os/mm/devsound/sounddevbt/src/A2dpBlueTooth/headsetaudioif/RTPStreamer.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
sl@0
     1
// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
sl@0
     2
// All rights reserved.
sl@0
     3
// This component and the accompanying materials are made available
sl@0
     4
// under the terms of "Eclipse Public License v1.0"
sl@0
     5
// which accompanies this distribution, and is available
sl@0
     6
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
sl@0
     7
//
sl@0
     8
// Initial Contributors:
sl@0
     9
// Nokia Corporation - initial contribution.
sl@0
    10
//
sl@0
    11
// Contributors:
sl@0
    12
//
sl@0
    13
// Description:
sl@0
    14
//
sl@0
    15
sl@0
    16
#include <bluetoothav.h>
sl@0
    17
#include <mmf/server/mmfcodec.h>
sl@0
    18
#include "mmfSBCCodecImplementationUIDs.hrh"
sl@0
    19
#include <hal.h>
sl@0
    20
#include "A2dpCodecUtilities.h"
sl@0
    21
#include "AudioBufferArray.h"
sl@0
    22
#include "RTPStreamer.h"
sl@0
    23
sl@0
    24
sl@0
    25
/**
sl@0
    26
RTP Streamer Panics
sl@0
    27
**/
sl@0
    28
enum TRTPStreamerPanic
sl@0
    29
	{
sl@0
    30
	ERTPStreamerSendPacketMiscount, //0
sl@0
    31
	ERTPStreamerSendNotCompleted, //1
sl@0
    32
	ERTPStreamerEmptyBuffer, //2
sl@0
    33
	ERTPStreamerRTPEventError, //3
sl@0
    34
	ERTPStreamerIncompleteSBCFrame, //4
sl@0
    35
	ERTPStreamerUnexpectedEvent, //5
sl@0
    36
	ERTPStreamerBufferProcessingLengthMismatch, //6
sl@0
    37
	ERTPStreamerInvalidDataType, //7
sl@0
    38
	ERTPStreamerNoConfiguration //8
sl@0
    39
	};
sl@0
    40
sl@0
    41
sl@0
    42
static void Panic(TRTPStreamerPanic aPanic)
sl@0
    43
// Panic client
sl@0
    44
	{
sl@0
    45
	_LIT(KRTPStreamerPanicName, "RTP Streamer");
sl@0
    46
	User::Panic(KRTPStreamerPanicName, aPanic);
sl@0
    47
	}
sl@0
    48
	
sl@0
    49
	
sl@0
    50
sl@0
    51
/**
sl@0
    52
Creates CActiveRTPStreamer
sl@0
    53
sl@0
    54
@param aSock RSocket that can be used to stream audio to the headset
sl@0
    55
@param aRTPStreamObserver mixin used to inform the CA2dpBTHeadsetAudioInterface
sl@0
    56
of asynchronous error events
sl@0
    57
@return CActiveRTPStreamer*
sl@0
    58
*/
sl@0
    59
CActiveRTPStreamer* CActiveRTPStreamer::NewL(RSocket& aSock, MRTPStreamerObserver& aRTPStreamerObserver)
sl@0
    60
	{
sl@0
    61
	CActiveRTPStreamer* self = new (ELeave) CActiveRTPStreamer (aRTPStreamerObserver);
sl@0
    62
	CleanupStack::PushL(self);
sl@0
    63
	self->ConstructL(aSock);
sl@0
    64
	CleanupStack::Pop(self);
sl@0
    65
	return self;
sl@0
    66
	}
sl@0
    67
sl@0
    68
sl@0
    69
/**
sl@0
    70
Make priortiy high so other RunLs don't impact CTimer accuracy too much
sl@0
    71
*/
sl@0
    72
CActiveRTPStreamer::CActiveRTPStreamer(MRTPStreamerObserver& aRTPStreamerObserver) : CTimer(EPriorityHigh), iRTPStreamerObserver(aRTPStreamerObserver), iRtpCanSend(ETrue)
sl@0
    73
	{
sl@0
    74
	CActiveScheduler::Add(this);
sl@0
    75
	}
sl@0
    76
sl@0
    77
sl@0
    78
CActiveRTPStreamer::~CActiveRTPStreamer()
sl@0
    79
	{
sl@0
    80
	Cancel();
sl@0
    81
	delete iAudioBufferArray;
sl@0
    82
	
sl@0
    83
	//RTP defect fix DEF57144- RRtpSendSource Cancel()
sl@0
    84
	//If the line of code below does not compile then your build is too old
sl@0
    85
	iRTPSendSource.Cancel();
sl@0
    86
	
sl@0
    87
	iRTPSendSource.Close();	
sl@0
    88
	iRTPSession.Close();	
sl@0
    89
	}
sl@0
    90
sl@0
    91
sl@0
    92
void CActiveRTPStreamer::ConstructL(RSocket& aSock)
sl@0
    93
	{
sl@0
    94
	CTimer::ConstructL();
sl@0
    95
	// get the MTU length limit
sl@0
    96
	TInt mtu = 0;
sl@0
    97
	User::LeaveIfError(aSock.GetOpt(EAvdtpMediaGetMaximumPacketSize, KSolBtAVDTPMedia, mtu));
sl@0
    98
	iMaxMTULength = mtu;//the line above wont accept iMaxMTULength directly because it is unsigned
sl@0
    99
	iRTPSession.OpenL(aSock, iMaxMTULength);
sl@0
   100
	iRTPSendSource = iRTPSession.NewSendSourceL();
sl@0
   101
	
sl@0
   102
	//register callbacks - all terminal callbacks are one shot
sl@0
   103
	iRTPSession.RegisterEventCallbackL(ERtpAnyEvent,RTPCallback,this);									
sl@0
   104
	iRTPSession.RegisterEventCallbackL(ERtpSessionFail,RTPCallback,this, ERtpOneShot);
sl@0
   105
	iRTPSession.RegisterEventCallbackL(ERtpBufferOverflow,RTPCallback,this);
sl@0
   106
	iRTPSession.RegisterEventCallbackL(ERtpUndersizedPacket,RTPCallback,this);
sl@0
   107
	iRTPSendSource.RegisterEventCallbackL(ERtpAnyEvent,RTPSendSourceCallback,this);
sl@0
   108
	iRTPSendSource.RegisterEventCallbackL(ERtpSendFail,RTPSendSourceCallback,this, ERtpOneShot);
sl@0
   109
	}
sl@0
   110
sl@0
   111
sl@0
   112
/**
sl@0
   113
Function called by the CA2dpBTHeadsetAudioInterface to set the codec and the codec
sl@0
   114
settings used by the CActiveRTPStreamer.
sl@0
   115
Calling this function forces a recalculation of all the timings the next
sl@0
   116
time Send() is called
sl@0
   117
sl@0
   118
@param aCodec the codec to be used.  If this is set to NULL then no codec is used
sl@0
   119
only the CSBCCodec can be used here
sl@0
   120
@param aConfigType a Uid to identify the aConfigData used to configure the settings
sl@0
   121
only KMmfUidSBCConfigure is currently defined.  In future other types may be defined
sl@0
   122
for mp3, AAC and ATRAC3
sl@0
   123
@param aConfigData The configuration data
sl@0
   124
@return standard SymbianOS error code
sl@0
   125
*/
sl@0
   126
void CActiveRTPStreamer::SetCodec(CMMFCodec& aCodec)
sl@0
   127
	{
sl@0
   128
	//if there is a codec then it must be SBC else codec must be on the headset
sl@0
   129
	iCodec = &aCodec;
sl@0
   130
	}
sl@0
   131
sl@0
   132
sl@0
   133
void CActiveRTPStreamer::SetAudioConfiguration(const CA2dpAudioCodecConfiguration& aAudioCodecConfiguration)
sl@0
   134
	{
sl@0
   135
	iA2dpAudioCodecConfiguration = const_cast<CA2dpAudioCodecConfiguration*>(&aAudioCodecConfiguration);
sl@0
   136
	//if there is a new codec configuration then cannot assume the buffer 
sl@0
   137
	//length will be the same so reset
sl@0
   138
	iBufferLength = 0;
sl@0
   139
	iBufferParamsInitialized = EFalse;//will result in a call to InitializeForSendL
sl@0
   140
	iTimeStampIncrement = 0;
sl@0
   141
	iNumberOfInputBytesToMakeRTPPacket = 0;
sl@0
   142
	}
sl@0
   143
sl@0
   144
/**
sl@0
   145
Internal function to perform frame size related initialization
sl@0
   146
ie creation and setting of the RTPSendPacket audio buffer array.
sl@0
   147
Assumes all buffers are the same size (except for the last buffer)
sl@0
   148
sl@0
   149
@param The length of the audio buffer sent in Send()
sl@0
   150
*/
sl@0
   151
void CActiveRTPStreamer::InitializeForSendL(const TDesC8& aData)
sl@0
   152
	{
sl@0
   153
	iSendBufferSize = aData.Size(); //store buffer length - this shouldn't change till the last buffer
sl@0
   154
	__ASSERT_DEBUG(iSendBufferSize,Panic(ERTPStreamerEmptyBuffer));
sl@0
   155
	__ASSERT_DEBUG(iA2dpAudioCodecConfiguration,Panic(ERTPStreamerNoConfiguration));
sl@0
   156
	TUint encodedBufferSize = iSendBufferSize;
sl@0
   157
	
sl@0
   158
	if (iCodec)
sl@0
   159
		{
sl@0
   160
		iCodec->ResetL(); //clear out any cached data from previous settings
sl@0
   161
		//if we are using a local codec - ie SBC then we get the frame length 
sl@0
   162
		//and bit rate from the local codec settings
sl@0
   163
		//since aData will contain pcm16
sl@0
   164
		iFrameLength = iA2dpAudioCodecConfiguration->LocalSBCCodecConfiguration().CalcFrameLength();
sl@0
   165
		iBitRate = iA2dpAudioCodecConfiguration->LocalSBCCodecConfiguration().CalcBitRate(iFrameLength)*1000;//*1000 as bitrate is in KHz
sl@0
   166
		//if we are putting data through the local SBC codec then 
sl@0
   167
		//the encoded buffer size sent to the headset in not the same as the aData buffer in Send()
sl@0
   168
		encodedBufferSize = iA2dpAudioCodecConfiguration->CalculateSBCBufferLength(iSendBufferSize);
sl@0
   169
		}
sl@0
   170
	else
sl@0
   171
		{
sl@0
   172
		//if we don't use a local codec then we get the frame legth and bit rate
sl@0
   173
		//direct from the header
sl@0
   174
		CA2dpCodecFrameHeaderParser* headerParser = CA2dpCodecFrameHeaderParser::NewL(iA2dpAudioCodecConfiguration->HeadsetCodecDataType(), aData);
sl@0
   175
		iFrameLength = headerParser->FrameLength();
sl@0
   176
		iBitRate = headerParser->BitRate();
sl@0
   177
		delete headerParser;
sl@0
   178
		}
sl@0
   179
	iPayloadType = TRTPa2dpCodecSpecificUtils::PayloadType(iA2dpAudioCodecConfiguration->HeadsetCodecDataType());	
sl@0
   180
	
sl@0
   181
	//if the settings have changed then any existing buffered audio buffers
sl@0
   182
	// will have the old settings so we need to delete the buffer array
sl@0
   183
	//and recreate from new with the new settings.
sl@0
   184
	//we also need to cancel in case we are waiting on a RTPSendSourceCallback
sl@0
   185
	//from a previous send packet
sl@0
   186
	//RTP defect fix DEF57144- RRtpSendSource Cancel() not in MCL
sl@0
   187
	//decomment this out when the Cancel method is on the MCL
sl@0
   188
	//iRTPSendSource.Cancel();
sl@0
   189
sl@0
   190
	delete iAudioBufferArray;
sl@0
   191
	iAudioBufferArray = NULL;
sl@0
   192
	//calculate the size of the RTP header
sl@0
   193
	TUint mediaPayloadHeaderLength = TRTPa2dpCodecSpecificUtils::MediaPayloadHeaderLength(iA2dpAudioCodecConfiguration->HeadsetCodecDataType());
sl@0
   194
	TUint rtpHeaderLength = KRTPHeaderSize + mediaPayloadHeaderLength;
sl@0
   195
	iAudioBufferArray = CAudioBufferArray::NewL(iRTPSendSource, KSendBucketSize, encodedBufferSize, iMaxMTULength, rtpHeaderLength, iFrameLength);
sl@0
   196
	
sl@0
   197
	//determine the payload header
sl@0
   198
	switch(const_cast<TFourCC&>(iA2dpAudioCodecConfiguration->HeadsetCodecDataType()).FourCC())
sl@0
   199
		{
sl@0
   200
		case KMMFFourCCCodeSBC:
sl@0
   201
			iMediaPayloadHeader.Append(iAudioBufferArray->NumberOfFramesPerRtpPacket());
sl@0
   202
			break;
sl@0
   203
		case KMMFFourCCCodeMP3:
sl@0
   204
			//RFC2250-section 3.5 MBZ+Frag_Offset
sl@0
   205
			//= 4 bytes all set to 0
sl@0
   206
			iMediaPayloadHeader.FillZ(4); //0000
sl@0
   207
			break;
sl@0
   208
		case KMMFFourCCCodeAAC:
sl@0
   209
			break;
sl@0
   210
		case KMMFFourCCCodeATRAC3:
sl@0
   211
			break;
sl@0
   212
		default:
sl@0
   213
			//the datatype is a non A2DP datatype
sl@0
   214
			//which is not supported so panic
sl@0
   215
			Panic(ERTPStreamerInvalidDataType);
sl@0
   216
			break;
sl@0
   217
		}
sl@0
   218
	
sl@0
   219
	//get the number of bytes of data sent that was sent to the RTP streamer
sl@0
   220
	//that make up one RTP packet
sl@0
   221
	//in the case of a codec this is the value pre codec processing
sl@0
   222
	if (iCodec)	
sl@0
   223
		{
sl@0
   224
		iNumberOfInputBytesToMakeRTPPacket = iSendBufferSize/iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();
sl@0
   225
		if (iNumberOfInputBytesToMakeRTPPacket%2)
sl@0
   226
			{//we have an odd number of bytes
sl@0
   227
			iNumberOfInputBytesToMakeRTPPacket++;//round up to next byte
sl@0
   228
			}
sl@0
   229
		}
sl@0
   230
	else
sl@0
   231
		{
sl@0
   232
		iNumberOfInputBytesToMakeRTPPacket = iAudioBufferArray->InputBytesPerRTPPacket();
sl@0
   233
		}
sl@0
   234
	//else other codecs not supported
sl@0
   235
	
sl@0
   236
	//we set the iFrameDuration which is used to trigger the timer
sl@0
   237
	//this means that RunL should be called every iFrameDuration and
sl@0
   238
	//if an RTP packet is ready to sent then it shall be sent
sl@0
   239
	//since there is no control channel back from the headset, the best
sl@0
   240
	//we can hope for is to send the data at approx the rate the headset 
sl@0
   241
	//would expect it and hope that the headset provides it's own approriate
sl@0
   242
	//internal buffering
sl@0
   243
	//Note that dues to other AOs running the timing is not accurate and
sl@0
   244
	//usually slower than the specified time - what is really needed
sl@0
   245
	//here is a feedback loop where the initial time interval is somewhat
sl@0
   246
	//faster than the calculated time interval and is adjusted against the
sl@0
   247
	//system clock and bit rate throughput acordingly so the throughput always
sl@0
   248
	//matches the bit rate.
sl@0
   249
	iRTPPacketDuration = TTimeIntervalMicroSeconds32(TFrameTimingUtils::FrameDuration(iFrameLength,iBitRate).Int() * iAudioBufferArray->NumberOfFramesPerRtpPacket());
sl@0
   250
	RDebug::Printf("RTP Packet Duration = %d mS", iRTPPacketDuration.Int());
sl@0
   251
	TInt fastCounterFrequency;
sl@0
   252
	HAL::Get(HALData::EFastCounterFrequency,fastCounterFrequency);
sl@0
   253
	RDebug::Printf("sys clock timing frequency = %d Hz", fastCounterFrequency);
sl@0
   254
	iTimeStampIncrement = TFrameTimingUtils::TimeStampIncrementPerFrame(iA2dpAudioCodecConfiguration->HeadsetCodecDataType(), iFrameLength, iBitRate, iA2dpAudioCodecConfiguration->SampleRate())
sl@0
   255
						 * iAudioBufferArray->NumberOfFramesPerRtpPacket();	
sl@0
   256
	RDebug::Printf("Calculated RTP packet time stamp increment = %d",iTimeStampIncrement);
sl@0
   257
	RDebug::Printf("FrameLength = %d", iFrameLength);
sl@0
   258
	RDebug::Printf("Calculated bitRate = %d", iBitRate);
sl@0
   259
	RDebug::Printf("Number of frames per RTP packet = %d", iAudioBufferArray->NumberOfFramesPerRtpPacket());
sl@0
   260
	RDebug::Printf("Number of RTP packets per audio buffer = %d", iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer());
sl@0
   261
	RDebug::Printf("Sample rate = %d", iA2dpAudioCodecConfiguration->SampleRate());
sl@0
   262
	}
sl@0
   263
	
sl@0
   264
sl@0
   265
/**
sl@0
   266
Internal function to pass the pcm16 audio data in aData and use the codec
sl@0
   267
to process the data back in aPayload
sl@0
   268
sl@0
   269
@return the number of source bytes processed
sl@0
   270
*/
sl@0
   271
TUint CActiveRTPStreamer::CodecProcessPayloadL(const TDesC8& aData,TDes8& aPayload)
sl@0
   272
	{
sl@0
   273
	TPtr8 srcBufferPtr(const_cast<TUint8*>(aData.Ptr()),aData.Length());
sl@0
   274
	srcBufferPtr.SetLength(aData.Length());
sl@0
   275
	//+1 -1 to skip SBC media payload header
sl@0
   276
	TPtr8 dstBufferPtr(const_cast<TUint8*>(aPayload.Ptr()+1),aPayload.MaxLength()-1);
sl@0
   277
	CMMFPtrBuffer* srcBuffer = CMMFPtrBuffer::NewL(srcBufferPtr);
sl@0
   278
	CleanupStack::PushL(srcBuffer);
sl@0
   279
	CMMFPtrBuffer* dstBuffer = CMMFPtrBuffer::NewL(dstBufferPtr);
sl@0
   280
	CleanupStack::PushL(dstBuffer);
sl@0
   281
	TCodecProcessResult result = iCodec->ProcessL(*srcBuffer,*dstBuffer);
sl@0
   282
	if (result == 	TCodecProcessResult::EProcessIncomplete)
sl@0
   283
		{
sl@0
   284
		User::Leave(KErrArgument);
sl@0
   285
		}
sl@0
   286
	aPayload.Append(dstBuffer->Data());
sl@0
   287
	CleanupStack::PopAndDestroy(dstBuffer);
sl@0
   288
	CleanupStack::PopAndDestroy(srcBuffer);
sl@0
   289
	return result.iSrcBytesProcessed;
sl@0
   290
	}
sl@0
   291
sl@0
   292
sl@0
   293
/**
sl@0
   294
This is the main function for CActiveRTPStreamer in that it is the 
sl@0
   295
function used to send data to the headset over RTP.
sl@0
   296
The function is asynchronous to the RunL which does the actual sending.
sl@0
   297
The data is stored in the CRtpSendPackets FIFO and will be sent at the 
sl@0
   298
next RunL provided the RTP can accept the data.  If not it just stays
sl@0
   299
buffered in the CRtpSendPackets FIFO until it can be sent.
sl@0
   300
The request status is completed when the buffer is stored, not when it is sent
sl@0
   301
this is to more closely mimic the behaviour of the sound driver.
sl@0
   302
If adding the buffer to the CRtpSendPackets FIFO causes it to be full
sl@0
   303
then the request status won't be completed until there is space in the FIFO
sl@0
   304
which won't be until a callback from the RTP stack has been received 
sl@0
   305
indicating that the CRtpSendPackets FIFO can now discard that entry.
sl@0
   306
Only one Send at a time is accepted ie the request status
sl@0
   307
of the previous send must be completed before Send can be called again.
sl@0
   308
To simplify the software and improve performance, fixed sized buffers are assumed.ie
sl@0
   309
the buffer length is only calculated once on the first frame and when the settings
sl@0
   310
change.
sl@0
   311
sl@0
   312
@param aData  The data to be sent to the headset. This may go via 
sl@0
   313
a codec eg if the data is pcm16 or sent directly to the headset if the data is SBC,mp3,AAC,ATRAC3
sl@0
   314
It is the responsibility of the client ie CA2dpBTHeadsetAudioInterface to
sl@0
   315
call SetCodecConfiguration first.
sl@0
   316
sl@0
   317
@param aStatus
sl@0
   318
*/
sl@0
   319
void CActiveRTPStreamer::Send(const TDesC8& aData, TRequestStatus& aStatus)
sl@0
   320
	{
sl@0
   321
	if (iSendStatus)
sl@0
   322
		{
sl@0
   323
		__ASSERT_DEBUG((*iSendStatus != KRequestPending),Panic(ERTPStreamerSendNotCompleted));
sl@0
   324
		}
sl@0
   325
	iSendStatus = &aStatus;
sl@0
   326
	*iSendStatus = KRequestPending;
sl@0
   327
	
sl@0
   328
	if (iUnrecoverableError)
sl@0
   329
		{
sl@0
   330
		User::RequestComplete(iSendStatus,iUnrecoverableError);
sl@0
   331
		return;
sl@0
   332
		}
sl@0
   333
		
sl@0
   334
	if (!iBufferParamsInitialized)
sl@0
   335
		{
sl@0
   336
		TRAPD(err,InitializeForSendL(aData));
sl@0
   337
		if (err)
sl@0
   338
			{
sl@0
   339
			User::RequestComplete(iSendStatus,err);
sl@0
   340
			return;
sl@0
   341
			}
sl@0
   342
		iBufferParamsInitialized = ETrue;
sl@0
   343
		}
sl@0
   344
		
sl@0
   345
	TUint numberOfRtpPacketsPerAudioBuffer = iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();	
sl@0
   346
sl@0
   347
	if (aData.Size() != iSendBufferSize)
sl@0
   348
		{
sl@0
   349
		//then we are on the last buffer
sl@0
   350
		//in which case we need to recalculate the number of Rtp packets
sl@0
   351
		//required to make up the audio frame since the last buffer
sl@0
   352
		//is smaller.
sl@0
   353
		TUint lastBufferLength = aData.Size();
sl@0
   354
		if (iCodec)
sl@0
   355
			{
sl@0
   356
			lastBufferLength = iA2dpAudioCodecConfiguration->CalculateSBCBufferLength(aData.Size());
sl@0
   357
			}
sl@0
   358
		//we keep the same number of RTP packets per audio buffer as before
sl@0
   359
		TUint numberOfSBCFramesInLastBuffer = lastBufferLength/iFrameLength;
sl@0
   360
		TUint numberOfFramesPerRtpPacket = iAudioBufferArray->NumberOfFramesPerRtpPacket();
sl@0
   361
		
sl@0
   362
		//the devisor below may not always devide without a remainder
sl@0
   363
		//which means the last Rtp packet sent will not be full
sl@0
   364
		//if we have a remainder then we need another Rtp packet
sl@0
   365
		numberOfRtpPacketsPerAudioBuffer = numberOfSBCFramesInLastBuffer/numberOfFramesPerRtpPacket;
sl@0
   366
		if (numberOfSBCFramesInLastBuffer%numberOfFramesPerRtpPacket)
sl@0
   367
			{
sl@0
   368
			numberOfRtpPacketsPerAudioBuffer++;
sl@0
   369
			}
sl@0
   370
		}
sl@0
   371
sl@0
   372
		
sl@0
   373
	CRtpSendPackets* sendPackets = iAudioBufferArray->CurrentAudioBufferRtpSendPackets();
sl@0
   374
	TUint srcBytesProcessed = 0;
sl@0
   375
	for (TUint i=0; i<numberOfRtpPacketsPerAudioBuffer;i++)
sl@0
   376
		{
sl@0
   377
		RDebug::Printf("NewRTPPacketReceived %d",User::FastCounter());
sl@0
   378
		RRtpSendPacket& sendPacket = sendPackets->Packet(i);
sl@0
   379
		sendPacket.SetPayloadType(iPayloadType);
sl@0
   380
		sendPacket.SetTimestamp(iTimeStamp);
sl@0
   381
		iTimeStamp += iTimeStampIncrement;
sl@0
   382
		TDes8& payload = sendPacket.WritePayload();
sl@0
   383
		payload.Zero();
sl@0
   384
		payload.Append(iMediaPayloadHeader);
sl@0
   385
			
sl@0
   386
		//aData may have to be sent as multiple packets
sl@0
   387
		TUint8* sourceDataOffset = const_cast<TUint8*>(aData.Ptr())+srcBytesProcessed;
sl@0
   388
		TPtr8 srcBufferPtr(sourceDataOffset,iNumberOfInputBytesToMakeRTPPacket);
sl@0
   389
		TUint srcBytesStillRemaining = aData.Size() - srcBytesProcessed;
sl@0
   390
		TUint lengthOfsrcBuffer = iNumberOfInputBytesToMakeRTPPacket;
sl@0
   391
		if (srcBytesStillRemaining < lengthOfsrcBuffer )
sl@0
   392
			{//probably a last buffer condition or modulo 2 pcm16 rounding condition
sl@0
   393
			lengthOfsrcBuffer = srcBytesStillRemaining;
sl@0
   394
			}
sl@0
   395
		srcBufferPtr.SetLength(lengthOfsrcBuffer);
sl@0
   396
		
sl@0
   397
		//sanity check - the following should always be true
sl@0
   398
		__ASSERT_DEBUG((srcBytesProcessed == iNumberOfInputBytesToMakeRTPPacket*i),Panic(ERTPStreamerBufferProcessingLengthMismatch));
sl@0
   399
				
sl@0
   400
		if (iCodec)
sl@0
   401
			{
sl@0
   402
			TRAPD(err,srcBytesProcessed += CodecProcessPayloadL(srcBufferPtr,payload));
sl@0
   403
			if (err)
sl@0
   404
				{
sl@0
   405
				//something has gone wrong so abort streaming
sl@0
   406
				User::RequestComplete(iSendStatus,err);
sl@0
   407
				return;
sl@0
   408
				}
sl@0
   409
			}
sl@0
   410
		else //no need to process via codec - aData can go straight to the headset
sl@0
   411
			{
sl@0
   412
			srcBytesProcessed +=lengthOfsrcBuffer;
sl@0
   413
			payload.Append(srcBufferPtr);
sl@0
   414
			}
sl@0
   415
		}//	for (TUint i=0; i<iAudioBufferArray->NumberOfRtpPacketsPerAudioBuffer();i++)
sl@0
   416
	iAudioBufferArray->CurrentAudioBufferReadyToSend();
sl@0
   417
	//else we have no more send packets so cannot complete request status
sl@0
   418
	//until one of the send packets has been sent and acknowledged.
sl@0
   419
sl@0
   420
sl@0
   421
	//we'll send an event to ourselves and either send the packet if we can
sl@0
   422
	//we could complete the iSendStatus TRequestStatus here before returing 
sl@0
   423
	//from the Send but we won't in order to more closely mimic the existing
sl@0
   424
	// sound driver PlayData behaviour
sl@0
   425
	//if there is already a request active then it will be the timer
sl@0
   426
	//ie this will effectively kick things off if the timer is not running
sl@0
   427
	TRequestStatus* stat = &iStatus;
sl@0
   428
	if (!IsActive())
sl@0
   429
		{
sl@0
   430
		User::RequestComplete(stat, KErrNone);
sl@0
   431
		SetActive();
sl@0
   432
		}			
sl@0
   433
	}
sl@0
   434
sl@0
   435
sl@0
   436
/**
sl@0
   437
Function to stop further internally buffered packets being sent to the headset
sl@0
   438
*/	
sl@0
   439
void CActiveRTPStreamer::Pause()
sl@0
   440
	{
sl@0
   441
	iPaused = ETrue;
sl@0
   442
	Cancel();
sl@0
   443
	}
sl@0
   444
sl@0
   445
sl@0
   446
/**
sl@0
   447
Function called after pause to resume sending buffers to the headset
sl@0
   448
*/	
sl@0
   449
void CActiveRTPStreamer::Resume()
sl@0
   450
	{
sl@0
   451
	if (iPaused)
sl@0
   452
		{
sl@0
   453
		iPaused = EFalse;
sl@0
   454
		TRequestStatus* stat = &iStatus;
sl@0
   455
		if (!IsActive())
sl@0
   456
			{
sl@0
   457
			User::RequestComplete(stat, KErrNone);
sl@0
   458
			SetActive();
sl@0
   459
			}
sl@0
   460
		}
sl@0
   461
	}
sl@0
   462
sl@0
   463
sl@0
   464
/**
sl@0
   465
Function called from  CA2dpBTHeadsetAudioInterface::CancelPlayData()
sl@0
   466
Used to cancel an outstanding status request for a Send()
sl@0
   467
*/
sl@0
   468
void CActiveRTPStreamer::CancelLastSendBuffer()
sl@0
   469
	{
sl@0
   470
	if (iSendStatus)
sl@0
   471
		{
sl@0
   472
		if (*iSendStatus == KRequestPending)//make sure there is a pending request to cancel
sl@0
   473
			{
sl@0
   474
			iAudioBufferArray->CancelMostRecentAudioBuffer(!iRtpCanSend);
sl@0
   475
			User::RequestComplete(iSendStatus, KErrCancel);
sl@0
   476
			}
sl@0
   477
		}
sl@0
   478
	}
sl@0
   479
	
sl@0
   480
sl@0
   481
/**
sl@0
   482
Function to flush out the bufferes stored in CRtpSenPackets
sl@0
   483
*/
sl@0
   484
void CActiveRTPStreamer::FlushPendingSendBuffers()
sl@0
   485
	{
sl@0
   486
	iAudioBufferArray->FlushPendingPackets();
sl@0
   487
	
sl@0
   488
	if(iCodec)
sl@0
   489
		{//flush out codec cache
sl@0
   490
		TRAP_IGNORE(iCodec->ResetL());
sl@0
   491
		}
sl@0
   492
	}
sl@0
   493
sl@0
   494
	
sl@0
   495
/**
sl@0
   496
Function to return total number of bytes sent prior to codec processing
sl@0
   497
ie bytes of pcm16 not SBC
sl@0
   498
Note this the number of bytes sent is only updated when the packet
sl@0
   499
has been acknowledged as being sent correctly by the RTP stack
sl@0
   500
ie this value will always be slightly less than the bytes sent in Send()
sl@0
   501
*/
sl@0
   502
TUint CActiveRTPStreamer::BytesSent() const
sl@0
   503
	{
sl@0
   504
	return iBytesSent;
sl@0
   505
	}
sl@0
   506
sl@0
   507
sl@0
   508
/**
sl@0
   509
Function to reset the number of bytes sent
sl@0
   510
*/	
sl@0
   511
void CActiveRTPStreamer::ResetBytesSent()
sl@0
   512
	{
sl@0
   513
	iBytesSent = 0;
sl@0
   514
	}
sl@0
   515
sl@0
   516
sl@0
   517
/**
sl@0
   518
The RunL is called every frame duration interval.
sl@0
   519
It checks to see if there are any packets to be sent to the headset
sl@0
   520
and if so send it.
sl@0
   521
One issue to be resolved at integration testing is if there are no packets
sl@0
   522
to send then this is analogous to a KErrUnderflow condition on the 
sl@0
   523
sound driver. Do we need to mimic this behaviour for the a2dp interface?
sl@0
   524
sl@0
   525
The Send request status is completed if there is room in the CRtpSendPackets
sl@0
   526
for another buffer.
sl@0
   527
*/	
sl@0
   528
void CActiveRTPStreamer::RunL()
sl@0
   529
	{
sl@0
   530
	if ((iPaused)||(!iAudioBufferArray))
sl@0
   531
		{
sl@0
   532
		return;
sl@0
   533
		}
sl@0
   534
		
sl@0
   535
	if(iRtpCanSend && iAudioBufferArray->NumberOfAudioBuffersReadyToSend())
sl@0
   536
		{
sl@0
   537
		RRtpSendPacket& sendPacket = iAudioBufferArray->CurrentSendPacket();
sl@0
   538
		sendPacket.Send();
sl@0
   539
		iRtpCanSend = EFalse; //have to wait for callback before we can send again
sl@0
   540
		}
sl@0
   541
sl@0
   542
	if (iSendStatus)
sl@0
   543
		{
sl@0
   544
		if ((iAudioBufferArray->NumberOfAudioBuffersReadyToSend() < KSendBucketSize)
sl@0
   545
	    	&&(*iSendStatus == KRequestPending))
sl@0
   546
			{//still some free packets to fill so complete request status
sl@0
   547
			User::RequestComplete(iSendStatus, KErrNone);
sl@0
   548
			iSendStatus = NULL;
sl@0
   549
			}
sl@0
   550
		//else if the iRtpSendPackets FIFO is full then we can't complete
sl@0
   551
		//the request status until we've had an ERtpSendSucceeded event
sl@0
   552
		}
sl@0
   553
		//are there any more buffers that are ready to send?
sl@0
   554
		//if so then send the next packet after a time delay
sl@0
   555
		//keep calling this RunL every frame duration till as long as we have packets to send
sl@0
   556
		//if there are no packets ready to send then we need to wait 
sl@0
   557
		//for another call to Send();
sl@0
   558
	if (iAudioBufferArray->NumberOfAudioBuffersReadyToSend()) 
sl@0
   559
		{//there are packets ready to send so fire off next RunL after one RTP packet duration
sl@0
   560
		RDebug::Printf("RTPPacket Sent %d",User::FastCounter());
sl@0
   561
		After(iRTPPacketDuration);
sl@0
   562
		}
sl@0
   563
	}
sl@0
   564
sl@0
   565
sl@0
   566
/**
sl@0
   567
Cancel
sl@0
   568
*/	
sl@0
   569
void CActiveRTPStreamer::DoCancel()
sl@0
   570
	{
sl@0
   571
	CTimer::DoCancel();
sl@0
   572
	CompleteSendRequestStatus(KErrCancel);
sl@0
   573
	}
sl@0
   574
sl@0
   575
sl@0
   576
/**
sl@0
   577
Utility function to complete Send TRequestStatus with aError
sl@0
   578
*/
sl@0
   579
void CActiveRTPStreamer::CompleteSendRequestStatus(TInt aError)
sl@0
   580
	{
sl@0
   581
	if (iSendStatus)
sl@0
   582
		{
sl@0
   583
		if (*iSendStatus == KRequestPending)
sl@0
   584
			{
sl@0
   585
			User::RequestComplete(iSendStatus, aError);
sl@0
   586
			}
sl@0
   587
		}
sl@0
   588
	}
sl@0
   589
sl@0
   590
sl@0
   591
/**
sl@0
   592
Called by RTP stack when a packet has been sent
sl@0
   593
If the packet was sent ok then complete the iSendStatus if it is pending
sl@0
   594
and update the number of bytes sent
sl@0
   595
If the packet was not sent ok then the error is regarded as unrecoverable
sl@0
   596
since this should not happen.  If it does happen then the CA2dpBTHeadsetAudioInterface
sl@0
   597
is informed.  If there is an outstanding Send TRequestStatus then this is
sl@0
   598
completed with KErrCommsFrame.  Not sure if this is the most appropriate error code?
sl@0
   599
*/	
sl@0
   600
void CActiveRTPStreamer::PacketSent(TRtpEventType aEvent)
sl@0
   601
	{
sl@0
   602
	if (aEvent == ERtpSendSucceeded)
sl@0
   603
		{
sl@0
   604
		RDebug::Printf("Sent RTPPacket Acknowledged %d",User::FastCounter());
sl@0
   605
		TBool entireAudioBufferSent = EFalse;	
sl@0
   606
		iAudioBufferArray->CurrentSendPacketSent(entireAudioBufferSent);		
sl@0
   607
		//check if there is an outstanding send request status
sl@0
   608
		//we can only complete the send request status if all the
sl@0
   609
		//RTP packets in the audio buffer have been sent.
sl@0
   610
		if (entireAudioBufferSent)
sl@0
   611
			{
sl@0
   612
			CompleteSendRequestStatus(KErrNone);
sl@0
   613
			}
sl@0
   614
		iRtpCanSend = ETrue;
sl@0
   615
		iBytesSent += iNumberOfInputBytesToMakeRTPPacket;
sl@0
   616
		}
sl@0
   617
	else if (aEvent == ERtpSendFail)
sl@0
   618
		{
sl@0
   619
		//if we fail to send the packet then chances are something
sl@0
   620
		//has gone wrong that may not be recoverable
sl@0
   621
		//so we will complete the request status and halt further streaming
sl@0
   622
		//some testing may be required to see if it is possible to
sl@0
   623
		//recover in which case the packet could be sent again
sl@0
   624
		iUnrecoverableError = KErrCommsFrame;//probably the nearest error code
sl@0
   625
		CompleteSendRequestStatus(iUnrecoverableError);
sl@0
   626
		//inform iRTPStreamerObserver ie the CA2dpBTHeadsetAudioInterface
sl@0
   627
		//this will initiate a GAVDP state machine reset which will destroy the CActiveRTPStreamer 
sl@0
   628
		iRTPStreamerObserver.RTPStreamerEvent(iUnrecoverableError);
sl@0
   629
		}
sl@0
   630
	else 
sl@0
   631
		{//we've not registered for any other events so this shouldn't happen
sl@0
   632
		Panic(ERTPStreamerUnexpectedEvent);
sl@0
   633
		}
sl@0
   634
	}
sl@0
   635
	
sl@0
   636
sl@0
   637
/**
sl@0
   638
Called by RTP stack when some sort of general error has occured
sl@0
   639
eg switching off the headset, or the headset going out of range 
sl@0
   640
The CA2dpBTHeadsetAudioInterface is informed. 
sl@0
   641
*/
sl@0
   642
void CActiveRTPStreamer::RTPSessionEvent(const TRtpEvent& aEvent)
sl@0
   643
	{
sl@0
   644
	switch(aEvent.Type())
sl@0
   645
		{
sl@0
   646
		case ERtpSessionFail:
sl@0
   647
			iUnrecoverableError = KErrDisconnected;
sl@0
   648
			break;
sl@0
   649
		case ERtpBufferOverflow:
sl@0
   650
			iUnrecoverableError = KErrOverflow;
sl@0
   651
			break;
sl@0
   652
		case ERtpUndersizedPacket:
sl@0
   653
			iUnrecoverableError = KErrCommsFrame;
sl@0
   654
			break;
sl@0
   655
		default:
sl@0
   656
			Panic(ERTPStreamerRTPEventError); //we haven't registered for anything else
sl@0
   657
			break;
sl@0
   658
		}
sl@0
   659
		
sl@0
   660
	//complete outstanding Send (CA2dpBTHeadsetAudioInterface::PlayData) request status
sl@0
   661
	CompleteSendRequestStatus(iUnrecoverableError);		
sl@0
   662
	//inform CA2dpBTHeadsetAudioInterface
sl@0
   663
	iRTPStreamerObserver.RTPStreamerEvent(iUnrecoverableError);
sl@0
   664
	}
sl@0
   665
sl@0
   666
sl@0
   667
/**
sl@0
   668
Static callback from RTP stack
sl@0
   669
*/	
sl@0
   670
void CActiveRTPStreamer::RTPSendSourceCallback(CActiveRTPStreamer* aStreamer, const TRtpEvent& aEvent)
sl@0
   671
	{
sl@0
   672
	__ASSERT_DEBUG((aEvent.IsSendSourceEvent()),Panic(ERTPStreamerRTPEventError));
sl@0
   673
	__ASSERT_DEBUG((aEvent.SendSource() == aStreamer->iRTPSendSource),Panic(ERTPStreamerRTPEventError));
sl@0
   674
	// for now assume it was sending complete
sl@0
   675
	// do next bit
sl@0
   676
	aStreamer->PacketSent(aEvent.Type());
sl@0
   677
	}
sl@0
   678
	
sl@0
   679
sl@0
   680
/**
sl@0
   681
Static callback from RTP stack
sl@0
   682
*/
sl@0
   683
void CActiveRTPStreamer::RTPCallback(CActiveRTPStreamer* aStreamer, const TRtpEvent& aEvent)
sl@0
   684
	{
sl@0
   685
	__ASSERT_DEBUG((aEvent.IsSessionEvent()),Panic(ERTPStreamerRTPEventError)); 
sl@0
   686
	__ASSERT_DEBUG((aEvent.Session() == aStreamer->iRTPSession),Panic(ERTPStreamerRTPEventError));
sl@0
   687
	
sl@0
   688
	aStreamer->RTPSessionEvent(aEvent);
sl@0
   689
	}