os/kernelhwsrv/kernel/eka/nkern/win32/ncsched.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\nkern\win32\ncsched.cpp
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// 
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//
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// NThreadBase member data
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#define __INCLUDE_NTHREADBASE_DEFINES__
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#include <e32cmn.h>
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#include <e32cmn_private.h>
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#include "nk_priv.h"
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#ifdef __EMI_SUPPORT__
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extern void EMI_AddTaskSwitchEvent(TAny* aPrevious, TAny* aNext);
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extern void EMI_CheckDfcTag(TAny* aNext);
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#endif
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typedef void (*ProcessHandler)(TAny* aAddressSpace);
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static DWORD TlsIndex = TLS_OUT_OF_INDEXES;
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static NThreadBase* SelectThread(TScheduler& aS)
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//
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// Select the next thread to run.
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// This is the heart of the rescheduling algorithm.
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//
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	{
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	NThreadBase* t = static_cast<NThreadBase*>(aS.First());
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	__NK_ASSERT_DEBUG(t);
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#ifdef _DEBUG
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	if (t->iHeldFastMutex)
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		{
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		__KTRACE_OPT(KSCHED2,DEBUGPRINT("Resched init->%T, Holding %M",t,t->iHeldFastMutex));
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		}
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	else
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		{
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		__KTRACE_OPT(KSCHED2,DEBUGPRINT("Resched init->%T",t));
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		}
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#endif
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	if (t->iTime == 0 && !t->Alone())
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		{
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		// round robin
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		// get here if thread's timeslice has expired and there is another
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		// thread ready at the same priority
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		if (t->iHeldFastMutex)
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			{
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			// round-robin deferred due to fast mutex held
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			t->iHeldFastMutex->iWaiting = 1;
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			return t;
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			}
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		t->iTime = t->iTimeslice;		// reset old thread time slice
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		t = static_cast<NThreadBase*>(t->iNext);					// next thread
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		aS.iQueue[t->iPriority] = t;		// make it first in list
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		__KTRACE_OPT(KSCHED2,DEBUGPRINT("RoundRobin->%T",t));
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		}
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	if (t->iHeldFastMutex)
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		{
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		if (t->iHeldFastMutex == &aS.iLock)
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			{
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			// thread holds system lock: use it
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			return t;
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			}
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		if ((t->i_ThrdAttr & KThreadAttImplicitSystemLock) != 0 && aS.iLock.iHoldingThread)
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			t->iHeldFastMutex->iWaiting = 1;
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		__NK_ASSERT_DEBUG((t->i_ThrdAttr & KThreadAttAddressSpace) == 0);
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/*
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		Check for an address space change. Not implemented for Win32, but useful as
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		documentaiton of the algorithm.
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		if ((t->i_ThrdAttr & KThreadAttAddressSpace) != 0 && t->iAddressSpace != aS.iAddressSpace)
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			t->iHeldFastMutex->iWaiting = 1;
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*/
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		}
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	else if (t->iWaitFastMutex && t->iWaitFastMutex->iHoldingThread)
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		{
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		__KTRACE_OPT(KSCHED2,DEBUGPRINT("Resched inter->%T, Blocked on %M",t->iWaitFastMutex->iHoldingThread,t->iWaitFastMutex));
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		t = t->iWaitFastMutex->iHoldingThread;
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		}
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	else if (t->i_ThrdAttr & KThreadAttImplicitSystemLock)
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		{
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		// implicit system lock required
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		if (aS.iLock.iHoldingThread)
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			{
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			// system lock held, switch to that thread
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			t = aS.iLock.iHoldingThread;
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			__KTRACE_OPT(KSCHED2,DEBUGPRINT("Resched inter->%T (IMP SYS)",t));
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			t->iHeldFastMutex->iWaiting = 1;	// aS.iLock.iWaiting = 1;
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			return t;
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			}
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		__NK_ASSERT_DEBUG((t->i_ThrdAttr & KThreadAttAddressSpace) == 0);
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/*
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		Check for an address space change. Not implemented for Win32, but useful as
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		documentaiton of the algorithm.
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		if ((t->i_ThrdAttr & KThreadAttAddressSpace) != 0 || t->iAddressSpace != aS.iAddressSpace)
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			{
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			// what do we do now?
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			__NK_ASSERT_DEBUG(FALSE);
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			}
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*/
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		}
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	return t;
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	}
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// from NThread
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#undef i_ThrdAttr
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TBool NThread::WakeUp()
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//
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// Wake up the thread. What to do depends on whether we were preempted or voluntarily
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// rescheduled.
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//
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// Return TRUE if we need to immediately reschedule again because we had to unlock
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// the kernel but there are DFCs pending. In this case, the thread does not wake up.
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//
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// NB. kernel is locked
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//
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	{
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	switch (iWakeup)
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		{
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	default:
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		FAULT();
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	case EIdle:
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		__NK_ASSERT_ALWAYS(TheScheduler.iCurrentThread == this);
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		__NK_ASSERT_ALWAYS(SetEvent(iScheduleLock));
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		break;
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	case ERelease:
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		TheScheduler.iCurrentThread = this;
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		__NK_ASSERT_ALWAYS(SetEvent(iScheduleLock));
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		break;
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	case EResumeLocked:
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		// The thread is Win32 suspended and must be resumed.
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		//
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		// A newly created thread does not need the kernel unlocked so we can
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		// just resume the suspended thread
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		//
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		__KTRACE_OPT(KSCHED,DEBUGPRINT("Win32Resume->%T",this));
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		iWakeup = ERelease;
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		TheScheduler.iCurrentThread = this;
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		if (TheScheduler.iProcessHandler)
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			(*ProcessHandler(TheScheduler.iProcessHandler))(iAddressSpace); // new thread will need to have its static data updated
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		__NK_ASSERT_ALWAYS(TInt(ResumeThread(iWinThread)) > 0);	// check thread was previously suspended
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		break;
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	case EResumeDiverted:
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		// The thread is Win32 suspended and must be resumed.
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		//
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		// The thread needs to be diverted, and does not need the kernel
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		// unlocked.
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		//
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		// It's safe the divert the thread here because we called
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		// IsSafeToPreempt() when we suspended it - otherwise the diversion
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		// could get lost.
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		//
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		__KTRACE_OPT(KSCHED,DEBUGPRINT("Win32Resume->%T (Resuming diverted thread)",this));
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		iWakeup = ERelease;
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		ApplyDiversion();
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		TheScheduler.iCurrentThread = this;
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		__NK_ASSERT_ALWAYS(TInt(ResumeThread(iWinThread)) == 1);
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		break;
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	case EResume:
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		// The thread is Win32 suspended and must be resumed.
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		//
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		// the complication here is that we have to unlock the kernel on behalf of the
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		// pre-empted thread. This means that we have to check to see if there are more DFCs
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		// pending or a reschedule required, as we unlock the kernel. That check is
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		// carried out with interrupts disabled.
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		//
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		// If so, we go back around the loop in this thread context
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		//
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		// Otherwise, we unlock the kernel (having marked us as not-preempted),
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		// enable interrupts and then resume the thread. If pre-emption occurs before the thread
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		// is resumed, it is the new thread that is pre-empted, not the running thread, so we are guaranteed
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		// to be able to call ResumeThread. If pre-emption occurs, and we are rescheduled to run before
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		// that occurs, we will once again be running with the kernel locked and the other thread will
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		// have been re-suspended by Win32: so all is well.
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		//		
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		{
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		__KTRACE_OPT(KSCHED,DEBUGPRINT("Win32Resume->%T",this));
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		TInt irq = NKern::DisableAllInterrupts();
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		if (TheScheduler.iDfcPendingFlag || TheScheduler.iRescheduleNeededFlag)
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			{
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			// we were interrrupted... back to the top
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			TheScheduler.iRescheduleNeededFlag = TRUE;	// ensure we do the reschedule
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			return TRUE;
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			}
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		iWakeup = ERelease;
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		TheScheduler.iCurrentThread = this;
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		if (TheScheduler.iProcessHandler)
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			(*ProcessHandler(TheScheduler.iProcessHandler))(iAddressSpace); // threads resumed after interrupt or locks need to have static data updated
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		if (iInKernel == 0 && iUserModeCallbacks != NULL)
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			ApplyDiversion();
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		else 
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			TheScheduler.iKernCSLocked = 0;		// have to unlock the kernel on behalf of the new thread
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		TheScheduler.iCurrentThread = this;
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		NKern::RestoreInterrupts(irq);
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		__NK_ASSERT_ALWAYS(TInt(ResumeThread(iWinThread)) > 0);	// check thread was previously suspended
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		}
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		break;
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		}
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	return FALSE;
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	}
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static void ThreadExit(NThread& aCurrent, NThread& aNext)
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//
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// The final context switch of a thread.
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// Wake up the next thread and then destroy this one's Win32 resources.
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//
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// Return without terminating if we need to immediately reschedule again because
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// we had to unlock the kernel but there are DFCs pending.
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//
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	{
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	// the thread is dead
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	// extract win32 handles from dying NThread object before rescheduling
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	HANDLE sl = aCurrent.iScheduleLock;
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	HANDLE th = aCurrent.iWinThread;
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	// wake up the next thread
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	if (aNext.WakeUp())
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		return;			// need to re-reschedule in this thread
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	// we are now a vanilla win32 thread, nKern no longer knows about us
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	// release resources and exit cleanly
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	CloseHandle(sl);
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	CloseHandle(th);
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	ExitThread(0);		// does not return
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	}
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#ifdef MONITOR_THREAD_CPU_TIME
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static inline void UpdateThreadCpuTime(NThread& aCurrent, NThread& aNext)
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	{	
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	TUint32 timestamp = NKern::FastCounter();
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	if (aCurrent.iLastStartTime)
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		aCurrent.iTotalCpuTime += timestamp - aCurrent.iLastStartTime;
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	aNext.iLastStartTime = timestamp;
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	}
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#else
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static inline void UpdateThreadCpuTime(NThread& /*aCurrent*/, NThread& /*aNext*/)
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	{	
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	}
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#endif
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static void SwitchThreads(NThread& aCurrent, NThread& aNext)
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//
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// The fundamental context switch - wake up the next thread and wait for reschedule
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// trivially is aNext.WakeUp(), Wait(aCurrent.iScheduleLock), but we may be able to
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// optimise the signal-and-wait
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//
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	{
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	UpdateThreadCpuTime(aCurrent, aNext);
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	if (aCurrent.iNState == NThread::EDead)
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		ThreadExit(aCurrent, aNext);
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	else if (Win32AtomicSOAW && aNext.iWakeup==NThread::ERelease)
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		{
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		// special case optimization for normally blocked threads using atomic Win32 primitive
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		TheScheduler.iCurrentThread = &aNext;
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		DWORD result=SignalObjectAndWait(aNext.iScheduleLock,aCurrent.iScheduleLock, INFINITE, FALSE);
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		if (result != WAIT_OBJECT_0)
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			{
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			__NK_ASSERT_ALWAYS(result == 0xFFFFFFFF);
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			KPrintf("SignalObjectAndWait() failed with %d (%T->%T)",GetLastError(),&aCurrent,&aNext);
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			FAULT();
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			}
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		}
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	else
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		{
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		if (aNext.WakeUp())
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			return;			// need to re-reschedule in this thread
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		__NK_ASSERT_ALWAYS(WaitForSingleObject(aCurrent.iScheduleLock, INFINITE) == WAIT_OBJECT_0);
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		}
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	}
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void TScheduler::YieldTo(NThreadBase*)
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//
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// Directed context switch to the nominated thread.
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// Enter with kernel locked, exit with kernel unlocked but interrupts disabled.
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//
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	{
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	RescheduleNeeded();
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	TScheduler::Reschedule();
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	}
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void TScheduler::Reschedule()
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//
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// Enter with kernel locked, exit with kernel unlocked, interrupts disabled.
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// If the thread is dead do not return, but terminate the thread.
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//
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	{
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	__NK_ASSERT_ALWAYS(TheScheduler.iKernCSLocked == 1);
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	NThread& me = *static_cast<NThread*>(TheScheduler.iCurrentThread);
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	for (;;)
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		{
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		NKern::DisableAllInterrupts();
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		if (TheScheduler.iDfcPendingFlag)
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			TheScheduler.QueueDfcs();
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		if (!TheScheduler.iRescheduleNeededFlag)
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			break;
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		NKern::EnableAllInterrupts();
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		TheScheduler.iRescheduleNeededFlag = FALSE;
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		NThread* t = static_cast<NThread*>(SelectThread(TheScheduler));
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		__KTRACE_OPT(KSCHED,DEBUGPRINT("Reschedule->%T (%08x%08x)",t,TheScheduler.iPresent[1],TheScheduler.iPresent[0]));
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#ifdef __EMI_SUPPORT__
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		EMI_AddTaskSwitchEvent(&me,t);
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		EMI_CheckDfcTag(t);
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#endif
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#ifdef BTRACE_CPU_USAGE
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		if(TheScheduler.iCpuUsageFilter)
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			TheScheduler.iBTraceHandler(BTRACE_HEADER_C(4,BTrace::ECpuUsage,BTrace::ENewThreadContext),0,(TUint32)t,0,0,0,0,0);
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#endif
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		SwitchThreads(me, *t);
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		// we have just been scheduled to run... check for diversion/new Dfcs
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		NThread::TDivert divert = me.iDivert;
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		if (divert)
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			{
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			// diversion (e.g. force exit)
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			me.iDivert = NULL;
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			divert();						// does not return
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			}
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		}
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	if (TheScheduler.iProcessHandler)
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		(*ProcessHandler(TheScheduler.iProcessHandler))(me.iAddressSpace);
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	// interrrupts are disabled, the kernel is still locked
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	TheScheduler.iKernCSLocked = 0;
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	}
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/**	Put the emulator into 'idle'.
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	This is called by the idle thread when there is nothing else to do.
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	@internalTechnology
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 */
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EXPORT_C void NThread::Idle()
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//
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// Rather than spin, we go to sleep on the schedule lock. Preemption detects
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// this state (Win32Idling) and pokes the event rather than diverting the thread.
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//
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// enter and exit with kernel locked
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//
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	{
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	NThread& me = *static_cast<NThread*>(TheScheduler.iCurrentThread);
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	me.iWakeup = EIdle;
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	__NK_ASSERT_ALWAYS(WaitForSingleObject(me.iScheduleLock, INFINITE) == WAIT_OBJECT_0);
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	// something happened, and we've been prodded by an interrupt
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	// the kernel was locked by the interrupt, and now reschedule
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	me.iWakeup = ERelease;
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	TScheduler::Reschedule();
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	NKern::EnableAllInterrupts();
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	}
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void SchedulerInit(NThread& aInit)
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//
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// Initialise the win32 nKern scheduler
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//
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	{
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	DWORD procaffin,sysaffin;
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	if (GetProcessAffinityMask(GetCurrentProcess(),&procaffin,&sysaffin))
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		{
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		DWORD cpu;
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		switch (Win32SingleCpu)
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			{
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		default:
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			// bind the emulator to a nominated CPU on the host PC
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			cpu = (1<<Win32SingleCpu);
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			if (!(sysaffin & cpu))
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				cpu = procaffin;	// CPU selection invalid
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			break;
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		case NThread::ECpuSingle:
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			// bind the emulator to a single CPU on the host PC, pick one
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   381
			cpu = procaffin ^ (procaffin & (procaffin-1));
sl@0
   382
			break;
sl@0
   383
		case NThread::ECpuAll:
sl@0
   384
			// run the emulator on all CPUs on the host PC
sl@0
   385
			cpu=sysaffin;
sl@0
   386
			break;
sl@0
   387
			}
sl@0
   388
		SetProcessAffinityMask(GetCurrentProcess(), cpu);
sl@0
   389
		}
sl@0
   390
	// identify if we can use the atomic SignalObjectAndWait API in Win32 for rescheduling
sl@0
   391
	Win32AtomicSOAW = (SignalObjectAndWait(aInit.iScheduleLock, aInit.iScheduleLock, INFINITE, FALSE) == WAIT_OBJECT_0);
sl@0
   392
	//
sl@0
   393
	// allocate the TLS used for thread identification, and set it for the init thread
sl@0
   394
	TlsIndex = TlsAlloc();
sl@0
   395
	__NK_ASSERT_ALWAYS(TlsIndex != TLS_OUT_OF_INDEXES);
sl@0
   396
	SchedulerRegister(aInit);
sl@0
   397
	//
sl@0
   398
	Interrupt.Init();
sl@0
   399
sl@0
   400
	Win32FindNonPreemptibleFunctions();
sl@0
   401
	}
sl@0
   402
sl@0
   403
void SchedulerRegister(NThread& aSelf)
sl@0
   404
	{
sl@0
   405
	TlsSetValue(TlsIndex,&aSelf);
sl@0
   406
	}
sl@0
   407
sl@0
   408
NThread* SchedulerThread()
sl@0
   409
	{
sl@0
   410
	if (TlsIndex != TLS_OUT_OF_INDEXES)
sl@0
   411
		return static_cast<NThread*>(TlsGetValue(TlsIndex));
sl@0
   412
	else
sl@0
   413
		return NULL;  // not yet initialised
sl@0
   414
	}
sl@0
   415
sl@0
   416
inline TBool IsScheduledThread()
sl@0
   417
	{
sl@0
   418
	return SchedulerThread() == TheScheduler.iCurrentThread;
sl@0
   419
	}
sl@0
   420
	
sl@0
   421
NThread& CheckedCurrentThread()
sl@0
   422
	{
sl@0
   423
	NThread* t = SchedulerThread();
sl@0
   424
	__NK_ASSERT_ALWAYS(t == TheScheduler.iCurrentThread);
sl@0
   425
	return *t;
sl@0
   426
	}
sl@0
   427
sl@0
   428
sl@0
   429
/**	Disable normal 'interrupts'.
sl@0
   430
sl@0
   431
	@param	aLevel Ignored
sl@0
   432
	@return	Cookie to be passed into RestoreInterrupts()
sl@0
   433
 */
sl@0
   434
EXPORT_C TInt NKern::DisableInterrupts(TInt /*aLevel*/)
sl@0
   435
	{
sl@0
   436
	return Interrupt.Mask();
sl@0
   437
	}
sl@0
   438
sl@0
   439
sl@0
   440
/**	Disable all maskable 'interrupts'.
sl@0
   441
sl@0
   442
	@return	Cookie to be passed into RestoreInterrupts()
sl@0
   443
 */
sl@0
   444
EXPORT_C TInt NKern::DisableAllInterrupts()
sl@0
   445
	{
sl@0
   446
	return Interrupt.Mask();
sl@0
   447
	}
sl@0
   448
sl@0
   449
sl@0
   450
/**	Enable all maskable 'interrupts'
sl@0
   451
sl@0
   452
	@internalComponent
sl@0
   453
 */
sl@0
   454
EXPORT_C void NKern::EnableAllInterrupts()
sl@0
   455
	{
sl@0
   456
	Interrupt.Restore(0);
sl@0
   457
	}
sl@0
   458
sl@0
   459
sl@0
   460
/** Restore interrupt mask to state preceding a DisableInterrupts() call
sl@0
   461
sl@0
   462
	@param	aLevel Cookie returned by Disable(All)Interrupts()
sl@0
   463
 */
sl@0
   464
EXPORT_C void NKern::RestoreInterrupts(TInt aLevel)
sl@0
   465
	{
sl@0
   466
	Interrupt.Restore(aLevel);
sl@0
   467
	}
sl@0
   468
sl@0
   469
sl@0
   470
/**	Unlocks the kernel.
sl@0
   471
sl@0
   472
	Decrements iKernCSLocked; if it becomes zero and IDFCs or a reschedule are
sl@0
   473
	pending, calls the scheduler to process them.
sl@0
   474
sl@0
   475
    @pre    Call either in a thread or an IDFC context.
sl@0
   476
    @pre    Do not call from an ISR.
sl@0
   477
	@pre	Do not call from bare Win32 threads.
sl@0
   478
 */
sl@0
   479
EXPORT_C void NKern::Unlock()
sl@0
   480
//
sl@0
   481
// using this coding sequence it is possible to call Reschedule unnecessarily
sl@0
   482
// if we are preempted after testing the flags (lock is zero at this point).
sl@0
   483
// However, in the common case this is much faster because 'disabling interrupts'
sl@0
   484
// can be very expensive.
sl@0
   485
//
sl@0
   486
	{
sl@0
   487
	CHECK_PRECONDITIONS(MASK_NOT_ISR,"NKern::Unlock");	
sl@0
   488
	__ASSERT_WITH_MESSAGE_DEBUG(IsScheduledThread(),"Do not call from bare Win32 threads","NKern::Unlock");	// check that we are a scheduled thread
sl@0
   489
	__NK_ASSERT_ALWAYS(TheScheduler.iKernCSLocked > 0);	// Can't unlock if it isn't locked!
sl@0
   490
	if (--TheScheduler.iKernCSLocked == 0)
sl@0
   491
		{
sl@0
   492
		if (TheScheduler.iRescheduleNeededFlag || TheScheduler.iDfcPendingFlag)
sl@0
   493
			{
sl@0
   494
			TheScheduler.iKernCSLocked = 1;
sl@0
   495
			TScheduler::Reschedule();
sl@0
   496
			NKern::EnableAllInterrupts();
sl@0
   497
			}
sl@0
   498
		}
sl@0
   499
	}
sl@0
   500
sl@0
   501
sl@0
   502
/**	Locks the kernel.
sl@0
   503
sl@0
   504
	Increments iKernCSLocked, thereby deferring IDFCs and preemption.
sl@0
   505
sl@0
   506
    @pre    Call either in a thread or an IDFC context.
sl@0
   507
    @pre    Do not call from an ISR.
sl@0
   508
	@pre	Do not call from bare Win32 threads.
sl@0
   509
 */
sl@0
   510
EXPORT_C void NKern::Lock()
sl@0
   511
	{
sl@0
   512
	CHECK_PRECONDITIONS(MASK_NOT_ISR,"NKern::Lock");		
sl@0
   513
	__ASSERT_WITH_MESSAGE_ALWAYS(IsScheduledThread(),"Do not call from bare Win32 threads","NKern::Lock");	// check that we are a scheduled thread
sl@0
   514
	++TheScheduler.iKernCSLocked;
sl@0
   515
	}
sl@0
   516
sl@0
   517
sl@0
   518
/**	Locks the kernel and returns a pointer to the current thread
sl@0
   519
	Increments iKernCSLocked, thereby deferring IDFCs and preemption.
sl@0
   520
sl@0
   521
    @pre    Call either in a thread or an IDFC context.
sl@0
   522
    @pre    Do not call from an ISR.
sl@0
   523
	@pre	Do not call from bare Win32 threads.
sl@0
   524
 */
sl@0
   525
EXPORT_C NThread* NKern::LockC()
sl@0
   526
	{
sl@0
   527
	CHECK_PRECONDITIONS(MASK_NOT_ISR,"NKern::Lock");		
sl@0
   528
	__ASSERT_WITH_MESSAGE_ALWAYS(IsScheduledThread(),"Do not call from bare Win32 threads","NKern::Lock");	// check that we are a scheduled thread
sl@0
   529
	++TheScheduler.iKernCSLocked;
sl@0
   530
	return (NThread*)TheScheduler.iCurrentThread;
sl@0
   531
	}
sl@0
   532
sl@0
   533
sl@0
   534
/**	Allows IDFCs and rescheduling if they are pending.
sl@0
   535
sl@0
   536
	If IDFCs or a reschedule are pending and iKernCSLocked is exactly equal to 1
sl@0
   537
	calls the scheduler to process the IDFCs and possibly reschedule.
sl@0
   538
sl@0
   539
	@return	Nonzero if a reschedule actually occurred, zero if not.
sl@0
   540
	
sl@0
   541
    @pre    Call either in a thread or an IDFC context.
sl@0
   542
    @pre    Do not call from an ISR.
sl@0
   543
	@pre	Do not call from bare Win32 threads.
sl@0
   544
 */
sl@0
   545
EXPORT_C TInt NKern::PreemptionPoint()
sl@0
   546
	{
sl@0
   547
	CHECK_PRECONDITIONS(MASK_NOT_ISR,"NKern::PreemptionPoint");		
sl@0
   548
	__ASSERT_WITH_MESSAGE_DEBUG(IsScheduledThread(),"Do not call from bare Win32 threads","NKern::PreemptionPoint");	// check that we are a scheduled thread
sl@0
   549
	if (TheScheduler.iKernCSLocked == 1 && 
sl@0
   550
		(TheScheduler.iRescheduleNeededFlag || TheScheduler.iDfcPendingFlag))
sl@0
   551
		{
sl@0
   552
		TScheduler::Reschedule();
sl@0
   553
		TheScheduler.iKernCSLocked = 1;
sl@0
   554
		NKern::EnableAllInterrupts();
sl@0
   555
		return TRUE;
sl@0
   556
		}
sl@0
   557
	return FALSE;
sl@0
   558
	}
sl@0
   559
sl@0
   560
sl@0
   561
/**	Mark the start of an 'interrupt' in the Win32 emulator.
sl@0
   562
	This must be called in interrupt threads before using any other kernel APIs,
sl@0
   563
	and should be paired with a call to EndOfInterrupt().
sl@0
   564
sl@0
   565
	@pre	Win32 'interrupt' thread context
sl@0
   566
 */
sl@0
   567
EXPORT_C void StartOfInterrupt()
sl@0
   568
	{
sl@0
   569
	__ASSERT_WITH_MESSAGE_DEBUG(!IsScheduledThread(),"Win32 'interrupt' thread context","StartOfInterrupt");	// check that we are a scheduled thread
sl@0
   570
	Interrupt.Begin();
sl@0
   571
	}
sl@0
   572
sl@0
   573
sl@0
   574
/**	Mark the end of an 'interrupt' in the Win32 emulator.
sl@0
   575
	This checks to see if we need to reschedule.
sl@0
   576
sl@0
   577
	@pre	Win32 'interrupt' thread context
sl@0
   578
 */
sl@0
   579
EXPORT_C void EndOfInterrupt()
sl@0
   580
	{
sl@0
   581
	__ASSERT_WITH_MESSAGE_DEBUG(!IsScheduledThread(),"Win32 'interrupt' thread context","EndOfInterrupt");	// check that we are a scheduled thread
sl@0
   582
	Interrupt.End();
sl@0
   583
	}
sl@0
   584
sl@0
   585
sl@0
   586
void Win32Interrupt::Init()
sl@0
   587
	{
sl@0
   588
	iQ=CreateSemaphoreA(NULL, 0, KMaxTInt, NULL);
sl@0
   589
	__NK_ASSERT_ALWAYS(iQ);
sl@0
   590
	//
sl@0
   591
	// create the NThread which exists solely to service reschedules for interrupts
sl@0
   592
	// this makes the End() much simpler as it merely needs to kick this thread
sl@0
   593
	SNThreadCreateInfo ni;
sl@0
   594
	memclr(&ni, sizeof(ni));
sl@0
   595
	ni.iFunction=&Reschedule;
sl@0
   596
	ni.iTimeslice=-1;
sl@0
   597
	ni.iPriority=1;
sl@0
   598
	NKern::ThreadCreate(&iScheduler, ni);
sl@0
   599
	NKern::Lock();
sl@0
   600
	TScheduler::YieldTo(&iScheduler);
sl@0
   601
	Restore(0);
sl@0
   602
	}
sl@0
   603
sl@0
   604
TInt Win32Interrupt::Mask()
sl@0
   605
	{
sl@0
   606
	if (!iQ)
sl@0
   607
		return 0;				// interrupt scheme not enabled yet
sl@0
   608
	DWORD id=GetCurrentThreadId();
sl@0
   609
	if (__e32_atomic_add_ord32(&iLock, 1))
sl@0
   610
		{
sl@0
   611
		if (id==iOwner)
sl@0
   612
			return iLevel++;
sl@0
   613
		__NK_ASSERT_ALWAYS(WaitForSingleObject(iQ,INFINITE) == WAIT_OBJECT_0);
sl@0
   614
		iRescheduleOnExit=IsScheduledThread() &&
sl@0
   615
				(TheScheduler.iRescheduleNeededFlag || TheScheduler.iDfcPendingFlag);
sl@0
   616
		}
sl@0
   617
	else
sl@0
   618
		iRescheduleOnExit=FALSE;
sl@0
   619
	__NK_ASSERT_ALWAYS(iOwner==0 && iLevel==0);
sl@0
   620
	iOwner=id;
sl@0
   621
	iLevel=1;
sl@0
   622
	return 0;
sl@0
   623
	}
sl@0
   624
sl@0
   625
void Win32Interrupt::Restore(TInt aLevel)
sl@0
   626
	{
sl@0
   627
	if (!iQ)
sl@0
   628
		return;				// interrupt scheme not enabled yet
sl@0
   629
	DWORD id=GetCurrentThreadId();
sl@0
   630
	for (;;)
sl@0
   631
		{
sl@0
   632
		__NK_ASSERT_ALWAYS(id == iOwner);
sl@0
   633
		TInt count = iLevel - aLevel;
sl@0
   634
		if (count <= 0)
sl@0
   635
			return;						// alredy restored to that level
sl@0
   636
		TBool reschedule = FALSE;
sl@0
   637
		iLevel = aLevel;		// update this value before releasing the lock
sl@0
   638
		if (aLevel == 0)
sl@0
   639
			{
sl@0
   640
			// we release the lock
sl@0
   641
			iOwner = 0;
sl@0
   642
			if (iRescheduleOnExit && TheScheduler.iKernCSLocked == 0)
sl@0
   643
				reschedule = TRUE;		// need to trigger reschedule on full release
sl@0
   644
			}
sl@0
   645
		// now release the lock
sl@0
   646
		if (__e32_atomic_add_ord32(&iLock, TUint32(-count)) == (TUint32)count)
sl@0
   647
			{	// fully released, check for reschedule
sl@0
   648
			if (!reschedule)
sl@0
   649
				return;
sl@0
   650
			}
sl@0
   651
		else
sl@0
   652
			{	// not fully released
sl@0
   653
			if (aLevel == 0)
sl@0
   654
				__NK_ASSERT_ALWAYS(ReleaseSemaphore(iQ,1,NULL));
sl@0
   655
			return;
sl@0
   656
			}
sl@0
   657
		// unlocked everything but a reschedule may be required
sl@0
   658
		TheScheduler.iKernCSLocked = 1;
sl@0
   659
		TScheduler::Reschedule();
sl@0
   660
		// return with the kernel unlocked, but interrupts disabled
sl@0
   661
		// instead of going recursive with a call to EnableAllInterrupts() we iterate
sl@0
   662
		aLevel=0;
sl@0
   663
		}
sl@0
   664
	}
sl@0
   665
sl@0
   666
void Win32Interrupt::Begin()
sl@0
   667
	{
sl@0
   668
	Mask();
sl@0
   669
	__NK_ASSERT_ALWAYS(iInterrupted==0);	// check we haven't done this already
sl@0
   670
	__NK_ASSERT_ALWAYS(!IsScheduledThread());	// check that we aren't a scheduled thread
sl@0
   671
	NThread* pC;
sl@0
   672
	for (;;)
sl@0
   673
		{
sl@0
   674
		pC=static_cast<NThread*>(TheScheduler.iCurrentThread);
sl@0
   675
		DWORD r=SuspendThread(pC->iWinThread);
sl@0
   676
		if (pC == TheScheduler.iCurrentThread)
sl@0
   677
			{
sl@0
   678
			// there was no race while suspending the thread, so we can carry on
sl@0
   679
			__NK_ASSERT_ALWAYS(r != 0xffffffff);
sl@0
   680
			break;
sl@0
   681
			}
sl@0
   682
		// We suspended the thread while doing a context switch, resume it and try again
sl@0
   683
		if (r != 0xffffffff)
sl@0
   684
			__NK_ASSERT_ALWAYS(TInt(ResumeThread(pC->iWinThread)) > 0);	// check thread was previously suspended
sl@0
   685
		}
sl@0
   686
#ifdef BTRACE_CPU_USAGE
sl@0
   687
	BTrace0(BTrace::ECpuUsage,BTrace::EIrqStart);
sl@0
   688
#endif
sl@0
   689
	iInterrupted = pC;
sl@0
   690
	}
sl@0
   691
sl@0
   692
void Win32Interrupt::End()
sl@0
   693
	{
sl@0
   694
	__NK_ASSERT_ALWAYS(iOwner == GetCurrentThreadId());	// check we are the interrupting thread
sl@0
   695
	NThread* pC = iInterrupted;
sl@0
   696
	__NK_ASSERT_ALWAYS(pC==TheScheduler.iCurrentThread);
sl@0
   697
	iInterrupted = 0;
sl@0
   698
	if (iLock == 1 && TheScheduler.iKernCSLocked == 0 &&
sl@0
   699
		(TheScheduler.iRescheduleNeededFlag || TheScheduler.iDfcPendingFlag) &&
sl@0
   700
		pC->IsSafeToPreempt())
sl@0
   701
		{
sl@0
   702
		TheScheduler.iKernCSLocked = 1;		// prevent further pre-emption
sl@0
   703
		if (pC->iWakeup == NThread::EIdle)
sl@0
   704
			{
sl@0
   705
			// wake up the NULL thread, it will always reschedule immediately
sl@0
   706
			pC->WakeUp();
sl@0
   707
			}
sl@0
   708
		else
sl@0
   709
			{
sl@0
   710
			// pre-empt the current thread and poke the 'scheduler' thread
sl@0
   711
			__NK_ASSERT_ALWAYS(pC->iWakeup == NThread::ERelease);
sl@0
   712
			pC->iWakeup = NThread::EResume;
sl@0
   713
			UpdateThreadCpuTime(*pC, iScheduler);
sl@0
   714
			RescheduleNeeded();
sl@0
   715
			NKern::EnableAllInterrupts();
sl@0
   716
			iScheduler.WakeUp();
sl@0
   717
			return;
sl@0
   718
			}
sl@0
   719
		}
sl@0
   720
	else
sl@0
   721
		{
sl@0
   722
		// no thread reschedle, so emit trace...
sl@0
   723
#ifdef BTRACE_CPU_USAGE
sl@0
   724
		BTrace0(BTrace::ECpuUsage,BTrace::EIrqEnd);
sl@0
   725
#endif
sl@0
   726
		}
sl@0
   727
sl@0
   728
	if (((NThread*)pC)->iInKernel == 0 &&		// thread is running in user mode
sl@0
   729
		pC->iUserModeCallbacks != NULL && 		// and has callbacks queued
sl@0
   730
		TheScheduler.iKernCSLocked == 0 &&		// and is not currently processing a diversion
sl@0
   731
		pC->IsSafeToPreempt())					// and can be safely prempted at this point
sl@0
   732
		{
sl@0
   733
		TheScheduler.iKernCSLocked = 1;
sl@0
   734
		pC->ApplyDiversion();
sl@0
   735
		}
sl@0
   736
	NKern::EnableAllInterrupts();
sl@0
   737
	__NK_ASSERT_ALWAYS(TInt(ResumeThread(pC->iWinThread)) > 0);	// check thread was previously suspended
sl@0
   738
	}
sl@0
   739
sl@0
   740
void Win32Interrupt::Reschedule(TAny*)
sl@0
   741
//
sl@0
   742
// The entry-point for the interrupt-rescheduler thread.
sl@0
   743
//
sl@0
   744
// This spends its whole life going around the TScheduler::Reschedule() loop
sl@0
   745
// selecting another thread to run.
sl@0
   746
//
sl@0
   747
	{
sl@0
   748
	TheScheduler.iKernCSLocked = 1;
sl@0
   749
	RescheduleNeeded();
sl@0
   750
	TScheduler::Reschedule();
sl@0
   751
	FAULT();
sl@0
   752
	}
sl@0
   753
sl@0
   754
void Win32Interrupt::ForceReschedule()
sl@0
   755
	{
sl@0
   756
	RescheduleNeeded();
sl@0
   757
	iScheduler.WakeUp();
sl@0
   758
	}
sl@0
   759
sl@0
   760
void SchedulerEscape()
sl@0
   761
	{
sl@0
   762
	NThread& me=CheckedCurrentThread();
sl@0
   763
	EnterKernel();
sl@0
   764
	__NK_ASSERT_ALWAYS(TheScheduler.iKernCSLocked==0);	// Can't call Escape() with the Emulator/kernel already locked
sl@0
   765
	NKern::ThreadEnterCS();
sl@0
   766
	NKern::Lock();
sl@0
   767
	me.iNState=NThreadBase::EBlocked;
sl@0
   768
	TheScheduler.Remove(&me);
sl@0
   769
	me.iWakeup=NThread::EEscaped;
sl@0
   770
	SetThreadPriority(me.iWinThread,THREAD_PRIORITY_ABOVE_NORMAL);
sl@0
   771
	Interrupt.ForceReschedule();	// schedules some other thread so we can carry on outside the scheduler domain
sl@0
   772
	// this will change the value of iCurrentThread to ensure the 'escaped' invariants are set
sl@0
   773
	}
sl@0
   774
sl@0
   775
void ReenterDfc(TAny* aPtr)
sl@0
   776
	{
sl@0
   777
	NThread& me = *static_cast<NThread*>(aPtr);
sl@0
   778
	me.iWakeup = NThread::ERelease;
sl@0
   779
	me.CheckSuspendThenReady();
sl@0
   780
	}
sl@0
   781
sl@0
   782
void SchedulerReenter()
sl@0
   783
	{
sl@0
   784
	NThread* me=SchedulerThread();
sl@0
   785
	__NK_ASSERT_ALWAYS(me);
sl@0
   786
	__NK_ASSERT_ALWAYS(me->iWakeup == NThread::EEscaped);
sl@0
   787
	TDfc idfc(&ReenterDfc, me);
sl@0
   788
	StartOfInterrupt();
sl@0
   789
	idfc.Add();
sl@0
   790
	EndOfInterrupt();
sl@0
   791
	SetThreadPriority(me->iWinThread,THREAD_PRIORITY_NORMAL);
sl@0
   792
	__NK_ASSERT_ALWAYS(WaitForSingleObject(me->iScheduleLock, INFINITE) == WAIT_OBJECT_0);
sl@0
   793
	// when released, the kernel is locked and handed over to us
sl@0
   794
	// need to complete the reschedule protocol in this thread now
sl@0
   795
	TScheduler::Reschedule();
sl@0
   796
	NKern::EnableAllInterrupts();
sl@0
   797
	NKern::ThreadLeaveCS();
sl@0
   798
	LeaveKernel();
sl@0
   799
	}
sl@0
   800
sl@0
   801
sl@0
   802
/**	Return the current processor context type
sl@0
   803
	(thread, IDFC, interrupt or escaped thread)
sl@0
   804
sl@0
   805
	@return	A value from NKern::TContext enumeration (including EEscaped)
sl@0
   806
	@pre	Any context
sl@0
   807
sl@0
   808
	@see	NKern::TContext
sl@0
   809
 */
sl@0
   810
EXPORT_C TInt NKern::CurrentContext()
sl@0
   811
	{
sl@0
   812
	NThread* t = SchedulerThread();
sl@0
   813
	if (!t)
sl@0
   814
		return NKern::EInterrupt;
sl@0
   815
	if (TheScheduler.iInIDFC)
sl@0
   816
		return NKern::EIDFC;
sl@0
   817
	if (t->iWakeup == NThread::EEscaped)
sl@0
   818
		return NKern::EEscaped;
sl@0
   819
	__NK_ASSERT_ALWAYS(NKern::Crashed() || t == TheScheduler.iCurrentThread);
sl@0
   820
	return NKern::EThread;
sl@0
   821
	}
sl@0
   822
sl@0
   823
//
sl@0
   824
// We use SuspendThread and ResumeThread to preempt threads.  This can cause
sl@0
   825
// deadlock if the thread is using windows synchronisation primitives (eg
sl@0
   826
// critical sections).  This isn't too much of a problem most of the time,
sl@0
   827
// because threads generally use the symbian environment rather than the native
sl@0
   828
// windows APIs.  However exceptions are an issue - they can happen at any time,
sl@0
   829
// and cause execution of native windows code over which we have no control.
sl@0
   830
//
sl@0
   831
// To work around this we examine the call stack to see if the thread is inside
sl@0
   832
// one of the windows exception handling functions.  If so, preemption is
sl@0
   833
// deferred.
sl@0
   834
//
sl@0
   835
sl@0
   836
#include <winnt.h>
sl@0
   837
sl@0
   838
const TInt KWin32NonPreemptibleFunctionCount = 2;
sl@0
   839
sl@0
   840
struct TWin32FunctionInfo
sl@0
   841
	{
sl@0
   842
	TUint iStartAddr;
sl@0
   843
	TUint iLength;
sl@0
   844
	};
sl@0
   845
sl@0
   846
static TWin32FunctionInfo Win32NonPreemptibleFunctions[KWin32NonPreemptibleFunctionCount];
sl@0
   847
sl@0
   848
TWin32FunctionInfo Win32FindExportedFunction(const char* aModuleName, const char* aFunctionName)
sl@0
   849
	{
sl@0
   850
	HMODULE library = GetModuleHandleA(aModuleName);
sl@0
   851
	__NK_ASSERT_ALWAYS(library != NULL);
sl@0
   852
sl@0
   853
	// Find the start address of the function
sl@0
   854
	TUint start = (TUint)GetProcAddress(library, aFunctionName);
sl@0
   855
	__NK_ASSERT_ALWAYS(start);
sl@0
   856
sl@0
   857
	// Now have to check all other exports to find the end of the function
sl@0
   858
	TUint end = 0xffffffff;
sl@0
   859
	TInt i = 1;
sl@0
   860
	for (;;)
sl@0
   861
		{
sl@0
   862
		TUint addr = (TUint)GetProcAddress(library, MAKEINTRESOURCEA(i));
sl@0
   863
		if (!addr)
sl@0
   864
			break;
sl@0
   865
		if (addr > start && addr < end)
sl@0
   866
			end = addr;
sl@0
   867
		++i;
sl@0
   868
		}
sl@0
   869
	__NK_ASSERT_ALWAYS(end != 0xffffffff);
sl@0
   870
sl@0
   871
	TWin32FunctionInfo result = { start, end - start };
sl@0
   872
	return result;
sl@0
   873
	}
sl@0
   874
sl@0
   875
void Win32FindNonPreemptibleFunctions()
sl@0
   876
	{
sl@0
   877
	Win32NonPreemptibleFunctions[0] = Win32FindExportedFunction("kernel32.dll", "RaiseException");
sl@0
   878
	Win32NonPreemptibleFunctions[1] = Win32FindExportedFunction("ntdll.dll", "KiUserExceptionDispatcher");
sl@0
   879
	}
sl@0
   880
	
sl@0
   881
TBool Win32IsThreadInNonPreemptibleFunction(HANDLE aWinThread, TLinAddr aStackTop)
sl@0
   882
	{
sl@0
   883
	const TInt KMaxSearchDepth = 16;		 // 12 max observed while handling exceptions
sl@0
   884
	const TInt KMaxStackSize = 1024 * 1024;  // Default reserved stack size on windows
sl@0
   885
	const TInt KMaxFrameSize = 4096;
sl@0
   886
sl@0
   887
	CONTEXT c;
sl@0
   888
 	c.ContextFlags=CONTEXT_FULL;
sl@0
   889
	GetThreadContext(aWinThread, &c);
sl@0
   890
sl@0
   891
	TUint eip = c.Eip;
sl@0
   892
	TUint ebp = c.Ebp;
sl@0
   893
	TUint lastEbp = c.Esp;
sl@0
   894
sl@0
   895
	// Walk the call stack
sl@0
   896
	for (TInt i = 0 ; i < KMaxSearchDepth ; ++i)
sl@0
   897
		{
sl@0
   898
		for (TInt j = 0 ; j < KWin32NonPreemptibleFunctionCount ; ++j)
sl@0
   899
			{
sl@0
   900
			const TWin32FunctionInfo& info = Win32NonPreemptibleFunctions[j];
sl@0
   901
			if (TUint(eip - info.iStartAddr) < info.iLength)
sl@0
   902
				{
sl@0
   903
				__KTRACE_OPT(KSCHED, DEBUGPRINT("Thread is in non-preemptible function %d at frame %d: eip == %08x", j, i, eip));
sl@0
   904
				return TRUE;
sl@0
   905
				}
sl@0
   906
			}
sl@0
   907
		
sl@0
   908
		// Check frame pointer is valid before dereferencing it
sl@0
   909
		if (TUint(aStackTop - ebp) > KMaxStackSize || TUint(ebp - lastEbp) > KMaxFrameSize || ebp & 3)
sl@0
   910
			break;
sl@0
   911
sl@0
   912
		TUint* frame = (TUint*)ebp;
sl@0
   913
		lastEbp = ebp;
sl@0
   914
		ebp = frame[0];
sl@0
   915
		eip = frame[1];
sl@0
   916
		}
sl@0
   917
	
sl@0
   918
	return FALSE;
sl@0
   919
	}
sl@0
   920
sl@0
   921
TBool NThread::IsSafeToPreempt()
sl@0
   922
	{
sl@0
   923
	return !Win32IsThreadInNonPreemptibleFunction(iWinThread, iUserStackBase);
sl@0
   924
	}
sl@0
   925
sl@0
   926
void LeaveKernel()
sl@0
   927
	{
sl@0
   928
	TInt& k=CheckedCurrentThread().iInKernel;
sl@0
   929
	__NK_ASSERT_DEBUG(k>0);
sl@0
   930
	if (k==1)  // just about to leave kernel
sl@0
   931
		{
sl@0
   932
		NThread& t = CheckedCurrentThread();
sl@0
   933
		__NK_ASSERT_ALWAYS(t.iCsCount==0);
sl@0
   934
		__NK_ASSERT_ALWAYS(t.iHeldFastMutex==0);
sl@0
   935
		__NK_ASSERT_ALWAYS(TheScheduler.iKernCSLocked==0);
sl@0
   936
		NKern::DisableAllInterrupts();
sl@0
   937
		t.CallUserModeCallbacks();
sl@0
   938
		NKern::EnableAllInterrupts();
sl@0
   939
		}
sl@0
   940
	--k;
sl@0
   941
	}
sl@0
   942