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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include "mp4atom.h"
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#include <3gplibrary/mp4config.h>
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#include "mp4buffer.h"
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#include "mp4memwrap.h"
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#include "mp4file.h"
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#include "mp4list.h"
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/*
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* Function:
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*
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* mp4_i32 addData(MP4HandleImp handle,
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* mp4_u8 *buffer,
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* mp4_u32 bytestowrite)
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*
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* Description:
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*
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* This function allocates memory for the data and copies it from
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* buffer to the new allocated buffer.
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*
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* Parameters:
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*
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* handle MP4 library handle
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* buffer Buffer containing data
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* bytestowrite Size of buffer in bytes
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*
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* Return value:
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*
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* Negative Error
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* 0 Success
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*
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*/
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mp4_i32 addData(MP4HandleImp handle, mp4_u8 *buffer, mp4_u32 bytestowrite)
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{
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void *newBuffer;
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newBuffer = mp4malloc(bytestowrite);
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if (newBuffer == NULL)
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return -1;
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mp4memcpy(newBuffer, buffer, bytestowrite);
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if (listAppend(handle->mem, newBuffer, bytestowrite)) /* Success */
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return 0;
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else
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{
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if (newBuffer)
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{
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delete newBuffer;
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newBuffer = NULL;
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}
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return -1;
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}
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}
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/*
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* Function:
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*
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* mp4_u32 getBufferedBytes(MP4HandleImp handle)
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*
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* Description:
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*
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* This function returns the number of bytes in the library internal
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* buffers.
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*
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* Parameters:
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*
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* handle MP4 library handle
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*
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* Return value:
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*
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* 0 The input is in a file and therefore no memory is used to store MP4
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* data or no memory in buffers.
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* >0 Number of bytes stored in the library internal buffers
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*
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*/
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mp4_u32 getBufferedBytes(MP4HandleImp handle)
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{
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if (handle->file)
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return 0;
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return listBytesInList(handle->mem);
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}
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/*
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* Function:
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*
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* mp4_u32 getCumulativeBufferedBytes(MP4HandleImp handle)
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*
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* Description:
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*
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* This function returns the number of bytes passed through the library
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* internal buffers.
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*
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* Parameters:
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*
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* handle MP4 library handle
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*
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* Return value:
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*
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* 0 The input is in a file and therefore no memory is used to store MP4
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* data or no memory in buffers.
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* >0 Number of bytes stored in the library internal buffers
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*
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*/
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mp4_u32 getCumulativeBufferedBytes(MP4HandleImp handle)
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{
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if (handle->file)
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return 0;
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return listCumulativeBytesInList(handle->mem);
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}
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/*
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* Function:
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*
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* mp4_i32 readData(MP4HandleImp handle,
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* mp4_u8 *buffer,
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* mp4_u32 bytestoread)
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*
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* Description:
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*
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* This function reads bytestoread bytes from memory buffers or file
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* to buffer.
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*
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* Parameters:
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*
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* handle MP4 library handle
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* buffer Caller allocated buffer for the data
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* bytestoread Number of bytes to read
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*
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* Return value:
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*
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* >= 0 Success. Value tells the number of bytes read.
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* -1 File has not been opened
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* -2 End of file or file error
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* -10 Not enough data in memory
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*
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*/
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mp4_i32 readData(MP4HandleImp handle, mp4_u8 *buffer, mp4_u32 bytestoread)
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{
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if (handle->file) /* Input is in a file */
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{
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switch (readFile(handle, buffer, bytestoread))
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{
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case -2: /* EOF or error */
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return -2;
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case -1: /* File not open */
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return -1;
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case 0: /* Ok */
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return bytestoread;
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default:
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break;
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}
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}
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else /* Input is in memory list */
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{
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mp4_u32 i, j;
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node_s *node;
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if (handle->mem->bytesInList - handle->absPosition < bytestoread)
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return -10;
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i = 0;
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j = handle->absPosition;
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node = handle->mem->first;
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while (i < bytestoread)
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{
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if ((mp4_i32)(node->dataSize - j) <= 0)
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{
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j -= node->dataSize;
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node = node->next;
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continue;
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}
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{
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mp4_u32 k;
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k = node->dataSize - j >= bytestoread - i ? bytestoread - i : node->dataSize - j;
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mp4memcpy(buffer + i, ((mp4_u8 *)node->data) + j, k);
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i += k;
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j += k;
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}
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}
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handle->position = j;
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handle->absPosition += bytestoread;
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node = handle->mem->first;
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}
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return bytestoread;
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}
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/*
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* Function:
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*
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* mp4_i32 peekData(MP4HandleImp handle,
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* mp4_u8 *buffer,
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* mp4_u32 bytestoread)
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*
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* Description:
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*
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* This function reads bytestoread bytes from memory buffers or file
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* to buffer but doesn't change the internal position in the file/stream.
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*
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* Parameters:
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*
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* handle MP4 library handle
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* buffer Caller allocated buffer for the data
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* bytestoread Number of bytes to read
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*
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* Return value:
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*
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* >= 0 Success. Value tells the number of bytes read.
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* -1 File has not been opened
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* -2 End of file or file error
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* -3 fseek failed
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* -10 Not enough data in memory
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*
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*/
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mp4_i32 peekData(MP4HandleImp handle, mp4_u8 *buffer, mp4_u32 bytestoread)
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{
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if (handle->file) /* Input is in a file */
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{
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switch (peekFile(handle, buffer, bytestoread))
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{
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case -3: /* fseek failed */
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return -3;
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case -2: /* EOF or error */
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return -2;
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case -1: /* File not open */
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return -1;
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case 0: /* Ok */
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return bytestoread;
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default:
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break;
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}
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}
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else /* Input is in memory list */
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{
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mp4_u32 i, j;
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node_s *node;
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if ((mp4_i32)(handle->mem->bytesInList - handle->absPosition) < (mp4_i32)bytestoread)
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return -10;
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i = 0;
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j = handle->absPosition;
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node = handle->mem->first;
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while (i < bytestoread)
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{
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if ((mp4_i32)(node->dataSize - j) <= 0)
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{
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j -= node->dataSize;
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node = node->next;
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continue;
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}
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{
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mp4_u32 k;
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k = node->dataSize - j >= bytestoread - i ? bytestoread - i : node->dataSize - j;
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mp4memcpy(buffer + i, ((mp4_u8 *)node->data) + j, k);
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i += k;
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j += k;
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}
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}
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}
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return bytestoread;
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}
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/*
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* Function:
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*
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* mp4_i32 discardData(MP4HandleImp handle,
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* mp4_i32 bytesToDiscard)
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*
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* Description:
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*
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* This function reads and discards bytesToDiscard bytes from file/stream.
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*
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* Parameters:
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*
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* handle MP4 library handle
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* bytesToDiscard This many bytes are discarded
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*
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* Return value:
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*
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* Negative integer Error
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* >= 0 Success. Value tells how many bytes were read.
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*
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*/
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mp4_i32 discardData(MP4HandleImp handle, mp4_i32 bytesToDiscard)
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{
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mp4_i32 bytesread;
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mp4_i32 bytestoread;
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mp4_i32 totalbytesread = 0;
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while (totalbytesread < bytesToDiscard)
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{
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bytestoread = bytesToDiscard - totalbytesread;
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if (bytestoread > TMPBUFSIZE)
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bytestoread = TMPBUFSIZE;
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bytesread = readData(handle, handle->buf, bytestoread);
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if (bytesread < 0)
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return -1;
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totalbytesread += bytesread;
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}
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return totalbytesread;
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}
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// End of File
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