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# This is the global environment file to configure the touch-screen test suite on a specific device
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# The current default touch screen test suite values are configured for TI OMAP 2420 (H4) hardware digitiser device
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# Licencees may need to configure below values to specific devices and also where applicable,
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# check supported HAL Enum's
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[generic]
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# A timeout value in microseconds.
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# This is a 10 second timeout used in the manual testcases
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minTimeout =1000000
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# A timeout value in microseconds.
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# This is a 50 second timeout used in the manual testcases
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maxTimeout =5000000
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# Defines the error margin in pixels that the digitiser test suite will cater for.
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errorMargin =10
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# A hexadecimal value used to represent keycode values used in tests where manual confirmation
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# is required via a key press.
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# The keycode value represents the TKeyCode enum value, by default the hexadecimal value
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# used in this suite is the 'one' key.
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# (Please note that some of these mappings are device dependant).
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keyCode =0x0031
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[confirm]
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instructions =Press the number one key to pass the test case. Any key to fail.
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[exitBox]
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# Defines the horizontal co-ordinate value for the positioning of the exit box.
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minX =10
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# Defines the vertical co-ordinate value for the positioning of the exit box.
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minY =100
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# Defines the horizontal co-ordinate value for the positioning of the exit box.
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maxX =40
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# Defines the vertical co-ordinate value for the positioning of the exit box.
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maxY =120
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[randomPixels]
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# Defaults values used in the scenario where the user has
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# to touch any pixel on the screen with a stylus, and manually confirm if a test has passed.
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instructions =Touch any number of screen pixels randomly with stylus. To exit testcase hit the exit box.
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pixelfeedback =Did the pixels hightlight correctly? Press the number one key to pass the test case. Any key to fail.
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# Defines the number of pixels that will need to be verified. In the default scenario we are using -1 to indicate an unlimited number of
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# pixels, for example here the use of the number 3 would indicate three pixels to verify.
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pointsTotal =-1
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[randomLine]
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instructions =Draw a straight line from any point to any point. To exit testcase hit the exit box.
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pixelfeedback =Did correct pixels hightlight? Press the number one key to pass the test case. Any key to fail.
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# Defines the number of pixels that will need to be verified. In the default scenario we are using -1 to indicate an unlimited number of
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# pixels
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pointsTotal =3
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[preDrawnDots]
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# Defaults values used in the scenario when pixels are predrawn on the screen, and the user has
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# to touch each pixel with a stylus.
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instructions =Touch the inside the drawn rectangle. To exit testcase hit the exit box
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# Defines the number of pixels that will be predrawn on the screen ready to verify.
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pointsTotal =3
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# Define the predrawn co-ordinates here there are 3 but this can be increased by adding further values
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# i.e 4_x and so forth
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1_x =30
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1_y =210
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2_x =180
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2_y =60
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3_x =200
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3_y =300
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[preDrawnRect]
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# Defaults values used in the scenario when pixels are predrawn on the screen, and the user has
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# to touch each pixel with a stylus.
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instructions =With stylus, draw a line within this box. To exit testcase hit the exit box
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# Defines the number of pixels that will be predrawn on the screen ready to verify
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eventTotal =3
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# Default values used in the scenario where a line is predrawn on the screen, and the user has
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# to follow the line with a stylus. the values below indicate the defualt Top left and bottom right of that rect
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tl_x =80
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tl_y =180
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br_x =200
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br_y =200
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[colour]
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# The mask value of the colour black
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black =0x00
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# The mask value of the colour white
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white =0xFF
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[displayMode]
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# Define the mode display mode for the screen to use in these tests
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value ={displayMode,defaultmode}
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expected ={displayMode,defaultmode}
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# Define the default mode display mode for the screen
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defaultmode ={displayMode,mode3}
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# Define display mode for the screen
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mode0 =0
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# Define display mode for the screen
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mode1 =1
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# Define display mode for the screen
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mode2 =2
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# Define display mode for the screen
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mode3 =3
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# Define display mode for the screen
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mode4 =4
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[haldata]
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# Default value of the the pen/digitizer horizontal resolution, in pixels
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ePenXValue =365
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# Default value of the pen/digitizer vertical resolution, in pixels.
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ePenYValue =280
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[halDataOff]
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# Default value of the the HAL Data to set or get.
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value =0
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expected =0
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[halDataOn]
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# Default value of the the HAL Data to set or get
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value =1
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expected =1
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[rawEvent]
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# Defines the Enum strings used by TRawEvent.
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# Represents an uninitialised event object.
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none =ENone
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# EPointerMove A pointer device (e.g. a pen) has moved. Only changes in Cartesian coordinates are tracked.
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pointerMove =EPointerMove
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# A switch on event caused by a screen tap using a pointer device.
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pointerSwitchOn =EPointerSwitchOn
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# Represents a keyboard key down event.
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keyDown =EKeyDown
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#Represents a keyboard key up event.
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keyUp =EKeyUp
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# Represents a redraw event.
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redraw =ERedraw
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# Represents a device switch on event.
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switchOn =ESwitchOn
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active =EActive
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inactive =EInactive
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# Represents a modifier key being pressed.
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updateModifiers =EUpdateModifiers
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# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen
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button1Down =EButton1Down
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# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen.
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button1Up =EButton1Up
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# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen.
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button2Down =EButton2Down
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# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen.
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button2Up =EButton2Up
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# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen.
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button3Down =EButton3Down
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# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen.
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button3Up =EButton3Up
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# Represents a device switch off event.
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switchOff =ESwitchOff
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# Represents a key being continually pressed event.
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keyRepeat =EKeyRepeat
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# Represents a case open event. The meaning of a case is hardware specific.
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caseOpen =ECaseOpen
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# Represents a case close event. The meaning of a case is hardware specific.
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caseClose =ECaseClose
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# Represents a device restart
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restartSystem =ERestartSystem
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