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// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include "tdirectgdieglcontent_server.h"
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#include "tdirectgdieglcontent_cube.h"
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#include "tdirectgdieglcontent_clientserver.h"
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#include "tdisplaymode_mapping.h"
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#include <e32debug.h>
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#include <fbs.h>
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#include <graphics/sgimage_sw.h>
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/**
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Static constructor.
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*/
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CEglContent* CEglContent::NewL()
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{
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CEglContent* self = NewLC();
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CleanupStack::Pop(self);
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return self;
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}
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CEglContent* CEglContent::NewLC()
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{
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CEglContent* self = new(ELeave) CEglContent();
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CleanupStack::PushL(self);
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self->ConstructL();
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return self;
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}
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/**
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1st phase constructor
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*/
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CEglContent::CEglContent() : CTimer(CActive::EPriorityStandard), iMode(ESync)
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{
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CActiveScheduler::Add(this);
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}
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/**
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2nd phase constructor
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*/
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void CEglContent::ConstructL()
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{
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CTimer::ConstructL();
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iCube = CGLCube::NewL(EUidPixelFormatXRGB_8888, TSize(200, 200));
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}
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/**
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Destructor
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*/
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CEglContent::~CEglContent()
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{
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Cancel();
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delete iCube;
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}
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/**
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Handles an active object's request completion event.
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*/
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void CEglContent::RunL()
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{
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if(iStatus.Int() == KErrNone)
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{
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RenderNextFrame();
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iFrame = iFrame % KEglContentAsyncMaxFrames;
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if(iMode == EAsync)
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{
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// issue request for next frame
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After(KEglContentDelay);
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}
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}
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}
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/**
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Render next frame of animation.
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Function returns when rendering is finished. Animation is set to next frame.
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*/
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void CEglContent::RenderNextFrame()
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{
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iCube->Render(iFrame);
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iLastFrame = iFrame;
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iFrame++;
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}
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/**
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Set rendering mode to synchronous or asynchronous
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@param aMode Rendering mode to set.
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*/
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void CEglContent::SetMode(TMode aMode)
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{
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if(aMode == iMode)
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return;
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iMode = aMode;
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// reset mode
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if(aMode == ESync)
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{
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// cancel request for next frame
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Cancel();
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iFrame = 0;
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}
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else if(aMode == EAsync)
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{
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// render init frame
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iFrame = 0;
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RenderNextFrame();
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// issue request for next frame
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After(KEglContentDelay);
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}
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else // EAsyncDebug
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{
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// render init frame
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iFrame = 0;
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RenderNextFrame();
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}
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}
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/**
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Get image id of current frame. Current image to render is switch to next.
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@param aId Reference to drawable id class to store image id.
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@return number of frame stored in image
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*/
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TInt CEglContent::GetImage(TSgDrawableId& aId)
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{
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if(iMode == ESync)
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{
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// if rendering mode is synchrounous, we need to render current frame
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RenderNextFrame();
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}
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iCube->GetImage(aId);
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if(iMode == EAsyncDebug)
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{
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// Added this as a panic can occur if After() is called while the server is active.
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// Before this was added the server could get stuck in an active state
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// occasionally when running the tests in SW mode.
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if (IsActive())
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Cancel();
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// if rendering mode is asynchrounous debug, we start rendering next frame (only one) immediately
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After(0);
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}
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return iLastFrame;
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}
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/**
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Static constructor
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*/
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CServer2* CEglContentServer::NewLC()
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{
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CEglContentServer* self = new(ELeave) CEglContentServer;
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CleanupStack::PushL(self);
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self->ConstructL();
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return self;
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}
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/**
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1st phase constructor
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*/
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CEglContentServer::CEglContentServer() : CServer2(0, ESharableSessions)
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{
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}
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/**
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2nd phase construction - ensure the content renderer and server objects are running
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*/
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void CEglContentServer::ConstructL()
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{
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StartL(KEglContentServerName);
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iContent = CEglContent::NewL();
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}
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/**
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Destructor.
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*/
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CEglContentServer::~CEglContentServer()
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{
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delete iContent;
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}
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/**
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Cretae a new client session.
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*/
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CSession2* CEglContentServer::NewSessionL(const TVersion&, const RMessage2&) const
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{
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return new(ELeave) CEglContentSession();
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}
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/*
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A new session is being created
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*/
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void CEglContentServer::AddSession()
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{
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++iSessionCount;
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}
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/*
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A session is being destroyed
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*/
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void CEglContentServer::DropSession()
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{
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--iSessionCount;
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}
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/**
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Get image in synchronous mode.
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@param aId Reference to drawable id class to store image id.
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*/
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void CEglContentServer::GetSyncImage(TSgDrawableId& aId)
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{
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if(iContent)
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{
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iContent->SetMode(CEglContent::ESync);
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iContent->GetImage(aId);
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}
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}
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/**
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Get image in asynchronous mode.
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@param aId Reference to drawable id class to store image id.
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@return number of frame stored in image
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*/
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TInt CEglContentServer::GetAsyncImage(TSgDrawableId& aId)
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{
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if(iContent)
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{
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iContent->SetMode(CEglContent::EAsync);
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return iContent->GetImage(aId);
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}
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return -1;
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}
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/**
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Get image in asynchronous debug mode.
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@param aId Reference to drawable id class to store image id.
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@return number of frame stored in image
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*/
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TInt CEglContentServer::GetAsyncImageDebug(TSgDrawableId& aId)
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{
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if(iContent)
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{
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iContent->SetMode(CEglContent::EAsyncDebug);
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return iContent->GetImage(aId);
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}
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return -1;
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}
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/**
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1st phase constructor
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*/
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CEglContentSession::CEglContentSession()
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{
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}
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/**
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2nd phase construct for sessions - called by the CServer framework
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*/
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void CEglContentSession::Create()
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{
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Server().AddSession();
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}
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/**
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Destructor.
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*/
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CEglContentSession::~CEglContentSession()
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{
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Server().DropSession();
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}
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/**
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Get server object.
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@return a reference to server object
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*/
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CEglContentServer& CEglContentSession::Server()
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{
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return *static_cast<CEglContentServer*>(const_cast<CServer2*>(CSession2::Server()));
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}
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/**
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Handle a client request.
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Leaving is handled by CEglContentSession::ServiceError() which reports
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the error code to the client
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*/
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void CEglContentSession::ServiceL(const RMessage2& aMessage)
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{
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switch(aMessage.Function())
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{
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case ETerminateServer:
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{
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aMessage.Complete(KErrNone);
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CActiveScheduler::Stop();
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break;
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}
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case EGetSyncImage:
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{
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// Get the current image synchronously, the frame
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// number is not returned as the client will already know the frame number
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// as it controls when a frame is drawn
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TSgDrawableId id;
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Server().GetSyncImage(id);
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TPckg<TSgDrawableId> idPckg(id);
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aMessage.Write(0, idPckg);
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aMessage.Complete(KErrNone);
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break;
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}
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case EGetAsyncImage:
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{
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// Get the current image and it's frame number, the drawing is
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// asynchronous so the client needs to know which one this as it cannot tell otherwise
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TSgDrawableId id;
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TInt fnum = Server().GetAsyncImage(id);
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TPckg<TSgDrawableId> idPckg(id);
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aMessage.Write(0, idPckg);
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TPckg<TInt> fnumPckg(fnum);
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aMessage.Write(1, fnumPckg);
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aMessage.Complete(KErrNone);
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break;
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}
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case EGetAsyncImageDebug:
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{
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// Get the current image and it's frame number, the drawing is
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// asynchronous so the client needs to know which one this as it cannot tell otherwise
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TSgDrawableId id;
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TInt fnum = Server().GetAsyncImageDebug(id);
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TPckg<TSgDrawableId> idPckg(id);
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aMessage.Write(0, idPckg);
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TPckg<TInt> fnumPckg(fnum);
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aMessage.Write(1, fnumPckg);
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aMessage.Complete(KErrNone);
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break;
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}
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default:
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{
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PanicClient(aMessage, EPanicIllegalFunction);
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}
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}
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}
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/**
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Handle an error from CEglContentSession::ServiceL()
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*/
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void CEglContentSession::ServiceError(const RMessage2& aMessage, TInt aError)
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{
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if(aError == KErrBadDescriptor)
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PanicClient(aMessage, EPanicBadDescriptor);
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CSession2::ServiceError(aMessage, aError);
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}
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/**
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369 |
RMessage::Panic() also completes the message.
|
sl@0
|
370 |
*/
|
sl@0
|
371 |
void PanicClient(const RMessagePtr2& aMessage, TEglContentPanic aPanic)
|
sl@0
|
372 |
{
|
sl@0
|
373 |
aMessage.Panic(KEglContentServerName, aPanic);
|
sl@0
|
374 |
}
|
sl@0
|
375 |
|
sl@0
|
376 |
/**
|
sl@0
|
377 |
Perform all server initialisation, in particular creation of the
|
sl@0
|
378 |
scheduler and server and then run the scheduler
|
sl@0
|
379 |
*/
|
sl@0
|
380 |
static void RunServerL()
|
sl@0
|
381 |
{
|
sl@0
|
382 |
// naming the server thread after the server helps to debug panics
|
sl@0
|
383 |
User::LeaveIfError(RThread::RenameMe(KEglContentServerName));
|
sl@0
|
384 |
//
|
sl@0
|
385 |
// create and install the active scheduler we need
|
sl@0
|
386 |
CActiveScheduler* s = new(ELeave) CActiveScheduler;
|
sl@0
|
387 |
CleanupStack::PushL(s);
|
sl@0
|
388 |
CActiveScheduler::Install(s);
|
sl@0
|
389 |
//
|
sl@0
|
390 |
// create the server (leave it on the cleanup stack)
|
sl@0
|
391 |
CEglContentServer::NewLC();
|
sl@0
|
392 |
//
|
sl@0
|
393 |
// Initialisation complete, now signal the client
|
sl@0
|
394 |
RProcess::Rendezvous(KErrNone);
|
sl@0
|
395 |
//
|
sl@0
|
396 |
// Ready to run
|
sl@0
|
397 |
CActiveScheduler::Start();
|
sl@0
|
398 |
//
|
sl@0
|
399 |
// Cleanup the server and scheduler
|
sl@0
|
400 |
CleanupStack::PopAndDestroy(2);
|
sl@0
|
401 |
}
|
sl@0
|
402 |
|
sl@0
|
403 |
/**
|
sl@0
|
404 |
Entry point of server executable.
|
sl@0
|
405 |
*/
|
sl@0
|
406 |
GLDEF_C TInt E32Main()
|
sl@0
|
407 |
{
|
sl@0
|
408 |
__UHEAP_MARK;
|
sl@0
|
409 |
RDebug::Print(_L("%S started"), &KEglContentServerName);
|
sl@0
|
410 |
CTrapCleanup* cleanup = CTrapCleanup::New();
|
sl@0
|
411 |
TInt r = KErrNoMemory;
|
sl@0
|
412 |
if(cleanup)
|
sl@0
|
413 |
{
|
sl@0
|
414 |
TRAP(r, RunServerL());
|
sl@0
|
415 |
delete cleanup;
|
sl@0
|
416 |
}
|
sl@0
|
417 |
RDebug::Print(_L("%S terminated"), &KEglContentServerName);
|
sl@0
|
418 |
__UHEAP_MARKEND;
|
sl@0
|
419 |
return r;
|
sl@0
|
420 |
}
|