os/boardsupport/emulator/emulatorbsp/soundsc.cmake
changeset 1 260cb5ec6c19
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/os/boardsupport/emulator/emulatorbsp/soundsc.cmake	Tue Jun 10 14:32:02 2014 +0200
     1.3 @@ -0,0 +1,75 @@
     1.4 +# Copyright (c) 2009-2012 Stéphane Lenclud.
     1.5 +# All rights reserved.
     1.6 +# This component and the accompanying materials are made available
     1.7 +# under the terms of the License "Eclipse Public License v1.0"
     1.8 +# which accompanies this distribution, and is available
     1.9 +# at the URL "http://www.eclipse.org/legal/epl-v10.html".
    1.10 +#
    1.11 +# Initial Contributors:
    1.12 +# Stéphane Lenclud.
    1.13 +#
    1.14 +
    1.15 +push_target(soundsc)
    1.16 +
    1.17 +#Add current file to our source tree
    1.18 +add_cmake_source()
    1.19 +#Make sure all the output from all projects will go in one place
    1.20 +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
    1.21 +
    1.22 +
    1.23 +include_directories(./inc)
    1.24 +include_directories(../../../kernelhwsrv/kernel/eka/include/kernel/win32)
    1.25 +include_directories(../../../kernelhwsrv/kernel/eka/include/memmodel/emul)
    1.26 +include_directories(../../../kernelhwsrv/kernel/eka/include)
    1.27 +include_directories(../../../kernelhwsrv/kernel/eka/include/nkern)
    1.28 +include_directories(../../../kernelhwsrv/kernel/eka/include/nkern/win32)
    1.29 +
    1.30 +
    1.31 +#Hoping we include the right entry point
    1.32 +set (sourcepath ../../../kernelhwsrv/kernel/eka/kernel/win32/)
    1.33 +add_source(v_entry.cpp)
    1.34 +
    1.35 +set (sourcepath ../../../kernelhwsrv/kernel/eka/drivers/power/binary/)
    1.36 +add_source(
    1.37 +bpower.cpp
    1.38 +)
    1.39 +
    1.40 +set (sourcepath ./specific/)
    1.41 +add_source(
    1.42 +variant.cpp timer.cpp property.cpp
    1.43 +)
    1.44 +
    1.45 +#Hoping we include the right entry point
    1.46 +set (sourcepath ./bwins/)
    1.47 +add_source(vwinsu.def)
    1.48 +
    1.49 +get_source(source)
    1.50 +add_library (ecust SHARED ${source})
    1.51 +target_link_libraries(ecust emulator ekern)
    1.52 +#WIN32 libraries
    1.53 +target_link_libraries(ecust kernel32 user32 winmm)
    1.54 +#
    1.55 +add_define(__EXPORT_MEMCPY__)				
    1.56 +add_define(__IN_KERNEL__)
    1.57 +add_define(__KERNEL_MODE__)
    1.58 +add_define(__MEMMODEL_EMUL_SINGLE_HOST_PROCESS__)
    1.59 +
    1.60 +
    1.61 +#Create our data directory for the emulator
    1.62 +#See 
    1.63 +#file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/\${BUILD_TYPE}/data)				
    1.64 +#execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${BUILD_TYPE}/data)
    1.65 +
    1.66 +#add_custom_command (
    1.67 +# 	TARGET ecust
    1.68 +#   	PRE_BUILD
    1.69 +#   	COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}${CMAKE_CFG_INTDIR}/data
    1.70 +# 	)
    1.71 +
    1.72 +
    1.73 +add_custom_target (
    1.74 +	createEmuDataFolder
    1.75 +   	COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}/data
    1.76 + 	)
    1.77 +
    1.78 +pop_target(ecust)
    1.79 \ No newline at end of file