os/kernelhwsrv/kernel/eka/euser/epoc/arm/uc_utl.cia
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\euser\epoc\arm\uc_utl.cia
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// 
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//
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#include <e32cia.h>
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#include <u32std.h>
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#include <e32base.h>
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#include <e32rom.h>
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#include <e32svr.h>
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#include <e32hashtab.h>
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#include <u32exec.h>
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#include "uc_std.h"
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#if defined(__MEM_MACHINE_CODED__)
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EXPORT_C __NAKED__ void Mem::Swap(TAny* /*aPtr1*/, TAny* /*aPtr2*/, TInt /*aLength*/)
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/**
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Swaps a number of bytes of data between two specified locations.
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The source and target areas can overlap.
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@param aPtr1   A pointer to the first location taking part in the swap. 
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@param aPtr2   A pointer to second location taking part in the swap. 
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@param aLength The number of bytes to be swapped between the two locations. 
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               This value must not be negative.
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@panic USER 94 In debug builds only, if aLength is negative.
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*/
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    {
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    asm("   cmp      r0,r1");
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    asm("   cmpne    r2,#0");
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	__JUMP(eq,lr);
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//
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// Test for same alignment, if more than 16 bytes to swap
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//
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    asm("   and      r3,r0,#3");
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    asm("   and      ip,r1,#3");
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    asm("   cmp      r2,#16");
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    asm("   addlt    r3,r3,#4");
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    asm("   cmp      r3,ip");
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    asm("   beq      same_aligned_swap");
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    asm("   stmfd    sp!,{r4,lr}");
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    asm("swap_loop:");
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    asm("   ldrb     r3,[r0]");
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    asm("   ldrb     r4,[r1]");
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    asm("   strb     r3,[r1],#1");
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    asm("   strb     r4,[r0],#1");
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    asm("   subs     r2,r2,#1");
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	asm("beq swap_exit1 ");
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    asm("   ldrb     r3,[r0]");
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    asm("   ldrb     r4,[r1]");
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    asm("   strb     r3,[r1],#1");
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    asm("   strb     r4,[r0],#1");
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    asm("   subs     r2,r2,#1");
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	asm("beq swap_exit1 ");
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    asm("   ldrb     r3,[r0]");
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    asm("   ldrb     r4,[r1]");
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    asm("   strb     r3,[r1],#1");
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    asm("   strb     r4,[r0],#1");
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    asm("   subs     r2,r2,#1");
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	asm("beq swap_exit1 ");
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    asm("   ldrb     r3,[r0]");
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    asm("   ldrb     r4,[r1]");
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    asm("   strb     r3,[r1],#1");
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    asm("   strb     r4,[r0],#1");
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    asm("   subs     r2,r2,#1");
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    asm("   bne      swap_loop");
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	asm("swap_exit1: ");
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	__POPRET("r4,");
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    asm("same_aligned_swap:");
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    asm("   stmfd    sp!,{r4-r10,lr}");
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//
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// r3 contains the byte offset from word alignment, 0,1,2 or 3
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// subtract 1 to get -1,0,1 or 2, and if -1 make it 3
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// that gives us 0,1,2 or 3 if the alignment is 3,2,1 or 0 respectively
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// We can use that to jump directly to the appropriate place for
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// swapping the relevent number of bytes to achieve word alignment
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// r4 is set to 3-r3 to correct the length for the number of bytes
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// swapped
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//
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    asm("   subs     r3,r3,#1");
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    asm("   movmi    r3,#3");
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    asm("   rsb      r4,r3,#3");
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    asm("   sub      r2,r2,r4");
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	asm("   add      pc,pc,r3,asl #4");
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	asm("	nop ");	// never executed
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//
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// Jumps here if 3 bytes to swap before word aligned
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//
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    asm("   ldrb     r4,[r0]");
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    asm("   ldrb     ip,[r1]");
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    asm("   strb     r4,[r1],#1");
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    asm("   strb     ip,[r0],#1");
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//
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// Jumps here if 2 bytes to swap before word aligned
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//
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    asm("   ldrb     r4,[r0]");
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    asm("   ldrb     ip,[r1]");
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    asm("   strb     r4,[r1],#1");
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    asm("   strb     ip,[r0],#1");
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//
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// Jumps here if 1 byte to swap before word aligned
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//
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    asm("   ldrb     r4,[r0]");
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    asm("   ldrb     ip,[r1]");
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    asm("   strb     r4,[r1],#1");
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    asm("   strb     ip,[r0],#1");
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//
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// We are now word aligned. Fast swapping, here we come...
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//
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    asm("word_aligned_swap:");
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    asm("   movs     ip,r2,lsr #6"); // Number of 64 blocks to swap
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    asm("   beq      its_smaller_swap");
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    asm("swap_64_bytes:");
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    asm("   ldmia    r1,{r3-r6}");
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    asm("   ldmia    r0,{r7-r10}");
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    asm("   stmia    r1!,{r7-r10}");
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    asm("   stmia    r0!,{r3-r6}");
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    asm("   ldmia    r1,{r3-r6}");
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    asm("   ldmia    r0,{r7-r10}");
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    asm("   stmia    r1!,{r7-r10}");
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    asm("   stmia    r0!,{r3-r6}");
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    asm("   ldmia    r1,{r3-r6}");
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    asm("   ldmia    r0,{r7-r10}");
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    asm("   stmia    r1!,{r7-r10}");
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    asm("   stmia    r0!,{r3-r6}");
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    asm("   ldmia    r1,{r3-r6}");
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    asm("   ldmia    r0,{r7-r10}");
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    asm("   stmia    r1!,{r7-r10}");
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    asm("   stmia    r0!,{r3-r6}");
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    asm("   subs     ip,ip,#1");
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    asm("   bne      swap_64_bytes");
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//
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// Less than 64 bytes to go...
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//
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    asm("its_smaller_swap:");
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    asm("   ands     r2,r2,#63");
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	asm("beq swap_exit2 ");
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    asm("   cmp      r2,#4");
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    asm("   blt      finish_swap");
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    asm("final_swap_loop:");
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    asm("   ldr      r3,[r1]");
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    asm("   ldr      ip,[r0]");
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    asm("   str      r3,[r0],#4");
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    asm("   str      ip,[r1],#4");
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    asm("   subs     r2,r2,#4");
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    asm("   cmp      r2,#4");
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    asm("   bge      final_swap_loop");
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//
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// Less than 4 bytes to go...
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//
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    asm("finish_swap:");
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    asm("   tst      r2,#2");
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    asm("   ldrneb   r3,[r0]");
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    asm("   ldrneb   ip,[r1]");
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    asm("   strneb   r3,[r1],#1");
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    asm("   strneb   ip,[r0],#1");
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    asm("   ldrneb   r3,[r0]");
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    asm("   ldrneb   ip,[r1]");
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    asm("   strneb   r3,[r1],#1");
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    asm("   strneb   ip,[r0],#1");
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    asm("   tst      r2,#1");
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    asm("   ldrneb   r3,[r0]");
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    asm("   ldrneb   ip,[r1]");
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    asm("   strneb   r3,[r1],#1");
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    asm("   strneb   ip,[r0],#1");
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	asm("swap_exit2: ");
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	__POPRET("r4-r10,");
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    }
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#endif
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#ifdef __REGIONS_MACHINE_CODED__
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__NAKED__ GLDEF_C void AllocAnotherRect( TRegion * /*aRegion*/ )
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	{
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	// Returns with Z flag set to indicate error
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	asm("ldr r1, [r0, #4] ");			// r1=iError
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	asm("cmp r1, #0 ");
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	asm("bne return_error ");
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	asm("ldr r1, [r0, #8] ");			// r1=iAllocedRects
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	asm("ldr r12, [r0] ");				// r12=iCount
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	asm("tst r1, #0x40000000 ");		// test ERRegionBuf
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	asm("beq allocanother1 ");			// don't branch if TRegionFix
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	asm("cmn r1, r12 ");				// test if iCount==-iAllocedRects
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	__JUMP(ne,lr);
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	asm("b  " CSM_ZN7TRegion10ForceErrorEv);		// if so, ForceError()
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	asm("allocanother1: ");
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	asm("cmp r1, #0 ");
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	asm("bpl allocanother3 ");			// branch if RRegion, continue if RRegionBuf
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	asm("orr r2, r1, #0x40000000 ");	// r2=iAllocedRects|ERRegionBuf
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	asm("cmn r2, r12 ");				// check if iCount==(-(iAllocedRects|ERRegionBuf))
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	__JUMP(ne,lr);
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	asm("ldr r2, [r0, #12] ");			// r2=iGranularity
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	asm("add r1, r12, r2 ");			// iAllocedRects=iCount+iGranularity - change into RRegion
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	asm("str r1, [r0, #8] ");
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	asm("stmfd sp!, {r0,r1,r12,lr} ");	// save registers used in function call
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	asm("mov r0, r1, lsl #4 ");			// number of bytes to allocate
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	asm("bl  " CSM_ZN4User5AllocEi);			// User::Alloc
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	asm("movs r2, r0 ");				// returned pointer into r2
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	asm("ldmfd sp!, {r0,r1,r12,lr} ");	// restore registers
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	asm("add r3, r0, #20 ");			// r3=address of first rectangle
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	asm("str r2, [r0, #16] ");			// iRectangleList=returned pointer
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	asm("beq  " CSM_ZN7TRegion10ForceErrorEv);	// if pointer null, ForceError()
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	asm("cmp r12, #0 ");
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	asm("beq return_success ");
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	asm("stmfd sp!, {r4,r5} ");
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	asm("allocanother2: ");
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	asm("ldmia r3!, {r0,r1,r4,r5} ");	// copy data to new area
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	asm("subs r12, r12, #1 ");
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	asm("stmia r2!, {r0,r1,r4,r5} ");
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	asm("bne allocanother2 ");
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	asm("ldmfd sp!, {r4,r5} ");
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	asm("return_success: ");
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	asm("movs r0, #1 ");				// clear Z flag to indicate success
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	__JUMP(,lr);
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	asm("allocanother3: ");				// come here if RRegion
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	asm("cmp r1, r12 ");				// check if iCount==iAllocedRects
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	__JUMP(ne,lr);
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	asm("ldr r2, [r0, #12] ");			// r2 = iGranularity
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	asm("add r1, r1, r2 ");				// iAllocedRects+=iGranularity
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	asm("str r1, [r0, #8] ");
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	asm("stmfd sp!, {r0,lr} ");			// preserve r0,lr across function call
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	asm("ldr r0, [r0, #16] ");			// r0=address of current cell
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	asm("mov r1, r1, lsl #4 ");			// r1=number of bytes to allocate
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	asm("mov r2, #0 ");
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	asm("bl  " CSM_ZN4User7ReAllocEPvii);		// User::ReAlloc
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	asm("movs r2, r0 ");				// returned pointer into r2
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	asm("ldmfd sp!, {r0,lr} ");			// restore r0,lr
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	asm("strne r2, [r0, #16] ");		// if returned ptr not null, iRectangleList=returned ptr
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	__JUMP(ne,lr);
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	asm("b  " CSM_ZN7TRegion10ForceErrorEv);		// else ForceError()
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	}
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__NAKED__ EXPORT_C void TRegion::ForceError()
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	{
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	// Returns with Z flag set to indicate error
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	asm("stmfd sp!, {r0,lr} ");
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	asm("bl " CSM_ZN7TRegion5ClearEv);	// Clear()
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	asm("ldmfd sp!, {r0,lr} ");			// restore r0,lr
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	asm("mov r1, #1 ");
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	asm("str r1, [r0, #4] ");			// iError=ETrue
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	asm("return_error: ");
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	asm("movs r0, #0 ");				// set Z flag to indicate error
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	__JUMP(,lr);
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	}
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__NAKED__ EXPORT_C TRect TRegion::BoundingRect() const
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/**
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Gets the minimal rectangle that bounds the entire region.
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@return The region's minimal bounding rectangle.
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*/
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	{
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	asm("ldr r2, [r1] ");			// r2=iCount
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	asm("cmp r2, #0 ");				// list empty?
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	asm("beq boundingrect0 ");		// branch if empty
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	asm("ldr r3, [r1, #8] ");			// if not empty, r3 points to first rectangle
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	asm("stmfd sp!, {r4-r8,lr} ");
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	asm("cmn r3, r3 ");
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	asm("ldrcc r3, [r1, #16] ");		// if RRegion
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	asm("addcs r3, r1, #20 ");			// RRegionBuf
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	asm("submi r3, r3, #8 ");			// TRegionFix
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	asm("ldmia r3!, {r4-r7} ");			// if not empty bounds = first rectangle
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	asm("b boundingrect2 ");			// if not empty go and check rest of list
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	asm("boundingrect1: ");
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	asm("ldmia r3!, {r1,r8,r12,lr} ");	// fetch next rectangle
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	asm("cmp r1, r4 ");					// if next.iTl.iX<bounds.iTl.iX
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	asm("movlt r4, r1 ");				//		bounds.iTl.iX=next.iTl.iX
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	asm("cmp r8, r5 ");					// if next.iTl.iY<bounds.iTl.iY
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	asm("movlt r5, r8 ");				//		bounds.iTl.iY=next.iTl.iY
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	asm("cmp r12, r6 ");				// if next.iBr.iX>bounds.iBr.iX
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	asm("movgt r6, r12 ");				//		bounds.iBr.iX=next.iBr.iX
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	asm("cmp lr, r7 ");					// if next.iBr.iY>bounds.iBr.iY
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	asm("movgt r7, lr ");				//		bounds.iBr.iY=next.iBr.iY
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	asm("boundingrect2: ");
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	asm("subs r2, r2, #1 ");			// decrement count
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	asm("bne boundingrect1 ");			// repeat for all rectangles
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	asm("stmia r0, {r4-r7} ");			// store result
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	__POPRET("r4-r8,");
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	asm("boundingrect0: ");
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	asm("mov r1, #0 ");					// if list empty, bounds = 0,0,0,0
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	asm("mov r3, #0 ");
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	asm("mov r12, #0 ");
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	asm("stmia r0, {r1,r2,r3,r12} ");	// store result
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	__JUMP(,lr);
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	}
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__NAKED__ EXPORT_C TBool TRegion::IsContainedBy(const TRect & /*aRect*/) const
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/**
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Tests whether the region is fully enclosed within the specified rectangle.
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@param aRect The specified rectangle.
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@return True, if the region is fully enclosed within the rectangle (their sides 
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        may touch); false, otherwise.
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*/
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	{
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	asm("ldr r12, [r0, #8] ");			// r12 points to first rectangle
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	asm("stmfd sp!, {r4-r7,lr} ");	
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	asm("cmn r12, r12 ");
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	asm("ldrcc r12, [r0, #16] ");		// if RRegion
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	asm("addcs r12, r0, #20 ");			// RRegionBuf
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	asm("submi r12, r12, #8 ");			// TRegionFix
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	asm("ldr r0, [r0] ");				// r0=iCount
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	asm("ldmia r1, {r4-r7} ");			// aRect coordinates into r4-r7
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	asm("subs r0, r0, #1 ");			// decrement it
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	asm("bmi iscontainedby2 ");			// if iCount was zero, return TRUE
sl@0
   344
	
sl@0
   345
	asm("iscontainedby1: ");
sl@0
   346
	asm("ldmia r12!, {r1,r2,r3,lr} ");	// coordinates of next rectangle
sl@0
   347
	asm("cmp r1, r4 ");					// compare next.iTl.iX with aRect.iTl.iX
sl@0
   348
	asm("cmpge r2, r5 ");				// if >=, compare next.iTl.iY with aRect.iTl.iY
sl@0
   349
	asm("cmpge r6, r3 ");				// if >=, compare aRect.Br.iX with next.iBr.iX
sl@0
   350
	asm("cmpge r7, lr ");				// if >=, compare aRect.Br.iY with next.iBr.iY
sl@0
   351
	asm("subges r0, r0, #1 ");			// if >=, next is contained in aRect, so iterate
sl@0
   352
	asm("bge iscontainedby1 ");			// will drop through if r0<0 or if next exceeds aRect
sl@0
   353
	asm("iscontainedby2: ");
sl@0
   354
	asm("mov r0, r0, lsr #31 ");		// return 1 if r0<0, 0 if r0>=0
sl@0
   355
	__POPRET("r4-r7,");
sl@0
   356
	}
sl@0
   357
sl@0
   358
sl@0
   359
sl@0
   360
sl@0
   361
__NAKED__ EXPORT_C void TRegion::Copy(const TRegion & /*aRegion*/)
sl@0
   362
/**
sl@0
   363
Copies another region to this region.
sl@0
   364
sl@0
   365
The state of the specified region's error flag is also copied.
sl@0
   366
sl@0
   367
@param aRegion The region to be copied.
sl@0
   368
*/
sl@0
   369
	{
sl@0
   370
	asm("ldr r2, [r1, #4] ");					// r2 = aRegion.iError
sl@0
   371
	asm("cmp r2, #0 ");
sl@0
   372
	asm("bne  " CSM_ZN7TRegion10ForceErrorEv);	// if (aRegion.iError) ForceError();
sl@0
   373
	asm("ldr r2, [r1] ");						// r1 = aRegion.iCount
sl@0
   374
	asm("cmp r2, #0 ");
sl@0
   375
	asm("beq " CSM_ZN7TRegion5ClearEv);			// region to copy is empty so simply clear our buffer
sl@0
   376
	asm("stmfd sp!, {r0,r1,r4,r5,r6,lr} ");		// preserve r0,r1,lr across function calls
sl@0
   377
	asm("mov r4, r1 ");
sl@0
   378
	asm("mov r5, r0 ");
sl@0
   379
	asm("ldr r2, [r0, #4] ");					// r2 = iError
sl@0
   380
	asm("cmp r2, #0 ");
sl@0
   381
	asm("blne  " CSM_ZN7TRegion5ClearEv);		// if (iError) Clear();
sl@0
   382
	asm("mov r0, r5 ");
sl@0
   383
	asm("ldr r1, [r4] ");						// r1 = aRegion.iCount, r0 = this
sl@0
   384
	asm("bl	 " CSM_ZN7TRegion11SetListSizeEi);	// SetListSize(aRegion.iCount);
sl@0
   385
	asm("cmp r0, #0 ");
sl@0
   386
	asm("beq copyregion_end ");
sl@0
   387
	asm("ldr r3, [r4] ");						// r3 = aRegion.iCount
sl@0
   388
	asm("cmp r3, #0 ");
sl@0
   389
	asm("str r3, [r5] ");						// iCount=aRegion.iCount
sl@0
   390
	asm("beq copyregion_end ");
sl@0
   391
	asm("ldr r0, [r5, #8] ");					// r0 points to first rectangle
sl@0
   392
	asm("cmn r0, r0 ");
sl@0
   393
	asm("ldrcc r0, [r5, #16] ");				// if RRegion
sl@0
   394
	asm("addcs r0, r5, #20 ");					// RRegionBuf
sl@0
   395
	asm("submi r0, r0, #8 ");					// TRegionFix
sl@0
   396
	asm("ldr r1, [r4, #8] ");					// r1 points to first rectangle
sl@0
   397
	asm("cmn r1, r1 ");
sl@0
   398
	asm("ldrcc r1, [r4, #16] ");				// if RRegion
sl@0
   399
	asm("addcs r1, r4, #20 ");					// RRegionBuf
sl@0
   400
	asm("submi r1, r1, #8 ");					// TRegionFix
sl@0
   401
	asm("copyregion1: ");
sl@0
   402
	asm("ldmia r1!, {r2,r4,r5,r12} ");			// copy aRegion.iRectangleList to iRectangleList
sl@0
   403
	asm("subs r3, r3, #1 ");
sl@0
   404
	asm("stmia r0!, {r2,r4,r5,r12} ");
sl@0
   405
	asm("bne copyregion1 ");
sl@0
   406
sl@0
   407
	asm("copyregion_end: ");
sl@0
   408
	__POPRET("r0,r1,r4,r5,r6,");
sl@0
   409
	}
sl@0
   410
sl@0
   411
sl@0
   412
sl@0
   413
sl@0
   414
__NAKED__ EXPORT_C void TRegion::Offset(const TPoint & /*anOffset*/)
sl@0
   415
/**
sl@0
   416
Moves the region by adding a TPoint offset to the co-ordinates of its corners.
sl@0
   417
	
sl@0
   418
The size of the region is not changed.
sl@0
   419
	
sl@0
   420
@param aOffset The offset by which the region is moved. The region is moved 
sl@0
   421
               horizontally by aOffset.iX pixels and vertically by aOffset.iY pixels.
sl@0
   422
*/
sl@0
   423
	{
sl@0
   424
	asm("ldmia r1, {r1,r2} ");		// r1=anOffset.iX, r2=anOffset.iY
sl@0
   425
	// fall through...
sl@0
   426
	}
sl@0
   427
sl@0
   428
sl@0
   429
sl@0
   430
sl@0
   431
__NAKED__ EXPORT_C void TRegion::Offset(TInt /*xOffset*/,TInt /*yOffset*/)
sl@0
   432
/**
sl@0
   433
Moves the region by adding X and Y offsets to the co-ordinates of its corners.
sl@0
   434
	
sl@0
   435
The size of the region is not changed.
sl@0
   436
	
sl@0
   437
@param aXoffset The number of pixels by which to move the region horizontally. 
sl@0
   438
                If negative, the region moves leftwards. 
sl@0
   439
@param aYoffset The number of pixels by which to move the region vertically. 
sl@0
   440
                If negative, the region moves upwards.
sl@0
   441
*/
sl@0
   442
	{
sl@0
   443
	asm("ldr r12, [r0] ");			// r12=iCount
sl@0
   444
	asm("cmp r12, #0 ");
sl@0
   445
	__JUMP(eq,lr);
sl@0
   446
	asm("ldr r3, [r0, #8] ");		// r0 points to first rectangle
sl@0
   447
	asm("cmn r3, r3 ");
sl@0
   448
	asm("ldrcc r0, [r0, #16] ");	// if RRegion
sl@0
   449
	asm("addcs r0, r0, #20 ");		// RRegionBuf
sl@0
   450
	asm("submi r0, r0, #8 ");		// TRegionFix
sl@0
   451
	asm("stmfd sp!, {r4,r5,lr} ");
sl@0
   452
	asm("offsetregion2: ");
sl@0
   453
	asm("ldmia r0, {r3-r5,lr} ");	// r3-r5,lr = next rectangle coordinates
sl@0
   454
	asm("subs r12, r12, #1 ");
sl@0
   455
	asm("add r3, r3, r1 ");			// Tl.iX += anOffset.iX
sl@0
   456
	asm("add r4, r4, r2 ");			// Tl.iY += anOffset.iY
sl@0
   457
	asm("add r5, r5, r1 ");			// Br.iX += anOffset.iX
sl@0
   458
	asm("add lr, lr, r2 ");			// Br.iY += anOffset.iY
sl@0
   459
	asm("stmia r0!, {r3-r5,lr} ");	// store new coordinates
sl@0
   460
	asm("bne offsetregion2 ");
sl@0
   461
	__POPRET("r4,r5,");
sl@0
   462
	}
sl@0
   463
sl@0
   464
sl@0
   465
sl@0
   466
sl@0
   467
__NAKED__ EXPORT_C TBool TRegion::Contains(const TPoint & /*aPoint*/) const
sl@0
   468
/**
sl@0
   469
Tests whether a point is located within the region.
sl@0
   470
sl@0
   471
If the point is located on the top or left hand side of any rectangle in the 
sl@0
   472
region, it is considered to be within that rectangle and within the region. 
sl@0
   473
sl@0
   474
If the point is located on the right hand side or bottom of a rectangle, it 
sl@0
   475
is considered to be outside that rectangle, and may be outside the region.
sl@0
   476
sl@0
   477
@param aPoint The specified point. 
sl@0
   478
sl@0
   479
@return True, if the point is within the region; false, otherwise.
sl@0
   480
*/
sl@0
   481
	{
sl@0
   482
	asm("ldr r12, [r0] ");			// r12 = iCount
sl@0
   483
	asm("stmfd sp!, {r4,r5,lr} ");
sl@0
   484
	asm("cmp r12, #0 ");
sl@0
   485
	asm("beq contains0 ");			// if iCount=0, return FALSE
sl@0
   486
	asm("ldr r3, [r0, #8] ");		// r0 points to first rectangle
sl@0
   487
	asm("cmn r3, r3 ");
sl@0
   488
	asm("ldrcc r0, [r0, #16] ");	// if RRegion
sl@0
   489
	asm("addcs r0, r0, #20 ");		// RRegionBuf
sl@0
   490
	asm("submi r0, r0, #8 ");		// TRegionFix
sl@0
   491
	asm("ldmia r1, {r1, r2} ");		// r1=aPoint.iX, r2=aPoint.iY
sl@0
   492
	asm("contains1: ");
sl@0
   493
	asm("ldmia r0!, {r3-r5,lr} ");	// coordinates of next rectangle into r3-r5,lr
sl@0
   494
	asm("cmp r3, r1 ");				// compare next.iTl.iX with aPoint.iX
sl@0
   495
	asm("cmple r4, r2 ");			// if <=, compare next.iTl.iY with aPoint.iY
sl@0
   496
	asm("bgt contains2 ");			// if >, aPoint is not contained in rectangle, so iterate
sl@0
   497
	asm("cmp r1, r5 ");				// compare aPoint.iX with next.iBr.iX
sl@0
   498
	asm("cmplt r2, lr ");			// if <, compare aPoint.iY with next.iBr.iY
sl@0
   499
	asm("contains2: ");
sl@0
   500
	asm("subges r12, r12, #1 ");	// if >=, aPoint is not contained in rect, so iterate
sl@0
   501
	asm("bgt contains1 ");
sl@0
   502
	asm("cmp r12, #0 ");
sl@0
   503
	asm("movne r0, #1 ");			// if r12 non-zero, return TRUE else FALSE
sl@0
   504
	asm("contains0: ");
sl@0
   505
	asm("moveq r0, #0 ");
sl@0
   506
	__POPRET("r4,r5,");
sl@0
   507
	}
sl@0
   508
sl@0
   509
sl@0
   510
sl@0
   511
sl@0
   512
__NAKED__ EXPORT_C TBool TRegion::Intersects(const TRect &/*aRect*/) const
sl@0
   513
/**
sl@0
   514
Tests whether where there is any intersection between this region and the specified rectangle.
sl@0
   515
sl@0
   516
@param aRect The specified rectangle.
sl@0
   517
 
sl@0
   518
@return True, if there is an intersection; false, otherwise.
sl@0
   519
*/
sl@0
   520
	{
sl@0
   521
	asm("ldr    r12, [r0] ");		// r12 = iCount
sl@0
   522
	asm("stmfd  sp!, {r4-r7,lr} ");
sl@0
   523
	asm("cmp    r12, #0 ");
sl@0
   524
	asm("beq    intersects0 ");		// if iCount=0, return FALSE
sl@0
   525
	asm("ldr    lr, [r0, #8] ");	// r0 points to first rectangle	
sl@0
   526
	asm("ldmia  r1, {r1-r4} ");		// (load aRect into r1 - r4)
sl@0
   527
	asm("cmn    lr, lr ");
sl@0
   528
	asm("ldrcc  r0, [r0, #16] ");	// if RRegion
sl@0
   529
	asm("addcs  r0, r0, #20 ");		// RRegionBuf
sl@0
   530
	asm("submi  r0, r0, #8 ");		// TRegionFix
sl@0
   531
	asm("cmp    r1, r3 ");			// check if aRect is empty
sl@0
   532
	asm("cmplt  r2, r4 ");
sl@0
   533
	asm("bge    intersects0 ");
sl@0
   534
	
sl@0
   535
	asm("intersects1: ");
sl@0
   536
	asm("ldmia  r0!, {r5-r7,lr} ");	// coordinates of next rectangle into r5-r7,lr	
sl@0
   537
	asm("cmp    r1, r7 ");			// check if they intersect
sl@0
   538
	asm("cmplt  r2, lr ");
sl@0
   539
	asm("cmplt  r5, r3 ");
sl@0
   540
	asm("cmplt  r6, r4 ");
sl@0
   541
	asm("subges r12, r12, #1 ");	// if not then decrement and loop
sl@0
   542
	asm("bgt    intersects1 ");
sl@0
   543
	
sl@0
   544
	asm("intersects0: ");
sl@0
   545
	asm("movge  r0, #0 ");
sl@0
   546
	asm("movlt  r0, #1 ");
sl@0
   547
	__POPRET("r4-r7,");
sl@0
   548
	}
sl@0
   549
sl@0
   550
sl@0
   551
sl@0
   552
sl@0
   553
__NAKED__ void TRegion::DeleteRect(TRect * /*aRect*/)
sl@0
   554
//
sl@0
   555
// Delete a specific rectangle in the list.
sl@0
   556
//
sl@0
   557
	{
sl@0
   558
	asm("ldr r12, [r0] ");			// r12=iCount
sl@0
   559
	asm("ldr r3, [r0, #8] ");		// r0 points to first rectangle
sl@0
   560
	asm("subs r12, r12, #1 ");		// decrement it
sl@0
   561
	asm("str r12, [r0] ");			// iCount--;
sl@0
   562
	asm("cmn r3, r3 ");
sl@0
   563
	asm("ldrcc r0, [r0, #16] ");	// if RRegion
sl@0
   564
	asm("addcs r0, r0, #20 ");		// RRegionBuf
sl@0
   565
	asm("submi r0, r0, #8 ");		// TRegionFix
sl@0
   566
	asm("sub r2, r1, r0 ");			// r2=offset of aRect from iRectangleList
sl@0
   567
	asm("subs r12, r12, r2, lsr #4 ");	// r12 now equals number of rectangles requiring moving
sl@0
   568
	__JUMP(eq,lr);
sl@0
   569
	asm("add r0, r1, #16 ");			// r0 = aRect+1
sl@0
   570
	asm("stmfd sp!, {r4,lr} ");
sl@0
   571
	asm("deleterect1: ");
sl@0
   572
	asm("ldmia r0!, {r2-r4,lr} ");		// move rectangles following aRect back by one place
sl@0
   573
	asm("subs r12, r12, #1 ");
sl@0
   574
	asm("stmia r1!, {r2-r4,lr} ");
sl@0
   575
	asm("bne deleterect1 ");
sl@0
   576
	__POPRET("r4,");
sl@0
   577
	}
sl@0
   578
sl@0
   579
sl@0
   580
sl@0
   581
sl@0
   582
__NAKED__ EXPORT_C void TRegion::ClipRect(const TRect & /*aRect*/)
sl@0
   583
/**
sl@0
   584
Clips the region to the specified rectangle.
sl@0
   585
sl@0
   586
The resulting region is the area of overlap between the region and the rectangle. 
sl@0
   587
If there is no overlap, all rectangles within this region are deleted and 
sl@0
   588
the resulting region is empty.
sl@0
   589
sl@0
   590
@param aRect The rectangle to which this region is to be clipped.
sl@0
   591
*/
sl@0
   592
// Can not fail.
sl@0
   593
	{
sl@0
   594
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   595
	asm("cmp r12, #0 ");
sl@0
   596
	__JUMP(eq,lr);
sl@0
   597
	asm("stmfd sp!, {r4-r10,lr} ");
sl@0
   598
	asm("ldmia r1, {r2-r5} ");			// get coordinates of aRect into r2-r5
sl@0
   599
	asm("ldr r1, [r0, #8] ");			// r1 points to first rectangle
sl@0
   600
	asm("cmn r1, r1 ");
sl@0
   601
	asm("ldrcc r1, [r0, #16] ");		// if RRegion
sl@0
   602
	asm("addcs r1, r0, #20 ");			// RRegionBuf
sl@0
   603
	asm("submi r1, r1, #8 ");			// TRegionFix
sl@0
   604
sl@0
   605
	asm("cliprect1: ");
sl@0
   606
	asm("ldmia r1!, {r6-r9} ");			// next rectangle coordinates into r6-r9
sl@0
   607
	asm("cmp r6, r2 ");					// clip the rectangle to aRect
sl@0
   608
	asm("movlt r6, r2 ");	
sl@0
   609
	asm("strlt r2, [r1, #-16] ");
sl@0
   610
	asm("cmp r7, r3 ");
sl@0
   611
	asm("movlt r7, r3 ");
sl@0
   612
	asm("strlt r3, [r1, #-12] ");
sl@0
   613
	asm("cmp r8, r4 ");
sl@0
   614
	asm("movgt r8, r4 ");
sl@0
   615
	asm("strgt r4, [r1, #-8] ");
sl@0
   616
	asm("cmp r9, r5 ");
sl@0
   617
	asm("movgt r9, r5 ");
sl@0
   618
	asm("strgt r5, [r1, #-4] ");
sl@0
   619
	asm("cmp r6, r8 ");					// check if clipped rect is empty
sl@0
   620
	asm("cmplt r7, r9 ");				// empty if r6>=r8 or r7>=r9
sl@0
   621
	asm("bge cliprect_delete ");		// if empty, branch to other loop to delete rect 
sl@0
   622
	asm("subs r12, r12, #1 ");			// decrement loop counter
sl@0
   623
	asm("bne cliprect1 ");				// loop if any more rectangles to do
sl@0
   624
	__POPRET("r4-r10,");
sl@0
   625
sl@0
   626
	asm("cliprect_delete: ");			// (enter loop here)
sl@0
   627
	asm("ldr lr, [r0] ");				// lr=iCount, updateed if we delete rects
sl@0
   628
	asm("sub r10, r1, #16 ");			// r1 -> next rect, r10 -> previous deleted rect
sl@0
   629
	asm("subs r12, r12, #1 ");			// decrement loop counter
sl@0
   630
	asm("beq cliprect_move_end ");	
sl@0
   631
	asm("cliprect_move: ");
sl@0
   632
	asm("ldmia r1!, {r6-r9} ");			// next rectangle coordinates into r6-r9
sl@0
   633
	asm("cmp r6, r2 ");					// clip the rectangle to aRect
sl@0
   634
	asm("movlt r6, r2 ");
sl@0
   635
	asm("cmp r7, r3 ");
sl@0
   636
	asm("movlt r7, r3 ");
sl@0
   637
	asm("cmp r8, r4 ");
sl@0
   638
	asm("movgt r8, r4 ");
sl@0
   639
	asm("cmp r9, r5 ");
sl@0
   640
	asm("movgt r9, r5 ");
sl@0
   641
	asm("cmp r6, r8 ");					// check if clipped rect is empty
sl@0
   642
	asm("cmplt r7, r9 ");				// empty if r6>=r8 or r7>=r9
sl@0
   643
	asm("stmltia r10!, {r6-r9} ");		// if non-empty then store the rect
sl@0
   644
	asm("subge lr, lr, #1 ");			// else decrement rect count	
sl@0
   645
	asm("subs r12, r12, #1 ");			// decrement loop counter
sl@0
   646
	asm("bne cliprect_move ");			// loop if any more rectangles to do
sl@0
   647
	asm("cliprect_move_end: ");	
sl@0
   648
	asm("sub lr, lr, #1 ");				// decrement count for first deleted rect
sl@0
   649
	asm("str lr, [r0] ");				// store updated iCount
sl@0
   650
	__POPRET("r4-r10,");	
sl@0
   651
	}
sl@0
   652
sl@0
   653
sl@0
   654
sl@0
   655
	
sl@0
   656
__NAKED__ EXPORT_C void TRegion::SubRect(const TRect& /*aRect*/,TRegion* /*aSubtractedRegion*/)
sl@0
   657
/**
sl@0
   658
Removes a rectangle from this region.
sl@0
   659
sl@0
   660
If there is no intersection between the rectangle and this region, then this 
sl@0
   661
region is unaffected. 
sl@0
   662
sl@0
   663
@param aRect             The rectangular area to be removed from this region. 
sl@0
   664
@param aSubtractedRegion A pointer to a region. If this is supplied, the
sl@0
   665
                         removed rectangle is added to it. By default this
sl@0
   666
                         pointer is NULL.
sl@0
   667
*/
sl@0
   668
	{
sl@0
   669
	asm("ldr r12, [r0] ");			// r12=iCount=limit
sl@0
   670
	asm("cmp r12, #0 ");
sl@0
   671
	__JUMP(eq,lr);
sl@0
   672
	asm("stmfd sp!, {r3-r11,lr} ");
sl@0
   673
	asm("ldmia r1, {r4-r7} ");		// r4-r7 = coordinates of aRect
sl@0
   674
	asm("cmp r4, r6 ");				// check if aRect is empty i.e. (r4>=r6 || r5>=r7)
sl@0
   675
	asm("cmplt r5, r7 ");
sl@0
   676
	asm("bge subrect_end ");		// if aRect is empty nothing to do
sl@0
   677
sl@0
   678
	asm("mov r3, #0 ");				// r3=index
sl@0
   679
	asm("subrect1: ");
sl@0
   680
	asm("ldr lr, [r0, #8] ");		// lr points to first rectangle
sl@0
   681
	asm("cmn lr, lr ");
sl@0
   682
	asm("ldrcc lr, [r0, #16] ");	// if RRegion
sl@0
   683
	asm("addcs lr, r0, #20 ");		// RRegionBuf
sl@0
   684
	asm("submi lr, lr, #8 ");		// TRegionFix
sl@0
   685
	asm("add lr, lr, r3, lsl #4 ");	// lr=iRectangleList+index
sl@0
   686
//	asm("ldmia r1, {r4-r7} ");		// r4-r7 = coordinates of aRect
sl@0
   687
	asm("ldmia lr, {r8-r11} ");		// r8-r11 = coordinates of next rectangle in region
sl@0
   688
	asm("cmp r10, r4 ");			// compare next.iBr.iX with aRect.iTl.iX
sl@0
   689
	asm("cmpgt r11, r5 ");			// if >, compare next.iBr.iY with aRect.iTl.iY
sl@0
   690
	asm("cmpgt r6, r8 ");			// if >, compare aRect.iBr.iX with next.iTl.iX
sl@0
   691
	asm("cmpgt r7, r9 ");			// if >, compare aRect.iBr.iY with next.iTl.iY
sl@0
   692
	asm("addle r3, r3, #1 ");		// if empty intersection, increment index
sl@0
   693
	asm("ble subrect2 ");			// if <=, next and aRect have empty intersection, so skip
sl@0
   694
	asm("add r4, lr, #16 ");		// r4 = source pointer for copy, lr = dest
sl@0
   695
	asm("ldr r5, [r0] ");			// r5 = iCount
sl@0
   696
	asm("sub r5, r5, #1 ");			// decrement iCount
sl@0
   697
	asm("str r5, [r0] ");
sl@0
   698
	asm("sub r12, r12, #1 ");		// decrement limit
sl@0
   699
	asm("subs r5, r5, r3 ");		// loop count for copy = iCount-index
sl@0
   700
	asm("beq subrect4 ");			// if loop count zero, skip the copy
sl@0
   701
	asm("stmfd sp!, {r8,r9} ");		// preserve r8,r9
sl@0
   702
	asm("subrect3: ");
sl@0
   703
	asm("ldmia r4!, {r6-r9} ");		// remove the current rectangle
sl@0
   704
	asm("stmia lr!, {r6-r9} ");
sl@0
   705
	asm("subs r5, r5, #1 ");
sl@0
   706
	asm("bne subrect3 ");
sl@0
   707
	asm("ldmfd sp!, {r8-r9} ");		// restore r8,r9
sl@0
   708
	asm("subrect4: ");
sl@0
   709
	asm("ldmia r1, {r4-r7} ");		// restore coordinates of aRect into r4-r7
sl@0
   710
	asm("cmp r7, r11 ");			// compare aRect.iBr.iY with rect.iBr.iY
sl@0
   711
	asm("movgt r7, r11 ");			// r7=inter.iBr.iY
sl@0
   712
	asm("bllt subrectapp1 ");		// if <, append 1st subrectangle
sl@0
   713
	asm("cmp r5, r9 ");				// compare aRect.iTl.iY with rect.iTl.iY
sl@0
   714
	asm("movlt r5, r9 ");			// r5=inter.iTl.iY
sl@0
   715
	asm("blgt subrectapp2 ");		// if >, append 2nd subrectangle
sl@0
   716
	asm("cmp r6, r10 ");			// compare aRect.iBr.iX with rect.iBr.iX
sl@0
   717
	asm("movgt r6, r10 ");			// r6=inter.iBr.iX
sl@0
   718
	asm("bllt subrectapp3 ");		// if <, append 3rd subrectangle
sl@0
   719
	asm("cmp r4, r8 ");				// compare aRect.iTl.iX with rect.iTl.iX
sl@0
   720
	asm("movlt r4, r8 ");			// r4=inter.iTl.iX
sl@0
   721
	asm("blgt subrectapp4 ");		// if >, append 4th subrectangle
sl@0
   722
	asm("ldr lr, [r0, #4] ");		// lr=iError
sl@0
   723
	asm("cmp lr, #0 ");				// check for an error
sl@0
   724
	asm("bne subrect_end ");
sl@0
   725
	asm("cmp r2, #0 ");				// check if aSubtractedRegion!=NULL
sl@0
   726
	asm("blne subrectadd ");		// if non-null, add inter to aSubtractedRegion
sl@0
   727
	asm("subrect2: ");
sl@0
   728
	asm("cmp r3, r12 ");			// compare index to limit
sl@0
   729
	asm("ldmltia r1, {r4-r7} ");	// if index<limit, r4-r7 = coordinates of aRect
sl@0
   730
	asm("blt subrect1 ");			// if index<limit, loop again
sl@0
   731
sl@0
   732
	asm("subrect_end: ");
sl@0
   733
	__POPRET("r3-r11,");
sl@0
   734
sl@0
   735
	// AppendRect(TRect(rect.iTl.iX,inter.iBr.iY,rect.iBr.iX,rect.iBr.iY))
sl@0
   736
	asm("subrectapp1: ");
sl@0
   737
	asm("stmfd sp!, {r0-r3,r12,lr} ");			// preserve registers across function call
sl@0
   738
	asm("bl  " CSM_Z16AllocAnotherRectP7TRegion);
sl@0
   739
	asm("ldmfd sp!, {r0-r3} ");
sl@0
   740
	asm("beq subrectapp1_end ");		// exit if error
sl@0
   741
sl@0
   742
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   743
	asm("ldr lr, [r0, #8] ");		// lr points to first rectangle
sl@0
   744
	asm("cmn lr, lr ");
sl@0
   745
	asm("ldrcc lr, [r0, #16] ");	// if RRegion
sl@0
   746
	asm("addcs lr, r0, #20 ");		// RRegionBuf
sl@0
   747
	asm("submi lr, lr, #8 ");		// TRegionFix
sl@0
   748
	asm("add lr, lr, r12, lsl #4 ");	// lr=&(iRectangleList[iCount])
sl@0
   749
	asm("add r12, r12, #1 ");			// increment iCount
sl@0
   750
	asm("str r12, [r0] ");				//
sl@0
   751
	asm("stmia lr!, {r8} ");			// append rectangle - rect.iTl.iX
sl@0
   752
	asm("stmia lr!, {r7,r10,r11} ");	// inter.iBr.iY, rect.iBr.iX, rect.iBr.iY
sl@0
   753
	asm("subrectapp1_end: ");
sl@0
   754
	__POPRET("r12,");
sl@0
   755
sl@0
   756
	// AppendRect(TRect(rect.iTl.iX,rect.iTl.iY,rect.iBr.iX,inter.iTl.iY))
sl@0
   757
	asm("subrectapp2: ");
sl@0
   758
	asm("stmfd sp!, {r0-r3,r12,lr} ");			// preserve registers across function call
sl@0
   759
	asm("bl  " CSM_Z16AllocAnotherRectP7TRegion);
sl@0
   760
	asm("ldmfd sp!, {r0-r3} ");
sl@0
   761
	asm("beq subrectapp1_end ");		// exit if error
sl@0
   762
sl@0
   763
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   764
	asm("ldr lr, [r0, #8] ");		// lr points to first rectangle
sl@0
   765
	asm("cmn lr, lr ");
sl@0
   766
	asm("ldrcc lr, [r0, #16] ");	// if RRegion
sl@0
   767
	asm("addcs lr, r0, #20 ");		// RRegionBuf
sl@0
   768
	asm("submi lr, lr, #8 ");		// TRegionFix
sl@0
   769
	asm("add lr, lr, r12, lsl #4 ");	// lr=&(iRectangleList[iCount])
sl@0
   770
	asm("add r12, r12, #1 ");			// increment iCount
sl@0
   771
	asm("str r12, [r0] ");				//
sl@0
   772
	asm("stmia lr!, {r8,r9,r10} ");		// append rectangle - rect.iTl.iX,rect.iTl.iY,rect.iBr.iX
sl@0
   773
	asm("stmia lr!, {r5} ");			// inter.iTl.iY
sl@0
   774
	__POPRET("r12,");
sl@0
   775
sl@0
   776
	// AppendRect(TRect(inter.iBr.iX,inter.iTl.iY,rect.iBr.iX,inter.iBr.iY))
sl@0
   777
	asm("subrectapp3: ");
sl@0
   778
	asm("stmfd sp!, {r0-r3,r12,lr} ");			// preserve registers across function call
sl@0
   779
	asm("bl  " CSM_Z16AllocAnotherRectP7TRegion);
sl@0
   780
	asm("ldmfd sp!, {r0-r3} ");
sl@0
   781
	asm("beq subrectapp1_end ");		// exit if error
sl@0
   782
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   783
	asm("ldr lr, [r0, #8] ");		// lr points to first rectangle
sl@0
   784
	asm("cmn lr, lr ");
sl@0
   785
	asm("ldrcc lr, [r0, #16] ");	// if RRegion
sl@0
   786
	asm("addcs lr, r0, #20 ");		// RRegionBuf
sl@0
   787
	asm("submi lr, lr, #8 ");		// TRegionFix
sl@0
   788
	asm("add lr, lr, r12, lsl #4 ");	// lr=&(iRectangleList[iCount])
sl@0
   789
	asm("add r12, r12, #1 ");			// increment iCount
sl@0
   790
	asm("str r12, [r0] ");				//
sl@0
   791
	asm("stmia lr!, {r6} ");			// append rectangle - inter.iBr.iX
sl@0
   792
	asm("stmia lr!, {r5,r10} ");		// inter.iTl.iY, rect.iBr.iX
sl@0
   793
	asm("stmia lr!, {r7} ");			// inter.iBr.iY
sl@0
   794
	__POPRET("r12,");
sl@0
   795
sl@0
   796
	// AppendRect(TRect(rect.iTl.iX,inter.iTl.iY,inter.iTl.iX,inter.iBr.iY))
sl@0
   797
	asm("subrectapp4: ");
sl@0
   798
	asm("stmfd sp!, {r0-r3,r12,lr} ");			// preserve registers across function call
sl@0
   799
	asm("bl  " CSM_Z16AllocAnotherRectP7TRegion);
sl@0
   800
	asm("ldmfd sp!, {r0-r3} ");
sl@0
   801
	asm("beq subrectapp1_end ");		// exit if error
sl@0
   802
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   803
	asm("ldr lr, [r0, #8] ");		// lr points to first rectangle
sl@0
   804
	asm("cmn lr, lr ");
sl@0
   805
	asm("ldrcc lr, [r0, #16] ");	// if RRegion
sl@0
   806
	asm("addcs lr, r0, #20 ");		// RRegionBuf
sl@0
   807
	asm("submi lr, lr, #8 ");		// TRegionFix
sl@0
   808
	asm("add lr, lr, r12, lsl #4 ");	// lr=&(iRectangleList[iCount])
sl@0
   809
	asm("add r12, r12, #1 ");			// increment iCount
sl@0
   810
	asm("str r12, [r0] ");				//
sl@0
   811
	asm("stmia lr!, {r8} ");			// append rectangle - rect.iTl.iX
sl@0
   812
	asm("stmia lr!, {r5} ");			// inter.iTl.iY
sl@0
   813
	asm("stmia lr!, {r4,r7} ");			// inter.iTl.iX, inter.iBr.iY
sl@0
   814
	__POPRET("r12,");
sl@0
   815
sl@0
   816
	// aSubtractedRegion->AddRect(inter)
sl@0
   817
	asm("subrectadd: ");
sl@0
   818
	asm("stmfd sp!, {r0-r7,r12,lr} ");	// preserve registers and put inter onto stack
sl@0
   819
	asm("mov r0, r2 ");					// this = aSubtractedRegion
sl@0
   820
	asm("add r1, sp, #16 ");			// inter is 16 bytes above sp
sl@0
   821
	asm("bl  " CSM_ZN7TRegion7AddRectERK5TRect);	// call TRegion::AddRect
sl@0
   822
	__POPRET("r0-r7,r12,");
sl@0
   823
	}
sl@0
   824
sl@0
   825
sl@0
   826
sl@0
   827
sl@0
   828
__NAKED__ EXPORT_C void TRegion::Intersection(const TRegion& /*aRegion1*/,const TRegion& /*aRegion2*/)
sl@0
   829
/**
sl@0
   830
Replaces this region with the area of intersection between two specified regions.
sl@0
   831
	
sl@0
   832
Notes:
sl@0
   833
	
sl@0
   834
1. If the error flag of either of the two specified regions is set, then this 
sl@0
   835
   region is cleared and its error flag is set. This frees up allocated memory.
sl@0
   836
	
sl@0
   837
2. If this region's error flag is already set, then the function has no effect.
sl@0
   838
	
sl@0
   839
@param aRegion1 The first region. 
sl@0
   840
@param aRegion2 The second region.
sl@0
   841
*/
sl@0
   842
	{
sl@0
   843
	// r0=this, r1=&aRegion1, r2=&aRegion2
sl@0
   844
	asm("ldr r3, [r1, #4] ");			// r3=aRegion1.iError
sl@0
   845
	asm("ldr r12, [r2, #4] ");			// r12=aRegion2.iError
sl@0
   846
	asm("orrs r3, r3, r12 ");
sl@0
   847
	asm("bne  " CSM_ZN7TRegion10ForceErrorEv);	// if either set, ForceError()
sl@0
   848
	asm("str r3, [r0] ");				// iCount=0
sl@0
   849
	asm("ldr r3, [r1] ");				// r3=aRegion1.iCount
sl@0
   850
	asm("ldr r12, [r2] ");				// r12=aRegion2.iCount
sl@0
   851
	asm("cmp r3, #0 ");
sl@0
   852
	asm("cmpne r12, #0 ");
sl@0
   853
	__JUMP(eq,lr);
sl@0
   854
	asm("stmfd sp!, {r3-r11,lr} ");
sl@0
   855
	asm("ldr lr, [r1, #8] ");			// r1 points to first rectangle of aRegion1 = pRect1
sl@0
   856
	asm("cmn lr, lr ");
sl@0
   857
	asm("ldrcc r1, [r1, #16] ");		// if RRegion
sl@0
   858
	asm("addcs r1, r1, #20 ");			// RRegionBuf
sl@0
   859
	asm("submi r1, r1, #8 ");			// TRegionFix
sl@0
   860
	asm("intersection1: ");
sl@0
   861
	asm("ldr lr, [r2, #8] ");			// lr points to first rectangle of aRegion2
sl@0
   862
	asm("cmn lr, lr ");
sl@0
   863
	asm("ldrcc lr, [r2, #16] ");		// if RRegion
sl@0
   864
	asm("addcs lr, r2, #20 ");			// RRegionBuf
sl@0
   865
	asm("submi lr, lr, #8 ");			// TRegionFix
sl@0
   866
	asm("ldr r12, [r2] ");				// r12=aRegion2.iCount
sl@0
   867
	asm("intersection2: ");
sl@0
   868
	asm("ldmia r1, {r4-r7} ");			// r4-r7 = *pRect1
sl@0
   869
	asm("ldmia lr!, {r8-r11} ");		// r8-r11 = *pRect2++
sl@0
   870
	asm("cmp r6, r8 ");					// compare pRect1->iBr.iX with pRect2->iTl.iX
sl@0
   871
	asm("cmpgt r7, r9 ");				// if >, compare pRect1->iBr.iY with pRect2->iTl.iY
sl@0
   872
	asm("cmpgt r10, r4 ");				// if >, compare pRect2->iBr.iX with pRect1->iTl.iX
sl@0
   873
	asm("cmpgt r11, r5 ");				// if >, compare pRect2->iBr.iY with pRect1->iTl.iY
sl@0
   874
	asm("ble intersection3 ");			// if <=, rectangles have empty intersection, so iterate
sl@0
   875
	asm("cmp r4, r8 ");					// compute intersection and place in r8-r11
sl@0
   876
	asm("movgt r8, r4 ");
sl@0
   877
	asm("cmp r5, r9 ");
sl@0
   878
	asm("movgt r9, r5 ");
sl@0
   879
	asm("cmp r6, r10 ");
sl@0
   880
	asm("movlt r10, r6 ");
sl@0
   881
	asm("cmp r7, r11 ");
sl@0
   882
	asm("movlt r11, r7 ");
sl@0
   883
	asm("stmfd sp!, {r0-r3,r12,lr} ");	// preserve registers across function call
sl@0
   884
	asm("bl  " CSM_Z16AllocAnotherRectP7TRegion);
sl@0
   885
	asm("ldmfd sp!, {r0-r3} ");
sl@0
   886
	asm("ldmeqfd sp!, {r12,lr} ");		// exit if error
sl@0
   887
	asm("beq intersection_end ");
sl@0
   888
sl@0
   889
	asm("ldr r12, [r0] ");				// r12=iCount
sl@0
   890
	asm("ldr lr, [r0, #8] ");			// lr points to first rectangle
sl@0
   891
	asm("cmn lr, lr ");
sl@0
   892
	asm("ldrcc lr, [r0, #16] ");		// if RRegion
sl@0
   893
	asm("addcs lr, r0, #20 ");			// RRegionBuf
sl@0
   894
	asm("submi lr, lr, #8 ");			// TRegionFix
sl@0
   895
	asm("add lr, lr, r12, lsl #4 ");	// lr=&(iRectangleList[iCount])
sl@0
   896
	asm("add r12, r12, #1 ");			// increment iCount
sl@0
   897
	asm("str r12, [r0] ");				//
sl@0
   898
	asm("stmia lr!, {r8-r11} ");		// append intersection of rectangles
sl@0
   899
	asm("ldmfd sp!, {r12,lr} ");		// restore registers
sl@0
   900
	asm("intersection3: ");
sl@0
   901
	asm("subs r12, r12, #1 ");
sl@0
   902
	asm("bne intersection2 ");			// loop for all values of pRect2
sl@0
   903
	asm("add r1, r1, #16 ");			// increment pRect1
sl@0
   904
	asm("subs r3, r3, #1 ");
sl@0
   905
	asm("bne intersection1 ");			// loop for all values of pRect1
sl@0
   906
sl@0
   907
	asm("intersection_end: ");
sl@0
   908
	__POPRET("r3-r11,");
sl@0
   909
	}
sl@0
   910
	
sl@0
   911
#endif
sl@0
   912
sl@0
   913
sl@0
   914
sl@0
   915
sl@0
   916
#ifdef __COBJECT_MACHINE_CODED__
sl@0
   917
__NAKED__ EXPORT_C CObject *CObjectIx::At(TInt /*aHandle*/,TInt /*aUniqueID*/)
sl@0
   918
/**
sl@0
   919
Gets a pointer to the reference counting object with the specified handle
sl@0
   920
number and matching unique ID.
sl@0
   921
sl@0
   922
@param aHandle   The handle number of the reference counting object.
sl@0
   923
@param aUniqueID The unique ID.
sl@0
   924
sl@0
   925
@return A pointer to the reference counting object. If there is no matching 
sl@0
   926
        object, then this is NULL.
sl@0
   927
*/
sl@0
   928
	{
sl@0
   929
	// r0=this, r1=aHandle, r2=aUniqueID
sl@0
   930
	asm("ldr r3, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iHighWaterMark));	// r3=iHighWaterMark
sl@0
   931
	asm("ldr r0, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iObjects));	// r0=iObjects
sl@0
   932
	asm("mov r12, r1, lsl #17 ");		// r12=r1<<17 = index(aHandle)<<17
sl@0
   933
	asm("cmp r3, r12, lsr #17 ");		// compare iHighWaterMark with index(aHandle)
sl@0
   934
	asm("movle r0, #0 ");				// if hwm<=index, return NULL
sl@0
   935
	__JUMP(le,lr);
sl@0
   936
	asm("add r0, r0, r12, lsr #14 ");	// r0=iObjects+index(Handle)=pS
sl@0
   937
	asm("ldr r3, [r0] ");				// r3=pS->uniqueID:pS->instance
sl@0
   938
	asm("mov r1, r1, lsl #2 ");			// r1=instance(Handle)<<18
sl@0
   939
	asm("mov r1, r1, lsr #18 ");		// r1=instance(Handle)
sl@0
   940
	asm("orr r1, r1, r2, lsl #16 ");	// r1=aUniqueID:instance(Handle)
sl@0
   941
	asm("cmp r1, r3 ");					// check uniqueID and instance
sl@0
   942
	asm("movne r0, #0 ");				// if wrong, return 0
sl@0
   943
	asm("ldreq r0, [r0, #4] ");			// else return pointer to CObject
sl@0
   944
	__JUMP(,lr);
sl@0
   945
	}
sl@0
   946
sl@0
   947
sl@0
   948
sl@0
   949
sl@0
   950
__NAKED__ EXPORT_C CObject *CObjectIx::At(TInt aHandle)
sl@0
   951
/**
sl@0
   952
Gets a pointer to the reference counting object with the specified
sl@0
   953
handle number.
sl@0
   954
sl@0
   955
@param aHandle The handle number of the reference counting object.
sl@0
   956
sl@0
   957
@return A pointer to the reference counting object. If there is no matching 
sl@0
   958
        object, then this is NULL.
sl@0
   959
*/
sl@0
   960
	{
sl@0
   961
	// r0=this, r1=aHandle
sl@0
   962
	asm("ldr r3, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iHighWaterMark));	// r3=iHighWaterMark
sl@0
   963
	asm("ldr r0, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iObjects));	// r0=iObjects
sl@0
   964
	asm("mov r12, r1, lsl #17 ");		// r12=r1<<17 = index(aHandle)<<17
sl@0
   965
	asm("cmp r3, r12, lsr #17 ");		// compare iHighWaterMark with index(aHandle)
sl@0
   966
	asm("movle r0, #0 ");				// if hwm<=index, return NULL
sl@0
   967
	__JUMP(le,lr);
sl@0
   968
	asm("add r0, r0, r12, lsr #14 ");	// r0=iObjects+index(Handle)=pS
sl@0
   969
	asm("ldr r3, [r0] ");				// r3=pS->uniqueID:pS->instance
sl@0
   970
	asm("ldr r2, __instanceMask ");
sl@0
   971
	asm("and r1, r1, r2 ");				// r1=instance(Handle)<<16
sl@0
   972
	asm("cmp r1, r3, lsl #16 ");		// check instance
sl@0
   973
	asm("movne r0, #0 ");				// if wrong, return 0
sl@0
   974
	asm("ldreq r0, [r0, #4] ");			// else return pointer to CObject
sl@0
   975
	__JUMP(,lr);
sl@0
   976
	asm("__instanceMask: ");
sl@0
   977
	asm(".word 0x3FFF0000 ");
sl@0
   978
	}
sl@0
   979
sl@0
   980
sl@0
   981
sl@0
   982
sl@0
   983
GLREF_C void PanicCObjectIxIndexOutOfRange(void);
sl@0
   984
sl@0
   985
sl@0
   986
sl@0
   987
sl@0
   988
__NAKED__ EXPORT_C CObject* CObjectIx::operator[](TInt /*anIndex*/)
sl@0
   989
/**
sl@0
   990
Gets a pointer to a reference counting object located at the specified offset 
sl@0
   991
within the object index.
sl@0
   992
sl@0
   993
@param anIndex The offset of the reference counting object within the object 
sl@0
   994
               index. Offset is relative to zero. 
sl@0
   995
               
sl@0
   996
@return A pointer to the reference counting object.
sl@0
   997
sl@0
   998
@panic E32USER-CBase 21 if the value of anIndex is negative or is greater than
sl@0
   999
                        or equal to the total number of objects held by
sl@0
  1000
                        the index.
sl@0
  1001
*/
sl@0
  1002
	{
sl@0
  1003
	// r0=this, r1=anIndex
sl@0
  1004
	asm("cmp r1, #0 ");								// check anIndex>=0
sl@0
  1005
	asm("ldrge r3, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iHighWaterMark));	// if so, r3=iHighWaterMark
sl@0
  1006
	asm("cmpge r3, r1 ");							// and compare iHighWaterMark to anIndex
sl@0
  1007
	asm("ldrgt r0, [r0, #%a0]" : : "i" _FOFF(CObjectIx,iObjects));	// if OK, r0=iObjects
sl@0
  1008
	asm("addgt r0, r0, r1, lsl #3 ");				// r0=iObjects+anIndex
sl@0
  1009
	asm("ldrgt r0, [r0, #4] ");						// r0=pointer to CObject
sl@0
  1010
#ifdef __CPU_ARMV6
sl@0
  1011
	asm("ble 1f ");
sl@0
  1012
	__JUMP(,lr);
sl@0
  1013
#else
sl@0
  1014
	__JUMP(gt,lr);
sl@0
  1015
#endif
sl@0
  1016
	asm("1: ");
sl@0
  1017
	asm("b  " CSM_Z29PanicCObjectIxIndexOutOfRangev);	// if anIndex<0 or iCount<=anIndex, panic
sl@0
  1018
	}
sl@0
  1019
sl@0
  1020
sl@0
  1021
sl@0
  1022
sl@0
  1023
GLREF_C void PanicCObjectConIndexOutOfRange(void);
sl@0
  1024
GLREF_C void PanicCObjectConFindBadHandle(void);
sl@0
  1025
GLREF_C void PanicCObjectConFindIndexOutOfRange(void);
sl@0
  1026
sl@0
  1027
sl@0
  1028
sl@0
  1029
sl@0
  1030
__NAKED__ EXPORT_C CObject *CObjectCon::operator[](TInt /*anIndex*/)
sl@0
  1031
/**
sl@0
  1032
Gets a pointer to the reference counting object located at the specified offset 
sl@0
  1033
within the object container.
sl@0
  1034
sl@0
  1035
@param anIndex The offset of the reference counting object within the object 
sl@0
  1036
               container. Offset is relative to zero.
sl@0
  1037
sl@0
  1038
@return A pointer to the owning reference counting object.
sl@0
  1039
sl@0
  1040
@panic E32USER-CBase 21 if anIndex is negative or is greater than or equal to
sl@0
  1041
                        the total number of objects held by the container.
sl@0
  1042
*/
sl@0
  1043
	{
sl@0
  1044
	// r0=this, r1=anIndex
sl@0
  1045
	asm("cmp r1, #0 ");
sl@0
  1046
	asm("ldrge r2, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iCount));
sl@0
  1047
	asm("cmpge r2, r1 ");
sl@0
  1048
	asm("ldrgt r0, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iObjects));
sl@0
  1049
	asm("ldrgt r0, [r0, r1, lsl #2] ");
sl@0
  1050
#ifdef __CPU_ARMV6
sl@0
  1051
	asm("ble 1f ");
sl@0
  1052
	__JUMP(,lr);
sl@0
  1053
#else
sl@0
  1054
	__JUMP(gt,lr);
sl@0
  1055
#endif
sl@0
  1056
	asm("1: ");
sl@0
  1057
	asm("b  " CSM_Z30PanicCObjectConIndexOutOfRangev);
sl@0
  1058
	}
sl@0
  1059
sl@0
  1060
sl@0
  1061
sl@0
  1062
sl@0
  1063
__NAKED__ EXPORT_C CObject *CObjectCon::At(TInt /*aFindHandle*/) const
sl@0
  1064
/**
sl@0
  1065
Gets a pointer to the reference counting object with the specified find-handle 
sl@0
  1066
number.
sl@0
  1067
sl@0
  1068
A find-handle number is an integer which uniquely identifies a reference
sl@0
  1069
counting object with respect to its object container.
sl@0
  1070
sl@0
  1071
@param aFindHandle The find-handle number of the reference counting object. 
sl@0
  1072
                   The unique Id part of this number must be the same as the
sl@0
  1073
                   unique Id of this container.
sl@0
  1074
                   The index part of the find-handle number must be
sl@0
  1075
                   a valid index. 
sl@0
  1076
sl@0
  1077
@return A pointer to the reference counting object.
sl@0
  1078
sl@0
  1079
@panic E32User-CBase 38 if the unique Id part of aFindHandle is not the same as
sl@0
  1080
                        the unique Id of this container.
sl@0
  1081
@panic E32User-CBase 39 if the index part of aFindHandle is negative or greater
sl@0
  1082
                        than or equal to the total number of reference counting
sl@0
  1083
                        objects held by this object container.
sl@0
  1084
*/
sl@0
  1085
	{
sl@0
  1086
	// r0=this, r1=aFindHandle
sl@0
  1087
	asm("ldr r2, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iUniqueID));
sl@0
  1088
	asm("cmp r2, r1, lsr #16 ");
sl@0
  1089
	asm("ldreq r2, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iCount));
sl@0
  1090
	asm("bne  " CSM_Z28PanicCObjectConFindBadHandlev);
sl@0
  1091
	asm("mov r1, r1, lsl #17 ");
sl@0
  1092
	asm("cmp r2, r1, lsr #17 ");
sl@0
  1093
	asm("ldrgt r0, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iObjects));
sl@0
  1094
	asm("ble  " CSM_Z34PanicCObjectConFindIndexOutOfRangev);
sl@0
  1095
	asm("ldr r0, [r0, r1, lsr #15] ");
sl@0
  1096
	__JUMP(,lr);
sl@0
  1097
	}
sl@0
  1098
sl@0
  1099
sl@0
  1100
sl@0
  1101
sl@0
  1102
__NAKED__ EXPORT_C CObject *CObjectCon::AtL(TInt /*aFindHandle*/) const
sl@0
  1103
/**
sl@0
  1104
Gets a pointer to the reference counting object with the specified find-handle 
sl@0
  1105
number, and leaves on error.
sl@0
  1106
sl@0
  1107
A find-handle number is an integer which uniquely identifies a reference
sl@0
  1108
counting object with respect to its object container.
sl@0
  1109
sl@0
  1110
@param aFindHandle The find-handle number of the reference counting object. 
sl@0
  1111
                   The unique Id part of this number must be the same as
sl@0
  1112
                   the unique Id of this container.
sl@0
  1113
                   The index part of the find-handle number must be
sl@0
  1114
                   a valid index. 
sl@0
  1115
sl@0
  1116
@return A pointer to the reference counting object.
sl@0
  1117
sl@0
  1118
@leave KErrBadHandle if the unique Id part of aFindHandle is not the same as
sl@0
  1119
                     the unique Id of this container.
sl@0
  1120
@leave KErrArgument if the index part of aFindHandle is negative or greater
sl@0
  1121
                    than or equal to the total number of reference counting
sl@0
  1122
                    objects held by this object container.
sl@0
  1123
*/
sl@0
  1124
	{
sl@0
  1125
	// r0=this, r1=aFindHandle
sl@0
  1126
	asm("ldr r2, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iUniqueID));
sl@0
  1127
	asm("cmp r2, r1, lsr #16 ");
sl@0
  1128
	asm("ldreq r2, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iCount));
sl@0
  1129
	asm("bne 1f ");
sl@0
  1130
	asm("mov r1, r1, lsl #17 ");
sl@0
  1131
	asm("cmp r2, r1, lsr #17 ");
sl@0
  1132
	asm("ldrgt r0, [r0, #%a0]" : : "i" _FOFF(CObjectCon,iObjects));
sl@0
  1133
	asm("ble 2f ");
sl@0
  1134
	asm("ldr r0, [r0, r1, lsr #15] ");
sl@0
  1135
	__JUMP(,lr);
sl@0
  1136
	// User::Leave tail called, so no annotations required since
sl@0
  1137
	// current frame is reused by User::Leave
sl@0
  1138
	asm("1: ");
sl@0
  1139
	asm("mvn r0, #7 "); // KErrBadHandle
sl@0
  1140
	asm("b  " CSM_ZN4User5LeaveEi);
sl@0
  1141
	asm("2: ");
sl@0
  1142
	asm("mvn r0, #5 "); // KErrArgument
sl@0
  1143
	asm("b  " CSM_ZN4User5LeaveEi);
sl@0
  1144
	}
sl@0
  1145
#endif
sl@0
  1146
sl@0
  1147
#ifdef __CACTIVESCHEDULER_MACHINE_CODED__
sl@0
  1148
extern "C" void PanicStrayEvent();
sl@0
  1149
sl@0
  1150
/**
sl@0
  1151
@internalComponent
sl@0
  1152
sl@0
  1153
The inner active scheduler loop. This repeatedly waits for a signal and then
sl@0
  1154
dispatches the highest priority ready active object. The loop terminates either
sl@0
  1155
if one of the RunL()s stops the current active scheduler level or leaves.
sl@0
  1156
sl@0
  1157
Stop when aLoop becomes 'Inactive'
sl@0
  1158
*/
sl@0
  1159
__NAKED__ void CActiveScheduler::DoRunL(TLoopOwner* const volatile& aLoop, CActive* volatile & aCurrentObj, TCleanupBundle* aCleanupBundlePtr)
sl@0
  1160
	{
sl@0
  1161
	asm("stmfd sp!, {r4-r8,lr} ");
sl@0
  1162
	__EH_FRAME_PUSH2(r4-r8,lr)
sl@0
  1163
	
sl@0
  1164
#ifdef _DEBUG
sl@0
  1165
	// need to copy aCleanupBundlePtr to somewhere else before it's clobbered by the next line.
sl@0
  1166
	asm("mov r8, r3 ");														// r8 = &aCleanupBundlePtr
sl@0
  1167
#endif
sl@0
  1168
	
sl@0
  1169
	asm("ldr r3, [r0, #%a0]" : : "i" (_CBASE_VPTR_OFFSET_));				// r3 = vptr
sl@0
  1170
	asm("add r4, r0, #%a0" : : "i" _FOFF(CActiveScheduler,iActiveQ));		// r4 = &iActiveQ
sl@0
  1171
	asm("mov r5, r1 ");														// r5 = &aLoop
sl@0
  1172
	asm("mov r7, r2 ");														// r7 = &aCurrentObj
sl@0
  1173
	asm("ldr r6, [r3, #%a0]" : : "i" (_CACTIVESCHEDULER_WAIT_OFFSET_));		// r6 = &WaitForAnyRequest()
sl@0
  1174
sl@0
  1175
	asm("active_scheduler_loop: ");
sl@0
  1176
	asm("ldr r1, [r5] ");													// r1 = aLoop
sl@0
  1177
	asm("adr lr, 1f ");														// return address
sl@0
  1178
	asm("sub r0, r4, #%a0 " : : "i" _FOFF(CActiveScheduler,iActiveQ));		// this
sl@0
  1179
	asm("cmp r1, #0 ");
sl@0
  1180
	__JUMP(ne, r6);															// call WaitForAnyRequest() if still active
sl@0
  1181
	__POPRET("r4-r8,");														// else return
sl@0
  1182
sl@0
  1183
	// get here when WaitForAnyRequest() returns
sl@0
  1184
	asm("1: ");
sl@0
  1185
	asm("ldr r14, [r4, #0] ");												// r14->first active object
sl@0
  1186
sl@0
  1187
	asm("2: ");
sl@0
  1188
	asm("cmp r14, r4 ");													// end of queue?
sl@0
  1189
	asm("sub r0, r14, #%a0" : : "i" _FOFF(CActive,iLink));					// r0->CActive
sl@0
  1190
	asm("ldmneda r14, {r2, r12, r14} ");									// r2=iStatus, r12=iStatus.iFlags (old iActive), r14 = next object
sl@0
  1191
	asm("beq PanicStrayEvent ");											// if end of queue, panic
sl@0
  1192
#ifdef _DEBUG
sl@0
  1193
	asm("ands r3, r12, #%a0" : : "i" ((TInt)(TRequestStatus::EActive|TRequestStatus::ERequestPending)));	// only active bit and request-pending bit
sl@0
  1194
	asm("cmpne r3, #%a0" : : "i" ((TInt)(TRequestStatus::EActive|TRequestStatus::ERequestPending)));		// active bit == request pending bit
sl@0
  1195
	asm("bne PanicStrayEvent ");											// if active bit != request pending bit, panic
sl@0
  1196
#endif
sl@0
  1197
	asm("cmp r2, #%a0" : : "i" ((TInt)KRequestPending));					// test if iStatus!=KRequestPending
sl@0
  1198
	asm("andnes r3, r12, #%a0" : : "i" ((TInt)TRequestStatus::EActive));	// if so, test iActive
sl@0
  1199
	asm("beq 2b ");															// if not active or still pending, do next CActive
sl@0
  1200
sl@0
  1201
	// have an active object to run
sl@0
  1202
#ifdef __SMP__
sl@0
  1203
	__DATA_MEMORY_BARRIER_Z__(r3);											// acquire semantics
sl@0
  1204
#endif
sl@0
  1205
	asm("ldr r3, [r0, #%a0]" : : "i" (_CBASE_VPTR_OFFSET_));				// r3=CActive->vptr
sl@0
  1206
	asm("bic r12, r12, #%a0" : : "i" ((TInt)(TRequestStatus::EActive|TRequestStatus::ERequestPending)));
sl@0
  1207
	asm("ldr r3, [r3, #%a0]" : : "i" (_CACTIVE_RUNL_OFFSET_));				// r3 = &CActive::RunL()
sl@0
  1208
	asm("str r12, [r0, #%a0]" : : "i" (_FOFF(CActive,iStatus)+_FOFF(TRequestStatus,iFlags)));	// iActive=EFalse
sl@0
  1209
	asm("str r0, [r7] ");													// save active object in aCurrentObj in case RunL leaves
sl@0
  1210
#ifdef _DEBUG
sl@0
  1211
	__JUMPL(3);															// call RunL() (and continue)
sl@0
  1212
#else
sl@0
  1213
	asm("adr lr, active_scheduler_loop ");								// set lr (return address) to label, active_scheduler_loop
sl@0
  1214
	__JUMP(,r3);														// call RunL() (and loop)
sl@0
  1215
#endif
sl@0
  1216
	
sl@0
  1217
	
sl@0
  1218
#ifdef _DEBUG
sl@0
  1219
	//check whether there's a cleanup stack installed:
sl@0
  1220
sl@0
  1221
	asm("cmp r8, #0");															// check CleanupBundle* == NULL
sl@0
  1222
	asm("beq active_scheduler_loop ");											// If r8 == NULL, branch to label, active_scheduler_loop
sl@0
  1223
	asm("ldr r0, [r8, #%a0]" : : "i" _FOFF(TCleanupBundle,iCleanupPtr)); 		// r0 = CCleanup* (load the CCleanup*)
sl@0
  1224
sl@0
  1225
	//there is a cleanupstack installed:
sl@0
  1226
	asm("add r1, r8, #%a0" : : "i" _FOFF(TCleanupBundle,iDummyInt)); 			// r1 = iDummyInt* (load the TInt*)
sl@0
  1227
	asm("adr lr, active_scheduler_loop ");										// set lr (return address) to label, active_scheduler_loop
sl@0
  1228
	asm("b  " CSM_ZN8CCleanup5CheckEPv); 										// call CCleanup::Check(iDummyInt*)
sl@0
  1229
#endif
sl@0
  1230
	
sl@0
  1231
	}
sl@0
  1232
#endif
sl@0
  1233
sl@0
  1234
sl@0
  1235
#ifdef __CSERVER_MACHINE_CODED__
sl@0
  1236
__NAKED__ EXPORT_C void CServer2::RunL()
sl@0
  1237
	{
sl@0
  1238
	asm("ldr r2, [r0, #%a0]" : : "i" _FOFF(CServer2,iMessage.iFunction)); // r2=Message().Function()
sl@0
  1239
	asm("stmfd sp!, {r4, lr}");			// save regs
sl@0
  1240
	__EH_FRAME_PUSH2(r4,lr)
sl@0
  1241
	asm("cmp r2, #0");					// check for Connect/Disconnect message
sl@0
  1242
	asm("bmi server2_con_dis");
sl@0
  1243
sl@0
  1244
	// Service the message
sl@0
  1245
	asm("mov r4, r0 ");						// r4=this
sl@0
  1246
	asm("ldr r0, [r4, #%a0]" : : "i" _FOFF(CServer2,iMessage.iSessionPtr)); // r0=session
sl@0
  1247
	asm("add r1, r4, #%a0" : : "i" (_FOFF(CServer2,iMessage)));	// r1=&iServer.Message()
sl@0
  1248
	asm("cmp r0, #0");  // Check for NULL session
sl@0
  1249
	asm("ldrne r12, [r0, #%a0]" : : "i" (_CBASE_VPTR_OFFSET_));			// r12=CSession2::vptr
sl@0
  1250
#ifdef __SUPPORT_THUMB_INTERWORKING
sl@0
  1251
	asm("ldrne r3, [r12, #%a0]" : : "i" (_CSESSION2_SERVICEL_OFFSET_));	// call CSession2::ServiceL(iMessage)
sl@0
  1252
	asm("adr lr, server2_run_postamble ");
sl@0
  1253
	asm("bxne r3 ");
sl@0
  1254
#else
sl@0
  1255
	asm("adr lr, server2_run_postamble ");
sl@0
  1256
	asm("ldrne pc, [r12, #%a0]" : : "i" (_CSESSION2_SERVICEL_OFFSET_));	// call CSession2::ServiceL(iMessage)
sl@0
  1257
#endif
sl@0
  1258
	asm("mov r0, r1");
sl@0
  1259
	asm("b  " CSM_ZN8CServer212NotConnectedERK9RMessage2); // NULL session ptr means not connected
sl@0
  1260
sl@0
  1261
	// Do this after processing any message
sl@0
  1262
	asm("server2_run_postamble: ");
sl@0
  1263
	asm("ldr r2, [r4, #%a0]" : : "i" (_FOFF(CServer2,iStatus)+_FOFF(TRequestStatus,iFlags)));	// r2=iStatus.iFlags (old iActive)
sl@0
  1264
	asm("mov r0, #0x80000001 ");								// r0=KRequestPending
sl@0
  1265
	asm("ands r1, r2, #%a0" : : "i" ((TInt)TRequestStatus::EActive));
sl@0
  1266
	asm("bne server2_run_end ");							// if already active, finished
sl@0
  1267
	asm("orr r2, r2, #%a0" : : "i" ((TInt)(TRequestStatus::EActive|TRequestStatus::ERequestPending)));
sl@0
  1268
	asm("add r1, r4, #%a0" : : "i" _FOFF(CActive,iStatus));		// r1->iStatus
sl@0
  1269
	asm("stmia r1, {r0,r2} "); // set iStatus=KRequestPending, set active bit, set request pending bit
sl@0
  1270
	asm("add r2, r4, #%a0" : : "i" _FOFF(CServer2,iMessage));	// r2->iServer.Message()
sl@0
  1271
	asm("ldr r0, [r4, #%a0]" : : "i" _FOFF(CServer2,iServer));	// r0=iServer.iHandle
sl@0
  1272
	asm("bl  " CSM_ZN4Exec13ServerReceiveEiR14TRequestStatusPv);// call Exec::ServerReceive
sl@0
  1273
	asm("server2_run_end: ");
sl@0
  1274
	__POPRET("r4,");
sl@0
  1275
sl@0
  1276
	// Deal with Connect and Disconnect messages
sl@0
  1277
	asm("server2_con_dis:");	
sl@0
  1278
	asm("mov r4, r0 ");					// r4=this
sl@0
  1279
	asm("add r1, r0, #%a0" : : "i" _FOFF(CServer2,iMessage)); // r1=&iServer.Message()
sl@0
  1280
	asm("adr lr, server2_run_postamble "); // return address for after any processing
sl@0
  1281
	asm("cmp r2, #%a0" : : "i" (RMessage2::EConnect));
sl@0
  1282
	asm("beq  " CSM_ZN8CServer27ConnectERK9RMessage2); // Do Connect()
sl@0
  1283
	asm("cmp r2, #%a0" : : "i" (RMessage2::EDisConnect));
sl@0
  1284
	asm("beq  " CSM_ZN8CServer210DisconnectERK9RMessage2); // Do Disconnect()
sl@0
  1285
	asm("mov r0, r1");
sl@0
  1286
	asm("b  " CSM_ZN8CServer210BadMessageERK9RMessage2); // Bad message
sl@0
  1287
	}
sl@0
  1288
#endif
sl@0
  1289
sl@0
  1290
EXPORT_C __NAKED__ void RFastLock::Wait()
sl@0
  1291
	{
sl@0
  1292
	asm("1: ");
sl@0
  1293
	asm("add	r0, r0, #4 ");					// point to iCount
sl@0
  1294
sl@0
  1295
#ifdef __CPU_ARM_HAS_LDREX_STREX
sl@0
  1296
	asm("2:		");
sl@0
  1297
	LDREX(		2, 0);							// read
sl@0
  1298
	asm("subs	r1, r2, #1 ");					// decrement
sl@0
  1299
	STREX(		3, 1, 0);						// write
sl@0
  1300
	asm("teq	r3, #0 ");						// success?
sl@0
  1301
	asm("bne	2b ");							// no!
sl@0
  1302
	asm("sub	r0, r0, #4 ");					// r0 = this
sl@0
  1303
	asm("bcs "	CSM_ZN10RSemaphore4WaitEv);		// if no borrow from decrement wait on semaphore
sl@0
  1304
#ifdef __SMP__
sl@0
  1305
	__DATA_MEMORY_BARRIER__(r3);				// no need to wait, but still need acquire barrier
sl@0
  1306
#endif
sl@0
  1307
	__JUMP(,	lr );
sl@0
  1308
#else
sl@0
  1309
	asm("mov	r1, #1 ");						// 'looking' value
sl@0
  1310
	asm("swp	r1, r1, [r0] ");				// write looking value, read original
sl@0
  1311
	asm("subs	r1, r1, #1 ");					// decrement count
sl@0
  1312
	asm("strlt	r1, [r0] ");					// if it becomes negative, no-one was looking
sl@0
  1313
	__JUMP(cc,	lr);							// if borrow, was originally zero so we are finished
sl@0
  1314
	asm("sub	r0, r0, #4 ");					// r0=this
sl@0
  1315
	asm("blt "	CSM_ZN10RSemaphore4WaitEv);		// lock held so wait on semaphore
sl@0
  1316
	asm("stmfd	sp!, {r0,lr} ");				// otherwise save registers
sl@0
  1317
	asm("mov	r0, #1000 ");					// someone was looking, so wait 1ms and try again
sl@0
  1318
	asm("bl "	CSM_ZN4User12AfterHighResE27TTimeIntervalMicroSeconds32);
sl@0
  1319
	asm("ldmfd	sp!, {r0,lr} ");
sl@0
  1320
	asm("b		1b ");
sl@0
  1321
#endif
sl@0
  1322
	}
sl@0
  1323
sl@0
  1324
EXPORT_C __NAKED__ void RFastLock::Signal()
sl@0
  1325
	{
sl@0
  1326
	asm("1: ");
sl@0
  1327
	asm("add	r0, r0, #4 ");					// point to iCount
sl@0
  1328
sl@0
  1329
#ifdef __CPU_ARM_HAS_LDREX_STREX
sl@0
  1330
#ifdef __SMP__
sl@0
  1331
	__DATA_MEMORY_BARRIER_Z__(r3);				// need release barrier
sl@0
  1332
#endif
sl@0
  1333
	asm("2:		");
sl@0
  1334
	LDREX(		2, 0);							// read
sl@0
  1335
	asm("adds	r1, r2, #1 ");					// increment
sl@0
  1336
	STREX(		3, 1, 0);						// write
sl@0
  1337
	asm("teq	r3, #0 ");						// success?
sl@0
  1338
	asm("bne	2b ");							// no!
sl@0
  1339
	asm("sub	r0, r0, #4 ");					// r0 = this
sl@0
  1340
	asm("bcc "	CSM_ZN10RSemaphore6SignalEv);	// if no carry from increment, signal semaphore
sl@0
  1341
	__JUMP(,	lr );
sl@0
  1342
#else
sl@0
  1343
	asm("mov	r1, #1 ");						// 'looking' value
sl@0
  1344
	asm("swp	r1, r1, [r0] ");				// write looking value, read original
sl@0
  1345
	asm("adds	r1, r1, #1 ");					// increment count
sl@0
  1346
	asm("strle	r1, [r0] ");					// if still <=0, no-one was looking
sl@0
  1347
	__JUMP(eq,	lr);							// if it's now zero, no-one is waiting so we are finished
sl@0
  1348
	asm("sub	r0, r0, #4 ");					// r0=this
sl@0
  1349
	asm("blt "	CSM_ZN10RSemaphore6SignalEv);	// someone is waiting so signal semaphore
sl@0
  1350
	asm("stmfd	sp!, {r0,lr} ");				// otherwise save registers
sl@0
  1351
	asm("mov	r0, #1000 ");					// someone was looking, so wait 1ms and try again
sl@0
  1352
	asm("bl "	CSM_ZN4User12AfterHighResE27TTimeIntervalMicroSeconds32);
sl@0
  1353
	asm("ldmfd	sp!, {r0,lr} ");
sl@0
  1354
	asm("b		1b ");
sl@0
  1355
#endif
sl@0
  1356
	}
sl@0
  1357
sl@0
  1358
sl@0
  1359
// Entry point stub to allow EKA1 binaries to be executed under EKA2
sl@0
  1360
// Only called when process is first loaded
sl@0
  1361
sl@0
  1362
extern "C" TLinAddr GetEka1ExeEntryPoint();
sl@0
  1363
sl@0
  1364
__NAKED__ TInt E32Loader::V7ExeEntryStub()
sl@0
  1365
	{
sl@0
  1366
	// Process entry point
sl@0
  1367
	// R4 = entry reason
sl@0
  1368
	// SP points to information block
sl@0
  1369
	asm("cmp r4, #%a0" : : "i" ((TInt)KModuleEntryReasonProcessInit) );
sl@0
  1370
	asm("bne " CSM_ZN4User9InvariantEv );	// invalid entry reason
sl@0
  1371
	asm("bl GetEka1ExeEntryPoint ");		// load the entry stub and return its address
sl@0
  1372
	__JUMP(,r0);							// jump to the entry stub with R4, SP unchanged
sl@0
  1373
	}
sl@0
  1374
sl@0
  1375
__NAKED__ TInt E32Loader::V7DllEntryStub(TInt)
sl@0
  1376
	{
sl@0
  1377
sl@0
  1378
	__JUMP(,lr);
sl@0
  1379
	}
sl@0
  1380
sl@0
  1381
sl@0
  1382
// Hash an 8 bit string at aPtr, length aLen bytes.
sl@0
  1383
__NAKED__ TUint32 DefaultStringHash(const TUint8* /*aPtr*/, TInt /*aLen*/)
sl@0
  1384
	{
sl@0
  1385
	asm("ldr r3, one_over_phi ");
sl@0
  1386
	asm("subs r1, r1, #4 ");
sl@0
  1387
	asm("mov r2, r0 ");
sl@0
  1388
	asm("mov r0, #0 ");
sl@0
  1389
	asm("blo 1f ");
sl@0
  1390
	asm("ands r12, r2, #3 ");
sl@0
  1391
	asm("bne hash_unal ");
sl@0
  1392
	asm("2: ");
sl@0
  1393
	asm("ldr r12, [r2], #4 ");
sl@0
  1394
	asm("subs r1, r1, #4 ");
sl@0
  1395
	asm("eor r0, r0, r12 ");
sl@0
  1396
	asm("umull r0, r12, r3, r0 ");
sl@0
  1397
	asm("bcs 2b ");
sl@0
  1398
	asm("1: ");
sl@0
  1399
	asm("adds r1, r1, #4 ");
sl@0
  1400
	__JUMP(eq,lr);
sl@0
  1401
	asm("4: ");
sl@0
  1402
	asm("ldrb r12, [r2], #1 ");
sl@0
  1403
	asm("cmp r1, #2 ");
sl@0
  1404
	asm("eor r0, r0, r12 ");
sl@0
  1405
	asm("ldrcsb r12, [r2], #1 ");
sl@0
  1406
	asm("eorcs r0, r0, r12, lsl #8 ");
sl@0
  1407
	asm("ldrhib r12, [r2], #1 ");
sl@0
  1408
	asm("eorhi r0, r0, r12, lsl #16 ");
sl@0
  1409
	asm("umull r0, r12, r3, r0 ");
sl@0
  1410
	__JUMP(,lr);
sl@0
  1411
sl@0
  1412
	asm("hash_unal: ");
sl@0
  1413
	asm("bic r2, r2, #3 ");
sl@0
  1414
	asm("stmfd sp!, {r4,r5,lr} ");
sl@0
  1415
	asm("mov r12, r12, lsl #3 ");
sl@0
  1416
	asm("rsb r14, r12, #32 ");
sl@0
  1417
	asm("ldr r4, [r2], #4 ");
sl@0
  1418
	asm("3: ");
sl@0
  1419
	asm("eor r0, r0, r4, lsr r12 ");
sl@0
  1420
	asm("ldr r4, [r2], #4 ");
sl@0
  1421
	asm("subs r1, r1, #4 ");
sl@0
  1422
	asm("eor r0, r0, r4, lsl r14 ");
sl@0
  1423
	asm("umull r0, r5, r3, r0 ");
sl@0
  1424
	asm("bcs 3b ");
sl@0
  1425
	asm("adds r1, r1, #4 ");
sl@0
  1426
	asm("ldmfd sp!, {r4,r5,lr} ");
sl@0
  1427
	asm("subne r2, r2, #4 ");
sl@0
  1428
	asm("addne r2, r2, r12, lsr #3 ");
sl@0
  1429
	asm("bne 4b ");
sl@0
  1430
	__JUMP(,lr);
sl@0
  1431
	}
sl@0
  1432
sl@0
  1433
// Hash a 16 bit string at aPtr, length aLen bytes.
sl@0
  1434
__NAKED__ TUint32 DefaultWStringHash(const TUint16* /*aPtr*/, TInt /*aLen*/)
sl@0
  1435
	{
sl@0
  1436
	asm("str lr, [sp, #-4]! ");
sl@0
  1437
	asm("ldr r3, one_over_phi ");
sl@0
  1438
	asm("subs r1, r1, #8 ");
sl@0
  1439
	asm("mov r2, r0 ");
sl@0
  1440
	asm("mov r0, #0 ");
sl@0
  1441
	asm("blo 1f ");
sl@0
  1442
	asm("ands r12, r2, #3 ");
sl@0
  1443
	asm("bne whash_unal ");
sl@0
  1444
	asm("2: ");
sl@0
  1445
	asm("ldmia r2!, {r12,r14} ");
sl@0
  1446
	asm("subs r1, r1, #8 ");
sl@0
  1447
	asm("eor r0, r0, r12 ");
sl@0
  1448
	asm("eor r0, r0, r14, ror #24 ");
sl@0
  1449
	asm("umull r0, r12, r3, r0 ");
sl@0
  1450
	asm("bcs 2b ");
sl@0
  1451
	asm("1: ");
sl@0
  1452
	asm("adds r1, r1, #8 ");
sl@0
  1453
	asm("beq 8f ");
sl@0
  1454
	asm("4: ");
sl@0
  1455
	asm("ldrh r12, [r2], #2 ");
sl@0
  1456
	asm("cmp r1, #4 ");
sl@0
  1457
	asm("eor r0, r0, r12 ");
sl@0
  1458
	asm("ldrcsh r12, [r2], #2 ");
sl@0
  1459
	asm("eorcs r0, r0, r12, lsl #16 ");
sl@0
  1460
	asm("ldrhih r12, [r2], #2 ");
sl@0
  1461
	asm("eorhi r0, r0, r12, ror #24 ");
sl@0
  1462
	asm("umull r0, r12, r3, r0 ");
sl@0
  1463
	asm("8: ");
sl@0
  1464
	__POPRET("");
sl@0
  1465
sl@0
  1466
	asm("whash_unal: ");
sl@0
  1467
	asm("add r2, r2, #2 ");				// r2 must be 2 mod 4
sl@0
  1468
	asm("ldr r14, [r2, #-4] ");
sl@0
  1469
	asm("3: ");
sl@0
  1470
	asm("eor r0, r0, r14, lsr #16 ");	// char 0 goes into bytes 0,1
sl@0
  1471
	asm("ldmia r2!, {r12,r14} ");
sl@0
  1472
	asm("subs r1, r1, #8 ");
sl@0
  1473
	asm("eor r0, r0, r12, lsl #16 ");	// char 1 goes into bytes 2,3
sl@0
  1474
	asm("mov r12, r12, lsr #16 ");
sl@0
  1475
	asm("orr r12, r12, r14, lsl #16 ");	// r12 = char3:char2
sl@0
  1476
	asm("eor r0, r0, r12, ror #24 ");	// char 2 into bytes 1,2 ; char 3 into bytes 3,0
sl@0
  1477
	asm("umull r0, r12, r3, r0 ");
sl@0
  1478
	asm("bcs 3b ");
sl@0
  1479
	asm("adds r1, r1, #8 ");
sl@0
  1480
	asm("subne r2, r2, #2 ");
sl@0
  1481
	asm("bne 4b ");
sl@0
  1482
	__POPRET("");
sl@0
  1483
	}
sl@0
  1484
sl@0
  1485
sl@0
  1486
/**
sl@0
  1487
@publishedAll
sl@0
  1488
@released
sl@0
  1489
sl@0
  1490
Calculate a 32 bit hash from a 32 bit integer.
sl@0
  1491
sl@0
  1492
@param	aInt	The integer to be hashed.
sl@0
  1493
@return			The calculated 32 bit hash value.
sl@0
  1494
*/
sl@0
  1495
EXPORT_C __NAKED__ TUint32 DefaultHash::Integer(const TInt& /*aInt*/)
sl@0
  1496
	{
sl@0
  1497
	asm("ldr r0, [r0] ");
sl@0
  1498
	asm("ldr r1, one_over_phi ");
sl@0
  1499
	asm("umull r0, r2, r1, r0 ");
sl@0
  1500
	__JUMP(,lr);
sl@0
  1501
	asm("one_over_phi: ");
sl@0
  1502
	asm(".word 0x9e3779b9 ");
sl@0
  1503
	}
sl@0
  1504
sl@0
  1505
sl@0
  1506
#ifdef __USERSIDE_THREAD_DATA__
sl@0
  1507
sl@0
  1508
/**
sl@0
  1509
@internalComponent
sl@0
  1510
sl@0
  1511
Get a pointer to the thread local user data stored in the thread ID register.
sl@0
  1512
*/
sl@0
  1513
__NAKED__ TLocalThreadData* LocalThreadData()
sl@0
  1514
	{
sl@0
  1515
	GET_RWRW_TID(,r0);
sl@0
  1516
	__JUMP(,lr);	
sl@0
  1517
	}
sl@0
  1518
sl@0
  1519
#endif