os/graphics/graphicstest/uibench/s60/src/tests_flowwindow/tflowwindowstestopenglvg.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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 @file
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 @test
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 @internalComponent - Internal Symbian test code 
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*/
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#include "tflowwindowstestopenglvg.h"
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#include "tflowwindowopengl.h"
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#include "tflowwindowopenvg.h"
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#include "tsmallwindowraster.h"
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#include "tflowwindowscontroller.h"
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_LIT(KTestStep0002,"GRAPHICS-UI-BENCH-S60-0002");
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_LIT(KSectNameOpenGLVGTest, "OpenGLVGTest");
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_LIT(KKeyNamePreload, "Preload");
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_LIT(KKeyNameFiles, "Files");
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_LIT(KKeyNameWindowWidth, "WindowWidth");
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_LIT(KKeyNameWindowHeight, "WindowHeight");
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CTFlowWindowsTestOpenGLVG::CTFlowWindowsTestOpenGLVG()
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	{
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	SetTestStepName(KTFlowWindowsOpenGLVG);
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	}
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CTFlowWindowsTestOpenGLVG::~CTFlowWindowsTestOpenGLVG()
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	{
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	delete iFlowWindowsController;
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	iFileNames.Close();
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	}
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TVerdict CTFlowWindowsTestOpenGLVG::doTestStepPreambleL()
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	{
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	CTe_graphicsperformanceSuiteStepBase::doTestStepPreambleL();
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	iPreload = EFalse; // default behaviour
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	GetBoolFromConfig(KSectNameOpenGLVGTest, KKeyNamePreload, iPreload);
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	TSize windowSize = CTWindow::GetDisplaySizeInPixels();
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	GetIntFromConfig(KSectNameOpenGLVGTest, KKeyNameWindowWidth, windowSize.iWidth);
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	GetIntFromConfig(KSectNameOpenGLVGTest, KKeyNameWindowHeight, windowSize.iHeight);
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	TPtrC fileNameList;
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	TEST(GetStringFromConfig(KSectNameOpenGLVGTest, KKeyNameFiles, fileNameList));
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	ExtractListL(fileNameList, iFileNames);
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	iIterationsToTest = windowSize.iWidth * iFileNames.Count();
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	RArray<TPoint> initialPositions;
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	RArray<pTWindowCreatorFunction> windowCreatorFunctions;
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	TPoint initialPosition(0, 0);
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	CleanupClosePushL(initialPositions);
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	CleanupClosePushL(windowCreatorFunctions);
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	windowCreatorFunctions.AppendL(CTFlowWindowOpenGL::NewL);
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	initialPositions.AppendL(initialPosition);
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    windowCreatorFunctions.AppendL(CTFlowWindowOpenVG::NewL);
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    initialPosition.iX += windowSize.iWidth;
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    initialPositions.AppendL(initialPosition);
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	windowCreatorFunctions.AppendL(CTSmallWindowRaster::NewL);
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	initialPosition.iX += windowSize.iWidth;
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	initialPositions.AppendL(initialPosition);
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	iFlowWindowsController = CTFlowWindowsController::NewL(ETrue, iFileNames, windowSize, windowCreatorFunctions, initialPositions, EFalse);
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	CleanupStack::PopAndDestroy(2, &initialPositions);	    
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	return TestStepResult();
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	}
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/**
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    Override of base class pure virtual
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    Our implementation only gets called if the base class doTestStepPreambleL() did
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    not leave.
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    @return - TVerdict code
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*/
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TVerdict CTFlowWindowsTestOpenGLVG::doTestStepL()
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    {
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    SetTestStepID(KTestStep0002);
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    TRAPD(err, FlowOpenGLVGWindowsL());
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    if (err != KErrNone)
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        {
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        SetTestStepResult(EAbort);
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        }
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    return TestStepResult();
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    }
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/**
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@SYMTestCaseID
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GRAPHICS-UI-BENCH-S60-0002
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@SYMTestCaseDesc
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Tests how long it takes to moves windows over the screen.
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@SYMTestActions
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Creates windows which draw bitmaps, OpenVG and OpenGL ES content and moves them over the screen.
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@SYMTestExpectedResults
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Test should pass and write the average framerate of the test to a log file.
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*/
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void CTFlowWindowsTestOpenGLVG::FlowOpenGLVGWindowsL()
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    {
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    iProfiler->InitResults();
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    iIterationsToTest = 25;
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    for (TInt i = 0; i < iIterationsToTest; ++i)
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        {
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        iFlowWindowsController->MoveL();
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        }
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    iProfiler->MarkResultSetL();
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    TSize windowSize = CTWindow::GetDisplaySizeInPixels();   
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    iProfiler->ResultsAnalysisFrameRate(KTestStep0002, 0, 0, 0, iIterationsToTest, windowSize.iWidth * windowSize.iHeight);
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    }