 +	if (-1 == iDigitizerHeight)
  1.4310 +		iDigitizerHeight = currentScreen->iXYInputHeight - 
  1.4311 +			(currentScreen->iScreenOffsetY + iDigitizerOffsetY);
  1.4312 +	else
  1.4313 +		currentScreen->iXYInputHeight=max(currentScreen->iXYInputHeight,iDigitizerHeight);
  1.4314 +
  1.4315 +	return r;
  1.4316 +	}
  1.4317 +
  1.4318 +const RDisplayChannel::TPixelFormat DMasterIni::iSupportedPixelFormatTable[] =
  1.4319 +	{
  1.4320 +		EUidPixelFormatXRGB_8888,
  1.4321 +		EUidPixelFormatARGB_8888,
  1.4322 +		EUidPixelFormatARGB_8888_PRE,
  1.4323 +		EUidPixelFormatXRGB_4444,
  1.4324 +		EUidPixelFormatARGB_4444,
  1.4325 +		EUidPixelFormatRGB_565 
  1.4326 +	};
  1.4327 +
  1.4328 +const TInt DMasterIni::iSupportedPixelFormatTableSize = static_cast<TInt>(sizeof(iSupportedPixelFormatTable)/
  1.4329 +		                                                                  sizeof(iSupportedPixelFormatTable[0]));
  1.4330 +
  1.4331 +void DMasterIni::InitBufferFormat(DScreenProperties& aScreenProperties, RDisplayChannel::TBufferFormat& aBufferFormat)
  1.4332 +	{
  1.4333 +	TUint bitsPerPixel = MaximumBitDepthFromMask(aScreenProperties.iColorDepth);
  1.4334 +	
  1.4335 +	aBufferFormat.iSize.iWidth = aScreenProperties.iMaxScreenWidth;
  1.4336 +	aBufferFormat.iSize.iHeight = aScreenProperties.iMaxScreenHeight;
  1.4337 +	switch (bitsPerPixel)
  1.4338 +		{
  1.4339 +	case 12:	// XRGB4444
  1.4340 +		aBufferFormat.iPixelFormat = EUidPixelFormatXRGB_4444;
  1.4341 +		break;
  1.4342 +	case 16:	// RGB565
  1.4343 +		aBufferFormat.iPixelFormat = EUidPixelFormatRGB_565;
  1.4344 +			break;
  1.4345 +	case 24:	// Really 32bpp, but top 8 unused
  1.4346 +	case 32:	// While 32bpp, top 8 will not be used
  1.4347 +	default:
  1.4348 +		aBufferFormat.iPixelFormat = EUidPixelFormatXRGB_8888;
  1.4349 +			break;
  1.4350 +		}
  1.4351 +	}
  1.4352 +
  1.4353 +TInt DMasterIni::Create()
  1.4354 +	{
  1.4355 +	TInt configurations = Property::GetInt("ConfigCount", 0);
  1.4356 +	if (configurations == 0)
  1.4357 +		return KErrGeneral;
  1.4358 +
  1.4359 +	// the pixel formats table is, at present, configuration independent
  1.4360 +	TInt count;
  1.4361 +	TInt r = KErrNone;
  1.4362 +	for (count = 0; count < configurations && r == KErrNone; ++count)
  1.4363 +		{
  1.4364 +		DWinsUi* dwi = new DWinsUi;
  1.4365 +		if (dwi)
  1.4366 +			r = dwi->Create(count);
  1.4367 +
  1.4368 +		if (r == KErrNone)
  1.4369 +			iSystemInis.Append(dwi);
  1.4370 +		}
  1.4371 +	if (r != KErrNone)
  1.4372 +		return r;
  1.4373 +
  1.4374 +	systemIni = masterIni->iSystemInis[0];
  1.4375 +
  1.4376 +	WinsGuiPowerHandler = DWinsGuiPowerHandler::New();
  1.4377 +	if (!WinsGuiPowerHandler)
  1.4378 +		return KErrNoMemory;
  1.4379 +
  1.4380 +	TheWin=new HWND[systemIni->iScreens.Count()];
  1.4381 +	TheChildWin=new HWND[systemIni->iScreens.Count()];
  1.4382 +	TheScreenBitmap=new HBITMAP[systemIni->iScreens.Count()];
  1.4383 +	CurrentFlipState=new TEmulatorFlip[systemIni->iScreens.Count()];
  1.4384 +
  1.4385 +	if(!TheWin || !TheChildWin || !TheScreenBitmap || !CurrentFlipState)
  1.4386 +		return KErrNoMemory;
  1.4387 +	memset(CurrentFlipState,EEmulatorFlipRestore,systemIni->iScreens.Count());
  1.4388 +
  1.4389 +	TBufferSet buffer;
  1.4390 +	buffer.iDisplayDriverCount = 0;
  1.4391 +	buffer.iDisplayState = ENormalResolution;
  1.4392 +	buffer.iDisplayBuffer = 0;
  1.4393 +	buffer.iDisplayChannel = NULL;
  1.4394 +
  1.4395 +
  1.4396 +	TInt i;
  1.4397 +	for(i=0;i<systemIni->iScreens.Count();i++)
  1.4398 +		{
  1.4399 +		DScreenProperties *pScr = systemIni->iScreens[i];
  1.4400 +
  1.4401 +		masterIni->InitBitmapHeader(*pScr, &buffer.iInfo);
  1.4402 +		masterIni->InitBufferFormat(*pScr, buffer.iBufferFormat);
  1.4403 +
  1.4404 +		r = masterIni->iBufferSet.Append(buffer);
  1.4405 +		if (r != KErrNone)
  1.4406 +			return r;
  1.4407 +		}
  1.4408 +
  1.4409 +	if (CreateWin32Thread(EThreadEvent, &KernelWindowThread, NULL, ETrue) == NULL)
  1.4410 +		return KErrGeneral;
  1.4411 +
  1.4412 +	for(i=0;i<systemIni->iScreens.Count();i++)
  1.4413 +		{
  1.4414 +		r = Kern::AddHalEntry(EHalGroupDisplay,&DoHalFunction,(TAny*)i,i);
  1.4415 +		if (r != KErrNone)
  1.4416 +			return r;
  1.4417 +		}
  1.4418 +
  1.4419 +	// should really come from Keyboard driver, but not doing it now...
  1.4420 +	r = Kern::AddHalEntry(EHalGroupKeyboard,&DoKbdHalFunction,this);
  1.4421 +	if (r != KErrNone)
  1.4422 +		return r;
  1.4423 +
  1.4424 +	if(systemIni->iXYInputType==EXYInputPointer)
  1.4425 +		{
  1.4426 +		r = Kern::AddHalEntry(EHalGroupDigitiser,&DoXYHalFunction,this);
  1.4427 +		if (r != KErrNone)
  1.4428 +			return r;
  1.4429 +		}
  1.4430 +	else if(systemIni->iXYInputType==EXYInputMouse || systemIni->iXYInputType==EXYInputDeltaMouse)
  1.4431 +		{
  1.4432 +		r = Kern::AddHalEntry(EHalGroupMouse,&DoMouseHalFunction,this);
  1.4433 +		if (r != KErrNone)
  1.4434 +			return r;
  1.4435 +		}
  1.4436 +
  1.4437 +	return r;
  1.4438 +	}
  1.4439 +
  1.4440 +void DMasterIni::InitBitmapHeader(DScreenProperties& aScreenProperties, LPBITMAPV4HEADER aInfo)
  1.4441 +	{
  1.4442 +	TInt width = aScreenProperties.iMaxScreenWidth; 
  1.4443 +	TInt height = aScreenProperties.iMaxScreenHeight;
  1.4444 +	TUint bitsPerPixel = MaximumBitDepthFromMask(aScreenProperties.iColorDepth);
  1.4445 +
  1.4446 +	memset(aInfo, 0, sizeof(BITMAPV4HEADER));
  1.4447 +
  1.4448 +	switch (bitsPerPixel)
  1.4449 +		{
  1.4450 +	case 12:	// XRGB4444
  1.4451 +			aInfo->bV4BitCount = 16;
  1.4452 +			aInfo->bV4V4Compression = BI_BITFIELDS;
  1.4453 +			aInfo->bV4RedMask   = 0x0F00;
  1.4454 +			aInfo->bV4GreenMask = 0x00F0;
  1.4455 +			aInfo->bV4BlueMask  = 0x000F;
  1.4456 +			break;
  1.4457 +	case 16:	// RGB565
  1.4458 +			aInfo->bV4BitCount = 16;
  1.4459 +			aInfo->bV4V4Compression = BI_BITFIELDS;
  1.4460 +			aInfo->bV4RedMask   = 0xF800;
  1.4461 +			aInfo->bV4GreenMask = 0x07E0;
  1.4462 +			aInfo->bV4BlueMask  = 0x001F;
  1.4463 +			break;
  1.4464 +	case 24:	// Really 32bpp, but top 8 unused
  1.4465 +	case 32:	// While 32bpp, top 8 will not be used
  1.4466 +	default:
  1.4467 +			aInfo->bV4BitCount = 32;
  1.4468 +			aInfo->bV4V4Compression = BI_RGB;
  1.4469 +			// Mask is implicit for BI_RGB compression
  1.4470 +			break;
  1.4471 +		}
  1.4472 +	
  1.4473 +	aInfo->bV4Size = sizeof(BITMAPV4HEADER);
  1.4474 +	aInfo->bV4Width = width;
  1.4475 +	aInfo->bV4Height = -height;	// Bitmap runs top to bottom
  1.4476 +	aInfo->bV4Planes = 1;
  1.4477 +	
  1.4478 +	TInt bpp = _ALIGN_UP(aInfo->bV4BitCount, 16); //12 & 16 --> 16 ; 24 & 32 --> 32
  1.4479 +	TInt widthInPixel = aInfo->bV4Width * bpp;
  1.4480 +	//rounding to 32 bits (4 octets) and converting, then, bits to octets;
  1.4481 +	TInt scanLineInBytes = _ALIGN_UP(widthInPixel, 32) >> 3; 
  1.4482 +	aInfo->bV4SizeImage = -aInfo->bV4Height * scanLineInBytes;
  1.4483 +
  1.4484 +	// Set color space as uncalibrated. All other members are then ignored.
  1.4485 +#if defined(LCS_DEVICE_RGB)
  1.4486 +	aInfo->bV4CSType = LCS_DEVICE_RGB;
  1.4487 +#elif defined(LCS_sRGB)
  1.4488 +	aInfo->bV4CSType = LCS_sRGB;
  1.4489 +#endif
  1.4490 +	}
  1.4491 +
  1.4492 +// Helper function that allocates a single frame buffer. 
  1.4493 +static TInt AllocateOneFrameBuffer(TInt aSize, TScreenBuffer &aScreenBuffer)
  1.4494 +	{
  1.4495 +    // Open shared chunk to the composition framebuffer
  1.4496 +	DChunk* chunk = 0;
  1.4497 +	// round to page size
  1.4498 +	if (aSize <= 0)
  1.4499 +		return KErrArgument;
  1.4500 +	TUint round = Kern::RoundToPageSize(aSize);
  1.4501 +	TLinAddr chunkKernelAddr = 0;
  1.4502 +	TUint32 physicalAddress = 0;
  1.4503 +	TUint32 chunkMapAttr = 0;
  1.4504 +
  1.4505 +	// create shared chunk
  1.4506 +	NKern::ThreadEnterCS();
  1.4507 +
  1.4508 +	TChunkCreateInfo info;
  1.4509 +	info.iType = TChunkCreateInfo::ESharedKernelMultiple;
  1.4510 +	info.iMaxSize = round;
  1.4511 +	info.iMapAttr = 0;
  1.4512 +	info.iOwnsMemory = ETrue;
  1.4513 +	info.iDestroyedDfc = 0;
  1.4514 +
  1.4515 +	TInt r = Kern::ChunkCreate(info, chunk, chunkKernelAddr, chunkMapAttr);
  1.4516 +	if (r == KErrNone)
  1.4517 +		{
  1.4518 +		// map our chunk to specific 
  1.4519 +		r = Kern::ChunkCommitContiguous(chunk, 0, aSize, physicalAddress);
  1.4520 +		if (r != KErrNone)
  1.4521 +			{
  1.4522 +			Kern::ChunkClose(chunk);
  1.4523 +			}
  1.4524 +		}
  1.4525 +
  1.4526 +	if (r == KErrNone)
  1.4527 +		{
  1.4528 +		TBufferAddressA* bufferAddress = new TBufferAddressA;
  1.4529 +		if (!bufferAddress)
  1.4530 +			{
  1.4531 +			r = KErrNoMemory;
  1.4532 +			}
  1.4533 +		else 
  1.4534 +			{
  1.4535 +			bufferAddress->iAddress = (TAny*)chunkKernelAddr;
  1.4536 +			bufferAddress->iChunk = chunk;
  1.4537 +
  1.4538 +			if ((r = aScreenBuffer.iFrameBuffers.Append(bufferAddress->iAddress)) == KErrNone)
  1.4539 +				{
  1.4540 +				r = aScreenBuffer.iMemChunks.Append(bufferAddress);
  1.4541 +				}
  1.4542 +			}
  1.4543 +		}
  1.4544 +	if (r != KErrNone)
  1.4545 +		{
  1.4546 +		Kern::ChunkClose(chunk);
  1.4547 +		}
  1.4548 +	NKern::ThreadLeaveCS();
  1.4549 +	return KErrNone;
  1.4550 +	}
  1.4551 +
  1.4552 +TInt DMasterIni::AllocateFrameBuffers(TInt aScreenNumber, TInt aCount, TInt aSize)
  1.4553 +	{
  1.4554 +	while (aCount--)
  1.4555 +		{
  1.4556 +		TInt r = AllocateOneFrameBuffer(aSize, masterIni->iBufferSet[aScreenNumber].iScreenBuffer);
  1.4557 +		if (r != KErrNone)
  1.4558 +			{
  1.4559 +			return r;
  1.4560 +			}
  1.4561 +		}
  1.4562 +	return KErrNone;
  1.4563 +	}
  1.4564 +
  1.4565 +void DMasterIni::ReleaseFrameBuffers(TInt aScreenNumber)
  1.4566 +	{
  1.4567 +	RPointerArray<TAny>& frameBuffers = masterIni->iBufferSet[aScreenNumber].iScreenBuffer.iFrameBuffers;
  1.4568 +	RPointerArray<TBufferAddressA>& memChunks = masterIni->iBufferSet[aScreenNumber].iScreenBuffer.iMemChunks;
  1.4569 +	RPointerArray<TBufferAddressA>& dsaChunks = masterIni->iBufferSet[aScreenNumber].iDsaBuffer.iMemChunks;
  1.4570 +
  1.4571 +   	NKern::ThreadEnterCS();
  1.4572 +	TInt index;
  1.4573 +	TInt count = memChunks.Count();
  1.4574 +	for (index = 0; index < count; index++)
  1.4575 +		{
  1.4576 +		Kern::ChunkClose(memChunks[index]->iChunk);
  1.4577 +		}
  1.4578 +	count = dsaChunks.Count();
  1.4579 +	for (index = 0; index < count; index++)
  1.4580 +		{
  1.4581 +		Kern::ChunkClose(dsaChunks[index]->iChunk);
  1.4582 +		}
  1.4583 +	NKern::ThreadLeaveCS();
  1.4584 +	
  1.4585 +	frameBuffers.Reset();
  1.4586 +	memChunks.Reset();
  1.4587 +	dsaChunks.Reset();
  1.4588 +	}
  1.4589 +
  1.4590 +
  1.4591 +TProcessAddrEntry::TProcessAddrEntry(DProcess *aProcess, TUint8* aAddress): 
  1.4592 +	iProcess(aProcess), iAddress(aAddress)
  1.4593 +	{
  1.4594 +	}
  1.4595 +
  1.4596 +
  1.4597 +/**
  1.4598 +Contruct a Shared Chunk cleanup object which will be used to clean up 
  1.4599 +after the process/address table entry. 
  1.4600 +*/
  1.4601 +TChunkCleanup::TChunkCleanup(DProcess* aProcess, TInt aScreenNumber)
  1.4602 +    : TDfc((TDfcFn)TChunkCleanup::ChunkDestroyed,this,Kern::SvMsgQue(),0)
  1.4603 +    , iProcess(aProcess)
  1.4604 +    , iScreenNumber(aScreenNumber)
  1.4605 +    , iIndex(-1)
  1.4606 +    {}
  1.4607 +
  1.4608 +/**
  1.4609 +Cancel the action of the cleanup object.
  1.4610 +*/
  1.4611 +void TChunkCleanup::Cancel()
  1.4612 +    {
  1.4613 +    // Clear iProcess which means that when the DFC gets queued on chunk destruction
  1.4614 +    // our ChunkDestroyed method will do nothing other than cleanup itself.
  1.4615 +    iProcess = NULL;
  1.4616 +    }
  1.4617 +
  1.4618 +/**
  1.4619 +Callback function called when the DFC runs, i.e. when a chunk is destroyed.
  1.4620 +*/
  1.4621 +void TChunkCleanup::ChunkDestroyed(TChunkCleanup* aSelf)
  1.4622 +    {
  1.4623 +    DProcess* process = aSelf->iProcess;
  1.4624 +    TInt screenNumber = aSelf->iScreenNumber;
  1.4625 +    TUint index = aSelf->iIndex;
  1.4626 +    // If we haven't been Cancelled...
  1.4627 +    if(process && index != -1)
  1.4628 +        {
  1.4629 +    	if (masterIni->iBufferSet[screenNumber].iProcAddrTable[index].iProcess == process)
  1.4630 +    		{
  1.4631 +    		masterIni->iBufferSet[screenNumber].iProcAddrTable[index].iProcess = 0;
  1.4632 +    		}
  1.4633 +    	else
  1.4634 +    		{
  1.4635 +    		__KTRACE_OPT(KEXTENSION,Kern::Printf("Oops! Someone has messed up our process index!"));
  1.4636 +    		}
  1.4637 +        }
  1.4638 +
  1.4639 +    // We've finished so now delete ourself
  1.4640 +    delete aSelf;
  1.4641 +    }
  1.4642 +
  1.4643 +
  1.4644 +TInt DMasterIni::DisplayMemoryHandle(TInt aScreenNumber, TInt& aHandle)
  1.4645 +	{
  1.4646 +	if (iBufferSet[aScreenNumber].iDsaBuffer.iMemChunks.Count() == 0)
  1.4647 +		{	
  1.4648 +		int r;
  1.4649 +		r = AllocateOneFrameBuffer(iMaxSizeInBytes, iBufferSet[aScreenNumber].iDsaBuffer);
  1.4650 +		if (KErrNone != r)
  1.4651 +			{
  1.4652 +			return r;
  1.4653 +			}
  1.4654 +		__ASSERT_DEBUG(iBufferSet[aScreenNumber].iDisplayChannel, Fault(EGuiNoDisplayChannel));
  1.4655 +		iBufferSet[aScreenNumber].iDisplayChannel->SetLegacyBuffer(iBufferSet[aScreenNumber].iDsaBuffer.iFrameBuffers[0]);
  1.4656 +		}
  1.4657 +	
  1.4658 +	aHandle = Kern::MakeHandleAndOpen(&Kern::CurrentThread(), 
  1.4659 +			iBufferSet[aScreenNumber].iDsaBuffer.iMemChunks[0]->iChunk);
  1.4660 +	
  1.4661 +	if (aHandle < 0)
  1.4662 +		{
  1.4663 +		return aHandle;
  1.4664 +		}
  1.4665 +	
  1.4666 +	return KErrNone;
  1.4667 +	}
  1.4668 +
  1.4669 +
  1.4670 +
  1.4671 +// Find the address of the display memory. 
  1.4672 +TInt DMasterIni::DisplayMemoryAddress(TInt aScreenNumber, TInt& aAddress)
  1.4673 +	{
  1.4674 +	TBufferSet &bufferSet = iBufferSet[aScreenNumber]; 
  1.4675 +	DProcess *process = &Kern::CurrentProcess();
  1.4676 +	TInt firstFree = -1;
  1.4677 +	NKern::FMWait(&iLock);
  1.4678 +	TUint count = bufferSet.iProcAddrTable.Count();
  1.4679 +	for(TUint i = 0; i < count; ++i)
  1.4680 +		{
  1.4681 +		DProcess *curProcess = bufferSet.iProcAddrTable[i].iProcess;
  1.4682 +		if (curProcess == process)
  1.4683 +			{
  1.4684 +			aAddress = reinterpret_cast<TInt>(bufferSet.iProcAddrTable[i].iAddress);
  1.4685 +			NKern::FMSignal(&iLock);
  1.4686 +			return KErrNone;
  1.4687 +			}
  1.4688 +		if (curProcess == 0 && firstFree == -1)
  1.4689 +			{
  1.4690 +			firstFree = i;
  1.4691 +			}
  1.4692 +		}
  1.4693 +	NKern::FMSignal(&iLock);
  1.4694 +	// If we get here, we couldn't find the process in the iProcAddrTable. 
  1.4695 +	// Create a new Process Address entry. 
  1.4696 +	// Step 1
  1.4697 +	// Create a dummy chunk so that we can detect when the process dies, 
  1.4698 +	// give a handle to the user [but don't actually let the process KNOW what the handle is
  1.4699 +	// so the user process can't do anything silly with the chunk]. Close our side of the
  1.4700 +	// chunk to make sure there is only one reference to it. 
  1.4701 +	DChunk* chunk = 0;
  1.4702 +	// find page size for one page. 
  1.4703 +	TUint round = Kern::RoundToPageSize(1);
  1.4704 +	TLinAddr chunkKernelAddr = 0;
  1.4705 +	TUint32 chunkMapAttr = 0;
  1.4706 +	
  1.4707 +	// create shared chunk
  1.4708 +	NKern::ThreadEnterCS();
  1.4709 +	// Cleanup object, used to issue a DFC when the chunk is closed (and 
  1.4710 +	// as the handle of the chunk is not given to the process, it can only
  1.4711 +	// be closed when the process terminates!)
  1.4712 +	TChunkCleanup *cleanup = new TChunkCleanup(process, aScreenNumber);
  1.4713 +	if (!cleanup)
  1.4714 +		{
  1.4715 +		NKern::ThreadLeaveCS();
  1.4716 +		return KErrNoMemory;
  1.4717 +		}
  1.4718 +
  1.4719 +	TChunkCreateInfo info;
  1.4720 +	info.iType = TChunkCreateInfo::ESharedKernelMultiple;
  1.4721 +	info.iMaxSize = round;
  1.4722 +	info.iMapAttr = 0;
  1.4723 +	info.iOwnsMemory = ETrue;
  1.4724 +	info.iDestroyedDfc = cleanup;
  1.4725 +
  1.4726 +	TInt r = Kern::ChunkCreate(info, chunk, chunkKernelAddr, chunkMapAttr);
  1.4727 +	
  1.4728 +	if (r != KErrNone)
  1.4729 +		{
  1.4730 +		delete cleanup;
  1.4731 +		NKern::ThreadLeaveCS();
  1.4732 +		return r;
  1.4733 +		}
  1.4734 +	
  1.4735 +	
  1.4736 +	// Create a new handle for the user thread. 
  1.4737 +    r = Kern::MakeHandleAndOpen(&Kern::CurrentThread(), chunk);
  1.4738 +	Kern::ChunkClose(chunk);
  1.4739 +	if (r <= 0)
  1.4740 +		{
  1.4741 +		NKern::ThreadLeaveCS();
  1.4742 +		return r;
  1.4743 +		}
  1.4744 +
  1.4745 +	// Step 2
  1.4746 +	// Create a second handle for the chunk to the DSA buffer.
  1.4747 +	// First part: Make sure there is a DisplayMemoryHandle;
  1.4748 +	TInt handle = 0;
  1.4749 +	r = DisplayMemoryHandle(aScreenNumber, handle); 
  1.4750 +	if (r != KErrNone)
  1.4751 +		{
  1.4752 +		Kern::ChunkClose(chunk);
  1.4753 +		NKern::ThreadLeaveCS();
  1.4754 +		return r;
  1.4755 +		}
  1.4756 +	
  1.4757 +	DChunk *dsaChunk = bufferSet.iDsaBuffer.iMemChunks[0]->iChunk;
  1.4758 +	
  1.4759 +	// Step 3
  1.4760 +	// Get the base addrss and insert into table. 
  1.4761 +	TUint8* baseAddress = Kern::ChunkUserBase(dsaChunk, &Kern::CurrentThread());
  1.4762 +	NKern::FMWait(&iLock);
  1.4763 +	// Optimistically, the place we found earlier in the table is still free.
  1.4764 +	if (firstFree != -1 && bufferSet.iProcAddrTable[firstFree].iProcess != 0)
  1.4765 +		{
  1.4766 +		// If not, we go find another one.
  1.4767 +		firstFree = -1;
  1.4768 +		TUint count = bufferSet.iProcAddrTable.Count();
  1.4769 +		for(TUint i = 0; i < count; ++i)
  1.4770 +			{
  1.4771 +			if (bufferSet.iProcAddrTable[i].iProcess == 0)
  1.4772 +				{
  1.4773 +				firstFree = i;
  1.4774 +				break;
  1.4775 +				}
  1.4776 +			}
  1.4777 +		}
  1.4778 +	// Check if there is a free entry - if so, re-use it. 
  1.4779 +	if (firstFree != -1)
  1.4780 +		{
  1.4781 +		bufferSet.iProcAddrTable[firstFree].iProcess = process;
  1.4782 +		bufferSet.iProcAddrTable[firstFree].iAddress = baseAddress;
  1.4783 +		cleanup->SetIndex(firstFree);
  1.4784 +		NKern::FMSignal(&iLock);
  1.4785 +		}
  1.4786 +	else
  1.4787 +		{
  1.4788 +		// No free entry. Append it to the list. 
  1.4789 +		NKern::FMSignal(&iLock);
  1.4790 +		TProcessAddrEntry entry(process, baseAddress);
  1.4791 +		r = bufferSet.iProcAddrTable.Append(entry);
  1.4792 +		if (r != KErrNone)
  1.4793 +			{
  1.4794 +			Kern::ChunkClose(chunk);
  1.4795 +			NKern::ThreadLeaveCS();
  1.4796 +			return r;
  1.4797 +			}
  1.4798 +		// We added it at the end - so we start from the back and check for the 
  1.4799 +		// process, as some other process COULD have added one after us, so we 
  1.4800 +		// can't just use the count for index!
  1.4801 +		TUint index;
  1.4802 +		for(index = bufferSet.iProcAddrTable.Count()-1; index; --index)
  1.4803 +			{
  1.4804 +			if (bufferSet.iProcAddrTable[index].iProcess == process 
  1.4805 +					&& bufferSet.iProcAddrTable[index].iAddress != baseAddress)
  1.4806 +				{
  1.4807 +				break;
  1.4808 +				}
  1.4809 +			}
  1.4810 +		cleanup->SetIndex(index);
  1.4811 +		}
  1.4812 +	aAddress = reinterpret_cast<TInt>(baseAddress);
  1.4813 +
  1.4814 +	NKern::ThreadLeaveCS();
  1.4815 +	return KErrNone;
  1.4816 +	}
  1.4817 +
  1.4818 +EXPORT_C TInt WinsGui::CurrentConfiguration()
  1.4819 +	{
  1.4820 +	return ::CurrentConfiguration;
  1.4821 +	}
  1.4822 +
  1.4823 +GLDEF_C void Fault(TGuiPanic aPanic)
  1.4824 +	{
  1.4825 +	Kern::Fault("WINS-UI",aPanic);
  1.4826 +	}
  1.4827 +
  1.4828 +DECLARE_STANDARD_EXTENSION()
  1.4829 +	{
  1.4830 +	__KTRACE_OPT(KEXTENSION,Kern::Printf("Starting Emulator GUI"));
  1.4831 +
  1.4832 +	// if NoGui property == true do nothing
  1.4833 +	if (Property::GetBool("NoGui",EFalse))
  1.4834 +		return KErrNone;
  1.4835 +
  1.4836 +	// create keyboard driver
  1.4837 +	TInt r=KErrNoMemory;
  1.4838 +	masterIni = new DMasterIni;
  1.4839 +	if (masterIni)
  1.4840 +		{
  1.4841 +		r = masterIni->Create();
  1.4842 +		if (r!= KErrNone)
  1.4843 +			{
  1.4844 +			return r;
  1.4845 +			}
  1.4846 +		}
  1.4847 +	
  1.4848 +	DMultiTouch::iMultiTouchSupported = DMultiTouch::Init();
  1.4849 +
  1.4850 +	// Create multitouch when necessary
  1.4851 +	if (systemIni->MultiTouchEnabled() && systemIni->GCEEnabled() && DMultiTouch::iMultiTouchSupported)
  1.4852 +		{
  1.4853 +		TheMultiTouch = new DMultiTouch(systemIni->MultiTouchProximityStep(),systemIni->MultiTouchPressureStep());
  1.4854 +		if(!TheMultiTouch)
  1.4855 +			{
  1.4856 +			r = KErrNoMemory;
  1.4857 +			__KTRACE_OPT(KEXTENSION,Kern::Printf("Returns %d",r));
  1.4858 +			return r;
  1.4859 +			}
  1.4860 +		DMultiTouch::iMultiTouchCreated = TRUE;
  1.4861 +		}
  1.4862 +
  1.4863 +	__KTRACE_OPT(KEXTENSION,Kern::Printf("Returns %d",r));
  1.4864 +	return r;
  1.4865 +	}
  1.4866 +
  1.4867 +TInt DWinsUi::DoDefineEmulatorControlHotKey(TAny* aPtr, const char* aValue)
  1.4868 +	{
  1.4869 +	return static_cast<DWinsUi*>(aPtr)->DefineEmulatorControlHotKey(aValue);
  1.4870 +	}
  1.4871 +
  1.4872 +
  1.4873 +TInt DWinsUi::DefineEmulatorControlHotKey(const char* aValue)
  1.4874 +	{
  1.4875 +	const char* beg = skipws(aValue);
  1.4876 +	const char* end = skiptok(beg);
  1.4877 +	TInt err = KErrNone;
  1.4878 +	
  1.4879 +	TEmulCommand command = ENoCommand;
  1.4880 +	TInt data = 0;
  1.4881 +	if (_strnicmp(beg, "SelectConfig", end-beg) == 0)
  1.4882 +		{
  1.4883 +		//get the int param which is the config to switch to
  1.4884 +		beg = end;
  1.4885 +		char * e;
  1.4886 +		data = strtol(beg, &e,0);
  1.4887 +		if (beg == e)
  1.4888 +			err = KErrArgument;
  1.4889 +		end = e;
  1.4890 +		command = ESelectConfig;
  1.4891 +		}
  1.4892 +	else if(_strnicmp(beg, "NextConfig", end-beg) == 0)
  1.4893 +		{
  1.4894 +		command = ENextConfig;
  1.4895 +		}
  1.4896 +	else
  1.4897 +		{
  1.4898 +		err = KErrArgument;
  1.4899 +		}
  1.4900 +	if (err != KErrNone)
  1.4901 +		return err;
  1.4902 +	
  1.4903 +	// get the keys	
  1.4904 +	KeyCombination* pCombination = new KeyCombination(data, command);
  1.4905 +	if (!pCombination)
  1.4906 +		return KErrNoMemory;	
  1.4907 +	
  1.4908 +	beg = skipws(end);
  1.4909 +	const char* end2;	
  1.4910 +	for (TInt i=0;i<KMaxHotKeyCombinationLength;i++)
  1.4911 +		{
  1.4912 +		TInt key=KErrNotFound;		
  1.4913 +		end2 = skiptok(beg);
  1.4914 +		TPtrC8 name((const TUint8*)beg, end2-beg);
  1.4915 +		if ((key=iKeyboard.GetScanCode(name))!=KErrNotFound)
  1.4916 +			pCombination->AddKey((TStdScanCode)key);
  1.4917 +		
  1.4918 +		if (beg == end2 || *end2++ != ',') 
  1.4919 +			break;		
  1.4920 +		beg = end2;
  1.4921 +		}
  1.4922 +	return iControlHotKeys.Append(pCombination);
  1.4923 +	}