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// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef __MMFAUDIOSERVER_H__
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#define __MMFAUDIOSERVER_H__
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#include <e32base.h>
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#include <e32std.h>
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#include <mmf/common/mmfipc.h>
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#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
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#include <mmf/common/mmfipcserver.h>
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#endif
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class CStartAndMonitorDevSoundThread;
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class CMMFAudioServer : public CMmfIpcServer
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/**
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*@internalTechnology
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*/
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{
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public:
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static CMMFAudioServer* NewL();
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~CMMFAudioServer();
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CMmfIpcSession* NewSessionL(const TVersion &aVersion) const;
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void IncrementSessionId();
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void DecrementSessionId();
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void IncrementDevSoundCount();
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void DecrementDevSoundCount();
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void SendEventToClient(TInt aSessionToAlert, TInt aSessionToBeLaunched);
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void LaunchRequest(TInt aSessionId);
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//CAudioPolicy* AudioPolicy() {return iAudioPolicy;};
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TInt AudioServerSessionId() {return iAudioServerSessionId;};
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TInt StartDevSoundServerL(TName& aDevSoundName) const;
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RServer2& PolicyServerHandle();
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private:
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class CDelayAudioServerShutDown : public CActive
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{
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public:
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// Construct/destruct
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static CDelayAudioServerShutDown* NewL();
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~CDelayAudioServerShutDown();
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// Request
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void SetDelay(TTimeIntervalMicroSeconds32 aDelay);
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private:
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// Construct/destruct
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CDelayAudioServerShutDown();
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void ConstructL();
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// From CActive
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void RunL();
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void DoCancel();
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private:
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RTimer iShutDownTimer; // Has
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};
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private:
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CMMFAudioServer();
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void ConstructL();
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private:
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TInt iAudioServerSessionId;
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TInt iDevSoundCount;
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TInt iSessionToBeLaunched;
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TInt iGlobalNum;
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CDelayAudioServerShutDown* iDelayAudioServerShutDown;
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mutable RPointerArray<CStartAndMonitorDevSoundThread> iDevSoundServList;
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RServer2 iPolicyServerHandle;
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};
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class CStartAndMonitorDevSoundThread: public CActive
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{
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public:
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static CStartAndMonitorDevSoundThread* NewL(CMMFAudioServer* aAudioServer);
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~CStartAndMonitorDevSoundThread();
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TInt StartDevSoundServerL(RMessage2& aMessage, TName& aDevSoundName, TInt aUniqueNum);
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private:
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// Construct
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CStartAndMonitorDevSoundThread(CMMFAudioServer* aAudioServer);
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void ConstructL();
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// From CActive
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void RunL();
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void DoCancel();
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private:
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CMMFAudioServer* iAudioServer;
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RThread iServer;
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};
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#include "MmfBtAudioServer.inl"
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#endif
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