os/mm/devsound/a3fdevsound/src/mmfaudioserver/mmfaudioserversession.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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/*
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* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#ifndef MMFAUDIOSERVERSESSION_H
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#define MMFAUDIOSERVERSESSION_H
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//  INCLUDES
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#include <e32base.h>
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#include <e32std.h>
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#include <mmf/common/mmfipc.h>
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#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
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#include <mmf/common/mmfipcserver.h>
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#endif
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#include "mmfaudioclientserver.h"
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// CLASS DECLARATION
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/**
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*  Server-side session implementation.
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*
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*  @lib MmfAudioServer.exe
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*/
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class CMMFAudioServerSession : public CMmfIpcSession
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	{
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public:  
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	/**
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	* Constructs, and returns a pointer to, a new CMMFAudioServerSession
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	* object.
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	* @param aDevSoundSessionHandle. A handle to the DevSound server session.
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	* @return CMMFAudioServerSession* a pointer to newly created object.
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	*/
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	static CMMFAudioServerSession* NewL(
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									RHandleBase& aDevSoundSessionHandle);
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	/**
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	* Destructor.
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	*/
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	~CMMFAudioServerSession();
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	/**
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	* Creates a new server-side session.
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	* @param aServer - audioserver referencei
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	*/
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	void CreateL(const CMmfIpcServer& aServer);
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	/**
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	* Handles the client requestsi
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	* @param const aMessage - Request from client.
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	*/
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	void ServiceL(const RMmfIpcMessage& aMessage);
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	/**
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	* Returns the AudioServer session ID.
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	* @return TInt A integer representing audio server session ID.
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	*/
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	TInt AudioServerSessionId() {return iAudioServerSessionId;};
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private:  
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	//Constructor.
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	CMMFAudioServerSession(RHandleBase& aDevSoundSessionHandle);
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	//Second phase constructor.
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	void ConstructL();
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private:    // Data
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	// Integer representing audio server session.
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	TInt iAudioServerSessionId;
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	// This is the handle to the DevSound server session.
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	RHandleBase iDevSoundSessionHandle;
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	};
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#endif // MMFAUDIOSERVERSESSION_H
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// End of File