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// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@publishedPartner
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@prototype
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*/
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#include <s32mem.h>
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#include "mmfsubtitlegraphic.h"
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#include "mmfsubtitlegraphicmessage.h"
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// Constants
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const TUid KSubtitleGraphicDrawerImplId = {0x10285C9C};
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const TUint KMaxSupportedFrames = 2;
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/**
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Standard constructor for CMMFSubtitleGraphic
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*/
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CMMFSubtitleGraphic::CMMFSubtitleGraphic()
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{
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}
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/**
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Standard destructor
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*/
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EXPORT_C CMMFSubtitleGraphic::~CMMFSubtitleGraphic()
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{
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delete iTempBitmap;
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}
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/**
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Allocates and constructs a CMMFSubtitleGraphic object
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*/
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EXPORT_C CMMFSubtitleGraphic* CMMFSubtitleGraphic::NewL()
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{
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CMMFSubtitleGraphic* self = new(ELeave) CMMFSubtitleGraphic;
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CleanupStack::PushL(self);
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self->ConstructL();
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CleanupStack::Pop(self);
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return self;
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}
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/**
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Performs 2nd phase construction for CMMFSubtitleGraphic
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*/
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void CMMFSubtitleGraphic::ConstructL()
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{
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CWsGraphic::BaseConstructL(KSubtitleGraphicDrawerImplId, KNullDesC8);
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iTempBitmap = new (ELeave) CFbsBitmap();
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}
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// From CWsGraphic
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void CMMFSubtitleGraphic::OnReplace()
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{
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}
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void CMMFSubtitleGraphic::HandleMessage(const TDesC8& /*aData*/)
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{
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}
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// End from CWsGraphic
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/**
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Requests that the content rendering plugin clears all content from the window
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*/
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EXPORT_C void CMMFSubtitleGraphic::Clear()
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{
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TSubtitleCrpMsgClear clear;
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const TPckgC<TSubtitleCrpMsgClear> message(clear);
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SendMessage(message);
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// Flush window server msg queue.. msg will sit there otherwise...
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Flush();
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}
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/**
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Draws the bitmap frame indicated by aFrameHandle
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@param aFrameHandle A CFbsBitmap handle, used as a source framebuffer by the CRP.
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@param aDisplayDuration The time in microseconds that this frame should be
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displayed for. The CRP will clear this frame after
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aDisplayDuration microseconds. Note if the display duration
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is 0 the frame will be cleared when a subsequent frame is drawn,
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or when Clear() is called.
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@param aDirtyRegion The decoder returns the region of the subtitle frame
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that has been updated. i.e. the region that contains
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new subtitle content
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@return KErrNone if successful, otherwise KErrArgument on an invalid
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aDirtyRegion/aFrameHandle, or KErrNotReady if the corresponding
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Initialize() function has not been called
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*/
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EXPORT_C TInt CMMFSubtitleGraphic::DrawFrame(TInt aFrameHandle, const TRect& aDirtyRegion, const TTimeIntervalMicroSeconds& aDisplayDuration)
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{
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if ((aDirtyRegion.Width()==0)||(aDirtyRegion.Height()==0))
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{
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return KErrArgument;
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}
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if ( KErrNone!=CheckBitmapHandle(aFrameHandle) )
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{
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return KErrArgument;
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}
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if ( ESubtitleGraphicStateInitSimple!=iState )
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{
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return KErrNotReady;
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}
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TSubtitleCrpMsgDrawFrame messageContent(aFrameHandle, aDirtyRegion, aDisplayDuration);
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TPckgBuf<TSubtitleCrpMsgDrawFrame> message(messageContent);
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SendMessage(message);
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// Flush window server msg queue.. msg will sit there otherwise...
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Flush();
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return KErrNone;
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}
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/**
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Requests that the CRP initializes. The reference CRP duplicates and stores
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both bitmap handles for future DrawFrame requests. This function is to be
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used in conjunction with SwapFrame() only.
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@param aBuffer1 A CFbsBitmap handle, will require duplication before use.
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The reference CRP implementation treats this as the primary buffer
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on startup, i.e. this handle should be used for the initial subtitle frame.
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@param aBuffer2 A CFbsBitmap handle, will require duplication before use.
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@return KErrNone if successful, otherwise KErrArgument on an invalid aBuffer1/aBuffer2
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@see CFbsBitmap::Duplicate(TInt)
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*/
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EXPORT_C TInt CMMFSubtitleGraphic::Initialize(TInt aBuffer1, TInt aBuffer2)
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{
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if ( (CheckBitmapHandle(aBuffer1)!=KErrNone) ||
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(CheckBitmapHandle(aBuffer2)!=KErrNone))
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{
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return KErrArgument;
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}
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iState = ESubtitleGraphicStateInit;
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TSubtitleCrpMsgInit messageContent(aBuffer1, aBuffer2);
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TPckgBuf<TSubtitleCrpMsgInit> message(messageContent);
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SendMessage(message);
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// Flush window server msg queue.. msg will sit there otherwise...
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Flush();
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return KErrNone;
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}
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/**
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Requests that the CRP initializes. The reference CRP does nothing on
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receiving this request. This function is to be used in conjunction with
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DrawFrame() only.
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*/
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EXPORT_C void CMMFSubtitleGraphic::Initialize()
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{
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TSubtitleCrpMsgInitSimple simple;
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TPckgBuf<TSubtitleCrpMsgInitSimple> message(simple);
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iState = ESubtitleGraphicStateInitSimple;
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SendMessage(message);
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// Flush window server msg queue.. msg will sit there otherwise...
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Flush();
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}
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/**
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Requests that the CRP draws the requested internal buffer.
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The CRP maintains two internal buffers the handle for which are provided at initialisation
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time. See CMMFSubtitleGraphic::Initialize(TInt aBuffer1, TInt aBuffer2).
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@param aExpectedBuffer The index number of the internal frame the crp should draw.
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@param aDisplayDuration The time in microseconds that this frame should be displayed for.
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The CRP will clear this frame after aDisplayDuration microseconds
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@param aDirtyRegion The decoder returns the region of the subtitle frame that has been
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updated. i.e. the region that contains new subtitle content
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@return KErrNone if successful. KErrArgument if an invalid aExpectedBuffer, aDirtyRegion, or
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aDisplayDuration are given. KErrNotReady if the corresponding Initialize() function has not been called.
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*/
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EXPORT_C TInt CMMFSubtitleGraphic::SwapFrame(TUint aExpectedBuffer, const TRect& aDirtyRegion, const TTimeIntervalMicroSeconds& aDisplayDuration)
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{
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if ((aExpectedBuffer > KMaxSupportedFrames) || (aExpectedBuffer == 0))
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{
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return KErrArgument;
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}
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if ((aDirtyRegion.Width() <= 0)||(aDirtyRegion.Height() <= 0))
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{
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return KErrArgument;
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}
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if (ESubtitleGraphicStateInit!=iState)
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{
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return KErrNotReady;
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}
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if (aDisplayDuration < 0)
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{
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return KErrArgument;
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}
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TSubtitleCrpMsgRenderSwapFrame messageData(aExpectedBuffer, aDirtyRegion, aDisplayDuration);
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TPckgBuf<TSubtitleCrpMsgRenderSwapFrame> message(messageData);
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SendMessage(message);
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// Flush window server msg queue.. msg will sit there otherwise...
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Flush();
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return KErrNone;
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}
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/**
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Checks that the given handle is valid
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@param aHandle A bitmap handle
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@return KErrNone if successful, otherwise KErrArgument if aHandle is invalid
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@see CFbsBitmap::Handle()
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*/
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TInt CMMFSubtitleGraphic::CheckBitmapHandle(TInt aHandle)
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{
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// Check framehandle is valid.
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TInt err = iTempBitmap->Duplicate(aHandle);
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if ( KErrUnknown==err )
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{
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return KErrArgument;
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}
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return err;
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}
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