os/mm/devsound/a3fdevsound/src/devsoundadaptor/cdevaudio.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include "cdevaudio.h"
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#include "cdevaudiocontrol.h"
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#include "cdevplaycontrol.h"
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#include "cdevrecordcontrol.h"
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#include "cdevtonecontrol.h"
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#include "cdevgencontrol.h"
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#include <a3f/audioprocessingunittypeuids.h>
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#include <a3f/devsoundadaptationinfo.h>
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#include <a3f/a3ffourcclookup.h>
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#include <a3f/audiocontextfactory.h>
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#include <a3f/maudioprocessingunit.h>
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#include <a3f/maudiocontext.h>
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#include <a3f/mcontexteffectiveclient.h>
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#include <a3f/maudiostream.h>
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#include <a3f/maudiocodec.h>
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#include <a3f/maudiogaincontrol.h>
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#include <a3f/mbuffersource.h>
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#include <a3f/mbuffersink.h>
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#include "mglobalproperties.h"
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const TInt KMidWayBalance = 50; // 50%
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const TInt KMaxBalance = 100; // 100%
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const TInt KLeftChannel = 0;
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const TInt KRightChannel = 1;
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// ======== LOCAL FUNCTIONS ========
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// ======== MEMBER FUNCTIONS ========
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// ---------------------------------------------------------------------------
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// Default constructor
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// ---------------------------------------------------------------------------
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//
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CDevAudio::CDevAudio(MDevSoundAdaptationObserver& aAdaptationObserver)
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	: iAdaptationObserver(aAdaptationObserver), iMode(EMMFStateIdle), 
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	iActiveState(EDevSoundAdaptorCreated_Uninitialised),
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	iActiveStreamState(EUninitialized)
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	{
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	TRACE_CREATE();
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	DP_CONTEXT(CDevAudio::CDevAudio *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	iDevSoundPlayBalance[KLeftChannel] = iDevSoundPlayBalance[KRightChannel] = KMidWayBalance;
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	iDevSoundRecordBalance[KLeftChannel] = iDevSoundRecordBalance[KRightChannel] = KMidWayBalance;
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	DP_OUT();
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	}
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// ---------------------------------------------------------------------------
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// Destructor
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// ---------------------------------------------------------------------------
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//
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CDevAudio::~CDevAudio()
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	{
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	DP_CONTEXT(CDevAudio::~CDevAudio *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	delete iAdaptationInfo;
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	iSupportedInputFormats.Close();
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	iSupportedOutputFormats.Close();
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	// This part is fine at the destructor
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	// All this is syncronous
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	if ( iAudioContext )
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		{
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		if ( iGainControl )
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			{
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			iAudioContext->DeleteAudioProcessingUnit(iGainControl);
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			}
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		if ( iAudioSink )
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			{
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			iAudioContext->DeleteAudioProcessingUnit(iAudioSink);
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			}
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		if ( iAudioCodec )
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			{
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			iAudioContext->DeleteAudioProcessingUnit(iAudioCodec);
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			}
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		if ( iAudioSource )
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			{
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			iAudioContext->DeleteAudioProcessingUnit(iAudioSource);
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			}
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		if ( iAudioStream )
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			{
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			iAudioContext->DeleteAudioStream(iAudioStream);
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			}
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		}
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	iAudioContextFactory->DeleteAudioContext(iAudioContext);
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	if ( iAudioContextFactory )
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		{
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		delete iAudioContextFactory;
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		}
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	if ( iDevPlayControl )
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		{
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		delete iDevPlayControl;
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		}
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	if ( iDevRecordControl )
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		{
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		delete iDevRecordControl;
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		}
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	if ( iDevToneControl )
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		{
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		delete iDevToneControl;
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		}
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	if ( iDevGenControl )
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		{
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		delete iDevGenControl;
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		}
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	DP_OUT();
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::NewL
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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CDevAudio* CDevAudio::NewL(MDevSoundAdaptationObserver& aAdaptationObserver, 
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									MGlobalProperties& aGlobalProperties)
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	{
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	DP_STATIC_CONTEXT(CDevAudio::NewL *CD0*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	CDevAudio* self = new (ELeave) CDevAudio(aAdaptationObserver);
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	CleanupStack::PushL(self);
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	self->ConstructL(aGlobalProperties);
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	CleanupStack::Pop(self);
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	DP0_RET(self, "0x%x");
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::ConstructL
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// -----------------------------------------------------------------------------
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//
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void CDevAudio::ConstructL(MGlobalProperties& aGlobalProperties)
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	{
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	DP_CONTEXT(CDevAudio::ConstructL *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	iGlobalProperties = &aGlobalProperties;
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	iAudioContextFactory = CAudioContextFactory::NewL();
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	User::LeaveIfError(iAudioContextFactory->CreateAudioContext(iAudioContext));
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	User::LeaveIfError(iAudioContext->CreateAudioStream(iAudioStream));
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	User::LeaveIfError(iAudioContext->CreateAudioProcessingUnit(KUidAudioGainControl, iGainControl));
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	User::LeaveIfError(iAudioStream->AddGainControl(iGainControl));
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	iDevPlayControl = CDevPlayControl::NewL(this, iAdaptationObserver);
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	iDevRecordControl = CDevRecordControl::NewL(this, iAdaptationObserver);
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	iDevToneControl = CDevToneControl::NewL(this, iAdaptationObserver);
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	iDevGenControl = CDevGenControl::NewL(this, iAdaptationObserver);
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	iAdaptationInfo = CA3FDevSoundAdaptationInfo::NewL(*this, const_cast<CFourCCConvertor&>(iGlobalProperties->GetFourCCConvertor()));
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	// The generic audio control is the only one receiving the callbacks at this moment
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	iCurrentAudioControl = static_cast<CDevAudioControl*>(iDevGenControl);
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	TInt err = iAudioContext->RegisterAudioContextObserver(*iCurrentAudioControl);
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	if ((err != KErrNone) && (err != KErrAlreadyExists))
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		{
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		User::Leave(err);
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		}
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	DP_OUT();
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::PostOpen
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// -----------------------------------------------------------------------------
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//
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TInt CDevAudio::PostOpen()
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	{
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	DP_CONTEXT(CDevAudio::PostOpen *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	ASSERT(iPreOpenState==EPreOpenStateIdle);
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	TInt err = KErrNone;
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	if(iPreOpenState == EPreOpenStateIdle)
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		{
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		err = iAdaptationInfo->RequestMaxGain(KUidAudioDecoder);
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		if (err == KErrNone)
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			{
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			iPreOpenState = EPreOpenStateRequestingMaxVolume;
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			}
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		}
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	DP0_RET(err, "%d");
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	}
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TBool CDevAudio::IsResumeSupported()
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	{
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	DP_CONTEXT(CDevAudio::IsResumeSupported *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	TUid codecType(KNullUid);
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	if(iMode == EMMFStatePlaying || iMode == EMMFStateTonePlaying)
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		{
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		codecType = KUidAudioDecoder;
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		}
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	else if (iMode == EMMFStateRecording)
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		{
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		codecType = KUidAudioEncoder;
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		}
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	TBool supported = iAdaptationInfo->IsResumeSupported(codecType, iFormat);
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	DP0_RET(supported, "%d");
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::RequestMaxGainComplete
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// -----------------------------------------------------------------------------
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//
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void CDevAudio::RequestMaxGainComplete (TUid __DEBUG_ONLY(aCodecType), TInt aError, TInt aResult)
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	{
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	DP_CONTEXT(CDevAudio::RequestMaxGainComplete *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	ASSERT(iPreOpenState==EPreOpenStateRequestingMaxVolume && aCodecType==KUidAudioDecoder||
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			iPreOpenState==EPreOpenStateRequestingMaxGain && aCodecType==KUidAudioEncoder);
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	TInt err = aError;
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	TBool asyncComplete = EFalse;
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	if (err == KErrNone)
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		{
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		if (iPreOpenState==EPreOpenStateRequestingMaxVolume)
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			{
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			iDevSoundMaxVolume = aResult;
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			err = SetDevSoundVolume((iDevSoundMaxVolume+1)/2, asyncComplete);
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			__ASSERT_DEBUG(asyncComplete==EFalse, User::Invariant());
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			if(err == KErrNone)
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				{
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				// first request - so request max gain
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				err = iAdaptationInfo->RequestMaxGain(KUidAudioEncoder);
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				if (err == KErrNone)
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					{
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					iPreOpenState = EPreOpenStateRequestingMaxGain;
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					}
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				}
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			}
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		else if(iPreOpenState==EPreOpenStateRequestingMaxGain)
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			{
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			iDevSoundMaxGain = aResult;
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			err = SetDevSoundGain((iDevSoundMaxGain+1)/2, asyncComplete);
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			__ASSERT_DEBUG(asyncComplete==EFalse, User::Invariant());
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			if(err == KErrNone)
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				{
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				// second request - complete whatever - Ready for Formats
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				err = iAdaptationInfo->RequestSupportedFormats(KUidAudioDecoder, iSupportedInputFormats);
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				if (err == KErrNone)
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					{
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					iPreOpenState = EPreOpenStateRequestingInputFormats;
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					}
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				}
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			}
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		}
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	if (err!=KErrNone)
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		{
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		iPreOpenState = EPreOpenStateIdle;
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		iAdaptationObserver.AsynchronousOperationComplete(err, ETrue);
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		}
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	DP_OUT();
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::RequestSupportedFormatsComplete
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// -----------------------------------------------------------------------------
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//
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void CDevAudio::RequestSupportedFormatsComplete(TUid __DEBUG_ONLY(aCodecType), TInt aError)
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	{
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	DP_CONTEXT(CDevAudio::RequestSupportedFormatsComplete *CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	ASSERT(iPreOpenState==EPreOpenStateRequestingInputFormats && aCodecType==KUidAudioDecoder||
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			iPreOpenState==EPreOpenStateRequestingOutputFormats && aCodecType==KUidAudioEncoder);
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	TInt err = aError;
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	if (err == KErrNone)
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		{
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		if (iPreOpenState==EPreOpenStateRequestingInputFormats)
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			{
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			// first request - so request output formats
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			err = iAdaptationInfo->RequestSupportedFormats(KUidAudioEncoder, iSupportedOutputFormats);
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			if (err == KErrNone)
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				{
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				iPreOpenState = EPreOpenStateRequestingOutputFormats;
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				}
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			}
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		else
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			{
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			ASSERT(iPreOpenState==EPreOpenStateRequestingOutputFormats);
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			// second request - complete whatever
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			iPreOpenState = EPreOpenStateIdle;
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			iAdaptationObserver.AsynchronousOperationComplete(aError, ETrue);
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			}
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		}
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	if (err!=KErrNone)
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		{
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		iPreOpenState = EPreOpenStateIdle;
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		iAdaptationObserver.AsynchronousOperationComplete(err, ETrue);
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		}
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	DP_OUT();
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	}
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// -----------------------------------------------------------------------------
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// CDevAudio::Initialize
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// -----------------------------------------------------------------------------
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//
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TInt CDevAudio::Initialize(TUid aFormat, TMMFState aMode)
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	{
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	DP_CONTEXT(CDevAudio::Initialize*CD1*, CtxDevSound, DPLOCAL);
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	DP_IN();
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	TInt err(KErrNone);
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	if(iActiveState != EDevSoundAdaptorCreated_Uninitialised &&
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		iActiveState != EDevSoundAdaptorInitialised_Initialised && 
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		iActiveState != EDevSoundAdaptorInitialised_Idle &&
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		iActiveState != EDevSoundAdaptorUnitialised_Uninitialised )
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		{
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		DP0_RET(KErrNotReady, "%d");
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		}
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	// Reinitialization 
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	if (iActiveState == EDevSoundAdaptorInitialised_Initialised || 
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		iActiveState == EDevSoundAdaptorInitialised_Idle)
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		{
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		iReinitializing = ETrue;
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		iTargetFormat = aFormat;
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		iTargetMode = aMode;
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		if(iActiveState == EDevSoundAdaptorInitialised_Idle)
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			{
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			err = iAudioStream->Unload();
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			if(err == KErrNone)
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				{
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				err = CommitAudioContext();
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				}
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			if(err == KErrNone)
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				{
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				iActiveState = EDevSoundAdaptorUnloading;
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				}
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			}
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		else
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			{
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			err = iCurrentAudioControl->Uninitialize();
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			}
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		DP0_RET(err, "%d");
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		}
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	// Redo partial initialization after pre-emption clash event in
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	// EDevSoundAdaptorRemovingProcessingUnits state
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	if (iActiveState == EDevSoundAdaptorUnitialised_Uninitialised &&
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			iPreviousState == EDevSoundAdaptorRemovingProcessingUnits)
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		{
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		err = iCurrentAudioControl->RemoveProcessingUnits();
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		DP0_RET(err, "%d");
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		}
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	// Delete pUnits if already created
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	if (iAudioSource)
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		{
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		iAudioContext->DeleteAudioProcessingUnit(iAudioSource);
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		iAudioSource = NULL;
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		}
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	if (iAudioSink)
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		{
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		iAudioContext->DeleteAudioProcessingUnit(iAudioSink);
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		iAudioSink = NULL;
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		}
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	if (iAudioCodec)
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		{
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		iAudioContext->DeleteAudioProcessingUnit(iAudioCodec);
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		iAudioCodec = NULL;
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		}
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	//	Create pUnits and select proper DevSound Adaptor Helper
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	if (aMode == EMMFStatePlaying)
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		{
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		// create correct type sink&source&codec
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		err = CreateAudioProcessingUnits(KUidMmfBufferSource, KUidAudioDeviceSink, KUidAudioDecoder);
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		if (err == KErrNone)
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			{
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			// Now just the playcontrol should receive the only one receiving events from 
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			// AudioContext
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			iAudioContext->UnregisterAudioContextObserver(*iCurrentAudioControl);
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			iCurrentAudioControl = static_cast<CDevAudioControl*>(iDevPlayControl);
sl@0
   424
			err = iAudioContext->RegisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   425
			}
sl@0
   426
		if ((err != KErrNone) && (err != KErrAlreadyExists))
sl@0
   427
			{
sl@0
   428
			DeleteAudioProcessingUnits();
sl@0
   429
			}
sl@0
   430
		}
sl@0
   431
		
sl@0
   432
	else if (aMode == EMMFStateRecording)
sl@0
   433
		{
sl@0
   434
		// create correct type sink&source&codec
sl@0
   435
		err = CreateAudioProcessingUnits(KUidAudioDeviceSource, KUidMmfBufferSink, KUidAudioEncoder);
sl@0
   436
		if (err == KErrNone)
sl@0
   437
			{
sl@0
   438
			iAudioContext->UnregisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   439
			iCurrentAudioControl = static_cast<CDevAudioControl*>(iDevRecordControl);
sl@0
   440
			err = iAudioContext->RegisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   441
			}
sl@0
   442
		if ((err != KErrNone) && (err != KErrAlreadyExists))
sl@0
   443
			{
sl@0
   444
			DeleteAudioProcessingUnits();
sl@0
   445
			}
sl@0
   446
		}
sl@0
   447
	else if (aMode == EMMFStateTonePlaying)
sl@0
   448
		{
sl@0
   449
		// create correct type sink&source&codec
sl@0
   450
		err = CreateAudioProcessingUnits(KUidMmfBufferSource, KUidAudioDeviceSink, KUidAudioDecoder);
sl@0
   451
		if (err == KErrNone)
sl@0
   452
			{
sl@0
   453
			iAudioContext->UnregisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   454
			iCurrentAudioControl =  static_cast<CDevAudioControl*>(iDevToneControl);
sl@0
   455
			err = iAudioContext->RegisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   456
			}
sl@0
   457
	if ((err != KErrNone) && (err != KErrAlreadyExists))
sl@0
   458
			{
sl@0
   459
			DeleteAudioProcessingUnits();
sl@0
   460
			}
sl@0
   461
		}
sl@0
   462
	else if (aMode == EMMFStateIdle)
sl@0
   463
		{
sl@0
   464
		// Unsure about this
sl@0
   465
		iAudioContext->UnregisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   466
		iCurrentAudioControl =  static_cast<CDevAudioControl*>(iDevGenControl);
sl@0
   467
		err = iAudioContext->RegisterAudioContextObserver(*iCurrentAudioControl);
sl@0
   468
		}
sl@0
   469
	else
sl@0
   470
		{
sl@0
   471
		iCurrentAudioControl = static_cast<CDevAudioControl*>(iDevGenControl);
sl@0
   472
		err = KErrNotSupported;
sl@0
   473
		}
sl@0
   474
sl@0
   475
	if (err == KErrNone)
sl@0
   476
		{
sl@0
   477
		err = iCurrentAudioControl->Initialize(aFormat);	
sl@0
   478
		}
sl@0
   479
	
sl@0
   480
	if(err == KErrNone)
sl@0
   481
		{
sl@0
   482
		iMode = aMode;
sl@0
   483
		iFormat = aFormat;
sl@0
   484
		}
sl@0
   485
sl@0
   486
	DP0_RET(err, "%d");
sl@0
   487
	}
sl@0
   488
sl@0
   489
// -----------------------------------------------------------------------------
sl@0
   490
// CDevAudio::CancelInitialize
sl@0
   491
// -----------------------------------------------------------------------------
sl@0
   492
//
sl@0
   493
TInt CDevAudio::CancelInitialize()
sl@0
   494
	{
sl@0
   495
	DP_CONTEXT(CDevAudio::CancelInitialize *CD1*, CtxDevSound, DPLOCAL);
sl@0
   496
	DP_IN();
sl@0
   497
	TInt err(KErrNone);
sl@0
   498
sl@0
   499
	// Redo partial cancelling of initialization after pre-emption clash event in
sl@0
   500
	// EDevSoundAdaptorRemovingProcessingUnits state.
sl@0
   501
	if (iActiveState == EDevSoundAdaptorUnitialised_Uninitialised &&
sl@0
   502
			iPreviousState == EDevSoundAdaptorRemovingProcessingUnits)
sl@0
   503
		{
sl@0
   504
		err = iCurrentAudioControl->RemoveProcessingUnits();
sl@0
   505
		DP0_RET(err, "%d");
sl@0
   506
		}
sl@0
   507
	else if(iActiveState != EDevSoundAdaptorInitialised_Initialised)
sl@0
   508
		{
sl@0
   509
		DP0_RET(KErrNotReady, "%d");
sl@0
   510
		}
sl@0
   511
sl@0
   512
	err = iCurrentAudioControl->Uninitialize();
sl@0
   513
	
sl@0
   514
	DP0_RET(err, "%d");
sl@0
   515
	}
sl@0
   516
sl@0
   517
// -----------------------------------------------------------------------------
sl@0
   518
// CDevAudio::GetAudioControl
sl@0
   519
// -----------------------------------------------------------------------------
sl@0
   520
//
sl@0
   521
CDevAudioControl* CDevAudio::GetAudioControl()
sl@0
   522
	{
sl@0
   523
	DP_CONTEXT(CDevAudio::GetAudioControl *CD1*, CtxDevSound, DPLOCAL);
sl@0
   524
	DP_IN();
sl@0
   525
	DP_OUT();
sl@0
   526
	return iCurrentAudioControl;
sl@0
   527
	}
sl@0
   528
sl@0
   529
// -----------------------------------------------------------------------------
sl@0
   530
// CDevAudio::SetPrioritySettings
sl@0
   531
// -----------------------------------------------------------------------------
sl@0
   532
//
sl@0
   533
TInt CDevAudio::SetPrioritySettings(const TMMFPrioritySettings& aPrioritySettings)
sl@0
   534
	{
sl@0
   535
	DP_CONTEXT(CDevAudio::SetPrioritySettings *CD1*, CtxDevSound, DPLOCAL);
sl@0
   536
	DP_IN();
sl@0
   537
	iPrioritySettings.iPriority = aPrioritySettings.iPriority;
sl@0
   538
	iPrioritySettings.iPref = aPrioritySettings.iPref;
sl@0
   539
	iPriorityFlag = ETrue;
sl@0
   540
	DP2(DLINFO, "Priority = 0x%x Preference = 0x%x", iPrioritySettings.iPriority,iPrioritySettings.iPref);
sl@0
   541
	DP0_RET(0, "%d");
sl@0
   542
	}
sl@0
   543
sl@0
   544
// -----------------------------------------------------------------------------
sl@0
   545
// CDevAudio::GetPrioritySettings
sl@0
   546
// -----------------------------------------------------------------------------
sl@0
   547
//
sl@0
   548
void CDevAudio::GetPrioritySettings(TAudioTypeSettings& aPrioritySettings)
sl@0
   549
	{
sl@0
   550
	aPrioritySettings = iPrioritySettings;
sl@0
   551
	}
sl@0
   552
// -----------------------------------------------------------------------------
sl@0
   553
// CDevAudio::IsPrioritySet
sl@0
   554
// -----------------------------------------------------------------------------
sl@0
   555
//
sl@0
   556
TBool CDevAudio::IsPrioritySet()
sl@0
   557
	{
sl@0
   558
	return iPriorityFlag;
sl@0
   559
	}
sl@0
   560
sl@0
   561
// -----------------------------------------------------------------------------
sl@0
   562
// CDevAudio::SetClientConfig
sl@0
   563
// -----------------------------------------------------------------------------
sl@0
   564
//
sl@0
   565
TInt CDevAudio::SetClientConfig(const TProcessId& aProcessId)
sl@0
   566
	{
sl@0
   567
	DP_CONTEXT(CDevAudio::SetClientConfig *CD1*, CtxDevSound, DPLOCAL);
sl@0
   568
	DP_IN();
sl@0
   569
	// TODO: Check if the TClientContextSettings atributte go back since 
sl@0
   570
	// if not there is no way to send the vendor id
sl@0
   571
	TClientContextSettings context;
sl@0
   572
	context.iProcessId = aProcessId;
sl@0
   573
	TInt err = iAudioContext->SetClientSettings(context);
sl@0
   574
	if (err != KErrNone)
sl@0
   575
		{
sl@0
   576
		DP1(DLERR, "Error %d setting client context!",err);
sl@0
   577
		}
sl@0
   578
	DP0_RET(err, "%d");
sl@0
   579
	}
sl@0
   580
sl@0
   581
TInt CDevAudio::SetClientConfig(const TProcessId& aActualProcessId, const TProcessId& aProcessId)
sl@0
   582
	{
sl@0
   583
	DP_CONTEXT(CDevAudio::SetClientConfig *CD1*, CtxDevSound, DPLOCAL);
sl@0
   584
	DP_IN();
sl@0
   585
	
sl@0
   586
	MContextSetEffectiveClient* setEffectiveClient
sl@0
   587
        = static_cast<MContextSetEffectiveClient*>(iAudioContext->Interface(KSetClientInfoUid));
sl@0
   588
	
sl@0
   589
	TInt err;
sl@0
   590
	
sl@0
   591
	if (!setEffectiveClient)
sl@0
   592
	    {
sl@0
   593
        DP0(DLINFO, "MContextSetEffectiveClient not supported, revert to old behaviour of just passing actual client info");
sl@0
   594
        err = SetClientConfig(aActualProcessId);
sl@0
   595
	    }
sl@0
   596
	else
sl@0
   597
	    {
sl@0
   598
        TClientContextSettings context;
sl@0
   599
        context.iProcessId = aProcessId;
sl@0
   600
        err = iAudioContext->SetClientSettings(context);
sl@0
   601
        if (err != KErrNone)
sl@0
   602
            {
sl@0
   603
            DP1(DLERR, "Error %d setting client context!",err);
sl@0
   604
            }
sl@0
   605
        if (!err)
sl@0
   606
            {
sl@0
   607
            err = setEffectiveClient->SetEffectiveClientInfo(aActualProcessId);
sl@0
   608
            if (err != KErrNone)
sl@0
   609
                {
sl@0
   610
                DP1(DLERR, "Error %d setting effective client context!",err);
sl@0
   611
                }
sl@0
   612
            }
sl@0
   613
	    }
sl@0
   614
sl@0
   615
	DP0_RET(err, "%d");
sl@0
   616
	}
sl@0
   617
sl@0
   618
sl@0
   619
void CDevAudio::ContextEvent(TUid /*aEvent*/, TInt /*aError*/)
sl@0
   620
	{
sl@0
   621
	DP_CONTEXT(CDevAudio::ContextEvent *CD1*, CtxDevSound, DPLOCAL);
sl@0
   622
	DP_IN();
sl@0
   623
	DP_OUT();
sl@0
   624
	}
sl@0
   625
sl@0
   626
// -----------------------------------------------------------------------------
sl@0
   627
// CDevAudio::ActiveState
sl@0
   628
// -----------------------------------------------------------------------------
sl@0
   629
//
sl@0
   630
TDevSoundAdaptorState CDevAudio::ActiveState() const
sl@0
   631
	{
sl@0
   632
	DP_CONTEXT(CDevAudio::ActiveState *CD1*, CtxDevSound, DPLOCAL);
sl@0
   633
	DP_IN();
sl@0
   634
	DP0_RET(iActiveState, "%d");
sl@0
   635
	}
sl@0
   636
sl@0
   637
// -----------------------------------------------------------------------------
sl@0
   638
// CDevAudio::ActiveState
sl@0
   639
// -----------------------------------------------------------------------------
sl@0
   640
//
sl@0
   641
TDevSoundAdaptorState CDevAudio::PreviousState() const
sl@0
   642
	{
sl@0
   643
	DP_CONTEXT(CDevAudio::PreviousState *CD1*, CtxDevSound, DPLOCAL);
sl@0
   644
	DP_IN();
sl@0
   645
	DP0_RET(iPreviousState, "%d");
sl@0
   646
	}
sl@0
   647
sl@0
   648
// -----------------------------------------------------------------------------
sl@0
   649
// CDevAudio::SetActiveState
sl@0
   650
// -----------------------------------------------------------------------------
sl@0
   651
//
sl@0
   652
void CDevAudio::SetActiveState(TDevSoundAdaptorState aAdaptorState)
sl@0
   653
	{
sl@0
   654
	DP_CONTEXT(CDevAudio::SetActiveState *CD1*, CtxDevSound, DPLOCAL);
sl@0
   655
	DP_IN();
sl@0
   656
	iActiveState = aAdaptorState;
sl@0
   657
	DP_OUT();
sl@0
   658
	}
sl@0
   659
sl@0
   660
// -----------------------------------------------------------------------------
sl@0
   661
// CDevAudio::SetPreviousState
sl@0
   662
// -----------------------------------------------------------------------------
sl@0
   663
//
sl@0
   664
void CDevAudio::SetPreviousState(TDevSoundAdaptorState aAdaptorState)
sl@0
   665
	{
sl@0
   666
	DP_CONTEXT(CDevAudio::SetPreviousState *CD1*, CtxDevSound, DPLOCAL);
sl@0
   667
	DP_IN();
sl@0
   668
	iPreviousState = aAdaptorState;
sl@0
   669
	DP_OUT();
sl@0
   670
	}
sl@0
   671
sl@0
   672
// -----------------------------------------------------------------------------
sl@0
   673
// CDevAudio::SetDevSoundVolume
sl@0
   674
// -----------------------------------------------------------------------------
sl@0
   675
//
sl@0
   676
TInt CDevAudio::SetDevSoundVolume(TInt aVolume, TBool& aAsyncComplete)
sl@0
   677
	{
sl@0
   678
	DP_CONTEXT(CDevAudio::SetDevSoundVolume *CD1*, CtxDevSound, DPLOCAL);
sl@0
   679
	DP_IN();
sl@0
   680
sl@0
   681
	// Values are clipped between 0 and MaxGain. 
sl@0
   682
	// because MAudioGainControl expects this to be done
sl@0
   683
	TInt volume = aVolume;
sl@0
   684
	if (volume < 0)
sl@0
   685
		{
sl@0
   686
		volume = 0;
sl@0
   687
		}
sl@0
   688
	else if (volume > iDevSoundMaxVolume)
sl@0
   689
		{
sl@0
   690
		volume = iDevSoundMaxVolume;
sl@0
   691
		}
sl@0
   692
	iDevSoundVolume = volume;
sl@0
   693
	
sl@0
   694
	TInt error = SetGainAndBalance(EFalse, aAsyncComplete);
sl@0
   695
sl@0
   696
	DP0_RET(error, "%d");
sl@0
   697
	}
sl@0
   698
sl@0
   699
sl@0
   700
// -----------------------------------------------------------------------------
sl@0
   701
// CDevAudio::SetDevSoundGain
sl@0
   702
// -----------------------------------------------------------------------------
sl@0
   703
//
sl@0
   704
TInt CDevAudio::SetDevSoundGain(TInt aGain, TBool& aAsyncComplete)
sl@0
   705
	{
sl@0
   706
	DP_CONTEXT(CDevAudio::SetDevSoundGain *CD1*, CtxDevSound, DPLOCAL);
sl@0
   707
	DP_IN();
sl@0
   708
sl@0
   709
	// Values are clipped between 0 and MaxGain. 
sl@0
   710
	// because MAudioGainControl expects this to be done
sl@0
   711
	TInt gain = aGain;
sl@0
   712
	if (gain < 0)
sl@0
   713
		{
sl@0
   714
		gain = 0;
sl@0
   715
		}
sl@0
   716
	else if (gain > iDevSoundMaxGain)
sl@0
   717
		{
sl@0
   718
		gain = iDevSoundMaxGain;
sl@0
   719
		}
sl@0
   720
	iDevSoundGain = gain;
sl@0
   721
sl@0
   722
	TInt error = SetGainAndBalance(EFalse, aAsyncComplete);
sl@0
   723
sl@0
   724
	DP0_RET(error, "%d");
sl@0
   725
	}
sl@0
   726
sl@0
   727
// -----------------------------------------------------------------------------
sl@0
   728
// CDevAudio::SetDevSoundPlayBalance
sl@0
   729
// -----------------------------------------------------------------------------
sl@0
   730
//
sl@0
   731
TInt CDevAudio::SetDevSoundPlayBalance(TInt aLeftBalance, TInt aRightBalance, TBool& aAsyncComplete)
sl@0
   732
	{
sl@0
   733
	DP_CONTEXT(CDevAudio::SetDevSoundPlayBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   734
	DP_IN();
sl@0
   735
	
sl@0
   736
	// Clipping values
sl@0
   737
	TInt left = aLeftBalance;
sl@0
   738
	if (left < 0)
sl@0
   739
		{
sl@0
   740
		left = 0;
sl@0
   741
		}
sl@0
   742
	else if (left > KMaxBalance)
sl@0
   743
		{
sl@0
   744
		left = KMaxBalance;
sl@0
   745
		}
sl@0
   746
	TInt right = aRightBalance;
sl@0
   747
	if (right < 0)
sl@0
   748
		{
sl@0
   749
		right = 0;
sl@0
   750
		}
sl@0
   751
	else if (right > KMaxBalance)
sl@0
   752
		{
sl@0
   753
		right = KMaxBalance;
sl@0
   754
		}
sl@0
   755
	iDevSoundPlayBalance[KLeftChannel] = left;
sl@0
   756
	iDevSoundPlayBalance[KRightChannel] = right;
sl@0
   757
sl@0
   758
	TInt error = SetGainAndBalance(EFalse, aAsyncComplete);
sl@0
   759
sl@0
   760
	DP0_RET(error, "%d");
sl@0
   761
	}
sl@0
   762
sl@0
   763
// -----------------------------------------------------------------------------
sl@0
   764
// CDevAudio::SetDevSoundRecordBalance
sl@0
   765
// -----------------------------------------------------------------------------
sl@0
   766
//
sl@0
   767
TInt CDevAudio::SetDevSoundRecordBalance(TInt aLeftBalance, TInt aRightBalance, TBool& aAsyncComplete)
sl@0
   768
	{
sl@0
   769
	DP_CONTEXT(CDevAudio::SetDevSoundRecordBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   770
	DP_IN();
sl@0
   771
sl@0
   772
	// Clipping values	
sl@0
   773
	TInt left = aLeftBalance;
sl@0
   774
	if (left < 0)
sl@0
   775
		{
sl@0
   776
		left = 0;
sl@0
   777
		}
sl@0
   778
	else if (left > KMaxBalance)
sl@0
   779
		{
sl@0
   780
		left = KMaxBalance;
sl@0
   781
		}
sl@0
   782
	TInt right = aRightBalance;
sl@0
   783
	if (right < 0)
sl@0
   784
		{
sl@0
   785
		right = 0;
sl@0
   786
		}
sl@0
   787
	else if (right > KMaxBalance)
sl@0
   788
		{
sl@0
   789
		right = KMaxBalance;
sl@0
   790
		}
sl@0
   791
	iDevSoundRecordBalance[KLeftChannel] = left;
sl@0
   792
	iDevSoundRecordBalance[KRightChannel] = right;
sl@0
   793
sl@0
   794
	TInt error = SetGainAndBalance(EFalse, aAsyncComplete);
sl@0
   795
sl@0
   796
	DP0_RET(error, "%d");
sl@0
   797
	}
sl@0
   798
sl@0
   799
sl@0
   800
// -----------------------------------------------------------------------------
sl@0
   801
// CDevAudio::SetVolumeRamp
sl@0
   802
// -----------------------------------------------------------------------------
sl@0
   803
//
sl@0
   804
TInt CDevAudio::SetVolumeRamp(const TTimeIntervalMicroSeconds& aRampDuration)
sl@0
   805
	{
sl@0
   806
	DP_CONTEXT(CDevAudioControl::SetVolumeRamp *CD1*, CtxDevSound, DPLOCAL);
sl@0
   807
	DP_IN();
sl@0
   808
sl@0
   809
	iRampDuration = aRampDuration;
sl@0
   810
	
sl@0
   811
	DP0_RET(KErrNone,"%d");
sl@0
   812
	}
sl@0
   813
sl@0
   814
// -----------------------------------------------------------------------------
sl@0
   815
// CDevAudio::RequestGainAndBalance
sl@0
   816
// -----------------------------------------------------------------------------
sl@0
   817
//
sl@0
   818
TInt CDevAudio::RequestGainAndBalance(CDevAudioControl* aCallingControl)
sl@0
   819
	{
sl@0
   820
	DP_CONTEXT(CDevAudio::RequestGainAndBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   821
	DP_IN();
sl@0
   822
	
sl@0
   823
	TInt error = KErrNone;
sl@0
   824
	if (aCallingControl != iCurrentAudioControl)
sl@0
   825
		{
sl@0
   826
		error = KErrNotReady;
sl@0
   827
		}
sl@0
   828
	else
sl@0
   829
		{
sl@0
   830
		TBool dummy;
sl@0
   831
		error = SetGainAndBalance(ETrue, dummy);
sl@0
   832
		}
sl@0
   833
	DP0_RET(error, "%d");
sl@0
   834
	}
sl@0
   835
	
sl@0
   836
// -----------------------------------------------------------------------------
sl@0
   837
// CDevAudio::SetGainAndBalance
sl@0
   838
// -----------------------------------------------------------------------------
sl@0
   839
//
sl@0
   840
TInt CDevAudio::SetGainAndBalance(TBool aBecomingActive, TBool& aAsyncComplete)
sl@0
   841
	{
sl@0
   842
	DP_CONTEXT(CDevAudio::SetGainAndBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   843
	DP_IN();
sl@0
   844
	
sl@0
   845
	TInt error = KErrNone;
sl@0
   846
	aAsyncComplete = EFalse; // let's assume this - makes logic easier below
sl@0
   847
	// Apply cached settings. 
sl@0
   848
	// If aBecomingActive is true it indicates this call is doing before the MAudioStream::Activate() transition, 
sl@0
   849
	// so if required will apply volume ramp and won't itself generate a Commit() call. 
sl@0
   850
	// Otherwise, when Active, the calls made here will generate a Commit() 
sl@0
   851
	// and aAsyncComplete is returned true unless the SetGain() call fails
sl@0
   852
	if (aBecomingActive || iActiveState == EDevSoundAdaptorActive_Active) 
sl@0
   853
		{
sl@0
   854
		if (iCurrentAudioControl==iDevRecordControl)
sl@0
   855
			{
sl@0
   856
			// TODO assumes we are not mid Commit cycle
sl@0
   857
			// we are recing, need to change current volume at A3F layer
sl@0
   858
			error = iCurrentAudioControl->SetGains(iDevSoundGain, iDevSoundMaxGain, iDevSoundRecordBalance, 0, aBecomingActive);
sl@0
   859
			if (error==KErrNone)
sl@0
   860
				{
sl@0
   861
				aAsyncComplete = ETrue;
sl@0
   862
				}
sl@0
   863
			}
sl@0
   864
		else if (iCurrentAudioControl==iDevPlayControl || iCurrentAudioControl==iDevToneControl)
sl@0
   865
			{
sl@0
   866
			// TODO assumes we are not mid Commit cycle
sl@0
   867
			// we are playing, need to change current volume at A3F layer
sl@0
   868
			error = iCurrentAudioControl->SetGains(iDevSoundVolume, iDevSoundMaxVolume, iDevSoundPlayBalance, iRampDuration, aBecomingActive);
sl@0
   869
			if (error==KErrNone)
sl@0
   870
				{
sl@0
   871
				aAsyncComplete = ETrue;
sl@0
   872
				}
sl@0
   873
			}
sl@0
   874
		
sl@0
   875
		} 
sl@0
   876
sl@0
   877
		
sl@0
   878
	DP0_RET(error, "%d");	
sl@0
   879
	}
sl@0
   880
sl@0
   881
// -----------------------------------------------------------------------------
sl@0
   882
// CDevAudio::GetDevSoundPlayBalance
sl@0
   883
// -----------------------------------------------------------------------------
sl@0
   884
//
sl@0
   885
void CDevAudio::GetDevSoundPlayBalance(TInt& aLeftBalance, TInt& aRightBalance)
sl@0
   886
	{
sl@0
   887
	DP_CONTEXT(CDevAudio::GetDevSoundPlayBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   888
	DP_IN();
sl@0
   889
	aLeftBalance = iDevSoundPlayBalance[KLeftChannel];
sl@0
   890
	aRightBalance = iDevSoundPlayBalance[KRightChannel];
sl@0
   891
	DP_OUT();
sl@0
   892
	}
sl@0
   893
	
sl@0
   894
sl@0
   895
// -----------------------------------------------------------------------------
sl@0
   896
// CDevAudio::GetDevSoundRecordBalance
sl@0
   897
// -----------------------------------------------------------------------------
sl@0
   898
//
sl@0
   899
void CDevAudio::GetDevSoundRecordBalance(TInt& aLeftBalance, TInt& aRightBalance)
sl@0
   900
	{
sl@0
   901
	DP_CONTEXT(CDevAudio::GetDevSoundRecordBalance *CD1*, CtxDevSound, DPLOCAL);
sl@0
   902
	DP_IN();
sl@0
   903
	aLeftBalance = iDevSoundRecordBalance[KLeftChannel];
sl@0
   904
	aRightBalance = iDevSoundRecordBalance[KRightChannel];
sl@0
   905
	DP_OUT();
sl@0
   906
	}
sl@0
   907
sl@0
   908
// -----------------------------------------------------------------------------
sl@0
   909
// CDevAudio::DevSoundSupportedDataTypesL
sl@0
   910
// -----------------------------------------------------------------------------
sl@0
   911
//
sl@0
   912
void CDevAudio::DevSoundSupportedDataTypesL(RArray<TFourCC>& aSupportedDataTypes, TUint aDataType)
sl@0
   913
	{
sl@0
   914
	DP_CONTEXT(CDevAudio::DevSoundSupportedDataTypesL *CD1*, CtxDevSound, DPLOCAL);
sl@0
   915
	DP_IN();
sl@0
   916
	
sl@0
   917
	//Clear any existing data
sl@0
   918
	aSupportedDataTypes.Reset();
sl@0
   919
	
sl@0
   920
	if(aDataType == KDataForPlay)
sl@0
   921
		{
sl@0
   922
		ConvertToFourCcL(aSupportedDataTypes, iSupportedInputFormats);
sl@0
   923
		}
sl@0
   924
	else if(aDataType == KDataForRecord)
sl@0
   925
		{
sl@0
   926
		ConvertToFourCcL(aSupportedDataTypes, iSupportedOutputFormats);
sl@0
   927
		}
sl@0
   928
	
sl@0
   929
	DP_OUT();
sl@0
   930
	}
sl@0
   931
	
sl@0
   932
// -----------------------------------------------------------------------------
sl@0
   933
// CDevAudio::ConvertToFourCcL
sl@0
   934
// -----------------------------------------------------------------------------
sl@0
   935
//
sl@0
   936
void CDevAudio::ConvertToFourCcL(RArray<TFourCC>& aSupportedDataTypes, RArray<TUid>& aSupportedFormats)
sl@0
   937
	{
sl@0
   938
	DP_CONTEXT(CDevAudio::ConvertToFourCcL *CD1*, CtxDevSound, DPLOCAL);
sl@0
   939
	DP_IN();
sl@0
   940
	
sl@0
   941
	if(aSupportedFormats.Count() > 0)
sl@0
   942
		{
sl@0
   943
		TFourCC fourCC;
sl@0
   944
		
sl@0
   945
		for(TInt element=0; element<aSupportedFormats.Count(); element++)
sl@0
   946
			{		
sl@0
   947
			User::LeaveIfError(const_cast<CFourCCConvertor&>(iGlobalProperties->GetFourCCConvertor()).FormatToFourCC(aSupportedFormats[element],fourCC));
sl@0
   948
			aSupportedDataTypes.AppendL(fourCC);	
sl@0
   949
			}
sl@0
   950
		}
sl@0
   951
	DP_OUT();
sl@0
   952
	}
sl@0
   953
sl@0
   954
sl@0
   955
// -----------------------------------------------------------------------------
sl@0
   956
// CDevAudio::CreateAudioProcessingUnits
sl@0
   957
// -----------------------------------------------------------------------------
sl@0
   958
//
sl@0
   959
TInt CDevAudio::CreateAudioProcessingUnits(TUid aSource, TUid aSink, TUid aCodec)
sl@0
   960
	{
sl@0
   961
	DP_CONTEXT(CDevAudio::CreateAudioProcessingUnits *CD1*, CtxDevSound, DPLOCAL);
sl@0
   962
	DP_IN();
sl@0
   963
	TInt err = iAudioContext->CreateAudioProcessingUnit(aSource, iAudioSource);
sl@0
   964
	if(err != KErrNone)
sl@0
   965
		{
sl@0
   966
		DP0_RET(err,"Audio source creation failed!");
sl@0
   967
		}
sl@0
   968
	err = iAudioContext->CreateAudioProcessingUnit(aSink, iAudioSink);
sl@0
   969
	if(err != KErrNone)
sl@0
   970
		{
sl@0
   971
		DP0_RET(err,"Audio sink creation failed!");
sl@0
   972
		}
sl@0
   973
	err = iAudioContext->CreateAudioProcessingUnit(aCodec, iAudioCodec);
sl@0
   974
	if(err != KErrNone)
sl@0
   975
		{
sl@0
   976
		DP0_RET(err,"Audio codec creation failed!");
sl@0
   977
		}
sl@0
   978
sl@0
   979
	DP0_RET(err,"");
sl@0
   980
	}
sl@0
   981
sl@0
   982
// -----------------------------------------------------------------------------
sl@0
   983
// CDevAudio::DeleteAudioProcessingUnits
sl@0
   984
// -----------------------------------------------------------------------------
sl@0
   985
//
sl@0
   986
void CDevAudio::DeleteAudioProcessingUnits()
sl@0
   987
	{
sl@0
   988
	DP_CONTEXT(CDevAudio::DeleteAudioProcessingUnits *CD1*, CtxDevSound, DPLOCAL);
sl@0
   989
	DP_IN();
sl@0
   990
	if (iAudioSource)
sl@0
   991
		{
sl@0
   992
		iAudioContext->DeleteAudioProcessingUnit(iAudioSource);
sl@0
   993
		iAudioSource = NULL;
sl@0
   994
		}
sl@0
   995
	if (iAudioSink)
sl@0
   996
		{
sl@0
   997
		iAudioContext->DeleteAudioProcessingUnit(iAudioSink);
sl@0
   998
		iAudioSink = NULL;
sl@0
   999
		}
sl@0
  1000
	if (iAudioCodec)
sl@0
  1001
		{
sl@0
  1002
		iAudioContext->DeleteAudioProcessingUnit(iAudioCodec);
sl@0
  1003
		iAudioCodec = NULL;
sl@0
  1004
		}
sl@0
  1005
	DP_OUT();
sl@0
  1006
	}
sl@0
  1007
sl@0
  1008
TInt CDevAudio::CommitAudioContext()
sl@0
  1009
	{
sl@0
  1010
	DP_CONTEXT(CDevAudio::CommitAudioContext *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1011
	DP_IN();
sl@0
  1012
sl@0
  1013
	//If we are in mid state then Panic as DevSound server-side session (CMMFDevSoundSession) is not blocking properly
sl@0
  1014
	__ASSERT_DEBUG(!IsMidState(iActiveState), Panic(EValidStateBeforeCommit));
sl@0
  1015
sl@0
  1016
	TInt err = KErrNone;
sl@0
  1017
	iPreviousState = iActiveState;
sl@0
  1018
	err = iAudioContext->Commit();
sl@0
  1019
sl@0
  1020
	DP0_RET(err,"%d");
sl@0
  1021
	}
sl@0
  1022
sl@0
  1023
TBool CDevAudio::IsMidState(TDevSoundAdaptorState aAdaptorState)
sl@0
  1024
	{
sl@0
  1025
	DP_CONTEXT(CDevAudio::IsMidState *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1026
	DP_IN();
sl@0
  1027
	if (aAdaptorState == EDevSoundAdaptorRemovingProcessingUnits || aAdaptorState == EDevSoundAdaptorUninitialising ||
sl@0
  1028
			aAdaptorState == EDevSoundAdaptorInitialising || aAdaptorState == EDevSoundAdaptorLoading ||
sl@0
  1029
			aAdaptorState == EDevSoundAdaptorUnloading || aAdaptorState == EDevSoundAdaptorStopping ||
sl@0
  1030
			aAdaptorState == EDevSoundAdaptorActivating || aAdaptorState == EDevSoundAdaptorPausing)
sl@0
  1031
		{
sl@0
  1032
		DP0_RET(ETrue,"%d");
sl@0
  1033
		}
sl@0
  1034
	DP0_RET(EFalse,"%d");
sl@0
  1035
	}
sl@0
  1036
sl@0
  1037
// -----------------------------------------------------------------------------
sl@0
  1038
// From MA3FDevSoundAutoPauseResume
sl@0
  1039
// CDevAudio::RegisterAsClient
sl@0
  1040
// -----------------------------------------------------------------------------
sl@0
  1041
//
sl@0
  1042
TInt CDevAudio::RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData)
sl@0
  1043
	{
sl@0
  1044
	DP_CONTEXT(CDevAudio::RegisterAsClient *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1045
	DP_IN();
sl@0
  1046
	TInt err = KErrNotSupported;
sl@0
  1047
	MA3FDevSoundAutoPauseResume* iAPR =  static_cast<MA3FDevSoundAutoPauseResume*>(iAudioContext->Interface(KUIdAudioResourceNotification));
sl@0
  1048
	if(iAPR)
sl@0
  1049
		{
sl@0
  1050
		err = iAPR->RegisterAsClient(aEventType, aNotificationRegistrationData, this);
sl@0
  1051
		}
sl@0
  1052
	DP0_RET(err, "%d");	
sl@0
  1053
	}
sl@0
  1054
	
sl@0
  1055
sl@0
  1056
// -----------------------------------------------------------------------------
sl@0
  1057
// CDevAudio::CancelRegisterAsClient
sl@0
  1058
// -----------------------------------------------------------------------------
sl@0
  1059
//
sl@0
  1060
TInt CDevAudio::CancelRegisterAsClient(TUid aEventType)
sl@0
  1061
	{
sl@0
  1062
	DP_CONTEXT(CDevAudio::CancelRegisterAsClient *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1063
	DP_IN();
sl@0
  1064
	TInt err = KErrNotSupported;
sl@0
  1065
	MA3FDevSoundAutoPauseResume* iAPR =  static_cast<MA3FDevSoundAutoPauseResume*>(iAudioContext->Interface(KUIdAudioResourceNotification));
sl@0
  1066
	if(iAPR)
sl@0
  1067
		{
sl@0
  1068
		err = iAPR->CancelRegisterAsClient(aEventType);
sl@0
  1069
		}
sl@0
  1070
	DP0_RET(err, "%d");	
sl@0
  1071
	}
sl@0
  1072
sl@0
  1073
sl@0
  1074
// -----------------------------------------------------------------------------
sl@0
  1075
// CDevAudio::WillResumePlay
sl@0
  1076
// -----------------------------------------------------------------------------
sl@0
  1077
//
sl@0
  1078
TInt CDevAudio::WillResumePlay()
sl@0
  1079
	{
sl@0
  1080
	DP_CONTEXT(CDevAudio::WillResumePlay *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1081
	DP_IN();
sl@0
  1082
	TInt err = KErrNotSupported;
sl@0
  1083
	MA3FDevSoundAutoPauseResume* iAPR =  static_cast<MA3FDevSoundAutoPauseResume*>(iAudioContext->Interface(KUIdAudioResourceNotification));
sl@0
  1084
	if(iAPR)
sl@0
  1085
		{
sl@0
  1086
		err = iAPR->WillResumePlay();
sl@0
  1087
		}
sl@0
  1088
	DP0_RET(err, "%d");	
sl@0
  1089
	}
sl@0
  1090
sl@0
  1091
sl@0
  1092
// -----------------------------------------------------------------------------
sl@0
  1093
// CDevAudio::NotifyResume
sl@0
  1094
// -----------------------------------------------------------------------------
sl@0
  1095
//
sl@0
  1096
void CDevAudio::NotifyResume()
sl@0
  1097
	{
sl@0
  1098
	DP_CONTEXT(CDevAudio::NotifyResume *CD1*, CtxDevSound, DPLOCAL);
sl@0
  1099
	DP_IN();
sl@0
  1100
	iAdaptationObserver.CallbackFromAdaptorReceived(KCallbackAutoPauseResume, KErrNone);
sl@0
  1101
	DP_OUT();
sl@0
  1102
	}
sl@0
  1103
sl@0
  1104
void CDevAudio::Panic(TMMFDevAudioPanicCodes aCode)
sl@0
  1105
	{
sl@0
  1106
	User::Panic(KMMFDevAudioPanicCategory, aCode);
sl@0
  1107
	}
sl@0
  1108
sl@0
  1109
// End of file