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/*
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* Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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/**
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@file
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@publishedAll
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@released
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*/
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#ifndef __MCTTOKENOBJECT_H__
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#define __MCTTOKENOBJECT_H__
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class MCTToken;
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/**
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* The base class for all token objects.
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*
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* Any object representing something managed via a particular token interface
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* should be derived from this class. It provides certain common attributes that
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* all objects must have (e.g. Label, Type, Token, Handle) and code to interact
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* with the token's reference counting code. Token objects themselves are not
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* reference counted, but the token will not be closed while token objects from
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* it remain in existence. (Token objects can implement their own reference counting
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* framework if required.)
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*
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* @since v7.0
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*/
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class MCTTokenObject
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{
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public:
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/**
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* Releases the MCTTokenObject object.
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*
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* To be called when you have finished with the object.
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*/
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IMPORT_C void Release();
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/**
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* Gets the object's human-readable label.
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*
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* @return A human-readable label of the object.
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*/
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virtual const TDesC& Label() const = 0;
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/**
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* Gets a reference to the associated token.
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*
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* @return The associated token.
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*/
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virtual MCTToken& Token() const = 0;
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/**
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* Gets the UID representing the type of the token object.
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*
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* The meanings of possible UIDs should be documented in the documentation for
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* the interface that returns them.
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*
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* @return The UID representing the type of the token object.
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*/
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virtual TUid Type() const = 0;
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/**
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* Gets a handle for the object.
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*
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* The primary purpose of the handle is to allow token objects to be 'passed'
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* between processes.
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*
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* @see TCTTokenObjectHandle for more details.
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* @return The handle of the Token Object.
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*/
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virtual TCTTokenObjectHandle Handle() const = 0;
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protected:
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/**
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* Releases the object once the base-class framework work has been done.
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*
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* The default implementation simply does a 'delete this', but derived classes
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* can substitute their own behaviour; for instance, to implement reference counting
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* of the token objects themselves.
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*/
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IMPORT_C virtual void DoRelease();
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/**
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* Constructor. This needs a token in order to increment the
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* token's reference count.
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*
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* @param aToken The associated token.
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*/
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IMPORT_C MCTTokenObject(MCTToken& aToken);
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/** This destructor is protected as clients should use Release() instead.
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*/
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inline virtual ~MCTTokenObject() = 0;
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/**
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* Increments the token's reference count by one.
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*
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* This is neccessary to allow derived classes to implement their own
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* reference counting, as Release() automatically call Release() on the token.
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*/
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IMPORT_C void AddTokenRef();
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};
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/**
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* Destructor.
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*
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* Frees all resources owned by the object, prior to its destruction.
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*/
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inline MCTTokenObject::~MCTTokenObject()
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{
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}
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#endif
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