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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// wins\specific\soundsc_tx.cpp
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// Emulator playback functions for the shared chunk sound driver PDD.
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//
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//
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/**
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@file
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@internalTechnology
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@prototype
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*/
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#include "winssoundsc.h"
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_LIT(KSoundScPddName,"SoundSc.Wins");
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_LIT(KTxSoundDriverThreadName,"SoundDriverPlayThread");
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const TInt KSoundDriverThreadPriority=26; // One less than DFC thread 0
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GLDEF_C TInt RateInSamplesPerSecond(TSoundRate aRate)
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{
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switch(aRate)
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{
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case ESoundRate7350Hz: return(7350);
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case ESoundRate8000Hz: return(8000);
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case ESoundRate8820Hz: return(8820);
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case ESoundRate9600Hz: return(9600);
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case ESoundRate11025Hz: return(11025);
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case ESoundRate12000Hz: return(12000);
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case ESoundRate14700Hz: return(14700);
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case ESoundRate16000Hz: return(16000);
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case ESoundRate22050Hz: return(22050);
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case ESoundRate24000Hz: return(24000);
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case ESoundRate29400Hz: return(29400);
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case ESoundRate32000Hz: return(32000);
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case ESoundRate44100Hz: return(44100);
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case ESoundRate48000Hz: return(48000);
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default: return(0);
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};
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}
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// This utility function is used instead of WaitForSingleObject() for places
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// where the API call is made from either the driver thread or the play
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// thread.If the call is made from the driver thread, the thread is removed from
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// the kernel for the duration of the WaitForSingleObject() call.
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GLDEF_C DWORD WaitForSingleObjectDualThread(HANDLE hHandle,DWORD dwMilliseconds)
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{
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TBool epocThread = (NKern::CurrentContext() == NKern::EInterrupt)?EFalse:ETrue;
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if (epocThread)
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Emulator::Escape();
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DWORD dwRet = WaitForSingleObject(hHandle, dwMilliseconds);
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if (epocThread)
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Emulator::Reenter();
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return dwRet;
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}
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/**
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Remove an audio buffer from the head of the specified buffer list.
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Each list holds buffers which are waiting to be transferred. These lists are only used when no audio hardware is present.
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@param aList The pending buffer list from which the buffer should be removed (either record or playback).
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@return A pointer to the audio buffer reoved or NULL if the list is empty.
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*/
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GLDEF_C WAVEHDR* RemoveFromPendingList(WAVEHDR** aList)
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{
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WAVEHDR* buffer;
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buffer=aList[0];
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if (buffer)
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{
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// Move any remaining up one in the list.
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WAVEHDR* b;
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do
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{
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b=aList[1];
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*aList++=b;
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}
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while(b);
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}
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return(buffer);
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}
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/**
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Add an audio buffer to the tail of the the specified buffer list.
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Each list holds buffers which are waiting to be transferred. These lists are only used when no audio hardware is present.
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@param aBuffer The audio buffer to be added.
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@param aList The pending buffer list into which the buffer should be added (either record or playback).
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*/
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GLDEF_C void AddToPendingList(WAVEHDR* aBuffer,WAVEHDR** aList)
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{
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while (*aList)
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aList++;
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*aList=aBuffer;
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}
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/**
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The thread function for the play windows thread.
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This function is always executed in windows thread context.
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*/
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LOCAL_C TUint PlayThreadFunction(DWinsSoundScTxPdd *aSoundPdd)
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{
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aSoundPdd->PlayThread();
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return 0;
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}
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/**
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The waveform output callback function. This can receive the following messages:-
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WOM_OPEN when the output device is opened, WOM_CLOSE when the output device is closed,
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and WOM_DONE each time a data block play transfer is completed (i.e. completion of waveOutWrite).
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This function is always executed in windows thread context.
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*/
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LOCAL_C void CALLBACK WaveOutProc(HWAVEOUT /*hwo*/, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD /*dwParam2*/)
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{
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if (uMsg == WOM_DONE)
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{
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DWinsSoundScTxPdd* pdd = (DWinsSoundScTxPdd*)dwInstance;
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pdd->WaveOutProc((WAVEHDR*)dwParam1);
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}
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}
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THostLock::THostLock() : iLocked(EFalse)
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{
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Lock();
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}
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THostLock::THostLock(TBool /*aLock*/) : iLocked(EFalse)
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{
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}
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THostLock::~THostLock()
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{
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if (iLocked)
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Unlock();
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}
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void THostLock::Lock()
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{
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__ASSERT_DEBUG(!iLocked, PANIC());
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Emulator::Lock();
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iLocked = ETrue;
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}
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void THostLock::Unlock()
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{
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__ASSERT_DEBUG(iLocked, PANIC());
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Emulator::Unlock();
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iLocked = EFalse;
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}
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TCondHostLock::TCondHostLock() : THostLock(EFalse)
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{
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iEpocThread = (NKern::CurrentContext() == NKern::EInterrupt)?EFalse:ETrue;
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Lock();
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}
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void TCondHostLock::Lock()
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{
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if (iEpocThread)
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THostLock::Lock();
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}
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void TCondHostLock::Unlock()
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{
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if (iEpocThread)
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THostLock::Unlock();
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}
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/**
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Standard export function for PDDs. This creates a DPhysicalDevice derived object,
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in this case - DWinsSoundScPddFactory.
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*/
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DECLARE_STANDARD_PDD()
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{
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return new DWinsSoundScPddFactory;
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}
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/**
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Constructor for the sound PDD factory class.
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*/
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DWinsSoundScPddFactory::DWinsSoundScPddFactory()
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{
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__KTRACE_SND(Kern::Printf(">DWinsSoundScPddFactory::DWinsSoundScPddFactory"));
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// iDfcQ=NULL;
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// Support units KSoundScTxUnit0 & KSoundScRxUnit0.
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iUnitsMask=(1<<KSoundScRxUnit0)|(1<<KSoundScTxUnit0);
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// Set version number for this device.
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iVersion=RSoundSc::VersionRequired();
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}
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/**
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Destructor for the sound PDD factory class.
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*/
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DWinsSoundScPddFactory::~DWinsSoundScPddFactory()
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{
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__KTRACE_SND(Kern::Printf(">DWinsSoundScPddFactory::~DWinsSoundScPddFactory"));
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// Destroy the kernel thread.
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if (iDfcQ)
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iDfcQ->Destroy();
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}
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/**
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Second stage constructor for the sound PDD factory class.
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This must at least set a name for the driver object.
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@return KErrNone if successful, otherwise one of the other system wide error codes.
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*/
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TInt DWinsSoundScPddFactory::Install()
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{
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TInt r=KErrNone;
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if (iDfcQ==NULL)
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{
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// Create a new sound driver DFC queue (and associated kernel thread).
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r=Kern::DynamicDfcQCreate(iDfcQ,KSoundDriverThreadPriority,KTxSoundDriverThreadName);
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}
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if (r==KErrNone)
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{
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r=SetName(&KSoundScPddName); // Set the name of the driver object
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}
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__KTRACE_SND(Kern::Printf("<DWinsSoundScPddFactory::Install - %d",r));
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return(r);
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}
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/**
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Returns the PDD's capabilities. This is not used by the Symbian OS device driver framework
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or by the LDD.
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@param aDes A descriptor to write capabilities information into.
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*/
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void DWinsSoundScPddFactory::GetCaps(TDes8& /*aDes*/) const
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{}
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/**
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Called by the kernel's device driver framework to check if this PDD is suitable for use
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with a logical channel.
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This is called in the context of the client thread which requested the creation of a logical
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channel - through a call to RBusLogicalChannel::DoCreate().
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The thread is in a critical section.
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@param aUnit The unit argument supplied by the client to RBusLogicalChannel::DoCreate().
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@param aInfo The info argument supplied by the client to RBusLogicalChannel::DoCreate() - not used.
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@param aVer The version number of the logical channel which will use this physical channel.
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@return KErrNone if successful, otherwise one of the other system wide error codes.
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*/
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TInt DWinsSoundScPddFactory::Validate(TInt aUnit, const TDesC8* /*aInfo*/, const TVersion& aVer)
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{
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// Check that the version specified is compatible.
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if (!Kern::QueryVersionSupported(RSoundSc::VersionRequired(),aVer))
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return(KErrNotSupported);
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// Check the unit number is compatible
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if (aUnit!=KSoundScTxUnit0 && aUnit!=KSoundScRxUnit0)
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return(KErrNotSupported);
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return(KErrNone);
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}
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/**
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Called by the kernel's device driver framework to create a physical channel object.
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This is called in the context of the client thread which requested the creation of a logical
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channel - through a call to RBusLogicalChannel::DoCreate().
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The thread is in a critical section.
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@param aChannel Set by this function to point to the created physical channel object.
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@param aUnit The unit argument supplied by the client to RBusLogicalChannel::DoCreate().
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@param aInfo The info argument supplied by the client to RBusLogicalChannel::DoCreate().
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@param aVer The version number of the logical channel which will use this physical channel.
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@return KErrNone if successful, otherwise one of the other system wide error codes.
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*/
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TInt DWinsSoundScPddFactory::Create(DBase*& aChannel, TInt aUnit, const TDesC8* /*anInfo*/, const TVersion& /*aVer*/)
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{
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__KTRACE_SND(Kern::Printf(">DWinsSoundScPddFactory::Create"));
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// Create the appropriate PDD channel object.
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TInt r=KErrNoMemory;
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if (aUnit==KSoundScRxUnit0)
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{
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DWinsSoundScRxPdd* pD=new DWinsSoundScRxPdd;
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aChannel=pD;
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if (pD)
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r=pD->DoCreate(this);
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}
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else
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{
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DWinsSoundScTxPdd* pD=new DWinsSoundScTxPdd;
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aChannel=pD;
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if (pD)
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r=pD->DoCreate(this);
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}
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return(r);
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}
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/**
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Constructor for the WINS shared chunk playback PDD.
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This function is always executed in driver thread context.
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*/
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DWinsSoundScTxPdd::DWinsSoundScTxPdd()
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: iDfc(DWinsSoundScTxPdd::PlayDfc,this,2)
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{
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__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::DWinsSoundScTxPdd"));
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// iVolume=0;
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// iDriverThreadSem=0;
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// iPlayThread=0;
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// iPlayThreadMutex=0;
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// iPlayThreadSem=0;
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// iStopSemaphore=0;
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// iDeathSemaphore=0;
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// iPlayCommand=ESendData;
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// iPlayCommandArg0=0;
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// iPlayCommandArg1=0;
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// iPendingPlay=0;
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// iPlayThreadError=0;
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// iWaveformBufMgr=NULL;
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// iCompletedPlayBufHdrMask=0;
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// iPlayBufferSize=0;
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// iNoHardware=EFalse;
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// iPlayTimerEvent=0;
|
sl@0
|
331 |
// iTimerID=0;
|
sl@0
|
332 |
// iTimerActive=EFalse;
|
sl@0
|
333 |
// iWinWaveVolume=0;
|
sl@0
|
334 |
}
|
sl@0
|
335 |
|
sl@0
|
336 |
/**
|
sl@0
|
337 |
Destructor for the WINS shared chunk playback PDD.
|
sl@0
|
338 |
This function is always executed in driver thread context.
|
sl@0
|
339 |
*/
|
sl@0
|
340 |
DWinsSoundScTxPdd::~DWinsSoundScTxPdd()
|
sl@0
|
341 |
{
|
sl@0
|
342 |
// If the Windows thread started up successfully, signal it to shut down and wait for it to do so
|
sl@0
|
343 |
if (iPlayThreadRunning)
|
sl@0
|
344 |
{
|
sl@0
|
345 |
// Signal the windows thread to close down the play device and exit the windows thread.
|
sl@0
|
346 |
iDeathSemaphore = CreateSemaphore(NULL, 0, 2, NULL);
|
sl@0
|
347 |
PlayThreadCommand(EExit);
|
sl@0
|
348 |
|
sl@0
|
349 |
// Wait for the play thread to terminate.
|
sl@0
|
350 |
if (iDeathSemaphore)
|
sl@0
|
351 |
{
|
sl@0
|
352 |
Emulator::Escape();
|
sl@0
|
353 |
WaitForSingleObject(iDeathSemaphore, INFINITE);
|
sl@0
|
354 |
Emulator::Reenter();
|
sl@0
|
355 |
|
sl@0
|
356 |
__HOST_LOCK;
|
sl@0
|
357 |
CloseHandle(iDeathSemaphore);
|
sl@0
|
358 |
}
|
sl@0
|
359 |
}
|
sl@0
|
360 |
|
sl@0
|
361 |
if (iPlayTimerEvent)
|
sl@0
|
362 |
CloseHandle(iPlayTimerEvent);
|
sl@0
|
363 |
if (iPlayThreadSem)
|
sl@0
|
364 |
CloseHandle(iPlayThreadSem);
|
sl@0
|
365 |
if (iPlayThread)
|
sl@0
|
366 |
CloseHandle(iPlayThread);
|
sl@0
|
367 |
if (iDriverThreadSem)
|
sl@0
|
368 |
CloseHandle(iDriverThreadSem);
|
sl@0
|
369 |
|
sl@0
|
370 |
if (iWaveformBufMgr)
|
sl@0
|
371 |
delete iWaveformBufMgr;
|
sl@0
|
372 |
}
|
sl@0
|
373 |
|
sl@0
|
374 |
/**
|
sl@0
|
375 |
Second stage constructor for the WINS shared chunk playback PDD.
|
sl@0
|
376 |
Note that this constructor is called before the second stage constructor for the LDD so it is not
|
sl@0
|
377 |
possible to call methods on the LDD here.
|
sl@0
|
378 |
This function is always executed in driver thread context.
|
sl@0
|
379 |
@param aPhysicalDevice A pointer to the factory class that is creating this PDD.
|
sl@0
|
380 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
381 |
*/
|
sl@0
|
382 |
TInt DWinsSoundScTxPdd::DoCreate(DWinsSoundScPddFactory* aPhysicalDevice)
|
sl@0
|
383 |
{
|
sl@0
|
384 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::DoCreate"));
|
sl@0
|
385 |
|
sl@0
|
386 |
iPhysicalDevice=aPhysicalDevice;
|
sl@0
|
387 |
|
sl@0
|
388 |
// Set up the correct DFC queue.
|
sl@0
|
389 |
iDfc.SetDfcQ(iPhysicalDevice->iDfcQ);
|
sl@0
|
390 |
|
sl@0
|
391 |
SetCaps(); // Setup the capabilities of this device.
|
sl@0
|
392 |
|
sl@0
|
393 |
// Setup the default audio configuration
|
sl@0
|
394 |
iSoundConfig.iChannels=2;
|
sl@0
|
395 |
iSoundConfig.iRate=ESoundRate48000Hz;
|
sl@0
|
396 |
iSoundConfig.iEncoding=ESoundEncoding16BitPCM;
|
sl@0
|
397 |
iSoundConfig.iDataFormat=ESoundDataFormatInterleaved;
|
sl@0
|
398 |
|
sl@0
|
399 |
__HOST_LOCK;
|
sl@0
|
400 |
|
sl@0
|
401 |
// Query the waveform device capabilities using the default device identifier in order
|
sl@0
|
402 |
// to check if there is a functioning waveform device present. Note that some versions of
|
sl@0
|
403 |
// Windows (such as Windows Server 2003) will actually return MMSYSERR_NOERROR when this is
|
sl@0
|
404 |
// called, even if there is no waveform device present, so we have a further check in
|
sl@0
|
405 |
// when waveOutOpen() is called
|
sl@0
|
406 |
WAVEOUTCAPS waveOutCaps;
|
sl@0
|
407 |
MMRESULT res = waveOutGetDevCaps(WAVE_MAPPER,&waveOutCaps,sizeof(WAVEOUTCAPS));
|
sl@0
|
408 |
#ifdef FORCE_NO_HARDWARE
|
sl@0
|
409 |
res=MMSYSERR_NOERROR+1;
|
sl@0
|
410 |
#endif
|
sl@0
|
411 |
if (res != MMSYSERR_NOERROR)
|
sl@0
|
412 |
iNoHardware = ETrue;
|
sl@0
|
413 |
|
sl@0
|
414 |
__HOST_LOCK_OFF;
|
sl@0
|
415 |
|
sl@0
|
416 |
// Create the windows waveform audio buffer manager.
|
sl@0
|
417 |
iWaveformBufMgr=new TWaveformBufMgr(ESoundDirPlayback,!iNoHardware);
|
sl@0
|
418 |
if (!iWaveformBufMgr)
|
sl@0
|
419 |
return(KErrNoMemory);
|
sl@0
|
420 |
|
sl@0
|
421 |
// Create the driver thread semaphore.
|
sl@0
|
422 |
iDriverThreadSem = CreateSemaphore(NULL,0,0x7fffffff,NULL);
|
sl@0
|
423 |
if (!iDriverThreadSem)
|
sl@0
|
424 |
return(KErrNoMemory);
|
sl@0
|
425 |
|
sl@0
|
426 |
// Create the play windows thread.
|
sl@0
|
427 |
if ((iPlayThread=CreateWin32Thread(EThreadEvent,(LPTHREAD_START_ROUTINE)PlayThreadFunction,(void *)this, FALSE))==NULL)
|
sl@0
|
428 |
return(KErrNoMemory);
|
sl@0
|
429 |
SetThreadPriority(iPlayThread,THREAD_PRIORITY_HIGHEST);
|
sl@0
|
430 |
__ASSERT_ALWAYS(ResumeThread(iPlayThread) != 0xffffffff, PANIC()); // Windows Unexpected Error
|
sl@0
|
431 |
|
sl@0
|
432 |
// Wait to be notified of successful thread initialization
|
sl@0
|
433 |
Emulator::Escape();
|
sl@0
|
434 |
WaitForSingleObject(iDriverThreadSem,INFINITE);
|
sl@0
|
435 |
Emulator::Reenter();
|
sl@0
|
436 |
|
sl@0
|
437 |
// If the Windows thread started up successfully, indicate this fact so that when shutting down we know
|
sl@0
|
438 |
// to signal to the thread to exit
|
sl@0
|
439 |
if (iPlayThreadError == KErrNone)
|
sl@0
|
440 |
iPlayThreadRunning = ETrue;
|
sl@0
|
441 |
|
sl@0
|
442 |
return(iPlayThreadError);
|
sl@0
|
443 |
}
|
sl@0
|
444 |
|
sl@0
|
445 |
/**
|
sl@0
|
446 |
Called from the LDD to return the DFC queue to be used by this device.
|
sl@0
|
447 |
This function is always executed in driver thread context.
|
sl@0
|
448 |
@return The DFC queue to use.
|
sl@0
|
449 |
*/
|
sl@0
|
450 |
TDfcQue* DWinsSoundScTxPdd::DfcQ(TInt /*aUnit*/)
|
sl@0
|
451 |
{
|
sl@0
|
452 |
return(iPhysicalDevice->iDfcQ);
|
sl@0
|
453 |
}
|
sl@0
|
454 |
|
sl@0
|
455 |
/**
|
sl@0
|
456 |
Called from the LDD to return the shared chunk create information to be used by this device.
|
sl@0
|
457 |
This function is always executed in driver thread context.
|
sl@0
|
458 |
@param aChunkCreateInfo A chunk create info. object to be to be filled with the settings
|
sl@0
|
459 |
required for this device.
|
sl@0
|
460 |
*/
|
sl@0
|
461 |
void DWinsSoundScTxPdd::GetChunkCreateInfo(TChunkCreateInfo& aChunkCreateInfo)
|
sl@0
|
462 |
{
|
sl@0
|
463 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::GetChunkCreateInfo"));
|
sl@0
|
464 |
|
sl@0
|
465 |
aChunkCreateInfo.iType=TChunkCreateInfo::ESharedKernelMultiple;
|
sl@0
|
466 |
aChunkCreateInfo.iMapAttr=0;
|
sl@0
|
467 |
aChunkCreateInfo.iOwnsMemory=ETrue; // Using RAM pages.
|
sl@0
|
468 |
aChunkCreateInfo.iDestroyedDfc=NULL; // No chunk destroy DFC.
|
sl@0
|
469 |
}
|
sl@0
|
470 |
|
sl@0
|
471 |
/**
|
sl@0
|
472 |
Called from the LDD to return the capabilities of this device.
|
sl@0
|
473 |
This function is always executed in driver thread context.
|
sl@0
|
474 |
@param aCapsBuf A packaged TSoundFormatsSupportedV02 object to be filled with the play
|
sl@0
|
475 |
capabilities of this device. This descriptor is in kernel memory and can be accessed directly.
|
sl@0
|
476 |
@see TSoundFormatsSupportedV02.
|
sl@0
|
477 |
*/
|
sl@0
|
478 |
void DWinsSoundScTxPdd::Caps(TDes8& aCapsBuf) const
|
sl@0
|
479 |
{
|
sl@0
|
480 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::Caps"));
|
sl@0
|
481 |
|
sl@0
|
482 |
// Copy iCaps back.
|
sl@0
|
483 |
TPtrC8 ptr((const TUint8*)&iCaps,sizeof(iCaps));
|
sl@0
|
484 |
aCapsBuf.FillZ(aCapsBuf.MaxLength());
|
sl@0
|
485 |
aCapsBuf=ptr.Left(Min(ptr.Length(),aCapsBuf.MaxLength()));
|
sl@0
|
486 |
}
|
sl@0
|
487 |
|
sl@0
|
488 |
/**
|
sl@0
|
489 |
Called from the LDD to return the maximum transfer length in bytes that this device can support in a single data transfer.
|
sl@0
|
490 |
@return The maximum transfer length in bytes.
|
sl@0
|
491 |
*/
|
sl@0
|
492 |
TInt DWinsSoundScTxPdd::MaxTransferLen() const
|
sl@0
|
493 |
{
|
sl@0
|
494 |
return(KWinsMaxAudioTransferLen); // 32K
|
sl@0
|
495 |
}
|
sl@0
|
496 |
|
sl@0
|
497 |
/**
|
sl@0
|
498 |
Called from the LDD to power up the sound device.
|
sl@0
|
499 |
This function is always executed in driver thread context.
|
sl@0
|
500 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
501 |
*/
|
sl@0
|
502 |
TInt DWinsSoundScTxPdd::PowerUp()
|
sl@0
|
503 |
{
|
sl@0
|
504 |
return(KErrNone);
|
sl@0
|
505 |
}
|
sl@0
|
506 |
|
sl@0
|
507 |
/**
|
sl@0
|
508 |
Called from the LDD to configure or reconfigure the device using the the configuration supplied.
|
sl@0
|
509 |
This function is always executed in driver thread context.
|
sl@0
|
510 |
@param aConfigBuf A packaged TCurrentSoundFormatV02 object which contains the new configuration settings.
|
sl@0
|
511 |
This descriptor is in kernel memory and can be accessed directly.
|
sl@0
|
512 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
513 |
@see TCurrentSoundFormatV02.
|
sl@0
|
514 |
*/
|
sl@0
|
515 |
TInt DWinsSoundScTxPdd::SetConfig(const TDesC8& aConfigBuf)
|
sl@0
|
516 |
{
|
sl@0
|
517 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::SetConfig"));
|
sl@0
|
518 |
|
sl@0
|
519 |
// Cannot change the configuration while the device is open and playing. (LDD should prevent
|
sl@0
|
520 |
// this anyway but better safe than sorry).
|
sl@0
|
521 |
if (iPlayDeviceHandle)
|
sl@0
|
522 |
return(KErrInUse);
|
sl@0
|
523 |
|
sl@0
|
524 |
// Save the current settings so we can restore them if there is a problem with the new ones.
|
sl@0
|
525 |
TCurrentSoundFormatV02 saved=iSoundConfig;
|
sl@0
|
526 |
|
sl@0
|
527 |
// Read the new configuration from the LDD.
|
sl@0
|
528 |
TPtr8 ptr((TUint8*)&iSoundConfig,sizeof(iSoundConfig));
|
sl@0
|
529 |
Kern::InfoCopy(ptr,aConfigBuf);
|
sl@0
|
530 |
|
sl@0
|
531 |
// Open the play device with the new settings to check they are supported. Then close it
|
sl@0
|
532 |
// again - don't leave it open yet.
|
sl@0
|
533 |
TInt r = CreatePlayDevice(ESetConfig);
|
sl@0
|
534 |
if (r==KErrNone)
|
sl@0
|
535 |
ClosePlayDevice();
|
sl@0
|
536 |
else
|
sl@0
|
537 |
iSoundConfig=saved; // Restore the previous settings
|
sl@0
|
538 |
|
sl@0
|
539 |
return(r);
|
sl@0
|
540 |
}
|
sl@0
|
541 |
|
sl@0
|
542 |
const TInt KdBToLinear[KSoundMaxVolume+1] =
|
sl@0
|
543 |
{
|
sl@0
|
544 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
545 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
546 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
547 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
548 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
549 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
550 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
551 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
552 |
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
|
sl@0
|
553 |
0x0000,0x0000,0x0000,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,
|
sl@0
|
554 |
0x0101,0x0101,0x0101,0x0101,0x0101,0x0101,0x0202,0x0202,0x0202,0x0202,0x0202,0x0202,0x0202,0x0202,0x0202,0x0303,
|
sl@0
|
555 |
0x0303,0x0303,0x0303,0x0303,0x0303,0x0404,0x0404,0x0404,0x0404,0x0505,0x0505,0x0505,0x0505,0x0606,0x0606,0x0606,
|
sl@0
|
556 |
0x0707,0x0707,0x0808,0x0808,0x0909,0x0909,0x0a0a,0x0a0a,0x0b0b,0x0b0b,0x0c0c,0x0d0d,0x0e0e,0x0e0e,0x0f0f,0x1010,
|
sl@0
|
557 |
0x1111,0x1212,0x1313,0x1414,0x1616,0x1717,0x1818,0x1a1a,0x1b1b,0x1d1d,0x1e1e,0x2020,0x2222,0x2424,0x2626,0x2929,
|
sl@0
|
558 |
0x2b2b,0x2e2e,0x3030,0x3333,0x3636,0x3939,0x3d3d,0x4040,0x4444,0x4848,0x4c4c,0x5151,0x5656,0x5b5b,0x6060,0x6666,
|
sl@0
|
559 |
0x6c6c,0x7272,0x7979,0x8080,0x8888,0x9090,0x9898,0xa2a2,0xabab,0xb5b5,0xc0c0,0xcbcb,0xd7d7,0xe4e4,0xf2f2,0xffff,
|
sl@0
|
560 |
};
|
sl@0
|
561 |
|
sl@0
|
562 |
/**
|
sl@0
|
563 |
Called from the LDD to set the play volume.
|
sl@0
|
564 |
This function is always executed in driver thread context.
|
sl@0
|
565 |
@param aVolume The play volume to be set - a value in the range 0 to 255. The value 255 equates
|
sl@0
|
566 |
to the maximum volume and each value below this equates to a 0.5dB step below it.
|
sl@0
|
567 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
568 |
*/
|
sl@0
|
569 |
TInt DWinsSoundScTxPdd::SetVolume(TInt aVolume)
|
sl@0
|
570 |
{
|
sl@0
|
571 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::SetVolume"));
|
sl@0
|
572 |
|
sl@0
|
573 |
// The documentation for waveOutSetVolume() says: "Volume settings are interpreted logarithmically" but evidence suggests these are really
|
sl@0
|
574 |
// interpreted linearly. Hence, use a lookup table to convert from dB to linear. At the same time convert from an 8-bit wide range to a
|
sl@0
|
575 |
// 16-bit wide range.
|
sl@0
|
576 |
iVolume=KdBToLinear[aVolume];
|
sl@0
|
577 |
|
sl@0
|
578 |
// Only update the volume on the output device itself if this is currently open.
|
sl@0
|
579 |
if (iPlayDeviceHandle)
|
sl@0
|
580 |
waveOutSetVolume(iPlayDeviceHandle, iVolume | (iVolume << 16));
|
sl@0
|
581 |
return(KErrNone);
|
sl@0
|
582 |
}
|
sl@0
|
583 |
|
sl@0
|
584 |
/**
|
sl@0
|
585 |
Called from the LDD to prepare the audio device for playback.
|
sl@0
|
586 |
This function is always executed in driver thread context.
|
sl@0
|
587 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
588 |
*/
|
sl@0
|
589 |
TInt DWinsSoundScTxPdd::StartTransfer()
|
sl@0
|
590 |
{
|
sl@0
|
591 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::StartTransfer"));
|
sl@0
|
592 |
|
sl@0
|
593 |
// Convert the enum representing the current sample rate into an integer
|
sl@0
|
594 |
TInt samplesPerSecond=RateInSamplesPerSecond(iSoundConfig.iRate);
|
sl@0
|
595 |
if (samplesPerSecond==0)
|
sl@0
|
596 |
return(KErrNotSupported);
|
sl@0
|
597 |
|
sl@0
|
598 |
// Now convert the sample rate into the number of bytes per second and save for later use
|
sl@0
|
599 |
iBytesPerSecond=samplesPerSecond;
|
sl@0
|
600 |
if (iSoundConfig.iChannels==2)
|
sl@0
|
601 |
iBytesPerSecond*=2;
|
sl@0
|
602 |
if (iSoundConfig.iEncoding==ESoundEncoding16BitPCM)
|
sl@0
|
603 |
iBytesPerSecond*=2;
|
sl@0
|
604 |
|
sl@0
|
605 |
// Open the play device with the current settings.
|
sl@0
|
606 |
iPendingPlay=0;
|
sl@0
|
607 |
iCompletedPlayBufHdrMask=0; // Reset the completion status mask
|
sl@0
|
608 |
TInt r = CreatePlayDevice(EStartTransfer);
|
sl@0
|
609 |
return(r);
|
sl@0
|
610 |
}
|
sl@0
|
611 |
|
sl@0
|
612 |
/**
|
sl@0
|
613 |
Called from the LDD to initiate the playback of a portion of data to the audio device.
|
sl@0
|
614 |
When the transfer is complete, the PDD signals this event using the LDD function PlayCallback().
|
sl@0
|
615 |
This function is always executed in driver thread context.
|
sl@0
|
616 |
@param aTransferID A value assigned by the LDD to allow it to uniquely identify a particular transfer fragment.
|
sl@0
|
617 |
@param aLinAddr The linear address within the shared chunk of the start of the data to be played.
|
sl@0
|
618 |
@param aPhysAddr The physical address within the shared chunk of the start of the data to be played.
|
sl@0
|
619 |
@param aNumBytes The number of bytes to be played.
|
sl@0
|
620 |
@return KErrNone if the transfer has been initiated successfully;
|
sl@0
|
621 |
KErrNotReady if the device is unable to accept the transfer for the moment;
|
sl@0
|
622 |
otherwise one of the other system-wide error codes.
|
sl@0
|
623 |
*/
|
sl@0
|
624 |
TInt DWinsSoundScTxPdd::TransferData(TUint aTransferID,TLinAddr aLinAddr,TPhysAddr /*aPhysAddr*/,TInt aNumBytes)
|
sl@0
|
625 |
{
|
sl@0
|
626 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::TransferData(ID:%xH)",aTransferID));
|
sl@0
|
627 |
|
sl@0
|
628 |
// Check that we can accept the request
|
sl@0
|
629 |
if (aNumBytes>KWinsMaxAudioTransferLen)
|
sl@0
|
630 |
return(KErrArgument);
|
sl@0
|
631 |
if (iPendingPlay>=iWaveformBufMgr->iNumWaveformBufs) // LDD may issue multiple data transfers per buffer.
|
sl@0
|
632 |
return(KErrNotReady);
|
sl@0
|
633 |
|
sl@0
|
634 |
// Signal the windows thread to initiate the playback of a buffers worth of data to the waveout device.
|
sl@0
|
635 |
iPendingPlay++;
|
sl@0
|
636 |
PlayThreadCommand(ESendData,aTransferID,aLinAddr,aNumBytes);
|
sl@0
|
637 |
|
sl@0
|
638 |
// Although the windows thread runs at a higher priority, its not safe to assume we will always get pre-empted at this
|
sl@0
|
639 |
// point while the the higher priority thread processes and completes the request. Instead we need to wait until it
|
sl@0
|
640 |
// signals back completion of the command.
|
sl@0
|
641 |
Emulator::Escape();
|
sl@0
|
642 |
WaitForSingleObject(iDriverThreadSem,INFINITE);
|
sl@0
|
643 |
Emulator::Reenter();
|
sl@0
|
644 |
|
sl@0
|
645 |
return(iPlayThreadError);
|
sl@0
|
646 |
}
|
sl@0
|
647 |
|
sl@0
|
648 |
/**
|
sl@0
|
649 |
Called from the LDD to terminate the playback of a data to the device and to release any resources necessary for playback.
|
sl@0
|
650 |
This is called soon after the last pending play request from the client has been completed. Once this function had been
|
sl@0
|
651 |
called, the LDD will not issue any further TransferData() commands without first issueing a StartTransfer() command.
|
sl@0
|
652 |
This function is always executed in driver thread context.
|
sl@0
|
653 |
*/
|
sl@0
|
654 |
void DWinsSoundScTxPdd::StopTransfer()
|
sl@0
|
655 |
{
|
sl@0
|
656 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::StopTransfer"));
|
sl@0
|
657 |
|
sl@0
|
658 |
// Signal the windows thread to stop and close the device.
|
sl@0
|
659 |
iStopSemaphore = CreateSemaphore(NULL, 0, 1, NULL);
|
sl@0
|
660 |
PlayThreadCommand(EStop);
|
sl@0
|
661 |
|
sl@0
|
662 |
// Wait for the windows thread to stop and close the device.
|
sl@0
|
663 |
if (iStopSemaphore)
|
sl@0
|
664 |
{
|
sl@0
|
665 |
Emulator::Escape();
|
sl@0
|
666 |
WaitForSingleObject(iStopSemaphore, INFINITE);
|
sl@0
|
667 |
Emulator::Reenter();
|
sl@0
|
668 |
|
sl@0
|
669 |
__HOST_LOCK;
|
sl@0
|
670 |
CloseHandle(iStopSemaphore);
|
sl@0
|
671 |
iStopSemaphore = NULL;
|
sl@0
|
672 |
}
|
sl@0
|
673 |
iPendingPlay=0;
|
sl@0
|
674 |
iCompletedPlayBufHdrMask=0; // Reset the completion status mask
|
sl@0
|
675 |
|
sl@0
|
676 |
// Make sure the DFC is not queued.
|
sl@0
|
677 |
iDfc.Cancel();
|
sl@0
|
678 |
}
|
sl@0
|
679 |
|
sl@0
|
680 |
/**
|
sl@0
|
681 |
Called from the LDD to halt the playback of data to the sound device but not to release any resources necessary for
|
sl@0
|
682 |
playback.
|
sl@0
|
683 |
If possible, any active transfer should be suspended in such a way that it can be resumed later - starting from next
|
sl@0
|
684 |
sample following the one last played.
|
sl@0
|
685 |
This function is always executed in driver thread context.
|
sl@0
|
686 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
687 |
*/
|
sl@0
|
688 |
TInt DWinsSoundScTxPdd::PauseTransfer()
|
sl@0
|
689 |
{
|
sl@0
|
690 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::PauseTransfer"));
|
sl@0
|
691 |
|
sl@0
|
692 |
// Signal the windows thread to pause playback on the waveout device.
|
sl@0
|
693 |
PlayThreadCommand(EPause);
|
sl@0
|
694 |
|
sl@0
|
695 |
return(KErrNone);
|
sl@0
|
696 |
}
|
sl@0
|
697 |
|
sl@0
|
698 |
/**
|
sl@0
|
699 |
Called from the LDD to resume the playback of data to the sound device following a request to halt playback.
|
sl@0
|
700 |
If possible, any transfer which was active when the device was halted should be resumed - starting from next sample
|
sl@0
|
701 |
following the one last played. Once complete, it should be reported using PlayCallback()
|
sl@0
|
702 |
as normal.
|
sl@0
|
703 |
This function is always executed in driver thread context.
|
sl@0
|
704 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
705 |
*/
|
sl@0
|
706 |
TInt DWinsSoundScTxPdd::ResumeTransfer()
|
sl@0
|
707 |
{
|
sl@0
|
708 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::ResumeTransfer"));
|
sl@0
|
709 |
|
sl@0
|
710 |
// Signal the windows thread to resume playback on the waveout device.
|
sl@0
|
711 |
PlayThreadCommand(EResume);
|
sl@0
|
712 |
|
sl@0
|
713 |
return(KErrNone);
|
sl@0
|
714 |
}
|
sl@0
|
715 |
|
sl@0
|
716 |
/**
|
sl@0
|
717 |
Called from the LDD to power down the sound device.
|
sl@0
|
718 |
This function is always executed in driver thread context.
|
sl@0
|
719 |
*/
|
sl@0
|
720 |
void DWinsSoundScTxPdd::PowerDown()
|
sl@0
|
721 |
{}
|
sl@0
|
722 |
|
sl@0
|
723 |
/**
|
sl@0
|
724 |
Called from the LDD to handle a custom configuration request.
|
sl@0
|
725 |
@param aFunction A number identifying the request.
|
sl@0
|
726 |
@param aParam A 32-bit value passed to the driver. Its meaning depends on the request.
|
sl@0
|
727 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
728 |
*/
|
sl@0
|
729 |
TInt DWinsSoundScTxPdd::CustomConfig(TInt /*aFunction*/,TAny* /*aParam*/)
|
sl@0
|
730 |
{
|
sl@0
|
731 |
return(KErrNotSupported);
|
sl@0
|
732 |
}
|
sl@0
|
733 |
|
sl@0
|
734 |
/**
|
sl@0
|
735 |
Called from the LDD to find out how many microseconds of data have been played. This is called
|
sl@0
|
736 |
in the context of the DFC thread.
|
sl@0
|
737 |
@param aTimeTransferred A reference to a variable into which to place the number of microseconds of audio.
|
sl@0
|
738 |
@param aStatus The current status of this channel
|
sl@0
|
739 |
@return KErrNone if time is valid or KErrNotSupported.
|
sl@0
|
740 |
*/
|
sl@0
|
741 |
TInt DWinsSoundScTxPdd::TimeTransferred(TInt64& aTimePlayed, TInt /*aStatus*/)
|
sl@0
|
742 |
{
|
sl@0
|
743 |
TInt r=KErrGeneral;
|
sl@0
|
744 |
TInt64 ms=0;
|
sl@0
|
745 |
|
sl@0
|
746 |
MMTIME time;
|
sl@0
|
747 |
time.wType=TIME_BYTES;
|
sl@0
|
748 |
|
sl@0
|
749 |
if(iPlayDeviceHandle == 0)
|
sl@0
|
750 |
{
|
sl@0
|
751 |
// Have not started playback yet, or have stopped.
|
sl@0
|
752 |
aTimePlayed = 0;
|
sl@0
|
753 |
return KErrNone;
|
sl@0
|
754 |
}
|
sl@0
|
755 |
|
sl@0
|
756 |
// If no hardware is present then we need to simulate the amount of time that has passed during
|
sl@0
|
757 |
// playback. The # of microseconds can be found in the iSimulatedUSecPlayed member, but this is
|
sl@0
|
758 |
// only updated when the emulation timer triggers. To improve the accuracy of the time returned,
|
sl@0
|
759 |
// we use the Windows system timer to determine the # of milliseconds that have passed since the
|
sl@0
|
760 |
// last time the timer triggered
|
sl@0
|
761 |
if(iNoHardware)
|
sl@0
|
762 |
{
|
sl@0
|
763 |
// Determine the # of milliseconds that have passed since the last timer triggered
|
sl@0
|
764 |
DWORD currentTime = timeGetTime();
|
sl@0
|
765 |
DWORD timeSinceLastEvent = (currentTime - iLastTimerEventTime);
|
sl@0
|
766 |
|
sl@0
|
767 |
// If playback is paused then the Windows system timer will continue, so take this into
|
sl@0
|
768 |
// account and subtract the # of milliseconds we have been paused for
|
sl@0
|
769 |
if (iPauseTime)
|
sl@0
|
770 |
timeSinceLastEvent -= (currentTime - iPauseTime);
|
sl@0
|
771 |
|
sl@0
|
772 |
// Clamp the resulting value to the duration of the timer, to prevent the millisecond count
|
sl@0
|
773 |
// going backwards if Windows is busy and latency becomes an issue
|
sl@0
|
774 |
if (timeSinceLastEvent > iSimulatedMsecDuration)
|
sl@0
|
775 |
timeSinceLastEvent = iSimulatedMsecDuration;
|
sl@0
|
776 |
|
sl@0
|
777 |
// Now we know the value of the time passed down to a millisecond accuracy
|
sl@0
|
778 |
aTimePlayed = (iSimulatedUSecPlayed + (timeSinceLastEvent * 1000));
|
sl@0
|
779 |
return KErrNone;
|
sl@0
|
780 |
}
|
sl@0
|
781 |
|
sl@0
|
782 |
// Get the number of bytes played by the Windows audio system
|
sl@0
|
783 |
if (waveOutGetPosition(iPlayDeviceHandle,&time,sizeof(time))==MMSYSERR_NOERROR)
|
sl@0
|
784 |
{
|
sl@0
|
785 |
// If requesting the number of bytes played is not supported, wType will be
|
sl@0
|
786 |
// changed to what was actually returned, so check for this and don't continue
|
sl@0
|
787 |
// if we got anything other than bytes
|
sl@0
|
788 |
if (time.wType==TIME_BYTES)
|
sl@0
|
789 |
{
|
sl@0
|
790 |
// It's all good. Convert the number of bytes played into microseconds and return it
|
sl@0
|
791 |
ms=((time.u.cb/iBytesPerSecond)*1000);
|
sl@0
|
792 |
TUint remainder=(time.u.cb%iBytesPerSecond);
|
sl@0
|
793 |
ms+=((remainder*1000)/iBytesPerSecond);
|
sl@0
|
794 |
ms*=1000;
|
sl@0
|
795 |
aTimePlayed=ms;
|
sl@0
|
796 |
r=KErrNone;
|
sl@0
|
797 |
}
|
sl@0
|
798 |
}
|
sl@0
|
799 |
|
sl@0
|
800 |
return(r);
|
sl@0
|
801 |
}
|
sl@0
|
802 |
|
sl@0
|
803 |
/**
|
sl@0
|
804 |
Constructor for the windows playback waveform audio buffer abstraction.
|
sl@0
|
805 |
*/
|
sl@0
|
806 |
TWaveformAudioBuf::TWaveformAudioBuf()
|
sl@0
|
807 |
{
|
sl@0
|
808 |
memclr(&iBufHdr,sizeof(WAVEHDR));
|
sl@0
|
809 |
iIsPrepared=EFalse;
|
sl@0
|
810 |
iIsInUse=EFalse;
|
sl@0
|
811 |
iWaveformBufMgr=NULL;
|
sl@0
|
812 |
iBufNum=0;
|
sl@0
|
813 |
}
|
sl@0
|
814 |
|
sl@0
|
815 |
/**
|
sl@0
|
816 |
Prepare the waveform audio buffer for playback or record.
|
sl@0
|
817 |
@param aBufAddr A pointer to the address of the waveform buffer.
|
sl@0
|
818 |
@param aBufLength The length in bytes of the waveform buffer.
|
sl@0
|
819 |
@param aDeviceHandle The handle to the waveform audio device.
|
sl@0
|
820 |
*/
|
sl@0
|
821 |
void TWaveformAudioBuf::Prepare(char* aBufAddr,TInt aBufLength,TInt aDeviceHandle)
|
sl@0
|
822 |
{
|
sl@0
|
823 |
iBufHdr.lpData = aBufAddr;
|
sl@0
|
824 |
iBufHdr.dwBufferLength = aBufLength;
|
sl@0
|
825 |
iBufHdr.dwBytesRecorded = 0;
|
sl@0
|
826 |
iBufHdr.dwUser = iBufNum;
|
sl@0
|
827 |
if (iWaveformBufMgr->iDirection==ESoundDirPlayback)
|
sl@0
|
828 |
iBufHdr.dwFlags = WHDR_DONE; // Initialise all to done so we can check for underflow.
|
sl@0
|
829 |
else
|
sl@0
|
830 |
iBufHdr.dwFlags = 0;
|
sl@0
|
831 |
iBufHdr.dwLoops = 0;
|
sl@0
|
832 |
iBufHdr.lpNext = NULL;
|
sl@0
|
833 |
iBufHdr.reserved = 0;
|
sl@0
|
834 |
|
sl@0
|
835 |
if (iWaveformBufMgr->iIsHardware)
|
sl@0
|
836 |
{
|
sl@0
|
837 |
if (iWaveformBufMgr->iDirection==ESoundDirPlayback)
|
sl@0
|
838 |
DoPrepareOut((HWAVEOUT)aDeviceHandle);
|
sl@0
|
839 |
else
|
sl@0
|
840 |
DoPrepareIn((HWAVEIN)aDeviceHandle);
|
sl@0
|
841 |
}
|
sl@0
|
842 |
iIsPrepared=ETrue;
|
sl@0
|
843 |
iIsInUse=EFalse;
|
sl@0
|
844 |
}
|
sl@0
|
845 |
|
sl@0
|
846 |
/**
|
sl@0
|
847 |
Cleanup the preparation performed when the waveform audio buffer was prepared for playback or record.
|
sl@0
|
848 |
@param aDeviceHandle The handle to the waveform audio device.
|
sl@0
|
849 |
*/
|
sl@0
|
850 |
void TWaveformAudioBuf::Unprepare(TInt aDeviceHandle)
|
sl@0
|
851 |
{
|
sl@0
|
852 |
if (iWaveformBufMgr->iIsHardware && iIsPrepared)
|
sl@0
|
853 |
{
|
sl@0
|
854 |
if (iWaveformBufMgr->iDirection==ESoundDirPlayback)
|
sl@0
|
855 |
DoUnprepareOut((HWAVEOUT)aDeviceHandle);
|
sl@0
|
856 |
else
|
sl@0
|
857 |
DoUnprepareIn((HWAVEIN)aDeviceHandle);
|
sl@0
|
858 |
}
|
sl@0
|
859 |
iIsPrepared=EFalse;
|
sl@0
|
860 |
iIsInUse=EFalse;
|
sl@0
|
861 |
}
|
sl@0
|
862 |
|
sl@0
|
863 |
/**
|
sl@0
|
864 |
Prepare the waveform audio buffer for playback.
|
sl@0
|
865 |
@param aPlayDeviceHandle The handle to the waveform audio output device.
|
sl@0
|
866 |
*/
|
sl@0
|
867 |
void TWaveformAudioBuf::DoPrepareOut(HWAVEOUT aPlayDeviceHandle)
|
sl@0
|
868 |
{
|
sl@0
|
869 |
MMRESULT res = waveOutPrepareHeader(aPlayDeviceHandle,&iBufHdr,sizeof(WAVEHDR));
|
sl@0
|
870 |
__KTRACE_SND(Kern::Printf(" waveOutPrepareHeader(BufNo:%d Pos:%x Len:%d)-%d",iBufNum,iBufHdr.lpData,iBufHdr.dwBufferLength,res));
|
sl@0
|
871 |
__ASSERT_ALWAYS(res==MMSYSERR_NOERROR,Kern::Fault("DWinsSoundScTxPddWOPH", res)); //WaveOutPrepareHeader error.
|
sl@0
|
872 |
}
|
sl@0
|
873 |
|
sl@0
|
874 |
/**
|
sl@0
|
875 |
Cleanup the preparation performed when the waveform audio buffer was prepared for playback.
|
sl@0
|
876 |
@param aPlayDeviceHandle The handle to the waveform audio output device.
|
sl@0
|
877 |
*/
|
sl@0
|
878 |
void TWaveformAudioBuf::DoUnprepareOut(HWAVEOUT aPlayDeviceHandle)
|
sl@0
|
879 |
{
|
sl@0
|
880 |
MMRESULT res = waveOutUnprepareHeader(aPlayDeviceHandle,&iBufHdr,sizeof(WAVEHDR));
|
sl@0
|
881 |
__KTRACE_SND(Kern::Printf(" waveOutUnprepareHeader(BufNo:%d)-%d",iBufNum,res));
|
sl@0
|
882 |
__ASSERT_ALWAYS(res==MMSYSERR_NOERROR,Kern::Fault("DWinsSoundScTxPddWOUH",res)); //WaveOutUnprepareHeader error.
|
sl@0
|
883 |
}
|
sl@0
|
884 |
|
sl@0
|
885 |
/**
|
sl@0
|
886 |
Constructor for the waveform audio buffer manager.
|
sl@0
|
887 |
*/
|
sl@0
|
888 |
TWaveformBufMgr::TWaveformBufMgr(TSoundDirection aDirection,TBool aIsHardware)
|
sl@0
|
889 |
: iDirection(aDirection), iIsHardware(aIsHardware)
|
sl@0
|
890 |
{
|
sl@0
|
891 |
iWaveformAudioBuf=NULL;
|
sl@0
|
892 |
iNumWaveformBufs=0;
|
sl@0
|
893 |
iWaveformBufSize=0;
|
sl@0
|
894 |
iPendingBufList=NULL;
|
sl@0
|
895 |
}
|
sl@0
|
896 |
|
sl@0
|
897 |
/**
|
sl@0
|
898 |
Destructor for the waveform audio buffer manager.
|
sl@0
|
899 |
*/
|
sl@0
|
900 |
TWaveformBufMgr::~TWaveformBufMgr()
|
sl@0
|
901 |
{
|
sl@0
|
902 |
if (iWaveformAudioBuf)
|
sl@0
|
903 |
delete[] iWaveformAudioBuf;
|
sl@0
|
904 |
if (iPendingBufList)
|
sl@0
|
905 |
delete iPendingBufList;
|
sl@0
|
906 |
}
|
sl@0
|
907 |
|
sl@0
|
908 |
/*
|
sl@0
|
909 |
Re-allocate the number of waveform audio buffers that are available for data transfer according to the
|
sl@0
|
910 |
current shared chunk configuration. Then, for each buffer that exists within the shared chunk, prepare one of the waveform audio
|
sl@0
|
911 |
buffers just created so that it is aligned with the shared chunk buffer.
|
sl@0
|
912 |
@param aBufConfig A buffer configuration object specifying the geometry of the current shared chunk buffer configuration.
|
sl@0
|
913 |
@param aChunkBase The address in the kernel process for the start of the shared chunk.
|
sl@0
|
914 |
@param aDeviceHandle The handle to the waveform audio device.
|
sl@0
|
915 |
@return KErrNone if successful, otherwise one of the other system wide error codes.
|
sl@0
|
916 |
@pre The thread must be in a critical section.
|
sl@0
|
917 |
*/
|
sl@0
|
918 |
TInt TWaveformBufMgr::ReAllocAndUpdate(TSoundSharedChunkBufConfig* aBufConfig,TLinAddr aChunkBase,TInt aDeviceHandle)
|
sl@0
|
919 |
{
|
sl@0
|
920 |
__KTRACE_SND(Kern::Printf(">TWaveformBufMgr::ReAllocAndUpdate"));
|
sl@0
|
921 |
|
sl@0
|
922 |
// Check if the number of windows waveform audio buffers that are required has changed.
|
sl@0
|
923 |
TInt required=Max(aBufConfig->iNumBuffers,KMinWaveHdrBufCount);
|
sl@0
|
924 |
if (iNumWaveformBufs != required)
|
sl@0
|
925 |
{
|
sl@0
|
926 |
// The number has changed. First, re-allocate the required number of windows waveform data blocks.
|
sl@0
|
927 |
if (iWaveformAudioBuf)
|
sl@0
|
928 |
{
|
sl@0
|
929 |
delete[] iWaveformAudioBuf;
|
sl@0
|
930 |
iWaveformAudioBuf=NULL;
|
sl@0
|
931 |
}
|
sl@0
|
932 |
|
sl@0
|
933 |
// If we are emulating an audio device then delete any pending buffer list previously created.
|
sl@0
|
934 |
if (!iIsHardware && iPendingBufList)
|
sl@0
|
935 |
{
|
sl@0
|
936 |
delete iPendingBufList;
|
sl@0
|
937 |
iPendingBufList=NULL;
|
sl@0
|
938 |
}
|
sl@0
|
939 |
iNumWaveformBufs = 0;
|
sl@0
|
940 |
|
sl@0
|
941 |
iWaveformAudioBuf=new TWaveformAudioBuf[required];
|
sl@0
|
942 |
if (!iWaveformAudioBuf)
|
sl@0
|
943 |
return(KErrNoMemory);
|
sl@0
|
944 |
for (TInt i=0; i<required ; i++)
|
sl@0
|
945 |
{
|
sl@0
|
946 |
iWaveformAudioBuf[i].SetWaveformBufMgr(this);
|
sl@0
|
947 |
iWaveformAudioBuf[i].SetBufNum(i);
|
sl@0
|
948 |
}
|
sl@0
|
949 |
|
sl@0
|
950 |
// If we are emulating an audio device then allocate a new pending buffer list.
|
sl@0
|
951 |
if (!iIsHardware)
|
sl@0
|
952 |
{
|
sl@0
|
953 |
iPendingBufList=(WAVEHDR**)Kern::AllocZ((required+1)*sizeof(WAVEHDR*));
|
sl@0
|
954 |
if (!iPendingBufList)
|
sl@0
|
955 |
return(KErrNoMemory);
|
sl@0
|
956 |
}
|
sl@0
|
957 |
iNumWaveformBufs = required;
|
sl@0
|
958 |
}
|
sl@0
|
959 |
|
sl@0
|
960 |
// The most common situation is that request start offsets coincide with the start of one of the
|
sl@0
|
961 |
// shared chunk buffers. Hence, begin by preparing a windows waveform audio buffer for each shared chunk
|
sl@0
|
962 |
// buffer - aligned with this start address.
|
sl@0
|
963 |
TInt* bufOffsetList=&aBufConfig->iBufferOffsetListStart; // The buffer offset list.
|
sl@0
|
964 |
for (TInt i=0; i<aBufConfig->iNumBuffers ; i++)
|
sl@0
|
965 |
{
|
sl@0
|
966 |
char* bufAddr=(char*)(aChunkBase+bufOffsetList[i]);
|
sl@0
|
967 |
iWaveformAudioBuf[i].Prepare(bufAddr,aBufConfig->iBufferSizeInBytes,aDeviceHandle);
|
sl@0
|
968 |
}
|
sl@0
|
969 |
iWaveformBufSize=aBufConfig->iBufferSizeInBytes;
|
sl@0
|
970 |
return(KErrNone);
|
sl@0
|
971 |
}
|
sl@0
|
972 |
|
sl@0
|
973 |
/**
|
sl@0
|
974 |
Acquire an appropriate waveform audio buffer to be used either to send a data block to the waveform output device or
|
sl@0
|
975 |
receive a data block from the waveform input device.
|
sl@0
|
976 |
This function is always executed in windows thread context.
|
sl@0
|
977 |
@param aStartAddress A pointer to the address of the data block to be played/recorded.
|
sl@0
|
978 |
@param aBufLength The length in bytes of the data block to be played/recorded.
|
sl@0
|
979 |
@param aDeviceHandle The handle to the waveform audio device.
|
sl@0
|
980 |
@return A pointer to an appropriate waveform audio buffer to be used to transfer the data block.
|
sl@0
|
981 |
*/
|
sl@0
|
982 |
TWaveformAudioBuf* TWaveformBufMgr::AcquireBuf(char* aStartAddress,TInt aBufLength,TInt aDeviceHandle)
|
sl@0
|
983 |
{
|
sl@0
|
984 |
// See if there's a appropriate waveform audio buffer already prepared. We only need to worry about the start address,
|
sl@0
|
985 |
// the length can be adjusted later if necessary.
|
sl@0
|
986 |
TInt i;
|
sl@0
|
987 |
for (i=0; i<iNumWaveformBufs ; i++)
|
sl@0
|
988 |
{
|
sl@0
|
989 |
if (iWaveformAudioBuf[i].iIsPrepared && iWaveformAudioBuf[i].iBufHdr.lpData==aStartAddress && !iWaveformAudioBuf[i].iIsInUse)
|
sl@0
|
990 |
break;
|
sl@0
|
991 |
}
|
sl@0
|
992 |
if (i>=iNumWaveformBufs)
|
sl@0
|
993 |
{
|
sl@0
|
994 |
// None already prepared which are appropriate so prepare one now. See if there are any not yet prepared.
|
sl@0
|
995 |
for (i=0; i<iNumWaveformBufs ; i++)
|
sl@0
|
996 |
{
|
sl@0
|
997 |
if (!iWaveformAudioBuf[i].iIsPrepared)
|
sl@0
|
998 |
{
|
sl@0
|
999 |
iWaveformAudioBuf[i].Prepare(aStartAddress,aBufLength,aDeviceHandle);
|
sl@0
|
1000 |
break;
|
sl@0
|
1001 |
}
|
sl@0
|
1002 |
}
|
sl@0
|
1003 |
|
sl@0
|
1004 |
// All are prepared already so we need to re-prepare one specially.
|
sl@0
|
1005 |
if (i>=iNumWaveformBufs)
|
sl@0
|
1006 |
{
|
sl@0
|
1007 |
for (i=0; i<iNumWaveformBufs ; i++)
|
sl@0
|
1008 |
{
|
sl@0
|
1009 |
if (!iWaveformAudioBuf[i].iIsInUse)
|
sl@0
|
1010 |
{
|
sl@0
|
1011 |
iWaveformAudioBuf[i].Unprepare(aDeviceHandle);
|
sl@0
|
1012 |
iWaveformAudioBuf[i].Prepare(aStartAddress,aBufLength,aDeviceHandle);
|
sl@0
|
1013 |
break;
|
sl@0
|
1014 |
}
|
sl@0
|
1015 |
}
|
sl@0
|
1016 |
__ASSERT_ALWAYS(i>=0,PANIC());
|
sl@0
|
1017 |
}
|
sl@0
|
1018 |
}
|
sl@0
|
1019 |
|
sl@0
|
1020 |
__KTRACE_SND(Kern::Printf("<TWaveformBufMgr:AcquireBuf - BufNo:%d",i));
|
sl@0
|
1021 |
iWaveformAudioBuf[i].iIsInUse=ETrue;
|
sl@0
|
1022 |
return(&iWaveformAudioBuf[i]);
|
sl@0
|
1023 |
}
|
sl@0
|
1024 |
|
sl@0
|
1025 |
/**
|
sl@0
|
1026 |
The waveform output callback function to handle data block transfer completion.
|
sl@0
|
1027 |
This function is always executed in windows thread context.
|
sl@0
|
1028 |
@param aHdr A pointer to the header for the waveform audio buffer just transferred.
|
sl@0
|
1029 |
*/
|
sl@0
|
1030 |
void DWinsSoundScTxPdd::WaveOutProc(WAVEHDR* aHdr)
|
sl@0
|
1031 |
{
|
sl@0
|
1032 |
TInt waveBufId=aHdr->dwUser; // Work out which waveform audio buffer is completing.
|
sl@0
|
1033 |
|
sl@0
|
1034 |
StartOfInterrupt();
|
sl@0
|
1035 |
iCompletedPlayBufHdrMask|=(1<<waveBufId); // Update the completion status mask
|
sl@0
|
1036 |
iDfc.Add(); // Queue PlayDfc().
|
sl@0
|
1037 |
EndOfInterrupt();
|
sl@0
|
1038 |
}
|
sl@0
|
1039 |
|
sl@0
|
1040 |
/**
|
sl@0
|
1041 |
The DFC used to handle data block transfer completion.
|
sl@0
|
1042 |
This function is always executed in driver thread context.
|
sl@0
|
1043 |
@param aPtr A pointer to the physical channel object.
|
sl@0
|
1044 |
*/
|
sl@0
|
1045 |
void DWinsSoundScTxPdd::PlayDfc(TAny* aPtr)
|
sl@0
|
1046 |
{
|
sl@0
|
1047 |
TInt i;
|
sl@0
|
1048 |
DWinsSoundScTxPdd& drv=*(DWinsSoundScTxPdd*)aPtr;
|
sl@0
|
1049 |
|
sl@0
|
1050 |
// More than 1 transfer may have completed so loop until all completions are handled
|
sl@0
|
1051 |
while (drv.iCompletedPlayBufHdrMask)
|
sl@0
|
1052 |
{
|
sl@0
|
1053 |
// Find the buffer ID of the next transfer that has completed
|
sl@0
|
1054 |
for (i=0 ; i<32 && !(drv.iCompletedPlayBufHdrMask&(1<<i)) ; i++) {}
|
sl@0
|
1055 |
__ASSERT_ALWAYS(i<drv.iWaveformBufMgr->iNumWaveformBufs,PANIC());
|
sl@0
|
1056 |
__e32_atomic_and_ord32(&drv.iCompletedPlayBufHdrMask, ~(1u<<i)); // Clear this bit in the mask
|
sl@0
|
1057 |
|
sl@0
|
1058 |
// Update the status of the waveform audio buffer which is completing
|
sl@0
|
1059 |
TWaveformAudioBuf& buf=drv.iWaveformBufMgr->iWaveformAudioBuf[i];
|
sl@0
|
1060 |
buf.iIsInUse=EFalse;
|
sl@0
|
1061 |
|
sl@0
|
1062 |
// Callback the LDD passing the information for the transfer that has completed
|
sl@0
|
1063 |
drv.iPendingPlay--;
|
sl@0
|
1064 |
__KTRACE_SND(Kern::Printf(" Write complete(BufNo:%x Pos:%x Len:%d)",i,buf.iBufHdr.lpData,buf.iBufHdr.dwBufferLength));
|
sl@0
|
1065 |
drv.Ldd()->PlayCallback(buf.iTransferID,KErrNone,buf.iBufHdr.dwBufferLength);
|
sl@0
|
1066 |
}
|
sl@0
|
1067 |
}
|
sl@0
|
1068 |
|
sl@0
|
1069 |
/**
|
sl@0
|
1070 |
Issue a request from the driver thread to the windows thread to execute a command.
|
sl@0
|
1071 |
@param aCommand The identifier of the command to be executed.
|
sl@0
|
1072 |
@param aArg0 A first command argument, its meaning depends on the command.
|
sl@0
|
1073 |
@param aArg1 A second command argument, its meaning depends on the command.
|
sl@0
|
1074 |
@param aArg2 A third command argument, its meaning depends on the command.
|
sl@0
|
1075 |
This function is always executed in driver thread context.
|
sl@0
|
1076 |
*/
|
sl@0
|
1077 |
void DWinsSoundScTxPdd::PlayThreadCommand(TThreadCommand aCommand,TInt aArg0,TInt aArg1,TInt aArg2)
|
sl@0
|
1078 |
{
|
sl@0
|
1079 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd:PlayThreadCommand"));
|
sl@0
|
1080 |
iPlayCommand = aCommand;
|
sl@0
|
1081 |
iPlayCommandArg0 = aArg0;
|
sl@0
|
1082 |
iPlayCommandArg1 = aArg1;
|
sl@0
|
1083 |
iPlayCommandArg2 = aArg2;
|
sl@0
|
1084 |
|
sl@0
|
1085 |
__HOST_LOCK;
|
sl@0
|
1086 |
|
sl@0
|
1087 |
ReleaseSemaphore(iPlayThreadSem,1,NULL);
|
sl@0
|
1088 |
}
|
sl@0
|
1089 |
|
sl@0
|
1090 |
/**
|
sl@0
|
1091 |
Pass a value from the windows thread to the driver thread.
|
sl@0
|
1092 |
This function is always executed in windows thread context.
|
sl@0
|
1093 |
@param aError The value to the passed to the driver thread.
|
sl@0
|
1094 |
*/
|
sl@0
|
1095 |
void DWinsSoundScTxPdd::PlayThreadNotifyDriver(TInt aError)
|
sl@0
|
1096 |
{
|
sl@0
|
1097 |
iPlayThreadError = aError;
|
sl@0
|
1098 |
BOOL ret = ReleaseSemaphore(iDriverThreadSem,1,NULL);
|
sl@0
|
1099 |
__ASSERT_ALWAYS(ret == TRUE, PANIC()); //Unexpected Windows Error
|
sl@0
|
1100 |
}
|
sl@0
|
1101 |
|
sl@0
|
1102 |
#pragma warning(disable : 4702) // unreachable code
|
sl@0
|
1103 |
/**
|
sl@0
|
1104 |
Open the waveform output device for playback. Use a default device identifier in order to select a device
|
sl@0
|
1105 |
capable of meeting the current audio configuration.
|
sl@0
|
1106 |
This function can be executed in either driver thread or windows thread context.
|
sl@0
|
1107 |
@pre The data member DWinsSoundScTxPdd::iSoundConfig must be setup with the current audio configuration.
|
sl@0
|
1108 |
*/
|
sl@0
|
1109 |
TInt DWinsSoundScTxPdd::OpenWaveOutDevice()
|
sl@0
|
1110 |
{
|
sl@0
|
1111 |
WAVEFORMATEX format;
|
sl@0
|
1112 |
format.wFormatTag = WAVE_FORMAT_PCM;
|
sl@0
|
1113 |
TUint16 bitsPerSample = 8;
|
sl@0
|
1114 |
|
sl@0
|
1115 |
switch (iSoundConfig.iEncoding)
|
sl@0
|
1116 |
{
|
sl@0
|
1117 |
case ESoundEncoding8BitPCM:
|
sl@0
|
1118 |
break;
|
sl@0
|
1119 |
case ESoundEncoding16BitPCM:
|
sl@0
|
1120 |
bitsPerSample = 16;
|
sl@0
|
1121 |
break;
|
sl@0
|
1122 |
default:
|
sl@0
|
1123 |
return KErrNotSupported;
|
sl@0
|
1124 |
};
|
sl@0
|
1125 |
|
sl@0
|
1126 |
TInt rateInSamplesPerSecond=RateInSamplesPerSecond(iSoundConfig.iRate);
|
sl@0
|
1127 |
format.nChannels = TUint16(iSoundConfig.iChannels);
|
sl@0
|
1128 |
format.nSamplesPerSec = rateInSamplesPerSecond;
|
sl@0
|
1129 |
format.nAvgBytesPerSec = rateInSamplesPerSecond * iSoundConfig.iChannels * bitsPerSample / 8;
|
sl@0
|
1130 |
format.nBlockAlign = TUint16(iSoundConfig.iChannels * bitsPerSample / 8);
|
sl@0
|
1131 |
format.wBitsPerSample = bitsPerSample;
|
sl@0
|
1132 |
format.cbSize = 0;
|
sl@0
|
1133 |
|
sl@0
|
1134 |
MMRESULT res = MMSYSERR_NOERROR;
|
sl@0
|
1135 |
|
sl@0
|
1136 |
__COND_HOST_LOCK;
|
sl@0
|
1137 |
if (iNoHardware)
|
sl@0
|
1138 |
{
|
sl@0
|
1139 |
timeBeginPeriod(KMMTimerRes);
|
sl@0
|
1140 |
iPlayDeviceHandle = (HWAVEOUT)1;
|
sl@0
|
1141 |
}
|
sl@0
|
1142 |
else
|
sl@0
|
1143 |
{
|
sl@0
|
1144 |
res = waveOutOpen(&iPlayDeviceHandle, WAVE_MAPPER, &format, (DWORD)::WaveOutProc, (DWORD)this, CALLBACK_FUNCTION);
|
sl@0
|
1145 |
|
sl@0
|
1146 |
// On some builds of Windows (such as Windows Server 2003), the waveOutGetDevCaps() trick in
|
sl@0
|
1147 |
// DoCreate() won't work, so we have another special check for missing hardware here
|
sl@0
|
1148 |
if ((res == MMSYSERR_NODRIVER) || (res == MMSYSERR_BADDEVICEID))
|
sl@0
|
1149 |
{
|
sl@0
|
1150 |
// Pretend there was no error and switch into hardware emulation mode
|
sl@0
|
1151 |
res = MMSYSERR_NOERROR;
|
sl@0
|
1152 |
iNoHardware = ETrue;
|
sl@0
|
1153 |
iPlayDeviceHandle = (HWAVEOUT)1;
|
sl@0
|
1154 |
iWaveformBufMgr->iIsHardware = EFalse;
|
sl@0
|
1155 |
timeBeginPeriod(KMMTimerRes);
|
sl@0
|
1156 |
}
|
sl@0
|
1157 |
}
|
sl@0
|
1158 |
|
sl@0
|
1159 |
if(iNoHardware)
|
sl@0
|
1160 |
{
|
sl@0
|
1161 |
iSimulatedUSecPlayed = 0;
|
sl@0
|
1162 |
}
|
sl@0
|
1163 |
|
sl@0
|
1164 |
switch (res)
|
sl@0
|
1165 |
{
|
sl@0
|
1166 |
case MMSYSERR_NOERROR: // No error
|
sl@0
|
1167 |
return(KErrNone);
|
sl@0
|
1168 |
case MMSYSERR_ALLOCATED: // Specified resource is already allocated.
|
sl@0
|
1169 |
return(KErrInUse);
|
sl@0
|
1170 |
case WAVERR_BADFORMAT: // Attempted to open with an unsupported waveform-audio format
|
sl@0
|
1171 |
return(KErrNotSupported);
|
sl@0
|
1172 |
case MMSYSERR_NOMEM: // Unable to allocate or lock memory.
|
sl@0
|
1173 |
return(KErrNoMemory);
|
sl@0
|
1174 |
default:
|
sl@0
|
1175 |
return(KErrUnknown);
|
sl@0
|
1176 |
}
|
sl@0
|
1177 |
}
|
sl@0
|
1178 |
#pragma warning(default : 4702) // unreachable code
|
sl@0
|
1179 |
|
sl@0
|
1180 |
/**
|
sl@0
|
1181 |
Open the audio output device.
|
sl@0
|
1182 |
This function can be executed in either driver thread or windows thread context.
|
sl@0
|
1183 |
@pre The data members DWinsSoundScTxPdd::iSoundConfig and DWinsSoundScTxPdd::iVolume must be setup with the current
|
sl@0
|
1184 |
audio configuration.
|
sl@0
|
1185 |
*/
|
sl@0
|
1186 |
TInt DWinsSoundScTxPdd::CreatePlayDevice(TCreatePlayDeviceMode aMode)
|
sl@0
|
1187 |
{
|
sl@0
|
1188 |
// Check if the waveform output device is already open.
|
sl@0
|
1189 |
if (iPlayDeviceHandle)
|
sl@0
|
1190 |
return(KErrNone);
|
sl@0
|
1191 |
|
sl@0
|
1192 |
WaitForSingleObjectDualThread(iPlayThreadMutex, INFINITE);
|
sl@0
|
1193 |
|
sl@0
|
1194 |
__COND_HOST_LOCK;
|
sl@0
|
1195 |
|
sl@0
|
1196 |
// Open the waveform output device for playback.
|
sl@0
|
1197 |
TInt err = OpenWaveOutDevice();
|
sl@0
|
1198 |
if (err != KErrNone)
|
sl@0
|
1199 |
{
|
sl@0
|
1200 |
ReleaseMutex(iPlayThreadMutex);
|
sl@0
|
1201 |
return(err);
|
sl@0
|
1202 |
}
|
sl@0
|
1203 |
|
sl@0
|
1204 |
__HOST_LOCK_OFF;
|
sl@0
|
1205 |
|
sl@0
|
1206 |
if (aMode==EInit && !iNoHardware)
|
sl@0
|
1207 |
{
|
sl@0
|
1208 |
// Remember the existing volume setting and use this as the default.
|
sl@0
|
1209 |
waveOutGetVolume(iPlayDeviceHandle,&iWinWaveVolume);
|
sl@0
|
1210 |
iVolume = iWinWaveVolume;
|
sl@0
|
1211 |
}
|
sl@0
|
1212 |
|
sl@0
|
1213 |
if (aMode==EStartTransfer)
|
sl@0
|
1214 |
{
|
sl@0
|
1215 |
if (!iNoHardware)
|
sl@0
|
1216 |
{
|
sl@0
|
1217 |
// Set the volume of the waveform output device.
|
sl@0
|
1218 |
waveOutSetVolume(iPlayDeviceHandle, iVolume | (iVolume << 16));
|
sl@0
|
1219 |
}
|
sl@0
|
1220 |
|
sl@0
|
1221 |
// Now, re-allocate a set of the waveform audio blocks in advance of playing any data. Also, prepare one of these
|
sl@0
|
1222 |
// for each buffer within the shared chunk. Need to be in critical section while re-allocating the audio blocks.
|
sl@0
|
1223 |
NKern::ThreadEnterCS();
|
sl@0
|
1224 |
err=iWaveformBufMgr->ReAllocAndUpdate(Ldd()->BufConfig(),Ldd()->ChunkBase(),(TInt)iPlayDeviceHandle);
|
sl@0
|
1225 |
NKern::ThreadLeaveCS();
|
sl@0
|
1226 |
}
|
sl@0
|
1227 |
ReleaseMutex(iPlayThreadMutex);
|
sl@0
|
1228 |
|
sl@0
|
1229 |
return(err);
|
sl@0
|
1230 |
}
|
sl@0
|
1231 |
|
sl@0
|
1232 |
/**
|
sl@0
|
1233 |
Close down the play device.
|
sl@0
|
1234 |
This function can be executed in either driver thread or windows thread context.
|
sl@0
|
1235 |
*/
|
sl@0
|
1236 |
void DWinsSoundScTxPdd::ClosePlayDevice()
|
sl@0
|
1237 |
{
|
sl@0
|
1238 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd:ClosePlayDevice"));
|
sl@0
|
1239 |
|
sl@0
|
1240 |
WaitForSingleObjectDualThread(iPlayThreadMutex, INFINITE);
|
sl@0
|
1241 |
|
sl@0
|
1242 |
HWAVEOUT handle = iPlayDeviceHandle;
|
sl@0
|
1243 |
|
sl@0
|
1244 |
__COND_HOST_LOCK;
|
sl@0
|
1245 |
|
sl@0
|
1246 |
if (iNoHardware)
|
sl@0
|
1247 |
timeEndPeriod(KMMTimerRes);
|
sl@0
|
1248 |
|
sl@0
|
1249 |
if (handle)
|
sl@0
|
1250 |
{
|
sl@0
|
1251 |
// Stop playback on the waveout device. (Windows resets the current position to zero and marks all pending
|
sl@0
|
1252 |
// playback buffers as done).
|
sl@0
|
1253 |
if (!iNoHardware)
|
sl@0
|
1254 |
waveOutReset(handle);
|
sl@0
|
1255 |
|
sl@0
|
1256 |
// Un-prepare all the waveform audio buffers.
|
sl@0
|
1257 |
for (TInt i=0 ; i<iWaveformBufMgr->iNumWaveformBufs ; i++)
|
sl@0
|
1258 |
iWaveformBufMgr->iWaveformAudioBuf[i].Unprepare((TInt)handle);
|
sl@0
|
1259 |
|
sl@0
|
1260 |
// Close the waveout device.
|
sl@0
|
1261 |
if (!iNoHardware)
|
sl@0
|
1262 |
{
|
sl@0
|
1263 |
waveOutSetVolume(handle,iWinWaveVolume); // Restore the original volume setting before closing the driver.
|
sl@0
|
1264 |
waveOutClose(handle);
|
sl@0
|
1265 |
}
|
sl@0
|
1266 |
|
sl@0
|
1267 |
iPlayDeviceHandle = NULL;
|
sl@0
|
1268 |
}
|
sl@0
|
1269 |
|
sl@0
|
1270 |
ReleaseMutex(iPlayThreadMutex);
|
sl@0
|
1271 |
}
|
sl@0
|
1272 |
|
sl@0
|
1273 |
/**
|
sl@0
|
1274 |
The thread function for the play windows thread.
|
sl@0
|
1275 |
This function is always executed in windows thread context.
|
sl@0
|
1276 |
@pre The data members DWinsSoundScTxPdd::iSoundConfig and DWinsSoundScTxPdd::iVolume must be setup with the current
|
sl@0
|
1277 |
audio configuration.
|
sl@0
|
1278 |
*/
|
sl@0
|
1279 |
void DWinsSoundScTxPdd::PlayThread()
|
sl@0
|
1280 |
{
|
sl@0
|
1281 |
iPlayThreadSem = CreateSemaphore(NULL,0,0x7FFFFFFF,NULL);
|
sl@0
|
1282 |
iPlayTimerEvent = CreateEvent(NULL,TRUE, FALSE, NULL);
|
sl@0
|
1283 |
iPlayThreadMutex = CreateMutex(NULL,FALSE,NULL);
|
sl@0
|
1284 |
__ASSERT_ALWAYS(iPlayThreadSem && iPlayTimerEvent, PANIC()); //no windows memory
|
sl@0
|
1285 |
|
sl@0
|
1286 |
HANDLE objects[2];
|
sl@0
|
1287 |
objects[0] = iPlayThreadSem; // Indicates command from driver thread
|
sl@0
|
1288 |
objects[1] = iPlayTimerEvent; // Indicates timer gone off
|
sl@0
|
1289 |
|
sl@0
|
1290 |
// Open the play device, then close it again. This is so we can return an error early to the client
|
sl@0
|
1291 |
// if there is a problem.
|
sl@0
|
1292 |
TInt ret = CreatePlayDevice(EInit);
|
sl@0
|
1293 |
if (ret != KErrNone)
|
sl@0
|
1294 |
{
|
sl@0
|
1295 |
PlayThreadNotifyDriver(ret);
|
sl@0
|
1296 |
return;
|
sl@0
|
1297 |
}
|
sl@0
|
1298 |
ClosePlayDevice();
|
sl@0
|
1299 |
|
sl@0
|
1300 |
// Signal driver of successful setup
|
sl@0
|
1301 |
PlayThreadNotifyDriver(KErrNone);
|
sl@0
|
1302 |
ResetEvent(iPlayTimerEvent);
|
sl@0
|
1303 |
|
sl@0
|
1304 |
// Wait for the timer to expire or a command.
|
sl@0
|
1305 |
FOREVER
|
sl@0
|
1306 |
{
|
sl@0
|
1307 |
DWORD ret = WaitForMultipleObjectsEx(2,objects,FALSE,INFINITE,TRUE);
|
sl@0
|
1308 |
__KTRACE_SND(Kern::Printf(" PlayThread resumed"));
|
sl@0
|
1309 |
switch (ret)
|
sl@0
|
1310 |
{
|
sl@0
|
1311 |
case WAIT_OBJECT_0: // Command received from the driver thread.
|
sl@0
|
1312 |
if (ProcessPlayCommand(iPlayCommand,iPlayCommandArg0,iPlayCommandArg1,iPlayCommandArg2)==KErrCompletion)
|
sl@0
|
1313 |
return; // ********* Exit thread **************
|
sl@0
|
1314 |
break;
|
sl@0
|
1315 |
case WAIT_OBJECT_0+1:
|
sl@0
|
1316 |
HandlePlayTimerEvent();
|
sl@0
|
1317 |
break;
|
sl@0
|
1318 |
}
|
sl@0
|
1319 |
}
|
sl@0
|
1320 |
}
|
sl@0
|
1321 |
|
sl@0
|
1322 |
/**
|
sl@0
|
1323 |
Process a request from the driver thread to execute a command.
|
sl@0
|
1324 |
This function is always executed in windows thread context.
|
sl@0
|
1325 |
@param aCommand The identifier of the command to be executed.
|
sl@0
|
1326 |
@param aArg0 A first command argument, its meaning depends on the command.
|
sl@0
|
1327 |
@param aArg1 A second command argument, its meaning depends on the command.
|
sl@0
|
1328 |
@param aArg2 A third command argument, its meaning depends on the command.
|
sl@0
|
1329 |
@return KErrCompletion if the command to exit the windows thread has been received;
|
sl@0
|
1330 |
KErrNone otherwise;
|
sl@0
|
1331 |
*/
|
sl@0
|
1332 |
TInt DWinsSoundScTxPdd::ProcessPlayCommand(TThreadCommand aCommand,TInt aArg0,TInt aArg1,TInt aArg2)
|
sl@0
|
1333 |
{
|
sl@0
|
1334 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd:ProcessPlayCommand(%d)",aCommand));
|
sl@0
|
1335 |
switch(aCommand)
|
sl@0
|
1336 |
{
|
sl@0
|
1337 |
case ESendData: // Initiate the playback of a buffers worth of data to the waveout device.
|
sl@0
|
1338 |
{
|
sl@0
|
1339 |
// Acquire a windows waveform audio buffer for the transfer.
|
sl@0
|
1340 |
char* startAddress=(char*)aArg1;
|
sl@0
|
1341 |
TInt bytesToPlay=aArg2;
|
sl@0
|
1342 |
__ASSERT_ALWAYS(bytesToPlay>0,PANIC());
|
sl@0
|
1343 |
TWaveformAudioBuf* waveformAudioBuf=iWaveformBufMgr->AcquireBuf(startAddress,bytesToPlay,(TInt)iPlayDeviceHandle);
|
sl@0
|
1344 |
waveformAudioBuf->iTransferID=(TUint)aArg0;
|
sl@0
|
1345 |
waveformAudioBuf->iBufHdr.dwBufferLength=bytesToPlay;
|
sl@0
|
1346 |
|
sl@0
|
1347 |
if (!iNoHardware)
|
sl@0
|
1348 |
{
|
sl@0
|
1349 |
// This machine has a waveout device present. Send the buffer to the waveout device.
|
sl@0
|
1350 |
waveformAudioBuf->iBufHdr.dwFlags &= ~WHDR_DONE; // Clear the done flag
|
sl@0
|
1351 |
MMRESULT res = waveOutWrite(iPlayDeviceHandle,&waveformAudioBuf->iBufHdr,sizeof(WAVEHDR));
|
sl@0
|
1352 |
__KTRACE_SND(Kern::Printf(" WaveOutWrite(ID:%x Pos:%x Len:%d)-%d",aArg0,aArg1,aArg2,res));
|
sl@0
|
1353 |
__ASSERT_ALWAYS(res == MMSYSERR_NOERROR,PANIC()); // WaveOutWrite Error
|
sl@0
|
1354 |
}
|
sl@0
|
1355 |
else
|
sl@0
|
1356 |
{
|
sl@0
|
1357 |
// This machine has no audio hardware present so simulate the waveout device using a timer.
|
sl@0
|
1358 |
AddToPendingList(&waveformAudioBuf->iBufHdr,iWaveformBufMgr->iPendingBufList); // Queue the buffer on the pending list
|
sl@0
|
1359 |
|
sl@0
|
1360 |
// Check if the timer needs starting/re-starting
|
sl@0
|
1361 |
if (!iTimerActive)
|
sl@0
|
1362 |
{
|
sl@0
|
1363 |
iLastTimerEventTime = timeGetTime();
|
sl@0
|
1364 |
StartTimer(&waveformAudioBuf->iBufHdr);
|
sl@0
|
1365 |
}
|
sl@0
|
1366 |
}
|
sl@0
|
1367 |
|
sl@0
|
1368 |
// Signal the driver thread that we have started playing the next buffer.
|
sl@0
|
1369 |
PlayThreadNotifyDriver(KErrNone);
|
sl@0
|
1370 |
|
sl@0
|
1371 |
break;
|
sl@0
|
1372 |
}
|
sl@0
|
1373 |
|
sl@0
|
1374 |
case EStop: // Terminate the playing of data to the waveout device.
|
sl@0
|
1375 |
if (iNoHardware)
|
sl@0
|
1376 |
{
|
sl@0
|
1377 |
// This machine has no audio hardware present so simulates the waveout device using a timer.
|
sl@0
|
1378 |
StopTimer(ETrue); // Stop the timer and cancel any buffers pending
|
sl@0
|
1379 |
}
|
sl@0
|
1380 |
ClosePlayDevice(); // Close down the play device.
|
sl@0
|
1381 |
|
sl@0
|
1382 |
// Signal the driver thread that we have completed the command.
|
sl@0
|
1383 |
if (iStopSemaphore)
|
sl@0
|
1384 |
{
|
sl@0
|
1385 |
LONG prev;
|
sl@0
|
1386 |
ReleaseSemaphore(iStopSemaphore,1,&prev);
|
sl@0
|
1387 |
}
|
sl@0
|
1388 |
break;
|
sl@0
|
1389 |
|
sl@0
|
1390 |
case EExit: // Close down the play device and exit the windows thread.
|
sl@0
|
1391 |
{
|
sl@0
|
1392 |
if (!iNoHardware)
|
sl@0
|
1393 |
{
|
sl@0
|
1394 |
// This machine has a waveout device present.
|
sl@0
|
1395 |
if (iPlayDeviceHandle)
|
sl@0
|
1396 |
{
|
sl@0
|
1397 |
waveOutReset(iPlayDeviceHandle); // Stop playback on the waveout device.
|
sl@0
|
1398 |
waveOutSetVolume(iPlayDeviceHandle,iWinWaveVolume); // Restore the original volume setting before closing the driver.
|
sl@0
|
1399 |
waveOutClose(iPlayDeviceHandle); // Close the waveout device.
|
sl@0
|
1400 |
}
|
sl@0
|
1401 |
}
|
sl@0
|
1402 |
else
|
sl@0
|
1403 |
{
|
sl@0
|
1404 |
// This machine has no audio hardware present so simulates the waveout device using a timer.
|
sl@0
|
1405 |
StopTimer(ETrue); // Stop the timer and cancel any buffers pending
|
sl@0
|
1406 |
}
|
sl@0
|
1407 |
// Logically the playback device is now shut so clear the handle.
|
sl@0
|
1408 |
iPlayDeviceHandle = 0;
|
sl@0
|
1409 |
|
sl@0
|
1410 |
// Signal the driver thread that we have completed the command.
|
sl@0
|
1411 |
if (iDeathSemaphore)
|
sl@0
|
1412 |
{
|
sl@0
|
1413 |
LONG prev;
|
sl@0
|
1414 |
ReleaseSemaphore(iDeathSemaphore,1,&prev);
|
sl@0
|
1415 |
}
|
sl@0
|
1416 |
return(KErrCompletion); // ********* Exit thread **************
|
sl@0
|
1417 |
}
|
sl@0
|
1418 |
|
sl@0
|
1419 |
case EPause: // Halt the playback of data to the waveout device.
|
sl@0
|
1420 |
if (!iNoHardware)
|
sl@0
|
1421 |
waveOutPause(iPlayDeviceHandle); // Pause playback on the waveout device. Windows saves current position.
|
sl@0
|
1422 |
else
|
sl@0
|
1423 |
{
|
sl@0
|
1424 |
StopTimer(EFalse); // Just stop the timer. Don't cancel any pending buffers.
|
sl@0
|
1425 |
iPauseTime = timeGetTime();
|
sl@0
|
1426 |
}
|
sl@0
|
1427 |
break;
|
sl@0
|
1428 |
|
sl@0
|
1429 |
case EResume: // Resume the playback of data to the waveout device.
|
sl@0
|
1430 |
if (!iNoHardware)
|
sl@0
|
1431 |
waveOutRestart(iPlayDeviceHandle); // Resume playback on the waveout device.
|
sl@0
|
1432 |
else
|
sl@0
|
1433 |
{
|
sl@0
|
1434 |
// Check if there are more audio buffers waiting to be resumed
|
sl@0
|
1435 |
WAVEHDR* buf=iWaveformBufMgr->iPendingBufList[0];
|
sl@0
|
1436 |
if (buf)
|
sl@0
|
1437 |
{
|
sl@0
|
1438 |
// Before restarting the emulation timer, determine how long we were paused for and
|
sl@0
|
1439 |
// add that time to the time the timer last triggered. This will allow us to continue
|
sl@0
|
1440 |
// as though we had never been paused
|
sl@0
|
1441 |
DWORD currentTime = timeGetTime();
|
sl@0
|
1442 |
iLastTimerEventTime += (currentTime - iPauseTime);
|
sl@0
|
1443 |
iPauseTime = 0;
|
sl@0
|
1444 |
StartTimer(buf); // Re-start the timer
|
sl@0
|
1445 |
}
|
sl@0
|
1446 |
}
|
sl@0
|
1447 |
break;
|
sl@0
|
1448 |
}
|
sl@0
|
1449 |
return(KErrNone);
|
sl@0
|
1450 |
}
|
sl@0
|
1451 |
|
sl@0
|
1452 |
/**
|
sl@0
|
1453 |
Handle a timer expiry event. This is only used when no audio hardware is present, with a timer expiry corresponding
|
sl@0
|
1454 |
to the end of a data block transfer.
|
sl@0
|
1455 |
This function is always executed in windows thread context.
|
sl@0
|
1456 |
*/
|
sl@0
|
1457 |
void DWinsSoundScTxPdd::HandlePlayTimerEvent()
|
sl@0
|
1458 |
{
|
sl@0
|
1459 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd:HandlePlayTimerEvent"));
|
sl@0
|
1460 |
ResetEvent(iPlayTimerEvent); // Reset the event
|
sl@0
|
1461 |
|
sl@0
|
1462 |
iSimulatedUSecPlayed += (1000 * iSimulatedMsecDuration);
|
sl@0
|
1463 |
|
sl@0
|
1464 |
// Remove the audio buffer just completed from the pending list and save it for the driver thread.
|
sl@0
|
1465 |
WAVEHDR* buf=RemoveFromPendingList(iWaveformBufMgr->iPendingBufList);
|
sl@0
|
1466 |
__ASSERT_ALWAYS(buf != NULL,PANIC());
|
sl@0
|
1467 |
TInt waveBufId=buf->dwUser; // Work out which waveform audio buffer is completing.
|
sl@0
|
1468 |
|
sl@0
|
1469 |
// Check if there are more audio buffers waiting to be played
|
sl@0
|
1470 |
buf=iWaveformBufMgr->iPendingBufList[0];
|
sl@0
|
1471 |
if (buf)
|
sl@0
|
1472 |
{
|
sl@0
|
1473 |
iLastTimerEventTime = timeGetTime();
|
sl@0
|
1474 |
StartTimer(buf); // Re-start the timer
|
sl@0
|
1475 |
}
|
sl@0
|
1476 |
else
|
sl@0
|
1477 |
iTimerActive=EFalse;
|
sl@0
|
1478 |
|
sl@0
|
1479 |
// Notify that another audio buffer has been completed.
|
sl@0
|
1480 |
StartOfInterrupt();
|
sl@0
|
1481 |
iCompletedPlayBufHdrMask|=(1<<waveBufId); // Update the completion status mask
|
sl@0
|
1482 |
iDfc.Add();
|
sl@0
|
1483 |
EndOfInterrupt();
|
sl@0
|
1484 |
return;
|
sl@0
|
1485 |
}
|
sl@0
|
1486 |
|
sl@0
|
1487 |
/**
|
sl@0
|
1488 |
Initialise the data member DWinsSoundScTxPdd::iCaps with the capabilities of this audio device.
|
sl@0
|
1489 |
*/
|
sl@0
|
1490 |
void DWinsSoundScTxPdd::SetCaps()
|
sl@0
|
1491 |
{
|
sl@0
|
1492 |
__KTRACE_SND(Kern::Printf(">DWinsSoundScTxPdd::SetCaps"));
|
sl@0
|
1493 |
|
sl@0
|
1494 |
// The data transfer direction for this unit is play.
|
sl@0
|
1495 |
iCaps.iDirection=ESoundDirPlayback;
|
sl@0
|
1496 |
|
sl@0
|
1497 |
// Assume this unit supports mono or stereo.
|
sl@0
|
1498 |
iCaps.iChannels=KSoundMonoChannel|KSoundStereoChannel;
|
sl@0
|
1499 |
|
sl@0
|
1500 |
// Assume this unit supports all sample rates.
|
sl@0
|
1501 |
iCaps.iRates=(KSoundRate7350Hz|KSoundRate8000Hz|KSoundRate8820Hz|KSoundRate9600Hz|KSoundRate11025Hz|
|
sl@0
|
1502 |
KSoundRate12000Hz|KSoundRate14700Hz|KSoundRate16000Hz|KSoundRate22050Hz|KSoundRate24000Hz|
|
sl@0
|
1503 |
KSoundRate29400Hz|KSoundRate32000Hz|KSoundRate44100Hz|KSoundRate48000Hz);
|
sl@0
|
1504 |
|
sl@0
|
1505 |
// Assume this unit supports 8bit and 16bit PCM encoding.
|
sl@0
|
1506 |
iCaps.iEncodings=(KSoundEncoding8BitPCM|KSoundEncoding16BitPCM);
|
sl@0
|
1507 |
|
sl@0
|
1508 |
// This unit only supports interleaved data format
|
sl@0
|
1509 |
iCaps.iDataFormats=KSoundDataFormatInterleaved;
|
sl@0
|
1510 |
|
sl@0
|
1511 |
// The minimum request size that the device can support.
|
sl@0
|
1512 |
iCaps.iRequestMinSize=0; // No restriction
|
sl@0
|
1513 |
|
sl@0
|
1514 |
// The request alignment that this device requires.
|
sl@0
|
1515 |
iCaps.iRequestAlignment=0; // No restriction
|
sl@0
|
1516 |
|
sl@0
|
1517 |
// This unit is not capable of detecting changes in hardware configuration.
|
sl@0
|
1518 |
iCaps.iHwConfigNotificationSupport=EFalse;
|
sl@0
|
1519 |
}
|
sl@0
|
1520 |
|
sl@0
|
1521 |
/**
|
sl@0
|
1522 |
Start the audio timer.
|
sl@0
|
1523 |
The timer is only used when no audio hardware is present on the machine. This is in order to introduce a delay which is
|
sl@0
|
1524 |
equivelent to that incurred when transferring audio data over a real audio device.
|
sl@0
|
1525 |
@param aBuffer The audio buffer which would have been transferred had a real audio device been present. This contains
|
sl@0
|
1526 |
information on the number of bytes to transfer.
|
sl@0
|
1527 |
*/
|
sl@0
|
1528 |
void DWinsSoundScTxPdd::StartTimer(WAVEHDR* aBuffer)
|
sl@0
|
1529 |
{
|
sl@0
|
1530 |
// First, need to calculate the duration of the timer in milliseconds.
|
sl@0
|
1531 |
TInt bytesToPlay=aBuffer->dwBufferLength;
|
sl@0
|
1532 |
iSimulatedMsecDuration = bytesToPlay*1000;
|
sl@0
|
1533 |
iSimulatedMsecDuration /= (RateInSamplesPerSecond(iSoundConfig.iRate) * iSoundConfig.iChannels);
|
sl@0
|
1534 |
if (iSoundConfig.iEncoding==ESoundEncoding16BitPCM)
|
sl@0
|
1535 |
iSimulatedMsecDuration /= 2;
|
sl@0
|
1536 |
if (iSoundConfig.iEncoding==ESoundEncoding24BitPCM)
|
sl@0
|
1537 |
iSimulatedMsecDuration /= 3;
|
sl@0
|
1538 |
if (iSimulatedMsecDuration<=0)
|
sl@0
|
1539 |
iSimulatedMsecDuration=1; // Round up to 1ms or timeSetEvent() will return an error.
|
sl@0
|
1540 |
|
sl@0
|
1541 |
// If we have been paused and are now restarting, determine the amount of time that we were paused
|
sl@0
|
1542 |
// and subtract that from the time until the next timer trigger. If this is not done then the time
|
sl@0
|
1543 |
// played or recorded will not be calculated correctly
|
sl@0
|
1544 |
DWORD pauseTime = (timeGetTime() - iLastTimerEventTime);
|
sl@0
|
1545 |
MMRESULT res = timeSetEvent((iSimulatedMsecDuration - pauseTime), KMMTimerRes, (LPTIMECALLBACK)iPlayTimerEvent, 0, TIME_ONESHOT | TIME_CALLBACK_EVENT_SET);
|
sl@0
|
1546 |
__ASSERT_ALWAYS(res != NULL,PANIC()); // timeSetEvent error.
|
sl@0
|
1547 |
iTimerID = res; // Save the identifier for the new timer event.
|
sl@0
|
1548 |
iTimerActive=ETrue;
|
sl@0
|
1549 |
}
|
sl@0
|
1550 |
|
sl@0
|
1551 |
/**
|
sl@0
|
1552 |
Stop the audio timer.
|
sl@0
|
1553 |
The timer is only used when no audio hardware is present on the machine. This is in order to introduce a delay which is
|
sl@0
|
1554 |
equivelent to that incurred when transferring audio data over a real audio device.
|
sl@0
|
1555 |
@param aCancellAll Set to ETrue in order to discard any buffers queued on the pending buffer list. EFalse otherwise.
|
sl@0
|
1556 |
*/
|
sl@0
|
1557 |
void DWinsSoundScTxPdd::StopTimer(TBool aCancelAll)
|
sl@0
|
1558 |
{
|
sl@0
|
1559 |
if (iTimerActive)
|
sl@0
|
1560 |
{
|
sl@0
|
1561 |
MMRESULT res = timeKillEvent(iTimerID);
|
sl@0
|
1562 |
__ASSERT_ALWAYS(res == TIMERR_NOERROR,PANIC()); // timeKillEvent error
|
sl@0
|
1563 |
|
sl@0
|
1564 |
if (aCancelAll)
|
sl@0
|
1565 |
{
|
sl@0
|
1566 |
WAVEHDR* b;
|
sl@0
|
1567 |
do
|
sl@0
|
1568 |
b=RemoveFromPendingList(iWaveformBufMgr->iPendingBufList);
|
sl@0
|
1569 |
while(b);
|
sl@0
|
1570 |
}
|
sl@0
|
1571 |
}
|
sl@0
|
1572 |
iTimerActive=EFalse;
|
sl@0
|
1573 |
}
|
sl@0
|
1574 |
|