os/mm/mm_pub/audio_effects_api/inc/AudioEffectData.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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/*
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* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  This file contains definitions of common audio effects data structures.
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*
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*/
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#ifndef AUDIOEFFECTDATA_H
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#define AUDIOEFFECTDATA_H
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//  INCLUDES
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#include <e32std.h>
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// CLASS DECLARATION
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/**
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*  This class defines the common effect data
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*
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*  @lib EffectBase.lib
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*  @since 3.0
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*/
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class TEfCommon
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    {
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    public: // Constructor and Destructor
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        /**
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        * Constructor.
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        */
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        TEfCommon() :
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        	iEnabled(EFalse), iEnforced(EFalse), iHaveUpdateRights(ETrue) {}
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    public:	// Data
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		// Flag to indicate whether the effect is enabled or not
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		TBool iEnabled;
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		// Flag to indicate wheter the effect is enforced
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		TInt8 iEnforced;
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		// Flag to indicate wheter the effect current has update rights
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		TBool iHaveUpdateRights;
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    };
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#endif      // AUDIOEFFECTDATA_H
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// End of File