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// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// source\server\MmfBtSwCodecRecordDatapath.cpp
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//
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//
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#include "mmfBtSwCodecRecordDataPath.h"
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#include "mmfbtswcodecwrapper.h"
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#include <mmfpaniccodes.h>
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#include "MMFBtRoutingSoundDevice.h"
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CMMFSwCodecRecordDataPath* CMMFSwCodecRecordDataPath::NewL(CRoutingSoundRecordDevice* aSoundDevice)
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{
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CMMFSwCodecRecordDataPath* self = new(ELeave) CMMFSwCodecRecordDataPath(aSoundDevice);
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CleanupStack::PushL(self);
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self->ConstructL();
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CleanupStack::Pop();
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return self;
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}
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void CMMFSwCodecRecordDataPath::ConstructL()
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{
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iAudioRecorder = new (ELeave) CDataPathRecorder(*this,CActive::EPriorityUserInput);
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iSoundDeviceErrorReceiver = new (ELeave) CSoundDevRecordErrorReceiver(*this, CActive::EPriorityUserInput);
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}
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CMMFSwCodecRecordDataPath::~CMMFSwCodecRecordDataPath()
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{
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delete iAudioRecorder;
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delete iSoundDeviceErrorReceiver;
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TRequestStatus status;
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iSoundDevice->CloseDevice(iDeviceUid, status);
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//TODO there should be a timeout for the line below
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User::WaitForRequest(status);
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if (iCodec)
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{
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delete iSoundDeviceBuffer;
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if (!iCodec->IsNullCodec())
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{
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delete iSinkBuffer;
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}
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}
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#ifdef __USE_MMF_TRANSFERBUFFERS__
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delete iTransferWindow;
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if(iTransferBuffer)
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{
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iTransferBuffer->Close();
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delete iTransferBuffer;
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}
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#endif
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#ifdef __USE_MMF_PTRBUFFERS__
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delete iPtrBufferMemoryBlock;
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#endif
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}
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TInt CMMFSwCodecRecordDataPath::SetObserver(MMMFHwDeviceObserver& aObserver)
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{
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TInt error;
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if (iHwDeviceObserver)
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{
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error = KErrAlreadyExists;
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}
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else
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{
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iHwDeviceObserver = &aObserver;
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error = KErrNone;
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}
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return error;
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}
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TInt CMMFSwCodecRecordDataPath::AddCodec(CMMFSwCodec& aCodec)
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{
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if (iCodec)
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{
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return KErrNotSupported; //doesn't support multiple codecs
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}
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TInt err = KErrNone;
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iCodec = &aCodec;
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iSinkBufferSize = iCodec->SinkBufferSize();
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iSoundDevBufferSize = iCodec->SourceBufferSize();
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if ((!iSinkBufferSize)||(!iSoundDevBufferSize))
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{
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err = KErrArgument; //codec plugin has not specified buffer size
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}
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if (err == KErrNone)
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{
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#ifdef __USE_MMF_TRANSFERBUFFERS__
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TRAP(err,iSoundDeviceBuffer = CreateTransferBufferL(iSoundDevBufferSize, static_cast<CMMFTransferBuffer*>(iSoundDeviceBuffer)));
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#endif
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#ifdef __USE_MMF_PTRBUFFERS__
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TRAP(err,iSoundDeviceBuffer = CreatePtrBufferL(iSoundDevBufferSize));
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#else
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TRAP(err,iSoundDeviceBuffer = CMMFDataBuffer::NewL(iSoundDevBufferSize));
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#endif
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}
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if (err == KErrNone)
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{
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// Allocate data buffer
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if (iCodec->IsNullCodec())
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{//don't need a separate sink buffer if null codec
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iSinkBuffer = NULL; //sink buffer is the sound device buffer
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}
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else
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{//need a separate sink buffer for the codec
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TRAP(err,iSinkBuffer = CMMFDataBuffer::NewL(iSinkBufferSize));
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}
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}
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return err;
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}
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TInt CMMFSwCodecRecordDataPath::Start()
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{
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TInt startError = KErrNone;
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if (!iCodec || !(iSoundDevice->Handle()))
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{//check that a codec has been added and the sound device has been opened
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startError = KErrNotReady;
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}
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if (!startError)
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{
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// Start the player objects
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iAudioRecorder->Start();
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iSoundDeviceErrorReceiver->Start();
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iSoundDeviceBuffer->SetLastBuffer(EFalse);
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TRAP(startError, FillSoundDeviceBufferL()); //get audio recorder to fill buffer
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if (startError == KErrNone)
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{
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iRecordedBytesCount = 0; //used for debug purposes
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iState = EPlaying;
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}
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}
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return startError;
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}
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// *** Main Play Loop ***
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void CMMFSwCodecRecordDataPath::FillSoundDeviceBufferL()
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{
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#ifdef __CYCLE_MMF_DATABUFFERS__
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// Create a new buffer to replicate INC021405 Play-EOF-Play on HwAccelerated solution Panics
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// If the creation fails, we carry on regardless as the original buffer will not have been
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// destroyed. Must do this as alloc fail tests will not run.
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if(iSoundDeviceBuffer)
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{
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iSoundDeviceBuffer = CycleAudioBuffer(iSoundDeviceBuffer);
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}
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#endif // __CYCLE_MMF_DATABUFFERS__
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iAudioRecorder->RecordData(*iSoundDeviceBuffer);
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}
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void CMMFSwCodecRecordDataPath::BufferFilledL(CMMFDataBuffer& aBuffer)
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{
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iSoundDeviceBuffer = &aBuffer;
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iSoundDeviceBuffer->SetStatus(EFull);
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// Store this to avoid casting several times
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TUint length = iSoundDeviceBuffer->BufferSize();
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// Update bytes recorded
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iRecordedBytesCount += length;
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//If paused then sound driver will keep sending buffers till
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//its flushed - if last buffer then set last buffer flag
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if (length < iSoundDevBufferSize)
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{//assume it's the last buffer
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iSoundDeviceBuffer->SetLastBuffer(ETrue);
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}
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//buffer ok can send to sink
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FillSinkBufferL(); //convert to sink data type using codec
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User::LeaveIfError(iHwDeviceObserver->EmptyThisHwBuffer(*iSinkBuffer)); //pass onto sink
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}
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/*
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* FillSinkBufferL
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*
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* Function to take the data from an already full source buffer and by using
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* a codec if necessary fills the sink buffer
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* @internalComponent
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*/
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void CMMFSwCodecRecordDataPath::FillSinkBufferL()
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{
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CMMFSwCodec::TCodecProcessResult codecProcessResult;
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if (iCodec->IsNullCodec())
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{//no codec so sound device buffer can be used directly as sink buffer
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iSinkBuffer = iSoundDeviceBuffer;
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iSinkBuffer->SetStatus(EFull); //sink buffer is full
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}
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else
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{
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//pass buffer to codec for processing
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codecProcessResult = iCodec->ProcessL(*iSoundDeviceBuffer, *iSinkBuffer);
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if (iSoundDeviceBuffer->LastBuffer()) //if sound device is last buffer so is sound dev
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{
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iSinkBuffer->SetLastBuffer(ETrue);
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}
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if ((!iSinkBuffer->BufferSize())&&(codecProcessResult.iDstBytesAdded))
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{//the codec has added data but not set the buffer length
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iSinkBuffer->Data().SetLength(codecProcessResult.iDstBytesAdded);
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}
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//only supports EProcessComplete
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switch (codecProcessResult.iCodecProcessStatus)
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{
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case CMMFSwCodec::TCodecProcessResult::EProcessComplete:
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//finished procesing source data - all data in sink buffer
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{
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iSoundDeviceBuffer->SetStatus(EAvailable); //source buffer is now avaialble
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iSinkBuffer->SetStatus(EFull); //sink buffer is full
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}
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break;
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case CMMFSwCodec::TCodecProcessResult::EDstNotFilled:
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//finished procesing source data - sink buffer not full could be EOF
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{
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iSoundDeviceBuffer->SetStatus(EAvailable); //source buffer is now avaialble
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iSinkBuffer->SetStatus(EFull); //sink buffer may not really be full however
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}
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break;
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case CMMFSwCodec::TCodecProcessResult::EEndOfData:
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//no more data - send what we've got to the sink
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//note we can't always rely on this - in many cases the codec will not know when
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//it has reached the end of data.
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{
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iSoundDeviceBuffer->SetStatus(EAvailable); //source buffer is now avaialble
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iSinkBuffer->SetStatus(EFull);//sink buffer may not really be 'full' but its as full as it going to get
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//doesn't matter if sink buffer is not full
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}
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break;
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default:
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Panic(EMMFSwCodecWrapperBadCodec); //should never get here - bad codec
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}
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}
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}
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void CMMFSwCodecRecordDataPath::BufferEmptiedL(const CMMFDataBuffer& aBuffer)
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{
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if (&aBuffer != iSinkBuffer)
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{
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Panic(EMMFSwCodecWrapperBadBuffer);
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}
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if (!aBuffer.LastBuffer())
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{
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FillSoundDeviceBufferL();
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}
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//else the last buffer has been emptied - the observer should stop the
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//hw device.
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}
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//*** End of Main Play Loop ***
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void CMMFSwCodecRecordDataPath::Stop()
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{
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iAudioRecorder->Stop();//stop audio reocrder
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iSoundDeviceErrorReceiver->Cancel(); //stop receiving events
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TRequestStatus status;
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iSoundDevice->CloseDevice(iDeviceUid, status);
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User::WaitForRequest(status);
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#ifdef __CYCLE_MMF_DATABUFFERS__
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// Create a new buffer to replicate INC021405 Play-EOF-Play on HwAccelerated solution Panics
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// If the creation fails, we carry on regardless as the original buffer will not have been
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// destroyed. Must do this as alloc fail tests will not run.
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if(iSoundDeviceBuffer)
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{
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iSoundDeviceBuffer = CycleAudioBuffer(iSoundDeviceBuffer);
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}
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#endif // __CYCLE_MMF_DATABUFFERS__
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iState = EStopped;
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}
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void CMMFSwCodecRecordDataPath::Pause()
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{
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// flush it anyway, whether we're active or not
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// if we are active, then this should result in a call to RunL() pretty soon
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//note that the Pause() in the context of record means buffers are
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//continued to be obtained from the sound driver that have already
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//been recorded - it just doesn't record any new audio data
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#ifdef _SCW_DEBUG
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RDebug::Print(_L("CMMFSwcodecRecordDataPath::Pause"));
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#endif
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iSoundDevice->FlushBuffer();
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}
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CRoutingSoundRecordDevice* CMMFSwCodecRecordDataPath::Device()
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{
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return iSoundDevice;
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}
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void CMMFSwCodecRecordDataPath::SoundDeviceException(TInt aError)
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{
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//this closes RMdaDevSound.
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Stop();
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//inform devsound so it can update policy
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iHwDeviceObserver->Stopped();
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// Inform the observer of the exception condition
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// We inform the hw device observer after the policy has been
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// updated incase the observer relied on the error to assume
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// the policy has been updated
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iHwDeviceObserver->Error(aError);
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}
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sl@0
|
341 |
TUint CMMFSwCodecRecordDataPath::RecordedBytesCount()
|
sl@0
|
342 |
{
|
sl@0
|
343 |
return iRecordedBytesCount;
|
sl@0
|
344 |
}
|
sl@0
|
345 |
|
sl@0
|
346 |
|
sl@0
|
347 |
/************************************************************************
|
sl@0
|
348 |
* CDataPathRecorder *
|
sl@0
|
349 |
************************************************************************/
|
sl@0
|
350 |
|
sl@0
|
351 |
CDataPathRecorder::CDataPathRecorder(CMMFSwCodecRecordDataPath& aParent, TInt aPriority)
|
sl@0
|
352 |
: CActive(aPriority), iParent(aParent)
|
sl@0
|
353 |
{
|
sl@0
|
354 |
CActiveScheduler::Add(this);
|
sl@0
|
355 |
}
|
sl@0
|
356 |
|
sl@0
|
357 |
|
sl@0
|
358 |
CDataPathRecorder::~CDataPathRecorder()
|
sl@0
|
359 |
{
|
sl@0
|
360 |
Cancel();
|
sl@0
|
361 |
}
|
sl@0
|
362 |
|
sl@0
|
363 |
|
sl@0
|
364 |
void CDataPathRecorder::Start()
|
sl@0
|
365 |
{
|
sl@0
|
366 |
// No implementation
|
sl@0
|
367 |
}
|
sl@0
|
368 |
|
sl@0
|
369 |
|
sl@0
|
370 |
void CDataPathRecorder::RecordData(CMMFDataBuffer& aData)
|
sl@0
|
371 |
{
|
sl@0
|
372 |
iDataFromSource = &aData;
|
sl@0
|
373 |
if (!IsActive())
|
sl@0
|
374 |
{
|
sl@0
|
375 |
iParent.Device()->RecordData(aData.Data(), iStatus);
|
sl@0
|
376 |
SetActive();
|
sl@0
|
377 |
}
|
sl@0
|
378 |
}
|
sl@0
|
379 |
|
sl@0
|
380 |
|
sl@0
|
381 |
void CDataPathRecorder::Stop()
|
sl@0
|
382 |
{
|
sl@0
|
383 |
#ifdef _SCW_DEBUG
|
sl@0
|
384 |
RDebug::Print(_L("CDataPathRecorder Stop"));
|
sl@0
|
385 |
#endif
|
sl@0
|
386 |
Cancel();
|
sl@0
|
387 |
}
|
sl@0
|
388 |
|
sl@0
|
389 |
|
sl@0
|
390 |
void CDataPathRecorder::RunL()
|
sl@0
|
391 |
{
|
sl@0
|
392 |
#ifdef _SCW_DEBUG
|
sl@0
|
393 |
RDebug::Print(_L("CDataPathRecorder::RunL error[%d]"), iStatus.Int());
|
sl@0
|
394 |
#endif
|
sl@0
|
395 |
if (!iStatus.Int())
|
sl@0
|
396 |
{
|
sl@0
|
397 |
iParent.BufferFilledL((CMMFDataBuffer&)*iDataFromSource);
|
sl@0
|
398 |
}
|
sl@0
|
399 |
//if we don't have a sound driver handle then we have stopped
|
sl@0
|
400 |
//but the client still thinks we are recording so swallow error
|
sl@0
|
401 |
else if (iStatus.Int() != KErrBadHandle)
|
sl@0
|
402 |
{
|
sl@0
|
403 |
iParent.SoundDeviceException(iStatus.Int());
|
sl@0
|
404 |
}
|
sl@0
|
405 |
}
|
sl@0
|
406 |
|
sl@0
|
407 |
|
sl@0
|
408 |
TInt CDataPathRecorder::RunError(TInt aError)
|
sl@0
|
409 |
{
|
sl@0
|
410 |
Error(aError);
|
sl@0
|
411 |
return KErrNone;
|
sl@0
|
412 |
}
|
sl@0
|
413 |
|
sl@0
|
414 |
|
sl@0
|
415 |
void CDataPathRecorder::DoCancel()
|
sl@0
|
416 |
{
|
sl@0
|
417 |
#ifdef _SCW_DEBUG
|
sl@0
|
418 |
RDebug::Print(_L("CDataPathRecorder Cancel"));
|
sl@0
|
419 |
#endif
|
sl@0
|
420 |
if (iParent.Device()->Handle())
|
sl@0
|
421 |
{
|
sl@0
|
422 |
iParent.Device()->CancelRecordData();
|
sl@0
|
423 |
iParent.Device()->FlushBuffer();
|
sl@0
|
424 |
}
|
sl@0
|
425 |
}
|
sl@0
|
426 |
|
sl@0
|
427 |
|
sl@0
|
428 |
void CDataPathRecorder::Error(TInt aError)
|
sl@0
|
429 |
{
|
sl@0
|
430 |
iParent.SoundDeviceException(aError);
|
sl@0
|
431 |
}
|
sl@0
|
432 |
|
sl@0
|
433 |
|
sl@0
|
434 |
/************************************************************************
|
sl@0
|
435 |
* CSoundDevRecordErrorReceiver *
|
sl@0
|
436 |
************************************************************************/
|
sl@0
|
437 |
|
sl@0
|
438 |
CSoundDevRecordErrorReceiver::CSoundDevRecordErrorReceiver(CMMFSwCodecRecordDataPath& aParent, TInt aPriority)
|
sl@0
|
439 |
: CActive(aPriority), iParent(aParent)
|
sl@0
|
440 |
{
|
sl@0
|
441 |
CActiveScheduler::Add(this);
|
sl@0
|
442 |
}
|
sl@0
|
443 |
|
sl@0
|
444 |
|
sl@0
|
445 |
CSoundDevRecordErrorReceiver::~CSoundDevRecordErrorReceiver()
|
sl@0
|
446 |
{
|
sl@0
|
447 |
Cancel();
|
sl@0
|
448 |
}
|
sl@0
|
449 |
|
sl@0
|
450 |
|
sl@0
|
451 |
void CSoundDevRecordErrorReceiver::Start()
|
sl@0
|
452 |
{
|
sl@0
|
453 |
if (!IsActive())
|
sl@0
|
454 |
{
|
sl@0
|
455 |
iParent.Device()->NotifyError(iStatus);
|
sl@0
|
456 |
SetActive();
|
sl@0
|
457 |
}
|
sl@0
|
458 |
}
|
sl@0
|
459 |
|
sl@0
|
460 |
|
sl@0
|
461 |
void CSoundDevRecordErrorReceiver::Stop()
|
sl@0
|
462 |
{
|
sl@0
|
463 |
Cancel();
|
sl@0
|
464 |
}
|
sl@0
|
465 |
|
sl@0
|
466 |
|
sl@0
|
467 |
void CSoundDevRecordErrorReceiver::RunL()
|
sl@0
|
468 |
{
|
sl@0
|
469 |
// An error has been returned--Flush to release mic.
|
sl@0
|
470 |
iParent.Device()->FlushBuffer();
|
sl@0
|
471 |
iParent.SoundDeviceException(iStatus.Int());
|
sl@0
|
472 |
}
|
sl@0
|
473 |
|
sl@0
|
474 |
|
sl@0
|
475 |
void CSoundDevRecordErrorReceiver::DoCancel()
|
sl@0
|
476 |
{
|
sl@0
|
477 |
iParent.Device()->CancelNotifyError();
|
sl@0
|
478 |
}
|
sl@0
|
479 |
|
sl@0
|
480 |
|