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/*
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* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* Name : pls.h
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* Part of : Client API for ewsd library
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* Contains the client API for using the emulator WSD library
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*
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*/
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#ifndef __PLS_H__
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#define __PLS_H__
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#ifdef __WINSCW__
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#include <ewsd.h>
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// Panic strings
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_LIT(KVirtualAllocFailure, "WSD VirtualAlloc() failed");
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_LIT(KPLSInitFailed, "WSD PLS init failed");
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_LIT(KWsdArrayFull, "WSD process or lib array full");
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/**
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A templated function that is used by a library (DLL) that requires to use
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WSD on the emulator.
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The function returns the PLS (Process Local Storage) object of the specified library,
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for the current process. If the PLS object doesn't yet exist then it is allocated,
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initialised, stored and returned.
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The template type T is the type of the PLS object, and is supplied by the caller.
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Takes as a parameter the TUid of the library DLL whose PLS is to be returned for the
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current process. It also takes as a parameter a pointer to a (non-leaving, non-panicing)
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initialisation function defined by the caller which takes a pointer to T (i.e. the
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PLS object) as a parameter and returns one of the system wide error codes as a TInt.
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This parameter is optional but it should be used when necessary to ensure that if Pls()
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requires to create a PLS object then the object is completely initialised on its return.
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The initialisation function is called after the PLS object has been allocated and its
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constructor called if it is an instance of a class - neither the constructor nor the
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initialisation function should call Pls().
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Returns a pointer to the PLS object
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*/
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template <typename T>
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T* Pls(const TUid& aLibraryUid, TInt (*aInitFunc)(T*) = 0)
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{
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// Fetch the PLS, if it has been set
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T* p = (T*) CheckPls(aLibraryUid);
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if (p)
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{
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return p;
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}
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// Obtain ownership of the mutex
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TAny* mutexHandle = ObtainPlsMutex();
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// Check we haven't obtained the mutex from
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// another thread that has just set the same PLS!
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p = (T*) CheckPls(aLibraryUid);
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if (p)
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{
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ReleasePlsMutex(mutexHandle);
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return p;
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}
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// Allocate the memory for the PLS object
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p = (T*) AllocatePls(sizeof(T));
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if (!p)
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{
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ReleasePlsMutex(mutexHandle);
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User::Panic(KVirtualAllocFailure, KErrNoMemory);
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}
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// Do a placement new to construct the PLS object in the allocated memory
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p = new (p) T;
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// Call the initialisation function (if one is provided)
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// to complete initialisation of the PLS object
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if (aInitFunc)
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{
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if (((*aInitFunc)(p)) != KErrNone)
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{
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FreePls(p);
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ReleasePlsMutex(mutexHandle);
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User::Panic(KPLSInitFailed, KErrGeneral);
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}
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}
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// Finally, call SetPls() to store the PLS object.
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// NOTE: This step is last to ensure that a PLS object returned by
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// CheckPls() is completely constructed/initialised. This is important
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// to handle the scenario in which the thread that is creating the PLS
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// object is interrupted by another call to Pls() by another thread
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if (SetPls(p, aLibraryUid) != KErrNone)
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{
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// SetPls() failed due to a size limit being reached in the wsdArray
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FreePls(p);
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ReleasePlsMutex(mutexHandle);
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User::Panic(KWsdArrayFull, KErrNoMemory);
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}
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ReleasePlsMutex(mutexHandle);
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return p;
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}
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#endif // __WINSCW__
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#endif // __PLS_H__
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